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I think it is rather obvious that our problems with the X10 and SE can be attributed directly to SE UI's. If SE are not able to get their UI's stable enough to run with native Android revisions couldn't SE scrap them all together? Or, at least release their products native and offer their UXP down the road when they have been able to get what ever they add to run smoothly enough with current OS and features.
3rd party add-ons are ruining the Android experience. In it's current form I do not see any advantage to Android or SE. And, I am hoping now the WINMO7 will be great; since I am confident that my next device will not be Android or SE. I understand that this is not Googles fault, but as the end user suffering through the X10's lag, bugs, closed platform, lack of control ability, and lack of timely revisions (or any revisions for that fact), where is the Android advantage?
Right now it is the companies that have partnered with Google on Android who might wind up being responsible for Android's eventual demise.
I guess the only thing we can do is hope that rumors about Gingerbread not accepting 3rd party UI's is true. If not I can not see Android being anything more then 3rd rate in the future.
Are you still trying to flame-bait?
If all a company had to offer was the same stock experience as everyone else, it wouldn't have a product to market. Why do you think every major manufacturer has their own custom UI on top of Android?
I agree that a small, niche market for stock Android exists, but it won't be enough to carry a company's sales.
It's incredibly simple marketing.
Also, I find it incredibly telling that you've chosen to ignore the six or seven firmware updates the X10 has received.
fm1776 said:
I guess the only thing we can do is hope that rumors about Gingerbread not accepting 3rd party UI's is true. If not I can not see Android being anything more then 3rd rate in the future.
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If Android is not accepting 3rd party UI, then i throw Android away.
Having many selection that differentiate you and the other, that is the beauty of it man. One of the major turn off of iPhone for me is there is only single product, none offers with keyboard, same color, the UI is also is all the same. Like there is no difference between my iPhone and everyone's iPhone.
And i think the future of UXP is very bright compared to other Android device. When you pick up Samsung Galaxy S and play it side by side with your X10, you will know immediately which one is better.
Anyway, the point is full experience customization is a really wonderful thing to have.
That's why i choose to buy X10 and still prefer to use it even though its still 1.6. In my office desk i have a lot of other Android phone i can take for personal usage. Nexus One, Motorola Milestone and also Samsung Galaxy Spica, LG GW 620.
Most of them are faster and better then X10 in term of speed and because of Froyo, but whenever i take one home, i end up using X10 instead.
So conclusion its SE DEV fault that the update is delayed, but full 3rd party customization is the best thing you can have in your smartphone.
Hell, my friend is keep on whining that his iPhone doesn't have Swype and also complains about iPhone keyboard auto-correct, while i can install any onscreen keyboard for Android.
Here is one of hundreds of articles I found related to Gingerbread. So obviously there are plenty of people who see the OEM added skins as much of a problem as I do. And, from my personal experience with the X10 this hits the nail on the head.
http://www.dailytech.com/Android+30+Gingerbread+Launches+Q4+Will+Kill+Off+OEM+UI+Skins/article18897.htm
My user experience with the X10 has been anything but enjoyable. And, since this is my first and only Android experience it has left a bad taste in my mouth. I seriously doubt that I would consider another Android device without killing off OEM add-ons that interfere with OS revisions. Let's allow the manufacturers build the hardware and leave the OS's to companies that design it. Because it is all to obvious that SE for example do not know what they are doing when it comes to UI. Which is exactly why we are still waiting after over half a year for our revision.
This whole SE premise of them "improving the overall user experience" has seriously back fired on the X10.
If what is being said about Gingerbread is true I might consider giving Android another try. Though I doubt I would give SE another go.
fm1776 said:
Here is one of hundreds of articles I found related to Gingerbread. So obviously there are plenty of people who see the OEM added skins as much of a problem as I do. And, from my personal experience with the X10 this hits the nail on the head.
http://www.dailytech.com/Android+30+Gingerbread+Launches+Q4+Will+Kill+Off+OEM+UI+Skins/article18897.htm
My user experience with the X10 has been anything but enjoyable. And, since this is my first and only Android experience it has left a bad taste in my mouth. I seriously doubt that I would consider another Android device without killing off OEM add-ons that interfere with OS revisions. Let's allow the manufacturers build the hardware and leave the OS's to companies that design it. Because it is all to obvious that SE for example do not know what they are doing when it comes to UI. Which is exactly why we are still waiting after over half a year for our revision.
