FPSECE .10 released - Touch Pro2, Tilt 2 Themes and Apps

Thats effing right, im messin with it right meow and it looks like a big up over .96
See what settings you guys can come up with for peak performance. Its a little tricky to config at 1st but it just played the final fantasy 7 intro perfectly.

Nix that, it seems to have a lot of trouble emulating the audio in both the cgi cut scenes and in game midi etc, cant find a config that it likes, any ideas?

Try the ini that Mastanobu posted in that thread. I think thats the best performance you'll ever get with the TP2. But sorry to say... probably with sound off. Our TP2 cant handle that much of emulation...
http://www.fpsece.net/forum2/viewtopic.php?f=18&t=365&sid=0646a56f88a6e83d3b86a3f70c79062a

Nooo way!! It perfectly emu's the in game and cgi!! I THINK the prob is pocket iso isnt detecting the xa streams to rip to mp3. all the other threads talk about using pockey iso to rip the xa's so our ppc can emu. them as mp3's, i think the prob is that midi is decoded at a much higher bit rate than mp3. theres gotta be a solution

Related

Questions from a potential wizard owner

I really like the wizard (cingular 8125) and am planning to get it but I have too questions about the product.
Is the wizard capable of smooth vidoe playback? I don't mind re-encoding to 320X240 using whichever format works the best. Needed for my long international flights. I don't want to buy an iPod video as that would be an extra item that I have to carry around halfway across the world.
Can windows mobile compatible games such as age of empires be played on the wizard? Again for those long flights.
Thanks is advance,
Smit
Yes and Yes
If you want decent video running you'll need to overclock (see Overclocking thread)
Does overclocking reduce the processor life as I plan to use it for atleast 2-4 years. I know this is true for desktop processor but don't know much abt pocket pc processors. Battery life is not a big concern as I plan to buy an additional battery anyway.
Thanks,
Smit
You don't need to overclock the Wizard if you're re-encoding video specifically for it. If you're watching high bitrate media that you encoded for your PC then yes, overclocking will help you view that kind of media but video that's specifically encoded at QVGA with a medium bitrate should work fine at the default clock speed.
I personally however keep my Wizard overclocked for other reasons, and yes the battery does drain quicker. It's a logical assumption that overclocking the Wizard will decrease the processor's lifetime but it's anyone's guess by how long. (Does anyone even know how long the Wizard's processor will last for under specifications?) However, since these processors are designed to run in ultra-low power modes with no active cooling, and low heat emissions, it would be purely my EDUCATED GUESS that the difference in life expectancy is negligible.
No one knows the awnser to that question, so far we have had very few reports of any problem with overclocking. Personally i overclock but plan only to keep my phone a year(I change it yearly) ,i would not be happy to overclock it longer than this because in theory it must shorten the life of some cpu's. However you can get perfectly good video at normal cpu speeds using xvid or divx at 320 x 240 res at 20 fps - at this it wont drop any frames. As for games most work fine but the really graphics intensive will be slow. If you can wait the htc hermes comes out soon which is very like the wizard but has a samsung 300 mhz processor which people say is equiv to intel 400 Mhz processor. Choice is yours - most users on the forum are very pleased with their wizard and i would consider replacing my wizard with a new one in six months time.
