NFS undercover for HTC HD support g-sensor
Requirements: HTC Accelerated devices, maybe xperia x1
Overviwer:
Dare to enter the world of street racing.
Win races to fill your garage with tunable cars.
Challenge your driving abilities in 2 thrilling modes: Career and Quick Race.
Test your racing skills in 5 exciting race types: Circuit, Sprint, Lap Knockout, Speed Camera and Bounty.
Race your way through 4 unique areas: Downtown, Industrial District, The Suburbs and The Outskirts.
Gain hard-earned respect to battle 4 top drivers
the new version 0.1.53 has the best graphics. The cars have more textures and polygons. is g-sensor support. is theoretically possible to install only original roms. However I extract the contents of the cab (with wince cabmanager) and cheat in the game folder. run perfectly. I can not upload images as I am at work and my pc broke.
http://www.eamobile.com/Web/mobile-games/need-for-speed-undercover
For the cab file search in special websites or search this at google: NFS undecover 2009 HTC VERSION support g-sen work on diamond
Its support the gsen very good i try it.
It's been covered before...
Here.
Are there any iPhone emulators out there? I play old GBA games with GameBoid and I'd like something like that which would allow me to play Iphone games (like COD Zombies.) COD Zombies is really all I want it for...
Buy an iPhone. That's about it. There are no emulators. And if there were they would probably run horrible.
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Hahaha! This is 4chan worthy. Don't you think Mr Jobs would be suing the hell out of whoever made one. Not that it's possible. It wouldn't be able to run the processor instruction set on an Android phone effeciently.
MarkusPO said:
Hahaha! This is 4chan worthy. Don't you think Mr Jobs would be suing the hell out of whoever made one. Not that it's possible. It wouldn't be able to run the processor instruction set on an Android phone effeciently.
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Click to collapse
iPhone = ARM
Android = ARM
To be precise;
iPhone = ARM Cortex-A8
Samsung Galaxy S = I believe it's a Cortex A9?
The processor isn't a factor here, it's source. Why'd you think that there are no phones with WP7 ported to it? (Exclude the HD2, that is pretty much a HD7)
Or, if you'd prefer, why isn't WM6.5 ported to an Android device? Other than the fact that its a step back.
its theoretically possible, but highly impractical. Another few years and i'm sure it will have been done (look where we are with other emulators...one console generation behind, at least).
there's also the programming language to be considered, iphone is usually objective c, and android is java (and i think c or c++ or something now also). I bring that up, only because i had the bright idea of just decompiling an iphone app and changing some drivers and such, recompiling it for android....
One way or another its possible .. I mean damn, they already have Android ported over to the iPhone (not the iPhone 4, but that is in the workings still) .. so truthfully .. anything is possible.
Psionfenix said:
there's also the programming language to be considered, iphone is usually objective c, and android is java (and i think c or c++ or something now also). I bring that up, only because i had the bright idea of just decompiling an iphone app and changing some drivers and such, recompiling it for android....
Click to expand...
Click to collapse
Language doesn't really matter. C, C++ or Obj-C - after compilation they all are just language-independent native code.
Cocoa Touch is the problem. It would be hard (and illegal) to use libraries pulled from an iPhone, so we would have to write our own implementation of Cocoa Touch API. A LOT of work.
LordGeek said:
One way or another its possible .. I mean damn, they already have Android ported over to the iPhone (not the iPhone 4, but that is in the workings still) .. so truthfully .. anything is possible.
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Click to collapse
It's much, much easier to port open OS than closed one.
Yes it is absolutely possible to develope an iPhone emulator and even port iOS to our phones. Also the hardwares are similar such as 3GS uses hvga and also cortex series processor. A note to #4 and all that galaxy s is cortex a8.
But #2 is right: just go buy an iPhone yourself. We used android (or at least most of us) because we doesn't want iPhone! Speaking a little rude: iPhone sucks.
Further more is that it would be totally illegal to port iOS or the framework anywhere else.
Plus, technically, using a vm of objective c on top of a vm running java on top of linux would be really terrible, which you may couldn't even play 1 to 50, and not yet counted iOS frameworks.
Truely, if you can't live without the games on iOS go get an iPhone/iPod touch or just wait the devs of the games to port.