This whole SE premise of them "improving the overall user experience" has seriously back fired on the X10.
If what is being said about Gingerbread is true I might consider giving Android another try. Though I doubt I would give SE another go.
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"The wealth of information was leaked by Mobile-review.com’s Eldar Murtazin in his Russian language/locale podcast "Digestiv.""
While the guy has a good track record, anything said about a non-existent OS can't be taken as fact.
Also, you seem to be the only person brutally raped by the X10 that, for some reason, keeps asking for more, soapfree. I don't understand why you post repeatedly about an OS and phone you claim to hate so much.
SE's UI is just a slap of blue over stock Android, with some widgets. Then you go and blame them when they want to make sure their update is bug-free (as it can be)? Would you rather they ship phones like the G2 that fall apart? Or that they ship 4 phones within two months that can't use GPS properly? SE's biggest problem is the in-call volume on certain phones is low and the Android version it's running is 1.6. There have been scattered reports of USB ports breaking, (probably more than G2's that are falling apart), and some issues that affect nearly all GSM/3G phones, namely APN and Network settings.
xeviro said:
If Android is not accepting 3rd party UI, then i throw Android away.
Having many selection that differentiate you and the other, that is the beauty of it man. One of the major turn off of iPhone for me is there is only single product, none offers with keyboard, same color, the UI is also is all the same. Like there is no difference between my iPhone and everyone's iPhone.
And i think the future of UXP is very bright compared to other Android device. When you pick up Samsung Galaxy S and play it side by side with your X10, you will know immediately which one is better.
Anyway, the point is full experience customization is a really wonderful thing to have.
That's why i choose to buy X10 and still prefer to use it even though its still 1.6. In my office desk i have a lot of other Android phone i can take for personal usage. Nexus One, Motorola Milestone and also Samsung Galaxy Spica, LG GW 620.
Most of them are faster and better then X10 in term of speed and because of Froyo, but whenever i take one home, i end up using X10 instead.
So conclusion its SE DEV fault that the update is delayed, but full 3rd party customization is the best thing you can have in your smartphone.
Hell, my friend is keep on whining that his iPhone doesn't have Swype and also complains about iPhone keyboard auto-correct, while i can install any onscreen keyboard for Android.
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The SE added UI is what has killed the X10. So if you are asking SE to listened to you they would go out of business within a few short years. As of today the iphone4 is the best device on the market exactly for the reason that the are no 3rd party skins. I am not saying that this will be the case tomorrow. But as of today right now it is.
Timescape is a marketing ploy with little to no user interface. And, because of it you can not get support for full flash capabilities; 2.2 native is 1000 times better. On the other hand I like Media scape. But that is just because I own my own media files. Is Media scape really that much better than native? Or is it that much better than third party soft you could find on your own in Android market or, something user created here in XDA; that is if the X10 was really an open platform? A software that would not prevent your device getting the latest OS the day it is released. SE's entire objective it to offer you their skins that will lead you to their OEM created after market for media (just like apple). However, there are only a dozen movies, games, and songs to download there. At least with iphone4 you have itunes. How could you possibly want that? That is pure madness man. And, you said "Anyway, the point is full experience customization is a really wonderful thing to have." Where is the full customization in the X10? The X10 is locked down with little to no customization. It is a joke and I just laugh harder when people keeping mistakenly claim that this device is anything but a closed platform.
I like competition that comes from a free market system as much as the next guy. But SE are adding their UI's to remove that competition, not to add to it. And, X10 users are guinea pigs whilst they work out the details. It has a long way to go. And, why make their current customers suffer before they have their market in place? They are still trying to negotiate with the entertainment industry for goodness sake. It is a long , long way off mate. So, if you think you are getting some kind of magical benefit from SE skins you need to have your head examined.
There would be plenty to distinguish one device from the next without OEM added non-sense. Besides hardware (which SE also do not manufacture themselves), there is Android market. OEM's that want to stand out for the right reasons will need to start being true manufacturers and not simply some design company slapping together the same pieces of plastic everyone else is using and than adding some cheap skins that either don't even work right, or are simply a gimmick.