Does anyone know how windows mobile games such as pocket age of empires (big fan of it since it was initially released during pentium II days) runs on the wizard. I was considering Hermes but I don't really need the 3G capabilities and I am quite sure it is going to be a lot more expensive than the Wizard. I don't even thnk it will be offered in the US by the carriers as they don't seem to have wide UMTS coverage nor will they have one in the near future.
Thanks,
Smit
I'll try that game for you - interested myself how the game is and how it runs. Keep you posted.
Age of empires runs just great even with the phone not overclocked - was in demo mode though don't know if there are any more qraphics intensive parts of the game. Looks addictive though, a bit like spb airislands which i have and that is good. Q can it be completed without too much killing, i am not into meaningless killing - might consider buying the game.
Thanks for trying Age of Empires. Yes it is a very addictive game and you could easily spend hours. You could get by without killing a lot of people but this requires skill. Anyway I am looking forward to my new Cingular 8125.
Thanks,
Smit
I had this game running on my orginal xda without any problems so the wizard should fly it
What do you guys think of the eten M600 vs. the Wizard.
The M600 has a much faster processor (even beats Jasjar) but no edge and keyboard which also makes it slimmer than the Wizard.
a queston about another phone, in the wizard section, in a thread asking about the wizard... RANDOM
bsmit007 said:
I really like the wizard (cingular 8125) and am planning to get it but I have too questions about the product.
Is the wizard capable of smooth vidoe playback? I don't mind re-encoding to 320X240 using whichever format works the best. Needed for my long international flights. I don't want to buy an iPod video as that would be an extra item that I have to carry around halfway across the world.
Can windows mobile compatible games such as age of empires be played on the wizard? Again for those long flights.
Thanks is advance,
Smit
Click to expand...
Click to collapse
i actually downsample all my vids using pocket divx encoder to 320x240, and i use TCPMP to play stuff. works fantastic, and i get comments from people all the time about how good the video looks. size is nice too. i can fit ~4 full-length feature films on my 1gig card, and have some space left over.
i did notice recently that i had to overclock for perfectly smooth playback of compressed video while using a2dp streaming, but hey, that's to be expected.
fantastic device. gives me a chubby every time i touch it.
...
Me too, but I would highly advise against having sex with your HTC Wizard. I believe it voids your warranty
great so it looks like ill have to oc when my wizard arrives.
by any chance are there any higher capacity batteries for this phone out??
Hello all! Great, very helpful site!!! Fantastic!
I, too, am looking into getting an 8125 through Cingular and after reading through this thread I had a couple of questions:
1) If anyone is familiar with it, and if I had a 2Gb mini sd, could I play the original Unreal Tournament on the 8125?
2) I have quite a few tv shows on my HD (xvid). How would I go about changing them to 320x240 res?
Any help is appreciated!
Matt
matt0525 said:
2) I have quite a few tv shows on my HD (xvid). How would I go about changing them to 320x240 res?
Any help is appreciated!
Matt
Click to expand...
Click to collapse
I use PocketDivxEncoder - http://divx.ppccool.com/
Free, & easy to use.
Tezcatlipoca said:
I use PocketDivxEncoder - http://divx.ppccool.com/
Free, & easy to use.
Click to expand...
Click to collapse
Thanks a lot!! You rock!!!!

