"Up to four controllers support" - Shield Tablet General

Just came off live chat with someone at nvidia about the "up to four controller support". Anyways, turns out nvidia's "up to four controller support is only for android games and doesn't include streamed pc games (as of yet). Really wish nvidia had mentioned this somewhere. So anyone trying to use more than one controller in console mode for game steaming, it's not available atm and it seems like they don't know when it will be sorted either (a limitation of all shield devices apparently).
(I have the chat log but unfortunately can't post it as a new user)

Yeah unfortunately i found this out the hard way after buying 2 controllers, but at least i now have one for my desk and one for the bag when im on the go

UPDATE: Okay the latest update to the Nvidia Shield Hub has fixed this issue. I've tested it and it works amazingly!

Yes, it is now fixed for pc streaming.
Still waiting for multiple gamepad support in Grid...

Related

Ouya a good choice for XBMC at the price point?

I plan on primarily using it for XBMC. The support looks good, along with the price and specs. What do you guys think?
I think it depends on how you plan to access your media. If you plan to use a NAS, you might be alright; if you were planning to use an external drive from the USB port, you need to wait for the OUYA team to fix the problem with detection of the hard drive. Also, you may find yourself needing to use the gamepad to control the interface--if that's a deal breaker you need to plan accordingly.
Also, bear in mind that the XBMC for Android is still in early alpha!
Sent from my Nook HD+ using Tapatalk HD
As someone who had never used XBMC or Plex (or anything else like that for that matter) prior to this past month, I am so excited about how well XBMC works with the OUYA!
You sound like someone who has used it before. If you're familiar with the basics then getting the OUYA to run XBMC in (almost) flawless 1080p is...well...easy! With the release of an official version of XBMCHUB last week, I don't think I'll ever hook my laptop up to my TV again.
Going into the OUYA, I had no idea of it's potential as a do-all media center. I was hoping it'd have Netflix and flash content, but that's about as far as I had hoped, so I'm very excited about all of this.
At only $99, I've been hearing people say there is no better box for XBMC, but maybe other, more experienced people could chime in.
EDIT/ADDITION:
bornagainpenguin said:
I think it depends on how you plan to access your media. If you plan to use a NAS, you might be alright; if you were planning to use an external drive from the USB port, you need to wait for the OUYA team to fix the problem with detection of the hard drive. Also, you may find yourself needing to use the gamepad to control the interface--if that's a deal breaker you need to plan accordingly.
Also, bear in mind that the XBMC for Android is still in early alpha!
Sent from my Nook HD+ using Tapatalk HD
Click to expand...
Click to collapse
I'm not sure what USB port problem you mean? I am using a 1TB WD USB HDD and have no problems with read.
I personally bought the ouya strictly for XBMC. I've used xbmc streaming from smb shares since original Xbox and it was called Xbox media center. I still use original Xbox with xbmc and the ouya is its replacement. Xbmc works amazingly better on it even in its alpha state. Those guys are pros and I have every faith they will deliver on the android platform. The only caveats so far is that I'd like a remote control instead of controller and it doesn't exist yet. Perhaps in the future it will. I've set my ouya to boot directly into xbmc but like above poster said the USB support needs work and the issue with the ouya turning itself on when its asleep and not shut down. That's annoying. Also don't plan to use WiFi. Ouyas metal casing hinders WiFi too much for streaming video in decent quality.
JLCollier2005 said:
EDIT/ADDITION:
I'm not sure what USB port problem you mean? I am using a 1TB WD USB HDD and have no problems with read.
Click to expand...
Click to collapse
I have a 2TB WD drive and a 3TB Toshiba drive, both using external power. With either of them if I plug in the drive light comes on and blinks but the OUYA doesn't mount it no matter how long I wait. One is formatted as FAT32, the other as NTFS. It makes no difference.
The workaround I've found (don't remember where I saw this originally) is to plug in the drive while the OUYA is powered off and unplugged, then do a system reset. After this, the external drive is recognized and mounted as /usbdrive and the light on the drive only flashes when being read from or written to. I can install XBMC, scan my movies and shows into the library, use the external drive for my emulator roms, etc, etc. It works.