All these things that people use to criticize Apple for are what most users are really getting in non-apple phones. You are getting screwed by SE and lack the understand to even know that it is happening. I find that comical.
iead1 said:
"The wealth of information was leaked by Mobile-review.com’s Eldar Murtazin in his Russian language/locale podcast "Digestiv.""
While the guy has a good track record, anything said about a non-existent OS can't be taken as fact.
Also, you seem to be the only person brutally raped by the X10 that, for some reason, keeps asking for more, soapfree. I don't understand why you post repeatedly about an OS and phone you claim to hate so much.
SE's UI is just a slap of blue over stock Android, with some widgets. Then you go and blame them when they want to make sure their update is bug-free (as it can be)? Would you rather they ship phones like the G2 that fall apart? Or that they ship 4 phones within two months that can't use GPS properly? SE's biggest problem is the in-call volume on certain phones is low and the Android version it's running is 1.6. There have been scattered reports of USB ports breaking, (probably more than G2's that are falling apart), and some issues that affect nearly all GSM/3G phones, namely APN and Network settings.
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Just because you make a claim here in your post that the only thing bugging on the X10 is call volume does not make it so. There are plenty of bugs in this phone. SE added UI skins being the biggest one driving away customer right now. And, a whole host of others. But this thread is not about the X10's call volume, or screen lag, or battery life, or wifi, or any other bug. It is about the UXP, SE -vs- native, so let's try to stay on point. But if you want to start a thread about X10 bugs I would be happy ot contribute
iead1 said:
SE's UI is just a slap of blue over stock Android, with some widgets.
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I am quoting you twice because I would like to put this into perspective.
Xerviro says if if there are no OEM UI skins he would chuck the phone in the trash. You say the UI's are simply color schemes!
Why don't you both simply consider the iphone4 a different option with a different color scheme. Only one other difference. Theirs has itunes market and no 3rd party added UI skins getting in the way of updates whilst Android come out with a new OS every other week.
try to be at least remotely objective. Or, at least try to appear so.
UI = User Interface
"In computer science and human-computer interaction, the user interface (of a computer program) refers to the graphical, textual and auditory information the program presents to the user, and the control sequences (such as keystrokes with the computer keyboard, movements of the computer mouse, and selections with the touchscreen) the user employs to control the program."
The UI is the menu system, the home screen, app drawer, notification bar, ect.
You're talking more about Widgets and Apps like Timescape and Mediascape. There's a deliniating line. HTC's Sense and Samsung's Touchwiz are UIs because they take over how you interact with the phone. Timescape and Mediascape don't add anything to the basic User Interface. That is to say, if you removed them, the phone would act exactly the same. SE has failed miserably in making Timescape a UI. (Like the fact that the Timescape interface is not default when you turn on the phone).
Also, I want evidence of a new Android OS every other week. So far, in 2010, we've received minor OS updates 2.1, 2.2, and 2.2.1. Not exactly "every other week", or Operating Systems, seeing as we're currently in October. Edit: In comparison, Apple has released more firmware updates, and has it's flagship product still running on a version released over a year ago.
DailyTech said:
Another drastic change in Android 3.0 is that Google is killing off third-party user interface shells like Motorblur and HTC Sense, by offering a faster, superior alternative. The new built-in UI is reportedly similar to that seen in the Gallery app in this clip, with fluid animations and a photobook sort of feel to it.
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As I understand it and as another article (i can't remember where) says, Gingerbread doesn't prohibit third-party UI's, it just offers a UI which in their opinion makes them unnecessary. IF a phone company decides to change the UI nonetheless, it can still do it. How would you ban third-party UI's anyway since Android is completely Open Source?!
Edit: ah, here is the article i mentioned: http://www.intomobile.com/2010/06/16/android-to-focus-on-user-experience-with-gingerbread/
Android coming out with OS updates every few weeks has certainly put front and center some issues. I appreciate they are trying to get improvements of their product to the customers as quickly as possible. That is great service. What the end users are experience as a result of their improvments is simply high lighting a problem that has been around longer than they have.
