Look at this video http://www.youtube.com/watch?v=HWOOefm_rwo
i shure it (win 8) need Minimal armv7
I heard that win 8 will have compatibility with ARM architecture but not sure it will even run on armv7
RO: te asigur k win8 nu merge decat cu 300 mb+ de ram deci nicio şansă pt x8
UK: I assure u that win8 needs minimum of 300 mb ram to work so no chance for x8
Our X8 is an old device with a weak CPU and little RAM.
Don´t expect to much from it.
It´s kinda a wonder that we can even have a partially working ICS, so don´t come up with the idea of installing Windows 8.
And in contrast to Android, Windows is neither free nor open source, and it´s also expensive.
X8invisible13 said:
RO: te asigur k win8 nu merge decat cu 300 mb+ de ram deci nicio şansă pt x8
UK: I assure u that win8 needs minimum of 300 mb ram to work so no chance for x8
Click to expand...
Click to collapse
IT IS WRITTEN IN THE WINDOWS 8 Requierments that MINIMUM RAM = 64Mb
As n1kolaa said, biggest problem would be that X8 has ARMv6, that could be a problem, but let's cross our fingers and hope that when Windows 8 ARM version would be officialy released, it would work on x8
Look here http://news.softpedia.com/news/RAMorexic-Windows-8-Runs-on-64MB-of-Memory-226418.shtml
After reading the article: Guess what! We have 180mb ram on this device!
Only problem would be adapting it for ARMv6, but it may be done by our great developers, maybe DX will do a miracle
Haha,we barely run windows 95 on x8 and we want windows 8?.We have 180 ram but it's not free, system needs ram too ..we need a higher cpu.
At the end of the post from softpedia: Just to make it clear, Windows 8 on 64MB RAM is not even close to barely usable, but the fact that it does run is enough to make such an experiment worthwhile. Still...
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But i was wondering, can t we directly boot another operating system by bypassing android, and no longer using it as host os? Like, could we directly boot ubuntu or windows 8 without running android?? Just like an pc? Is the direct boot ideea possible??
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dotsen9 said:
Haha,we barely run windows 95 on x8 and we want windows 8?.We have 180 ram but it's not free, system needs ram too ..we need a higher cpu.
At the end of the post from softpedia: Just to make it clear, Windows 8 on 64MB RAM is not even close to barely usable, but the fact that it does run is enough to make such an experiment worthwhile. Still...
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Click to expand...
Click to collapse
Massive difference between emulating 95 and running 8. 8 will require much less power.
System needs RAM? Well, yeah... That's definitely factored into the minimum RAM requirement.
Runnable on 64mb, X8 has 3 times that amount which implies that it will run better.
Yes, but still need a better cpu,we are asking to much for our x8,and I know the difference about emulating and booting, but I don't know that is possible on x8.
I mean to running it.
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I need an DEV to answer this question please: Can we run another OS without having to run Android on top of it? Like Direct-Booting? Because if we run android it will take many resources, but if we directly run the OS we want, all of the resources would go to it, Like, Could we directly boot Ubuntu on X8 without running Android? That would be an huge step forward towards running Windows 8
bogdan_mihai554 said:
I need an DEV to answer this question please: Can we run another OS without having to run Android on top of it? Like Direct-Booting? Because if we run android it will take many resources, but if we directly run the OS we want, all of the resources would go to it, Like, Could we directly boot Ubuntu on X8 without running Android? That would be an huge step forward towards running Windows 8
Click to expand...
Click to collapse
Is it possible?
Related
Hello,
I've owed an x10 and SGS-II.
Windows 8 ARM hasn't been released as of now but is someone planning to port it to SGS-II?
The reason I ask is because it looks very nice & would love to see something different on SGS-II
This is just a discussion any constructive comments are welcome.
as a pure development project it might be fun to do such
but as a daily driver OS, Win8 is definitely a no go
maybe will see win8 in our sgs III with 2ghz quad core
onbacardi said:
maybe will see win8 in our sgs III with 2ghz quad core
Click to expand...