The problem is if I remove the drive for any reason or if I get an update the drive is no longer recognized and I need to do another system reset again, add back all my games, reinstall XBMC and rescan my library (import doesn't seem to work for me) and hope that I don't have to deal with another system update any time soon....
That's why I'm not currently recommending the OUYA if people plan to use an external hard drive to access their media. I'm not the only one with these issues, if you Google for OUYA and external drive you'll see many others are having the same issues.
Sent from my Nook HD+ using Tapatalk HD
Ouya is stuck on 60hz framerate. So 24hz or 50hz files will have some stutter. Maybe stutter is not the right description, it's not perfectly smooth due to framerate adapting to 60hz. I have XBMC with hardware acceleration installed, it really is framerate conversion (or whatever you call it) that causes this.
I like XBMC on Ouya but prefer a media player that adapts its framerate output to the media file, like my Boxee Box does. You'll have a perfectly smooth picture. It really is a lot better to look at.
Using the XAF edition while I wait for Gotham to become stable for android. Works amazingly well.
Sent from my SGH-I317M using Tapatalk 2
Does Dolby digital and dts work with this?
Sent from my Nexus 4 using Tapatalk 2
wouwout said:
Ouya is stuck on 60hz framerate. So 24hz or 50hz files will have some stutter. Maybe stutter is not the right description, it's not perfectly smooth due to framerate adapting to 60hz. I have XBMC with hardware acceleration installed, it really is framerate conversion (or whatever you call it) that causes this.
I like XBMC on Ouya but prefer a media player that adapts its framerate output to the media file, like my Boxee Box does. You'll have a perfectly smooth picture. It really is a lot better to look at.
Click to expand...
Click to collapse
Yeah, I read about that. Is that a limitation that can be fixed with development, or is it impossible?
bornagainpenguin said:
I think it depends on how you plan to access your media. If you plan to use a NAS, you might be alright; if you were planning to use an external drive from the USB port, you need to wait for the OUYA team to fix the problem with detection of the hard drive. Also, you may find yourself needing to use the gamepad to control the interface--if that's a deal breaker you need to plan accordingly.
Also, bear in mind that the XBMC for Android is still in early alpha!
Sent from my Nook HD+ using Tapatalk HD
Click to expand...
Click to collapse
I have a 1TB Seagate with which I used to have the problem with it not being recognized by my Ouya. Since then I have tried different OTG mounting apps. The best I've found is an app called Paragon which mounts USB drives to '/mnt/usbdrive' by default and has full NTFS read/write capabilities. Also it's automated so it mounts the USB drive at startup without any prompting. The only thing is it requires full root and superuser access. Not a big deal, but a formality nonetheless. Mainly I'm just saying that's there's simple enough workarounds for the Ouya's external hard drive issues.
Also the XBMC Android build found here (http://forum.xbmc.org/showthread.php?tid=152005) works great on my Ouya. Navigating using the gamepad may be a little clunky but the capabilities of using the Ouya for full media playback is already there. Hell, I'm working on turning an Ouya into a full-fledged internet/digital PVR box.
just got my Ouya yesterday and I had xbmc with the 0.6 release installed and the xbmchub fusion wizard thing installed. The issues I have encountered are typing on that xbmc keyboard with only the touchpad is a very arduous experience. Navi-x is installed alongside all the 1 channel stuff but this has a script error but does not stop it from working.
It does crash in navi-x but the speed at which this thing boots up and restarts is rapid so it does not cause that much of a headache, but dont forget that this info comes from less than 24 hours usage.
Overal i am happy with this device and the xbmc install but i would like a easier way of starting the software similar to netflix on the apple tv as the kids can play what they like and not get on my back.
Skater4599 said:
...The only caveats so far is that I'd like a remote control instead of controller and it doesn't exist yet...
Click to expand...
Click to collapse
There are two remotes for XBMC the official remote doesn't seem to work for me. But Yatse works well but drains my phones battery really fast. And as a response to a USB drive not working, I have a 2TB WD Passport for my Ouya that works like a charm.
binome- said:
There are two remotes for XBMC the official remote doesn't seem to work for me. But Yatse works well but drains my phones battery really fast. And as a response to a USB drive not working, I have a 2TB WD Passport for my Ouya that works like a charm.
Click to expand...
Click to collapse
I'm talking an IR remote that can turn the console on/off as well... I have the android app remote working just fine. the official one even.
NssOne said:
I have a 1TB Seagate with which I used to have the problem with it not being recognized by my Ouya. Since then I have tried different OTG mounting apps. The best I've found is an app called Paragon which mounts USB drives to '/mnt/usbdrive' by default and has full NTFS read/write capabilities. Also it's automated so it mounts the USB drive at startup without any prompting. The only thing is it requires full root and superuser access. Not a big deal, but a formality nonetheless. Mainly I'm just saying that's there's simple enough workarounds for the Ouya's external hard drive issues.
Click to expand...
Click to collapse
Perhaps, but so far the OUYA has been the only Android device I've not felt a need to root and I'd like to keep it that way. Maybe it's just an artificial distinction, but to my mind if I have to root to get basic functionality then the OUYA ceases to be a console (plug and play) and becomes a small computer. If I'm to treat the OUYA as a small computer then I may as well simply run Cyanogen Mod and not waste any money with the OUYA games, because I'll be too busy mapping the game pad to play the many titles available in the Play Store. It becomes a silly, pointless waste of time and money, because I have several desktops which I can use on my television and had in the past been running XBMC just fine on those desktops with my 5.1 surround sound card and speakers.
I bought the OUYA because it promised me XBMC + Games + Android in a simple to use console. Most of those interested in the OUYA as and XBMC box are also people who've already run XBMC on their televisions via an old desktop or htpc, and want a console which will make doing this easier and standardized to just work. We already hacked together something on the desktop; we're looking for the easy button.
Otherwise, we'd have just bought a Midnight box or a Pivos....
I'd say yes.
I've got XBMC running on a load of devices, Raspberry Pi, Pivos Xios DS, Odroid U2, Nexus 7, HTC One X, Intel i5 w/ATI 7770... The RPi and Pivos are sluggish, the Odroid very buggy, the Nexus, One X and Ouya (all tegra 3) are very usable and provide nearly as smooth an experience as the powerful PC.
There are a few bugs still being ironed out but none are show stoppers. The current libstagefright build works nicely enough and will only get better. We should have an interim 12.2 build hit the Ouya store soon which will be mostly bug free and feature complete.
For remote the controller is ok and will be better when they finish key mapping it. You can also connect the ps3 bluetooth media remote which makes for a better experience. Other options are IR remotes that present as keyboards or the FLIRC device.
The main thing to bare in mind is that the Ouya is a pretty new device with lots of development being done every day, something like 10 OS updates in the past 4 months - give the devs time and we'll have a very nice little Tegra 3 box; I'm looking forward to seeing where we'll be in 6 months time. Not to mention the work being done on XBMCs side. A lot of core devs are working on supporting the Ouya as they all have the device.
Sent from my Nexus 7 using Tapatalk 2
NssOne said:
I have a 1TB Seagate with which I used to have the problem with it not being recognized by my Ouya. Since then I have tried different OTG mounting apps. The best I've found is an app called Paragon which mounts USB drives to '/mnt/usbdrive' by default and has full NTFS read/write capabilities. Also it's automated so it mounts the USB drive at startup without any prompting. The only thing is it requires full root and superuser access. Not a big deal, but a formality nonetheless. Mainly I'm just saying that's there's simple enough workarounds for the Ouya's external hard drive issues.
Also the XBMC Android build found here (http://forum.xbmc.org/showthread.php?tid=152005) works great on my Ouya. Navigating using the gamepad may be a little clunky but the capabilities of using the Ouya for full media playback is already there. Hell, I'm working on turning an Ouya into a full-fledged internet/digital PVR box.
Click to expand...
Click to collapse
I am also trying to replace cable TV with my Ouya and use it as a DVR. I would love some help, tips on getting it done.
* I have XBMC installed, but it doesnt see my network drives (shared drives on a Win7 PC), although all my other PCs can see them and use them?
* I planned on downloading the TV shows from 'sources' on the web, but wasn't sure how to setup auto gather new shows?
* I heard about Sick Beard and Coach Potato, but I never used them, I would love a guide or steps to help me set it up
* I wanted to get Amazon Video working too, since I pay for Prime, no official app, and I couldn't get a good Android one yet?
* Wouldn't mind having Hulu and Netflix too, I heard the google tv apks are best - any comments on that?
Anything you could help me with, would be very appreciated. I hate overpaying for Cable, and the service/quality sux
bornagainpenguin said:
I bought the OUYA because it promised me XBMC + Games + Android in a simple to use console. Most of those interested in the OUYA as and XBMC box are also people who've already run XBMC on their televisions via an old desktop or htpc, and want a console which will make doing this easier and standardized to just work. We already hacked together something on the desktop; we're looking for the easy button.
Otherwise, we'd have just bought a Midnight box or a Pivos....
Click to expand...
Click to collapse
You can't blame the lack of XBMC support on Ouya, it was up to the XBMC team to follow through on that. Ouya only announced it was going to come to the Ouya because that's what XBMC said on their own website. They're finally working on an Ouya fork for the next XBMC release, probably integrating libstagefright into it (because those work best on the Ouya).
And you could've gone for one of those other boxes. They're around the same price as an Ouya. I was a KS backer but I supported it hoping, yet not expecting, some ROM dev support for the console. I know there's CM10 but I'm going to wait for better unlocking of the system before I go full custom ROM. Unless the custom ROMs have better overscan compensation support already (a huge issue with Ouya on my TV).
Zehrfox said:
I am also trying to replace cable TV with my Ouya and use it as a DVR. I would love some help, tips on getting it done.
* I have XBMC installed, but it doesnt see my network drives (shared drives on a Win7 PC), although all my other PCs can see them and use them?
* I planned on downloading the TV shows from 'sources' on the web, but wasn't sure how to setup auto gather new shows?
* I heard about Sick Beard and Coach Potato, but I never used them, I would love a guide or steps to help me set it up
* I wanted to get Amazon Video working too, since I pay for Prime, no official app, and I couldn't get a good Android one yet?
* Wouldn't mind having Hulu and Netflix too, I heard the google tv apks are best - any comments on that?
Anything you could help me with, would be very appreciated. I hate overpaying for Cable, and the service/quality sux
Click to expand...
Click to collapse
1) I don't use network shares on my XBMC Ouya setup right now. All video files are stored locally to the external hard drive I have connected to my Ouya.
2 & 3) I actually couldn't get the Sick Beard Android app to load on the Ouya. I ended up buying an app called PowerNZB which came with its own Sick Beard server. It's just not as automated right now as it would be on PC when used in conjunction with SabNZBd and I hope to see that change soon. I don't know if I can talk about what 'web sources' I use openly either, but you can figure it out. Also I'll just bluntly tell you to Google Sick Beard tutorials to get a better idea of how to use it.
4 & 5) No clue. I don't have any of these on my Ouya at all. Sorry if I'm not as much help as you'd like.
NssOne said:
You can't blame the lack of XBMC support on Ouya
Click to expand...
Click to collapse
I don't.
As far as I'm concerned, XBMC has already produced a build for the OUYA which works quite well and which I expect to continue to get better and better. Instead I blame OUYA for being unable to (or unwilling?) to fix USB drive detection.
Sent from my Nook HD+ using Tapatalk HD
I appreciate the help
* at NssOne - Thanks, I do appreciate the help I wanted to use the network shares, that way I could have my win7 pc obtain all the shows and movies for me, using PC software, then place it on a shared network drive, where the Ouya could access them and play them. I figured that would be easier that having the Ouya run all that software and handle all those processes.
Which version of XBMC works best on Ouya, I saw several people post different versions, I know you need HW accel, but an exact file name or link would be appreciated.
Is Sick Beard better than Coach Potato? - I have never used either one? will they look for new shows and grab them for me?
Any one else trying to replace Cable TV with Ouya and XBMC? - Any advise, tips, software suggestions?
For XBMC Google the libstagefright version. And I don't know the difference between Sick Beard and Couch Potato. I've stuck with Sick Beard the whole time.

