Hey I got one of those phones and I have seen some square colors bars on the screen that flashes when I'm using games, those bars comes from the upped left part of the screen to the middle of the screen, it just flash for a second and get more frecuent when using more you intensive games like PSP emulators, it happens with Pokemon go, ppsspp, peace, AnTuTu bench, Möbius final fantasy, and sometimes while watching YouTube. On other website people say that is something about software and happens with the build b08 which I have, I you have the same or a solution please let me know. By the way, I've tried the "disable hardware overlay" on developer menu (it only makes the menu and scrolling a little slower (maybe BC the GPU is slow) but doesn't fix it.
I've also had that happen before too, but only in PinOut by Mediocre and once in Skylanders Battlecast. But as of this message,Nothing else wasn't really affected
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Occasionally a few games will not open. When I tap their icons, absolutely nothing happens. This is the case for me right now with Angry Birds, Atilt 3D Labyrinth, and Pinball Deluxe.
Other times they will open just fine. I tried rebooting, and upon reboot, the icon thumbnails wouldn't load, it was just showing the default little gear looking icon, and i couldn't click on the games. eventually, the normal icons appeared. after a few minutes i got angry birds to open... now it's back to a state where these games will not open. everything else opens fine..
Well do you have your 30 days buyers remorse or inurance? Some of these issues could simply be fixxed with a factory wipe. But with this art atrix mass issue of 3g/4g truama id just take it back and get one that works perfectly. My first one did that. My second one had music/touch screen issues. And my third one had one of the two led burn out so flash was horrible. My forth one is flawless. Still got 15 days of buyers remotes for free swaps till I need instant swap outs
well.. i've already on my 4th one, because of poor call quality.. the 4th one still suffers from somewhat crappy call quality, but i'm going to stick with the phone and hope for some type of fix down the road.
this game thing seems more like a software issue and i really don't feel like exchanging any more. you know how that crap goes. get a different one, find a new issue..
Is anyone else having this. In nova 2 the left trackpad work brilliantly for the move and strafe but with the right one it doesnt keep turning for the aim it just moves like a laptop trackpad and i have to keep swiping the pad to get it to move. also in star battalion it very spazmodic on if it work or not, sometimes it will turn the ship in all directions sometimes it will forget how to turn uphill etc etc. just wondering if this is game implimentation issues or if i have a faulty handset.
yh for me too in start battalion its pretty horrible and sometimes the sensitivity seems just plain random. however playing spiderman HD, Asphalt or Gun Bros the track pads work flawlessly!
im guessing it comes down to how the devs code the apps to use the trackpads.
Im having the same issues with star battalion.
Its odd that devs are having trouble getting used to real controls again.
Optimizing for touch screens must have been a huge step backwards for them as well as the gamers who used it
do you get this problem with crash bandicoot too? i noticed i had that problem with nova and another gameloft game dont think ill buy another fps from them anytime soon try a different game.
I've been having a few issues with a couple of games freezing and have also had the phone get quite hot, particularly around the camera end. The two games I've had freeze up a lot are Fruit Slice and Pinball Classic, neither are spectacular graphics wise. Basically the games just freeze up and either I'm ejected to the home screen or I have to power off/restart. Occasionally I do get the "Force Close" box, but not very often, this contrary to what I would expect if it were just a normal bug related issue. sometimes it crashes after 5 mins or so, other times straight away. What makes me think it might be overheating is that once it does freeze up, it will do so again almost instantly if I relaunch. The rest of the phone seems okay in operation, I've run a few benchmarks and stress tests, all run okay so far. However (and it is a BIG however), once the phone has got warm, if I go to adjust my screen brightness I am limited to how high I can raise it and receive the following message: "To avoid overheating, maximum brightness has been reduced" (I've attached a screen print below).
Does anybody else get these issues or that message?
Got that "To avoid overheating..." message too while using Navigon Mobile Navigator inside my car (attached to charger).
In some other post I also read about a message like "To avoid overheating, the charging process has been paused", but this depends on the temperature of the battery only (I think).
