Ouya Everywhere - Ouya General

http://www.androidauthority.com/ouya-everywhere-353384/

adfurgerson said:
http://www.androidauthority.com/ouya-everywhere-353384/
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I wonder how they will get around the challenge of cross-compatibility. If the device is running anything but Android I imagine the games would need to be built for the specific platform (like how Steam is available for Windows, Mac and Linux but the game selection depends on what is compiled for your OS).

http://www.eurogamer.net/articles/2...content-coming-to-mad-catz-micro-console-mojo

Mad Catz Rich said:
http://www.eurogamer.net/articles/2...content-coming-to-mad-catz-micro-console-mojo
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u kidding me
I just bought the 16GB Ouya and would have easily paid ~$70 more for the Tegra 4 and MicroSD support. $120, not so much, but definitely $70. Especially with all the Ouya games coming to it.
Oh well.

Development
There are a ton of exclusive games coming. Should be fun to watch where this little thing goes from here.

Related

Importing Iphone/Ipad Games

Hi I was wondering if it is possible to make like a emulator of iphone for our Android devices, so that we can play iphone games. I know Android market is growing and soon we will overtake apple market but I dont think that will be so soon. For now is it possible to make a Emulator of iphone/ipad so that we can play the games?
Bikram said:
Hi I was wondering if it is possible to make like a emulator of iphone for our Android devices, so that we can play iphone games. I know Android market is growing and soon we will overtake apple market but I dont think that will be so soon. For now is it possible to make a Emulator of iphone/ipad so that we can play the games?
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Simple, No
The task you ask is a great one, neigh on impossible to do on current phone hardware. The games would run terribly, the OS wouldn’t be properly loaded. And the coding to do so would be great. Oh, and it would be highly illegal
its possible i see some games in other forum, i tried them on topaz android run but not fast enough
expressive said:
its possible i see some games in other forum, i tried them on topaz android run but not fast enough
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Link or it didn't happen.
xdarkfirex said:
Link or it didn't happen.
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I think his referring to ports of games, not the iPhone games itself being emulated within Android....
As to me Topaz is either the Linux GTK theme manager, or the port of Android to Touch Pro 2 project... Neither of them make sense in his sentence
Its sad! There is way too many games for Ipad
with the new android phones packing 1ghz and some with dedicated gpu, I wonder if this is possible now
Jollibee said:
with the new android phones packing 1ghz and some with dedicated gpu, I wonder if this is possible now
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It still results into Steve Jobs suing the dev. If you remember the whole iPhone 4 incident
johnnie93 said:
Simple, No
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Ditto.
mattisdada said:
Oh, and it would be highly illegal
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Not so sure about this though. Emulating another platform's app on a secondary platform has been done before and sure isn't illegal. For instance, the StyleTap PalmOS emulator which is out for WinMo and iPhone OS and it sure is legal. Only problem is that with android emulating iPhone apps/games. Apple will be the one that is going to kick up a fuss about it.
so who wants to start writing a binary translation layer? =D
xdarkfirex said:
Link or it didn't happen.
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aha LOL
try getting an ipad or ipod or iphone to play ios apps lol i have all of them
info5i2002 said:
Ditto.
Not so sure about this though. Emulating another platform's app on a secondary platform has been done before and sure isn't illegal. For instance, the StyleTap PalmOS emulator which is out for WinMo and iPhone OS and it sure is legal. Only problem is that with android emulating iPhone apps/games. Apple will be the one that is going to kick up a fuss about it.
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Click to collapse
If it was ever to be developed it would be something similar to Wine on Linux which has been going for years successfully, so not illegal but apple would kick up a fuss.
Another simple way, get those dev of iPhone games to come over to Android ASAP. Those dev need to know that Android is on the rise against iPhone, just like China rising against the USA.