PSX Emulator for PPC???

if you dont knnow what im talking about check it here: http://www.pocketpcaddict.com/forums/gaming/17936-playstation-emulator.html
i just wanna know if anyone can (or is willing to) stand behind this thing bcuz knowing what a PSX's minimun specs are for a PC ijust dont see how this coould work on a PPC. i'd try it myself but i dont want my device's processor to explode =/
I had this set up on my wizard a while back. it's a pain to set up, take huge amounts of memory, and runs slow, but it DOES work. You have to convert a game to an iso, try to rip out the video sequences to make it smaller compress the audio like in Scumm and then compress it. as I recall the decompression wouldn't work on WM5 so you couldn't compress the iso so even a small game took 100 megs. after a while the novelty of showing off psx on my phone wasn't worth the space. Looks like there's a new version so maybe the WM5 issues have been ironed out. I just may try it again.
joemanb said:
I had this set up on my wizard a while back. it's a pain to set up, take huge amounts of memory, and runs slow, but it DOES work. You have to convert a game to an iso, try to rip out the video sequences to make it smaller compress the audio like in Scumm and then compress it. as I recall the decompression wouldn't work on WM5 so you couldn't compress the iso so even a small game took 100 megs. after a while the novelty of showing off psx on my phone wasn't worth the space. Looks like there's a new version so maybe the WM5 issues have been ironed out. I just may try it again.
Click to expand...
Click to collapse
wow. i dunno joe (srry for the rhyme). that seems like a lot to me. i have an SNES emulator running and i thnk my largest game is 2.7 mgs lol. BUT you have sparked my curiousty. i thnk ill be a lil busy tomorrow (yes my life is pretty boring at this point lol)
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
Avatar28 said:
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
Click to expand...
Click to collapse
Yea... but im sure there is a big difference between an actual dedicated console and a device running software to emulate the game.
Hell... Nester slows down for me... I actually just found out i have an old version so i take that back.
meh, you must be optimist thinking ,that wizard may do ANYTHING with psx emulation.
keyword:
asus 620bt
current machines are ridiculous comparing to "golden ppc's era" imo.
ridiculous.
Avatar28 said:
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
Click to expand...
Click to collapse
what's your age...omg.
sad, that when ppc's were machines for people with imagination, things were better.....
Krazy_Calvin said:
Hell... Nester slows down for me... I actually just found out i have an old version so i take that back.
Click to expand...
Click to collapse
Instead of PocketNester, take a look at Smartgear. See my related reviews in the General forum.
thunda_chunky said:
i'd try it myself but i dont want my device's processor to explode =/
Click to expand...
Click to collapse
You can't deliver ANY kind of damage to your CPU, not even if you massively overclock it.
Well, I really doubt this will work without overclocking your MDA until it burns out so I think I'll let you all try first lol
Heres some videos on youtube of people PPC's with it working, looks too good to be true!
http://www.youtube.com/results?search_query=FPSECE&search=Search
Sounds like you just need FPSECE
http://www.fpsece.net/download.htm
And the latest GAPI which i believe is this one below
http://www.wincesoft.de/html/gapi_for_hpc_s.html

Help! Video playback jerky- is there any fix?

I might be in the wrong forum, I'm not hugely experienced- but I have a problem with my Advantage, and it is not easy to find forums about it.
I've got the X7500- and now I want to show small avi clips on my Advantage- wma files are really jerky and when I put the original avi clips in- they were better, but not smooth. Is there any work around? I am loading them into the micro-drive, since I don't have much in there- but I only have the WMplayer. Is there a better one?
This is a little bragging tool for me - the clips are not long- (I can't bore my viewers!) I don't want to watch a movie or anything... just show the progress of my young horse, and also of me actually on him. so the action is fairly quick.
I am a work-in-progress, expertise-wise... what I get interested in using- I spend the time to learn (usually has to be dead of night- Not much other time left after riding 2 horses in the day!.)
