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Hello,
I've owed an x10 and SGS-II.
Windows 8 ARM hasn't been released as of now but is someone planning to port it to SGS-II?
The reason I ask is because it looks very nice & would love to see something different on SGS-II
This is just a discussion any constructive comments are welcome.
as a pure development project it might be fun to do such
but as a daily driver OS, Win8 is definitely a no go
maybe will see win8 in our sgs III with 2ghz quad core
onbacardi said:
maybe will see win8 in our sgs III with 2ghz quad core
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Click to collapse
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
Haven't people been able to "run" it with ancient Pentiums and 128 MB ram?
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AllGamer said:
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
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Click to collapse
I've read that it has lower requirements. There are also some other changes(some of them also improvements like reduced boot time)
AllGamer said:
i agree
as Win8 is basically = Win7 + Windows Mobile 7 Launcher + ARM CPU support
so that is basicaly a super beefup version of Win7, which translates into very heavy hardware requirement for it to run properly
basically you need a laptop the size of a phone, for it to run
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Click to collapse
I don't think so mate. The requirements for Windows 8 ARM is pretty low. Microsoft announced that it will run very smooth on tablets (they did a demo as well) and it requires pretty low resources (since windows 8 itself uses a Very low ram).
People at xperia x10 are looking forward to port it so I thought why not?
SGS-III? lol. I'd dream about it.
Neo said:
I don't think so mate. The requirements for Windows 8 ARM is pretty low. Microsoft announced that it will run very smooth on tablets (they did a demo as well) and it requires pretty low resources (since windows 8 itself uses a Very low ram).
People at xperia x10 are looking forward to port it so I thought why not?
SGS-III? lol. I'd dream about it.
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Click to collapse
+ 1
It works on my old desktop so our super fast dual core phone should take it easily
Sent from my GT-I9100
+1 win 8 for sgsII is like child playing with toy... ARM version will req a very low hardware spec. Hoping too see it on this mean machine
Win8 ARM hardware drivers for the SGS2-specific hardware would need to be written from scratch, so don't hold your breath.
MaBlo said:
Haven't people been able to "run" it with ancient Pentiums and 128 MB ram?
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Click to expand...
Click to collapse
Don't make the mistake of comparing mobile to desktop. MHZ/GHZ processor speeds don't mean jack when comparing between CPU/GPU architecture types.
Just because some spec somewhere says it's designed to be able to run on ARM processors and some or our phones use ARM processors, doesn't mean we are go for launch. We may not be comparing apples with oranges here, but we certainly are comparing tangerines with oranges. Some of these chips can be much bigger and power-hungrier than anything we see in the SGS2
kal-el can totally Handel it perfectly.
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I guess they will eventually merge WP7 and W8 for ARM, same thing that is about to happen to Android.
For now I am quite happy with Android on my phone, and if the Win32 pogramms wont work on a W8 tablet I see no point in getting one either. Android is growing like crazy (software and hardware), so I can not see a reason to abandon this platform (except maybe for MeeGo, incredible what the people did with the n900).
Although Tablet+VLC would make a hell of a mediaplayer....
Win phone 8 on SGSII
Reviving this thread...considering now much is known about the platform, is there a chance of a port on SGSII?
i think we will see some tryout ports coming very soon.
ive run w8 on some really crappy machines, much more worse specs then s2.
however i think port is depending on the fact how many people will really want it and how many devs
are willing to do it..
whats the OS in nokia lumia 920 windows 8 or windows 7?
This probably isn't possible because I think windows phones are partitioned differently. Basically its gonna be difficult or nearly impossible.
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You guys do realize that the GSII is more than capable of running WP8? The Lumia 920 has a S4 dual core and handles it effortlessly, the GSII would be able to handle it aswell since the Exynos 4210 is still very damn good.
Phistachio said:
You guys do realize that the GSII is more than capable of running WP8? The Lumia 920 has a S4 dual core and handles it effortlessly, the GSII would be able to handle it aswell since the Exynos 4210 is still very damn good.
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It's not the matter of hardware. There are many other things to consider too. Already we have problems with CM10. WP8 just spells more trouble.
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MarioFan1998 said:
It's not the matter of hardware. There are many other things to consider too. Already we have problems with CM10. WP8 just spells more trouble.