Ouya vs MOJO questions

I have a feeling the question answers itself, but...
There is really no PRO having a OUYA over the MOJO, right?
I'm really just interested in emulators older games (the PSX and N64) and don't feel the OUYA will be able to handle that.
But I noticed it's proprietary store with it's own apps. However, those are just android apps with OUYA skins? There's not some optimizations built into them that can come close to the MOJO's performance?
In terms of hardware, the Tegra 4 GPU and CPU are more than just a generational jump over Tegra 3. There isn't really any PRO to having OUYA unless you are heavily invested in that ecosystem.
The only PRO to an OUYA, as I mentioned in another post where you roughly asked the same question is that they have their own appstore where everything is guaranteed to be compatible and able to use. The MOJO is a far superior system, and the CTRLR is awesome.
Ouya is a scam
Pleiades7 said:
I have a feeling the question answers itself, but...
There is really no PRO having a OUYA over the MOJO, right?
I'm really just interested in emulators older games (the PSX and N64) and don't feel the OUYA will be able to handle that.
But I noticed it's proprietary store with it's own apps. However, those are just android apps with OUYA skins? There's not some optimizations built into them that can come close to the MOJO's performance?
Click to expand...
Click to collapse
Oh don't get me started with ouya!
Firstly it's not worth $100 now (even back at launch!).
Every thing about Ouya is cheap.
CTRLR is 500% better then the Ouya controller - no start/select/media buttons, $50USD for a throw away controller??? LMAO!
16GB over 8GB
BT4 over BT2
MicroSD over nothing
USB2 and USB3 over just USB2
blah blah...
People were right to suggest buying a tablet with HDMI out then the ouya, and that's what I did also!
I don't want to spend $100 each year on cheap sh!t but many people do.
It's there business model to sell cheap hardware to children every year.. the MOJO is an teen/adult product for sure, that's why it's worth three times as much.
I wanted to believe in ouya as it was the first, but over time their talk and what they produce is two different things.
If you want to read my rant about this, it's here: http://xpcoin.com/2013/12/16/a-game-developers-analysis-of-the-mad-catz-mojo/
Everyone is waiting on KitKat, some doubt it will happen, but they have been saying it will come, so I don't see why it wouldn't.
For most things 4.4.2 is fine as is, it's a pain with google play, but there's ways around it for most apps.
If you are serious about emulating PSX and N64 why not build a small PC box??
Or better yet get the actual hardware and get a rom interface board
gwaldo said:
Oh don't get me started with ouya!
Firstly it's not worth $100 now (even back at launch!).
Every thing about Ouya is cheap.
CTRLR is 500% better then the Ouya controller - no start/select/media buttons, $50USD for a throw away controller??? LMAO!
16GB over 8GB
BT4 over BT2
MicroSD over nothing
USB2 and USB3 over just USB2
blah blah...
People were right to suggest buying a tablet with HDMI out then the ouya, and that's what I did also!
I don't want to spend $100 each year on cheap sh!t but many people do.
It's there business model to sell cheap hardware to children every year.. the MOJO is an teen/adult product for sure, that's why it's worth three times as much.
I wanted to believe in ouya as it was the first, but over time their talk and what they produce is two different things.
If you want to read my rant about this, it's here: http://xpcoin.com/2013/12/16/a-game-developers-analysis-of-the-mad-catz-mojo/
Everyone is waiting on KitKat, some doubt it will happen, but they have been saying it will come, so I don't see why it wouldn't.
For most things 4.4.2 is fine as is, it's a pain with google play, but there's ways around it for most apps.
If you are serious about emulating PSX and N64 why not build a small PC box??
Or better yet get the actual hardware and get a rom interface board
Click to expand...
Click to collapse
I don't think OUYA is necessarily a scam...come on now, for $100 you get an Android gaming console with controller - plus I think they were the first company out there that really got a lot of us excited about an Android gaming console.
What turned me off from OUYA is the fact of the closed app ecosystem, 8gb of storage, and that controller well....you know. But for $100? Might be good for the not-so power user of Android. Maybe they'll step up their game with the OUYA 2.