Any help would be greatly appreciated!
Hi and welcome, I would try "TCPMP" found here "http://www.freewareppc.com/multimedia/tcpmp.shtml"
I use it and it works great. You may need to read the Help Me file after installing it. Good Luck...TJ
Thank you for the welcome! I downloaded and installed the coreplayer- and figured out the adding to playlist and file assoc. Once I did that- it got rid of the WMplayer assoc. thankfully!
I had come across mention of "TCPMP" in my reading, but didn't know enough about it.
I am running WM6 and it had asked for WM5 so I didn't know if it was compatible. Since it runs- I guess it is!
Thank you for your help and quick reply.
Barb
NP if I can help out I will since I have been helped out by so many in this forum. Good luck and enjoy...TJ
TCPMP is a free version which was later added with some lice looking skin and sold as coreplayer!
Believe me, TCPMP(free) plays video better than CorePlayer(commercial)!
Because of the fact that some codes used in TCPMP have no legal issues since its distributed free but Core cannot have them!
Regards,
Carty..
I have purchased coreplayer 1.21 and have been happily surprised by the improvements over TCPMP, including the youtube built in. Absolutely great for showing 'Achmed the dead terrorist' to my mates at work.
What I found to improve things, even when using TCPMP 0.72 was to encode the fils to the proper size.
Now there have been endless discussions in these forums about the best codecs to use, and the best resolutions and such, and everyone seemed to have a different result. seems each athena is slightly different. All i can say is that by using a program called handbrake at the recommendation of someone here, and setting the resolution to 640 by whatever, the video bit rate to somewhere between 600 and 750 kbps depending on the length of the film (I try to keep all films to around 512mb) and the audio bitrate to 128mb mp3, i get superb quality playback, to the envy of all my mates who have other older and newer HTC devices and other PPC's.
Best recommendation is to trawl through the pages and pages of video encoding threads here in the athena forum and try them all. Find which one is best for you and gets the quality you want and stick with that method.
oh yeah, and Windows media player is just simply terrible for video. never use it if you can possibly help it!
Thanks for that explanation! TCPMP loads in and shows up as Coreplayer, but it very plain. but since I don't need fancy- just something that works nicely- it is great. Once I figured out where to customize settings I was good to go! I've had PPcs for 8 years now, and the Advantage I love. worth every penny! and I still haven't activated the phone (only one carrier in Canada- and I don't like them!)
rhedgehog said:
I have purchased coreplayer 1.21 and have been happily surprised by the improvements over TCPMP, including the youtube built in. Absolutely great for showing 'Achmed the dead terrorist' to my mates at work.
What I found to improve things, even when using TCPMP 0.72 was to encode the fils to the proper size.
Now there have been endless discussions in these forums about the best codecs to use, and the best resolutions and such, and everyone seemed to have a different result. seems each athena is slightly different. All i can say is that by using a program called handbrake at the recommendation of someone here, and setting the resolution to 640 by whatever, the video bit rate to somewhere between 600 and 750 kbps depending on the length of the film (I try to keep all films to around 512mb) and the audio bitrate to 128mb mp3, i get superb quality playback, to the envy of all my mates who have other older and newer HTC devices and other PPC's.
Best recommendation is to trawl through the pages and pages of video encoding threads here in the athena forum and try them all. Find which one is best for you and gets the quality you want and stick with that method.
Click to expand...
Click to collapse
Ok, Now you've lost me a little.... there is a program " Handbrake" ? where do you get it and will it customize TCPMP or do you customize the .avi file before you put it in? I'm wanting to load self-videos taken with a canon s1 IS which come out as avi's. I haven't found great success in authoring them with wmv- which is all I've got right now- the advantage of the single original file is quickness- take it.. download it and upload the single clip.
And I've found that WMplayer is terrible! just couldn't get rid of it before the TCPMP.

DosBox

Anyone got a version of dosbox that works on the hd2?
Audio Oblivion said:
Anyone got a version of dosbox that works on the hd2?
Click to expand...
Click to collapse
would be possible, not to hard, but we have to make a control scheme for every game apart.
Commander keen, biomenace and c&c on HD2 would be awesome.
Descent 3 using the G sensor would be awesome - lots more potential with dosbox and its like than with console emulators.
xedahh said:
Descent 3 using the G sensor would be awesome - lots more potential with dosbox and its like than with console emulators.
Click to expand...
Click to collapse
problem is still that so few good developers are interested in windows mobile...
It would be super...but there's not a big chance we will have a dev that will work on this.
Cant hurt to ask but i doubt they even wanna reply to this thread.
I use dosbox on my pc to run wolfenstein 3d and quake. If your interested in running wolf3d on your HD2 then check THIS out, I havent got it working yet, (not that Ive tried much) but you might, Im not sure if its designed for wvga devices as I can get it running, but it doesnt fill up the whole screen so i keep cliking the manila soft keys
Sorry, went a little off topic there
borgqueenx said:
would be possible, not to hard, but we have to make a control scheme for every game apart.
Commander keen, biomenace and c&c on HD2 would be awesome.
Click to expand...
Click to collapse
This sounds good, when we can expect your fingerfriendly version of DosBox ?
Here a Pocket PC port.
AnnaW said:
This sounds good, when we can expect your fingerfriendly version of DosBox ?
Here a Pocket PC port.
Click to expand...
Click to collapse
i'd be happy to make control schemes, but someone with photoshop skills should fill the buttons i will make in MS paint
First we need that port to support multitouch screens and cotrol schemes.
If that port works and is not fake, then it would be a piece of cake for the developer to add this.
I cant code that launguage however, but have enough knowledge if things in coding terms are easy or not.
EDIT:
Wait...can someone try the DOSBox PPC toolbar editor...maby it is for mapping keys to the touchscreen...
But it would still be hard without transparant buttons.
Would be awesome to have a functional dosbox on the HD2. the processor of the device should have enough power to handle all retro games.
if you guys can try commander keen 4 on your HD2 and it works, let me know. i will map the rest of all schemes because im a huge fan of dosbox.
EDIT2:
I do think its for the lower part of the screen for touch controls. someone would have to try the port though.
I do have photoshop and fireworks but don't seem to be able to bring any alpha channels into the tool - I have a test RGBA png file attached in case anyone can figure it out.
Probably more to the point - this PPC port of dosbox does not support wvga, not even sure if it supports vga, maybe we're barking up the wrong tree?
xedahh said:
I do have photoshop and fireworks but don't seem to be able to bring any alpha channels into the tool - I have a test RGBA png file attached in case anyone can figure it out.
Probably more to the point - this PPC port of dosbox does not support wvga, not even sure if it supports vga, maybe we're barking up the wrong tree?
Click to expand...
Click to collapse
time to contact the creator i guess. lets hope he's still interested.
who is the lead dev for the dosbox port?
are they still developing?
Audio Oblivion said:
who is the lead dev for the dosbox port?
are they still developing?
Click to expand...
Click to collapse
Dont know and i dont know. Pressing the "help me" links gives you a mail adress though. Try to use that.
Well I thought I'd post about my success in getting some dos games running on the Leo. Personally, I'm far more interested in running dos games than console games, so I hope others will join in and share their experiences here also so we can get a bit of momentum going.
First impressions were that it was a bit of a mixed bag. There is not a clear winner in term of dos emulation for the Leo in terms of taking advantage of the screen resolution, cpu and achieving broad game compatibility.
Speaking generally, n0p's port has the most attention on XDA as far as I can see, and perhaps rightly so in terms of the kernel, but I think the praise is overdone where the Leo is concerned as it is a very awkward experience using it on the Leo. Even with the 0.73 version, the lack of WVGA support means that we're stuck with big piece of unused screen realestate and a tiny, horrible keyboard overlay at the bottom that is barely usable. PocketDos has a much better UI in that regard, with the option of using your own pim, although it doesn't run the more sophisticated/demanding games as well as DosBox.
Betrayal at Krondor
I got BAK working, albeit slowly, on N0p's port. The speed is reasonable -- much better than the Symbian DoxBox port I was running on
my E71. Audio in particular is much closer to what it should be. It still judders enough to be annoying instead of easy listening, but it's close enough that I wonder whether smaller memory optimisations or tweaks might make it work properly. The lack of WVGA resolution really hurts in combat though, because hitting the right grid square is pretty hard and makes it a bit of a chore to play. At least when adventuring you can use the stick-to-road button to travel easily about Midkemia. Not sure how to right-click consistently either.
I couldn't get BaK to run on Pocket Dos, although I suspect it might work with different memory settings. From what I recall, it needed a healthy EMS allocation to work back in the day.
Jones in the Fast Lane
With Jones, it's the opposite to BaK. It really struggles on N0p's port but absolutely flies on Pocket Dos. It's actually perfect (although I had sound down so can't comment on audio). The ability to resize the screen and change to landscape makes it a wonderful experience.
N0p's port can run Jones but only barely - the cursor is bugged with the touchscreen so that you can't select anything on the right-hand-side of the screen and it's also nowhere near as fast or smooth as on Pocket Dos. Don't know why it struggles so much as it isn't a very demanding game.
UFO
Given the lack of a WVGAFix for WM6.5, Pocket UFO won't work on the Leo and we're stuck with running UFO on dos. Here, n0p's port is the best. It's fairly playable although, again, surprising slow. Unfortunately Pocket Dos wouldn't load it properly.
Here's a list of games I intend to try in the near future:
Space Quest series
Police Quest series
Heroes Quest series
Dune 2
Syndicate
As far as I can understand there is no properly working dosbox for Leo.
I wish I can play Commander Keen. That's my favorite dos game. I guess we can only hope that someone will port a proper dosbox version to the Leo.
Any updates or so for Dos games to play on the HD2 yet? I know id love this as well. =)
I have been interested in the HD2, but I've been curious about Dos emulation. I don't own any WP devices at the moment.
I realize this thread is a few years old, but are there any updates since this last post?

