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Well I got my Play and got Eternal Legacy, which I beat today [Graphics were great, story was terrible, was also too short and lastly the ending was disappointing, or better yet - Non Existent].
So, now I need a new turned based RPG. I have noticed that all the good RPGs [and games generally] are on the Iphone with no android ports.
Can anyone suggest a good turn based RPG. Please don't say emulators, because the PlayStation emulators still can't get the games to run smoothly anyway. It's hard to go back to PlayStation graphics after playing Eternal Legacy.
Someone suggested Golden Sun 2 for Gamboid, however, I tied it and the sound is choppy [just like FPse] and it always restarts after the long text intro right when the characters appear on the screen for the first time.
Final fantasy 7 works great for me on fpse. Best RPG ever
I knew someone was going to come on here and say that..Final Fantasy 7 does not work properly on the Play, that's why there is a bounty on cracking the code of native psx emulator on the Play so that games can be played using it. Final Fantasy 7 on FPse is a miserable experience in terms of audio and it slows down a bit, far from "great." And like I said, after playing Eternal Legacy, or just generally speaking, it's hard to go back to PlayStation 1 graphics. Playstation 2 Fine, 1...nononono....
If you don't want to rely on emulation, Symphony of the Eternity looks like a valid starting point, though it's not optimized for the gamepad. However, good stories are hard to find anywhere, and sometimes a further problem lies on bad translations (Zenonia's case).
Forget those games get fpse and a rom called chrono cross.
If you own the game in the past of course.
Sent from my R800a using XDA Premium App
Yeah I would def play Chrono Cross, it got a very good review from IGN and I loved Chrono Trigger, once again it's just that FPse has not been able to run ANY game smoothly [ie without sound or graphics problems] so I am a bit reluctant... As for Symphony of the Eternity, I guess I could try that, though it's hard to go back to those sort of graphics after just completing Eternal Legacy.
Oh by the way symphony of the eterinty is optimized for the play, i was just playing it. It controls with the plays directional arrows etc.
jdz...I know fpse isn't perfect, but the three games I play right now (Nectaris: Military Madness...which is an AWESOME turn-based strategy game, Castlevania:Symphony of the Night, and Destruction Derby) all run flawlessly or next to flawlessly so there are some that are there or really close to perfect. I highly recommend Nectaris if you're a fan of the genre. Playstation graphics obviously but if you can get past that you'll love the gameplay.
thanks for the reply/advice, will check them out.
I can't find Eternal Legacy on the android market, am I missing something?
jdz7t8 said:
I knew someone was going to come on here and say that..Final Fantasy 7 does not work properly on the Play, that's why there is a bounty on cracking the code of native psx emulator on the Play so that games can be played using it. Final Fantasy 7 on FPse is a miserable experience in terms of audio and it slows down a bit, far from "great." And like I said, after playing Eternal Legacy, or just generally speaking, it's hard to go back to PlayStation 1 graphics. Playstation 2 Fine, 1...nononono....
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There's no slowdowns at all, only slight oddities in the sound, no where near unplayable.
Honestly it's hard to find good new rpg's on any platform.
jdz7t8 said:
I knew someone was going to come on here and say that..Final Fantasy 7 does not work properly on the Play, that's why there is a bounty on cracking the code of native psx emulator on the Play so that games can be played using it. Final Fantasy 7 on FPse is a miserable experience in terms of audio and it slows down a bit, far from "great." And like I said, after playing Eternal Legacy, or just generally speaking, it's hard to go back to PlayStation 1 graphics. Playstation 2 Fine, 1...nononono....
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You have done somthing wrong to your play then m8 FF7 8 and 9 all run perfect for me with no slowdowm and perfect sound, i let my brother run around coral for a bit in FF7 and his responce was "wow this runs better than it did on the playstation"
Sent from my R800i using Tapatalk
It's not "optimized" for the Xperia Play so you have to download a version from gamelofts website thats made for the snapdragon processors.
Two words: Spectral Souls
It got everything, story, graphics, xperia optimized... etc
IGN gave spectral Souls a bad review:
http://psp.ign.com/articles/742/742395p1.html
It turns out that the bad score was given mainly due to the long and frequent loading moments. If that is not an issue on Android, and it doesn't have to be if they did a good job, then it may make sense. But, man, 10 euro for a ported-to-phone game... it's hard to justify.
jdz7t8 said:
IGN gave spectral Souls a bad review:
http://psp.ign.com/articles/742/742395p1.html
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If you read the review they gave it a lower score because of loading issues, which is no longer an issue in the Android version.
The game is pretty good all around. Not spectacular, but still good.
Video of it running on Xperia Play
http://www.youtube.com/watch?v=TQPUyzd63w0
Holy crap, that's some good music actually! It's getting better and better. Maybe I'll try and give it a try. How much space does it take?
Logseman said:
Holy crap, that's some good music actually! It's getting better and better. Maybe I'll try and give it a try. How much space does it take?
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On your phone it takes 5.77MB and downloads a gig worth of data to your SD card.
If you are a fan of that style of game play (final fantasy tactics, disgaea) then this game will be right up your alley.
Story-wise so far for me it has been average, not as good as FFT, but it's decent enough. It provides a way to play both sides of the storyline, so that adds to the overall enjoyment.
I didn't mind paying 1200 yen for this game. It shows it has a lot more production value than the average mobile game.
