I just read this http://androidandme.com/2013/06/opi...-from-the-best-to-worst-tablet-ive-ever-owned
I was wondering about that as well; aside from continued use, the lags are more evident when it reaches the 9gb mark.
I have a 32 GB ram Nexus 7 and seriously; out of the 32 GB, we actually only have 27.5 GB storage.
I usually need more than 9GB of storage free space so i can have a buttery smooth performance.
Estimate 9+ gb to 10GB which means i have 17GB left to work with.
So far, I only discovered 2 worthwhile apps in battling this Nexus 7 predicament for non root users.
Clean master and Forever Gone.
Clean master is a great app for clearing files and releasing load from the 1 GB Ram.
While forever gone seems to work better than restore factory settimgs., it is somewhat slow and inconvenient.
Anyway, is there any other way to have better performance out of the Nexus 7?
Up to how many GB of free space you leave off before it starts to lag?
There was a discussion about this on AAA last week, but no real conclusions as to what might be causing it. One thing they mentioned was the possibility of the flash based storage "giving out". One guy commented that there are no real garbage collection routines present, so without a lot of free space, storage must be manually erased before being written to, and that can take a lot of time. This is why SSD's have garbage collection or trim routines running at idle to erase unallocated blocks.
It sounds plausible as our tablets are either being used or sleeping, with no real idle time for garbage collection to occur. Of course this is all conjecture at this point. I certainly see more lag in my upcoming 1 year old N7, but nothing like the unresponsiveness originally reported by folks filling up their storage, nor the symptoms described in the article you referenced.
But when mine goes belly up, I plan to move to an iPad. The tablet experience on Android pretty much sucks IMHO, and in the better part of the year in which I have been using it, it hasn't got much better. Of the hundred + apps I have on it, I can count on my fingers how many of them are actually optimized for a tablet.
http://forum.xda-developers.com/showthread.php?t=1971852
I've moved over to 4.4 and been trying various ROMs, particularly Cyanfox and Neat. I decided to use ART, since that basically is where android is headed. I have over 200 apps on my phone and I haven't had any problem with any of them so far. I don't think that a normal user is really going to see a huge difference between ART and Dalvik. ART doesn't subjectively seem that much faster (and if your animation speeds are set fast enough, Dalvik can seem damn fast). Supposedly ART will give better battery life, but I can't verify that either. One thing I did notice is how much more space ART-optimized apps need. Fortunately, I had already remapped the PIT from 2gb to 4gb. If I hadn't done that, I couldn't use ART. My free space dropped from 2.3gb to 1.6gb. I think that is probably going to be a big issue in the future, as 4.4 (and likely 4.5, etc.) is supposed to be friendly to older devices and devices with lower RAM. I mean, if ART uses that much more space and you have a low RAM device, how many apps will you really be able to put on it? My S2 has 2gb device memory plus 16gb internal storage, which I was able to remap. What if you have, say 768gb plus 8gb, like an s-advance or other low to midrange phone? Like I said, that could mean not enough room to have ART and a large bunch of apps.
Im using ART too, i havent really compared space usage between it and Dalvik, but will do it the next time i full wipe
I feel the phone feels a little less laggy with art (not that it was laggy in the first place, but the transitions and all that feel slightly faster)
About the devices with less ram, if art really works the way its supposed to, the apps should consume less ram while opening/operating, although we have the space drawback (which would force users to either install apps to their sdcards if possible, or change the space allocated to apps)
Thy said it would run in lower performance devices (not that there wouldnt be any drawbacks in doing so)
I have been using ART on CeleriterRom 2.2 for about 8 weeks now. Seems speedy and stable.
I currently am using a LeEco S3 with 3GB of RAM. I have decided to move on to a Moto G5 Plus since Best Buy has the pre-order deal with the $5 case. It ultimately comes down to how much I am spending. The 2GB version is $229. The 4GB version is $299. I don't want to cheap out yet at the same time I don't want to throw an extra hundred down and not notice a real difference multitasking wise. Would you say that the 2GB is good enough or am I better off spending the extra for the 4GB version? It sucks every review I've seen and read is specifically on the 4GB version.
fatesealer said:
I currently am using a LeEco S3 with 3GB of RAM. I have decided to move on to a Moto G5 Plus since Best Buy has the pre-order deal with the $5 case. It ultimately comes down to how much I am spending. The 2GB version is $229. The 4GB version is $299. I don't want to cheap out yet at the same time I don't want to throw an extra hundred down and not notice a real difference multitasking wise. Would you say that the 2GB is good enough or am I better off spending the extra for the 4GB version? It sucks every review I've seen and read is specifically on the 4GB version.