[BOUNTY] Injecting PSX Images into Native PSX Emulator - $280+

** I haven't been around to keep this thread updated. Thankfully, AriStar has done a great job maintaining an extension of this thread over on the developers board. For the most updated status, please follow this link: http://forum.xda-developers.com/showthread.php?t=1097428 **
I'm looking start up a bounty to get a development effort going around the Native PSX Emulator that comes on the Xperia PLAY.
The preloaded Crash Bandicoot as well as the selection of PSX games available from Sony use this native emulator, the performance in which is PERFECT, compared to FPse and PSX4Droid which have sound and choppiness issues at times.
Some discussion on this topic is in another thread, here: http://forum.xda-developers.com/showthread.php?t=1044755 . We can see the psx image on the SD card with little effort, however the formatting of this image and the steps required to inject our own images is still unknown.
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
I'd like to throw in $20 to start this bounty and get discussion going.
Please post under this thread if you can contribute either to the bounty or to the development effort. If you have any requirements attached to your bounty contribution (ie: "Must be able to play FF7") then please include those as well.
Bounty now up to (or over): $280 + Xperia X1
Levistras said:
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
Click to expand...
Click to collapse
Disc swapping is probably less of an issue than it sounds - you only have to swap discs once every 10-12 hours for most games, and almost every single game that has a disc swap also lets you save after completing the disc and before the swap, so in theory if the PSX Emulator only allows for once disc at a time, you just make a wrapped image of each disc, save when you hit the end of one disc, and boot the image for the second/third/etc disc and voila.
While ultimately it would be a great feature, it's probably not strictly necessary and will amount to a minor nuisance in the short term.
Also, put me down for $10CDN towards the bounty as well.
10 Euro more. As long as it works, I'm cool with it.
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
dsswoosh said:
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
Click to expand...
Click to collapse
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Click to expand...
Click to collapse
Yeah sound emulation is more difficult to do than it seems. A ton of emulators (even today's Gamecube/Wii emulator, or the PS2 one) have sound issues more than anything else.
Also, I'll throw in $20 CAD for this. Hopefully it's actually possible and Sony's emulator is actually already complete. It'd be a shame to crack it but only find out it needs to be patched by Sony anyway.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Click to expand...
Click to collapse
final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
AndroHero said:
final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
Click to expand...
Click to collapse
Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
I'll throw in £5 UK into the bounty.
Thats about $5000 US isn't it?!
illuminerdi said:
Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
Click to expand...
Click to collapse
Does the XPlays native emulator really have smoothing? I did think that Crash looked better than I remembered but put that down to the small screen and the fact that last time I played crash 1 was on a large HDTV.
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
Correct me if Im wrong, wouldn't one advantage be that Fpse doesn't really support the dual touch pads, but the native app should support them for any game launched through it.
Also for an update,
bounty is at 20CAD+10CAD+10Euro+20CAD+5GBP
50 CAD+10 EUR +5GBP
or about
75 US Dollars if u think in those terms .
bubblegumballon said:
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
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It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
I know, my first post but trust me Im good for $10CAD
count me in for $10 CAD
put me in for $20USD
put me in for 10 AUD
illuminerdi said:
It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
Click to expand...
Click to collapse
Opengl should solcem ost of the problems of the multitude of gpu chips there are as the calls to all the gpu's would become the same.
Also, to reply to an earlier post, the touchpads will probably be supported in a future version of fpse, probably the devs don't have an xperia play just yet.
The game ISO is in a file called image.ps and appears to be encrypted. That encryption will need to be cracked before we can do any sort of injection of PSX ISOs.
ill throw in £5 GBP ive tied reverse engineering the app, tried and failed; i dont know what source code their using, but i cant get it recognized by anything so far!

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