running ps2 emulators on g1 or downloading full movies - G1 General

Hey ppl well ok I was talking to my friend yesterday and was telling me about he's fone that can run a ps2 emulator or the game itself. And then again this files were downloaded as torrents so yeah and this file are rar/zip .... now my idea is if there was a way to convert rar/zip files into apk format cuz this is pretty we can use on the fone and those jar those other ones .... but yeah that's wat I was think ... aslo for full movies I mean I have full dvd on my microsd but its in parts so yeah ... welll if anyone has something like or idea idl hit me up at [email protected] thanx and yes I'm noob I'm new but I had already 2 G1s both modded rc30 and rc33 1gig lol lates

Hate to burst your bubble, there's no phone out there that I know of that can even remotely run PS2 games... The pandora http://www.openpandora.org Might be able to run ps2 games (at a push), but it takes significantly more processing power to emulate a system (and more RAM)
Not to mention, a ps2 is a strange thing, it has a 128bit processor, the G1 has a 32bit proccessor (to the best of my knowledge), which is why it's hard to emulate a ps2 on a system with a 2.3Ghz processor and 1GB RAM (which is the last machine I ran a ps2 emu on) It would be insanely difficult to write a ps2 program in java, which runs dog slow (In my opinion) compared to C or Assembly.
After doing a little research, looking at the current development cycle, your friend would have some difficulty playing PS1 games on his phone, and currently no ps2 emulators run on ARM architecture (assuming he's using a windows mobile/iPhone/G1) although I'd be interested to know what phone he has to research this further.
The fact that the files were torrents does not change anything (Not to mention it's illegal to download games, whether you own them or not, and making backup copies of them is questionable)
rar and zip are just compression formats, which enable large files to be made smaller. An example, instead of writing out 7777777777 you could say 7(10) which is smaller. That's a very basic understanding (If anyone wants to correct me feel free)
apk is also a type of compression format with other things added onto, it's more like a .deb file for debian or ubuntu (look it up for more info). There would be no way to "Convert" rar or zip to apk so it would work... it'd be asking if there was a way to make a banana into an apple, they're both fruit but that's all they really have in common.
It's completely possible, however to have a full DVD on your microsd if you want to. I use a program called SUPER to convert my videos to a usable format... I don't see any reason for your movie to be in parts on your phone unless again, you downloaded it from a questionable source. I freely admit to converting my DVD's to a format I can use on my phone (namely mp4 for me)
If you want any advice at not being a "noob" then hopefully the following points are useful. Keep in mind that I don't wish to patronise you or make you feel like an idiot (I've seen far worse questions/comments before)
Spelling is key, Take a few minutes to type things out properly, such as phone as apposed to fone, thanks/thanx, people/ppl etc. A lot of people on the internet will refuse to help you, as they (and I) know that "words" such as "ppl, thx, gr8, hya, ty" and suchlike, were invented to shorten text messages, which obviously cost people money. On the internet, there are no such limits, and so that language is considered "lazy". This is not me having a go at you, this is just me stating the facts (you seem like a nice enough person to me)
Also, one of my gripes, is lack of research. Please don't just post on a forum for a question, and especially if you're not willing to hang around/periodically check for answers (hence giving me your email), i'll send you an email containing this exact text anyway.
Anyway, if you managed to read through this epic piece of text, i'll take the time out to compliment a fellow Muse fan on his taste in music (I recognise the two song titles in your username and email)
Sorry I can't be of anymore help

omg someone better sticky this post this is classic !
I must say Obsidiandesire you desire a gold medal for that reply bravo my friend bravo

Hahaha PS2. Let's work on getting SNES or even NES fully working before trying that, okay?

lol this is brilliant

Obsidiandesire said:
Hate to burst your bubble, there's no phone out there that I know of that can even remotely run PS2 games... The pandora http://www.openpandora.org Might be able to run ps2 games (at a push), but it takes significantly more processing power to emulate a system (and more RAM)
Not to mention, a ps2 is a strange thing, it has a 128bit processor, the G1 has a 32bit proccessor (to the best of my knowledge), which is why it's hard to emulate a ps2 on a system with a 2.3Ghz processor and 1GB RAM (which is the last machine I ran a ps2 emu on) It would be insanely difficult to write a ps2 program in java, which runs dog slow (In my opinion) compared to C or Assembly.
After doing a little research, looking at the current development cycle, your friend would have some difficulty playing PS1 games on his phone, and currently no ps2 emulators run on ARM architecture (assuming he's using a windows mobile/iPhone/G1) although I'd be interested to know what phone he has to research this further.
The fact that the files were torrents does not change anything (Not to mention it's illegal to download games, whether you own them or not, and making backup copies of them is questionable)
rar and zip are just compression formats, which enable large files to be made smaller. An example, instead of writing out 7777777777 you could say 7(10) which is smaller. That's a very basic understanding (If anyone wants to correct me feel free)
apk is also a type of compression format with other things added onto, it's more like a .deb file for debian or ubuntu (look it up for more info). There would be no way to "Convert" rar or zip to apk so it would work... it'd be asking if there was a way to make a banana into an apple, they're both fruit but that's all they really have in common.
It's completely possible, however to have a full DVD on your microsd if you want to. I use a program called SUPER to convert my videos to a usable format... I don't see any reason for your movie to be in parts on your phone unless again, you downloaded it from a questionable source. I freely admit to converting my DVD's to a format I can use on my phone (namely mp4 for me)
If you want any advice at not being a "noob" then hopefully the following points are useful. Keep in mind that I don't wish to patronise you or make you feel like an idiot (I've seen far worse questions/comments before)
Spelling is key, Take a few minutes to type things out properly, such as phone as apposed to fone, thanks/thanx, people/ppl etc. A lot of people on the internet will refuse to help you, as they (and I) know that "words" such as "ppl, thx, gr8, hya, ty" and suchlike, were invented to shorten text messages, which obviously cost people money. On the internet, there are no such limits, and so that language is considered "lazy". This is not me having a go at you, this is just me stating the facts (you seem like a nice enough person to me)
Also, one of my gripes, is lack of research. Please don't just post on a forum for a question, and especially if you're not willing to hang around/periodically check for answers (hence giving me your email), i'll send you an email containing this exact text anyway.
Anyway, if you managed to read through this epic piece of text, i'll take the time out to compliment a fellow Muse fan on his taste in music (I recognise the two song titles in your username and email)
Sorry I can't be of anymore help
Click to expand...
Click to collapse
*stands up and claps*