Xbox 360 Controller issues with local multiplayer through Gamestream/Moonlight

Hi everyone! This might be a long post, but I figured I'll give as much detail as I can in the first post. I recently got an Nvidia Shield TV over the holidays and I've been loving it, incredibly powerful device that's totally exceeded my expectations. However I've been having one nagging issue, and that is in the topic of getting 4 controllers to work through Gamestream/Moonlight.
To give a quick background on what I'm working with - I have a Shield Gamepad with an official Microsoft Xbox 360 Wireless USB Receiver and 3 Xbox 360 Gamepads.
With Gamestream, multi controller support doesn't seem to work at all. When disabled, the Shield Gamepad works perfectly without a hitch in single player games. However, as soon as I turn it on through the menu, the controller instantly stops working. I can still navigate the menus of Gamestream, but the actual input of my controller is no longer being sent to my PC in the other room.
Now, Moonlight seems to solve this problem, but only partially. Installed with no customizations, Moonlight will support multiple controllers, but will stop at 3, meaning that I can have my Shield Gamepad and two Xbox 360 controllers functional, but the last controller's input will not go through, even though it is connected to the receiver and able to send inputs to the Shield itself.
I am able to get all 4 controllers working simultaneously with Dolphin, Mupen64Plus AE, ePSXe... You get the picture. It works GREAT with everything, but I have these weird issues whenever I try to get this to work with the official Gamestream app and Moonlight.
I've tried even hooking up a wired Xbox 360 controller to the Shield in an attempt to fix both issues, but the same thing happens. Weirdly enough, when I go to my PC and hook up a controller, then that controller can take over the 4th controller slot! But then you have 3 people gaming in one room with the last player in a completely separate room using the PC.
Thank you so much for reading!
TL;DR - Gamestream multi controller support doesn't function at all, no controller input will go through. Moonlight only supports 3 controllers, but for some reason not 4. Using Shield Gamepad + Xbox 360 Controllers.
Anybody know the solution? I'm still running into issues with this
-Mythic- said:
Anybody know the solution? I'm still running into issues with this
Click to expand...
Click to collapse
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
kscasper13 said:
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
Click to expand...
Click to collapse
The weird thing is that whenever I try that, controller inputs on Gamestream stop working entirely.
I guess that's partially irrelevant now though. My Gamestream app has decided to stop working entirely (claims my PC is asleep when it's not). I now use moonlight for all my Gamstreaming purposes, but am still running into issues with the 3 controller cap.

Shield TV Controller Issues (game compatibility problems)

This will be a bit of a rant/cry for help. Caution:
I've about had it with this Shield TV controller. I'm almost to the point of "downgrading" to a Shield K1 tablet and using it in console mode.
My Shield TV controller seems to encounter some sort of compatibility issue on every other game I purchase. Snowboard Party 2 won't let me use the "grab" button at all. Zen Pinball's flappers won't work. And let's not forget that they disabled the mousepad on the controller, which would solve MANY issues with compatibility in games/apps.
Then you add the fact that MANY popular android games that work with the Shield Tablet won't work with the Shield TV. It must be an architecture problem, since both use the same gamepad, right?
I'd root the thing and be on my way but then I won't get wireless controller support, which is a must.
Can anybody help me out or offer some guidance about their experience with this device? It has so much potential and I hate to give up on it.
it's not an architecture problem, it's due to the Shield Android TV running Google's Android TV OS instead of vanilla Android. The result is semi-shoddy support for some apps , and some incompatibilities with others, generally the result of "game made for this device" is dependent whether or not the dev slapped on a tiny chunk of code identifying it as Android TV compatible.
As to the touchpad compatibility issue, it's due to the fact that Google wrote the framework of Android-TV (which is android based) as being a NON-Touch OS which they opted to remove all touch feature compatibility and when Nvidia was either asked by google , or they asked google , to be able to use the Android TV OS , one rule Google's android teams said was that the touchpad feature of the controller was incompatible with the OS. Funny thing is the first 1-2 versions of Android TV didn't disable the touchpad of the controller as a mouse. It actually worked, until an update. I looked into it some months back, and according to some other people who were in talks with tech support from Nvidia, they said it's due to google demanding that there be no touch hardware on an Android TV device and they considered the touchpad on the controller to be a touch device.
the solution of course is to root / hack the shield android tv and flash a more vanilla android ROM , with support for the controller and Nvidia libraries.
for what it's worth, I use a wireless USB mouse and sometimes a keyboard as well, both of which work fine on the shield android tv (stock)
Ugg just came across this issue with Stickman Skate Battle. Odd thing is that it is built for using a controller, it just does not register the Shield controller. It is not a touch based game issue, so it has to be something else.
---------- Post added at 09:00 PM ---------- Previous post was at 08:54 PM ----------
Just read my solution on GeForce forum, had to unplug my other device from the usb port, as it was registering as player 1... Which really sucks, as I use that (Mele F10 Deluxe) as my main remote for everything nongaming...

[Q]Did Nvidia GameStream ever make it to the M.O.J.O.?