What really surprises me is that Android doesnt havent more quality RPGS, I mean mobile devices should be a haven for turned based RPGs because they are actually easy to control with the touch screen. Why is it that more big "well known" RPGs are not on android? Why for example is their a Final Fantasy game on Android? It's on 360 and PS3, so it's not to say that it's an exclusive title to one of the consoles. Come on, esp for a device like the Xperia Play, Sony should be well aware that this device could be the RPG gamers dream come true.
Are ? /surely modern games are better ,than the emulator ones ,that evry1 says to download ?
Depends what you enjoy i guess.
The Snes/Genesis era was fluctuated with an amazing amount of high quality platform games.
Try finding a modern day platform game that is better than Sonic the Hedgehog 1 for example.
Todays platform games are mostly shallow experiences compared to older games.
Older games were simply sold as any other toy, so they had to make the best out of your playing experience in order to make you a repeat customer. That involved using more thought out and complex game mechanics, longer play times and more engaging stories and characters, all allowed by the growing processing power of consoles.
Eventually multimillion dollar teams had to be used for those tasks, which made games not profitable. The adoption of distribution means originally used by pirates (aka the internet) and the huge success of the Wii with the casual gaming population allowed companies to cut costs on both distribution and production: casual gamers demand simple addictive games and they're more ready to fork out cash, so you can both cut the videogame store middleman by distributing on the internet and you can cut production costs because you need less cost intensive games.
Right now the game scene resembles a lot the commercial films scene: it's a dual environment with both independent low cost games whose success is a lottery and big budget games which have more or less a planned demand.
I enjoy emulating SNES and PSX a lot more than modern games. I just think those older games are much much more fun to play. And I really love pixel graphics. I have a PS3 at home which is pretty much unused as I emulate on the phone all of the time.
I play mostly RPG's. They story telling in them can't be matched in todays games in my opinion and the older graphics leaves much for my own imagination of things. I can relate more to older games and the feelings they are trying to convey.
spyro,crash,banjo , medievil , mvc , mk, metal slug, pokemon , zelda ,mario , donkey kong , star fox ,ff are simply too amazing!!! You just cant compare these masterpieces to modern games on Phone!
BUT! i still enjoy both the XPERIA games and the classic games ,and i think i play phone games more than classic games they are differenet , so it depends on how you view them. I bought my phone to play emulators , but the phone games had more quality than i expected, and ending up loving them aswell..
Both are good but emu is best. Most new games dont hold a candle to some older ones in terms of gameplay
You can't go wrong with emulators, some of the best games of all time came out in the 90's (Chrono Trigger, Earth Bound, FFVII VII IX, Mega Man X, Chrono Cross, Suikoden, Crash Bandicoot, Metal Gear Solid, Twisted metal, etc.) Not only that, the roms/emulators for SNES, Genesis, NES, and Gameboy Advanced take up FAR less memory than a modern game. The PS1 games are pretty big files (ranging from 300mb to 800mb per disc), but they're usually long amazing games so it's well worth the memory usage.
Iuno if I'll piss the above replies off with my response... but my days of being nostalgia drunken aren't as potent as they used to be.
Nowadays, I'm coming closer to a time where I absolutely can't stand a lot of the games I grew up on.
I hear a lot of people inferring that challenge is a thing that no longer exists in today's game... but once you remove the nostalgia shades, you see that older games weren't harder, they were just full of technical flaws, poor algorithms, outdated control schemes, laughable physics and archaic collision detection that made a game harder than it needs to be.
With that said, I have pretty much all the good emulators on my Xperia PLAY... and they barely ever get used. There's no way in hell I can go back to playing a game like Doom when I've got Dead Space on my Xperia PLAY. Street Fighter 2 seems like an imbalanced trainwreck of a game now, Final Fantasy's magic system was illogical, the jumping physics in a lot of the platformers makes no sense.
Iuno... I still gotta have my Kirby's Adventure and some of the old-school RPGs... but for the most part,I just don't really care to play some outmoded game that suffers from outdated control schemes, and must be stretched and distorted when I can get something newer that makes use of my Xperia PLAY's big, beautiful 854x480 screen.
Take FPS for example... I have some of my fondest childhood memories of putting SNES FPS on the hardest setting and giving my all to make it through. It was a rush and I loved it... back in the day. Play them nowadays, and first thing you recall is
"OMFG, did we really use L/R to strafe back then?"
"Okay... so if R is strafe, how the **** did I shoot? ...oh... the X button... dis-a-point-ING."
"...wait... so I had to use a different button to aim on more than one axis?! WHAT IS THIS I DONT EVEN"
I recently also tried to play Killer Instinct and Teenage Mutant Ninja Turtles: Tournament Fighters (the SNES one, of course) because I remember liking those as a kid too... oh my God... the collision detection was half retarded, and I quickly made that link to figure out balance in fighting games didn't really come 'til the late PlayStation/Dreamcast days.
Newer games like Cordy, Meganoid, INC, Stardash and Pixeline may not have franchise and nostalgia backing it... but they *work* a lot better than old school platformers do.
Same goes for pretty much every genre except RPG... and especially shooters/racers/sports/fighters. Try going back a couple generations in shooters/racers/sports/fighters and you'll be in tears, screaming "Why is this so BAD?!"
People tout the Xperia PLAY is the absolute best option for emulation... but honestly, I'd rather play games that are either made specifically for the Xperia PLAY, or optimized to work with it.
Nothing wrong with old school... but on a general note, a lot of people need to differentiate between genuine goodness, and notice when nostalgia's blinding them from seeing when a game is a pre-mature aberration.
You've given it away: RPG's and adventures, the kind of games one actually may want to play again because they have a plot and can be rediscovered, are still unchallenged. The rest of genres have been either dumbed down where they're not a challenge anymore (Survival Horror games as the most conspicuous example, compare Resident Evil and Silent Hill with Resident Evil 5), or mainly figured out in terms of control, or both (FPS, compare the complex dungeons in Quake vs. the cutscene-laden FPS of today)... but not in the Xperia Play. Compare Battlefield 2 and Minecraft in terms of control and then roll a die to see if you cry, and if so, how hard.
Maybe Street Fighter 2 Turbo is unbalanced and has retarded physics, but people know most characters of its roster. The same cannot be said for games like Bruce Lee.
Maybe Final Fantasy 7 or 8 have ridiculous animations and they are childish to no end, but they say something to people, unlike Eternal Legacy.
Logseman said:
"... but not in the Xperia Play."
"...they say something to people, unlike Eternal Legacy."
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lol, I agree with some things you've said, but let's be honest... it's a low blow (nearing straw man logical fallacy) to use Gameloft's incompetence to evaluate this generation of gaming - even if we're being specific enough to only consider the Xperia PLAY. Not to say you gotta be like me, but I at least used games that were prime at the time because it just make one's own point less respectable if all they can attack are weak opponents.
Gameloft has made some horrid controls (and even more horrid storylines), but the Xperia PLAY's game library has much more than Gameloft.
Dead Space; for example, not only created a standard of perfection for touch-pad controls, but it brought handheld dual-analog gaming to a reality it wouldn't have reached until the Vita was released next year... and with additional OS functions the Vita will likely NEVER have. Mainstream handhelds have consistently been weak with MMORPGs, Xperia PLAY's already got a handful of them... which work over 3G. What the Xperia PLAY's accomplished is very amazing when viewed from that standpoint.
The only thing that's come close to that was the Pandora, and it didn't do it near as well.
..and while Eternal Legacy's storyline hit mediocrity quite often (I'll admit, that forced kiss scene on the mountains almost made me rage) Eternal Legacy is not the cream of the crop. For example, get into Spectral Souls and you'll catch something that has a gameplay system easily able to take on Disgaea, and a storyline that truly develops into something substantial.
EDIT: BTW, i get a error when trying to view the image you posted.
YET ANOTHER EDIT: Even though I cited RPGs as the one genre that I can credit the old school for... removing the nostalgia glasses kinda takes them off the pedestal too. Newer RPGs have better overall design, less generic dungeon structure, characters with vastly better development, battle systems are more variant and allow more options/growth, conversations are more interesting, conversations are to a point in which you get involved input that will change the tide of things, storylines have much more impact, atmosphere actually has a passionate craft behind it... it's not just a "GRAFIX WHORE!" thing... games just improved over time, regardless of the genre.
Honestly, the only thing I really miss how "melodic" music used to be in games, as opposed to that wannabe-theatric bull**** they have now. And I'd even go as far as to admit that's a bias on my behalf too, since what I labeled as "wannabe-theatric bull****" actually has a far greater sense of orchestral composure behind it.
...luckily, KEMCO has been on a non-stop RPG churning spree for people just like me who want old-school-style RPGs on Android without them actually being the games I've already played ages ago.
It is not a strawman to compare successful games by successful companies. Whether we like it or not, Gameloft is the most successful videogame company of our days. Besides, EA hasn't published any RPG's on the Play (not that I'd mind snatching some Dragon Age goodness...) and the only offers are Gamevil's and Kemco's which appear to be made with RPGMaker.
The Xperia Play means undoubtedly a breakthrough, even if it's been mostly a commercial flop (let's assume it, it was marketed wrongly and it was too expensive at first). People pay cash for its games quite gladly, unlike most other Android handsets where people buy more ad-supported games or pirate them. It hosts some good games, and it's proven that touch screen gaming can not substitute for buttons and sticks.
However, it lacks device-sellers, or games which make a dent on the public. Right now it has a price where bundling it with a game could drive further sales, but it's really hard to find a device-seller like what FFVII did for the PSX. Spectral Souls is nice, but it didn't hit in the PSP where it came from, so it's hard to imagine it would do on the Play, particularly with its high price.
A game I'd LOVE to see ported is Battle for Wesnoth. It's a turn-based strategy game, probably the flagship of open-source games, and it has an iPhone port... but no Android one.
Logseman said:
It is not a strawman to compare successful games by successful companies. Whether we like it or not, Gameloft is the most successful videogame company of our days.
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Gameloft certainly has been successful, but I don't know how much weight I'd put in that since their success relies on using low prices to dodge the flak they'd catch for so many poorly-tested low-quality releases. Comparing their 'kind' of success to something like Sonic the Hedgehog just isn't level to me.
When I said your comment was near being a straw-man, it's because we - the Xperia PLAY gamers - have already witnessed Gameloft incompetence, know they consistently screw things up... and we know not to expect much out of them. Why attack such an easy target? If you wanna make a point, it'd be much more effective to attack games of higher accomplishments.
I'll agree with the part about device sellers. Or at least half-agree... there's definitely games on Xperia PLAY that make it worth the purchase, but they aren't being marketed very well. Like you said, it's commercial success isn't quite where it should be...shame, because the Kristen Schaal ads were quite amazing (easily better than what Sony used for PS3/PSP) and they could've definitely pushed some units if they were aired in America. As far as I know though, Xperia PLAY only got a half-assed mention at a superbowl commercial a year back, and again in a back to school Verizon ad.
Another thing worth mentioning on that note is that things were also made quite a bit complicated when it comes to buying new Xperia PLAY games. Gameloft and EA's games, in particular, revolve around completely separate app stores and there's even some stuff that's inaccessible unless you're on the Rogers/Fido network. Not quite a big burden, but still one nonetheless.
Spectral Souls did flop on PSP, but it was also marred with issues that made it unplayable... issues that have been resolved in the Android version. At the same time though, that's still on it's reputation.
A game I'd LOVE to see ported is Battle for Wesnoth. It's a turn-based strategy game, probably the flagship of open-source games, and it has an iPhone port... but no Android one.
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Hm? I could've sworn Battle for Wesnoth was on Android. Did you mean to say you wished there was an Xperia PLAY Optimzed version?
Yep... Wesnoth is definitely on Droid.
TLRtheory said:
Iuno if I'll piss the above replies off with my response... but my days of being nostalgia drunken aren't as potent as they used to be.
Nowadays, I'm coming closer to a time where I absolutely can't stand a lot of the games I grew up on.
I hear a lot of people inferring that challenge is a thing that no longer exists in today's game... but once you remove the nostalgia shades, you see that older games weren't harder, they were just full of technical flaws, poor algorithms, outdated control schemes, laughable physics and archaic collision detection that made a game harder than it needs to be.
With that said, I have pretty much all the good emulators on my Xperia PLAY... and they barely ever get used. There's no way in hell I can go back to playing a game like Doom when I've got Dead Space on my Xperia PLAY. Street Fighter 2 seems like an imbalanced trainwreck of a game now, Final Fantasy's magic system was illogical, the jumping physics in a lot of the platformers makes no sense.
Iuno... I still gotta have my Kirby's Adventure and some of the old-school RPGs... but for the most part,I just don't really care to play some outmoded game that suffers from outdated control schemes, and must be stretched and distorted when I can get something newer that makes use of my Xperia PLAY's big, beautiful 854x480 screen.
Take FPS for example... I have some of my fondest childhood memories of putting SNES FPS on the hardest setting and giving my all to make it through. It was a rush and I loved it... back in the day. Play them nowadays, and first thing you recall is
"OMFG, did we really use L/R to strafe back then?"
"Okay... so if R is strafe, how the **** did I shoot? ...oh... the X button... dis-a-point-ING."
"...wait... so I had to use a different button to aim on more than one axis?! WHAT IS THIS I DONT EVEN"
I recently also tried to play Killer Instinct and Teenage Mutant Ninja Turtles: Tournament Fighters (the SNES one, of course) because I remember liking those as a kid too... oh my God... the collision detection was half retarded, and I quickly made that link to figure out balance in fighting games didn't really come 'til the late PlayStation/Dreamcast days.
Newer games like Cordy, Meganoid, INC, Stardash and Pixeline may not have franchise and nostalgia backing it... but they *work* a lot better than old school platformers do.
Same goes for pretty much every genre except RPG... and especially shooters/racers/sports/fighters. Try going back a couple generations in shooters/racers/sports/fighters and you'll be in tears, screaming "Why is this so BAD?!"
People tout the Xperia PLAY is the absolute best option for emulation... but honestly, I'd rather play games that are either made specifically for the Xperia PLAY, or optimized to work with it.
Nothing wrong with old school... but on a general note, a lot of people need to differentiate between genuine goodness, and notice when nostalgia's blinding them from seeing when a game is a pre-mature aberration.
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QFT. I found myself when we discovered PSXperia I emulated a few games, played them for a week, and then went back to the new games I had. I tried to play through Crash Bandicoot again and found it needlessly frustrating. And in the past I've emulated on my computer everything from old arcade games I played through Genesis games and more. Every time I found myself playing for a few hours and then forgetting about it.
Not sure if it was just because it was a different time, a different place, or our expectations have just been pushed so high its hard to go back down. I could echo everything you say about bugs, and hit detection etc.
I think the other thing is, we (or at least I), don't have the time to sit down and play for long cycles like many of these games require. The Xperia Emulator partially helps this with the built in save feature but still not all emulators have that. Much of my game playing on my Xplay these days is at around midnight for a half hour or so before I go to sleep (which makes Dead Space even more awesome).
TLRtheory said:
Gameloft certainly has been successful, but I don't know how much weight I'd put in that since their success relies on using low prices to dodge the flak they'd catch for so many poorly-tested low-quality releases. Comparing their 'kind' of success to something like Sonic the Hedgehog just isn't level to me.
.....
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Regarding Gameloft, I think I put up with a lot more with them for the fact I haven't paid more than a buck for any game of theirs that I own. If I paid $50 for their games I would have likely burned down their offices by now. That said if you look at some games from the past they were almost as buggy (especially PC games but at least those could be updated!) and we DID pay $50 for them and liked it. I still have sitting in a storage box a copy of Battlecruiser 3000AD, if you want to see a buggy game look that one up, it was actually unplayable out of the box!
The port was published in September. I didn't have news of it... At any rate, AWWWW YEAHHHHHH!!!