And, that is the OEM UI skins. Which tend to be a gimmick that are not improving the over all customer experience in the slightest. This problem will most likely be less obvious next year when Android slow down the number of revisions they issue. However, unless something is done to block OEM UI add-ons it will continue to be a problem. People will always be frustraited waiting for OS revision and new features whilst the OEM's get their UI's to run smoothly with the next OS. By the way none of which is open source. It is all propriatary in nature.
This entire problem is created by the companies that have partnered with Google to support Android. And, SE is the worst offender. X10 customers are unfortunetly experiencing the most extreme case of this issue.
Until either Gingerbread, a newer Maemo, or winmo7 come out the safest device to own right now is the iphone4 to avoid these issues and the problems that come with it. It either has every single feature available in every our device on the market or offers a fair alternative. Without 3rd party add-ons deminishing the over all user experience. Come summer 2011 maybe this will no longer be true. But as things stand right now Android stink, for no fault of their own.
qwer23 said:
How would you ban third-party UI's anyway since Android is completely Open Source?!
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They would do it contractually. Open source is meant to be open source to the end user. And, not for the OEM to close with ridiculous UI's that offer no real end user benefits. The X10 is Android and it is NOT open source. So as things stands such much for the open source arguement.
I saw what you are saying about the android created UI's too. We can only hope. But as things are now Android will go out of business. Driven there by their own partners who were supporting their plat form.
fm1776 said:
Android coming out with OS updates every few weeks has certainly put front and center some issues. I appreciate they are trying to get improvements of their product to the customers as quickly as possible. That is great service. What the end users are experience as a result of their improvments is simply high lighting a problem that has been around longer than they have.
And, that is the OEM UI skins. Which tend to be a gimmick that are not improving the over all customer experience in the slightest. This problem will most likely be less obvious next year when Android slow down the number of revisions they issue. However, unless something is done to block OEM UI add-ons it will continue to be a problem. People will always be frustraited waiting for OS revision and new features whilst the OEM's get their UI's to run smoothly with the next OS. By the way none of which is open source. It is all propriatary in nature.
This entire problem is created by the companies that have partnered with Google to support Android. And, SE is the worst offender. X10 customers are unfortunetly experiencing the most extreme case of this issue.
Until either Gingerbread, a newer Maemo, or winmo7 come out the safest device to own right now is the iphone4 to avoid these issues and the problems that come with it. It either has every single feature available in every our device on the market or offers a fair alternative. Without 3rd party add-ons deminishing the over all user experience. Come summer 2011 maybe this will no longer be true. But as things stand right now Android stink, for no fault of their own.
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You're the wordiest troll ever.
2010:
Android version 2.1 - January 12
Android version 2.2 - May 20
Android version 2.2.1 - October 1
Please, please, please tell me how five month gaps qualify as "a few weeks". Not to mention 2.2.1 is just bug fixes.
What is proprietary? The OEM's UI? Well no duh! If HTC's Sense UI was Open Source, anyone could download it to their Android phone, and thus, defeat the purpose of selling phones based on uniqueness.
I really don't understand what your argument is here. Do you hate customization? Do you love customization? Do you hate open source? Windows Phone 7 and iOS4 seem to be up your alley. Leave Android to the people who like to tinker around.
fm1776 said:
They would do it contractually. Open source is meant to be open source to the end user. And, not for the OEM to close with ridiculous UI's that offer no real end user benefits. The X10 is Android and it is NOT open source. So as things stands such much for the open source arguement.
I saw what you are saying about the android created UI's too. We can only hope. But as things are now Android will go out of business. Driven there by their own partners who were supporting their plat form.
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Do you know the meaning of any word that you post on here?
Open Source has nothing to do with the end user in this case. Please educate yourself: http://arstechnica.com/old/content/...se-the-apache-software-license-over-gplv2.ars
iead1 said:
You're the wordiest troll ever.
2010:
Android version 2.1 - January 12
Android version 2.2 - May 20
Android version 2.2.1 - October 1
Please, please, please tell me how five month gaps qualify as "a few weeks". Not to mention 2.2.1 is just bug fixes.
What is proprietary? The OEM's UI? Well no duh! If HTC's Sense UI was Open Source, anyone could download it to their Android phone, and thus, defeat the purpose of selling phones based on uniqueness.
I really don't understand what your argument is here. Do you hate customization? Do you love customization? Do you hate open source? Windows Phone 7 and iOS4 seem to be up your alley. Leave Android to the people who like to tinker around.