Sent from my GT-I9000 using XDA App
tt0204 said:
But #2 is right: just go buy an iPhone yourself. We used android (or at least most of us) because we doesn't want iPhone! Speaking a little rude: iPhone sucks.
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Click to collapse
I won't say everything that just touched iPhone sucks. Even if an iPhone sucks, games for iOS aren't and I would like to see some of them on my Android phone.
tt0204 said:
Plus, technically, using a vm of objective c on top of a vm running java on top of linux would be really terrible, which you may couldn't even play 1 to 50, and not yet counted iOS frameworks.
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Click to collapse
There is no need to virtualize anything - Android supports native code and it has nearly the same cpu architecture, so binaries compiled for iPhone should work on Android devices as well.
If you want the homescreen of the iphone(sorta), download vLauncher from the android market.
Sent from my always stock, EC05 Epic 4G
Doing so would actually be illegal (iOS is not open source so we can't take something from it and use it for anything other than what is stated), so don't count on it.
while i agree with "iphone sucks". I also agree with "the games don't". I really would LOVE to see some iOS type games on our androids. (hell, i just picked up an inspire to play better games than my aria, haha)
Psionfenix said:
while i agree with "iphone sucks". I also agree with "the games don't". I really would LOVE to see some iOS type games on our androids. (hell, i just picked up an inspire to play better games than my aria, haha)
Click to expand...
Click to collapse
We have Taptap, Doodle Jump, Fruit Ninja, Words for Friends, Angry Birds, Game Dev Story, X Construction, Poker, Unblock Me, Paper Toss, and TONS more.
Also you can get Emulators for the PSP, PS1, GB, GBA, SNES, NDS, N64, Atari and more.
Honestly with Android your choices are limitless. Many iOS apps are being ported over to android also
Ubuntu just announced Ubuntu for android , it provides full desktop experience directly from android, what i understood is that it will be in the form of an app installed on android and work in parallel with it that is why it requires multicore device .
more details here http://www.ubuntu.com/devices/android/features-and-specs
That's old news. Has been announced in early 2012.
Edit: here's the original YouTube video from Feb 2012,
as I can't post links search for "N6eEDZva1W8", on YouTube
Looks very interesting, but I think you still have to have it docked to a desktop. It didn't sound as though it would run independently on our devices. Would be great though if it did, especially on our tablets!
RTBee said:
Looks very interesting, but I think you still have to have it docked to a desktop. It didn't sound as though it would run independently on our devices. Would be great though if it did, especially on our tablets!
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Click to collapse
the dock is to attach keyboard HDMI and mouse , but we don't need this dock we already have big 10.1 screen just attach wireless keyboard and mouse
Thanks, definitely looking into this. Would be great to have full Word Processing and print capabilities of Linux.
SAN JOSE, Calif., Sept. 10, 2013 /
PRNewswire/ --Synaptics Inc.
(NASDAQ: SYNA), a leading developer
of human interface solutions, today
announced that Samsung has selected
the industry-leading ClearPad® high-
performance capacitive On-Cell
touchscreen solution, featuring
Synaptics' patented 3D-touch™
technology, to drive the user interface
of its flagship Galaxy Note 3 device.
Synaptics has worked closely with
Samsung to develop Air View, based
on Synaptics' proprietary 3D-touch
technology, which made its debut in
Samsung's Galaxy S4 smartphone
announced in March. The ClearPad
display integration solution expands
user interface possibilities with
proximity, finger hover and air swipe
functionality. The ClearPad family's
high Signal-to-Noise Ratio (SNR) and
trademarked algorithms continue to
deliver seamless multitouch
performance in the presence of
moisture or with gloved fingers.
Synaptics answers the growing
demand for accurate multiple input
options with support for simultaneous
pen and finger touch recognition,
passive pen tracking and high
performance with a stylus as small as
2mm.
Could anyone explain the meaning of this?
StylishMafia said:
LOOOOOONNNNGGG Paragraph...
Could anyone explain the meaning of this?
Click to expand...
Click to collapse
"to develop Air View"
"finger hover and air swipe functionality"
"multitouch performance in the presence of moisture or with gloved fingers"
"simultaneous pen and finger touch recognition"
Those are the key quotes, and should be all you need to know.
example of touch screen sensitivity:
example of AirView/finger hovering: