[Q] Ouya or MK908 for HTPC Use ? - Ouya General

Hello,
Since a few weeks I am wondering about what device could I possibly use to play my videos on TV. Basically, they would be videos from ny NAS, with XBMC. Ouya seems like the perfect candidate for it, as it supports XBMC very well and the feedbacks are really good.
But, it is actually 99$. Thought it would be 90$. Well, it's still 10$ more. So as I was ready to order it today, I saw that I can have a MK908 for something like 75 euros.
So XBMX only, maybe install utorrent on it too, so I could sell my Nas and plug a external HDD on the Ouya/MK908: It would became my main media center/download station
What would be the best choice for me ? Thanks

alexagna said:
Hello,
Since a few weeks I am wondering about what device could I possibly use to play my videos on TV. Basically, they would be videos from ny NAS, with XBMC. Ouya seems like the perfect candidate for it, as it supports XBMC very well and the feedbacks are really good.
But, it is actually 99$. Thought it would be 90$. Well, it's still 10$ more. So as I was ready to order it today, I saw that I can have a MK908 for something like 75 euros.
So XBMX only, maybe install utorrent on it too, so I could sell my Nas and plug a external HDD on the Ouya/MK908: It would became my main media center/download station
What would be the best choice for me ? Thanks
Click to expand...
Click to collapse
Probably the MK908 or Tronsmart T428. The RK3188 is a lot more powerful than Tegra 3.

Yes I saw that, but the Ouya is actually supported by the XBMC team, where the usb sticks aren't. So this is why I am wondering if the thing would be stable or not, if it could handle 1080p mkv files from ethernet, etc

I have an ouya and its really grown on me, xbmc is very snappy. and it has a native controller and ethernet (too many things can go wrong streaming 1080p over wifi in my experience). So when you think about it thats actually a better deal than those other products.And like the other poster mentioned its an official sponsor for xbmc so you know the native development will be there.

tennisbgc said:
I have an ouya and its really grown on me, xbmc is very snappy. and it has a native controller and ethernet (too many things can go wrong streaming 1080p over wifi in my experience). So when you think about it thats actually a better deal than those other products.And like the other poster mentioned its an official sponsor for xbmc so you know the native development will be there.
Click to expand...
Click to collapse
Yeah, the thing that makes the Ouya a bit better for me is the ethernet connection. That and it seems like it would have less heat issues. But the heat issue is kind of a guess on my part. Oh, and Tegra 3 (with associated graphics) is quite a big better than Tegra 2 or the dual core chips. Not so much from the extra cores but the graphics chip improvements.
Then again, it's nice to get pure Android, which Ouya is not (yet).

Well I don't care about pure android, I know that within days or weeks the first stock roms will come for Ouya..
And, yes, the ethernet port is quite important for me as long as I use my NAS(which I'd like to sell to use only the Ouya and an external HDD), but a USB>ethernet adapter is something like 5$ on dealextreme so this is not what'll make a big difference between the two.
Quad core is tecnically better, but tegra 3 is better for everything video-related, is that it ? And yeah , Ouya is bigger then those sticks so no heat problem. If I want it to be on 24/7, that'd be an issue on the usb sticks I think ..

alexagna said:
Quad core is tecnically better, but tegra 3 is better for everything video-related, is that it ? And yeah , Ouya is bigger then those sticks so no heat problem. If I want it to be on 24/7, that'd be an issue on the usb sticks I think ..
Click to expand...
Click to collapse
They're both quad core. The Tegra isn't actually better at anything as the RK3188 has a pretty much identical cpu - quad core ARM Cortex A9 and has a Mali 400MP4 gpu which is much faster than the Geforce ULP in the Tegra.
The OUYA does have a big advantage in that it has a fan on it so it'll be more stable. With a stick you could improvise using something like a usb fan but it wouldn't look so pretty.
OUYA
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T428

I have a MK808 which runs pretty fast and I love it. The PROBLEM is controller support. EVEN if you get more then 1 controller connected, they all read as the same controller. You also have very make-shift support. My Android Stick is AWESOME for $50 but it just doesn't do multiplayer support, which sucks. Even getting a gamepad setup is a pain. Typically requires a custom firmware to include the pad.xo module.
So it depends on what you want to do with the unit. If it is just for watching/streaming video content, whichever is faster. I've had absolutely no issues with gaming on my MK808 dualcore and it handles PSx and N64 games almost flawlessly. The only drag is, again, the multi-controller support and the stock Android user interface can be a pain unless you have a USB Airmouse. OUYA is designed to be controlled via the controller.

Yes, it'd be for the sole use of XBMC- maybe some emulators or download apps but it would not be the main use. Multiplayer support is not needed as I don't intend to use more than 1 controller(I am not even sure whether I'll use the Ouya one or not, except to play emulators but again it is not the main use)

I ordered an MK808 many moons ago for HTPC. But I could never get it to work right, it stopped working altogether with a particular TV (the one I needed it most). Plus, I had to buy a USB-ethernet jack because streaming was weak. Obviously, that's the old model, but you get my drift.
With that in mind, the sticks are decent for video playback. But for native XBMC support and less tinkering, I'd just pay the extra cash for the Ouya. If you don't plan on using the controller, you can probably get around $20-$30 for it on Ebay - haven't looked. Since they're $50 new, I'd imagine you'd get at least 50%. Ouya on Amazon no tax = $99/shipped - $25 for controller = $75 total shipped.
They should expand their platform, I know they really want to be a console but the fact remains *a lot* of people are buying these as Android TV boxes. The other TV boxes run their own platforms. This one allows people to use android apps. Market another SKU that is $79.99 without a controller and comes with a basic remote. Plus, we can just use our Xbox controllers.

You definitely get what you pay for. The Android Sticks are wonderful and powerful enough to do what you want but they are finicky. The MK808 had WiFi issues with the antenna. I had to add an external antenna to get 4 out of 5 bars with it sitting right on top of my router. You also have to find a Android Stick whose chipset is officially supported by XBMC if that is something you want to to.
I believe the MK808 has official hardware-accelerated playback now using XBMC. The Android Sticks are usually much cheaper also, typically around $50.
I am pretty excited about the Ouya but at this time, I can't see paying another $100 to essentially achieve multiple controller support. The MK808 already does everything I need it to aside from allowing multiplayers, which is not only hardware restrictive, but most emulators don't support multiple players either.
I do like how the Ouya's Interface is designed around a controller input though, so it would make it much more enjoyable to use. The Gyro Mouse/Keyboards work well but can be annoying after prolonged use.

I have the MK808, the MK908 stick look exactly the same, base on my experience there is a good chance you might get very poor WiFi performance and need the router very near it. What I found with these devices is the graphical performance somehow isn't optimized so 3D gaming doesn't seem to be as good comparing to the cellphone counterpart with the same hardware. Maybe its better to get the box type with more dedicated ports.
Playing HD videos as long as you can get hardware support and you have a good GPU it can suffice. The Tegra 3 running the hardware accelerated test build of XBMC can handle all the HD contents.

Agreed. The Sticks are great toys but support is scattered. The Ouyas backing hopefully will yield greater support. Eventually the Ouya will see unique development outside standard Android apps. Hopefully it will blossom.
I'm already seeing lots of neat apps and features similar to Nvidia Shield with remote PC play and great regards in terms of performance.
Sent from my Nexus 7 using XDA Premium HD app

player911 said:
The MK808 already does everything I need it to aside from allowing multiplayers, which is not only hardware restrictive, but most emulators don't support multiple players either.
.
Click to expand...
Click to collapse
Almost every emulator supports multiple controllers
On subject: from what I have read the MK908 is having some issues playing 1080p smoothly. Something to do with poor drivers from the manufacturer. Its effecting every newer stick running that processor.
The Ouya has handled all 720p fine but 1080p stutters a slight bit. I was watching Gangster Squad last night and its an MP4 coming in at 4gb. It played smooth I'd say for bout 90% of the movie and had some stutters on and off but nothing below like a 5fps drop as measured by XBMC.
In the long run the MK908 and Ouya (anyone else think its hilarious Ouya autocorrects to Libya Lol) both cost $100 and while the Mk908 is more powerful the Ouya will see far more developer support, plus it plays great games. I just wish it supported IR out of the box
Sent from my Nexus 10 using Tapatalk HD

altimax98 said:
Almost every emulator supports multiple controllers
On subject: from what I have read the MK908 is having some issues playing 1080p smoothly. Something to do with poor drivers from the manufacturer. Its effecting every newer stick running that processor.
The Ouya has handled all 720p fine but 1080p stutters a slight bit. I was watching Gangster Squad last night and its an MP4 coming in at 4gb. It played smooth I'd say for bout 90% of the movie and had some stutters on and off but nothing below like a 5fps drop as measured by XBMC.
In the long run the MK908 and Ouya (anyone else think its hilarious Ouya autocorrects to Libya Lol) both cost $100 and while the Mk908 is more powerful the Ouya will see far more developer support, plus it plays great games. I just wish it supported IR out of the box
Sent from my Nexus 10 using Tapatalk HD
Click to expand...
Click to collapse
I'm sure the majority of the emulators do, but most hardware can't decipher between controller 1 or controller 2 outside a simple setup such as WiiMotes. I've never been able to connect more than 1 dual analog joystick and play properly.
Someone said it best: [paraphrasing] "The Ouya's biggest hand over all others is simply, Multiplayer."