I have my M.O.J.O. in my living room and I use it for SPMC(kodi)/NetFlix/Hulu/etc and not much gaming. But I was researching and came across articles such as https://www.engadget.com/2013/11/10/nvidia-gamestream-third-party-devices/
So, the question is: Did nvidia gamestream capabilities ever make it over to the M.O.J.O. or was it all just hype on Mad Catz's part to sell more units? And if it was never officially brought over to the M.O.J.O., is it still possible? Or is it just a waste of time and energy at this point?
I'm looking at wanting to possibly play some pc steam games from the comfort of my living room, so I'm entertaining all options at this point. Do I sell the M.O.J.O. and by a Shield TV? Do I buy a Steam Link? Are there other options?
Hi @greevedogg It did make it to the MOJO... only via a third party client. The project is called Moonlight
It works amazingly well, I've played for hours streaming from my PC to my MOJO
A couple of suggestions: Firstly I found my MOJO starts jittering after playing on in for anything over half an hour. I eventually found out that the MOJO was over heating. I guess it's working pretty hard with all that streaming. I found that if i stand it on it's side, leaving a little gap underneath, there will be better airflow, and it no longer jitters.
Also they suggest using ethernet instead of WIFI, I can agree with this, you get serious lag if you play over WIFI... don't even try it. I play on an ethernet over power adapter and it works perfectly.
You need at least an Nvidia 650 card, and I found it necessary to manually add some games, as they weren't always detected by the Nvidia client.
High FPS games worked perfectly - like DIRT3 but point and clicks are more fun when lying on the couch - have fun with your MOJO
You can find the play store link here: https://play.google.com/store/apps/details?id=com.limelight.root
And the project homepage here: http://moonlight-stream.com/
Thanks @timjharvey! Yeah, I actually stumbled upon the Moonlight option after posting this thread! I had 2 Radeon 1gb video cards in crossfire set up on my pc, but I just switched them out for a 4gb GTX 1050 Ti card, so I could try out Moonlight. Like you said, it works surprising well, from what I have tested out so far... I only tried Counterstrike: Source for a brief moment the other night with a crappy BT keyboard. In the near future, I'll hook up a better set up and load up another game. I am hard-wired with ethernet, so it's pretty snappy there. Traditionally, I'm more of a keyboard and mouse gamer, but I might try to get used to the C.T.R.L.R. if it'll map out keys correctly...I think I'll also try to hook up the good kb & m just for s & g's. Thanks again for the input!
greevedogg said:
I have my M.O.J.O. in my living room and I use it for SPMC(kodi)/NetFlix/Hulu/etc and not much gaming. But I was researching and came across articles such as https://www.engadget.com/2013/11/10/nvidia-gamestream-third-party-devices/
So, the question is: Did nvidia gamestream capabilities ever make it over to the M.O.J.O. or was it all just hype on Mad Catz's part to sell more units? And if it was never officially brought over to the M.O.J.O., is it still possible? Or is it just a waste of time and energy at this point?
I'm looking at wanting to possibly play some pc steam games from the comfort of my living room, so I'm entertaining all options at this point. Do I sell the M.O.J.O. and by a Shield TV? Do I buy a Steam Link? Are there other options?
Click to expand...
Click to collapse
timjharvey said:
Hi @greevedogg It did make it to the MOJO... only via a third party client. The project is called Moonlight
It works amazingly well, I've played for hours streaming from my PC to my MOJO
A couple of suggestions: Firstly I found my MOJO starts jittering after playing on in for anything over half an hour. I eventually found out that the MOJO was over heating. I guess it's working pretty hard with all that streaming. I found that if i stand it on it's side, leaving a little gap underneath, there will be better airflow, and it no longer jitters.
Also they suggest using ethernet instead of WIFI, I can agree with this, you get serious lag if you play over WIFI... don't even try it. I play on an ethernet over power adapter and it works perfectly.
You need at least an Nvidia 650 card, and I found it necessary to manually add some games, as they weren't always detected by the Nvidia client.
High FPS games worked perfectly - like DIRT3 but point and clicks are more fun when lying on the couch - have fun with your MOJO
You can find the play store link here: https://play.google.com/store/apps/details?id=com.limelight.root
And the project homepage here: http://moonlight-stream.com/
Click to expand...
Click to collapse
this is about four years too late to save the mojo, but it should work https://liquidsky.com it brings true cloud gaming to your phone, tablet, laptop, pc , n of course the mojo and no you don't need a pc of any sort
What firmware are you use?
I have problem with position of mouse
My PC 1080p and my TV 1080p, but mouse cursor has bad position
How i can fix it
My Android 4.2.2 - last official
wave_is said:
What firmware are you use?
I have problem with position of mouse
My PC 1080p and my TV 1080p, but mouse cursor has bad position
How i can fix it
My Android 4.2.2 - last official
Click to expand...
Click to collapse
Hi @wave_js I'm running Remix OS - mainly because Netflix also works on this rom. What game are you having mouse cursor issues with? Is the game that you are having cursor issues with running at 1080?

How to get Steam Controller working?

I have the 2017 16GB version. I can (obviously) use my Steam Controller while using SteamLink, but not under Geforce Now/ Gamestream. USB VirtuHere (or whatever it is called, and Moonlight don't support the Steam Controller either.
How can I get my Steam Controller to be supported natively?
Bump for the same issue. New to Nvidia Shield for TV and Steam for that matter. Downloaded a game but the supplied Nvidia controller can't do anything to make the game start. I exited the Steam game to go back to the Nvidia home screen, multiple steps taken to finally get back to Steam only to be forced to download the game again (a different problem I need to resolve) only to have the controller not be able to do anything in the game yet again. Steam is not going to get used if it's going to be this hard to use EVERY time.

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