There's no way even the Pandora will be able to run a PS2 emulator. PS1/N64 era max, not even Dreamcast. Your friend was lying or mistaken.
Actually, the G1's processor runs about the same speed (clock speed alone) as the PS2's Emotion Engine. You can effectively emulate something when you have efficient code and a speed factor of about 10x.

Obsidiandesire said:
Hate to burst your bubble, there's no phone out there that I know of that can even remotely run PS2 games... The pandora http://www.openpandora.org Might be able to run ps2 games (at a push), but it takes significantly more processing power to emulate a system (and more RAM)
Not to mention, a ps2 is a strange thing, it has a 128bit processor, the G1 has a 32bit proccessor (to the best of my knowledge), which is why it's hard to emulate a ps2 on a system with a 2.3Ghz processor and 1GB RAM (which is the last machine I ran a ps2 emu on) It would be insanely difficult to write a ps2 program in java, which runs dog slow (In my opinion) compared to C or Assembly.
After doing a little research, looking at the current development cycle, your friend would have some difficulty playing PS1 games on his phone, and currently no ps2 emulators run on ARM architecture (assuming he's using a windows mobile/iPhone/G1) although I'd be interested to know what phone he has to research this further.
The fact that the files were torrents does not change anything (Not to mention it's illegal to download games, whether you own them or not, and making backup copies of them is questionable)
rar and zip are just compression formats, which enable large files to be made smaller. An example, instead of writing out 7777777777 you could say 7(10) which is smaller. That's a very basic understanding (If anyone wants to correct me feel free)
apk is also a type of compression format with other things added onto, it's more like a .deb file for debian or ubuntu (look it up for more info). There would be no way to "Convert" rar or zip to apk so it would work... it'd be asking if there was a way to make a banana into an apple, they're both fruit but that's all they really have in common.
It's completely possible, however to have a full DVD on your microsd if you want to. I use a program called SUPER to convert my videos to a usable format... I don't see any reason for your movie to be in parts on your phone unless again, you downloaded it from a questionable source. I freely admit to converting my DVD's to a format I can use on my phone (namely mp4 for me)
If you want any advice at not being a "noob" then hopefully the following points are useful. Keep in mind that I don't wish to patronise you or make you feel like an idiot (I've seen far worse questions/comments before)
Spelling is key, Take a few minutes to type things out properly, such as phone as apposed to fone, thanks/thanx, people/ppl etc. A lot of people on the internet will refuse to help you, as they (and I) know that "words" such as "ppl, thx, gr8, hya, ty" and suchlike, were invented to shorten text messages, which obviously cost people money. On the internet, there are no such limits, and so that language is considered "lazy". This is not me having a go at you, this is just me stating the facts (you seem like a nice enough person to me)
Also, one of my gripes, is lack of research. Please don't just post on a forum for a question, and especially if you're not willing to hang around/periodically check for answers (hence giving me your email), i'll send you an email containing this exact text anyway.
Anyway, if you managed to read through this epic piece of text, i'll take the time out to compliment a fellow Muse fan on his taste in music (I recognise the two song titles in your username and email)
Sorry I can't be of anymore help
Click to expand...
Click to collapse
Wow, just... wow.
Well done sir.

Obsidiandesire said:
I freely admit to converting my DVD's to a format I can use on my phone (namely mp4 for me)
Click to expand...
Click to collapse
I hope you are aware that ripping DVD's from their DVD-Video format into MP4 removes the copy protection on the video, violating the US DMCA 1201.
It is COMPLETELY illegal to rip any newer DVD-Video into any file format (MP4, AVI, et certa). Do not go around shouting about the illegalities of downloading movies when you yourself are in clear violation of US laws.
coolbho3000 said:
Actually, the G1's processor runs about the same speed (clock speed alone) as the PS2's Emotion Engine. You can effectively emulate something when you have efficient code and a speed factor of about 10x.
Click to expand...
Click to collapse
Not true. If you're using the exact same processor, or a very close code base, you can get pretty nice speeds.
As an example, let's take the Playstation Portable. It runs a 333 MHz MIPS CPU. The SNES runs a 3.58 MHz Ricoh 5A22 (16 bit, ewww). The N64 runs a 93.75 MHz NEC VR4300.
Now, it only makes sense that the PSP could emulate the SNES faster than the N64, right? Wrong. The N64's CPU uses an assembly language very close to what the PSP uses, making it much easier and more efficient to write an emulator for it.
According to you, you'd need a 900MHz-1GHz CPU to emulate the N64. The PSP was doing it at 222MHz with 30 FPS.
CPU type matters a ton more than clock speed.

As said earlier by obsidiandesire there is no possible way to play any ps2/3 or xbox/360 games at full speed or with the best graphics so it is impossible and therefore him not knowing what he was talking about. Even if he does have a ps2 game on his phone then it's completely useless as anything other than that.Take the quake proof of concept video for the g1, watch it, and read all about what was really done to actually get it to play. But in lamens terms it was basically the g1 without any software on it or anything else that takes up memory or ram. Have you even seen him supposedly play it. even if you did did you make sure that it wasn't just a video he was watching and had memorized the correct movements to fool you into thinking he was.
You should come back with a clear video of it running and post it for everybody to see and step by step instructions on how he did it in exact details with screen shot.
Since you're a noob i'll give you a small piece of advice. Don't come onto a website for tech people and start talking all that bull without the evidence to back you up.