Click to collapse
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
Haven't people been able to "run" it with ancient Pentiums and 128 MB ram?
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AllGamer said:
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
Click to expand...
Click to collapse
I've read that it has lower requirements. There are also some other changes(some of them also improvements like reduced boot time)
AllGamer said:
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
Click to expand...
Click to collapse
I don't think so mate. The requirements for Windows 8 ARM is pretty low. Microsoft announced that it will run very smooth on tablets (they did a demo as well) and it requires pretty low resources (since windows 8 itself uses a Very low ram).
People at xperia x10 are looking forward to port it so I thought why not?
SGS-III? lol. I'd dream about it.
Neo said:
I don't think so mate. The requirements for Windows 8 ARM is pretty low. Microsoft announced that it will run very smooth on tablets (they did a demo as well) and it requires pretty low resources (since windows 8 itself uses a Very low ram).
People at xperia x10 are looking forward to port it so I thought why not?
SGS-III? lol. I'd dream about it.
Click to expand...
Click to collapse
+ 1
It works on my old desktop so our super fast dual core phone should take it easily
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+1 win 8 for sgsII is like child playing with toy... ARM version will req a very low hardware spec. Hoping too see it on this mean machine
Win8 ARM hardware drivers for the SGS2-specific hardware would need to be written from scratch, so don't hold your breath.
MaBlo said:
Haven't people been able to "run" it with ancient Pentiums and 128 MB ram?
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Click to expand...
Click to collapse
Don't make the mistake of comparing mobile to desktop. MHZ/GHZ processor speeds don't mean jack when comparing between CPU/GPU architecture types.
Just because some spec somewhere says it's designed to be able to run on ARM processors and some or our phones use ARM processors, doesn't mean we are go for launch. We may not be comparing apples with oranges here, but we certainly are comparing tangerines with oranges. Some of these chips can be much bigger and power-hungrier than anything we see in the SGS2
kal-el can totally Handel it perfectly.
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I guess they will eventually merge WP7 and W8 for ARM, same thing that is about to happen to Android.
For now I am quite happy with Android on my phone, and if the Win32 pogramms wont work on a W8 tablet I see no point in getting one either. Android is growing like crazy (software and hardware), so I can not see a reason to abandon this platform (except maybe for MeeGo, incredible what the people did with the n900).
Although Tablet+VLC would make a hell of a mediaplayer....
Win phone 8 on SGSII
Reviving this thread...considering now much is known about the platform, is there a chance of a port on SGSII?
i think we will see some tryout ports coming very soon.
ive run w8 on some really crappy machines, much more worse specs then s2.
however i think port is depending on the fact how many people will really want it and how many devs
are willing to do it..
whats the OS in nokia lumia 920 windows 8 or windows 7?
This probably isn't possible because I think windows phones are partitioned differently. Basically its gonna be difficult or nearly impossible.
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You guys do realize that the GSII is more than capable of running WP8? The Lumia 920 has a S4 dual core and handles it effortlessly, the GSII would be able to handle it aswell since the Exynos 4210 is still very damn good.
Phistachio said:
You guys do realize that the GSII is more than capable of running WP8? The Lumia 920 has a S4 dual core and handles it effortlessly, the GSII would be able to handle it aswell since the Exynos 4210 is still very damn good.
Click to expand...
Click to collapse
It's not the matter of hardware. There are many other things to consider too. Already we have problems with CM10. WP8 just spells more trouble.
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MarioFan1998 said:
It's not the matter of hardware. There are many other things to consider too. Already we have problems with CM10. WP8 just spells more trouble.
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Click to expand...
Click to collapse
I know, as everyone was just talking about hw, I gave my opinion I'm not even going to talk about the complications with porting the kernel, drivers, gpu drivers, adapting thethe mali to a whole new os, surfaceflinger, hwcomposer and so much more...
With most new phones having 1 gig standard now, I see the new LG phone announced will be coming with a crazy 2 gig of ram. I'm no technical pro but isn't that a little overkill for a phone? I've never had an issue with 1 gig on my last few phones, and I know ram isn't all that expensive but it seems to be a marketing ploy to me.
anyway, other opinions or thoughts?
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Creating a need is what todays mobile market is about. My point is who actually needs the full power of todays phones, a very small percentage i imagine
--<<<<<***>>>>>--
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
I'd be more impressed with ddr3 ram.
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I would be happy if with increasing all dis horsepower manufactures can focus on increasing the battery backup also.
If MotoRazr Maxx can have 3300 mA battery...NOTE2 should have atleast 5000 mA
The 2GB would definitely be needed if they also increased the max number of tabs in the browser. That alone can eat my 1GB.
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tomksoft said:
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
Click to expand...
Click to collapse
I beg to differ I would say its very useable already but yes faster chips would be a much better root, the more bottle necks you can remove the better
tomksoft said:
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
Click to expand...
Click to collapse
Full scale Linux runs perfectly well on much weaker systems. If you're talking about the Linux-on-Android project, the UI is not very responsive because it's not running natively, but through a painfully slow remote desktop thing. The actual processing that's happening behind the scenes is pretty quick and so it's still very useful.
Depends what you are doing.as to how much memory you need, etc.
Screen resolutions are getting bigger, cameras are higher res, etc. it all adds up to more data to hold on to and move around. Having an extra 0.5GB or 1GB can make a huge difference in some cases (e.g. Photo or video editing on-device.)
Also, Android puts apps to sleep rather than closing them down and releasing the resources by default (only properly disposing of them when more resources are required for a foreground app. Having extra RAM means more can be resident in memory without needing to dispose of anything so that could lead to a slicker UI experience and a phone that seems really fast and responsive.
The thing that disappointed me the most about the s3 was the ram, really ruined it for me. Phones today must have 1.5gb atleast.
pboesboes said:
Full scale Linux runs perfectly well on much weaker systems. If you're talking about the Linux-on-Android project, the UI is not very responsive because it's not running natively, but through a painfully slow remote desktop thing. The actual processing that's happening behind the scenes is pretty quick and so it's still very useful.
Click to expand...
Click to collapse
Indeed once we can get a working native X11 desktop running (There are a few projects working hardo n this so its likely it will happen!) it will feel alot quicker, but if you try using command line applications they feel just as snappy as running on a few years old desktop
zacthespack said:
Indeed once we can get a working native X11 desktop running (There are a few projects working hardo n this so its likely it will happen!) it will feel alot quicker, but if you try using command line applications they feel just as snappy as running on a few years old desktop
Click to expand...
Click to collapse
Yeah, it's pretty impressive what our phones are capable of.
Having a native desktop would be awesome. The possibilities are... endless!
pboesboes said:
Yeah, it's pretty impressive what our phones are capable of.
Having a native desktop would be awesome. The possibilities are... endless!
Click to expand...
Click to collapse
indeed I fell in love with android when I got my HTC Magic (Android 1.5 baby ) its grown up alot but I have always been amazed at how open it is and just hwo much you can do with it
yon222 said:
The thing that disappointed me the most about the s3 was the ram, really ruined it for me. Phones today must have 1.5gb atleast.
Click to expand...
Click to collapse
What the herr you going to do w/ 1.5GB of Ram? Run Photoshop CS5 and have 50 apps open lol? You don't need it. It would be nice, but it's not necessary.
Zamboney said:
The 2GB would definitely be needed if they also increased the max number of tabs in the browser. That alone can eat my 1GB.
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Click to expand...
Click to collapse
What I was about to say too.
I'll sometimes have 5 to 6 tabs open whilst using Instagram and Facebook and drawsomething.