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2 GB is okay but your system would be using like 1.9 GB on an average.With upgrades to O more ram is likely going to be required.So it's better to go with 4 GB variant than have a lagging phone after updates.
I am a g4+ user with 3 GB RAM.
Lol I just did the same thing! Returned the S3 for the g5 plus 64gb. The S3 has weird lag even though it's processor is "better" so glad I switch cause this thing flies! Depends on your app usage but the 4gb model is necessary for heavy users and gamers! Casual use then go for the 2gb.
That's funny. I was wondering this but I already ordered the 2 GB one lol. That's me second-guessing myself. Currently using a Nexus 6 with a busted antenna(?).
Hi,
This is my oppion: 2GB of RAM is a joke from Motorola/Lenovo. Forget completly any Android 7 phone with less than 3GB of RAM!
I suffer a 2GB Moto G4 (not plus) for a year with only 2GB or RAM... just a constant lag.
2gb is too slow
I have brazilian version of Moto G5 Plus and for me until now is excellent 2 Gb of RAM
I have the 2GB version and for me it is more than enough. At most I have 3 or 4 apps going and I don't game on my phone. The most I'll tax it is using navigation with a podcast going or making a phone call. But if you're a heavier user then yeah the 4GB would be a better bet.
2 gb is plenty. It works great!
If you look around there are A LOT if articles out there explaining why anything over 2gb is pretty much useless.
Sent from my Moto G (5) Plus using Tapatalk
Developers surely are not targeting over 2GB yet as the vast majority of phones in use are 2GB or less. Maybe if you wanna switch between apps much, have a lot of web tabs open, etc, you will see benefit from more than 2GB? I bought 4GB RAM version because I want to be able to keep the phone for about 3 years, and I already had as my previous phone the OnePlus One, which needed to be replaced as I had used it for 3 years and the edges were starting to crack, battery is old, etc. I didn't want to DOWNGRADE to LESS RAM (not so logical reason, just I didn't feel like my new phone after three years should have less RAM than my old one).
I think I'd be happy with 2GB RAM phone. I kind of wish it had NFC because I think I'd like to be able to use Android Pay (though I never did actually use it when I had OnePlus One for 3 years?!!). I remember forgetting my wallet one time I went out and thinking how nice if I could pay with my phone, which I wouldn't forget.
To go big at the onset will cost you $70. Unless you wait until the phone's price gets under $70 it'll be an expensive upgrade later.
My phone, with four gigs, frequently runs with 1.8 to 2 gigs in use.
Plus the extra onboard storage that comes with the 4gig model is kinda sweet.
I'm not a big spender but the jump to the 300 model was easy for me to justify without me feeling like I was lying to myself as to why I wanted more.
fatesealer said:
I currently am using a LeEco S3 with 3GB of RAM. I have decided to move on to a Moto G5 Plus since Best Buy has the pre-order deal with the $5 case. It ultimately comes down to how much I am spending. The 2GB version is $229. The 4GB version is $299. I don't want to cheap out yet at the same time I don't want to throw an extra hundred down and not notice a real difference multitasking wise. Would you say that the 2GB is good enough or am I better off spending the extra for the 4GB version? It sucks every review I've seen and read is specifically on the 4GB version.
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Click to collapse
Go with the 4gb varient, you won't regret. [emoji4]
Sent from my Moto G (5) Plus using Tapatalk
Remember those e-machines that have the sticker saying "This machine is never obselete?" Yeah, you know how that turned out. You don't want your phone to be an e-machine saying that. I exchanged my 2GB model for a 4GB model simply because I am a heavy user, I had a lot of reloading apps in multitasking; no regrets there on upgrading. It depends, though: unless you're a heavy user like me (games, mulit window, chrome, youtube, ect memory hungry apps) you won't see a major difference. Still, more is better, and choosing the 4GB of memory over the 2GB would be future proofing for updates, such as the upcoming Android O and Android 7.1 (that is if Lenovo doesn't drop us like it dropped the 2015 Moto G). In general, with more RAM, more apps can stay open, and games, if you play them, will run just a bit better if they are memory heavy. You won't notice anything if an app opens right where you left it, but you will notice if it reloads on you. Nevertheless, even standard issued apps like Chrome and YouTube use a lot of memory. I'd say shoot for the 4GB RAM and 64GB Storage. It's better for the long run, and really you'll want it soon enough.
tl;dr it depends, but futureproofing is a good idea.