Sent from my GT-I9100 using xda app-developers app
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I know, as everyone was just talking about hw, I gave my opinion I'm not even going to talk about the complications with porting the kernel, drivers, gpu drivers, adapting thethe mali to a whole new os, surfaceflinger, hwcomposer and so much more...
I just got a Galaxy S II and now Samsung is gearing up for the Galaxy III powered by Exynos 4412 @ 1.5Ghz.
Sources:
http://pinoydroid.net/samsung-galaxy-iii-quadcore-smartphone-samsung-exynox-4412
http://androidandme.com/2011/11/new...-exynos-4412-could-power-samsung-galaxy-s-iii
http://www.devicemag.com/2011/11/22...e-powered-by-quad-core-exynos-4412-processor/
Come at me bro
That would be very nice. A little sad I couldn't upgrade to the GS II but I think I can shell out for a new phone next year and a quad core Galaxy S would fit the bill.
I kinda want a galaxy Nexus, I missed out on the N1 so I do want a pure google device but samsung just gets it so right. Can't wait to see what they do with ICS.
Sent from my GT - I9000M running Tornado JVR Gold with Tornado kernel.
wtf do we need a quad core phone for when very little use dual core. Now quad core on a tablet i can somewhat understand
Gonna stick with the SGS2, unless of course the SGS3 has improved everything in which case I'll get it on launch day..
Seems pointless to me.... quad core will b battery hungry and bare use both cores on gs2 lol. Meeeeh
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Overkill...
I this going to be the future of Android, constant hardware updates that totally outdo the previous model in a matter of months, its already a fragmented nightmare, coders cant cope with dual core, let along quad, to be honest I am getting fed up with the constant changing and new models all the time, getting ridiculous
na its for tablets. a dual A15 with A7 more likely.
THUDUK said:
I this going to be the future of Android, constant hardware updates that totally outdo the previous model in a matter of months, its already a fragmented nightmare, coders cant cope with dual core, let along quad, to be honest I am getting fed up with the constant changing and new models all the time, getting ridiculous
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Then don't upgrade! you forget the other millions who didnt update this year and will be looking at 2012 for the latest and greatest. Where is the sense in wanting an Apple like crawl in progression. Android gives companies like Samsung the freedom to concentrate on the hardware. It can only be a good thing for the consumer. What I take from your post is "WWAaaAaa my fones not the bestest anymore!!11!!"
androidkid311 said:
Seems pointless to me.... quad core will b battery hungry and bare use both cores on gs2 lol. Meeeeh
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While I do agree that it is somewhat pointless at this point in time, it's a common misconception that newer CPUs = more power usage. By that logic, a Core i7 will consume more power than the Core 2 Quad, which it does not.
CPU manufacturers control power consumption in a number of ways. The most common is a die shrink, manufacturing the CPU at a smaller level. The Exynos is a 45nm chip, and the next generation is supposed to be 28nm. Thus, we can expect power consumption to stay the same, or even decrease.
The other way is through the use of core gating. The OS simply shuts off the cores that are not in use, and wakes them up when they are needed.
Hopefully this helps to clear up some of the misunderstandings regarding CPUs and power consumption.
quad core has already been stated to be more battery friendly and the tegra3 chips is very clever only using more cores when needed and even having a stealth 5th core for mega low idle speeds
obvously the exynos is not a tegra3 but i am sure samsung will do some clever stuff too
quad core will be awesome , i am happy with my dual core sgs2 so wont upgrade for a while ive also bought extras etc so its not worth upgrading for me , however that doesnt stop quad core from being gooooooooooood
have you seen the gfx power it will bring , the extra camera capabillities it allows the manufactuers to use , the speed that the browser will work , how smooth the ui transisitions and scrolling will be even when multi tasking , it also brings support for up to 2gb of ram which alone is great stuff everyone knows the only thing better then ram is more ram
i think if we want our mobile to be proper mobile computers connected to bluetooth keyboards and usb hardrives then linked up to hdmi or dlna while doing back ground tasks , followed by some high end intensive 3d gaming with a bluetooth pad over hdmi while still doing background tasks , encoding high quality media on the fly and editing it without having to wait an age for it to finalise then qua core is a great thing as is the way that tech is moving so fast
the only problem i can see is fragmentation as things move so quick
its got to make it hard for devs etc which in the long turn could damage the platform a bit , however i am sure it will come to the point it will smooth out and tech wont accelerate so fast , maybe? lol
nvidia have a road map and it shows that they will be releasing a new cpu/gpu combo each year for at least the next 3-4 years before they think we will be at mobile maximum potenial , so get ready for this tradition to carry on for a while yet
Sadly I think this fragmentation might become a very big problem in the future, and is one area where Apple is unfortunately right.