Regarding the crashing games, that might be a problem of the game. But I had some crashing games, too, but I could not find a relation to the temperature of the phone.
Anyway, it could still be a heat problem.
In my opinion it would had be better for samsung to make the phone some mm thicker to better deal with heat and including a more powerful battery than just claiming to have the thinnest superphone.
Anyway, its still a great device.
Useful to hear it happens on other handsets, in fact I've now found a few threads talking about the issue happening on other models of samsung phone, such as the Infuse.
On the crashing games front, would you mind trying out Fruit Slice for a bit, to see if it hangs on you? If it dosen't crash after 10 mins or so I would think you're okay.
about overheating
i did experience it
when i left the phone in the car it became very hot and i get the same message
TacticalTimbo said:
On the crashing games front, would you mind trying out Fruit Slice for a bit, to see if it hangs on you? If it dosen't crash after 10 mins or so I would think you're okay.
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I'll try that as soon as I have it back (and if I remember to test), its currently at the repair facility because of a faulty camera.
EvilGeniusHST said:
I'll try that as soon as I have it back (and if I remember to test), its currently at the repair facility because of a faulty camera.
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Cheers, really appreiated. Just to update, I played it again just now, managed 3 games before it froze and kicked me out to the home screen; again no crash dialoge asking force close/wait?! I also checked my temp immediatly after it crashed, using Stability Test V1.5, it reported 31c, which dosen't sound too hot from what I've heard...who knows, cheers agian though!
EvilGeniusHST said:
I'll try that as soon as I have it back (and if I remember to test), its currently at the repair facility because of a faulty camera.
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Cheers, really appreiated. Just to update, I played it again just now, managed 3 games before it froze and kicked me out to the home screen; again no crash dialoge asking force close/wait?! I also checked my temp immediatly after it crashed, using Stability Test V1.5, it reported 31c, which dosen't sound too hot from what I've heard...who knows, cheers agian though!
sorry about the double post
Okay, I've been playing now about 15+ minutes without any problem. The phone doesnt get even hot, just a little bit warm. Using Navigon Navigator it gets a LOT more hotter.
So maybe you should try a factory reset? Or its a faulty phone...
By the way, I had display brightness set to Auto and I'm on german KE7 firmware.
I have recently experienced an issue that never happened before while playing demanding games. Basically, my a500 will seemingly randomly freeze on an individual frame of the game an the screen will start to flicker on and off. Audio and touch input from the screen still work as I can hear the sound effects made from touching the areas of the screen (gun firing etc.), however the screen refuses to do anything but flicker on the same frame until I force close the app from the task manager (it isn't even detected as unresponsive). This has taken place on NOVA 2 and MC3 as well playstation and n64 emulators. I just upgraded to Civato's flex jb so I'm not sure if its a compatibility issue with a500, but I seem to remember all of these apps working when I first upgraded so I'm not sure what gives now. Any help would be appreciated.
I have exactly the same problem with my a500
Shortbusdriver said:
I have recently experienced an issue that never happened before while playing demanding games. Basically, my a500 will seemingly randomly freeze on an individual frame of the game an the screen will start to flicker on and off. Audio and touch input from the screen still work as I can hear the sound effects made from touching the areas of the screen (gun firing etc.), however the screen refuses to do anything but flicker on the same frame until I force close the app from the task manager (it isn't even detected as unresponsive). This has taken place on NOVA 2 and MC3 as well playstation and n64 emulators. I just upgraded to Civato's flex jb so I'm not sure if its a compatibility issue with a500, but I seem to remember all of these apps working when I first upgraded so I'm not sure what gives now. Any help would be appreciated.
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I have exactly the same problem with my Acer a500. It's incredible to see that it has passed more than a year and there still isn't a solution for this problem. Many a500 users say that it may be a memory problem. Since then, when I need to run some graphic demanding games or apps, I first stop some applications that are running.