While I agree with some of what you and Rogue Leader are saying about certain games being out dated and whatnot, there were a ton of older games, especially renowned RPG's, that I missed in my youth. The fact that I get to finally play them **on my phone** whenever and wherever I want, AND with a game pad, is pretty astounding to me.
Yeah, some classic games show their age, but there are many gems out there that most the new games can't touch. Super mario series, Final fantasy series, Zelda series..the new games just lack the level designs, the perfect level of polish, and the emotion of these games. I dunno, maybe developers just tried harder then because these games originally sold for upwards of $70, rather than upwards of $7
However, one new game series has seemed to have captured the magic of the past, the Bit Trip series. I would kill to have Runner on my phone, but I know it will never happen.
lets get real for a moment.
You bought a gamepad with a decent android cell phone attached to it.
You didnt buy a psp phone
You didnt buy a vita
Nor a ps3
This is an android. Same as all the other androids of 2011.
Spec's may be a tad different but they all run virtually the same.
Do not let the name sony fool you, it was sony Ericsson who brought the phone out and they didnt really have much to do with sony themselves, in fact they were only just recently completely bought out by them.
Do not overhype this device, its a great android device but it is not a ps3 that makes phone calls anymore than a windows phone is a portable xbox360.
If there is some great, but dont expect exclusives. Remember it is an android so any exclusive to this phone technically only means its not on the iphone or windows phone 7.
So please stop the hating and the ignorance. If you expected the xperia play to be anything more than what it is and were let down, you only have yourself to blame.
I agree with you, but the first sentence isn't needed.
Fixed it up
This thread confused me...it sounded like you were hating on the XperiaPLAY at first, then your closing sentences defend it. You should open with positive reinforcement of the device, rather than all the negative sounding things you opened with. Otherwise you'll just confuse folks, as I am still confused on your feelings about the phone haha.
I knew what I was purchasing when I bought it, and I''m super happy about it. Dis fone rulz
I love the play, there has just been a big rush of noobs on the forums though complaining about exclusives, lack of psp game, no god of war... Just want people to come back down to earth
Not sure it was It was intended to be a psp phone, does it say on the box, no, good points there tho
Sent from my Sony Ericsson Xperia Play
the xperia play is a great device but they definitley could have put better hardware in it the arc and the play should be one phone that would make the perfect play
I love my Play! I honestly havent played much games on it! I do love the idea though that when i do want to play games, i can play better games than any other Android device out there! (by better i mean full functioning controller, instead of trying to peek around touch screen analog stick, directional pad, and finger prints!.. lol) This is by far the best Android device i have owned. (spec wise) I honestly feel like im carrying around my PSPgo at times, which i also loved that too! So basically now i have my portable game, mp3 player, portable video player, and phone all in one!
im also a Soldier, so its amazing when i have to go away for a month at a time for training!
psxpetey said:
the xperia play is a great device but they definitley could have put better hardware in it the arc and the play should be one phone that would make the perfect play
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The arc and the play have almost exactly the same hardware.
Sent from my R800i using Tapatalk
i'm agree
they said PSP phone with exclusive game !!
but wich games ? they are android global gsmes , not even 1 sony's exclusive game
something like god of war - resistance - uncharted -little big planet ...
nothing nothing nothing
i just want to say : sony , if you kidding us and don't want to make your big games on xperia play , make a emulator for play psp and ps2 games instead
you promised to make new version of playstation suit . please do it...
It seems to me that the Xplay was made to attempt to convert casual smartphone game players to hardcore gamers that use physical controls to counter the huge loss of market share to touch screen only games by console games. Sony Ericsson doesn't seem to aim the Xplay at hardcore console gamers, but to introduce casual smartphone gamers to hardware controls. As it stands now it was implemented decently; it would've been a huge fail it the hardware controls couldn't be used to navigate but they wisely chose to include it.
The name Xperia Play seems to be a wordplay, hence PlayStation Experience, or the PlayStation Experience phone as opposed to the Google Experience phone.
Sony should be pushing PlayStation Suite pretty soon to complement the release of the Sony Tablet S, the Sony Tablet P, and the soon to be released PlayStation Vita, all of which are PlayStation Certified devices that will have access to PlayStation Suite games.
To appreciate the Xplay,one has to understand that it's purpose is to introduce PlayStation-controller-styled hardware controls to the portion of consumers who haven't been introduced to them yet. If you're anti-physical-input or you insistent on using frustrating virtual controls to play games then the Xperia Play is not for you.
Sent from my R800x using xda premium
mehdi.moha said:
not even 1 sony's exclusive game
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Crash Bandicoot.
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bobbysteels216 said:
Crash Bandicoot.
Sent from my R800x using xda premium
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all android phones can run crash bandicoot 1,2,3 and most ps1 games via psx4driod and FPSE.
i said sony's exclusive . ps2 or psp games . only on xperia play , not playable on all android phones
This is why i made this topic ^^^^
Did you even read the first post?
mehdi.moha said:
all android phones can run crash bandicoot 1,2,3 and most ps1 games via psx4driod and FPSE.
i said sony's exclusive . ps2 or psp games . only on xperia play , not playable on all android phones
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but other android phones cant play games with a dedicated gamepad, they just have on screen controls that take up half the screen. with the play, you can enjoy more of the gaming experience, regardless of if its an exclusive game or not
swebosdev said:
This is why i made this topic ^^^^
Did you even read the first post?