As said earlier by obsidiandesire there is no possible way to play any ps2/3 or xbox/360 games at full speed or with the best graphics so it is impossible and therefore him not knowing what he was talking about. Even if he does have a ps2 game on his phone then it's completely useless as anything other than that.Take the quake proof of concept video for the g1, watch it, and read all about what was really done to actually get it to play. But in lamens terms it was basically the g1 without any software on it or anything else that takes up memory or ram. Have you even seen him supposedly play it. even if you did did you make sure that it wasn't just a video he was watching and had memorized the correct movements to fool you into thinking he was.
You should come back with a clear video of it running and post it for everybody to see and step by step instructions on how he did it in exact details with screen shot.
Since you're a noob i'll give you a small piece of advice. Don't come onto a website for tech people and start talking all that bull without the evidence to back you up.

I really don't think he will be back y'all ripped him up and down..lolbut movies on my g1...sounds pretty cool time to start my reasearch( I too consider my slef kinda noobish so plz I mean please)

I give a couple of years max, maybe sooner if Nvidia Tegra is released anyime soon =]
http://www.nvidia.com/object/product_tegra_apx_us.html
*note that NVIDIA is part of the OHA alliance. And here is a snippit from the above link:
NVIDIA Tegra APX Series
Enabling a compelling user interface and high-definition video playback for the ultimate low-power, visual experience, the NVIDIA® Tegra™ APX 2600 and 2500 applications processors are the key to building next-generation Microsoft Windows Mobile, Windows CE, and Android-based devices, including smartphones, portable navigation devices (PNDs), and portable media players (PMPs).

I got a friend who knows this guy thats dating his sisters ex sister n law who saw some lod over in China playing Gears of War 2 with a PS3 controller on the Google G2 cell phone!! If the G2 can do it, why couldnt the G1 play PS2 roms? /sarcasm end/

reply
Well yeah true thanx for the lesseon its awsome to something new everyday and sorry if in my last post I offened someone but I never do only if I do .. back to the subject umm well I got a message and my friend told me he did on the NOKIA N71 idk if he hacked it but yeah that's what he told me and he a nice guy and I told him if he can get some screens shots or a video of it and and that's what he told me I took he's word that's all ... and **** yeah muse ****ing rocks lol my fav band and I'm a mexican myself in amerika .. and yeah I came to this site to get answer not get e-bullied or whatever .. call me whatver u want it dosent hurt me its just words and yes I admit I'm a NOOB. Idc and yes ill try ASAP in here and I can just email as soon my friends gets at me and. Yes I post my email to see or hear sum fast questions that's all I'm a member so that's why I'm here ?? Right ?? And yup I'm a friendly guy that's all lol but hit me up if u wanna chat or whatever peace tech friends. Thanx for the re

Gary13579 said:
I hope you are aware that ripping DVD's from their DVD-Video format into MP4 removes the copy protection on the video, violating the US DMCA 1201.
It is COMPLETELY illegal to rip any newer DVD-Video into any file format (MP4, AVI, et certa). Do not go around shouting about the illegalities of downloading movies when you yourself are in clear violation of US laws.
If your making a back up of your own dvd's is ok as long as you dont distribute is ok to do with your dvd as you like but as long as you have the dvd it self. Unlike me that i have seven pounds, bejamin button, valkyrie on my phone now that is illegal cause i dont own the dvds yet.
Click to expand...
Click to collapse

In my personal experience, at least over here in the UK (Where laws are different to begin with) then while it may be illegal to make backups of movies you own, it's never considered much worse than say not indicating at a junction, unless you start giving other people the movies etc.
Thanks for all the great comments though!
As a previous owner of an N71, which runs symbian on a fairly slow processor, then I can tell you for a fact that it's bull. I'm sorry but that's just the truth. I don't mean to bully you in any way although as I said in my previous post, because of the way you say things, make no effort in your next post (even though i gave you very clear advice) you'll probably get it worse now.
Just for a little information, I remember on a PSP forum, somebody asked for a PS2 emulator for the PSP, it was revealed that Sony's emotion CPU runs just a tad slower than the PSP (I think it's 299Mhz on newer models), with the Graphics chip at 140Mhz. The PSP uses a (32bit?) processor at 333Mhz, the G1 has an ARM9 Processor at 520Mhz (Clocked at 300 something for various reasons)
All 3 are different architectures and probably fairly different assembly code.
As a final note, I "Stumbled" accross this whilst writing this post, thought it'd be a fair (serious) thing to point out to our fellow Muse fan.
Clicky Clicky
It's even Microsoft certified (which is Ironic, considering I'm posting this on a Kubuntu box)
Once again, the comments are much appreciated!

Obsidiandesire said:
Hate to burst your bubble, there's no phone out there that I know of that can even remotely run PS2 games... The pandora http://www.openpandora.org Might be able to run ps2 games (at a push), but it takes significantly more processing power to emulate a system (and more RAM)
Not to mention, a ps2 is a strange thing, it has a 128bit processor, the G1 has a 32bit proccessor (to the best of my knowledge), which is why it's hard to emulate a ps2 on a system with a 2.3Ghz processor and 1GB RAM (which is the last machine I ran a ps2 emu on) It would be insanely difficult to write a ps2 program in java, which runs dog slow (In my opinion) compared to C or Assembly.
After doing a little research, looking at the current development cycle, your friend would have some difficulty playing PS1 games on his phone, and currently no ps2 emulators run on ARM architecture (assuming he's using a windows mobile/iPhone/G1) although I'd be interested to know what phone he has to research this further.
The fact that the files were torrents does not change anything (Not to mention it's illegal to download games, whether you own them or not, and making backup copies of them is questionable)
rar and zip are just compression formats, which enable large files to be made smaller. An example, instead of writing out 7777777777 you could say 7(10) which is smaller. That's a very basic understanding (If anyone wants to correct me feel free)
apk is also a type of compression format with other things added onto, it's more like a .deb file for debian or ubuntu (look it up for more info). There would be no way to "Convert" rar or zip to apk so it would work... it'd be asking if there was a way to make a banana into an apple, they're both fruit but that's all they really have in common.
It's completely possible, however to have a full DVD on your microsd if you want to. I use a program called SUPER to convert my videos to a usable format... I don't see any reason for your movie to be in parts on your phone unless again, you downloaded it from a questionable source. I freely admit to converting my DVD's to a format I can use on my phone (namely mp4 for me)
If you want any advice at not being a "noob" then hopefully the following points are useful. Keep in mind that I don't wish to patronise you or make you feel like an idiot (I've seen far worse questions/comments before)
Spelling is key, Take a few minutes to type things out properly, such as phone as apposed to fone, thanks/thanx, people/ppl etc. A lot of people on the internet will refuse to help you, as they (and I) know that "words" such as "ppl, thx, gr8, hya, ty" and suchlike, were invented to shorten text messages, which obviously cost people money. On the internet, there are no such limits, and so that language is considered "lazy". This is not me having a go at you, this is just me stating the facts (you seem like a nice enough person to me)
Also, one of my gripes, is lack of research. Please don't just post on a forum for a question, and especially if you're not willing to hang around/periodically check for answers (hence giving me your email), i'll send you an email containing this exact text anyway.
Anyway, if you managed to read through this epic piece of text, i'll take the time out to compliment a fellow Muse fan on his taste in music (I recognise the two song titles in your username and email)
Sorry I can't be of anymore help
Click to expand...
Click to collapse
You sir, are my hero. Where do you live, because I want to buy you a beer.

sethrd said:
You sir, are my hero. Where do you live, because I want to buy you a beer.
Click to expand...
Click to collapse
Unfortunately my friend, I live across the water in the UK
I may buy myself a beer on your behalf... If I was of legal age (Just 11 more months)
I'll take a swig of coke/coffee for you though XD

OK ps2 emu was funny, dual core PC's cant play ps2 games all that well.
As for "full movies" I was thinking have an andoid appp that contains mplayer (since mplayer seems to work fine in debian/vncserver) it would offer the largest amount of file formats anyway

Related

PSX Emulator for PPC???

if you dont knnow what im talking about check it here: http://www.pocketpcaddict.com/forums/gaming/17936-playstation-emulator.html
i just wanna know if anyone can (or is willing to) stand behind this thing bcuz knowing what a PSX's minimun specs are for a PC ijust dont see how this coould work on a PPC. i'd try it myself but i dont want my device's processor to explode =/
I had this set up on my wizard a while back. it's a pain to set up, take huge amounts of memory, and runs slow, but it DOES work. You have to convert a game to an iso, try to rip out the video sequences to make it smaller compress the audio like in Scumm and then compress it. as I recall the decompression wouldn't work on WM5 so you couldn't compress the iso so even a small game took 100 megs. after a while the novelty of showing off psx on my phone wasn't worth the space. Looks like there's a new version so maybe the WM5 issues have been ironed out. I just may try it again.
joemanb said:
I had this set up on my wizard a while back. it's a pain to set up, take huge amounts of memory, and runs slow, but it DOES work. You have to convert a game to an iso, try to rip out the video sequences to make it smaller compress the audio like in Scumm and then compress it. as I recall the decompression wouldn't work on WM5 so you couldn't compress the iso so even a small game took 100 megs. after a while the novelty of showing off psx on my phone wasn't worth the space. Looks like there's a new version so maybe the WM5 issues have been ironed out. I just may try it again.
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Click to collapse
wow. i dunno joe (srry for the rhyme). that seems like a lot to me. i have an SNES emulator running and i thnk my largest game is 2.7 mgs lol. BUT you have sparked my curiousty. i thnk ill be a lil busy tomorrow (yes my life is pretty boring at this point lol)
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
Avatar28 said:
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
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Click to collapse
Yea... but im sure there is a big difference between an actual dedicated console and a device running software to emulate the game.
Hell... Nester slows down for me... I actually just found out i have an old version so i take that back.
meh, you must be optimist thinking ,that wizard may do ANYTHING with psx emulation.
keyword:
asus 620bt
current machines are ridiculous comparing to "golden ppc's era" imo.
ridiculous.
Avatar28 said:
the original playstation only ran at 33 MHz so it is possible to emulate on a PPC device.
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Click to collapse
what's your age...omg.
sad, that when ppc's were machines for people with imagination, things were better.....
Krazy_Calvin said:
Hell... Nester slows down for me... I actually just found out i have an old version so i take that back.
Click to expand...
Click to collapse
Instead of PocketNester, take a look at Smartgear. See my related reviews in the General forum.
thunda_chunky said:
i'd try it myself but i dont want my device's processor to explode =/
Click to expand...
Click to collapse
You can't deliver ANY kind of damage to your CPU, not even if you massively overclock it.
Well, I really doubt this will work without overclocking your MDA until it burns out so I think I'll let you all try first lol
Heres some videos on youtube of people PPC's with it working, looks too good to be true!
http://www.youtube.com/results?search_query=FPSECE&search=Search
Sounds like you just need FPSECE
http://www.fpsece.net/download.htm
And the latest GAPI which i believe is this one below
http://www.wincesoft.de/html/gapi_for_hpc_s.html

