Fps cap on screen? - Galaxy Tab 10.1 General

Does the tab 10.1 have a fps cap of 30 or 60? I know my evo had one which was uncapped by a custom kernal. It helped and made things smoother after uncapping.

?
"hold on to your dookie, its about to get spooky"

Not that I've heard. Google blames tegra everybody else blames google for there bad ui/hw coding.

Uh poop, thanms for the answer man
"hold on to your dookie, its about to get spooky"

Related

30FPS Issue is in 1 word OUTRAGEOUS... Proposed "clean" solution?

I know this has been said again and again, but I just have to put my opinion out there..
To realize what provoked this thread see here and a benchmark test on youtube where the evo gets pwnt by the nexus one and droid x on so many levels.
HTC claims that the reason EVERY other android phone can get twice as much frames per second as us is because they don't have an HDMI port..
Did they really think that was gonna fly?
I'd gladly never use my hdmi port to have smooth as butter 60FPS.. and to set the record straight we DO notice the difference.
At the very least they could have imposed the limit only when content is being output via hdmi!
I cannot understand how they thought we'd sit back and allow this.
Android is the home of nerds, enthusiasts, overclockers, benchmarkers and rom chefs.
This isn't the typical iphone userbase, we notice a lack of performance and inefficiency.
Both of which our phones are in no short supply of..
Our tests and kernel tweaks have proved that this DEFECT can be bypassed, so why are they still going on about hardware limitations?
How come our PREMIUM phones that we have to pay an extra 10 bucks per month just to own, can't even catch up to the very first android phone (G1) in terms of 2D FPS?
How come everybody else is capable of 60fps while we with our "revolutionary multimedia phones" can't even churn out anything past 30FPS without tweaks, and hacks, and best of all voiding our warranties.
It's ****ing blasphemy I tell you.
How about a rom that allows for disabling of hdmi?
I don't know just how ingrained it is with the snapdragon CPU or more likely the gpu, but it's surely possible.
I mean how many of us would've gotten these phones if we knew it was either hdmi or 60fps?
Hdmi has nothing to do with the cap.
This belongs here:
forum.xda-developers.com/showthread.php?t=699290
topdnbass said:
HTC claims that the reason EVERY other android phone can get twice as much frames per second as us is because they don't have an HDMI port..
Did they really think that was gonna fly?
I'd gladly never use my hdmi port to have smooth as butter 60FPS.. and to set the record straight we DO notice the difference.
At the very least they could have imposed the limit only when content is being output via hdmi! <-That should be a poll option
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Aridon said:
Hdmi has nothing to do with the cap.
This belongs here:
forum.xda-developers.com/showthread.php?t=699290
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Click to collapse
HDMI is their excuse isn't it, Droid X has HDMI will it always be limited to 30FPS?
Personally, I'd rather loose battery life and HDMI (never going to use that ****) output for no lag and better performance.
At least give us the option, HTC.
For the most part HDMI out, is a "feature for friends".
I don't think that many of us are ACTUALLY using this often.
I mean it's nice to have and i'm sure it can come into handy one day, but not at this expense!
Hdmi has nothing to do with the cap.
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According to Keith Nowak it has very much to do with hdmi..
http://forum.xda-developers.com/showthread.php?t=713677
I have sifted through that convoluted thread.. but see no indication that anything else is causing the cap..
So then? What IS causing it.
topdnbass said:
For the most part HDMI out, is a "feature for friends".
I don't think that many of us are ACTUALLY using this often.
I mean it's nice to have and i'm sure it can come into handy one day, but not at this expense!
According to Keith Nowak it has very much to do with hdmi..
http://forum.xda-developers.com/showthread.php?t=713677
I have sifted through that convoluted thread.. but see no indication that anything else is causing the cap..
So then? What IS causing it.
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are you implying i have no friends?
Indeed.
Screw implying.
You straight up got no friends bro!
Sorry, better luck next time.
Sent from my Evo 4G
I don't really understand why I'd use hdmi. This thing isn't pushing out .mkv files is it?
And you better believe I'm not spending extra money on a fancy mini hdmi cord. F that.
Take out the hdmi, give me a freaking Ethernet port instead Haha. Id prolly use that at least once, which will be more than I ever use hdmi.
(Actually come to think of it 4g to wired Ethernet tether for devices that don't support usb tether would be rather slick.)
Now that HTC fixed the grounding issue on the phone with the OTA update, my attention is now completely on the FPS issue. This is really frustrating. I have 5 days left to return my phone and I am really trying to figure out what to do. I don't want to go to Verizon because it's more expensive and I'm still in contract until Oct if I return the Evo. $50 ETF isn't a huge deal though. I've never been an apple fan and have never personally owned an iPhone but when you put the Evo next to Apple's latest, the screen choppiness really shows. It makes me mad. It makes me feel like the Evo is still behind the iPhone (when on paper is was not at all).
Look, I'm not sitting here saying that 30FPS is making my phone crappy and less enjoyable. The thought of getting duped by HTC is what bothers me. HTC sold us something on paper, and delivered something else. Isn't that called bait and switch?
Another problem is that none of the Sprint sales people, HTC customer service reps, or Best Buy/RS employees know enough about FPS to realize what it has done to our "wicked fast" phone. They look at us like we're crazy. I was describing the grounding issue to my local RS sales guy and he was giving me a look like I was being a baby about it.
Even though the 30 fps cap is still there the new update has gotten rid of all the screen lag I've had in sense and the browser.
donatom3 said:
Even though the 30 fps cap is still there the new update has gotten rid of all the screen lag I've had in sense and the browser.
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The motion blur you see when you swipe screens or scroll in the browser is a result of 30FPS. I still have it after the update. Use a nexus one or droid and you'll see the difference. It's very noticeable side-by-side. Sure, I don't see it when I'm using my phone. My brain gets used to it. The problem is that phones that have been out for 12 months have better screen motion than we do with our "wicked fast" phone.
meh at least we don't have to deal with this:
http://forums.macrumors.com/showthread.php?t=954054
Wow! Seems pretty widespread... That really sucks. On top of that, they have to deal with the manipulations as Apple tries to dodge the complaints.
Great another post of so me one whining go return the phone, please return your phone and get a box of tampons
BrianDigital said:
Great another post of so me one whining go return the phone, please return your phone and get a box of tampons
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I'll make sure to get you an English 101 book while I'm out shopping.
coolguy949 said:
I'll make sure to get you an English 101 book while I'm out shopping.
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Hardy har, atleast I used one comma hey look htc just released a patch to fix the cap. Soley based off your whiney post
This is a public forum. People complain on it. Get used to it.
ahh fanboys make me smile

if you had an evo and played games, try it on the epic

I wonder if this whole gpu whatever works only for apps that have code for it or not. I have played a lot of hyper jump on the evo and it pretty much hauled ass. On the epic, it is noticably slower. Could this be because these phones are 2.1 and I am judging it against 2.2?
If I had to guess, that game is largely (or completely) cpu driven. If that's the case, then it would make sense the 2.2 Evo would do better than 2.1 Epic.
NOVA, Dungeon Hunter, all racing games, skies of glory, crusade of destiny, exzues, and toonwarz ALL run noticeably faster on my EPIC than my EVO. It's so smooth it's insane. Some of the above games were pretty choppy on the EVO. But nothing was unplayable except toonwarz...
I haven't tried hyper jump on my EPIC yet. For the most part, everything runs the same except games that push the hardware a little more. Maybe now that we have powerful phones, we'll start seeing more interesting games. Can't push the hardware until you have hardware to push...
herbthehammer said:
I wonder if this whole gpu whatever works only for apps that have code for it or not. I have played a lot of hyper jump on the evo and it pretty much hauled ass. On the epic, it is noticably slower. Could this be because these phones are 2.1 and I am judging it against 2.2?
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I had a evo and have a captivate & epic. In benchmarks the sgs's get higher fps but until games get made for the sgs gpu you want really see a deference in playing games.
hydralisk said:
NOVA, Dungeon Hunter, all racing games, skies of glory, crusade of destiny, exzues, and toonwarz ALL run noticeably faster on my EPIC than my EVO. It's so smooth it's insane.
I haven't tried hyper jump on my EPIC yet. For the most part, everything runs the same except games that push the hardware a little more. Maybe now that we have powerful phones, we'll start seeing more interesting games. Can't push the hardware until you have hardware to push...
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kool.... where can I get some of these games please!
Im rooted in my Evo. Running all the 3d games and pulling 54 fps. Smooth like butter with no lag.
Sent from my PC36100 using XDA App
touchemupent said:
Im rooted in my Evo. Running all the 3d games and pulling 54 fps. Smooth like butter with no lag.
Sent from my PC36100 using XDA App
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Um... how are you recording the FPS you get in these games? Or are you quoting the FPS you get from the app that bounces a 2D ball across your screen.....
Weird. I have a nexus which plays games about the same as the evo and my sgs kickes its but in games. Its like night and day. Look at some YouTube videos where the sgs goes against droidx, evo and n1 and it makes em all look like junk. I never had a evo so I can't say about that other than the YouTube videos ive seen and they look a lot better on the sgs.
I did use the app fps2d. I ran Linpack and got the highest rating on the top rated website. Via the app.(Edub) also ran the games from Polarbit and Gameloft with 2.1 2.2 and rooted. They all lagged a bit but the Bakedsnack Rom i have took care of all that.
Sent from my PC36100 using XDA App
Sent from my PC36100 using XDA App
I suppose I could dl the stock rooted 2.1 rom for evo and flash it then run the game and see if there's any difference. That way, at least they'd both be running eclair.
My epic is blazing through Final Fantasy VII, no lag.
Sent from my SPH-D700 using XDA App
touchemupent said:
I did use the app fps2d. I ran Linpack and got the highest rating on the top rated website. Via the app.(Edub) also ran the games from Polarbit and Gameloft with 2.1 2.2 and rooted. They all lagged a bit but the Bakedsnack Rom i have took care of all that.
Sent from my PC36100 using XDA App
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Now, that fps2d, isnt that 2d not 3d? If im not mistaken the 2d are pretty close on all the devices but the 3d is where the SGS whips arse?
I just dont see how the evo can score as high as the sgs on a graphics test unless its only recording the 2d. That test is just a ball bouncing on the screen. I dont think thats a good app to be saying your evo gets 50+ frames per second on graphics test.
edit: ok so I checked out the fps2d and it only scores 2d not 3d. So any games that utilize more 3g like asphalt 5, Nova, Modern combat etc wont be effected by a 2d score of 50+fps. There not the same thing. Your game play on games like pong, and maybe DOODLE jump will be just as good, but that 2d score isnt the same as 3d. This is where the SGS excells. It kicks the crap out of the EVO on 3g benchmarks.
Just wanted to clear that up for people thinking that your scoring 50+ fps on 3d games like you quoted on a EVO. Thats not true. Your scoring 50+fps on 2d games.....
Heres a test. Download Speed forge from the market. I believe there is a lite version. In that game there is a FPS option. While your playing the game its detecting your FPS, I just dont see the evo being at 57 fps on 3d like the sgs. SO, grab that game, run it on the EVO and whats your real 3d FPS?
smashpunks said:
Now, that fps2d, isnt that 2d not 3d? If im not
I just dont see how the evo can score as high as the sgs on a graphics test unless its only recording the 2d
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It can't. The EVO is one of the worst "high end" phones when it comes to 3d benchmarks. Almost always slower than the nexus one.
smashpunks said:
edit: Im almost garunteed that your EVO does not get 50+ frames per second on a 3d benchmark.
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It doesn't. This guy is very confused. Linpack doesn't really equate to real world performance either. With Froyo and CM6 or whatever other rom you're using... your EVO will never be as fast as the Epic.
Try running nenamark1, GL benchmark 2.0, and neocore. Let us know what you get there..... and we'll let you know how much our Epic destroys you.
hydralisk said:
It can't. The EVO is one of the worst "high end" phones when it comes to 3d benchmarks. Almost always slower than the nexus one.
It doesn't. This guy is very confused. Linpack doesn't really equate to real world performance either. With Froyo and CM6 or whatever other rom you're using... your EVO will never be as fast as the Epic.
Try running nenamark1, GL benchmark 2.0, and neocore. Let us know what you get there..... and we'll let you know how much our Epic destroys you.
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exactly...... DESTROYYYYYS. My buddy benchmarked his evo with those. If I remember correctly he got. 12.5 fps on neno mark1 I got 44 fps on my vibrant, and on Neocore he got I believe 26fps and I scored 55.7 and I dont remember the GL score but I destroyed that as well.
I will download and post results today. One question though. Why does the Evo run all the games now with my current Rom with absolutely no lag and wouldnt run correctly with ota? All my apps work even 4g, cameras no force closes. The games seem to perform better with the rom vs the graphics card not taking anything from the Epic.
Sent from my PC36100 using XDA App
touchemupent said:
I will download and post results today. One question though. Why does the Evo run all the games now with my current Rom with absolutely no lag and wouldnt run correctly with ota? All my apps work even 4g, cameras no force closes. The games seem to perform better with the rom vs the graphics card not taking anything from the Epic.
Sent from my PC36100 using XDA App
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I had a nexus with easily the same game quality as the evo. I never thought games lagged either and its not really that they lag but after you experience it on a device with 3 times the graphical power and lime twice the framerate you can totally see the difference compared to the sgs.
Watch the video here http://www.youtube.com/watch?feature=youtube_gdata_player&v=cl4p5JI0-gQ the sgs clearly beats the evo in the asphalt at the end of the video. Its not that the evo is bad, its just not like the sgs.
benchmark a time demo of quake 3 on a snapdragon and hummingbird, we'll see which one shutters and gets brought down to it's knees.
The EVO will not go past 30 fps in 3d. So yes the Galaxy S series phone an edge there. I particularly don't game on my phone, so no loss for me. One thing I do is use my phone outdoors and my EVO is more visible in bright light than my wife's Epic.
So depending on what each user deems important either device can shine over the other
^
Sent from my PC36100 using XDA App
captblaze said:
The EVO will not go past 30 fps in 3d. So yes the Galaxy S series phone an edge there. I particularly don't game on my phone, so no loss for me. One thing I do is use my phone outdoors and my EVO is more visible in bright light than my wife's Epic.
So depending on what each user deems important either device can shine over the other
^
Sent from my PC36100 using XDA App
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Lol. More like on certain things (benchmarks) i wont hit 30fps at all..but the S will..

will the 30fps plague ever be lifted??

coming from a samsung galaxy s capable of 60fps , i bought a dell streak for a gaming device because of the screen size, to find put its only capable of 30fps???
every game i pop in there plays very jittery , angry birds for example, when u launch the bird its very very jittery and blurry when the bird flys and actually gives me eye strain and a headache, so before i bring back my att dell streak is froyo 2.2 guaranteed to lift the 30fps plague??
most likely not. from the looks of the ****ty roms from dell, its not promising at all. if you're looking for performance, might as well buy a desire hd or something. htc has much more experience in making android.
damn sucks , welp gunna get a refund from.dell now , thanks for the reply
And BTW Don't forget that the Galaxy S haves 3 times faster GPU than the Streak!
there's phones with way less power then the streak thats able to do 60 fps,
at 30fps the screen really bothers my eye while scrolling, the problem is the phone is CAPPED at 30fps , im just confused on why dell would choose that root knowing this is there first phone, usually first impressions are a must
Probably because of the HDMI out option in the phone.
Shame on Dell, this phone sounded like a dream a year ago.
They released too late.
The hardware is rather old now.
30fps cap
Proprietary connector
android 1.6
Phone was DOA per the above.
how much bull can there be in a thread?
the 30fps cap is down to the hdmi, some of us are looking at removing it.
the galaxy s doesn't have a 3x faster gpu. it has a seperate one, yet I can beat the quadrant scores with what you seem to think is the oh so **** streak.
angry birds really doesn't look jittery here, at any point.
The streak doesn't have a proprietory connector, it uses pdmi, it would be good if dell had told us, and even better if other manufacturers used it as well, so we could get cheaper accessories!
the hardware is the same as HTC are currently releasing, obviously out of date.
Fards, I love you for defending the Streak! Hey, this is my 2-week old baby
Surely it can't be out of date already!
Angry birds looks amazing and wife can't wait for the publication of the full game.
An old ipod 2g plays angry birds like butter, if u think the dell streak plays angry birds with smooth graphics you must have bad eyes, oh and dont bother selecting smooth scrolling in mozilla because its fine the way it is loooooool ,
horses for courses.
one of the main reasons I ditched my Galaxy S was because of the laughably tragic GPS implementation (it looks as though Samsung may be the un-named party in SkyHook vs Google which may explain a few things ...)
the lag issue on the SGS makes it a joke too, "yeah mum all you need to do is flash a rooted ROM using Odin and apply a lagfix - but then don't update to Froyo without wiping and re-partitioning the phone first" - um, no
I'm keeping my SGS around for as long as possible, in case CyanogenMod is released this lifetime ....
30fps is actually as fast as TV and faster than film, yet no one except Jim Cameron complains (and he wants 48fps).
high fps is only part of the story for smooth motion, also cartoons are 12fps but nobody mentions that either, ever. it could be the Streak is stuttering below 30fps, I'm sure a constant 30fps would be perfectly acceptable.
so I don't really see what a big deal a 30fps cap is, but then I prefer Starquake and Dynamite Dan over COD and Halo.
30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell
Its a fact. Cinema is 24fps. many bluerays fix the refresh to 24fps to match the speed of cell cameras. It looks great. And anyone who bought a 200hz tv is an idiot. It will not improve motion it is just a resample and any resampling will degrade quality. So with that out the way ill end by saying 30fps is more than adequate. My girlfriend has the sgs and while its a great phone the streaak is a better device on so many levels
Sent from my Dell Streak using XDA App
cowballz69 said:
30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell
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thanks for not coming back
cowballz69 said:
30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell
Click to expand...
Click to collapse
I understand why you feel so dumb while there are much smarter people on this forum...
angry bird on android runs at higher resolution than on iPhone. it might look good on 3GS or older model, but not on iPhone 4 with its high resolution screen.
so it's not a surprise to see an old iPod touch to play angry bird smoothly..
i wonder how it gonna handle angry bird with high reso like the one we have on android!
so pleased I won't have to explain frames vs fields, progressive vs interlaced, whew!
maybe u should?
miker71 said:
so pleased I won't have to explain frames vs fields, progressive vs interlaced, whew!
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As a general rule just ignore anyhing that isnt progressive. In this day and age theres no excuse for interlaced
Sent from my Dell Streak using XDA App
here's a good starting point
http://www.100fps.com/how_many_frames_can_humans_see.htm
more fps may indeed be more "real" however i think the key is a consistent framerate without stuttering.
we are asking our phones to do more and more and do it well - i'm more than happy with what the dell streak offers today despite perhaps a weaker GPU (wait - phones have a GPU!!!! honestly, seeing this tech evolve over the years shows an amazing journey and some very clever engineering no matter where your brand allegiances may lay)
what i find ironic is that ARM + PowerVR are mobile darlings that were written off in the nineties as the Windows juggernaut became unstoppable.
(remember PowerVR losing to Voodoo 3Dfx ... who has the last laugh!!)
cowballz69 said:
every game i pop in there plays very jittery , angry birds for example, when u launch the bird its very very jittery and blurry when the bird flys and actually gives me eye strain and a headache, so before i bring back my att dell streak is froyo 2.2 guaranteed to lift the 30fps plague??
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If its jittery it's not running at 30fps is it? Angry Birds is beta anyway...
I don't think you actually understand...

Se limiting fps to 30 max?

I tried to benchmark my sony ericsson xperia x10 with FPS2D...
It seems that it limits the speed to 30FPS MAX... it tries to go higher but it keeps getting blocked at 30fps wtf is wrong>?
They locked it down to 32fps ... Nothing can be done until we can cook custom ROMS or SE decide to unlock the cap. Its just like EVO 4G.
I wonder why they felt they had to limit it? I noticed when doing the GLBenchmark1.1 test that it maxed out at 32fps. The N8 is hitting 60fps, why dont SE just allow it to go above 32fps?
Does anyone know why HTC limited the Evo 4G? Could explain why SE did it to.
POLO_i780 said:
I wonder why they felt they had to limit it? I noticed when doing the GLBenchmark1.1 test that it maxed out at 32fps. The N8 is hitting 60fps, why dont SE just allow it to go above 32fps?
Does anyone know why HTC limited the Evo 4G? Could explain why SE did it to.
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HTC removed the 30 fps cap in one of the latest updates, afaik.
Does anyone know if this limit on X10 will be broken with 2.1?
otherwise I'll think I might buy another phone
tuxo87 said:
HTC removed the 30 fps cap in one of the latest updates, afaik.
Does anyone know if this limit on X10 will be broken with 2.1?
otherwise I'll think I might buy another phone
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Why? What difference does it make?
The telephone is much smoother @60fps. dunno if it affects touchscreen responsiveness too (or the way you feel it )
its hard to explain, but if you manage to try an iphone 4 you'll surely notice the difference.
You know, until this thread, I doubt anyone on here even knew/cared about the FPS.
It's nice to see that the Android fanboys haven't disappointed me with their endless pursuit of meaningless higher numbers.
iead1 said:
You know, until this thread, I doubt anyone on here even knew/cared about the FPS.
It's nice to see that the Android fanboys haven't disappointed me with their endless pursuit of meaningless higher numbers.
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umm... can you explain to me what is meaningless about it? is having more horsepower in a car meaningless? is having a larger house meaningless? is having more money meaningless?
yeah i bet you answered no to all those questions, if not then somethings wrong with you.
these numbers that are limited to something less than what the hardware is capable of is stupid. the pursuit of higher performance on a device that is MORE than capable of it (due to the lack of software to support it atm), is something very viable...
as for the android fanboy comment... thats just stupid lol
Did you honestly notice any performance issues before this thread?
If your eye can really tell the difference between 60 and 30 fps, I applaud you.
My point isn't the fact that it's actually locked (I don't care either way), I just find it funny that as soon as an Android fanboy finds out their numbers are lower than someone else's, they freak out.
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
actually i kinda care, coz one of my games, hyper jump i think has a refresh line split straight down the middle and i can't see scrap my when... etc. etc.
but yea i like things to look smooth, what's the fps on the iphone coz it looks so slick
pngface said:
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
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It doesn't affect videos, because the video would have had to be made at the higher FPS to actually benefit. FPS only benefits games, and the goal is always 30 FPS. Higher is nice, but not needed for most games. I would be surprised if iPhone games ran higher.
Maybe I should've wrote "X10 Fanboys" ahaha. Always wanting that 2.2, 16,000,000, 3.0, 512, ect.
pngface said:
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
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Dunno about videos but the android interface would be sensibly smoother. it's like playing a 3d game. is it more playable at 60 or 30 fps?
I seriosly thinks that the FPS cap limits the touchscreen responsiveness too.
tuxo87 said:
Dunno about videos but the android interface would be sensibly smoother. it's like playing a 3d game. is it more playable at 60 or 30 fps?
I seriosly thinks that the FPS cap limits the touchscreen responsiveness too.
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60fps is better only if it doesn't fall from 60 to 20 fps which i think will happen just too often thanks to Adreno 200(while playing 3D games at least)
When playing Asphalt ive noticed skipping/jerking of frames, and im betting thats due to the cap. The Andreno200 seems to be capable of upto 45fps, thats what the Desire is reflecting in the benchmark tests, im sure the extra 13fps will make a significant difference when gaming, i love playing games on my X10's gorgeous 4" display, the phone is so great to hold and play games on, but it sucks when you run into jerkyness here and there due to a dam limit, when the hardware is far more capable.
Um, locking the frame rate results in smoother graphics, not jerky ones.
If you're experiencing jerkiness, then the frame rate never reached the limit when you were using the software. The whole point of locking the frame rate is so things appear smooth at all times.
iead1 said:
It doesn't affect videos, because the video would have had to be made at the higher FPS to actually benefit. FPS only benefits games, and the goal is always 30 FPS. Higher is nice, but not needed for most games. I would be surprised if iPhone games ran higher.
Maybe I should've wrote "X10 Fanboys" ahaha. Always wanting that 2.2, 16,000,000, 3.0, 512, ect.
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Part of the desire comes from other Android handsets already having these features eons ago. There's nothing wrong with wanting the best performance from your phone.
I bought mine because it had the best specs at the time and I was assured that updates would soon follow, not minor updates but major ones.
It seems in all your posts you do nothing but defend the X10 and shoot down everyone who isn't 100% satisfied like you are. I admit that I've been negative in the past but I've forked out more than half a grand for a damn phone, and yes, I did do the research. I thought SE would have killed the Android market with the way they fluffed up their phone and boasted in all their marketing pieces.
why don't you think it the other way around, maybe SE has limited the FPS to save you from a crashing OS, it's a common knowledge that X10 is one of the highest specs phones in the market till today, and it's a common knowledge also that SE has modified the Android 1.6 too much to be able to work on that specs, and in their process to do so they admittedly limited the functionality of the phone maybe to keep the OS working smooth without any flaws till they issue the long delayed Android 2.1 update.
Its a common fallacy, people assume that bigger numbers mean better. That is only true if there is a noticeable difference...
A bigger house is of no use to you if all the extra rooms are locked.
... and there is no extra "cost" or detrimental effect...
A bigger house is great, if it doesn't mean it suddenly costs you more than you can afford.
To address those points, it is generally accepted that the human eye cannot resolve movement at much higher framerates than 28-32 FPS. Any film you have seen at the cinema, and any TV you have watched has been at 24FPS and that certainly has never seemed jerky to me.
So is 60 FPS better? Well no not really, as you cant see the difference. And whilst you may be able to argue you can see the difference between 25 and 35FPS (Note 30FPS sits in the middle ) If you make the claim you can differentiate all the way up to 60, im going to need serious proof.
Its worth noting at this point that a lot of hoohah is often made about framerates, especially in 3d gaming. This is NOT because of the user experience, its because its a good way to compare hardware performance. Past a certain point (around 30fps) it makes little to no difference to the user experience.
Now onto the second part of my awesome house analogy, why bother locking it anyway? Because to produce MORE than 30 FPS, i.e. to go beyond the boundry at which the user can tell a difference, requires more power.
More power means poorer battery performance, amongst other things (although in mobile device design power consumption is a chief concern). The key point here being that it requires extra juice but delivers no increase in user experience. Essentially just chucking power out of the window, to nobodies benefit.
Finally, those people experiencing "lags" in games, that's not due to frame capping. That happens when the frame rate drops BELOW the cap (considerably below) therefore the cap has had no effect.
Finally, a disclaimer, im not blindly defending SE here, i think their software and post sales support leaves a LOT to be desired, but lets ***** and flame about something that deserves it:
Books are for people too poor to buy a TV. Discuss.
bongd said:
Part of the desire comes from other Android handsets already having these features eons ago. There's nothing wrong with wanting the best performance from your phone.
I bought mine because it had the best specs at the time and I was assured that updates would soon follow, not minor updates but major ones.
It seems in all your posts you do nothing but defend the X10 and shoot down everyone who isn't 100% satisfied like you are. I admit that I've been negative in the past but I've forked out more than half a grand for a damn phone, and yes, I did do the research. I thought SE would have killed the Android market with the way they fluffed up their phone and boasted in all their marketing pieces.
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Click to collapse
More like I hate stupidity, and most of my posts are defending intelligence. I'm convinced that 75% of this board are high school students living with their parents in their basements, buying phone's with daddy's credit card.
Anyway, the poster above me explained it perfectly.

Evo 3D fps cap. Maybe?

Seems htc is doing some caps on the evo 3D but its not as bad, around 50-59 but im thinking if its new hardware 2core cpu shouldnt it be able to do more maybe even a solid 90 fps all around the system. (not in 3d games thats something else)
i sight anandtech maybe im reading it wrong:
http://www.anandtech.com/show/4416/hands-on-and-benchmarks-of-two-msm8x60-phones-htc-sensation-4g-and-htc-evo-3d
30fps = garbage
60fps though? that's a non issue, I've never heard of a phone with an lcd screen that can handle refresh rates higher than that
screen in those pics looks awesome... I want it i also like how the back of the evo 3d looks i know lots of people dont but just my 2 cents
We have an evo 3d forum now. Please use it. I'm getting tired moving 3d posts from the 4g forum

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