Are there any iPhone emulators out there? I play old GBA games with GameBoid and I'd like something like that which would allow me to play Iphone games (like COD Zombies.) COD Zombies is really all I want it for...
Buy an iPhone. That's about it. There are no emulators. And if there were they would probably run horrible.
Sent from my PC36100 using XDA Premium App
Hahaha! This is 4chan worthy. Don't you think Mr Jobs would be suing the hell out of whoever made one. Not that it's possible. It wouldn't be able to run the processor instruction set on an Android phone effeciently.
MarkusPO said:
Hahaha! This is 4chan worthy. Don't you think Mr Jobs would be suing the hell out of whoever made one. Not that it's possible. It wouldn't be able to run the processor instruction set on an Android phone effeciently.
Click to expand...
Click to collapse
iPhone = ARM
Android = ARM
To be precise;
iPhone = ARM Cortex-A8
Samsung Galaxy S = I believe it's a Cortex A9?
The processor isn't a factor here, it's source. Why'd you think that there are no phones with WP7 ported to it? (Exclude the HD2, that is pretty much a HD7)
Or, if you'd prefer, why isn't WM6.5 ported to an Android device? Other than the fact that its a step back.
its theoretically possible, but highly impractical. Another few years and i'm sure it will have been done (look where we are with other emulators...one console generation behind, at least).
there's also the programming language to be considered, iphone is usually objective c, and android is java (and i think c or c++ or something now also). I bring that up, only because i had the bright idea of just decompiling an iphone app and changing some drivers and such, recompiling it for android....
One way or another its possible .. I mean damn, they already have Android ported over to the iPhone (not the iPhone 4, but that is in the workings still) .. so truthfully .. anything is possible.
Psionfenix said:
there's also the programming language to be considered, iphone is usually objective c, and android is java (and i think c or c++ or something now also). I bring that up, only because i had the bright idea of just decompiling an iphone app and changing some drivers and such, recompiling it for android....
Click to expand...
Click to collapse
Language doesn't really matter. C, C++ or Obj-C - after compilation they all are just language-independent native code.
Cocoa Touch is the problem. It would be hard (and illegal) to use libraries pulled from an iPhone, so we would have to write our own implementation of Cocoa Touch API. A LOT of work.
LordGeek said:
One way or another its possible .. I mean damn, they already have Android ported over to the iPhone (not the iPhone 4, but that is in the workings still) .. so truthfully .. anything is possible.
Click to expand...
Click to collapse
It's much, much easier to port open OS than closed one.
Yes it is absolutely possible to develope an iPhone emulator and even port iOS to our phones. Also the hardwares are similar such as 3GS uses hvga and also cortex series processor. A note to #4 and all that galaxy s is cortex a8.
But #2 is right: just go buy an iPhone yourself. We used android (or at least most of us) because we doesn't want iPhone! Speaking a little rude: iPhone sucks.
Further more is that it would be totally illegal to port iOS or the framework anywhere else.
Plus, technically, using a vm of objective c on top of a vm running java on top of linux would be really terrible, which you may couldn't even play 1 to 50, and not yet counted iOS frameworks.
Truely, if you can't live without the games on iOS go get an iPhone/iPod touch or just wait the devs of the games to port.
Sent from my GT-I9000 using XDA App
tt0204 said:
But #2 is right: just go buy an iPhone yourself. We used android (or at least most of us) because we doesn't want iPhone! Speaking a little rude: iPhone sucks.
Click to expand...
Click to collapse
I won't say everything that just touched iPhone sucks. Even if an iPhone sucks, games for iOS aren't and I would like to see some of them on my Android phone.
tt0204 said:
Plus, technically, using a vm of objective c on top of a vm running java on top of linux would be really terrible, which you may couldn't even play 1 to 50, and not yet counted iOS frameworks.
Click to expand...
Click to collapse
There is no need to virtualize anything - Android supports native code and it has nearly the same cpu architecture, so binaries compiled for iPhone should work on Android devices as well.
If you want the homescreen of the iphone(sorta), download vLauncher from the android market.
Sent from my always stock, EC05 Epic 4G
Doing so would actually be illegal (iOS is not open source so we can't take something from it and use it for anything other than what is stated), so don't count on it.
while i agree with "iphone sucks". I also agree with "the games don't". I really would LOVE to see some iOS type games on our androids. (hell, i just picked up an inspire to play better games than my aria, haha)
Psionfenix said:
while i agree with "iphone sucks". I also agree with "the games don't". I really would LOVE to see some iOS type games on our androids. (hell, i just picked up an inspire to play better games than my aria, haha)
Click to expand...
Click to collapse
We have Taptap, Doodle Jump, Fruit Ninja, Words for Friends, Angry Birds, Game Dev Story, X Construction, Poker, Unblock Me, Paper Toss, and TONS more.
Also you can get Emulators for the PSP, PS1, GB, GBA, SNES, NDS, N64, Atari and more.
Honestly with Android your choices are limitless. Many iOS apps are being ported over to android also
Related
i mean like EA just paired up with palm.. so theres a whole bunch of apps that were not getting..:\
anyone know of any sweet 3d games, that closely compare to ipod touch/iphone apps?
mostly im talking 3D btw
We'll probably have to wait more devices support multitouch, for now nice loolink games aren't really playable
I guess we'll have a bunch of nice games before the half of the year
Most of the polarbit games are quite nice.Spending a lot of time nowadays on Raging thunder,Wave blazer and armageddon squadron.You should try these.Iron sight is ok.I dont have the patience for the controls of toonwarz but the concept is nice.Wish i could use the trackball for these games.Atleast it would come to some use ,especially in FPS....
yea polarbit is like the only thing i had seen, il give some of the other you mentioned a try
The problem with games and Android is that Android isn't hardware-locked. I would imagine serious game developers would be turned off by this. It's a lot easier to program a mobile game when you know everyone's using the (almost) exact same hardware, like with iPhones. New Android phones keep coming out, changing the available hardware every few months. Programmers just may not be able to find stable footing.
Although I agree that we'll probably start getting more/better games once multitouch is running on the majority of android phones.
the other problems are the fact that android currently doesn't support opengl es 2.0, and the 3d acceleration is not very powerful (iirc, 4Mpoly/sec, compared to the iphone's 28Mpoly/s)
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
PlanetTimmy said:
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
Click to expand...
Click to collapse
I wiki'd "floating-point number" but it was waaaaayyy to difficult could you give me a simple explanation of what it is and why we need it?
PlanetTimmy said:
The iPhone has three big advantages over most Android devices when it comes to games:
1) Better 3d hardware
2) The iPhone has hardware floating-point number support
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
That's not to say you couldn't get good games on Android, but the iPhone has quite a big headstart.
Click to expand...
Click to collapse
The 3rd point is a bit moot, since you can code almost all of the application in any language you want, and then wrap it in Java. From what I've read, you won't get more native than that, but you'll get the speed advantages.
3d games in canada we dont even have paid apps.... so sad
You don't need state-of-the-art hardware to make good games. Look at Wii, people buy it like crazy even if it's only a slightly improved C64.
I can't imagine enjoying playing, e.g., Crysis on my Hero even if it would be possible: tiny screen, no surround sound, no proper controls, reflections from the screen, etc.
But I can imagine enjoying a few minutes of Robo Defense every now and then.
PlanetTimmy said:
3) iPhone programs are written in compiled Objective-C, as compared to interpreted Java on Android.
Click to expand...
Click to collapse
Hmm. But isn't there an API which can interconnect with some compiled code written in C? The purpose of this is to do the UI frontend in Android-native-friendly Java and all the CPU intensive backend in C.
I'm not very familiar with Android SDK though so I am not sure if that's really beneficial and/or applicable.
another draw back is package size with the limited space availible for apps on the phone that would be a draw back. I have a hero and a pre the same day they released the update we had 3d games. The update gave a better path to the gpu and removed the app storage limit. I wouldnt want a kick ass game on my hero if it was the only program I could have. Program encryption and dl to sd card would help with size and so firmware and hardware changes would give a better performance. just my 2 cents
nirmalv said:
Most of the polarbit games are quite nice.Spending a lot of time nowadays on Raging thunder,Wave blazer and armageddon squadron.You should try these.Iron sight is ok.I dont have the patience for the controls of toonwarz but the concept is nice.Wish i could use the trackball for these games.Atleast it would come to some use ,especially in FPS....
Click to expand...
Click to collapse
You can use trackball now, its alot better !!
mrniceguy715 said:
another draw back is package size with the limited space availible for apps on the phone that would be a draw back. I have a hero and a pre the same day they released the update we had 3d games. The update gave a better path to the gpu and removed the app storage limit. I wouldnt want a kick ass game on my hero if it was the only program I could have. Program encryption and dl to sd card would help with size and so firmware and hardware changes would give a better performance. just my 2 cents
Click to expand...
Click to collapse
ye but apps 2sd solves that issue
stickyasglue said:
ye but apps 2sd solves that issue
Click to expand...
Click to collapse
What are you talking about? Devs are not going to consider apps2sd sh*t of ROOTED phones when developing games. It must be official.
Anyways, only the executable code can be stored in main memory while all the space hungry content of any kind can be automatically downloaded to SD card by the executable itself rather than the market.
pauliusba said:
What are you talking about? Devs are not going to consider apps2sd sh*t of ROOTED phones when developing games. It must be official.
Anyways, only the executable code can be stored in main memory while all the space hungry content of any kind can be automatically downloaded to SD card by the executable itself rather than the market.
Click to expand...
Click to collapse
As far as I know, google is thinking about implementing Apps2SD into future firmwares. The only showstopper at the moment is copy protection.
I had a chance to download Guitar Hero 5 for the iPhone 3GS today.
After checking out this game (and obviously a host of others), why in the world are games so much more cleaning, crisper and less drag then on the HD2? The HD2 has the bigger, faster hardware with a higher end screen.
CAn you someone shed some light on why the games are just horrible on the HD2 (al la PS1/NES/SNES graphics) whereas the iPhone with its less then higher hardware performs so much smoother and games look a lot better?
I read somewhere that winmo 6.5 is limited to output display which may very well have everything to do with the weak graphics. I don't know
Thoughts appreciated
lazy developers
Well, there's the obvious reason why it's better. The touch screen on the HD2 sucks, this is vital part of the gaming experience.
the touch screen has nothing to do with the quality of the graphics, and as for using it once you get the hang of your screen its just as good as any other, practice!
im gonna agree with above post, the developers probably did a piss poor job just to get it out of the door, if its not optimized for the hardware we have then its not going to work, an you can bet it will be optimized for the iphone with all its publicity.
think of it like an old computer game thats not using SSE or HT&L, gonna be a huge drag on performance but it will work
Windows Mobile devices have all different hardware. Some prefer snapdragon, while other uses another arm chip. Then you have different graphics chips. One more powerfull the the other. In the end, it would be impossible to optimize games to run on every winmo device. iPhone for example, doesn;t have these obstacles. So it's pretty fair to say that it is because of the many, many differnt winmo devices with all different hardware.
Try Rockband instead it is far superior!!! UI is great, game runs fluid, controls are awesome, game has MUCH more content...
Only fail: you need internetconnection to play it.
Greets
you are right.. games on winmo SUCKS.. i have iphone 3g also. Hd2 is better than iphone in all other aspects than GAMES.. Playing Games on Iphone is a Fun.. you can show off the games.. graphics, sound everything is good.
But on HD2 or any other winmo .. Games quality is Like DOS PROMPT GAME.. Sucks in graphics .. even Games available with HD version like assassin creeds, Need for speed, Ferrari gt.. All comes with Stupid HD graphics..
only Bubble breaker n solitaire got good quality in graphics lolz
hyellow said:
Windows Mobile devices have all different hardware. Some prefer snapdragon, while other uses another arm chip. Then you have different graphics chips. One more powerfull the the other. In the end, it would be impossible to optimize games to run on every winmo device. iPhone for example, doesn;t have these obstacles. So it's pretty fair to say that it is because of the many, many differnt winmo devices with all different hardware.
Click to expand...
Click to collapse
Not that I have used or have ever owned an iPhone, but maybe, just maybe this is one of the advantages of the tied down system the iPhone employs. This is the the same tied down system that most on this forum moan on and on about.
The majority of iPhone users want games...... not so many wm users give a toss about games....
easier to develop for iPhone etc etc..... its probably all got something to with why moss only grows on the south side of a tree trunk and cows have seven stomachs.......
conantroutman said:
The majority of iPhone users want games...... not so many wm users give a toss about games....
easier to develop for iPhone etc etc..... its probably all got something to with why moss only grows on the south side of a tree trunk and cows have seven stomachs.......
Click to expand...
Click to collapse
HD2 can have amazing game graphics even better then the iPhone, just follow the following simple steps!
1.Install an Android ROM
2.Run the Android on HD2
3.Now Play HD games
you can run android on the hd2???
well you learn something new every day
xda2_haseeb said:
HD2 can have amazing game graphics even better then the iPhone, just follow the following simple steps!
1.Install an Android ROM
2.Run the Android on HD2
3.Now Play HD games
Click to expand...
Click to collapse
Yeah - I'm playing games now like I was a kid again! Having used WM for years, I can't believe the difference in the quality of the games and apps in general.
The HD2 has the power to deliver, it's just that the OS can't. Which is now why I'm running Android 90% of the time.
Towserspvm2000 said:
Yeah - I'm playing games now like I was a kid again! Having used WM for years, I can't believe the difference in the quality of the games and apps in general.
The HD2 has the power to deliver, it's just that the OS can't. Which is now why I'm running Android 90% of the time.
Click to expand...
Click to collapse
Would you be so kind as to recommend a good build???
Im using ENergy ROM - Reference
rmdeathwish said:
Would you be so kind as to recommend a good build???
Im using ENergy ROM - Reference
Click to expand...
Click to collapse
For Android, I'm running "Mdeejay_FroYo_Sense_v._2.3_Clean", which is now at 2.4 (which I haven't tried yet) http://forum.xda-developers.com/showthread.php?t=780525
For WM, I'm running this one http://hotfile.com/dl/83789233/d43c2d7/Energy.Leo.23148.Sense2.5.Cookie.2.0.Nov.19.7z.html
hey, saw your thread, and I was just wondering about how many people do you guys think abandoned HD2 for WINMO without knowing the fact that HD2 has been running ANdroid for 6 months now... And today it is perfect. Install latest radio, VBN CLEAN ROM and Mdeejay 2.3 sense clean and I get 40HRS BAttery life.
hrm, Thats Windows Mobile my friend.
You want a real OS? go to the Android section on this forum and get any of the vast amazing Android Roms available.
Right now, builds are 99% Perfect.
Using http://forum.xda-developers.com/showthread.php?t=823491 atm, Battery last way longer than it did in WM, phone is WAY faster and the amount of apps you can get... pffft.
Do you want to see all the Androids Runs available?
Check this out: http://android.hd2roms.com/ Sort em by Updated.
I must say I was a big-time Windows Mobile fan, but after trying out Android and all it offers, I'm not coming back to WM ever again.
GL.
conantroutman said:
you can run android on the hd2???
well you learn something new every day
Click to expand...
Click to collapse
Yeah it does!! Like it was built for it!
Towserspvm2000 said:
Yeah - I'm playing games now like I was a kid again! Having used WM for years, I can't believe the difference in the quality of the games and apps in general.
The HD2 has the power to deliver, it's just that the OS can't. Which is now why I'm running Android 90% of the time.
Click to expand...
Click to collapse
I dont think its the WM that lacks but i think its the WM Game Developers that lack, if you player NFS Shift, Real Soccer 2010 HF on your WM HD2 you would know that its pretty much HD like Sony PSP or PC so Windows Mobile was always capable of that but our developers are the ones which lack the capability
its probably all got something to with why moss only grows on the south side of a tree trunk
Click to expand...
Click to collapse
*COUGH*... The north side...
thats not always the case, and also try the games on android on the hd2 i think its better than iphone
Airborne Aircrew said:
*COUGH*... The north side...
Click to expand...
Click to collapse
I knew that lol.... just testing you all........
Glad to see somebodys paying attention
Anyone else feel like the games that are available for the Android system overall are nothing more than just non-smartphone games? As I look through the available games I haven't really seen one that is any better than what I used to be able to get for my regular old flip phone 5 years ago.. My buddy has an Iphone and he has games like Madden '11 and similar games that have pretty decent graphics and good game play.. why aren't we seeing this for the android system?
*I am aware that with the newest Droid X update they released Madden '11, but why not for all phones?
Some phones can't handle the graphics
Sent from my SCH-I500 using XDA App
How long was the iPhone out before games were available? Probably close to a year until good games came along? While android has been out for a while, it wasn't really mainstream until the original Droid was released on VZW, which is just over a year ago. Good games are starting to show up, but the quantity isn't so great right now. I'd say give it another 3-6 months and more games will start showing up. Gingerbread should further improve this with the added game controls in the OS.
Dude, GetJar gives away Modern Combat today
http://www.gameloft.com/
I've seen pretty decent games for Android. Thought I'm not a gamer at all.
CNemo7539 said:
Dude, GetJar gives away Modern Combat today
http://www.gameloft.com/
I've seen pretty decent games for Android. Thought I'm not a gamer at all.
Click to expand...
Click to collapse
The giveaway is only the demo.
I guess it's enough to judge about the quality? ;-)
i agree with you completely compared to iOS the games on android haven't caught up yet but personally i believe this is a small price to pay for having an open source ecosystem. This is why I like android phones more than the iphone itself but i do not condemn the people that get them as android may not be their cup of tea (i personally recommend android phones to my friends that are techie or at least somewhat fluent in using a regular computer while anyone that would be lost in setting menus looking for a way to change their ringtone for calls get an iphone as it is more like a regular dumbphone in that sense). Also, I recommend if you just want something to play games on and use on the go like your phone and around the house get an ipad or ipod touch and just use them for playing games (and some light web browsing maybe if you get the ipad and want a larger screen) and your android phone for everything else. Thats what i am personally doing and plan on doing it until android gets a solid gaming platform (crosses fingers for great games on honeycomb!)
G1 came out late October of 2008 right? 2 years? IPhone came out on Late Jun 2007. Although just by a year Iphone did have a head start. Better games are starting to come out for the top of the line android phones. give it some time. Gameloft has some pretty good games. Pocket legends isnt that bad eather.
All I want are the games from adult swim lol
SCH-I500 - DJ05/SuperClean .9/Nemesis OTB 1200lv/Voodoo5/Darkstar
This is one of the main things that has annoyed me about Android, coming from an iPod Touch to a Samsung Fascinate. Its games selection is pretty small and not very good, especially compared to the iPhone and even Windows Phone 7 to some extent. But since Gingerbread is optimized for gaming, I'm thinking 2011 will be the year for Android gaming. Right now though, developers are going googoo gaga over the iPhone platform and seem to not even acknowledge Android's existence.
Tkun said:
This is one of the main things that has annoyed me about Android, coming from an iPod Touch to a Samsung Fascinate. Its games selection is pretty small and not very good, especially compared to the iPhone and even Windows Phone 7 to some extent. But since Gingerbread is optimized for gaming, I'm thinking 2011 will be the year for Android gaming. Right now though, developers are going googoo gaga over the iPhone platform and seem to not even acknowledge Android's existence.
Click to expand...
Click to collapse
Problem with this is will us samsung fascinate users even see gingerbread? at this rate there is no way!
Sent from my SCH-I500 using XDA App
Android will up the game next year, because platform will get dual cores. Tegra2 looks quite cool right now. It is same as Droid came first with high res, and then Apple followed the suite.
I wonder what Apple has to answer to this? They do not actually produce any parts themselves. And their greed will not allow them to compete in cheaper segments. So, they market share will be reduced, and as such platform appeal.
No matter what Android will level up with iPhone, if not beat it.
Powell730 said:
Problem with this is will us samsung fascinate users even see gingerbread? at this rate there is no way!
Sent from my SCH-I500 using XDA App
Click to expand...
Click to collapse
We'll have Gingerbread by the time Android is a competitor in the mobile game market.
Ahahahaha nice jokes man.
Now to be honest same game runs better on ios than android, regardless of the hardware specs.
Check out Infinity Blade. its the newest rpg for ios using Unreal Engine.
For me until android gets up to the standards of ios gaming experience. I have my ipod.
Just in case anyone is interested, all ea games are on sale idk how long they have been or will be but I just got sims 3 and need for speed for just .99c a piece
Sent from my SCH-I500 using XDA App
Have you checked out http://www.gameloft.com? They have some good games. Nothing revolutionary as far as I'm concerned but still they are fun games with great graphics and story lines (Dungen Hunter HD) and they have two great racing games.
Powell730 said:
Just in case anyone is interested, all ea games are on sale idk how long they have been or will be but I just got sims 3 and need for speed for just .99c a piece
Sent from my SCH-I500 using XDA App
Click to expand...
Click to collapse
Same here, sims 3 is eh, but need for speed it pretty good and runs awesome on our phones.
The entire reason games are not up to par with iOS is because of the size limit of apps on the market. This was just recently increased from 25Mb to 50Mb with the new android market. If you look at games on the app store you will notice some can take up a coupe hundred Megabytes. This allows for more development of games on iOS while android is being limited on the graphical quality and length of most games.
Sent from my SCH-I500 using XDA App
Fragmentation doesn't help either. Then you have idiots in market complaining that their ally won't run dungeon defenders etc.
Sent from my sch-i500 w/ voodoo5 1200sv kernel
Android is for porn.. My iPad is for mobile gaming..
This is not a android vs ios thread!
So I got my note and so far I’m loving the device, big screen, responsive, looks nice. battery is so so but I’m finding myself more than a little disappointed with android. I've rooted my note, not bothering with custom roms just yet, checking out stock performance atm which is rather good.
The issue I have is I cant find anything even remotely interesting to do with it. I was a android fanboy since the G1, it seemed like such an amazing OS and had so much potential but is it just me or does it seem like 3rd party development for it has ground to a halt?
When I moved over to iOS at first I was like, this is **** but then after jailbreaking a whole world opens up to you. It is literally limitless what you can do with it and it is all centralized. Jailbreak apps in one place (cydia) if your a try before you buy or just like apps for free then your find them all with installous, android is still to this day completely decentralized and disorganized it seems.
The play store is awful to navigate and I keep seeing the same apps I saw back in the day (G1 era) in the top lists, new development should of relegated these old apps by now, no matter how good they may be software evolution should of replaced them with something new surely? And the pricing is so much more expensive than the iOS appstore and the apps dont seem as polished and professional
Trying to find root tweaks is like pulling teeth, even on xda. You have to troll through post after post and even when you find something interesting it turns out not to be compatible with your device
I don't know, like I said I'm not trying to start a iOS v Android flame war at all, I've just found myself incredibly disappointed and was wondering what other people thought, who else has seen android evolve and thought along the same lines?
I would imagine a 5.3inch ios would be nice but it don't exist, so i am very happy with my note. ICS still not right but happy enough with GB till samsung get there act together.
flumps said:
This is not a android vs ios thread!
So I got my note and so far I’m loving the device, big screen, responsive, looks nice. battery is so so but I’m finding myself more than a little disappointed with android. I've rooted my note, not bothering with custom roms just yet, checking out stock performance atm which is rather good.
The issue I have is I cant find anything even remotely interesting to do with it. I was a android fanboy since the G1, it seemed like such an amazing OS and had so much potential but is it just me or does it seem like 3rd party development for it has ground to a halt?
When I moved over to iOS at first I was like, this is **** but then after jailbreaking a whole world opens up to you. It is literally limitless what you can do with it and it is all centralized. Jailbreak apps in one place (cydia) if your a try before you buy or just like apps for free then your find them all with installous, android is still to this day completely decentralized and disorganized it seems.
The play store is awful to navigate and I keep seeing the same apps I saw back in the day (G1 era) in the top lists, new development should of relegated these old apps by now, no matter how good they may be software evolution should of replaced them with something new surely? And the pricing is so much more expensive than the iOS appstore and the apps dont seem as polished and professional
Trying to find root tweaks is like pulling teeth, even on xda. You have to troll through post after post and even when you find something interesting it turns out not to be compatible with your device
I don't know, like I said I'm not trying to start a iOS v Android flame war at all, I've just found myself incredibly disappointed and was wondering what other people thought, who else has seen android evolve and thought along the same lines?
Click to expand...
Click to collapse
Wow, I disagree with almost everything that you've said here.
It is unfair to even start this thread until you have tried custom ROMs, or even explored and tested the limits as to what can be achieved with the device and OS.
I don't understand what you mean by third party development grinding to a halt... If you're referring to apps, I think there are more third party developers showing interest in Android than ever! You have apps being released on both Android and iOS at the same time or sometimes even before iOS nowadays, which was unheard of a year or so ago!
The only bit I do agree with is the fact that it would be great if development was more centralised like Cydia... but then again I do like the idea of Android being such an open platform that anyone can develop/mod and it seems to have no walls, which allows for some amazing work to be done (app development, ROM development, tweaks, etc) and shared through places like XDA.
And the bit about App pricing... My brothers have iOS and I am a former iOS user and I seriously used to feel like a mug for paying so much more for an App that was cheaper or, in some cases, free on Android... Now I just mock my brothers about it!
I have found that Android is getting better and better! iOS is boring... To me, it's just an App launcher. Android is definitely, in my opinion a better operating system offering widgets, more open third party development, no requirement to be tied to any particular companies or software.
ICS is almost perfect on the note, once I run a third party launcher (APEX) and get rid of Touchwiz. I am extremely satisfied right now and I don't think there is any piece of hardware that will convince me to use iOS again.
What is it that you are wanting to do?
You have said you can't find anything interesting to do with it, but it's not clear what you want to do?
Music production, photo editing, programming, something technical, artistic?
Maybe someone can suggest an app that suits your needs, or point you to a forum/site with more info.
In regards to pricing, my understanding with iOS and itunes is that you need to purchase an app for each device. Whereas on Android, you can install an app on as many devices as you have linked to your Google account.
I do agree that iOS is much better for music apps. The audio in Android appears to have been tacked on as an afterthought from what I can gather.From what I've heard, it's not that companies like IK Multimedia don't want to write Android apps, they can't until Google fix some of the audio bugs.
i do mean apps by 3rd party development. and the apps in the play store simply dont stack up quaility wise against iOS.
examples:
the biggest games in the play store are gameloft games. its been this way since android first started.
square enix android:
imaginary range 1/2
crystal defenders
dragon quest slime wallpaper
square enix iOS:
final fantasy 1,2,3, tactics
chaos rings 1,2, omaga
square enix characters mail
secret of mana
imaginary range
sliding heroes
song summoner
chrono trigger
hills and rivers
crystal defenders
vanguard storm
747 deaths
voice fantasy
final fantasy VII advent children picture book
soul eater gallery
fullmetal alchamist
phrases used by native english speakers
dissidia 012
summer story
electronic arts android:
real racing 2
need for speed shift
tetris
worms
nba jam
fifa 12
spy mouse
madden nfl 12
dead space
the game of life
the old republic security key
electronic arts iOS:
monopoly
mirrors edge
scrabble
shift 2 unleashed
trival pursuit
tiger woods pga
the sims 3
monopoly here and now
fifa 11/12
monopoly hotels
need for speed undercover
the sims 3 ambitions
tetris
need for speed hot pursut
theme park
the simpsons arcade
deal or no deal
battledfield bad company
scrabble
the sims 3 world
battledship
bop it
mma
cluedo
fifa superstars
the game of life
fight night champions
connect 4
simcity deluxe
rockband
risk
lemonade tycoon
command and conquer
unlimate mortal kombat
boggle
spore origins
suviving high school
nba jam
reckless racing
dead space
yahtzee
skate it
pictureka
+ 75 more
imdb android: imdb
imdb iOS:
imdb
imdb trivia
imdb news
thats just 3 companys. iOS simply has more and better apps.
richlum said:
What is it that you are wanting to do?
You have said you can't find anything interesting to do with it, but it's not clear what you want to do?
Music production, photo editing, programming, something technical, artistic?
Maybe someone can suggest an app that suits your needs, or point you to a forum/site with more info.
In regards to pricing, my understanding with iOS and itunes is that you need to purchase an app for each device. Whereas on Android, you can install an app on as many devices as you have linked to your Google account.
I do agree that iOS is much better for music apps. The audio in Android appears to have been tacked on as an afterthought from what I can gather.From what I've heard, it's not that companies like IK Multimedia don't want to write Android apps, they can't until Google fix some of the audio bugs.
Click to expand...
Click to collapse
well thats the thing. when i used my G1 and even xperia, everything was new and interesting but now nothing has changed. you can still only do the same things you could back then.
root
install advanced task manager of some description
install custom kernal/rom to make it go faster
themes
overclock and/or set up underclocking to save battery
set autorun permissions
install cracked apps if wanted
wifi teathering
and well..thats it.
what else is there? im am missing some wealth of knowledge? im not being sarcastic, im really asking if ive missed something? in the time that android has been around pretty much the only constant is google updating it. between the G1 and now very little has changed on the app front.
If you are an iOS fan boy, then you don't belong to here. Simple, clear and straight to the point.
Yeah boy... you're just a pure apple fan boy...
Sent from my GT-N7000 using Tapatalk 2
I cannot agree more with the following statement
"until you have tried custom ROMs, or even explored and tested the limits as to what can be achieved with the device and OS"
True, true and true... I really don't understand what the OP is babbling about..
Has he even tried the new official LPF and/or LPY releases from Sammy?
try flashing those, doing a full wipe through CWM and deleting large files and see if SGN lacks for excitement. lol
And the fanboy crap starts. If you haven't got anything constructive to say then don't say anything at all
Ok so what your all saying is the best thing about android is flashing custom roms? But what do you do once you've done that? What else is there?
And lets keep the childeshness out of the thread pls
Sent from my GT-N7000 using Tapatalk 2
I love android over ios but hes right about the apps. The games for Android are trash compared to iOS. I was actually talking about this the othet day with some people and they also agreed android is way better but iOS has all the games.
I've noticed with people on this forum that they just wannabe technical or just call you a fan boy and not admit. The playstore is garbage and had very few games. You'd think by now android would have catched up a lil bit.
Even the free apps for iOS are far greater than most paid apps for android.
Some of these games I'd expect on a flip phone not on a touch screen device with dual core processors and such.
sent from my virtuous inquisition/bricked kernal powered sensation 4G with beats by dre
Technical, yeah that's exactly what I was going for but I guess I didn't articulate it well enough
Sent from my GT-N7000 using Tapatalk 2
The games selection is fine, do you really need more than what's available???
Btw, try CyanogenMod 9, great ROM. Paranoid Android looks very promising too.
Since most of the gripes seem to be about the quality of the games, why not sell your Note, buy a decent, second-hand iPhone 3GS and get a Nintendo 3DS or PS Vita?
Heh, i still have a. Iphone 4. I guess the lack of competive apps are my main gripe. The OS is fantastic and always has been. But its the apps that makes a portable device now and lets not forget guys that the avg end user proberly has never heard of custom roms unlike the geeks here at xda
Sent from my GT-N7000 using Tapatalk 2
The OP has one thing right ,iOS is more centralized ,while android is fragmented .
but think about it for one second ,on one hand you have cydia developing for only 3 or 4 iOS running devices
whereas on the android side we have like 100000+ devices
have you been to the main page of the forums? I double dare you to find your device without searching for it's name.
however my dear friend this is where you show your lack of knowledge ,you want something centralized for Android? How about you flash an AOSP ROM like CM7\CM9? it's the same and shares the same code\features\themes\hacks\bugs across all devices that it supports .
so you see you can get a centralized experience on android if you wish.
flumps said:
i do mean apps by 3rd party development. and the apps in the play store simply dont stack up quaility wise against iOS.
examples:
the biggest games in the play store are gameloft games. its been this way since android first started.
Click to expand...
Click to collapse
IOS only beats android in games and music apps\accessories ,in productivity ,themes ,reading ,customization apps ,Android wins or gets the same quality.
flumps said:
well thats the thing. when i used my G1 and even xperia, everything was new and interesting but now nothing has changed. you can still only do the same things you could back then.
root
install advanced task manager of some description
install custom kernal/rom to make it go faster
themes
overclock and/or set up underclocking to save battery
set autorun permissions
install cracked apps if wanted
wifi teathering
and well..thats it.
what else is there? im am missing some wealth of knowledge? im not being sarcastic, im really asking if ive missed something? in the time that android has been around pretty much the only constant is google updating it. between the G1 and now very little has changed on the app front.
Click to expand...
Click to collapse
while you are complaining about the lack of change since the days of G1 ,let me stop you here and ask what has changed in the Iphone since 2007?
it's the same miserable OS that it was on iOS1 ,they just added some of the basic missing features over the years ,let's see:
*added the ability to choose a desktop wallpaper wow even a nokia dumbo from 2000 could do that .
*added the ability to choose sms ringtones ,again any phone from 1990 could do that.
*added folders ,which was available on android and symbian for ever.
*added siri which is just a gimmick of a voice assistant ,again available since the days of s60.
*added notification pull down center ,which is a blatant copy of android's notifications bar.
*copy\paste of text ,big deal ,others had it way before iOS
*added multitasking in iOS4 ,really a "smartphone" without multitasking?
so you see iOS is very very boring ,I really don't know how you can say boring about android when you're using such a static OS.
same UI ,same look ,terrible lack of features and freedom ,you have much more freedom on a non rooted locked bootloader android than you have on a fully jailbroken Iphone.
android has changed much more compared to iOS ,it's UI have changed ,it added new big features like 10.1 flash support ,and face unlock (not very useful but still at least new),visual multitasking ,,playstore changes ,among others.
android was full of features back in the days of G1 ,and it's even more full of features now ,plus more smooth,mature,and stable.
all iOS is doing is play catch up with android features.
ios is limitless after jail breaking...HA thanks for the chuckle.
Sent from my GT-N7000 using xda premium
Not really true about jailbroken iphones being less customizable than stock android but i see what your getting at. Jailbroken iphone can do everything a rooted android can do and more but much, much easier. Its a much more streamlined process. Rooted android theres a learning curve, whereas jailbroken iphone is useable almost instantly.
I really wanted this thread not to be another android v ios thread but i guess theres no getting away from it
.
Sent from my GT-N7000 using Tapatalk 2
Care to explain?
Sent from my GT-N7000 using Tapatalk 2
flumps said:
Jailbroken iphone can do everything a rooted android can do and more but much, much easier.
Click to expand...
Click to collapse
Do you care to explain this???
Can I have some examples?
My jailbroken iphone couldn't even do half the things a non-rooted stock Android phone could do!
Dude, you're 100% correct about IOS' superior app selection, but to say that a jailbroken iPhone is more capable than a rooted Android? That's so unbelievably wrong that it's downright moronic. I've owned an iPhone from day one and have been jailbreaking it for years and I don't have the slightest idea what you're referring to.
This is just so annoying.
I was playing a game on FPSE during the lunch break. At 13:30, back to work, did not have the opportunity to save my game. Nevermind, I just put the telephone on screen saver / lock screen so that I can continue later, after the work.
...
...
...
Meanwhile I received a text. Fine, I can read it and possibly answer to it... Android is supposed to hadle multitask rather well after all.
...
...
...
Pwned.
After texting, back to FPSE, just to check and make sure that it's still on... Just to notice that the app has been killed by Android...
This is sooo annoying. It's supposed to be mobile phone specialized in gaming. You should be able to interrupt your game to answer a call or a message!!!
I previously owned a Nokia N8 Powered by Symbian^3. It was much much more efficient. Could lauch many apps without worrying of the multitaking. Apps where running in the background, not simply killed by the OS...
Any similar experience to share guys? (or solution, but I doubt there is any...)
What you are experiencing is the brilliant idea of putting a small amount of ram into a android gaming phone (well thought out, Sony). When the ram is low and another app needs to use that ram, Android will automatically kill another app to claim free ram. The problem Android has is it uses Java as the base programming language. The problem with Java is it is a resource hog and totally steals as much ram as possible...see the problem yet? Also, the problem Sony has is that they are stupid.
And now for the reasons. Google choose Java as the base because of its popularity and ease of use for noobs at programming, which is also why there are so many bad apps in the Google Market compared to the iphone. While this was a smart choice for Google at the time to help accelerate their market growth to help catch up with the ios market, it's now a problem they'll always have as a consequence to that choice. To counter this problem of having a horrible base program language android phones constantly needs to have ridiculous specs in order to have comparable performance to the iphone (quad core, gig of ram, phones anyone?).
So there you have it, the core and unavoidable problem with Android. An operating system so inefficient that it warrants quad cores with close to pc specs (That is amazingly bad). So bad that they must've been really high when the folks at Sony thought it was a good idea that a GAMING phone would only need a single core with crap ram. Well played.
So what you are saying is, the entire Android platform is garbage because you made that decision with a garbage phone? Try multitasking on the SG3, then come back. Or, go deal with the fake multitasking of iOS.
you can try supercharger, n use multitasking choice, that's the best multitasking option that i ever try, altough it will makes your free RAM under 70 MB, but multitasking is very great....
DubleJayJ said:
So what you are saying is, the entire Android platform is garbage because you made that decision with a garbage phone? Try multitasking on the SG3, then come back. Or, go deal with the fake multitasking of iOS.
Click to expand...
Click to collapse
All I'm saying is Android is inefficient. This is generally known and Google has been constantly criticized because of it. Going back to my point, this is why manufactures are pushing out quads on their phones.
@cityhunter62
@coreyon
So, why are you even here?
narflynn619 said:
@cityhunter62
@coreyon
So, why are you even here?
Click to expand...
Click to collapse
I provided information on the problem...? I think a better question would be why are YOU here? You didn't provide anything on this thread.
just wonder if V6 supercharger bulletproof app might help?
Tje great thing about android is that normally there is an app for whatevet you need or a flashable zip or a script ect so it just takes a quick search and abitta time and you could be tip top and there's allways the quick save feature in fpse
Sent from my R800i using xda app-developers app
narflynn619 said:
@cityhunter62
@coreyon
So, why are you even here?
Click to expand...
Click to collapse
Coreyon answered to my question and I thank him for that. Now I understand why multitasking does not work on Android, or at least on Android phones with few ram. Still, N8 had 256mb ram but handled multitasking perfectly.
Anyway, mathacer and foryou168 gave some advices that might be helpful. I had some answers, that was the point of this thread...
I'm sure I'm not the only one who experienced that kind of problem...
coreyon said:
All I'm saying is Android is inefficient. This is generally known and Google has been constantly criticized because of it. Going back to my point, this is why manufactures are pushing out quads on their phones.
Click to expand...