Right now though, I'm very happy with my MOJO. More and more games are becoming available almost week by week. I can't wait to see where were at in just 6 months time
gwaldo said:
If you are serious about emulating PSX and N64 why not build a small PC box??
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Click to collapse
Heh..I've actually got one of my old desktops sitting behind the TV just for this purpose....Which is actually why I got the MOJO, so I didn't have to use the PC anymore. I do miss having a CD-ROM for my Saturn and PSX, though, but I ripped most of my PSX games and the ISO's work just as well.
gwaldo said:
Oh don't get me started with ouya!
Firstly it's not worth $100 now (even back at launch!).
Every thing about Ouya is cheap.
CTRLR is 500% better then the Ouya controller - no start/select/media buttons, $50USD for a throw away controller??? LMAO!
16GB over 8GB
BT4 over BT2
MicroSD over nothing
USB2 and USB3 over just USB2
blah blah...
People were right to suggest buying a tablet with HDMI out then the ouya, and that's what I did also!
I don't want to spend $100 each year on cheap sh!t but many people do.
It's there business model to sell cheap hardware to children every year.. the MOJO is an teen/adult product for sure, that's why it's worth three times as much.
I wanted to believe in ouya as it was the first, but over time their talk and what they produce is two different things.
If you want to read my rant about this, it's here: http://xpcoin.com/2013/12/16/a-game-developers-analysis-of-the-mad-catz-mojo/
Everyone is waiting on KitKat, some doubt it will happen, but they have been saying it will come, so I don't see why it wouldn't.
For most things 4.4.2 is fine as is, it's a pain with google play, but there's ways around it for most apps.
If you are serious about emulating PSX and N64 why not build a small PC box??
Or better yet get the actual hardware and get a rom interface board
Click to expand...
Click to collapse
Tried the PC box thing, just didn't like the way it felt. So I jailbroke my PS3 and use retroXMB for most things. But the PS3 can't do PSX emulation right (only non-shader boot rome in MM which gives you no customizations options) and N64 is out of the question.
So spending $150 for a MOJO just for a couple of emulators (FPse and N64 and....if the gods smile upon me....a gamecube emulator, if that could handle it, but I can live without it) makes me a happy girl and saves me the hundreds of dollars for the PC box.
Yes, I got my MOJO for $150. They had a quick sale on Amazon and got lucky. Ironically, as much as I love it, I probably wouldn't pay $250 since at that point I might as well just buy a custom PC. But, hell, $150 for a micro console that is essentially an major improvement on the OUYA priced at around the same price is/was a no-brainer.
Thx guys for all the advice. Im a dummie when it comes to this stuff and appreciate the clarification!
Ouya
mherma said:
I don't think OUYA is necessarily a scam...come on now, for $100 you get an Android gaming console with controller - plus I think they were the first company out there that really got a lot of us excited about an Android gaming console.
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Claiming to be an emulation device when their controllers don't have start/select, I call this profiting at the expense of it's fans!
When they launched, their controller was $30, after they launched it went to $50, I call this extortion!
All games free to play but require a Credit Card at setup! :laugh: :laugh: :laugh:
The 'Free the games' fund benifited larger studios while publicly shafting the the indie devs it claimed to support from the start!!! :crying:
WHAT IF I REACH MY FUNDING GOAL BUT FALL SHORT OF RAISING $50K OR MISS MY FUNDING GOAL ENTIRELY? IS MY PROJECT STILL REQUIRED TO BE AN OUYA EXCLUSIVE?
No. We only require the 6-month OUYA exclusivity if we provide funds for your project out of the $1M Free the Games Fund (e.g., you successfully reach your funding objective, surpass $50,000 in funding, and therefore receive matched funds from us). Of course, if you don’t meet your Kickstarter goal at all, then maybe that means you can’t afford to make a game. We’ll be sad, of course, but we’ll understand if the game you can’t afford to make isn’t on OUYA.
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Yeah, I call Ouya a scam:laugh:
It might have been the first 'microconsole' but it has zero integrity to me.

New Kickstarter

Check out this kewl looking Kickstarter called ZRRO
wastate2014 said:
Check out this kewl looking Kickstarter called ZRRO
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https://www.kickstarter.com/projects/1623845638/zrro-touch-your-tv-from-the-couch
Another android microconsole, but with touch pad controllers.
IMO, it's not a good idea, bringing touch to a TV device is backwards thinking for the microconsole/AndroidTV cause!
gwaldo said:
https://www.kickstarter.com/projects/1623845638/zrro-touch-your-tv-from-the-couch
Another android microconsole, but with touch pad controllers.
IMO, it's not a good idea, bringing touch to a TV device is backwards thinking for the microconsole/AndroidTV cause!
Click to expand...
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Now you have to admit it be fun to try? You no the old saying never know till you try? I ordered one as a novelty I may like it.
wastate2014 said:
Now you have to admit it be fun to try? You no the old saying never know till you try? I ordered one as a novelty I may like it.
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I can think of a few things I'd rather try:
* Steam box's controller
* Obox
I think there's apps that turn your mobile phone into something similar right?
This to me, doesn't do much for me.
But yeah, good luck with that.
gwaldo said:
I can think of a few things I'd rather try:
* Steam box's controller
* Obox
I think there's apps that turn your mobile phone into something similar right?
This to me, doesn't do much for me.
But yeah, good luck with that.
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I have to agree. Not only is it backwards thinking the console itself is extremely underpowered for the price point. They say that it will be retailing for $250 USD but it is only going to have a Quad Core A9 CPU and an Octo Core Mali-450 GPU. Add to that the controller is straight BT and not BT4. Honestly these guys would have done allot better had they just released the controller with multi device support.
Sir Jaxxy said:
I have to agree. Not only is it backwards thinking the console itself is extremely underpowered for the price point. They say that it will be retailing for $250 USD but it is only going to have a Quad Core A9 CPU and an Octo Core Mali-450 GPU. Add to that the controller is straight BT and not BT4. Honestly these guys would have done allot better had they just released the controller with multi device support.
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I guess the only innovation these guys have done is the touch controller, but yeah.. not that great, but innovative regardless.
At end of the day, good spec's aren't the most important things, ie ouya, C64, wii, etc all under powered but brought something new to the table.
But with android, it helps to stay a head of the curve, that's one thing madcatz did right and obox, looks to be extending with the modular philosophy.
Sir Jaxxy said:
.....Honestly these guys would have done allot better had they just released the controller with multi device support.
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So true. I was thinking if this controller was supported by the MOJO , it would be one of the greatest entertainment device out there.
The number one turn-off of the MOJO after months of use is the simple fact that I can't play all android games with the (fantastic) CTRLR.
Who knows, perhaps someone will come up with a controller like this which will connect with the MOJO.
AndroidSupaFan said:
So true. I was thinking if this controller was supported by the MOJO , it would be one of the greatest entertainment device out there.
The number one turn-off of the MOJO after months of use is the simple fact that I can't play all android games with the (fantastic) CTRLR.
Who knows, perhaps someone will come up with a controller like this which will connect with the MOJO.
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Click to collapse
I think Tinycore as that feature now, which turns your mobile phone into that controller... unless it can do something more?
http://forum.xda-developers.com/showthread.php?t=2652749

What Is Your Guess??

Have we seen the last of support from Madcatz? They are very nice folks on the phone until you inquire into software updates the conversation becomes very short at this point? With all these great mods could they not just pay one of the devs for a update?
Just got a new Tronsmart Draco Telnos AWESOME BOX! FAST
wastate2014 said:
Have we seen the last of support from Madcatz? They are very nice folks on the phone until you inquire into software updates the conversation becomes very short at this point? With all these great mods could they not just pay one of the devs for a update?
Just got a new Tronsmart Draco Telnos AWESOME BOX! FAST
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Click to collapse
Yeah, madcatz.. I'm guessing they just wrote the mojo off... Shame.
Nice! Impressive hardware, I like the 4GB ram and SATA port on it.. can you install apps directly on it instead of the internal storage?
Has a unbuntu port.. which is pretty cool for a portable desktop!
Pricey with no controller.. interesting to compare that with the X1 shield.
Mad Cats hates MOJO. They want you to just buy one from them, so they don't go out of business.
disorder78 said:
Mad Cats hates MOJO. They want you to just buy one from them, so they don't go out of business.
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I have the same feeling
disorder78 said:
Mad Cats hates MOJO. They want you to just buy one from them, so they don't go out of business.
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hardly, it must of been a long shot from the start, being a peripheral company
Shame, they put in the hard work desiging and putting it out.. and running out of steam at the finishing line is pretty sad.
Oh well... is the razor is doing any better though?
It come out a year later, with worse HW IMO.
Starting to see octo core and X1 boxes now, so the days of K1 or lesser boxes must be numbered.
And Ouya lol.. well.. how long can you keep selling a T3(from 2012) device :laugh::laugh::laugh:
Oh well, I don't care anymore. Forget Mad Catz and OUYA because both companies suck.
disorder78 said:
Oh well, I don't care anymore. Forget Mad Catz and OUYA because both companies suck.
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Click to collapse
I like Mojo Hardware the controller is great. I'll know in the future not to buy anything that requires software from them. And Ouya the company with no management can you believe they ordered more Tegra 3 consoles in 2015? The sad thing is there are games with allot of talent on Ouya. I don't understand how a company stays in business with no public relations or marketing? Maybe they will emerge as a consulting firm for what not to do when you start business:cyclops:
So I'm running CM 12, and I can tell you that the only reason my MOJO is still in my house is because of this ROM. The hardware is great, and CM 12 fixes a lot of software issues with stock ROM. However, features like a game mapper should have been added. Mad Catz is a terrible company and I promise to never by another product from them again.
The controller is nice, but I can't play the games I want to play because the controller is not supported. This is why Mad Catz should have created a game mapper. Also, I miss vibration.
How about this, OUYA and Mad Catz Team up to make their next product. Even if this happened I would purchase the Shield because I can't trust novice companies like OUYA.
gwaldo said:
hardly, it must of been a long shot from the start, being a peripheral company
Shame, they put in the hard work desiging and putting it out.. and running out of steam at the finishing line is pretty sad.
Oh well... is the razor is doing any better though?
It come out a year later, with worse HW IMO.
Starting to see octo core and X1 boxes now, so the days of K1 or lesser boxes must be numbered.
And Ouya lol.. well.. how long can you keep selling a T3(from 2012) device :laugh::laugh::laugh:
Click to expand...
Click to collapse
So are you going with Obox or Shield? I still like Obox because it's upgradable but Shield is Nvidia??? I can't make up my mind
Definitely the Shield. One reason is the price at $199, and another reason is to get that game streaming service which is similarly priced to Playstation Network/Xbox live. I can get PC games without buying a PC
wastate2014 said:
So are you going with Obox or Shield? I still like Obox because it's upgradable but Shield is Nvidia??? I can't make up my mind
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Yeah the shield for sure!
X1 and the new shield library at the announcement looks great (ie the doom pack) and a controller and it's AndroidTV.
The obox will have the K1 at launch and will have a harddrive! and be modular , so you can (in theory) swap it out with a X1.. whether that happens is a gamble.. ie mojo getting kitkat:silly:
Tronsmart Draco Telnos is impressive because of the hardware and a linux port
Edit, Me personally, I think the MOJO is good enough hardware and software and with ports of CM12 and AndroidTV even more so.
---------- Post added at 10:50 AM ---------- Previous post was at 10:39 AM ----------
wastate2014 said:
I like Mojo Hardware the controller is great. I'll know in the future not to buy anything that requires software from them. And Ouya the company with no management can you believe they ordered more Tegra 3 consoles in 2015? The sad thing is there are games with allot of talent on Ouya. I don't understand how a company stays in business with no public relations or marketing? Maybe they will emerge as a consulting firm for what not to do when you start business:cyclops:
Click to expand...
Click to collapse
I liked ouya from the start, but when the dev kits came out and saw how cheap the controllers were with missing start/select buttons then the free the funds scam then no need to make it free.. nah..
I'm surprised people are buy the hardware, let alone the games!
I'm guessing ouya must have a shelf presences at big chain stores.. mah:silly:
They might fold someday and get bought out by someone like snail games which is making the obox
gwaldo said:
Yeah the shield for sure!
X1 and the new shield library at the announcement looks great (ie the doom pack) and a controller and it's AndroidTV.
The obox will have the K1 at launch and will have a harddrive! and be modular , so you can (in theory) swap it out with a X1.. whether that happens is a gamble.. ie mojo getting kitkat:silly:
Tronsmart Draco Telnos is impressive because of the hardware and a linux port
Edit, Me personally, I think the MOJO is good enough hardware and software and with ports of CM12 and AndroidTV even more so.
---------- Post added at 10:50 AM ---------- Previous post was at 10:39 AM ----------
I liked ouya from the start, but when the dev kits came out and saw how cheap the controllers were with missing start/select buttons then the free the funds scam then no need to make it free.. nah..
I'm surprised people are buy the hardware, let alone the games!
I'm guessing ouya must have a shelf presences at big chain stores.. mah:silly:
They might fold someday and get bought out by someone like snail games which is making the obox
Click to expand...
Click to collapse
Does the Cm mod have a port for Ouya Everywhere? When they got more units in with the Tegra 3 that has about finished me as far as the Ouya console.I mean how stupid is that to spend money that could go to building Ouya 2?.Seems they make one f??k up after another. It blows my mind :cyclops:
I just wish the shield had a harddrive. I am going to stick it out with the Mojo and Draco for awhile and see how it all comes together.
wastate2014 said:
Does the Cm mod have a port for Ouya Everywhere?
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Click to collapse
No, Shatshi Matrix tried but reverted back to madcatz's jellybean firmware.
gwaldo said:
No, Shatshi Matrix tried but reverted back to madcatz's jellybean firmware.
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Click to collapse
Shatshi Matrix is still on CM12. I've posted the updated Ouya Everywhere apks in the Ouya Fourms. He is currently testing to see if the updated files will work on CM12 and will hopefully post positive results.
wastate2014 said:
Does the Cm mod have a port for Ouya Everywhere? When they got more units in with the Tegra 3 that has about finished me as far as the Ouya console.I mean how stupid is that to spend money that could go to building Ouya 2?.Seems they make one f??k up after another. It blows my mind :cyclops:
I just wish the shield had a harddrive. I am going to stick it out with the Mojo and Draco for awhile and see how it all comes together.
Click to expand...
Click to collapse
Was trying to wait for Shatshi Matrix to report the results, but haven't heard anything. Since there have been a few that downloaded the updated OuyaApk files and have been quiet, I figured I'd update the MOJO and find out for myself.
End Result: The update OuyaApks (1.2.897) ARE WORKING with CM12.
So once again you can have OUYA EVERYWHERE on MOJO but now with lollipop, and now use apps that manage overscan that is supported on Lollipop.
Capt.Obvious said:
Was trying to wait for Shatshi Matrix to report the results, but haven't heard anything. Since there have been a few that downloaded the updated OuyaApk files and have been quiet, I figured I'd update the MOJO and find out for myself.
End Result: The update OuyaApks (1.2.897) ARE WORKING with CM12.
So once again you can have OUYA EVERYWeHERE on MOJO but now with lollipop, and now use apps that manage overscan that is supported on Lollipop.
Click to expand...
Click to collapse
This will be my first time flashing a OS on Android manually. I noticed there are a couple methods that can be used. Which is the easiest with good documentation for a newbie? I am looking forward to the CM mod as I hear it's great? Also would anyone be willing to assist me with the the Ouya install not sure where to get the source files? I do have some games from Ouya I would like to keep. Thanks for your patience with me I did manage to root so this can't be that difficult :silly:
wastate2014 said:
This will be my first time flashing a OS on Android manually. I noticed there are a couple methods that can be used. Which is the easiest with good documentation for a newbie? I am looking forward to the CM mod as I hear it's great? Also would anyone be willing to assist me with the the Ouya install not sure where to get the source files? I do have some games from Ouya I would like to keep. Thanks for your patience with me I did manage to root so this can't be that difficult :silly:
Click to expand...
Click to collapse
1) I used an app from the play store called "Flashify" to backup kernel, and recovery.
2) I placed the latest build, recommended gapps onto an sd card from the CM12 page. http://forum.xda-developers.com/showpost.php?p=57575652&postcount=1
3) I used "Flashify" to enter recovery mode and followed the installation instructions from the CM12 page.
4) After installation and setup I installed the updated OuyaApks I posted here. http://forum.xda-developers.com/showpost.php?p=59461876&postcount=51
From here, currently I'm trying to restore root. Still looking through the forums to see if there are existing answers before trying something on my own. Good luck with your upgrade.
Capt.Obvious said:
1) I used an app from the play store called "Flashify" to backup kernel, and recovery.
2) I placed the latest build, recommended gapps onto an sd card from the CM12 page. http://forum.xda-developers.com/showpost.php?p=57575652&postcount=1
3) I used "Flashify" to enter recovery mode and followed the installation instructions from the CM12 page.
4) After installation and setup I installed the updated OuyaApks I posted here. http://forum.xda-developers.com/showpost.php?p=59461876&postcount=51
From here, currently I'm trying to restore root. Still looking through the forums to see if there are existing answers before trying something on my own. Good luck with your upgrade.
Click to expand...
Click to collapse
Root is included in CM 12 rom, look in settings privacy. I think its called privacy guard.
Capt.Obvious said:
Was trying to wait for Shatshi Matrix to report the results, but haven't heard anything.
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Click to collapse
Ha, that's really nice of him :crying:
Anyway, thanks for letting the mojo ouya fans know :good:
Capt.Obvious said:
1) I used an app from the play store called "Flashify" to backup kernel, and recovery.
2) I placed the latest build, recommended gapps onto an sd card from the CM12 page. http://forum.xda-developers.com/showpost.php?p=57575652&postcount=1
3) I used "Flashify" to enter recovery mode and followed the installation instructions from the CM12 page.
4) After installation and setup I installed the updated OuyaApks I posted here. http://forum.xda-developers.com/showpost.php?p=59461876&postcount=51
From here, currently I'm trying to restore root. Still looking through the forums to see if there are existing answers before trying something on my own. Good luck with your upgrade.
Click to expand...
Click to collapse
Okay I followed above. I copied zip file to sdcard. Downloaded flashify. In flashify I ran backup no problem. I then choose flash from zip, choose mod file, in pop up choose wipe per instructions. It then asks if I want to boot to recovery, I select yes. It then boots to recovery starts to flash and says error. I then reboot it goes back to stock rom? I obviously am probably missing something stupid :cyclops: What am I missing?

Playable On Mojo?

So I was shopping for games this morning and I realized just how far microconsole gaming has to go. Honestly at this point how many games can you play on Shield that you can't already play on your Mojo? I like everyone am holding on to my wallet just biting at the bit to lay down my 199.00 for my new shield console This as I am staring at a Fire Tv, Adt1,Ouya that are not even plugged in I hate to admit it but Ouya is still ahead of the game when it comes to controller based games on Android. Downloading from Google Play is a crap shoot in many cases? They also have the storage issue down pat which many of its newer Android Tv bretherin are yet to accomplish. The stupid part is, When I think about Ouya I get pissed because they just keep doing stupid sh?t:silly: Maybe it's the idea I am in love with?
So how many more boxes will I buy before I get a clue?:cyclops:
I really wonder when the Shield console will release? No pre orders are available yet, and I'm not sure what they are waiting for. The demand must be high or something. I wouldn't buy a fire TV or OUYA because the new shield will destroy those two products combined!
disorder78 said:
I really wonder when the Shield console will release? No pre orders are available yet, and I'm not sure what they are waiting for. The demand must be high or something. I wouldn't buy a fire TV or OUYA because the new shield will destroy those two products combined!
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Click to collapse
The Shield is supposed to be in May. I wonder if Google plans to step up the content on Android TV around the same time? The Razor Forge should also be along shortly. I just want one Android microconsole that does it all
Yea and I'm tired of spending $100 dollars for ****ty micro consoles. The Shield console should definitely change that.
disorder78 said:
Yea and I'm tired of spending $100 dollars for ****ty micro consoles. The Shield console should definitely change that.
Click to expand...
Click to collapse
I can bet you that the new shield will not be 100% working.. there'll be issues with AndroidTV, limited onboard storage, etc etc.
The trick is to enjoy what works and work around what doesn't.
It's early days in the 'micro console' days.
I wouldn't be surprised if new TV's come out with AndroidTV pre-installed on cheap dual core SoC's. :good:
gwaldo said:
I can bet you that the new shield will not be 100% working.. there'll be issues with AndroidTV, limited onboard storage, etc etc.
The trick is to enjoy what works and work around what doesn't.
It's early days in the 'micro console' days.
I wouldn't be surprised if new TV's come out with AndroidTV pre-installed on cheap dual core SoC's. :good:
Click to expand...
Click to collapse
Tell you what I refuse to buy another box that is strapped for storage space. I will keep my Mojo and Draco until then. Do you think NVidia would be stupid enough to release the console with a major flaw like that? I know Shield is supposed to be about game streaming but what of Google Play support? I own games on Fire TV, AndroidTV, Ouya I would love to get them all on one box but I know that's never going to happen
Do any of you own and play Ouya Games? I have been trying to decide if spending money on the Ouya platform is a losing battle? They are still adding games all the time many are good ones. They have the partnership with Playcast Media which is awesome by the way. They have the largest library of Controller based Android games that I know of. My opinion is there is a Bigboy other than just the China partners that is keeping them going maybe as a test bed of some kind. How else could they still be here? They already have a tie with NVidia? To me the whole microconsole industry is very interesting to see how this will all play out. What's your guess?
well the Shield just got much more interesting offering a 500gb console......OUYA!!!
wastate2014 said:
well the Shield just got much more interesting offering a 500gb console......OUYA!!!
Click to expand...
Click to collapse
Where did you get the 500gb on the shield from?
I can't see nvidia doing so, not for 199USD.
The obox has a harddisk but it's not X1.
The future is Android :good:
gwaldo said:
Where did you get the 500gb on the shield from?
I can't see nvidia doing so, not for 199USD.
The obox has a harddisk but it's not X1.
The future is Android :good:
Click to expand...
Click to collapse
NVidia for a short time had a 299.00 option with 500gb. I have since read a retraction on Android Police.
wastate2014 said:
Do any of you own and play Ouya Games? I have been trying to decide if spending money on the Ouya platform is a losing battle? They are still adding games all the time many are good ones. They have the partnership with Playcast Media which is awesome by the way. They have the largest library of Controller based Android games that I know of. My opinion is there is a Bigboy other than just the China partners that is keeping them going maybe as a test bed of some kind. How else could they still be here? They already have a tie with NVidia? To me the whole microconsole industry is very interesting to see how this will all play out. What's your guess?
well the Shield just got much more interesting offering a 500gb console......OUYA!!!
Click to expand...
Click to collapse
Ouya seeks quick sale as debts mount
http://www.eurogamer.net/articles/2015-04-29-ouya-seeks-quick-sale-as-debts-mount
I never did get the ouya, the sorry dev kits said it all really.
TegraZone have a good controller game library and google play last year introduced the controller friendly icon, so that should be even better.
And now nvidia up'ing it's game.. yeah Ouya was an interesting experiment.. like GameStick
But, your right.. Ouya's worth something.. someone will buy it cheap.. and maybe make their own microconsole.. Ouya II :laugh:
wastate2014 said:
NVidia for a short time had a 299.00 option with 500gb. I have since read a retraction on Android Police.
Click to expand...
Click to collapse
Looks like that option is back:
http://www.amazon.com/dp/B00XO7AK1U/ref=cm_sw_su_dp
To bad the 16GB $199 version has no SATA port.. it has the 2.5' drive bay tho:
https://www.youtube.com/watch?v=wFZfCBXw6K4
I hope someone hacks it.
A 1TB drive and the $199 option would have sold better then a $299 IMO.
gwaldo said:
Looks like that option is back:
http://www.amazon.com/dp/B00XO7AK1U/ref=cm_sw_su_dp
To bad the 16GB $199 version has no SATA port.. it has the 2.5' drive bay tho:
https://www.youtube.com/watch?v=wFZfCBXw6K4
I hope someone hacks it.
A 1TB drive and the $199 option would have sold better then a $299 IMO.
Click to expand...
Click to collapse
LOL You caught me in the middle of a cluster f**k. I have waited and now I can't make up my mind ? At $300 that's getting awful close to my PS4 so then I start asking myself what the Shield will offer me that my Ps4 can't? I have to wonder at this point if they should not have added the 8gig of ram and made it a true console?
To me if the 16GB version is expandable you are right it would be better to just add a 1TB hard-drive for the extra money ? . So it does have a 2.5 internal HD bay? Then I am curious if a external HD via USB will work ?