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Trolling is what you are doing on this thread.
Obviously I was exaggerating the the number of updates to high light the point; but you already know that. So no need to comment on your flaming.
When SE closed Android 1.6 they made it proprietary. Hence it is no longer open source. That means it is CLOSED and no different from winmo or ios.
Since the X10 is C.L.O.S.E.D and N.O.T open there is little to nothing customizable about it. Absolutely ZERO difference with an iphone4. Except at least with an apple you have itunes and the latest OS and features. With the X10 you have to deal with the interference from yhe OEM add-ons that accomplish nothing more than you could have already gotten from native android. And, you do not have the latest feature which the X10 does not support.
iead1 said:
Do you know the meaning of any word that you post on here?
Open Source has nothing to do with the end user in this case. Please educate yourself: http://arstechnica.com/old/content/...se-the-apache-software-license-over-gplv2.ars
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The article you are included is absolutely correct. However, open source for software developement is not what I am speaking about and is a completely moot point as this is a total seperate topic.
Though, I think this could be a good topic for you to start in your own thread. I would be happy to contribute to this topic as well.
fm1776 said:
Since the X10 is C.L.O.S.E.D and N.O.T open there is little to nothing customizable about it. Absolutely ZERO difference with an iphone4. Except at least with an apple you have itunes and the latest OS and features. With the X10 you have to deal with the interference from yhe OEM add-ons that accomplish nothing more than you could have already gotten from native android. And, you do not have the latest feature which the X10 does not support.
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So changing the entire home screen interface is "not customizable"? Adding any widget you can think is "not customizable"? Changing the on-screen keyboard to be anything you like is "not customizable"? Changing the lock screen is "not customizable"? Changing the default program for anything is "not customizable"? Can you do any of that with an iPhone? The only customization you get on the iPhone is wallpaper.
Hell, I have an iPod touch, and I'm artificially not allowed to update to the latest firmware. The internals in the first gen touch, first gen iPhone, iPhone 3G, and second gen iPod touch are all the same. Apple just says "Sorry, buy a new iPod".
Every commercial Android product is "closed", because the OEMs have added their own value-add to the base code to market it to consumers.
I'm trying really hard to play nice, but, when you say such silly things, it's really really difficult.
iead1 said:
Please, please, please tell me how five month gaps qualify as "a few weeks". .
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Like I already stated I was simply exaggerating to express a point. This point hand absolutely nothing to do with a specific time line on Androids side.
But since you bring it up, let me explain my same point in your own terminology.
Android come out with an update every five months. But it take SE 12 month's or more to engineer their UI skins to the newer OS before it is released to the end user. And, this isn't even counting any extra time certain service providers might want to add their bit.
Well you and I just explained the exact same thing two different ways. So thank you for helping me make my point. I still think I already made it on my own, but thank you just the same.
Edit- Customization is the ability to first change the devices behavior. My X1 is by far more customizable than the X10. Heck my P910 was more "customizable" than the X10
Have to agree with iead.. Although I have no real experience of winmo, android on the x10 is massively more customizable than ios. There really is no comparison on this point they're so far apart..
Sent from my x10 using XDA and swype.
im_iceman said:
Have to agree with iead.. Although I have no real experience of winmo, android on the x10 is massively more customizable than ios. There really is no comparison on this point they're so far apart..
Sent from my x10 using XDA and swype.
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Well, first let me say that my thread is about 3rd party UI's -vs- native android. So if we could start to return to the subject it would be appreciated.
As for your comment. I am listening to how you precieve the X10 as being more customizable than any other device. You mentioned ios, Please tell us what you find less or more customizable about either, feel free to be absolutely specific? Oh yeah and which model you had?
As for everyone else could you please get back on topic. If there is demand for the customization iead could start that topic too. I will happily come contribute.
Hi XDA-Samsung Users,
I've been a member of XDA since Jan last year. I went from owning a Nexus One to a Samsung Galaxy S i9000. The reason for the change was for the better specs and superior hardware of the Samsung Galaxy.
The phone is an incredible piece of machinery, but is severely hampered by the modifications that Samsung makes to the Android OS. I admit that the codec support within TouchWiz is impressive, but too much of the core framework of the phone is inefficient and sluggish.