Look at PC Gaming. A lot of people buy PCs not knowing exactly what the PC they bought at capable of. When it fails to run Battlefield 3 at an acceptable framerate they are not going to be happy.
For us techies, it's easy to know that you need at least a GTX 560Ti or something, but for Joe Sixpack out there they obviously don't know these things.
I think perhaps Google should enforce some sort of system requirement rating system. Give it a number scale to make it simple. So maybe the SGS2 scores 9/10, and Contract Killer requires a phone with at least 7 to run smoothly. So Joe Sixpack who bought a Galaxy 3 GT-i5800 that scores a 3 doesn't get all pissed off.
Hope I'm making sense here.
Nah fragmentation will be fine. Pc is still the choice for gamers over Apple mac, not including consoles. Transfer that to mobile phones, and as long as the android mobiles become popular enough, games will be great for them. Everyone will just know they have to have a good mobile just like their pc.
I read somewhere it would feature the AMD's new 8 core bulldozer CPU with nVidias GTX 590 in SLI.
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i dont really understand people complaining about fragmentation. Android isnt a phone, it isnt a manufacturer, its an operating system. Do people complain the laptop market is fragmented because some computers are on xp, vista or 7? Some are on faster processors than others? Did people ever complain that symbian updated on some phones but not others?
I just dont get it, Id rather new phones/tech come out than only one release every 18 months.
Who cares? My upgrade isn't due until 2013... When I will get the top of the line handset again. I'm sure that model will be usurped within 4-6 months too.
Maybe we should all keep our phones in their original packaging like toy collectors, so they can't contribute to the disastrous fragmentation issue.
The actual effect of this media-inspired phenomena on consumers is negligible.
LOL sorry - had to point out the galaxy s III still has an 8mp camera. =p
Almost sounded like the Samsung Nexus with the 5mp camera... ahaha.
Just kidding. The phone should be solid. =)
Samsung g3 will be have 1.8 ghz processor not 1.5 ghz and will be dual core
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biffsmash said:
Pc is still the choice for gamers over Apple mac, not including consoles
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Click to collapse
Android phones vs iPhone is basically like PC vs console since PC has a billion different hardware and software configs where as a console as 1 (There are a few iPhones but you generally only support the latest 2-3 versions).
With most new phones having 1 gig standard now, I see the new LG phone announced will be coming with a crazy 2 gig of ram. I'm no technical pro but isn't that a little overkill for a phone? I've never had an issue with 1 gig on my last few phones, and I know ram isn't all that expensive but it seems to be a marketing ploy to me.
anyway, other opinions or thoughts?
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Creating a need is what todays mobile market is about. My point is who actually needs the full power of todays phones, a very small percentage i imagine
--<<<<<***>>>>>--
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
I'd be more impressed with ddr3 ram.
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I would be happy if with increasing all dis horsepower manufactures can focus on increasing the battery backup also.
If MotoRazr Maxx can have 3300 mA battery...NOTE2 should have atleast 5000 mA
The 2GB would definitely be needed if they also increased the max number of tabs in the browser. That alone can eat my 1GB.
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tomksoft said:
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
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Click to collapse
I beg to differ I would say its very useable already but yes faster chips would be a much better root, the more bottle necks you can remove the better
tomksoft said:
Would be better if they thought about creating faster 1GB RAM chips instead.
But imagine that you have quad-core 1.5GHz CPU and 8 GB of RAM. That would allow you to use full scale linux OS on your smartphone (I know it is possible now, but it's far from useable)
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Click to collapse
Full scale Linux runs perfectly well on much weaker systems. If you're talking about the Linux-on-Android project, the UI is not very responsive because it's not running natively, but through a painfully slow remote desktop thing. The actual processing that's happening behind the scenes is pretty quick and so it's still very useful.
Depends what you are doing.as to how much memory you need, etc.
Screen resolutions are getting bigger, cameras are higher res, etc. it all adds up to more data to hold on to and move around. Having an extra 0.5GB or 1GB can make a huge difference in some cases (e.g. Photo or video editing on-device.)
Also, Android puts apps to sleep rather than closing them down and releasing the resources by default (only properly disposing of them when more resources are required for a foreground app. Having extra RAM means more can be resident in memory without needing to dispose of anything so that could lead to a slicker UI experience and a phone that seems really fast and responsive.
The thing that disappointed me the most about the s3 was the ram, really ruined it for me. Phones today must have 1.5gb atleast.
pboesboes said:
Full scale Linux runs perfectly well on much weaker systems. If you're talking about the Linux-on-Android project, the UI is not very responsive because it's not running natively, but through a painfully slow remote desktop thing. The actual processing that's happening behind the scenes is pretty quick and so it's still very useful.
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Indeed once we can get a working native X11 desktop running (There are a few projects working hardo n this so its likely it will happen!) it will feel alot quicker, but if you try using command line applications they feel just as snappy as running on a few years old desktop
zacthespack said:
Indeed once we can get a working native X11 desktop running (There are a few projects working hardo n this so its likely it will happen!) it will feel alot quicker, but if you try using command line applications they feel just as snappy as running on a few years old desktop
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Yeah, it's pretty impressive what our phones are capable of.
Having a native desktop would be awesome. The possibilities are... endless!
pboesboes said:
Yeah, it's pretty impressive what our phones are capable of.
Having a native desktop would be awesome. The possibilities are... endless!
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indeed I fell in love with android when I got my HTC Magic (Android 1.5 baby ) its grown up alot but I have always been amazed at how open it is and just hwo much you can do with it
yon222 said:
The thing that disappointed me the most about the s3 was the ram, really ruined it for me. Phones today must have 1.5gb atleast.
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What the herr you going to do w/ 1.5GB of Ram? Run Photoshop CS5 and have 50 apps open lol? You don't need it. It would be nice, but it's not necessary.
Zamboney said:
The 2GB would definitely be needed if they also increased the max number of tabs in the browser. That alone can eat my 1GB.
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Click to expand...
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What I was about to say too.
I'll sometimes have 5 to 6 tabs open whilst using Instagram and Facebook and drawsomething.
I have a Samsung galaxy S4 and i want to switch to a near google experience (I just think the nexus won't do it for me right now)
So how is everybody coping with the moto X's dual core ? I mean does it feel sturdy or lagy ?
No lag at all.
Sent from my Moto X
AliKhater said:
I have a Samsung galaxy S4 and i want to switch to a near google experience (I just think the nexus won't do it for me right now)
So how is everybody coping with the moto X's dual core ? I mean does it feel sturdy or lagy ?
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The CPU really wouldn't generate lag, that's more the GPUs territory and the GPU is the same as the S4 and HTC One. There really isn't any lag.
AliKhater said:
I have a Samsung galaxy S4 and i want to switch to a near google experience (I just think the nexus won't do it for me right now)
So how is everybody coping with the moto X's dual core ? I mean does it feel sturdy or lagy ?
Click to expand...
Click to collapse
Coping? Nothing to cope with. The Moto X is at least as fast if not faster than the S4. There is significantly less lag and it is as smooth as butter, which you can't really say about the S4. I ditched my S4 for the Moto X and couldn't be happier.
So how is it possibel that a dual core is operating this phone very well with no lag ? what's the point then from the quad cores and the ARM chip race between the other companies if Dual Cores are still in shape ?!
...Do games and apps perform well , operate and open without lag or without being slow with this dual core ?
AliKhater said:
So how is it possibel that a dual core is operating this phone very well with no lag ? what's the point then from the quad cores and the ARM chip race between the other companies if Dual Cores are still in shape ?!
...Do games and apps perform well , operate and open without lag or without being slow with this dual core ?
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Click to collapse
One word- optimization.
Games perform better seeing as though it's the same GPU but with significantly less pixels to push. Everything else is as fast as can be. Motorola really did an amazing job with this phone and has effectively rendered the whole spec war obsolete.
AliKhater said:
So how is it possibel that a dual core is operating this phone very well with no lag ? what's the point then from the quad cores and the ARM chip race between the other companies if Dual Cores are still in shape ?!
...Do games and apps perform well , operate and open without lag or without being slow with this dual core ?
Click to expand...
Click to collapse
Well it's the same thing with desktop a huge multicore race then you realize all of 1% of your apps actually benefit from it and on android there's even less multitasking happening. A lot of companies want the numbers despite the fact that they don't really change anything.
_MetalHead_ said:
One word- optimization.
Games perform better seeing as though it's the same GPU but with significantly less pixels to push. Everything else is as fast as can be. Motorola really did an amazing job with this phone and has effectively rendered the whole spec war obsolete.
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Click to collapse
Yeah I think that the Moto X's quadcore GPU may the factor, that and Google's software expertise hence Motorola has never been a real software company. I saw one review that talked about how Google used the game Riptide GP to showcase the power of the Nexus 7's quadcore CPU and the Moto X runs it like a champ with only dualcore CPU.
Sent from my Moto X
tw1tch175 said:
Well it's the same thing with desktop a huge multicore race then you realize all of 1% of your apps actually benefit from it and on android there's even less multitasking happening. A lot of companies want the numbers despite the fact that they don't really change anything.
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Click to collapse
We need moar jiggawatts.
The spec war always drove me crazy anyways.
Correct me if I'm wrong but doesn't the X8 chipset have a quad core gpu while most other phones are single core gpus
Yes it's dual core. It's two krait 300 cores essentially a dual core snapdragon 600. The quad core devices rarely call on the other cores. As others have said moto optimized the hell out of the software.
---------- Post added at 05:40 PM ---------- Previous post was at 05:40 PM ----------
The gpu is the same as the snapdragon 60p
bobbysteels216 said:
Yeah I think that the Moto X's quadcore GPU may the factor, that and Google's software expertise hence Motorola has never been a real software company. I saw one review that talked about how Google used the game Riptide GP to showcase the power of the Nexus 10's quadcore CPU and the Moto X runs it like a champ with only dualcore CPU.
Sent from my Moto X
Click to expand...
Click to collapse
The nexus 10 is not a quad-core. It's a dual core exynos 5.
Sent from my XT1058 using Tapatalk 4
OMG it HAS TO SUCK! ONLY HALF THE CORES!!!!11oneone
ummm no.
graffixnyc said:
The nexus 10 is not a quad-core. It's a dual core exynos 5.
Sent from my XT1058 using Tapatalk 4
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Click to collapse
You are right, I meant Nexus 7.
Sent from my Moto X
gunnyman said:
OMG it HAS TO SUCK! ONLY HALF THE CORES!!!!11oneone
ummm no.
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LOL .. so is it safe to say motorola's approach in software to hardware optimization is somehow similar to that of apple ?
AliKhater said:
LOL .. so is it safe to say motorola's approach in software to hardware optimization is somehow similar to that of apple ?
Click to expand...
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Yes. exactly.
I've said on more than one occasion that this is Android's iPhone.
Very good hardware meets very good software.
But i still think dual core certainly has its limitations. IF you want to have a good 13 mega pixel camera with sensors and image stabilization chips , recording 4k videos, heavy gaming and whatever the heck they are going to invent in the future !
Quad Cores are there just for elimination of any limitations for the innovative side of the smartphones makers. But i hope they still optimize software to hardware as motorola did !
AliKhater said:
But i still think dual core certainly has its limitations. IF you want to have a good 13 mega pixel camera with sensors and image stabilization chips , recording 4k videos, heavy gaming and whatever the heck they are going to invent in the future !
Quad Cores are there just for elimination of any limitations for the innovative side of the smartphones makers. But i hope they still optimize software to hardware as motorola did !
Click to expand...
Click to collapse
You should read this, really slow:
http://news.cnet.com/8301-1035_3-57...oto-x-specs-q-a/?part=rss&subj=news&tag=title
Stop obsessing over the gd number of cores.
Here's a quote from that article (interview with a Moto engineer)
I'll start with the processor technology. For one, we are not using last year's Qualcomm processor. It's this year's processor. It is a dual-core processor, but the thing people have to understand is that in mobile devices, more CPUs don't necessarily mean better or faster devices. In fact, in most instances, no more than two CPUs are being used at any given time. In order to save power, the algorithms controlling the device are often trying to turn off CPUs.
In the stress tests we have conducted on competing devices, we launched 24 Web sites at once on the device, and none of the devices used more than two CPUs at once to do this. So more than 90 percent of the time, the additional "cores" on the CPUs are turned off, so even if you have a quad-core or an octa-core device, not all of that computing power is used at once.
Click to expand...