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i agree with you, it would seem that too many people have bought this phone with the expectancy of it being more than it actually is
Yeah this quickly turned into exactly what the OP was talking about. My question however is, will each PS Certified device, such as the Play, Tab S, Tab P, and Vita, require their own ported version of each game, or will the game for Play work on all and vice versa? I ask cause if each game has to be ported individually for each device, then its going to take awhile to get new games, and people just need to be patient. I also own the Tablet S. and there isnt that many games for it either, but i dont really care, i didnt buy it for the games.
The PS suite SDK is common to all the PS certified devices.
I love the play except for 2 things,
A. The touchscreen is buggy (all my friends who have one have the same problem) where it registers random touches
B. The menu keeps still forgetting when I choose Alphabetical order (but it only seems to occur in high memory usage times, eg. after quitting a memory intensive game or something)
Nhialor said:
I love the play except for 2 things,
A. The touchscreen is buggy (all my friends who have one have the same problem) where it registers random touches
B. The menu keeps still forgetting when I choose Alphabetical order (but it only seems to occur in high memory usage times, eg. after quitting a memory intensive game or something)
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Click to collapse
My only gripes with it are lack of HDMI/MHL support and low internal storage; two things that would've significantly improved the sales, shelf life, and enjoyability of the phone. The PlayStation Vita will suffer the same lack of HDMI support.
The Xplay is an Android phone that has physical game pad controls, nothing more nothing less.
Sent from my R800x using xda premium
There are a lot of games in the Market that works on multiple devices, but so far what titles ive seen w/ is created for X-Play only is Experiment 13 or what, great titles are not ported to this device, games are limited and a lot of them are kids game. Final Fantasy Remake, Devil May Cry and a lot more names that popularized on PS are created by Japanese. Im quite disappointed getting this phone, for no reason i didnt get the play station satisfaction. Itll be much better if sony would own modifications for xplay such as camera mod and game keyboard.
Sent from my R800i using xda premium
Mmh, Im pretty happy with play, It got vastly more support and was way more succesfull than Nokias Ngage and Ngage 2 software. Xplay perfected the formula and is heading to right direction.
Emulators work and there is few decent games on the market, I will be there buying Xplay 2 without hesistation
Granted, price was too high but there was multiple reasons, one being unique game pad that wasnt even mass producted before (I dont think they directly used PSP GO's model to create Xplay's plastics)
Besides, PS suite is yet to come, things might get interesting
After a year, few games ported ti xperia play,assassins creed and the devil may cry 4 fr. Japan... Oh yeah final fantasy also created on Japan and has english only for iPhone.
Sent from my R800i using xda premium
I dont think those are PS suite content (just PS store)
PS suite just entered Open Beta, just wait till its open for public (other than for developers)
you should try using PSXPERIA, it could convert your backup images (.bin, .iso, .img) of Playstation games into an APK, and it will be integrated into your Playstation Pocket, take a look at this link to see how it works now:
http://forum.xda-developers.com/showthread.php?t=1530228
Besides using PSXPERIA, we can also play many HD games for ANDROID with the gamepad and even touchpad, it is the difference that we had and the others couldn't have it. you should try games that were published by Gameloft, EA, and Glu. they have many great games with many genre available..
Xperia Play is the best phone that i ever have, i bought it together with 2 of my friends, and one of them already sold it, because he didn't know how to maximize the potential of Xperia Play, you should try to use Stock Based Custom ROM, using PSXPERIA, and play Android HD Games in you XPeria Play
Regards
If you want games which don't treat you as a 13 year old, don't let 13 year olds (actually their parents) buy smartphones. Only now are we starting to see mature stuff (or at least parent-service of some kind) in video games, when some 30 year olds play with them.
XPlay-Swype
I'm lovin the phone
I'm sorry you don't get the joy out of the phone as the rest does.
But I honestly can't get your reason, you even say you are dissapointed for no reason... so
You can't get the playstation feeling? There are more than 300 android games out which work with the dpad, 300 games that your friends have to play via annoying touch controls. Even tho Shadowgun, Backstab, Gangster Rio and so on aren't playstation titles, they are awesome to play and no kid games... Besides.. you can play various Playstation games, FinalFantasy, Gran Turismo, Resident Evil, Metal Gear Solid to name just a few.
Plus All those other emulators SNES/N64/Dosbox/Sega which let you play classic games with the dpad... It's awesome!!! Here a quick round of Street Fighter on SNES, bit of Mario on N64, kill some zombies in resident evil....
You get a full android phone with all the goodies + an Univarsel pocket gaming machine <3
I guess you either love the phone, or do not care for its features in which case you shouldnt have got it in the first place.
Playstation Suite is not something that can be released as such, it is a developer program, enabling the users of Playstation Certified devices to download games from a community of developers, these developers, through the playstation suite SDK can take advantages of Playstation Services, however currently not trophies. These games will then be added to the Playstation Store on your XPlay.
bhavei said:
There are a lot of games in the Market that works on multiple devices, but so far what titles ive seen w/ is created for X-Play only is Experiment 13 or what, great titles are not ported to this device, games are limited and a lot of them are kids game. Final Fantasy Remake, Devil May Cry and a lot more names that popularized on PS are created by Japanese. Im quite disappointed getting this phone, for no reason i didnt get the play station satisfaction. Itll be much better if sony would own modifications for xplay such as camera mod and game keyboard.
Sent from my R800i using xda premium
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Click to collapse
+1 , i'm agree with you , there is no sony's exclusive game .
i'm sure if samsung or htc were experienced enough on games as prefect as sony has , they allways wold make sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo many #1 games , and they would show off on their mobile-play technology !
i can't understand why sony with this huge experience on PS1, PS2 ,PS3 , psp and vita don't want to make its #1 games on xperia play ! or don't want to make a powerful xperia play !
our xperia play is really out of date for #1 games ...
Try Emus like FPSE (Y)
With those Emus you can play all these old but gold games like Tekken 3 or Wipeout 3 or somenthin else
I am one of those people who loves their play
I was under the impression that most people got the play for emulation, since Sony ALWAYS fails when it comes to mobile devices.
The ps3 isn't exactly doing well either.
Sent from a Galaxy far, far away
captain67 said:
I was under the impression that most people got the play for emulation, since Sony ALWAYS fails when it comes to mobile devices.
The ps3 isn't exactly doing well either.
Sent from a Galaxy far, far away
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Click to collapse
That's what I use mine for. Gamepad is perfect for it
Sent from my R800i using xda premium
captain67 said:
since Sony ALWAYS fails when it comes to mobile devices.
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What about the PSP? Despite what people say about it, it was an awesome little handheld
I got the Play as a good step up in Android technology.
I previously had an X8...
Sent from my R800i using xda premium
The Alpha Gamer said:
What about the PSP? Despite what people say about it, it was an awesome little handheld
Click to expand...
Click to collapse
When I say they fail, I mean the selection of games. The PSP was seriously lacking in selection of good titles. The PSP Go just made things worse.
And now look at the Play. Yes, the device itself is great, just like with the PSP, but really, how many good games has Sony released for it, or how many exclusives have we been given by their partners? Almost nothing. I don't consider gameloft adding a few pieces of code for our controllers a big deal, as their games are half-ass most of the time anyway.
And aside from the controller code, we haven't seen any optimization to make up for our modest hardware, so a lot of games lag. Yes you can fix some of it with overclocking, but that isn't something that should be required. A gaming device should be ready to handle games right out of the box, not require hacking to make them run at a playable fps rate. Had Sony worked harder to bring us optimizations, we wouldn't be having this problem.
And yes, optimized code really does make that much of a difference. Try this as an experiment, I dare you: Get GTA San Andreas for PC, and try running it with the same computer, but switch between two video cards of equal specs, one ATI, and one nvidia. It'll run one hell of a lot better on the nvidia card. Why? Because Rockstar Games optimized the game for NV cards.
The hardware isn't the issue. The issue is that Sony promises it's customers a lot of things that they never deliver. Where's our mobile PS suite? Where are all the exclusive games we were supposed to get? What about the original PlayStation titles that never showed up?
They did the same thing with the PS3. Look how long it took them to get a few decent games that weren't on every console. PS3 owners were led to believe they'd get the best game system on the planet, so they paid double the price of an Xbox, and what did they get? A bluray player that also has a few games they could have played on a console that costs half the price. Well, was half anyway. Not anymore, but how many years did it take?
I heard a few people say the devices will improve now that Ericsson is gone, but frankly I don't think that's the case. It seems highly likely that the Sony half of the company was playing a large part in the problems regarding updates, missing promised features etc. Seems all too obvious given their history with devices that were made solely by them.
It's not about hardware, it's about the user experience.
Sent from my Overcome Galaxy Tab 10.1
captain67 said:
When I say they fail, I mean the selection of games. The PSP was seriously lacking in selection of good titles. The PSP Go just made things worse.
And now look at the Play. Yes, the device itself is great, just like with the PSP, but really, how many good games has Sony released for it, or how many exclusives have we been given by their partners? Almost nothing. I don't consider gameloft adding a few pieces of code for our controllers a big deal, as their games are half-ass most of the time anyway.
And aside from the controller code, we haven't seen any optimization to make up for our modest hardware, so a lot of games lag. Yes you can fix some of it with overclocking, but that isn't something that should be required. A gaming device should be ready to handle games right out of the box, not require hacking to make them run at a playable fps rate. Had Sony worked harder to bring us optimizations, we wouldn't be having this problem.
And yes, optimized code really does make that much of a difference. Try this as an experiment, I dare you: Get GTA San Andreas for PC, and try running it with the same computer, but switch between two video cards of equal specs, one ATI, and one nvidia. It'll run one hell of a lot better on the nvidia card. Why? Because Rockstar Games optimized the game for NV cards.
The hardware isn't the issue. The issue is that Sony promises it's customers a lot of things that they never deliver. Where's our mobile PS suite? Where are all the exclusive games we were supposed to get? What about the original PlayStation titles that never showed up?
They did the same thing with the PS3. Look how long it took them to get a few decent games that weren't on every console. PS3 owners were led to believe they'd get the best game system on the planet, so they paid double the price of an Xbox, and what did they get? A bluray player that also has a few games they could have played on a console that costs half the price. Well, was half anyway. Not anymore, but how many years did it take?
I heard a few people say the devices will improve now that Ericsson is gone, but frankly I don't think that's the case. It seems highly likely that the Sony half of the company was playing a large part in the problems regarding updates, missing promised features etc. Seems all too obvious given their history with devices that were made solely by them.
It's not about hardware, it's about the user experience.
Sent from my Overcome Galaxy Tab 10.1
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Click to collapse
oh ,thanks god , finally i've find someone that have same opinion with me!
i'm agree with you my friend .
on my opinion , we had bought xperia play (as a gamer ) cause we love sony's exclusive games , sony promised a lot of games ...
i always was with sony , from playstation1,ps2,psp ....till now(ps3) . i'm personally waiting (for one year ) to see a sony's exclusive game . but nothing happened !
as capitan67 said above , we have to root , convert game's image... but what sony have done ?!
after one year , they have forgotten all promises and just lunch TAKKEN1 with some of useless games !
hey guys , does sony kidding us ?! what can we do with TAKKEN 1, why medievil 1 ?! ...
i can remember 2 years age , when i had bought X10 mini pro and what SonyEricsson had done with us on X10 series .
i though thought this time , sony will make all promises true !
excuse me if my English is bad , i don't want to blame sony , i'm still with sony , i just wanna say that we don't need GAMELOFT or other mobile-game-developer. i prefer to play n64 , ps1 , snes games will all long and nice story instead of gameloft... low level's game.
i could buy a galasy s2 , or galaxy note if i want to play mobile-global games , cause that's display screen is much better, also cpu ang GPu ...
i had bought xperia play , cause i'm GAMER , i love SONY'S GAMES , i LOVE SONY'S EXCLUSIVE games . ..
i don't know , what sony will promise to us on xperia play 2 ?!?
But maybe you should enjoy this device
However, xplay is the only phone which has the keyboard game, just like the PS. And that's so cool
Sent from my R800i using xda premium
I'm going iPhone after this device so I don't have to deal with this Sony not fulfilling our promises crap. Never had a problem with Apple. I will still buy Sony's consoles though.
Sent from my R800x using XDA
I think the real reason why Sony has not been able to release any good games via the PlayStation Pocket App for the Xperia Play, such as FF7 or FF8, is because unlike releasing these games on a console like a PlayStation 3 or a PSP, which has their own custom OSs [operating systems] the Xperia Play runs Android. Releasing FF7 or a big game like that for the Play would be like releasing it for Android. In no time every other Android user would have access to the game. I think a developer like Square Enix would much prefer charging $10-$20 for FF7 on iOS [iPhone,] which supposedly has more customers willing to pay for that content. It's really not Sony's fault, it's actually the game developers. Just look at what Square Enix has done with iOS. They have released multiple Final Fantasy games, created an RPG specifically for the platform [Chaos Rings,] all while pretty much ignoring Android. It's not so much that the developers are ignoring the Xperia Play, they are in fact really ignoring Android.
lucil13 said:
you should try using PSXPERIA, it could convert your backup images (.bin, .iso, .img) of Playstation games into an APK, and it will be integrated into your Playstation Pocket, take a look at this link to see how it works now:
http://forum.xda-developers.com/showthread.php?t=1530228
Besides using PSXPERIA, we can also play many HD games for ANDROID with the gamepad and even touchpad, it is the difference that we had and the others couldn't have it. you should try games that were published by Gameloft, EA, and Glu. they have many great games with many genre available..
Xperia Play is the best phone that i ever have, i bought it together with 2 of my friends, and one of them already sold it, because he didn't know how to maximize the potential of Xperia Play, you should try to use Stock Based Custom ROM, using PSXPERIA, and play Android HD Games in you XPeria Play
Regards
Click to expand...
Click to collapse
+1
I'm agree with this
Sent using xda premium from my costumized Xperia™ PLAY r800i (TrueAncestor ROM by Jjkkyu, DoomKernel v14 by DoomLord, v6 SuperCharger by zeppelinrox, and other Tweaks and Mods )
Not a big story but as I still have my xperia play to this day and have been following this xperia play forum since 2011...wow 5 years.....
I thought I'd share this article I read. Only because it mentioned the xperia play as a past attempt from Sony and pictures it. Nothing great bit it brought a smile to my face. Side note, also mentions the Vita....which I absolutely love. Anyways. Again not much just thought I'd pass along.
Sony to reveal new mobile games based on popular PlayStation series this year - report http://www.appy-gamer.com/Web/ArticleWeb.aspx?regionid=1&articleid=75115141&source=sms
Sent from my Nexus 6 using XDA-Developers mobile app
Nice information. Hope this is not only a rumor. We really need a new device for new games this year and next.
Just buy a PLAY week ago and done all ub > flash Lupus 720p GB > keep stock rom > make 2 partition 500mb for ext2(link2sd) and 1gb for linux(ram expander).
And for the some or all games today, is it still require 2gb ram under for each device?
I'm still rather skeptical, but am hopeful that I am wrong. Still, this is sounding more like mobile games featuring PlayStation characters. Like a Temple Run clone featuring Nathan Drake or some Twisted Metal racing games. Things of that nature. They promised this kind of thing before with PlayStation Mobile, but that never became more than mostly poor indie games a handful of Square Enix ports from iOS and Android. Although considering that Nintendo has shown success with this formula, Sony may be ready to actually do this.
I'm still waiting for them to get serious with PlayStation Now and properly integrate it with PlayStation Plus. They already have Remote Play on their phones. PlayStation Now would be the next logical step. Then release a new flagship device to be the true Xperia Play and PSP/Vita successor for it (integrated controls and all). Sure, OnLive on the Xperia Play wasn't perfect, but it was a great concept and Sony now has all of those pieces in house and working. They just need to properly unify it. That's my dream, anyway.