Even using the latest release of unofficial firmware Samsung, Android 2.2.1 (JPY), there is still the occasional hang and the missing RAM (which is there somewhere, but not for user applications).
Samsung is mostly to blame, but there is also a quality control element that Google should be responsible for.
I have prepared an open letter that I sent to Android via Google Press and then forwarded on to Samsung for their reference. This were all through publicly available channels so will have to filter through customer service centers and the like.
I'm not expecting much, Google appears to use Amazon's customer service approach, "No customer service is good customer service".
But would like to post it here to hopefully get it out into the wilderness.
I tweeted it here http://twitter.com/#!/ibproud/status/27528781828722688
and would appreciate if you agreed with the content to retweet it. Hopefully it should give it a bit more weight.
It would be interesting to get the communities feedback on how mature they believe Android is.
Do they need to keep trying to make everyone happy or can they start to use the weight of their OS to get manufacturers to align the user experience?
Dear Android Team,
I am writing this letter to air my frustrations and to hopefully get some peace of mind that your strategy for Android will resolve some of the main issues plaguing the platform.
I have now been with Android for over 12 months. I used to be an iPhone user, but couldn’t stand the walled garden that Apple put me in. I couldn’t download directly to the phone, replace the messaging app or sync wirelessly. I went to Android because I wanted the freedom to use my phone more as a desktop replacement than as a phone/mp3 player.
When I joined the Android family (January 2010), I started with the Google Nexus One. I was so keen to get into the Android community I didn’t even wait for it to be on sale in Australia to get it, thus I hit eBay and bought it outright.
I was very pleased with the platform but could still see a few rough edges around the Operating System. It had the usability I was looking for but was lacking the polish I had grown use to with Apple. There was good news on the horizon with an Éclair update that would give the already beautiful phone a nudge in the right direction. As I was in Australia and the phone wasn’t here yet, I had to push the update through myself, after seeing how easy this was and getting the feeling of being a little phone hacker, I was hooked, I started preaching Android to the masses. Australia is still building momentum for the platform and it’s taking some time. Most of the major carriers stock between 4-6 Android devices, most of which are low end or outdated in the overseas markets.
I follow all the key players in the industry through Twitter and have a majority of Google News trackers picking up articles with android related words. I have also now converted my Wife to Android (HTC Desire Z, also not available in Aus) and I picked up the Samsung Galaxy S and gave my sister the Nexus One. The problem I face now is that I’ve run out of money and can’t go out and buy a new Android phone just to be up to date with the latest Android OS (Gingerbread), this would also be the case for most consumers. The Nexus S is so similar to my current hardware that I must be able to leverage the extra performance from the update.
But alas, we reach the major problem with the platform. Fragmentation. I’m not referring to the Fragmentation of the various app stores and apps available based on different OS versions but more to the Fragmentation of the OS based on the custom skins and manufacturer update cycles. The open platform that is closed at 2 levels, Manufactures and Carriers. I will continue to buy my phones outright as it gives me the freedom and flexibility to upgrade my plans as better ones become available. This always guarantees that I’m free from the bloatware that is preloaded on most Carrier bought phones and free from 1 of the barriers to the true AOSP experience. The next barrier is one that is running rampant in the interwebs rumour mill at the moment and that’s manufacturer updates and in my case I refer to Samsung.
Samsung Galaxy S phones come loaded with Android 2.1, most of them internationally are running Android 2.2 and just recently as select group of the devices is getting Android 2.2.1. This is now a month after Android 2.3 was released. For Samsung I would consider this largely negligent, considering they had the opportunity to work with Google to build a Google Experience Phone (Nexus S). The specs of this phone are so similar to the Galaxy range that a port shouldn’t be too difficult. I understand that there are a lot of constraints and dependencies in the development cycle that could cause delays as well as manufacturers agendas (mostly in unit sales). It is great that Samsung have sold so many devices globally but at a cost of the user experience as well as potential damages to long term retention.
I understand the Open nature of Android and the push to encourage manufacturers to put there own spin on the platform, but Android is getting bigger and more mature, it doesn’t need to be High school girl bending to the whims and peer pressure from the carriers and manufacturers.