Games on the HD2

A key feature that I'm hoping the HD2 does well is emulation. Running morphgear on my Touch HD worked alright. You couldn't really get audio to sync or work right and framerate wasn't that great either. Now with the HD2 you got multitouch support and better hardware, so it should be an awesome experience. Has anybody tried running any emulation apps on the HD2 yet?
Also the TG01 plays PSX games flawlessly check out these links:
http://www.youtube.com/watch?v=0Q9qAB7ADB4
http://www.youtube.com/watch?v=YR2e1Mep2b0
Anybody test this out on the HD2?
I dream of being able to play PSP games on the HD2
FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
snowblindd said:
FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
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Click to collapse
If you think that most of developers are going to make capacitive-like-games for windows mobile when only one device support it instead of putting their efforts on games for the iphone and android, you are going crazy.
^^ Second that! Don't keep your hopes up for any Multitouch based games for atleast another year.
Windows Mobile 7 might change that. But till then, its no use dreaming
I remember when xtract (or whatever it was called was released), this was such a fantastic game and showed what could be possible on the WM platform.
sadly, the popularity of the iphone means that most developers are working on apps for that phone instead. The main reason behind this is that every developer knows almost exactly what he will have to work with on an iphone. With WM there are too many variations of screen resolution to consider, memory restrictions etc
in addition, the relatively high cost of apps on WM (compared to the thousands of 0.59p for iphone)means that they don't sell quite so many and the demand isn't there.
it's sad, but this is perhaps the reason that WM is dying as a platform.
I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
Well, out of those 100,000 apps 99,900 are useless fart apps and such, not the kind of games we are talking about here. App Store allows you to sell whatever you want and since there's no return policy you can have people paying for your app, no matter if it is good or not.
This is not to say there are no great games for the iPhone of course! Yet the mere number of apps there isn't really an indicator of quality.
you're right ( I question your accuracy though )
but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
twisted-pixel said:
it's sad, but this is perhaps the reason that WM is dying as a platform.
I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
Click to expand...
Click to collapse
I think we do need to make some difference between a big number, and quality programs... How many programs are not just total useless "fart" and other idiotic crap programs.
Its easy to claim that they have 100.000 programs, when most are close to useless.
SnooPPP:
You forgot to post a more recent one. This one showes the touchscreen in action on the TG01, with the overlay:
http://www.youtube.com/watch?v=-MHCQiT6e54
Its actually kinda playable just using a Single Touch Resistive screen.
A quick look at the forum of the FpseCE emulator shows that people are interested in the HD2.
People here question if its useful for developers to create games for a single platform. But, the specs for WM7 are know. They know that every device in the future will have at minimum, the same specs as the HTC HD2, to be compatible with the WM7 OS. So, for many developers the HTC HD2 will probable be a nice development / testing platform for the future.
Also, when looking at the PSX emulator, that now on a Snapdragon can play about every PSX game... This is a game library of? How many hundred games? Including hits like FF7, etc ...
What about the N64 emulator that they are porting for the openPandora project, on a TI OMAP 3430? When the source is released and recompiled for WM, you can expect to also that game library...
This is what im really excited about, FpSECE on the HD2 will be amazing, it just needs either multitouch support or we need a controller we can use with the HD2.
twisted-pixel said:
but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
Click to expand...
Click to collapse
Well, why wouldn't they spend time? If you put a fart app in App Store, chances are, somebody will pay for it by mistake, and won't be able to claim money back.
loomx said:
This is what im really excited about, FpSECE on the HD2 will be amazing, it just needs either multitouch support or we need a controller we can use with the HD2.
Click to expand...
Click to collapse
In fpsece 0.1 there are overlays so no need for a controller(and it supports multitouch if I recall correctly).
Meh, regarding an entertainment perspective, I never really understood why games should be on phones. Sure the usual, patience or bubble breaker is nice, but if you really want to play games, I suggest getting an xbox360 or ps3, it's what I use mine for anyway.
KrewCial said:
Meh, regarding an entertainment perspective, I never really understood why games should be on phones. Sure the usual, patience or bubble breaker is nice, but if you really want to play games, I suggest getting an xbox360 or ps3, it's what I use mine for anyway.
Click to expand...
Click to collapse
You don't travel much, do you?
PSP then?
KrewCial said:
PSP then?
Click to expand...
Click to collapse
Carrying around two devices is just too inconvenient.
Could the HD2 even handle PSP Game's graphics??
Toss3 said:
Carrying around two devices is just too inconvenient.
Click to expand...
Click to collapse
Meh, when I travel, I don't mind carrying another device with me. Playing games on your phone only drains the battery even more, leaving less juice to make business calls.
KrewCial said:
Meh, when I travel, I don't mind carrying another device with me.
Click to expand...
Click to collapse
That's a bit like arguing that there's no point in putting a camera into a phone because, when you travel, you don't mind taking a camera with you. That may be true as far as it goes; but having a camera in your phone becomes useful in situations where you didn't know in advance that you were going to need a camera and then suddenly realise that you do - conveniently, you just happen to have one with you because it's built into a device that you automatically carry with you at all times. The same applies to gaming on a phone: it's useful in situations where you didn't know in advance that you were going to want a gaming device.
You also have to ask: even if you are willing to pack a separate portable console, are you willing to pack a portable games console, a phone, an MP3 player, a mobile web browsing device, a mobile email terminal, a dedicated satnav device, and a portable video player? That's quite a lot to fit in your trouser pockets. There's a lot to be said for combining multiple devices into the same box.
Shasarak said:
are you willing to pack a portable games console, a phone, an MP3 player, a mobile web browsing device, a mobile email terminal, a dedicated satnav device, and a portable video player? That's quite a lot to fit in your trouser pockets.
Click to expand...
Click to collapse
You forgot to mention all the chargers too
It's not like chargers take that much space... it's just one small bag. Besides, nowadays there are these universal extensions and what not if I'm correct if you really mind taking multiple chargers with you. Furthermore, if you have one device which you use for everything, you're gonna need to charge it more often, while this is not the case when using multiple devices, just to make clear that having an all-in-one device is not as heavenly as it might seem (or you're gonna have to take ALL those multiple batteries with you ).
Also, comparing taking a picture and gaming with and on a phone is not entirely just, because when one wants to game, he/she has to sit down and put time into gaming, while taking a snapshot is almost instant. What I'm trying to say is that when someone is playing a full blown 3D game (which is what is actually discussed here instead of patience, minesweeper or whatever), that person wants to put in time to focus on the game. In this case it's much better to use a dedicated device and not some emulator on a phone to play ps1 games while draining your battery life. And yes, if someone wants to take beautiful high resolution pictures, that person will take a quality camera with him/her.
Eventually it all comes down to preference I guess...