Click to collapse
Inefficient because it ran out of RAM? OEM's are pushing for quads because the software and Linux foundation is the most advanced out there. No other mobile is has such supreme multitasking and such a myriad of emulation apps.
Enable zRAM or use a swap partition if you expect this low-RAM device to keep a 32-bit-era console emulator in the background while doing phone functions.
Or get a tablet for gaming. Its still just a smartphone dude.
Or get an iPhone.
Or learn development and help the "horrible android" to be better.
Sent from Xperia Play (R800a) with Tapatalk
Just don't say that android is rubbish,.. it's awesome.. And it's open.. we can customize our phone to our need... that's make it different..
Sent from my GT-I9100 using xda premium
Android is insufficient, but on my Galaxy S3 samsungs multitasking is absolutely terrible for 1GB, but now once I flashed the Multitaskingfix I have to say its like multitasking on a 2GB android device, I love it! and in the latest leak (with Multi view, etc) XXELK4 4.1.2 the ram used is almost half of what is used on 4.1.1, Love you samsung! can't say that about Sony, but Xperia play will always be with me until I get use to Touch screen gaming.
For everyone that somehow got offended when I said Android is inefficient, please read on. Android IS inefficient, but that does not mean it's a bad operating system. I personally use it myself. It's certainly better than ios with Apples lockdown. The great positives of Android is that it uses the Linux kernel which is very advanced, and the entire operating system itself is very customizable (partly thanks to java it self).
Now with that said, like I've mentioned I don't know how many times now, it will always have a problem as apps and games become more and more advanced; there will always be the new apps that pushes the hardware to a new level and with the Android overhead will cause it to be slower than it could be. A good example of this is how Minecraft (with its amazingly bad graphics) on the PC needs Crysis-like specs to play with good fps on a PC. That's ridiculous, and it's because the game runs in Java. I know there is Minecraft for Android, but let's be honest it's a very very small map that barely has any of the pc gameplay, otherwise the phone would explode. However, just like Android, even with Minecraft's horrible lag issues it is still an awesome game, and is very easy to customize the game which is also very awesome. Does everyone understand my point now?
CosmicDan said:
Or learn development and help the "horrible android" to be better.
Click to expand...
Click to collapse
I AM a developer, and I have had the pleasure of struggling with Java's limitation on a multiple array of platforms. I do know what I'm talking about, it's a well known issue.
I'm personally suprised Java is still alive
Thought it would have died years ago because java programs would be slow as molasses/bog down any PC.
So I'm surprised it actually runs decently on phones... tho the phones are more powerful than PCs from a few years ago lol
And yeah, its' the same old cycle.
Software always gets bloated as hardware specs increase so it's tough to get ahead - kinda like how inflation negates pay raises
coreyon said:
I AM a developer, and I have had the pleasure of struggling with Java's limitation on a multiple array of platforms. I do know what I'm talking about, it's a well known issue.
Click to expand...
Click to collapse
I can agree from my experience with Java software, especially the security concerns. I heard a saying: hell is a world where Java is the only programming language. I'm more annoyed by Google trying to do things different and separating itself from Linux standard.
I have to say you are very lucky to present your thoughts here, if this was a Nexus forum all hell would break loose. The Nexus fanboys are relentless.
Sent from my Galaxy Nexus
eksasol said:
I can agree from my experience with Java software, especially the security concerns. I heard a saying: hell is a world where Java is the only programming language. I'm more annoyed by Google trying to do things different and separating itself from Linux standard.
I have to say you are very lucky to present your thoughts here, if this was a Nexus forum all hell would break loose. The Nexus fanboys are relentless.
Sent from my Galaxy Nexus
Click to expand...
Click to collapse
Aha, I should've made a thread for this. This went way off topic from the original purpose of the thread.
JAVA OS?
I thought IOS apps were Java also?
Either way, they have similar "multitasking", except that the programmer can control how an Android app "moves through the states" (ie. from pause when its in background to being killed) so if the FPSE programmers took advantage of the power of Android OS, they could have set the game to do a save as it was killed...
In fact, Android AUTOMATICALLY dumps some of the programs memory when killed involuntarily (the OS needs more RAM) so really, all the programmer needs to do is check to see if there is a bundle already there when the programs oncreate() is (re)called - if so, then resume!
developer[dot]android[dot]com/training/basics/activity-lifecycle/recreating.html
For the record I hate Java, and more so - ECLIPSE (Java IDE that was also itself made in Java) makes me want to shoot myself in the face whilst listening to Enya and letting spiders crawl on my testicles.
Hicsy said:
I thought IOS apps were Java also?
Either way, they have similar "multitasking", except that the programmer can control how an Android app "moves through the states" (ie. from pause when its in background to being killed) so if the FPSE programmers took advantage of the power of Android OS, they could have set the game to do a save as it was killed...
In fact, Android AUTOMATICALLY dumps some of the programs memory when killed involuntarily (the OS needs more RAM) so really, all the programmer needs to do is check to see if there is a bundle already there when the programs oncreate() is (re)called - if so, then resume!
developer[dot]android[dot]com/training/basics/activity-lifecycle/recreating.html
For the record I hate Java, and more so - ECLIPSE (Java IDE that was also itself made in Java) makes me want to shoot myself in the face whilst listening to Enya and letting spiders crawl on my testicles.
Click to expand...
Click to collapse
I don't touch ios even with a 50 foot pole, but I'm pretty sure ios apps don't use Java. Even if they did, the core operating system doesn't, and that's enough to make a huge impact difference in performance.
I heard about some developer porting Android to C+. By passing all those legal issues with Microsoft, if Android ran on C+ wouldn't it fix all the lag much like Project Butter has and evidently fixed the incredible RAM usage by the device?