I own both
I own both. Ouya wins hands down. This is based on device build quality and support community. Getting RK3188 sticks just to work properly doing the most basic things can be a real crap shoot.
Though the MK908 has better specs on paper very rarely do these media sticks run full out. Probably due to heat issues.
Currently my MK908 has a major heat problem. So hot i cant even touch it. Just watching Netflix will overheat the stick so it crashes. It got so bad that my power supply melted. I wasn't even over clocking or using a performance profile.
I only bought the Mk908 because the Ouya took so long to ship.
Hope this helps.
D

I figured I'd post back, incase you're still wondering about this. I got my Ouya setup for it to be a TV box. Running the CM Experimental build located in the development section has yielded excellent results. Spotify works, Dish Anywhere works perfectly (allows me to stream/watch-live-tv without buying another "Joey" and paying the lease fee). Very stable, very fast.
My Xbox360 USB controller works fine with it, so I sold the Ouya controller. Got $49/shipped for it (*shrug*).
For this to be a good media player, you might want to invest in:
- Powered USB Hub (only has one port), so you can run a mouse + controller / etc.
If you want music without having a TV on (if you don't have a receiver with HDMI), you can get a USB audio chip. They're $8 - apparently the Syba SD-CM-UAUD works with Android. Since this doesn't have an audio out port.

Related

The OUYA console... is it doomed? Inquiring minds want to know...

I just wanted to bring up a few thoughts I've had about the upcoming OUYA console, and see what you guys think.
1. I still don't really understand how/why all of this couldn't have been handled by simply creating a GoogleTV-specific OUYA app...?
2. Besides the OUYA's dedicated game-centric market, and their custom controller, what does one really gain that is not already available in the Android ecosystem?
3. How do they plan to prevent their entire custom OS (Or their individual apps) from being ported to other Tegra-based GTV devices in the future? Or, given their outright support for hacking the device, would they even care?
4. And then there's this: Google reportedly making a Game Center for Android
http://www.phonearena.com/news/Google-reportedly-making-a-Game-Center-for-Android_id30026/
If one was to pair the above (hypothetical) "GTV Game Center" app with a Google-branded "Nexus Controller," wouldn't the entire OUYA become pointless? Would you prefer an app/service that is fully integrated with the entire Google ecosystem, rather than a custom version of the OS and functionality that are outside of (or weakly tied to) said ecosystem?
That said, I still plan to buy a OUYA, but only because I'm a sucker for shiny new toys -- especially of the Android variety! :laugh:
What are your thoughts? Am I "over thinking" this console? Do you think it will be made pointless by an evolution of the GTV?
I'm just looking for friendly debate, so please keep it civil...
150+ views and nobody has any thoughts on these questions? lol...ok, fair enough, was worth a shot.
I think best case scenario they can hope for is becoming a niche platform for android-nerds. Why? Because there is no market for such device. Casual gamers are quite happy with what they get from smartphone industry and PC-facebook-gaming stuff. More hard-core gamers will want bleeding-edge graphics and high-end performance. Without any real GPU on board OUYA will just stay behind. From the software standpoint, Android is a great system but, with sandboxing and multitasking environment, it is not very well prepared for running performance-demanding games.
But still.. I think I will buy it.
atoktoto said:
I think best case scenario they can hope for is becoming a niche platform for android-nerds. Why? Because there is no market for such device. Casual gamers are quite happy with what they get from smartphone industry and PC-facebook-gaming stuff. More hard-core gamers will want bleeding-edge graphics and high-end performance. Without any real GPU on board OUYA will just stay behind. From the software standpoint, Android is a great system but, with sandboxing and multitasking environment, it is not very well prepared for running performance-demanding games.
But still.. I think I will buy it.
Click to expand...
Click to collapse
Without a real gpu? The ouya has a twelve core tegra 3 gpu with quad core cpu, one of the best you can get, how is that not a real gpu?
It is not aimed at hardcore gamers as it can't beat a ps3 but it can attract casual gamers and even general gamers.
It can handle all the current top android games at max quality settings which is just fine for a lot of people and the ouya can be a multimedia device too so should be fun and useful too.
By your reasoning about casual gaming the wii shouldn't have sold well but it did, I don't think it will be a mass hit but it will do ok at least.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
I hope someone releases an overclocked kernal for it, so we can get some real power
..
mistermentality said:
Without a real gpu? The ouya has a twelve core tegra 3 gpu with quad core cpu, one of the best you can get, how is that not a real gpu?
It is not aimed at hardcore gamers as it can't beat a ps3 but it can attract casual gamers and even general gamers.
It can handle all the current top android games at max quality settings which is just fine for a lot of people and the ouya can be a multimedia device too so should be fun and useful too.
By your reasoning about casual gaming the wii shouldn't have sold well but it did, I don't think it will be a mass hit but it will do ok at least.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
Click to expand...
Click to collapse
I hope you are referring to mobile device gpus/cpus because they are nowhere near the best you can get in desktops or even laptops or that matter.
It seems interesting and I do want to have one but I kinda want to see what games it gets first before buying, if it doesn't have anything that'll interest me then it would be a waste.
Halmo said:
I hope you are referring to mobile device gpus/cpus because they are nowhere near the best you can get in desktops or even laptops or that matter.
Click to expand...
Click to collapse
Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
I think it all really has to depend on the support of developers that are willing to make develop for that hardware. But i understand where you are coming from.
mistermentality said:
Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
Click to expand...
Click to collapse
But won't the Ouya be trying to compete with the likes of other home consoles? Because if it is, it is considerably underpowered compared to them.
First, I was an earlier KS backer.
Those who have order one by now, release this is not meant necessarily to complete with an Xbox or Playstation. They're going after a slightly different gaming market.
The problem I see with Ouya is that it can be a bit of redundant machine. What does it do that can't be done with a decent smartphone? You may need a rooted phone, but one can hook up a controller, connect to a TV. It's more the mobile game developers adding in controller support. That said, talk about annoying trying up your phone to play games. Having to hook up the phone to the TV every time.
But I think it could be a nice entry point for small game developers to get into the livingroom. New developers to try to get into the market without going broke or closing the doors if a game fails. Allow gamer to fiddle with their consoles.
On the positive side, if the Wii can find success, maybe there is a room for something like the Ouya too. The Wii showed, if it's fun to play, a cheap machine can make it.
---------- Post added at 04:10 AM ---------- Previous post was at 04:09 AM ----------
Plus with announcement it's going to be sold a Target, Bestbuy, Amazon and a few other stores, will help with getting numbers sold, which can help bring some of the bigger game developers to the platform.
I'm excited for the OUYA, but not for reasons they'd probably like. I'll be getting one later down the line, once someone slaps new firmware out there for it. I really don't like the idea of them trying to push their own version of a marketplace and basically building on top of Android for their own purposes. I get it, but I don't feel it's necessary and splintering Android further than it already is needs to stop.
In short, my idea is to see how this device would fare for an AIO media center. It'll hook up to a TV just fine already, it runs Android, and it has its own controller! So once it's running stock (and by stock I inherently mean CM), I'll have a media center PC essentially ready to go- I've got everything already hosted on a NAS so as long as it's on the network, bam.
I checked that link for basically Google's version of a game center, but that date was about a year ago- I think Google's a bit busy with KLP and I/O coming up. Then again they're a secretive company, but I don't think a game device could top up there with their big bombs they'll be dropping - that being Glass and KLP.
edit: Oh, and this may go towards a second device or supercede my media center plans- but I've been toying with the idea of Android as a desktop ever since 4.2 came out with multiple users. I think with OUYA it could be manageably done, or at least to the point where it could be a fun little hobby project to see what limitations I run into.
I don't think it can keep up with the graphics needed...i mean they might as well have marketed a universal market controller with the ability to miracast your phone. the device has Tegra 3, but Tegra 4 just came out. MY real question is why buy a phone and then buy another device to play games on when it has same specs...i'd rather just use my phone and stream it (with controller)...
other devices like ps3/xbox/ps4 are actually powerful. Unless a really cheap device like this is backed by nice hardware like Nvidia's Grid. It really isn't too useful. of course, this is all in my opinion.
Kinda reminds me of Ubuntu phone's concept. However, the phone's specs aren't up to do everything you'd want to so i guess the Ubuntu phone/desktop thing could be handy for average users that don't need super powerful pcs.
mistermentality said:
Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
Click to expand...
Click to collapse
The fact is is that they are calling it a gaming colsole. Well its not. Not without a proper gpu. 12 cores is nothing. My Radeon 7770 in my computer has over 400 cores. Also the one in the xbox has over 100 cores I think. It is not a gaming console without a powerful gpu. Its just an android emulator. Thats it.
AFAinHD said:
The fact is is that they are calling it a gaming colsole. Well its not. Not without a proper gpu. 12 cores is nothing. My Radeon 7770 in my computer has over 400 cores. Also the one in the xbox has over 100 cores I think. It is not a gaming console without a powerful gpu. Its just an android emulator. Thats it.
Click to expand...
Click to collapse
Eh, now we're getting into the territory of whether or not graphics make a "game." While I'll take up my torches against Farmville any day, I've delve my fair share into text-only based games (to really go on the opposite spectrum of "graphics" here).
nessonic said:
Eh, now we're getting into the territory of whether or not graphics make a "game." While I'll take up my torches against Farmville any day, I've delve my fair share into text-only based games (to really go on the opposite spectrum of "graphics" here).
Click to expand...
Click to collapse
Oh, so the Ouya will be competing with the likes of the Atari Flashback? That makes sense.
And with people making snide, smartass comments with no real backing (or point beyond insulting a product) behind them... This conversation just lost any point and validity.
When I first saw the Ouya and all the info I admit was very happy yet very sad, sad indeed... happy for thoose pioneers and innovation at finest, daredevils! but the device is doomed to die from day 1, why? here:
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Smallest game console in the world, doesnt need AC (draws from internal battery), that "stick" plugs directly into the HDMI, yeah, THATS the console, closer specs compared to ouya, second version may kill the ouya (in terms of graphics), also a lot more portable plus you can use the controller with any bluetooth device (pc, tablet, phone). Did I mention cheap? ($100 or so dollars)
Now to the not so expensive side ($150 or so US dollars), again ouya killer... :crying:
Emulates from nes*, Snes, Gba and neogeo to PSone* and N64*, PSP emulator is getting better and better. PSone.. yeah, you got 2 analog sticks, d-pad, 4 frontal buttons, select and start buttons in the side, R1, L1, R2 and L2 buttons! yeah 4 freaking shoulder buttons!!! holy sh!t ( reason I'm buying this), stereo speakers, and HDMI! gaming on the big screen!! 1080p video playback, and mapping buttons (this means you can map the fisical buttons to the on-screen ones, so you can play ANY game on the market... maybe not angry birds... but you don't want this device to play anrgy birds :silly.
These JXD guys had done a lot of tablets, gaming tablets and psp wannabes, so their expertise paid with this one.
*emulators included
Lastly both of them already on sale!
I already ordered mine :victory: but I live in Mexico... so will take some time but yeah, ouya is doomed.
Official site with specs and more pictures
Bought it here
---------- Post added at 11:33 PM ---------- Previous post was at 11:29 PM ----------
dj_techwiz said:
I think it all really has to depend on the support of developers that are willing to make develop for that hardware. But i understand where you are coming from.
Click to expand...
Click to collapse
Indeed, its no use if developers dont add support for the controller, and 70% games in android use touch screen, so, bumpy road ahead.
dibblebill said:
And with people making snide, smartass comments with no real backing (or point beyond insulting a product) behind them... This conversation just lost any point and validity.
Click to expand...
Click to collapse
Well, if you're honestly going to bring up 'games aren't about the graphics' when we're talking about a home console (throwing in a comment about text-based games) meant to compete with the Xbox 360, PS3 and Wii U, then yes - you're going to met with snide comments. The GPU's capabilities translate more to being actually able to play the games, and that has little to do with the visual representation.
The Ouya won't be a worthwhile investment at its price. Honestly, it won't. The above two options, especially the latter Wii U gamepad rip off, seem to be a much better choice.
Valve's 'Steam Box' and other equivalents will likely catch the audience the Ouya is trying to get.

Ouya vs The World (Comparisons and why Ouya has much competition)

I figured nobody else had started this thread already, and it'll be a great starting point for discussions of Ouya up against it's brothers-in-Androids in your market. This is NOT an Ouya bashing thread, merely a compare and contrast between the newly flooding market of miniature Android powered devices.
Now, to begin, I would like to first point out that I do own multiple Android powered devices, but none which are mentioned here in this post, so please don't cry "fanboy" as I have 0 allegiance to anything except Android. And yes, I'm kicking myself for not getting in on the Ouya kickstarter (even though I had multiple chances).
Ouya is poised to become the next big multimedia console to enter the consumer market and home, and it's got quite the uphill battle ahead of it. There's already plenty of small low-powered Android devices either announced or already released which fill one niche or another. While Ouya markets itself primarily as a game console, the fact that it runs Android means that it's got to compete with every other low-powered Android device which feasibly can accomplish everything the Ouya can. I'll expound on this further.
Ouya vs ...:
Google TV. Starting at the same price point for the VIZIO Co-Star, this device provides more than enough power in a small frame to power your perfect TV setup, providing internet access as well as local network streaming for your entertainment needs. Now, while the Google TV platform is marketed as a STB, it's still a competitor in mild/moderate gaming as well as web content accessibility. With the fact that Google TV is synonymous with "everything Google, now on your TV," Ouya's name will lend to confusion as to what it really is for the mass market in the beginning, hurting intial adoption rates outside the Android community.
Win: Google TV, brand recognition.
Raspberry Pi. Starting at a paltry $25, this little low-powered Android stock device is actually quite a surprising little power house. All manner of network appliances have been developed around this hardware, and with the drivers for most of the hardware being provided for other flavors of Linux, it's range and scope is expanding fast. While again, only techies will really know what the Pi is, it's heavily marketed (ignore the fact i'm using this term loosely) towards Android and computing enthusiasts as a replacement for all those things that are big, hot, and noisy. This little gem has already received more builds of Linux than I can count, a port of XBMC that can easily handle streaming 1080p without a sweat, it really comes down to accessibility. In the long run the Ouya is pricier, and for those just looking for a cheap XBMC device, you can't beat the Pi at $25. That and it's kawaii-small.
Win: Raspberry Pi, price point.
nVIDIA Shield. In the closest thing to apples to apples comparison of devices based on how they're marketed, we have the nVIDIA Shield, the Tegra 4 powered nVIDIA Android handheld gaming console (announced). This little gamer's wet dream is a powerhouse in your hands, and throw in the ability to play your PC games on the handheld thanks to special integration with the nVIDIA graphics processor on your PC, and you've got an almost universal system to enjoy anywhere, anytime. Again, being that it's Android, don't expect that it won't be without it's ports of XBMC and many many other wonderful pieces of software to further enhance the cost-to-value ratio of this handheld. Being that this is the closest competitor to the Ouya, it's worth noting that there are a few caveats to the Shield which bring it down. As of this writing, the "Play PC" feature is heavily Steam oriented (not a bad thing), will likely require Multi-Band Wireless N (MIMO) (not prevalent, likely have to buy one), and the biggest bullet to chew on, a whopping GeForce GTX 650 (cheapest on Newegg as of writing $110 new) in order to enjoy this device to it's fullest. While the Ouya lacks this functionality to begin with, it brings it down, but this feature feels more like a power-play by nVIDIA than something that could end up becoming mainstream.
Win: Ouya, will integrate with everything you already have provided tools and/or apps are provided to link it, no need to upgrade everything around it to make full use of it.
Mods: Sorry for the perceived dupe topic, I was at work getting calls every 15 minutes interrupting me for upwards half an hour after I started writing this just after lunch.
Reply
I myself was wondering how the similar, android-based GameStick would fair against the Ouya. It has similar characteristics and from what I have seen will be released to those who pre-ordered around the same time as those who backed the Ouya.
Although I have seen a few comments about the Ouya and GameStick as being (or not being) competitive, I would like to here what your guys' thoughts are on the topic.
GameStick was also first on kickstarter, check it out:
(Read the updates as well, there were some major ones!)
->GameStick Page<-
Raspberry Pi is an educational device,and can't handle anything worthwhile.
When i was doing the backing for Ouya, i wasn't really aware of Gamestick project itself. Now had a check on the video and both the guys looks same in terms of strategy and Games, even the game store !
But i assume the Ouya hardware is bit better than the Gamestick one.
I could feel only one challenge they going to face - GAMES !! and more GAMES!
But we all know - we all will end up in flashing a custom mod into this thing :laugh:
Feelings about the OUYA
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
BasedChefJoeyB said:
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
Click to expand...
Click to collapse
It doesn't have the power or support to make an impact on the realm that Microsoft, Sony, and Nintendo occupy.
cmdrdredd said:
It doesn't have the power or support to make an impact on the realm that Microsoft, Sony, and Nintendo occupy.
Click to expand...
Click to collapse
Because obviously we all want to play call of duty 14 or whatever braindead sequel is served up on the pop machines (you know, just like pop music, no creativity and sold to the herd of sheeps)
I look forward to some real creativity in gaming which hopefully the indie dev will be able to bring to Ouya
Sent from my IceColdJelly HOX via Tapatalk 2
Raverbunny said:
Because obviously we all want to play call of duty 14 or whatever braindead sequel is served up on the pop machines (you know, just like pop music, no creativity and sold to the herd of sheeps)
I look forward to some real creativity in gaming which hopefully the indie dev will be able to bring to Ouya
Sent from my IceColdJelly HOX via Tapatalk 2
Click to expand...
Click to collapse
I would love to see the Ouya find it's niche as the premier indie console, gawd knows none of the big three (M$, Sony, Nintendo) have really welcomed the indie devs. Check into the "Indie Game" movie, and you'll see what I'm saying. If Ouya welcomes the indie developers (which it sounds like they are), then they'll have plenty of backing from new blood which will eventually draw the bigger names to capitalize on a market they can make more in.
BasedChefJoeyB said:
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
Click to expand...
Click to collapse
NVIDIA Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage, expandable via USB 2.0 port
Up to 1080p HD (via HDMI)
5.1 surround sound
WiFi 802.11 b/g/n, and Ethernet port
Bluetooth
Micro USB port
Wireless Bluetooth controller with standard game controls and touchpad
the web says this..
I'm not impressed by the examples. Google TV is Google's take on Roku, Boxee Box, and Apple TV. Not a game console.
My Raspberry Pi, while freaking cool, is most definitely NOT a gaming console. It doesn't have the power, the games, or any of that. It's not even a computer, it's a little wonder box that I put in the middle of projects.
The Shield is pretty cool I'd say, and yes, it's a gaming console. But I keep my Nexus 4 on hand always and I like to keep my pockets lightweight and I don't need one extra gadget or pocket filled. And so I don't understand why people say Shield will have a better fate than the OUYA. In the end it's just an Android with an excellent processor and a fancy controller slapped on it. If it's more than $250 there's no way I'll buy it. I don't care about the PC game streaming. It's a completely different social segment from what I can tell. And most of you, I can guarantee, don't even have the specified graphics setup to begin with.
This is a TV console for $100. OUYAs only professional opposors at the moment: Wii Mini ($100), and gamestick.tv ($80)... I suppose Xbox 360 has a few options, but they will end up costing you at least $200 to enjoy without games from my person experience.
And maybe, a budget Xbox quite soon. But you and me both know that the Xbox "720" and/or PS4 will be very expensive, maybe $400 or so. And the Wii U is already pricey, low functionality and low on the games. And Nintendo is paying the price.
Google TV, Roku, Boxee Box, Apple TV are Streaming Boxes, which all somehow cost as much as this fully featured box. I enjoy my Roku but it can barely get Angry Birds right... Angry Birds.
Microsoft and Sonys latest consoles as well as the new Valve segment are most likely destined for the mid hundreds ($300-$550)
The Xperia Play was unfortunately DOA, and even the promising PS Vita and nVidia Shield are absolutely positively handheld systems, not TV consoles.
So we have a chance of dominating this side of the market if we can beat the experience of other $100 gadgets that hook up to your TV, feature, function, and marketing wise.
Cynagen said:
I figured nobody else had started this thread already, and it'll be a great starting point for discussions of Ouya up against it's brothers-in-Androids in your market. This is NOT an Ouya bashing thread, merely a compare and contrast between the newly flooding market of miniature Android powered devices.
Now, to begin, I would like to first point out that I do own multiple Android powered devices, but none which are mentioned here in this post, so please don't cry "fanboy" as I have 0 allegiance to anything except Android. And yes, I'm kicking myself for not getting in on the Ouya kickstarter (even though I had multiple chances).
Ouya is poised to become the next big multimedia console to enter the consumer market and home, and it's got quite the uphill battle ahead of it. There's already plenty of small low-powered Android devices either announced or already released which fill one niche or another. While Ouya markets itself primarily as a game console, the fact that it runs Android means that it's got to compete with every other low-powered Android device which feasibly can accomplish everything the Ouya can. I'll expound on this further.
Ouya vs ...:
Google TV. Starting at the same price point for the VIZIO Co-Star, this device provides more than enough power in a small frame to power your perfect TV setup, providing internet access as well as local network streaming for your entertainment needs. Now, while the Google TV platform is marketed as a STB, it's still a competitor in mild/moderate gaming as well as web content accessibility. With the fact that Google TV is synonymous with "everything Google, now on your TV," Ouya's name will lend to confusion as to what it really is for the mass market in the beginning, hurting intial adoption rates outside the Android community.
Win: Google TV, brand recognition.
Raspberry Pi. Starting at a paltry $25, this little low-powered Android stock device is actually quite a surprising little power house. All manner of network appliances have been developed around this hardware, and with the drivers for most of the hardware being provided for other flavors of Linux, it's range and scope is expanding fast. While again, only techies will really know what the Pi is, it's heavily marketed (ignore the fact i'm using this term loosely) towards Android and computing enthusiasts as a replacement for all those things that are big, hot, and noisy. This little gem has already received more builds of Linux than I can count, a port of XBMC that can easily handle streaming 1080p without a sweat, it really comes down to accessibility. In the long run the Ouya is pricier, and for those just looking for a cheap XBMC device, you can't beat the Pi at $25. That and it's kawaii-small.
Win: Raspberry Pi, price point.
nVIDIA Shield. In the closest thing to apples to apples comparison of devices based on how they're marketed, we have the nVIDIA Shield, the Tegra 4 powered nVIDIA Android handheld gaming console (announced). This little gamer's wet dream is a powerhouse in your hands, and throw in the ability to play your PC games on the handheld thanks to special integration with the nVIDIA graphics processor on your PC, and you've got an almost universal system to enjoy anywhere, anytime. Again, being that it's Android, don't expect that it won't be without it's ports of XBMC and many many other wonderful pieces of software to further enhance the cost-to-value ratio of this handheld. Being that this is the closest competitor to the Ouya, it's worth noting that there are a few caveats to the Shield which bring it down. As of this writing, the "Play PC" feature is heavily Steam oriented (not a bad thing), will likely require Multi-Band Wireless N (MIMO) (not prevalent, likely have to buy one), and the biggest bullet to chew on, a whopping GeForce GTX 650 (cheapest on Newegg as of writing $110 new) in order to enjoy this device to it's fullest. While the Ouya lacks this functionality to begin with, it brings it down, but this feature feels more like a power-play by nVIDIA than something that could end up becoming mainstream.
Win: Ouya, will integrate with everything you already have provided tools and/or apps are provided to link it, no need to upgrade everything around it to make full use of it.
Mods: Sorry for the perceived dupe topic, I was at work getting calls every 15 minutes interrupting me for upwards half an hour after I started writing this just after lunch.
Click to expand...
Click to collapse
You got it completely wrong. None of those are real competitors to the OUYA. Google TV is... hold your breath... TV. It has the ability to run games but that's neither its purpose nor its strength. Raspberry is an amazing low cost miracle. As one of the early adopters I can say that you won't spend 25$ (or whatever the price was back then) better. But comparing it to a Tegra3 device in terms of gaming is a joke, right? The SHIELD is intended for the hardcore gamers. Unlike the OUYA it can stream PC games, it's portable, has better hardware... and costs more. Those two will more likely benefit from each other than compete, because the OUYA will have the numbers and the SHIELD will have the raw power to make big developers look at Android more seriously.
Sent from my Nexus 7 using xda premium
tkolev said:
You got it completely wrong. None of those are real competitors to the OUYA. Google TV is... hold your breath... TV. It has the ability to run games but that's neither its purpose nor its strength. Raspberry is an amazing low cost miracle. As one of the early adopters I can say that you won't spend 25$ (or whatever the price was back then) better. But comparing it to a Tegra3 device in terms of gaming is a joke, right? The SHIELD is intended for the hardcore gamers. Unlike the OUYA it can stream PC games, it's portable, has better hardware... and costs more. Those two will more likely benefit from each other than compete, because the OUYA will have the numbers and the SHIELD will have the raw power to make big developers look at Android more seriously.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
I never once said that these devices were in direct competition (only in the respect to they share Android space), just that based on what people know of each device, how they may compare them, and which ones would come out on top. Most of these devices are semi-interchange-able, but if you have simple needs (like XBMC), then there are better alternatives out there for you (in this case Pi). This was to highlight some of the strengths of Ouya's perceived competitors. The only real direct competitor is the SHIELD, which in it's own right is still a generation ahead, literally.
To be frank I just got my Pi and it's a pain in the butt, I am still periodically working on making the SD card perfect so the darn thing will boot. At the initial launch, the optimized Tegra 3 and 1GB RAM will blow the Pi's tech out of the water. And if we can push it to a second release we'll have a Tegra 4 SoC and most likely at least 2GB RAM.
I really think this OUYA project is going to benefit from Nvidias support. Let's be honest, Nvidia makes the best graphics tech in the PC market. The best. Really. They've been doing this for a very, very long time. And I think it's going to upstage the Qualcomm 800.
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
and wait... it costs 5 times more.
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
So your S3 core runs with 1,7ghz and never downclock.
Because the ouya has a powersupply and don´t need to save any batterie.
Also the android on ouya is cut down to a minimum of ressources to give the game more power.
It will only be a matter of time to have ouya games which will not work on any S3 or Note2 or other devices with tegra 3 or equal.
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
I think we better compare the respective categories based on the space they are in..
Sent from my GT-I9100 using xda app-developers app
OOH-YAA :highfive: :good:
lartomar2002 said:
OOH-YAA :highfive: :good:
Click to expand...
Click to collapse
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Anyways, back on topic! If the Pi is as "Pi"tiful as everyone is claiming, then the biggest names the Ouya will have to deal with will be the Google TV (which has huge brand recognition), and the nVidia SHIELD (again, brand recognition, and better hardware). Ouya doesn't have to topple either of these platforms, each has their niche, but can easily be extended to include the extra functionality needed. The Google TV platform may not have the powerful graphics processor to keep up with demanding games, but for artsy 2d kids games, no problem. Why buy a new system (that you likely know nothing about), when you can just extend the capabilities of your already existing Google TV installation by rooting and working with that? SHIELD is more of a direct competitor as it's seeking the gaming market that's been woefully ignored in terms of mobility, and while the Ouya will likely be a better item for the simple fact that you're going to get some good mileage out of the platform for $100, it still has to compete with brand recognition, which is overall going to hurt the Ouya. The only people really aware of the Ouya are kickstarter backers, and the Android enthusiast community. There's been plenty of press, but I've dropped the name Ouya in conversation with some of my other tech-oriented friends and gotten blank stares which tells me that there's not enough marketing going out to inform the masses of the product. Word of mouth is great, especially in tech-oriented circles, but outside of that, they're falling short. In reality, this all boils down to Ouya vs their marketing department.
If you and your friends are like me everytime I visit a Walmart, Target or Amazon online the first place I visit is the electronics dept. So, come June they will definitely srart having exposer to the OUYA.

Portable Gaming and the Shield Tablet. Lets discuss options

With the release of the tablet, some people were saddened at the fact that they couldn't portable game anywhere, similar to what you could do with the original Shield Portable. Especially since it doesn't have built in controls like the portable or other handheld devices
But that certainly can't be the end of it. It should still be possible to play anywhere like with the Shield Portable, with an attachable Gamepad, or a gameklip type of device
Here is one add on that apparently works with the Shield Tablet. not sure if it'll work in gamestreaming, but from what i've heard so far, it works great with android emulators.
- Ipega PG 9023
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https://www.youtube.com/watch?v=ixFXcDQbrQM
2. Another is called the utorcase
http://www.shapeways.com/model/2491653/ps4-controller-nvidia-shield-tablet.html?materialId=25
Anyone here have any other options, or ways to turn their tablet into a portable game machine? Certainly there have to be more attachable gamepads, or better ways to mount your tablet to your controller, without the feeling being too bulky.
Hello,
Gamepad Ipega 9023 really surprised me, exactly I was looking for something like this, though perhaps with this gamepad + tablet will be a problem to reach with your thumb on the touch screen display when the index finger on R1 or R2 button. I am now waiting until I arrives, then we'll see
gameklip utorcase - it can be a problem. Problem is center of gravity, the device is heavier, this will not be comfortable to holding for me.
I prefer to gaming on tablet Toshiba Encore 8 with Windows 8.1, where I play GTA4 or Crysis 1 without streaming and long battery life.
I show you my invention - ​​gamepad with which you can easily control First person shooter game with a thumb riding the touch screen display and special ergonomics - buttons below the display .Gamepad is very small and mobile.
Counter-Strike: Source
Crysis 1:
John6670 said:
With the release of the tablet, some people were saddened at the fact that they couldn't portable game anywhere, similar to what you could do with the original Shield Portable. Especially since it doesn't have built in controls like the portable or other handheld devices
But that certainly can't be the end of it. It should still be possible to play anywhere like with the Shield Portable, with an attachable Gamepad, or a gameklip type of device
Here is one add on that apparently works with the Shield Tablet. not sure if it'll work in gamestreaming, but from what i've heard so far, it works great with android emulators.
- Ipega PG 9023
https://www.youtube.com/watch?v=ixFXcDQbrQM
2. Another is called the utorcase
http://www.shapeways.com/model/2491653/ps4-controller-nvidia-shield-tablet.html?materialId=25
Anyone here have any other options, or ways to turn their tablet into a portable game machine? Certainly there have to be more attachable gamepads, or better ways to mount your tablet to your controller, without the feeling being too bulky.
Click to expand...
Click to collapse
Either that PS3 controller has lead in the grips or this is staged. Seems no way the weight would keep it from tipping.
I think that's a faux-tablet for displays. Also, that's a PS4 controller, but they're not heavier than PS3 controllers.
rushless said:
Either that PS3 controller has lead in the grips or this is staged. Seems no way the weight would keep it from tipping.
Click to expand...
Click to collapse
Good news. video of the ipega 9023 with the Shield Tablet in action
https://www.youtube.com/watch?v=P2BPhnRWd6Q
Apparently works during gamestreaming. If you guys have any questions, be sure to ask him in the video
Just ordered the ipega 9023. Seemed like a cool thing to try. Now gotta sit back and wait for it to ship from China.
ugoff said:
I think that's a faux-tablet for displays. Also, that's a PS4 controller, but they're not heavier than PS3 controllers.
Click to expand...
Click to collapse
Hello Guys.
UtorCase maker here.
Re UtorCase photos for small tablets
I did use a small support for the photos, so the unit does not tip over. Still, using UtorCase with a large phone or a small tablet is perfectly convenient. These small tablets are extremly lightweight around 300-400 grams, so you can hardly notice their weight while playing with a Utorcase. Here is a review from another XDA member http://forum.xda-developers.com/general/accessories/utorcase-controller-mount-ps3-ps4-360-t2807699 for the largish Xperia Ultra Z.
Will be putting up some in game / in hand pics soon, but meanwhile you can also see a video with a small tablet in action in the middle for the Xbox 360...
Finally, what controller could be better for gaming than the good old PS and Xbox controllers?
Nice to hear from you. I am going to be purchasing one of your cases(is it really a case? It's more like a bracket....) for my phone. Would you consider making one that will fit the Shield Controller to the Shield Tablet?
giorgio79 said:
Hello Guys.
UtorCase maker here.
Re UtorCase photos for small tablets
I did use a small support for the photos, so the unit does not tip over. Still, using UtorCase with a large phone or a small tablet is perfectly convenient. These small tablets are extremly lightweight around 300-400 grams, so you can hardly notice their weight while playing with a Utorcase. Here is a review from another XDA member http://forum.xda-developers.com/general/accessories/utorcase-controller-mount-ps3-ps4-360-t2807699 for the largish Xperia Ultra Z.
Will be putting up some in game / in hand pics soon, but meanwhile you can also see a video with a small tablet in action in the middle for the Xbox 360...
Finally, what controller could be better for gaming than the good old PS and Xbox controllers?
Click to expand...
Click to collapse
I wanted to buy the ipega while i wait for the gamegrip STG one to eventually hit the market. Sadly, the ipega has been rumored to have horrible deadzones. Upon request, a brand new buyer tested his for the camera, and it looks to be a defect thats baked in as a "Feature".
https://www.youtube.com/watch?v=w7-Lp7i4iV0
Its unlikely based on ipega's past, that there will be a firmware update to correct the problem, nor is there any guarantee the micro usb port interfaces with the controllers microcontroller
ugoff said:
Nice to hear from you. I am going to be purchasing one of your cases(is it really a case? It's more like a bracket....) for my phone. Would you consider making one that will fit the Shield Controller to the Shield Tablet?
Click to expand...
Click to collapse
Hi,
Thanks! Yeah the naming is tricky. Utor is a latin word meaning "to fetch / to enjoy", and I kind a liked it. Otherwise, yes UtorCase is more of a bracket.
I have some requests for the Shield Controller, so I am currently looking at it. I would like to see the Shield controller getting some traction, but given the Shield tablet is compatible with PS4 and X1 or X360 controllers I am unsure that will happen.
I can see your point about controller popularity. It also seems a little silly to attach the two, considering that's kinda what the Shield Portable is.
giorgio79 said:
Hi,
Thanks! Yeah the naming is tricky. Utor is a latin word meaning "to fetch / to enjoy", and I kind a liked it. Otherwise, yes UtorCase is more of a bracket.
I have some requests for the Shield Controller, so I am currently looking at it. I would like to see the Shield controller getting some traction, but given the Shield tablet is compatible with PS4 and X1 or X360 controllers I am unsure that will happen.
Click to expand...
Click to collapse
IPEGA PG 9023 - deadzones for the analog sticks tests are my videos
- no problem for me ,I prefer D-Pad + touch mouse pointer on my tablet Toshiba Encore with Windows 8.1 32bit
if I can still here a small sample of gaming:
according to me better than NVidia shield? None streaming and long battery life
NFS: Most Wanted, NHL 09:
Soldier of Fortune 2:
here is a video from nielo, reviewing the Ipega9023
http://www.youtube.com/watch?v=lCO7pK-uvts
I soldered on a ps3 Six axis joystick replacing the right stick. The dead zone dissapeared, but the fitmware was written to work around the shoddu sticks. The usability has improved somewhat but the acceleration is way off. Looks like there isn't an easy way to make the ipega useable for fps play.
Hey,
UtorCase now has a pretty sweet "over the controller" version. Check it out
https://www.shapeways.com/product/QTKWBW72G
I own both the ipega and the sixaxis. The analog dead zone issue for the ipega is very noticeable, driving games and FPS are a pain.. Things like 3rd person shooters are more playable but is very difficult to aim precicely.. Dpad is decent but unusable with beat em ups. Also i can't play any GRID game with ipega connected, maybe is a bluetooth-wifi issue. The sixaxis works great, to connect via cable and without root I use sixaxis enabler, the only problem I found is some dpad issue on grid games, it seems to work in menu but not in games (like switching weapons)
jnnar said:
I own both the ipega and the sixaxis. The analog dead zone issue for the ipega is very noticeable, driving games and FPS are a pain.. Things like 3rd person shooters are more playable but is very difficult to aim precicely.. Dpad is decent but unusable with beat em ups. Also i can't play any GRID game with ipega connected, maybe is a bluetooth-wifi issue. The sixaxis works great, to connect via cable and without root I use sixaxis enabler, the only problem I found is some dpad issue on grid games, it seems to work in menu but not in games (like switching weapons)
Click to expand...
Click to collapse
Odd I've been playing grid since day one with my ipega.... Picked it right up and ran (played dead island) my router fails the big one so I didn't get far. But it did work.....
Pariahnoble said:
Odd I've been playing grid since day one with my ipega.... Picked it right up and ran (played dead island) my router fails the big one so I didn't get far. But it did work.....
Click to expand...
Click to collapse
I can run the GRID app with the ipega on, and start every game, but is totally unplayable (lag-stuttering-freeze-force close of the app). I started to blame the ipega the first time i tried the ps3 controller. Also i have a FTTH 100mbps connection so it should works very good (and it does without the ipega)
jnnar said:
I can run the GRID app with the ipega on, and start every game, but is totally unplayable (lag-stuttering-freeze-force close of the app). I started to blame the ipega the first time i tried the ps3 controller. Also i have a FTTH 100mbps connection so it should works very good (and it does without the ipega)
Click to expand...
Click to collapse
Is your router using the 2.4ghz band? Maybe the iPega bluetooth signal is interfering with the shield signal - try using the 5ghz if available. I'll try to run some tests myself, as soon as I get back my GTX970 from the RMA.