when will android get some good games?

i mean like EA just paired up with palm.. so theres a whole bunch of apps that were not getting..:\
anyone know of any sweet 3d games, that closely compare to ipod touch/iphone apps?
mostly im talking 3D btw
We'll probably have to wait more devices support multitouch, for now nice loolink games aren't really playable
I guess we'll have a bunch of nice games before the half of the year
Most of the polarbit games are quite nice.Spending a lot of time nowadays on Raging thunder,Wave blazer and armageddon squadron.You should try these.Iron sight is ok.I dont have the patience for the controls of toonwarz but the concept is nice.Wish i could use the trackball for these games.Atleast it would come to some use ,especially in FPS....
yea polarbit is like the only thing i had seen, il give some of the other you mentioned a try
The problem with games and Android is that Android isn't hardware-locked. I would imagine serious game developers would be turned off by this. It's a lot easier to program a mobile game when you know everyone's using the (almost) exact same hardware, like with iPhones. New Android phones keep coming out, changing the available hardware every few months. Programmers just may not be able to find stable footing.
Although I agree that we'll probably start getting more/better games once multitouch is running on the majority of android phones.
the other problems are the fact that android currently doesn't support opengl es 2.0, and the 3d acceleration is not very powerful (iirc, 4Mpoly/sec, compared to the iphone's 28Mpoly/s)
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
PlanetTimmy said:
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
Click to expand...
Click to collapse
I wiki'd "floating-point number" but it was waaaaayyy to difficult could you give me a simple explanation of what it is and why we need it?
PlanetTimmy said:
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
Click to expand...
Click to collapse
The 3rd point is a bit moot, since you can code almost all of the application in any language you want, and then wrap it in Java. From what I've read, you won't get more native than that, but you'll get the speed advantages.
3d games in canada we dont even have paid apps.... so sad
You don't need state-of-the-art hardware to make good games. Look at Wii, people buy it like crazy even if it's only a slightly improved C64.
I can't imagine enjoying playing, e.g., Crysis on my Hero even if it would be possible: tiny screen, no surround sound, no proper controls, reflections from the screen, etc.
But I can imagine enjoying a few minutes of Robo Defense every now and then.
PlanetTimmy said:
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
Click to expand...
Click to collapse
Hmm. But isn't there an API which can interconnect with some compiled code written in C? The purpose of this is to do the UI frontend in Android-native-friendly Java and all the CPU intensive backend in C.
I'm not very familiar with Android SDK though so I am not sure if that's really beneficial and/or applicable.
another draw back is package size with the limited space availible for apps on the phone that would be a draw back. I have a hero and a pre the same day they released the update we had 3d games. The update gave a better path to the gpu and removed the app storage limit. I wouldnt want a kick ass game on my hero if it was the only program I could have. Program encryption and dl to sd card would help with size and so firmware and hardware changes would give a better performance. just my 2 cents
nirmalv said:
Most of the polarbit games are quite nice.Spending a lot of time nowadays on Raging thunder,Wave blazer and armageddon squadron.You should try these.Iron sight is ok.I dont have the patience for the controls of toonwarz but the concept is nice.Wish i could use the trackball for these games.Atleast it would come to some use ,especially in FPS....
Click to expand...
Click to collapse
You can use trackball now, its alot better !!
mrniceguy715 said:
another draw back is package size with the limited space availible for apps on the phone that would be a draw back. I have a hero and a pre the same day they released the update we had 3d games. The update gave a better path to the gpu and removed the app storage limit. I wouldnt want a kick ass game on my hero if it was the only program I could have. Program encryption and dl to sd card would help with size and so firmware and hardware changes would give a better performance. just my 2 cents
Click to expand...
Click to collapse
ye but apps 2sd solves that issue
stickyasglue said:
ye but apps 2sd solves that issue
Click to expand...
Click to collapse
What are you talking about? Devs are not going to consider apps2sd sh*t of ROOTED phones when developing games. It must be official.
Anyways, only the executable code can be stored in main memory while all the space hungry content of any kind can be automatically downloaded to SD card by the executable itself rather than the market.
pauliusba said:
What are you talking about? Devs are not going to consider apps2sd sh*t of ROOTED phones when developing games. It must be official.
Anyways, only the executable code can be stored in main memory while all the space hungry content of any kind can be automatically downloaded to SD card by the executable itself rather than the market.
Click to expand...
Click to collapse
As far as I know, google is thinking about implementing Apps2SD into future firmwares. The only showstopper at the moment is copy protection.

FpseCE and the HD2...

i have made the decision to uninstall FpseCE
i love playing my old PSX games on my HD2, after reading the readme and following its instructions to the letter, it worked first time
the app i have no gripe with, yes it could be better but the developers have lives away from their PC's and cant dedicate all their time to satisfying my gaming fix.
On the HD2 with its MAHOOOSIVE screen, portable gaming has been a wonderful experience... Granturismo2, resi evil 2 and 3, tekken etc etc
*But*
1/ i am getting nothing done.
2/ the house is falling apart.
3/ the car has been sat on the drive for six months purely because it has a flat tyre.
4/ i keep missing my stops on buses and trains.
5/ i've fallen behind at work.
6/ the dog keeps coming to me with its bowl in its mouth like it wants something...id give it more attention if i could just beat this level!
7/ more importantly i'm single again...so will have to take up the chore of finding another female of our species in which to grow my brood.
on the plus side...
1/ i finally got 100% completion in GT2
erm, thats about it really...
so FpseCE is going, i must find something to feed my gaming fix in the mean time (like nicorette patches for smokers)
any ideas?
Wow, I've never finished GT2 on the PSX.. you got me interested!
its not easy! the licenses and endurance events are impossible without an external controller!
at least, they were for me and my clumsy hands lol
id just got back into resi-evil 2 im thinking i should at least finish that before uninstalling...
Hi there, are u using the supporters version? to enable multi-touch on our beloved HD2s? im considering getting the supporters version as well. though i wont be playing anything too time consuming. maybe metal slug or some fighting games. lol. does the multi-touch work well? do the controls work well? i know on the normal version its really hard to activate the buttons n all. lol
football_fan said:
Hi there, are u using the supporters version? to enable multi-touch on our beloved HD2s? im considering getting the supporters version as well. though i wont be playing anything too time consuming. maybe metal slug or some fighting games. lol. does the multi-touch work well? do the controls work well? i know on the normal version its really hard to activate the buttons n all. lol
Click to expand...
Click to collapse
if you have an hd2 it is totally worth donating. its not much to ask for the years of hard work put into this emulator and the features you will have with the supporter version are a must have on HD2.
Yep, I love FpseCE. It's awesome, I basically got the HD2 for it. I find the controls ok, but I think I would struggle with fast paced games.
For Gran Truismo 2, the OP is right, getting gold in all the liscenses with the onscreen buttons would be impossible, but they are suitable for most races.
I play a lot of FF7, 8 and 9 as well, and perfect timing for the controls are not a big deal. This is where it comes into it's own.
I picked up the supporter version straight away, 5eur is nothing for what you are getting. I found a few games dont work, Metal Gear Solid is one, which is a pain but I think the developer is working on getting it up. Theme hospital is another that doesn't work that great.
On a side note, the developer seems to favour the HD2s, a lot of his time seems to be specifically developing for our device as it is so awesome and popular.
BMStalker said:
Yep, I love FpseCE. It's awesome, I basically got the HD2 for it. I find the controls ok, but I think I would struggle with fast paced games.
For Gran Truismo 2, the OP is right, getting gold in all the liscenses with the onscreen buttons would be impossible, but they are suitable for most races.
I play a lot of FF7, 8 and 9 as well, and perfect timing for the controls are not a big deal. This is where it comes into it's own.
I picked up the supporter version straight away, 5eur is nothing for what you are getting. I found a few games dont work, Metal Gear Solid is one, which is a pain but I think the developer is working on getting it up. Theme hospital is another that doesn't work that great.
On a side note, the developer seems to favour the HD2s, a lot of his time seems to be specifically developing for our device as it is so awesome and popular.
Click to expand...
Click to collapse
Is there a thread dedicated to FpseCE? I am a bit special when it comes to things like this and would like a littles step by step guide on whats required, ive got as far as installing it .
djchubbs said:
Is there a thread dedicated to FpseCE? I am a bit special when it comes to things like this and would like a littles step by step guide on whats required, ive got as far as installing it .
Click to expand...
Click to collapse
It's not too bad to do mate. Any help required, the FPSECE forums will help you out. There is a specific section for the HD2 and it's one of the most active sections of the website. The community is pretty helpful in general.
there is a dedicated thread for HD2 on there forum check it out no link cause im on me phone on the bus, but therw is a guy on that yhread he is awesome answers for any question.
cheers guys, will check it out, am i right in thinking the general concept is similar to mounting an ISO image using something like daemon tools on a PC?
djchubbs said:
cheers guys, will check it out, am i right in thinking the general concept is similar to mounting an ISO image using something like daemon tools on a PC?
Click to expand...
Click to collapse
Yeah kindof, except it runs an emulator to actually read the data. The developer provides another tool called pocket ISO I think. This compresses the ISO's obtained from PSX disks to a smaller size and actually increases performance. Not sure of the math behind it, maybe stores the data in a way that FpseCE can access it better. Either way, smaller ISO files and more FPS. I am by no means an expert but if you get stuck, you could fire me a quick PM and I'll see what I can do.
Essentially you install the free version, install the supporter version, download the "HD2 pack" available from the forum under the HD2 section of the forum (sorry, no link, the site is banned at my work)
Pop the ISOs on you're memory card, and fire it up. Easy as that really, that's all I had to do.
BMStalker said:
Yeah kindof, except it runs an emulator to actually read the data. The developer provides another tool called pocket ISO I think. This compresses the ISO's obtained from PSX disks to a smaller size and actually increases performance. Not sure of the math behind it, maybe stores the data in a way that FpseCE can access it better. Either way, smaller ISO files and more FPS. I am by no means an expert but if you get stuck, you could fire me a quick PM and I'll see what I can do.
Essentially you install the free version, install the supporter version, download the "HD2 pack" available from the forum under the HD2 section of the forum (sorry, no link, the site is banned at my work)
Pop the ISOs on you're memory card, and fire it up. Easy as that really, that's all I had to do.
Click to expand...
Click to collapse
thanks a lot, seems pretty much how i thought, i'll give it a go later when im home from work.

[BOUNTY] Injecting PSX Images into Native PSX Emulator - $280+

** I haven't been around to keep this thread updated. Thankfully, AriStar has done a great job maintaining an extension of this thread over on the developers board. For the most updated status, please follow this link: http://forum.xda-developers.com/showthread.php?t=1097428 **
I'm looking start up a bounty to get a development effort going around the Native PSX Emulator that comes on the Xperia PLAY.
The preloaded Crash Bandicoot as well as the selection of PSX games available from Sony use this native emulator, the performance in which is PERFECT, compared to FPse and PSX4Droid which have sound and choppiness issues at times.
Some discussion on this topic is in another thread, here: http://forum.xda-developers.com/showthread.php?t=1044755 . We can see the psx image on the SD card with little effort, however the formatting of this image and the steps required to inject our own images is still unknown.
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
I'd like to throw in $20 to start this bounty and get discussion going.
Please post under this thread if you can contribute either to the bounty or to the development effort. If you have any requirements attached to your bounty contribution (ie: "Must be able to play FF7") then please include those as well.
Bounty now up to (or over): $280 + Xperia X1
Levistras said:
My ultimate goal here is to be able to run FF7 in the Native PSX emulator and support the disc changes needed. (From the PSX Emulator menus, disc swapping looks to be included, but as no multi-disc games are released, this may be tricky).
Click to expand...
Click to collapse
Disc swapping is probably less of an issue than it sounds - you only have to swap discs once every 10-12 hours for most games, and almost every single game that has a disc swap also lets you save after completing the disc and before the swap, so in theory if the PSX Emulator only allows for once disc at a time, you just make a wrapped image of each disc, save when you hit the end of one disc, and boot the image for the second/third/etc disc and voila.
While ultimately it would be a great feature, it's probably not strictly necessary and will amount to a minor nuisance in the short term.
Also, put me down for $10CDN towards the bounty as well.
10 Euro more. As long as it works, I'm cool with it.
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
dsswoosh said:
Nice idea.
But my games run perfect in fpse.
Tell me what games you find choppy and i'll test them for you. So far i've played -
Time Crisis (touch screen as light gun, dam awesome)
Demolition Derby
Rampage Universal Tour
Point Blank (touch screen as light gun, dam awesome)
Strider 2
Die Hard Trilogy
and they all run flawlessly.
Would of tried more but i've been hooked on the nes/snes/master system/genesis and native xperia play games (backstab/nova2 etc) for the last month.
Click to expand...
Click to collapse
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Click to expand...
Click to collapse
Yeah sound emulation is more difficult to do than it seems. A ton of emulators (even today's Gamecube/Wii emulator, or the PS2 one) have sound issues more than anything else.
Also, I'll throw in $20 CAD for this. Hopefully it's actually possible and Sony's emulator is actually already complete. It'd be a shame to crack it but only find out it needs to be patched by Sony anyway.
Levistras said:
The one I care most about is Final Fantasy 7. Battle sequences tend to be choppy, the sound slows to a crawl when coming into and out of battle. The music sound sync in general also just isn't perfect. It's "good enough" for the most part, but stammers a bit, feels like a beginner drummer that can't really keep time.
Click to expand...
Click to collapse
final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
AndroHero said:
final fantasy VII runs pefect to me on fpse, did you turn the sound sync and boost mode on?
Click to expand...
Click to collapse
Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
I'll throw in £5 UK into the bounty.
Thats about $5000 US isn't it?!
illuminerdi said:
Yeah ive turned on sound sync. It helps but the sound is not accurate. It eliminates the stutter but the actual sounds are inaccurate, plus the graphics arent smoothed and are overly sharp and a bit ugly. Compared to the smoothed graphics of the official Sony emu they look poor. PSX games run at 1/2 the res of the Xperia screen so smoothing is essential. Fpse slows to a crawl when smoothed
Fpse is good, but still has a way to go before its good enough for me to use for everything.
Sent from my R800a using XDA App
Click to expand...
Click to collapse
Does the XPlays native emulator really have smoothing? I did think that Crash looked better than I remembered but put that down to the small screen and the fact that last time I played crash 1 was on a large HDTV.
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
Correct me if Im wrong, wouldn't one advantage be that Fpse doesn't really support the dual touch pads, but the native app should support them for any game launched through it.
Also for an update,
bounty is at 20CAD+10CAD+10Euro+20CAD+5GBP
50 CAD+10 EUR +5GBP
or about
75 US Dollars if u think in those terms .
bubblegumballon said:
I dont think it does, sony erricson has already done alot of things in an attempt to save the phones battery life (like the whole no autobrightness off thing)
I doubt they would add smoothing as it would get use up more of the CPU thus draining more battery life.
The only advantage I see with the official ps1 emulator is that fram rates are excellent and there are no graphical glitches.
Click to expand...
Click to collapse
It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
I know, my first post but trust me Im good for $10CAD
count me in for $10 CAD
put me in for $20USD
put me in for 10 AUD
illuminerdi said:
It does smooth, trust me - playing Wild Arms is proof enough for me - the graphics are softer and less pixellated than in FF7 via FPSE.
I'll see if I can take some comparative screenshots of Wild Arms in the Sony Emu vs FPSE (as I do have WA on CD as well) just to be 100% sure, but I'm already 99% sure it smooths (is that a word?).
Besides, smoothing wouldn't add that much hit to the battery - you're basically just talking about the bilinear interpolation function of the graphics chip, which is a pretty minor hit overall.
The reason FPSE chugs when smoothing is because FPSE is a generic Android app, written to work on ANY Android phone - so it probably has NO hardware GPU access at all - which in my opinion is pretty lame and shoddy programming. There are, what, like 30 different graphics chips currently used by Android devices? If I'm correct, they'd basically have to write in detection and calls for every chip into FPSE.
Whereas the Sony emulator was written explicitly for the Xperia Play and its hardware (the Adreno GPU). That's why it's 10x more efficient and faster than FPSE, and why it can turn on smoothing and still run better than FPSE does.
Click to expand...
Click to collapse
Opengl should solcem ost of the problems of the multitude of gpu chips there are as the calls to all the gpu's would become the same.
Also, to reply to an earlier post, the touchpads will probably be supported in a future version of fpse, probably the devs don't have an xperia play just yet.
The game ISO is in a file called image.ps and appears to be encrypted. That encryption will need to be cracked before we can do any sort of injection of PSX ISOs.
ill throw in £5 GBP ive tied reverse engineering the app, tried and failed; i dont know what source code their using, but i cant get it recognized by anything so far!

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