My Gt3 does it on mupen too but only if I load state from slower game speed like 50 %
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Hey I just got my Z4. Upgraded from a Z2 Play. I bought direct from Motorola off their website. I'm having really strange 2D performance issues, and was wondering if anyone else is having similar issues because they seem outright stupid for a phone as beefy as this one is to be doing this.
OK, so, this is going to sound super vague because I did try to nail it down with a ctrace, but wasn't able to come up with anything conclusive.
Sometimes, when drawing 2D only, my phone will drop to 30fps or lower. This happens in both in the launcher/normal apps and games (Fire Emblem Heroes)
However, when the phone is drawing in 3D (Dragalia Lost) the phone never drops below 60fps, ever, for any reason.
I have tried the developer option to force 2D Drawing on the GPU. This does not change the behavior at all.
This happens regardless of what MotoMod I have attached (None, Car Dock, Projector, 360 Camera)
This seems really weird to me. The phone isn't getting hot. It happens both plugged in and unplugged. Fresh reboots and not. What's interesting about this is it's exactly the opposite of my Z2 Play, which Dragalia F***ing hated (It would run fine for anywhere from 5 to 30 minutes, and then it would crash) but FEH would run fine on, and never ever have issues, ever, even if the phone hadn't been rebooted in like, 3 months. And the Z2 Play is just generally a weaker, crappier device in every way (Except Ram, I had the 64gb/4gb model of the Z2 Play) than the Z4, I kind of "expect" the Z4 to just do everything the Z2 did but better.
I'm not a particularly heavy user (I upgraded from my Z2 Play because the battery was expanding, not because it was insufficient) and both of the games mentioned are the only things I do on my phone that could be considered to "Push" the phone in any way (Push in quotes because Dragalia and FEH are both REALLY light games.)
Has anyone else noticed any strangeness like this?
I have the same issue, and yes, it's really hard to describe and difficult to determine what causes it.
What it actually looks like to me is that the digitizer randomly goes into a powersaving mode and samples input at a lower frequency. When scrolling through any app, if you hold your finger down, it'll make it look like it's running at 30fps or less. But if you fling a page that can scroll, for the most part the scrolling animation will be full 60fps.
I know for certain that if you reboot the phone, you're more likely to trigger it soon after boot. But, if you suffer through the agonizing experience, the phone will eventually fix itself for the next week or so before it happens again.
Here's the weird part, not everyone is affected by the weird performance. My theory is most people can't detect it or don't care, or there's a particular app that is prompting the digitizer to behave badly. No idea what it is though.
damentz said:
I have the same issue, and yes, it's really hard to describe and difficult to determine what causes it.
What it actually looks like to me is that the digitizer randomly goes into a powersaving mode and samples input at a lower frequency. When scrolling through any app, if you hold your finger down, it'll make it look like it's running at 30fps or less. But if you fling a page that can scroll, for the most part the scrolling animation will be full 60fps.
I know for certain that if you reboot the phone, you're more likely to trigger it soon after boot. But, if you suffer through the agonizing experience, the phone will eventually fix itself for the next week or so before it happens again.
Here's the weird part, not everyone is affected by the weird performance. My theory is most people can't detect it or don't care, or there's a particular app that is prompting the digitizer to behave badly. No idea what it is though.
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It's definitely not the digitizer though! I have some data! Fire Emblem Heroes has an autobattle mode, This is as likely to happen during an autobattle when I am providing no input (Phone sitting on desk/just watching while holding) as it is when I'm scrolling through my list of apps.
Same problem here, pretty sluggish experience compared to my girlfriend's G7 Plus.
I've noticed that since the latest update, this issue has gone away for me. Anyone else confirm?
I don't think it was the update, but certain apps seem to exaggerate performance issues. I fixed mine by marking Pokemon Go (the only 3d game I play), as "Restricted" under battery usage settings.
I've been testing this configuration for about 2 days now and it looks like that solved it.
Just to set the record straight, the Android 10 update fixed the random performance problems that have plagued the device so far. There is some hitching right after a reboot, but if you let the phone settle, it's fine until the next reboot.