There are a team of Devs in Germany who are working to port CyanogenMod 7 (Gingerbread) to Galaxy S i9000, but these guys have now spent over four months just trying to get through Samsungs drivers. The team didn’t start just to customise the phone but to actually make the phone work properly, I of course refer to the RFS lag issue and Samsungs modification to the framework that slowed it down. The goal of the team is to maximise the potential of the hardware and operating system.
It would be great to see some muscle from Google thrown into the mix, there doesn’t need to be requirements dictated, but maybe ethics encouraged.
There seems to be a few options here:
- Encourage device manufacturers to share their drivers, if it is too sensitive to share at least work with the community to help them do it themselves.
- Start to break down the way the platform is customised so that way the manufactures (Samsung/HTC/Motorola) skin the platform can sit a layer above the core code, thus be a quick implementation/customisation to get their skins working.
- Get each manufacturer to offer the AOSP experience to advanced users. This can be done through an agreement between the user and manufacture that states this will void the warranty and have its own terms and conditions.
- This last one is a long stretch, but how about taking all the manufacturers drivers into a repository, the way Windows do updates. When a new Android version is developed the drivers can be updated or incorporated and be packaged out through the Android SDK.
I may be completely off the mark. I’m not a developer and couldn’t pretend to know what effort is involved at any stage of the process, from building Android to rolling it out into the latest and greatest phone. The one thing I am though is an End User, a person that wants my phone to do more, to get close to being a desktop replacement.
Maybe I’m also being a bit idealistic.
I hope the Android platform continues to flourish and for it to become the Windows of the mobile era.
Sincerely,
Irwin Proud
E: [email protected]
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Click to collapse
It's really an excellent summary. Consider there're even more black sheeps out there. For example Sony Ericcson which ones recently made a statement like Android is their favourite Smartphone OS and left Symbian in Nokias hands.
But we found also the good ones like HTC, which every Manufacturer should have HTC as its Paragon concerning Android Software Development.
Great write-up; I agree 100%
I agree with your post fully, and concur that the Windows Phone 7 model for OS updates is more efficient, and strikes a happy medium between iOS and Android's approach to upgrades. However it is also more restrictive in terms of handset hardware limitations
I suppose the idea is that customers should vote with their wallets and buy from companies with good software and firmware support. The problem with that is a majority of phone users (android or otherwise) are technically savvy enough to take such support into consideration when looking at the latest and greatest fancy phone in a store. We could all buy the Nexus One or Nexus S only, but this too is restrictive to the customer as other phones offer more/different features
my 2 cents worth:
I agree on your points - but I'd skip the first few paragraphs if I were the one who write the letter. Other than that, thank you for making the effort.
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
What Google should do?
Toss3 said:
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
Click to expand...
Click to collapse
Please allow me to politely disagree. Google can do a lot about this and they have done this also. When I say they have done this - I am talking about not having Market application on Android OSes which come on non-phone hardware.
Google should put similar restrictions for loosley coupled skins, upgradable drivers. I had been giving this a lot of thought lately. I will sum up my thoughts with above letter as above:-
i) Device manufacturer skinning - Google should mandate that it should be just another APK within AOSP and users should be given a choice to turn it off.
ii) Device Drivers - Google should mandate there should be a better way of installing device drivers - similar to what we have in MS Windows (MS Windows is an excellent model of how hardware device should be handled - this lead to the exponential growth Windows is enjoying now).
iii) Android OS Update - If Google can achieve the above two, then the choice to upgrade the OS should be at user discretion. Of course, Google should mandate that there is OTA availble as an option. And obviously this OTA would be served by Google, not by device manufacturers. This would also free up time, effort and cash spent by device manufacturers in upgrading the OS.
So this is in the best of interest of everybody.
These restrictions if put in place, would free us all from this phenomena of running outdated OS.
Not sure what ti say on this one. It's true that Samsung has failed on some levels, however I must say that this is the first phone that has allowed me to get to know so much about the internals of the Android OS.
Modifying kernels, ROM's, reading about different file-systems etc... it's not a thing for the common user but I expect the people on this forum to be interested in such things.
Ok, if Samsung had done it right, we may have discussed these things anyway but it would've drawn less attention as people would not be looking for solutions to their problems.