Speaking of cluster f**ks , recent reviews of Android TV have not been the greatest . Serious lack of programs and games . The Forge TV looks to be a big disaster , no Netflix or external drive support , controller issues they must have taken a course from the Ouya school of Business ?
I may be waiting awhile with my Mojo and Ouya to see how this pans out.
I think game consoles are old fashioned.... Like wearing a watch.
Yeah android TV will take a lot of time to mature.
Because it has no touch screen ... Lol remember when the mojo came out lol
But it has to done that way..
Eventually it will gain more support and apps.
There's always sideloading
I'd rather android over Sony's or Microsoft's platform.
Same, plan on sticking with mojo at least till the end of the year.
Android M External Storage Can Be 'Adopted' As True Internal Storage Or Accessed Normally With No Additional Apps:
http://www.androidpolice.com/2015/0...or-accessed-normally-with-no-additional-apps/
It looks like the Shield 16gb has done everything right (+external storage) based off of the reviews I've seen. At least better than this sh** product called the MOJO. Nvidia has saved Android TV and I hope they are happy because their product rocks!
Who is buying one? Anyone?
disorder78 said:
It looks like the Shield 16gb has done everything right (+external storage) based off of the reviews I've seen. At least better than this sh** product called the MOJO. Nvidia has saved Android TV and I hope they are happy because their product rocks!
Who is buying one? Anyone?
Click to expand...
Click to collapse
+external storage? you mean having NTFS and xfat?
Let us know if you find people adding a SATA drive as native storage to shield 16g. :good:
Ok here is what I actually found out. I have been told that you cannot move games to a USB HDD. : ( You are allowed to move games to a SD card up to 128 GB. I also heard you cannot add your own SATA drive to the empty drive bay because there is no SATA port inside of the Shield Android TV. I'm a little disappointing with this news, but I still believe the Shield is a great product.
Android M should fix this problem if the software ever comes to Shield Android TV.
wastate2014 said:
So I was shopping for games this morning and I realized just how far microconsole gaming has to go. Honestly at this point how many games can you play on Shield that you can't already play on your Mojo? I like everyone am holding on to my wallet just biting at the bit to lay down my 199.00 for my new shield console This as I am staring at a Fire Tv, Adt1,Ouya that are not even plugged in I hate to admit it but Ouya is still ahead of the game when it comes to controller based games on Android. Downloading from Google Play is a crap shoot in many cases? They also have the storage issue down pat which many of its newer Android Tv bretherin are yet to accomplish. The stupid part is, When I think about Ouya I get pissed because they just keep doing stupid sh?t:silly: Maybe it's the idea I am in love with?
So how many more boxes will I buy before I get a clue?:cyclops:
Click to expand...
Click to collapse
IF ouya would of used a tegra 4 and had 2 gigs of ram, they would have done really really well. It was just to underpowered to impress. I think shield tv is going to own the living room. Mojo could stay around if they update to android tv and drop the price to $99.99
subcreep said:
IF ouya would of used a tegra 4 and had 2 gigs of ram, they would have done really really well. It was just to underpowered to impress. I think shield tv is going to own the living room. Mojo could stay around if they update to android tv and drop the price to $99.99
Click to expand...
Click to collapse
The Madcatz store has the Mojo down to $103.99. I am pretty sure they are phasing out the Mojo as there is no reference at all on there homepage. The sad thing is Mojo at 2years old still outpowers allot of the current boxes. I looked at the benchmarks of Forge Tv, and the Mojo is neck and neck. Madcatz just dropped the ball with software and seems to have lost interest in any further development . With Razer buying out Ouya I am going to keep the Mojo and see how the new boxes come together after the bugs get worked out.
Mojo and shield
Hi all yeah bought my mojo here in UK for £89. Gotta admit the was some problems at first, but eventually have mine running sweet as a nut. Given the fact that android gaming is on the rise surely makes larger companies like nvidia to push this forward. But scince the release of ouya there has always been a common problem, the issus of compatible Google play store, even the powerful nvidia shield has its problems with that. I use my nexus 7 for gaming with my madcatz mojo controller and play store on here is vastly more. Even looking at the new shield TV console which dam looks good, still is going to have the same problem we all get. Looks to me the new shield has focused more on a device to be a PC streamer from there servers. I am for one not entirely comfortable with That. Rather use my Pc.
KMAXLEE1983 said:
But scince the release of ouya there has always been a common problem, the issus of compatible Google play store, even the powerful nvidia shield has its problems with that.
Click to expand...
Click to collapse
Game compatibility on Android is often just an arbitrary lock that can by fixed by device spoofing or sideloading apps extracted from other devices (for example your Nexus 7). And if Market Helper fails in some cases or the target device hasn't been rooted I recommend installing Android X86 on a virtual machine where it's irrelevant if you damage that system when editing the build.prop file.
Mojo and shield
Yeah Google play store checks your device then shows compatible apps based on build prop. I've been modding files for long time and certainly when it came to my mojo, the only way for me which worked best was to modify the build prop. Mojo is stock ROM running moddaco mod, which rooted gave me some more access to apps, 2nd by looking at list from nexus 7 still found lack of apps mainly Gameloft. So I decided to edit build prop file, tricky and bricked device few times, but after days of tinkering and going back and forth to get the file abbreviations put correctly. Build prop file is now running as nvidia shield. With some performance tweaks to cut cpu lag out, Market compatibility is now a lot better. Now I did try out the cm12 on the mojo, liked it and although play store did show more high end games mainly some of the regular games did not show as compatible. Ie- dead trigger. Tried the modacco mod. But it didn't like that. Tonight next move I will try would be cm12, root with towelroot, then apply nvidia build prop. See how it goes, but given the fact play store on shield still suffers I might compile the build prop up from the nexus 7 or looking at the jxd line from there gaming tablets. In all like to see company's working on the goal of compiling the code right for the device to be fully compatible based on spec rather than device model and with the right integration of software for full controller support, seems its all left to us to pick up the pieces to get things to work properly. Lol

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