Right now I am experiencing battery issues with my current iphone, as well as getting really bored of it. That is why I wanted to change to android (try out what has been done so far). But then I saw the news about Jolla and considered it as a good choice either (I was using nokia n9 before iphone abd liked MeeGo a lot). The compability layer with android also was a feature making Jolla look as a good alternative. But the processor in Jolla looks a bit old (I don't care a lot about pixels, but performance is important). Also I have lack of understanding, whether the features of os like ART and "project butter", which makes android much smoother, are available for Jolla. I am very much interested in cool features like other halves and alien-dalvik, but can't understand whether the dual-core processor is enough to run android well. At the moment I see two alternatives for myself which are Nexus 5 (benefits: camera, resolution, latest android features, quad-core processor) and Jolla (sailfish OS is a huge benefit itself, disposable battery and the other half concept, the nerdy "linux feel", sd-card). Also the Jolla phone is not yet available in my country officially (they promise to enter Russian market by summer), but I can predict that the price for these two devices won't be significantly different. Can the users please leave comments on Jolla's performance? E.g. in high-quality games or apps which use a lot of processor's resources. I would like an advice on which device to your mind is better.
you are talking about running android on jolla hardware. i assume you mean just apps and not the OS -.-'. Sailfish runs really smooth on Jolla, and Alien-dalvik is plenty efficient to run android apps on this hardware. ofc some demanding games might not run all that well, but who cares, its a phone not a psp. Also android "project butter" just bogged it down and made it worse for me.. the update after that actually made android a lot slimmer. Also they are android OS updates so it doesnt matter for Jolla at all. Jolla runs just the alien dalvik virtual machine to run android apps, not android os.
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
Whippler said:
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
Click to expand...
Click to collapse
probably one of the most ignorant post this month on XDA. Congratz !
Android OS>Whippler
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Relayers said:
probably one of the most ignorant post this month on XDA. Congratz !
Click to expand...
Click to collapse
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
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Daycrawler said:
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
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Click to expand...
Click to collapse
Totaly agree with u..
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Daycrawler said:
Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Click to expand...
Click to collapse
the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
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pocthird said:
the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
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Click to expand...
Click to collapse
because android was long time the only really alternative to ios maybe?
pocthird said:
the advantage of android is that you have the choice
Click to expand...
Click to collapse
That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
carepack said:
because android was long time the only really alternative to ios maybe?
Click to expand...
Click to collapse
windows phone existed also , keep in mind also that android is an old project it was just bought by google , android existed before the launch of the first ios device
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---------- Post added at 06:17 PM ---------- Previous post was at 06:13 PM ----------
MooNWalker said:
That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
Click to expand...
Click to collapse
sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
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pocthird said:
sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
Click to expand...
Click to collapse
IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
MooNWalker said:
IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
Click to expand...
Click to collapse
i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
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pocthird said:
i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
Click to expand...
Click to collapse
1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? As far as I can see it uses different interface navigation methods (much more gesture based and less dependent on specific location of touch), it has different architecture (much closer to "real" desktop Linux distributions), it has different APIs (HTML5/Javascript/QML and native).
5th, Android apps can run not only on ARM because Alien Dalvik doesn't work like Wine (which, BTW, can run not only on Linux). It's a VM, just like the original Android Dalvik. Except that whereas Android overall is just one giant Java stack running in Dalvik on top of Linux kernel, with even UI part being just another Android app, Alien Dalvik has to integrate with existing user space with it's own UI - correct me here someone who knows more about architecture of the Dalvik and/or Alien Dalvik.
MooNWalker said:
1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? .
Click to expand...
Click to collapse
androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
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pocthird said:
androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
Click to expand...
Click to collapse
It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
MooNWalker said:
It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
Click to expand...
Click to collapse
many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games , for windows phone yes it would be relatively androidish if it wasn't closed source
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pocthird said:
many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games
Click to expand...
Click to collapse
Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
pocthird said:
for windows phone yes it would be relatively androidish if it wasn't closed source
Click to expand...
Click to collapse
Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
MooNWalker said:
Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
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Click to collapse
btw will sailfish support root apps ?
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pocthird said:
btw will sailfish support root apps?
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Just like any other more "traditional" Linux distro, out of the box.
Yesterday I bought Iphone 4, difference is very very big
I don't know how but
Iphone is from 2010. have 512mb of ram. 1Ghz A9 processor.
Our L7 is from 2012. Have 512mb too, and 1Ghz A5 processor.
Iphone is very very smooth,fast I run a lot of apps and there is no lags.
What is that why our L7 lag sometimes, and not responding???
Need someone who know
I know that Apple have too expensive chipset and better quality. But how???
I will be very gratefull if some people view this thread.
@ALEX.IMER He did everything for our devices
@skyinfo because he know everything about kernels, and maybe he knows how to reslove this. @Plamb1r he make scripts without problems :3
@Asce1062
@-CALIBAN666-
@F4uzan
Sorry if I forgot someone.
Paget96 said:
Yesterday I bought Iphone 4, difference is very very big
I don't know how but
Iphone is from 2010. have 512mb of ram. 1Ghz A9 processor.
Our L7 is from 2012. Have 512mb too, and 1Ghz A5 processor.
Iphone is very very smooth,fast I run a lot of apps and there is no lags.
What is that why our L7 lag sometimes, and not responding???
Need someone who know
I know that Apple have too expensive chipset and better quality. But how???
I will be very gratefull if some people view this thread.
@ALEX.IMER He did everything for our devices
@skyinfo because he know everything about kernels, and maybe he knows how to reslove this. @Plamb1r he make scripts without problems :3
@Asce1062
@-CALIBAN666-
@F4uzan
Sorry if I forgot someone.
Click to expand...
Click to collapse
a different OS closed to some device will be more optimized and screen/colors can give a different aspect to your eyes
Cortex A9 is more powerful than a Cortex A5.
According to ARM , CPU's in ascending order with regard to computation power are :
Cortex Family : A5,A7,A9,A15
I think its because of the runtime and the way thay ios manage the ram with apps, idk im just supposing
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4Freedom said:
a different OS closed to some device will be more optimized and screen/colors can give a different aspect to your eyes
Cortex A9 is more powerful than a Cortex A5.
According to ARM , CPU's in ascending order with regard to computation power are :
Cortex Family : A5,A7,A9,A15
Click to expand...
Click to collapse
Neperpika said:
I think its because of the runtime and the way thay ios manage the ram with apps, idk im just supposing
Sent from my LG-e612 using XDA Free mobile app
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Click to collapse
Idk I think iOS is lightweigh works pretty fast.
I want L7 to work good. Android is much better than iOS, i don't like it.
Paget96 said:
Idk I think iOS is lightweigh works pretty fast.
I want L7 to work good. Android is much better than iOS, i don't like it.
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They are two different systems each one has its advantages and disadvantages
Remember that android apps run over a "virtual" machine java based than iOS apps are directly executed.
Different performance has always been noticed throught benchmark test, but android must be shared to thousand of different devices a single virtual machine rappresent the easier way.
Android is a bit improved with ART runtime...
This is the main difference explained in few lines
@4Freedom has explained better than me
Any way, you know Apple. iPhone 4 is a top end phone whereas L5 is low/mid end..
And we all know apple provides top quality stuff!
And I think iOS is more optimized than android! That explains the smoothness..
Sent from my Moto G XT1033 using Tapatalk
So... another iOS vs Android, huh ?
Let me explain this clearly
1.) iOS programs are launched via a sandbox, but not via 'emulator' like Android . Which is an exact point why does iOS is faster at app executing BUT not at multi tasking.
2.) iOS is well optimized for one type of phone ; iPhone. But, Android is mainly universal so it's clearly explained that Android isn't optimized for ALL of its device.
That's all I know
F4uzan said:
So... another iOS vs Android, huh ?
Let me explain this clearly
1.) iOS programs are launched via a sandbox, but not via 'emulator' like Android . Which is an exact point why does iOS is faster at app executing BUT not at multi tasking.
2.) iOS is well optimized for one type of phone ; iPhone. But, Android is mainly universal so it's clearly explained that Android isn't optimized for ALL of its device.
That's all I know
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Click to collapse
Hello my friend I don't see you for a long time thanks for reply. I understand there is 8 versions of Iphone 3G,3GS,4,4S,5,5S,6 and 6+ and other idk and there is a milion of phones which run android. I understand
Thanks for reply.
Turns out Lenovo thought it would be a great idea to use 32bit for any reason.
realy? yet still this question?
LionLorena said:
Turns out Lenovo thought it would be a great idea to use 32bit for any reason.
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Wrong area to post this. 64 bit? Get a nexus.
Sent from my Moto G4 using Tapatalk
Why is this so absurd to consider? The device have a 64 bit CPU.
Why not use 64bit Android.
LionLorena said:
Why is this so absurd to consider? The device have a 64 bit CPU.
Why not use 64bit Android.
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Click to collapse
If you had searched for a little bit, you would have found that the answer was already made many times and answered in detail.
LionLorena said:
Why is this so absurd to consider? The device have a 64 bit CPU.
Why not use 64bit Android.
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Click to collapse
Because there's effectively no point. The SD617 has a 32-bit width data bus- a 64-bit ROM would actually yield less performance.
Why do you want a 64-bit ROM anyway? There's absolutely nothing 32-bit Android has to offer over 64-bit Android absurdly high RAM amounts (which you'll never find in a budget phone).
Some software I wanna use is 64bit only.
And what would be "absurdly high"?
Because from what I know the advised ram for 64bit is 4gb.
LionLorena said:
Some software I wanna use is 64bit only.
And what would be "absurdly high"?
Because from what I know the advised ram for 64bit is 4gb.
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Click to collapse
No use of 64 bit unless RAM > 4 GB. Beyond 4GB is the point where 64 bit arch starts.
Moreover does moto even release 64 bit source? I heard something similar in the potter forum.
tywinlannister7 said:
No use of 64 bit unless RAM > 4 GB. Beyond 4GB is the point where 64 bit arch starts.
Moreover does moto even release 64 bit source? I heard something similar in the potter forum.
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Click to collapse
Actually 3.7gb (give it or take) is the limit of 32bit.
So any value over that is valid for 64bit
And to be fair the minimum ram for 64bit would be 2gb.
They say 4gb because is where it matters most.
Since 32 can only deal with 4gb.
1 for kernel and 3 for application.
RAM consumption is huge on 64 bits system, take a look to the Nexus 5X... For an Android device running a 64 bits system you need at least 3 GB of RAM, and also, why do you want a 64 bits system if a 32 bits system offers better performance? The 64 bits system just has new type of instructions that are only for more complex calculations that not even the average user will use
LionLorena said:
And to be fair the minimum ram for 64bit would be 2gb.
They say 4gb because is where it matters most.
Since 32 can only deal with 4gb.
1 for kernel and 3 for application.
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Click to collapse
What software do you need to run on Android that requires 64-bit?
joeeboogz said:
Wrong place to post
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Oh, I'm deeply sorry, it sounded appropriate to post under its own device category.
Johann0109 said:
RAM consumption is huge on 64 bits system, take a look to the Nexus 5X... For an Android device running a 64 bits system you need at least 3 GB of RAM, and also, why do you want a 64 bits system if a 32 bits system offers better performance? The 64 bits system just has new type of instructions that are only for more complex calculations that not even the average user will use
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Click to collapse
I need it to run 64bit only software.
negusp said:
What software do you need to run on Android that requires 64-bit?
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Click to collapse
Dolphin
Nintendo GameCube / Wii Emulator
Thread cleaned of rather sad tripe.
Keep it civil please...
LenAsh said:
Thread cleaned of rather sad tripe.
Keep it civil please...
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Thanks !
LionLorena said:
Dolphin
Nintendo GameCube / Wii Emulator
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In all seriousness, even if a 64-bit ROM were ported to the G4 the SD617 inside would struggle heavily.
You need at least an SD801 to run Dolphin anywhere near smoothly.
negusp said:
In all seriousness, even if a 64-bit ROM were ported to the G4 the SD617 inside would struggle heavily.
You need at least an SD801 to run Dolphin anywhere near smoothly.
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Click to collapse
Hm I see.
Well, I've figured since it was to run some 2D title I would do fine.
Since I don't have a very powerful computer either (dual core i3 3217u) and it run said title at 60fps where other 3D games won't pass 10fps.
But that's expected I guess, I think it's time to move on.
I wonder if the Moto Z is 64bit since it is SD820
Didn't yu yureka have a 64 bit is?