Defiantly go for the 4gb variant.
Depends on your usage. I tend to use 2-3 apps at a time and close them regularly. Besides, I don't use the phone for gaming.
If you plan on keeping tons of apps in memory and expect them to be there after 2 hours, yeah, 4GB is the way to go.
bornlivedie said:
Depends on your usage. I tend to use 2-3 apps at a time and close them regularly. Besides, I don't use the phone for gaming.
If you plan on keeping tons of apps in memory and expect them to be there after 2 hours, yeah, 4GB is the way to go.
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2GB of RAM is just dandy for any smartphone application. Even games.
There are a few reasons you find more memory on phones; some good, some not-so-much.
RAM is Cheap. Really cheap these days. In the days of 32-bit CPUs, there was no practical value to offering more than 3GB RAM, like my Samsung Note Pro 12.2 tablet here. But with 64-bit processors, 4GB is a few bucks more than 2GB. Naturally, manufacturers don’t want you to know this. After all, even if it’s $2.00 a phone, if you’re Apple, that’s $200 million extra profit in a year.
Marketing Wars. Consumers are a simple people.. they don’t really know how stuff works. So basic numbers sell. A 4GB phone just sounds like twice as much as a 2GB phone. A 20Mpixel camera sounds so much better than a 12Mpixel camera — even though the top phone cameras right now are 12Mpixel cameras (the iPhone 7 is also a 12Mpixel camera, but not on the top, its sensor is too small).
Multitasking. The rule of thumb for Windows, at least, used to be 2GB per CPU core. Which means my PC here ought to have at least 12GB. I have 64GB… no problem. But if you extend this to Smartphones, pretty much no one has 2GB per core (and yeah, there are 8 core Smartphone chips, but most of those are big.LITTLE designs, they only normally use four cores at once). Neither Android nor iOS are as memory-hungry as Windows, and we’re not running a full Photoshop or Altium (my EE CAD software) or AutoPano Giga (the reason I have 64GB on my desktop). A typical Android application can ask for up to 48MB of RAM, no more. But there’s a special way to ask for hundreds of MB of RAM (considered impolite), and native apps can make Linux calls and get all they want. And you can actually have them all runinng at the same time. So if you’re a power user, you may want more than 2GB. But it’s not one app, it’s having a faster system with everything running.
High Density Screens. When I had a smartphone with 256MB RAM, I also had a 640x480 screen. My LG V10 today has 4GB RAM, but it’s also got a 2560x1600 screen. So does a 13x increase in screen resolution need a 16x increase in memory? Not exactly. On Android, your apps have to deal with all kinds of different phones, and most apps don’t need to directly interface with allocating screen bitmaps or anything, any more than a web browser does. But iOS is based on pixels and bitmaps, and also, there were very few models. So every software compamy knew exactly what resource they had. Then the iPhone 6 Plus came out, with the same 1GB as all sorts of other Apple phones. Only, the screen was 1920x1080 resolution. And all screen drawing was actually done in 1242 2208x1242 and then downscaled to 1920x1080. Bottom line: the overhead too enough extra memory over any other 1GB iPhone that some things just broke. Which is why they put 2GB into the iPhone 7.
So if you’re an iPhone user, your only choice is 2GB today in a new model. That’s exactly the right amount, since the memory size will drive software development. And you don’t have the option for more, anyway. For Android, 2GB is a good amount for 2017. I’m not really convinced I need more than that. Then again, I haven’t used up half of the 64GB internal flash on my V10, and the 256GB microSD card is mostly full of photos and music. Not critical, but nice to have.
Sent from my Moto G (5) Plus using Tapatalk
mindmajick said:
2GB of RAM is just dandy for any smartphone application. Even games.
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This is true, any app from the Play Store will run just fine even with 1GB of ram.
But what I was talking about was the fact that most people just leave a ton of apps open and expect them to be that way for long periods of time without redrawing the entire app again.
If you leave open2 games, chrome, whatsapp, messenger spotify, play store, gmail, outlook, evernote, etc... and expect every single of them to be open, you're gonna have a hard time with just 2GB of ram.
That's why 4GB of ram is necessary.
I do not open more than 4-5 apps at a time and tend to close them right after I'm done with them, so 2GB is plenty, even for future versions of Android (if we trust that they will maintain the same line of work for future versions).
Hello! I am thinking about changing my poor old Oneplus One for this beast. But I am worried about the RAM quantity. At this moment I have 3GB RAM and I don't know if 4 will be enough.
Isn't TouchWiz 4GB = 3GB AOSP debloated?
silverkin said:
Hello! I am thinking about changing my poor old Oneplus One for this beast. But I am worried about the RAM quantity. At this moment I have 3GB RAM and I don't know if 4 will be enough.
Isn't TouchWiz 4GB = 3GB AOSP debloated?
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Click to collapse
Of course it is enough + you won't keep your phone for more than 2-3 years. TouchWiz got better, but not perfect. My phone still has ~1.5 GB of Ram left. My notebook has 4 GB Ram with fast SSD, don't see any slowdowns on Win 10 Pro.
With the poor ram management 2.5 GB is enough because at no point it uses more than that on our phones. I have apps refreshing when I come back but only half of ram is being used.
in my opinion, 4gb is not enough..... For that kind of high-end phone, samsung should have put 6Go at least into it. I'm talking about ram managment which is pretty bad in android and when you take a look at speedtests (even if this is not reflecting real daily uses) you can see than phone with 6go of ram are able to keep many apps in memory way better than the s8. When you start to run heavy apps or games, the built-in memory killer kills a lots of background app and then when you need to switch back into an other recent app, the phone almost reload it :'( That's frustrating
4GB Ram is enough. More RAM means more apps running in background which means more battery consumption. So 4GB looks a good balance here atleast for S8 which has only 3000 mah battery.
i don't think so excuse me. Of course, more ram maybe means more battery consumption but i prefer that and kill apps runing in background manually to keep battery life rather than the os kills things that i still need :/
When you have 4gb then 4gb isnt enough, when you have 6gb then 6gb isn't enough... its never enough.
4GB is enough for most any smartphone. I also have a OnePlus 3 with 6GB ram and while it can keep more programs running in the background, it never totally accesses the entire 6GB ram. Read this XDA article on RAM: https://www.xda-developers.com/the-ram-conundrum-do-we-really-need-6gb-ram-on-android/
4 is enough, and please after buying it do not ask about why just a little of it is free! The ram is for holding services and apps in background so cpu should not work again to bring them up, if it's filled do not be sad, it's natural.
roro97230 said:
in my opinion, 4gb is not enough..... For that kind of high-end phone, samsung should have put 6Go at least into it. I'm talking about ram managment which is pretty bad in android and when you take a look at speedtests (even if this is not reflecting real daily uses) you can see than phone with 6go of ram are able to keep many apps in memory way better than the s8. When you start to run heavy apps or games, the built-in memory killer kills a lots of background app and then when you need to switch back into an other recent app, the phone almost reload it :'( That's frustrating
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Why should you want to keep many apps in memory? The S8 loads them so quick anyway.
Who needs in real day use to keep in memory 5-6 games plus 6-7 apps ? That's what they are doing in speed test , but in every day use it's not need for 6-8 GB ram in this moment. In my opinion for the manufacturer it's simpler to put more ram in a phone instead a better over all optimization.
The biggest selling point of the OP5 for me was 8GB of RAM.
I know everyone says we'll never use that much, but according to the Memory settings, my average use is 4.7GB, and when I check running services in the dev options, my free RAM has been as low as 2.7GB free (using 5+ GB)
This tells me, for my uses (many tabs, lots of video calls and multitasking while on calls), 6GB is appropriate today, and 8GB future proofs me. for 1-2years.
I don't think 4GB is sufficient for a flagship Android phone, and that's why I didn't even consider phones like the Essential phone.
With about 9 apps open right now, I've used up 4.5 GB. Not too bad I suppose!