Click to collapse
If I didn't know the specs of either phone, I would say that the X had an octo-core and that my old Note 2 had a dual core. My X is that much faster and makes my Note 2 feel like a snail. My wife has the S4 and this thing runs circles. You will be very pleased with the performance of this phone. Like many people are saying, Motorola just make the spec war obsolete with this phone, it seriously kicks ass.
I am going to put it through some paces and see how it handles games that chug along on my older phones starting with Asphalt 8.
Sent from my Moto X
Right now I am experiencing battery issues with my current iphone, as well as getting really bored of it. That is why I wanted to change to android (try out what has been done so far). But then I saw the news about Jolla and considered it as a good choice either (I was using nokia n9 before iphone abd liked MeeGo a lot). The compability layer with android also was a feature making Jolla look as a good alternative. But the processor in Jolla looks a bit old (I don't care a lot about pixels, but performance is important). Also I have lack of understanding, whether the features of os like ART and "project butter", which makes android much smoother, are available for Jolla. I am very much interested in cool features like other halves and alien-dalvik, but can't understand whether the dual-core processor is enough to run android well. At the moment I see two alternatives for myself which are Nexus 5 (benefits: camera, resolution, latest android features, quad-core processor) and Jolla (sailfish OS is a huge benefit itself, disposable battery and the other half concept, the nerdy "linux feel", sd-card). Also the Jolla phone is not yet available in my country officially (they promise to enter Russian market by summer), but I can predict that the price for these two devices won't be significantly different. Can the users please leave comments on Jolla's performance? E.g. in high-quality games or apps which use a lot of processor's resources. I would like an advice on which device to your mind is better.
you are talking about running android on jolla hardware. i assume you mean just apps and not the OS -.-'. Sailfish runs really smooth on Jolla, and Alien-dalvik is plenty efficient to run android apps on this hardware. ofc some demanding games might not run all that well, but who cares, its a phone not a psp. Also android "project butter" just bogged it down and made it worse for me.. the update after that actually made android a lot slimmer. Also they are android OS updates so it doesnt matter for Jolla at all. Jolla runs just the alien dalvik virtual machine to run android apps, not android os.
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
Whippler said:
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
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Click to collapse
probably one of the most ignorant post this month on XDA. Congratz !
Android OS>Whippler
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Relayers said:
probably one of the most ignorant post this month on XDA. Congratz !
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Click to collapse
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Sent from my LG-P760 using xda app-developers app
Daycrawler said:
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Sent from my LG-P760 using xda app-developers app
Click to expand...
Click to collapse
Totaly agree with u..
Sent from my LT26ii using xda premium
Daycrawler said:
Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
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the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
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pocthird said:
the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
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because android was long time the only really alternative to ios maybe?
pocthird said:
the advantage of android is that you have the choice
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That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
carepack said:
because android was long time the only really alternative to ios maybe?
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windows phone existed also , keep in mind also that android is an old project it was just bought by google , android existed before the launch of the first ios device
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---------- Post added at 06:17 PM ---------- Previous post was at 06:13 PM ----------
MooNWalker said:
That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
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sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
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pocthird said:
sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
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IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
MooNWalker said:
IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
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i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
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pocthird said:
i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
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1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? As far as I can see it uses different interface navigation methods (much more gesture based and less dependent on specific location of touch), it has different architecture (much closer to "real" desktop Linux distributions), it has different APIs (HTML5/Javascript/QML and native).
5th, Android apps can run not only on ARM because Alien Dalvik doesn't work like Wine (which, BTW, can run not only on Linux). It's a VM, just like the original Android Dalvik. Except that whereas Android overall is just one giant Java stack running in Dalvik on top of Linux kernel, with even UI part being just another Android app, Alien Dalvik has to integrate with existing user space with it's own UI - correct me here someone who knows more about architecture of the Dalvik and/or Alien Dalvik.
MooNWalker said:
1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? .
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androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
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pocthird said:
androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
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It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
MooNWalker said:
It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
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many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games , for windows phone yes it would be relatively androidish if it wasn't closed source
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pocthird said:
many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games
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Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
pocthird said:
for windows phone yes it would be relatively androidish if it wasn't closed source
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Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
MooNWalker said:
Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
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btw will sailfish support root apps ?
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pocthird said:
btw will sailfish support root apps?
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Just like any other more "traditional" Linux distro, out of the box.