Razer Forge TV - Everything Mojo should have been

http://www.razerzone.com/gaming-systems/razer-forge-tv
I, Like most of you are probably watchign coverage of CES 2015 and have stumbled across a new Android Powered Device called the Razer Forege TV that sounds very simliar to what the Madcatz Promised with the Mojo. Unlike what the Mojo was i strongely think the Forge TV will deliver.
$99 for the Device
$80 for the Controller
$150 for Device and Controller
$40 for Software to Run Computer games on Forge TV
$120 for Keyboard and Mouse
If this device didnt have google cast and android tv i wouldnt even consider purchasing especially after my experience with the Mojo from Madcatz (another gaming hardware company).
totally agree
mejdam said:
http://www.razerzone.com/gaming-systems/razer-forge-tv
I, Like most of you are probably watchign coverage of CES 2015 and have stumbled across a new Android Powered Device called the Razer Forege TV that sounds very simliar to what the Madcatz Promised with the Mojo. Unlike what the Mojo was i strongely think the Forge TV will deliver.
$99 for the Device
$80 for the Controller
$150 for Device and Controller
$40 for Software to Run Computer games on Forge TV
$120 for Keyboard and Mouse
If this device didnt have google cast and android tv i wouldnt even consider purchasing especially after my experience with the Mojo from Madcatz (another gaming hardware company).
Click to expand...
Click to collapse
totally agree with you man , i will buy this item later maybe later this year :good:
interesting, why get that if you have a mojo (edit you can install lollypop now), it's not a step up soc wise... just get a shield tablet!
The controllers look very inspired by CTRLR, ie the phone clip.
Nothing like MC's latest controller!
http://store.madcatz.com/Mad-Catz-L...oller-for-Android-Smartphones-Tablets-PC.html
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gwaldo said:
interesting, why get that if you have a mojo (edit you can install lollypop now), it's not a step up soc wise... just get a shield tablet!
Click to expand...
Click to collapse
lollipop ROM != android TV ROM
There is no 'working' Android TV ROM on the mojo yet.
working = chromecast receiver works, netflix (Android TV version, aka ninja ) works, etc (everything that is Android TV specific and that work on the Nexus Player for instance)
kgersen said:
lollipop ROM != android TV ROM
There is no 'working' Android TV ROM on the mojo yet.
working = chromecast receiver works, netflix (Android TV version, aka ninja ) works, etc (everything that is Android TV specific and that work on the Nexus Player for instance)
Click to expand...
Click to collapse
I have not been able to work on it as I am busy with school. I believe in the next android release 5.0.3 we will see more android tv devices and I will be able to properly get the Google apps since the adt-1 is outdated I need an arm device with android tv and the nexus player is x86. With the razer being released I can get a dump of it and pull the apps I need. The only thing that didn't work for me was the playstore after it updated. Cast receiver does work I may boot it up today and mess with it since I have the adt-1 too.
If we could get something running similar to this on the mojo I'd be a happy happy boy... That being said, with the current custom ROM it's basically all I need bar a few minor tweaks anyways
kgersen said:
lollipop ROM != android TV ROM
There is no 'working' Android TV ROM on the mojo yet.
working = chromecast receiver works, netflix (Android TV version, aka ninja ) works, etc (everything that is Android TV specific and that work on the Nexus Player for instance)
Click to expand...
Click to collapse
im a bit confused, where does one get a working android cast apk that works with the mojo?
mejdam said:
im a bit confused, where does one get a working android cast apk that works with the mojo?
Click to expand...
Click to collapse
If you mean a cast receiver app so the mojo can act as a chromecast , afaik you can't.
The official app for this is called 'Google Cast Receiver' it's available on the Play Store here but it's not installed on the mojo.
The source code was release by Google too here: https://code.google.com/p/android-cast-mirrored-source/
Some people tried and managed to get the app working here : http://forum.xda-developers.com/hardware-hacking/chromecast/app-cast-receiver-app-android-t2900726. i tried the 'signed' version on the mojo, it's not working. I then tried the system-install version, the process is running and the mojo is seen as google cast device...but when casting it only displays a big red X (or a version mismatch error for Netflix). According to the topic, this app uses complex DRM security to protect some contents (Netflix for instance) and without the proper certificates (and so official hardware) it doesn't work anymore.
This should be awesome if they do it right? I am kinda bummed its Quailcomm and not NVidia surprised coming from a gaming company they would choose a processor that isn't known for its gaming ability?
Also there is Snail Games OBox coming which is NVidia . Can be upgraded anytime by changing module!
Forge TV
The Razor Forge TV is nothing special. It's just like the MOJO just running android TV. 16gb onboard storage is a joke, and the system will still not be able to run every game. I see no interest in the Razor Forge TV, and I have a hard time understanding why it won the best of CES. It's seriously nothing to be so happy about. I just think this box is a total failure, and has brought nothing special to the living room.
disorder78 said:
The Razor Forge TV is nothing special. It's just like the MOJO just running android TV. 16gb onboard storage is a joke, and the system will still not be able to run every game. I see no interest in the Razor Forge TV, and I have a hard time understanding why it won the best of CES. It's seriously nothing to be so happy about. I just think this box is a total failure, and has brought nothing special to the living room.
Click to expand...
Click to collapse
It's because it's the first android TV box officially announced. The mojo in my opinion is better. Two USB ports micro sdcard and we also have Android TV port near fully functional. The setback for me is Google has yet to support external storage devices in android TV.
Sent from my LGMS395 using Tapatalk
Unjustified Dev said:
It's because it's the first android TV box officially announced. The mojo in my opinion is better. Two USB ports micro sdcard and we also have Android TV port near fully functional. The setback for me is Google has yet to support external storage devices in android TV.
Click to expand...
Click to collapse
The mojo was $250 with a controller (and a mandatory controller so if you already have BT controllers it was a waste).
ForgeTV will be $150 with a controller (optional controller so only $100 if you already have BT controllers).
The SN 805 beats the Tegra 4 everywhere: http://www.androidauthority.com/tegra-k1-exynos-5433-snap-805-541582
Same RAM and internal storage.
One the 2 USB ports of the Mojo is for the controller dongle. So practically 1 usb port each.
ForgeTV ethernet port is 1Gbps, Mojo port is 100Mbps.
16Go is enough because you can have as many as you want of external storage with an USB OTG storage (sd/stick,sdd, hd,etc).
According to the a XDA Nexus Player forum topic that external storage can also be used for apps (using some mounting apps).
I fail to see where the mojo is better. really. even more that Mad Catz practically abandoned it.
and so far "Android TV port near fully functional" is a one man job (you) and not guaranteed.
kgersen said:
The mojo was $250 with a controller (and a mandatory controller so if you already have BT controllers it was a waste).
ForgeTV will be $150 with a controller (optional controller so only $100 if you already have BT controllers).
The SN 805 beats the Tegra 4 everywhere: http://www.androidauthority.com/tegra-k1-exynos-5433-snap-805-541582
Same RAM and internal storage.
One the 2 USB ports of the Mojo is for the controller dongle. So practically 1 usb port each.
ForgeTV ethernet port is 1Gbps, Mojo port is 100Mbps.
16Go is enough because you can have as many as you want of external storage with an USB OTG storage (sd/stick,sdd, hd,etc).
According to the a XDA Nexus Player forum topic that external storage can also be used for apps (using some mounting apps).
I fail to see where the mojo is better. really. even more that Mad Catz practically abandoned it.
and so far "Android TV port near fully functional" is a one man job (you) and not guaranteed.
Click to expand...
Click to collapse
We will just have to wait and see about that. Have a little surprise tomorrow.
Sent from my LGMS395 using Tapatalk
You big tease lol
Having been at CES and having got hands on time on the Forge TV here is my take. I think that Razer should have added a second USB port and SD storage. In my opinion these 2 things will be a disadvantage. They did, however, bring some welcome improvements over the MOJO in the full Gigabit Ethernet and the entire UI. There is no doubt that the Forge TV is much more a consumer friendly product. However, from what I could tell from talking to folks at CES this is not going to be able to be easily rooted nor allow custom backup options. I could be wrong and just talked to the wrong folks (this was my first CES). The 2 areas that I thought the Forge really out did the MOJO was in it's ability to Stream almost any game from almost any PC (not just those running NVidea) to the forge. I tried a couple of high end games and they ran flawlessly. This will be huge because you will no longer need to really on 3rd party apps and subscription services such as OnLive to do this.
I was not impressed with the Serval. To me it was just another controller and at an $80 price point found it to be extremely over priced. I also have come to truly appreciate the media buttons on the CONTRLr and find the lack of them on the Serval to be disappointing. This is after all going to function as a remote as well as a controller.
The Turret was just the opposite. I was blown away by it. This is the first laptop keyboard I have used that feels good. It really feels and responds like a gaming keyboard. The mouse having a low level of magnetism so it stays where it is when you let go is fantastic. Only downside I had is that I have large hands and the mouse was on the small side. Along those same lines though, the key spacing was just enough that I did not feel cramped when typing.
In the end will I be buying any of these? I will most definitely be purchasing the Turret. Most likely a couple of them. I will also most likely be picking up a Forge TV down the road as well. As for the Serval, unless Razer rethinks the price point or I can get it at a Black Friday level discount I will be passing on this. It just does not bring anything to the table that any other Bluetooth controller doesn't and at half the price or less.
Unjustified Dev said:
We will just have to wait and see about that. Have a little surprise tomorrow.
Sent from my LGMS395 using Tapatalk
Click to expand...
Click to collapse
Did I miss the surprise?
I'm keen to see what MINIX are about to release for their control pad. I'm getting pics in a few days as well as a test unit soon.
From what they've told me it is supposed to make touch games playable so I keep thinking of a PS4 controller type of thing
Sir Jaxxy said:
Did I miss the surprise?
Click to expand...
Click to collapse
Follow the development forum.
gwaldo said:
Follow the development forum.
Click to expand...
Click to collapse
Yeah I just got caught up over there.
Sir Jaxxy said:
The 2 areas that I thought the Forge really out did the MOJO was in it's ability to Stream almost any game from almost any PC (not just those running NVidea) to the forge. I tried a couple of high end games and they ran flawlessly. This will be huge because you will no longer need to really on 3rd party apps and subscription services such as OnLive to do this.
Click to expand...
Click to collapse
According to Razer web site (http://www.razerzone.com/cortex/stream), the streaming feature isn't specific to the Forge and will work on any Android 5.0 device.
The end game for Razer with the Forge is more to sell the accessories (Serval and Turret) than the console itself. That is where the high margins are. Peripherals are still their core business after all.

NVIDIA SHIELD CONSOLE? Android TV SuperComputer Cloud Gaming? WOW

EDIT: Can everyone who visits this thread please take the time to do a official request for adding the SHIELD Console forums? Just visit the below thread and put in your request please. Thanks
http://forum.xda-developers.com/showthread.php?t=1660354
ORIGINAL POST:
Is this a new device coming out this Summer? I don't even see a section at XDA for it, or any mention of it here in these Shield threads, yet its based on Android TV and the Tegra X1, with the below specs. I'm in the market for a Android TV, so this interests me.
http://shield.nvidia.com/
http://shield.nvidia.com/console
Specifications:
Processor NVIDIA® Tegra® X1 processor
256-core Maxwell™ GPU with 3GB RAM
Video Features 4K Ultra-HD ready with 4K playback and capture up to 60 fps (VP9, H265, H264)
Audio 7.1 and 5.1 surround sound pass through over HDMI
High-resolution audio playback up to 24-bit/192 kHz over HDMI and USB
High-resolution audio up-sample to 24-bit/192 kHz over USB
Storage* 16 GB
Wireless 802.11ac 2x2 MIMO 2.4 GHz and 5 GHz Wi-Fi
Bluetooth 4.1/BLE
Interfaces Gigabit Ethernet
HDMI 2.0
Two USB 3.0 (Type A)
Micro-USB 2.0
MicroSD slot
IR Receiver (compatible with Logitech Harmony)
Software Updates SHIELD software upgrades directly from NVIDIA
Gaming Features NVIDIA GRID™ game streaming service
NVIDIA Share
NVIDIA GameStream™
Power 40 W power adapter
Weight and Size Weight: 23 oz / 654 g
Height: 5.1 in / 130 mm
Width: 8.3 in / 210 mm
Depth: 1.0 in / 25 mm
Operating System Android TV™, Google Cast™ Ready
Included Apps = PLEX
It is a new android TV console made by Nvidia. The Cpu/GPU is the latest tegra X1 that is insanely fast! Much faster than Snapdragon 810 and Exynos 7.
Release date is in may and will cost 199$
Just saw some games that will be released like Metal Gear rising? will those be on the cloud or it will run natively on the shield it self? if its only on the cloud the this is not a console its just a streaming device that requires very fast internet which not all countries have specially here in the Philippines
RollWii said:
Just saw some games that will be released like Metal Gear rising? will those be on the cloud or it will run natively on the shield it self? if its only on the cloud the this is not a console its just a streaming device that requires very fast internet which not all countries have specially here in the Philippines
Click to expand...
Click to collapse
Games like Crysis 3 will run natively on it (not in the cloud).
(Feel free to correct me if I'm wrong)
Correct, there are a few big-name games being modded/re-written to run natively on the platform. Of them, "Borderlands: The Pre-Sequel" , "Doom 3: BFG Edition" , and "Crysis 3". They demoed all of these. Doom3 and Crysis looked like they ran pretty well. Borderlands ran like a slug and obviously needed a lot more optimization.
That being said, they were really pushing the GRID services heavily, and a number of the announced launch titles were actually GRID games (AKA, PC games virtualized in a server center and streamed to your natively like OnLive or Gaikai/PS-Now, but with the improvements that nVidia has learned from the virtualization and distributed/parallel computing sectors). Anybody who has a current SHIELD device (portable or Tablet) and is within the USA should try it on their current devices at least a few times before it goes subscription model. It is currently in beta and free for all Shield devices, but the servers are in the USA, and the lag times may be unacceptable for some games if you are overseas or just have a laggy connection in general. It will officially come out of beta at the time when the Shield Console goes on sale, which will end the year-plus free ride so far.
ryocoon said:
Correct, there are a few big-name games being modded/re-written to run natively on the platform. Of them, "Borderlands: The Pre-Sequel" , "Doom 3: BFG Edition" , and "Crysis 3". They demoed all of these. Doom3 and Crysis looked like they ran pretty well. Borderlands ran like a slug and obviously needed a lot more optimization.
That being said, they were really pushing the GRID services heavily, and a number of the announced launch titles were actually GRID games (AKA, PC games virtualized in a server center and streamed to your natively like OnLive or Gaikai/PS-Now, but with the improvements that nVidia has learned from the virtualization and distributed/parallel computing sectors). Anybody who has a current SHIELD device (portable or Tablet) and is within the USA should try it on their current devices at least a few times before it goes subscription model. It is currently in beta and free for all Shield devices, but the servers are in the USA, and the lag times may be unacceptable for some games if you are overseas or just have a laggy connection in general. It will officially come out of beta at the time when the Shield Console goes on sale, which will end the year-plus free ride so far.
Click to expand...
Click to collapse
I'm more interested what it will eventually do for media myself. And it MUST be rootable for me to even consider it as an option. The specs, at least for the Android world are nothing short of brilliant. However, again I want media apps mainly, such as Kodi, Plex, Netflix playback and casting to be flawless. For now the Nexus Player still turns me on more even with it being wifi only. However, If the NVIDIA Console becomes rootable with FULL custom Android ROM's I am going to change my mind in a heartbeat though, haha.
Considering that all of the nVidia devices to date have been extremely easy to unlock and root, I'm going to say that, yeah, it is mostly likely going to be root-able. Whether it can handle Kodi/Plex/Netflix/Etc at 4K is up to those developers. I know NetFlix has 4K content, but I'm not sure how they differentiate and enable it to be honest.
I have the Nexus Player, and I honestly feel a bit like a chump for getting it and so soon this device is announced. I can always use it in another room or something though.
The big rub with Android TV so far is that the default UI, the LeanBack Launcher, will not display some apps unless they declare themselves as leanback capable (which includes some XML, an art asset or two for different shape/size icons, navigation by controller/keys, and search-ability in some cases). This is a problem I've run into on my Nexus Player. Now, nVidia may snub the LeanBack launcher and may integrate some LeanBack function into their nVidia Hub (like on the Shield Tablet and Shield Portable) which recognizes dozens of media apps, games, and some other things and has a launcher in its own UI. However, if apps make themselves noted for LeanBack, they show up fine on the normal AndroidTV interface. What is better, if they include search, then you can voice search for titles in media apps, and if it includes some sort of rating or recommendation feature (like Hulu or YouTube) they can integrate that and you can get recommendations of what to watch directly in your launcher UI on the top row. Less important for games, maybe important for Game discovery, but definitely an interesting thing for the media watchers amongst us. I doubt recommendation would work on something like Plex, and KODI is its own UI entirely, skipping LeanBack or even nVidia hub (to be honest, I've never been a fan of XBMC's UI, and Kodi hasn't won me over yet either... too fidgety and I can't trust a 'normal' person to be able to understand and operate it). Like I stated above, the machine has the horsepower, but it will be up to app developers to show up with a "flawless" app that will work on it well.
Casting works pretty damn well on my Nexus Player, so I bet with MIMO capable AC spec WiFi, and also ethernet inclusion, you will get pretty damn good casting from Chromecast apps, as that is built into AndroidTV's OS.
Mind you a lot of this is based upon speculation on specs, existing hardware, and my knowledge of the AndroidTV OS and how it functions. Your mileage may vary, terms and conditions subject to actual reality upon device launch.
Yeah chances are my mileage will most likely vary, unless for some odd reason I am forced to run the stock Android TV experience. Since 2010 I have not ran anything stock, so not even sure what that is like, and pretty sure I don't want to know, lol. I was thinking about a full rom flashed on it immediately out of the box, installing Nova Launcher, my Planets live wallpaper, throwing up all the streaming apps onto the home screen, and hoping it just works like it did for the Nexus Player user on Youtube. I want to setup my own media streamer home page and experience. 4K would be future proof, but I have no plans to get rid of the 1080p TV that this device will be attached to, not before it naturally dies on me. I still like the Nexus Player as it will fit right in with all my other Nexus devices. I just need to see more development work taking place on it.
SkOrPn said:
Yeah chances are my mileage will most likely vary, unless for some odd reason I am forced to run the stock Android TV experience. Since 2010 I have not ran anything stock, so not even sure what that is like, and pretty sure I don't want to know, lol. I was thinking about a full rom flashed on it immediately out of the box, installing Nova Launcher, my Planets live wallpaper, throwing up all the streaming apps onto the home screen, and hoping it just works like it did for the Nexus Player user on Youtube. I want to setup my own media streamer home page and experience. 4K would be future proof, but I have no plans to get rid of the 1080p TV that this device will be attached to, not before it naturally dies on me. I still like the Nexus Player as it will fit right in with all my other Nexus devices. I just need to see more development work taking place on it.
Click to expand...
Click to collapse
I'm still waiting for this device. Hopefully it's better than the garbage that the Razer Forge TV was. The mods and such at the nVidia forums still say it's coming out in may. The Forge didn't release with Netflix, and there might be a chance the same will happen with the Nvidia Shield Android TV, but I'd be ok with Nvidia as they're going to have 4k display support for netflix.
https://forums.geforce.com/default/...blet/nvidia-shield-tv-console-release-date/2/
I just got an email from NVIDIA saying its almost here. It starts out saying the wait is over, but then goes on to say its still not available and that they are giving away one Shield Console everyday until it is available to the public. I hate emails that start off telling you the wait is over but then asks you to wait some more, lol...
Its out!
Although only can see USA and Canada
$199.99 for 16GB
$299.99 for 500GB
http://shield.nvidia.com/android-tv
I'm not personally too interested in the gaming aspects but that amount of GPU power will prove very, very interesting. My main hope is that somebody can produce a minimal linux install for HTPC with Kodi and mpv builds, or perhaps just a release of Debian.
This device is the perfect low-cost HTPC. It should have more than sufficient CPU power for 10-bit h.264 and h.265 decode as well as sufficient compute power on the GPU side for EWA-type resamplers for chroma and image. I'm given to understand the X1 has full desktop opengl compatibility so it ought to be fully compatible with mpv (though I'm unsure of the state of the ARM builds).
The denver CPU should be more than enough to handle metadata crawling and the likes via Kodi in a non-sluggish fashion too. Christ, this device needs more videophile attention...
Just ordered mine on Amazon. It'll be here Sunday.
XDA needs a forum for it. This old shield handheld forum is for a completely different device.
Just ordered mine from Amazon US to be delivered to the UK next week by expedited delivery. What an absolute beast of a machine.
skrowl said:
Just ordered mine on Amazon. It'll be here Sunday.
XDA needs a forum for it. This old shield handheld forum is for a completely different device.
Click to expand...
Click to collapse
me too!
returning my fire tv to them for a full refund, and getting this
this will be great to stream my pc to the tv so i can play games like witcher 3 in full 4k 50" vs 1080p 24"
and all the other stuff it does
Full review
http://www.anandtech.com/show/9289/the-nvidia-shield-android-tv-review
Shield Console Rooting Experience Thus Far...
Got mine this afternoon and after futzing a bit, tried to root it. It came with developer mode already enabled, one hassle for me is that rebooting to fastboot makes the screen blank so I had to fly blind to oem unlock. So, I've got an unlocked system at the moment, but Super SU is still not working because their is no su on the device. Anyone make it any further than me? I also went ahead and cracked it open to see if there were obvious serial port connection points. Looks like there's a nice spot for a laptop hard drive that is probably populated in the Pro model.
I'm going to look into building my own kernel + ramdisk to try and get the necessary tools in place so SuperSU can work, but I'm a bit worried that the screen isn't going to work and so I'll essentially be flying blind through the whole process.
ericvh said:
Looks like there's a nice spot for a laptop hard drive that is probably populated in the Pro model.
Click to expand...
Click to collapse
Does that that mean there is an internal SATA connector or not?
A.N.Droid said:
Does that that mean there is an internal SATA connector or not?
Click to expand...
Click to collapse
Yeah no SATA connector but there is an option in the settings to install all apps to an external hdd or micro sd card anyways
PS. Anyone know if this will be getting a dedicated XDA Forum? I'll probably be picking one up soon
A.N.Droid said:
Does that that mean there is an internal SATA connector or not?
Click to expand...
Click to collapse
Hard to tell for sure, looks like there might be solder points for it, but no header. I've got the 500GB on order, will post the diffs when it arrives.

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