But of course we have to strive to quality for everyone and this letter may just open some people's eyes at both Google and Samsung.
Thank you so far for the feedback.
poundesville said:
my 2 cents worth:
I agree on your points - but I'd skip the first few paragraphs if I were the one who write the letter. Other than that, thank you for making the effort.
Click to expand...
Click to collapse
Remember most members of XDA would be a cut above the average user. The reason this letter was written the way it was, was to demonstrate that I am a typical end user. Although I would consider myself leaning slightly to the more advanced side I wrote the letter based on a very general experience of the platform, an experience a lot of consumers would go through.
Toss3 said:
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
Click to expand...
Click to collapse
What am I trying to achieve with this letter?
I really don’t know, but it helps to just get the thoughts out there.
With approximately 300,000 activations daily, I don’t think Android sees the true reflection of how their platform is received.
When the Galaxy range of phones was released in the US, they would have been seen as the closest thing to an iPhone that non-AT&T customers could get. So sales and activations shouldn’t be seen as the indicator of clever consumers or consumers wanting an open platform, but of consumers who wanted an iPhone but for the various reasons didn’t want to go with AT&T.
Remember: The international Samsung Galaxy is the only Android phone I know of that looks more like an iPhone than any other phone.
What I would really like to see is, that annually google will release a major version of Android. So V1, V2, V3, etc…. the mobile manufacturers commit to any minor or incremental updates per major version. So if Google says they are releasing Android 2.4 then they are saying to the manufacturer that this version will also work on any phone that currently supports v2.1 to v2.3.
As more and more people move to smartphones and tablets, more and more will we see hackers, spammers, botnets and so on attempt to access our devices. If we can’t have the latest updates that close any open holes then our phones become a huge liability.
Pierreken said:
Not sure what ti say on this one. It's true that Samsung has failed on some levels, however I must say that this is the first phone that has allowed me to get to know so much about the internals of the Android OS.
Modifying kernels, ROM's, reading about different file-systems etc... it's not a thing for the common user but I expect the people on this forum to be interested in such things.
Ok, if Samsung had done it right, we may have discussed these things anyway but it would've drawn less attention as people would not be looking for solutions to their problems.
But of course we have to strive to quality for everyone and this letter may just open some people's eyes at both Google and Samsung.
Click to expand...
Click to collapse
Not really sure if Samsung has failed as such, but have put too much focus on unit sales rather than quality control and great user experience. They started releasing different iterations and modifications to the same phone without considering that each minor tweak to the hardware would mean more resources to develop updates and maintain each device.
I also agree that without Samsung I would know very little about linux filesystems, kernel and custom roms, but shouldn't all of these be more to push the phone above it's limits and not to just get it working properly?
There's nothing wrong with knowing the advanced stuff, however it shouldn't be a necessity.
The problem ironically is that Android is open source. I agree wit the letter above, but I can;t see how you can stop manufacturers doing what they want.
Also the Drivers being proprietary isn't going to change and device manufacturers aren't going to suddenly start releasing their closed driver sources.
Agreed Google should stand up and restrict the Skins to a single APK that can be removed, this would stop all the associated problems with HTC and Samsung skinning too deep in to the OS that it becomes impossible to remove it. The problem with that is, then any manufacturers APK will be installable on any phone. Which is something we know they don't want.
We already know Androids biggest downfall and so does Google. Fragmentation.
I believe once Google has the strong position they want and users demand Android when they buy a new phone, they will start to put their foot down and try to enforce standardisation across Manufacturers, but until they get to what they feel is that point, we're stuck.
Anyway much luck with the letter, I hope someone who matters get's to see it.
Logicalstep
After looking at Android's fragmentation, the pain that one has to go through for every damn update is really getting to me! Google has really screwed this one up big time...its funny to even see the number of different screen sizes, hardware configurations android is being used. No standardization makes it a nightmare for developers to write applications that are consistent. Its hard to imagine that google has been so short sighted!
Asus is surely a brilliant company to have come out with a great tablet (and their newer tabs are kick ass too at great price points). But its really bothersome if I'm always in some sort of dependence on the manufacturer to release OS updates - this is just plain crazy! If Google's aim of ICS was to converge all devices to use the same OS, then why aren't they supporting manufacturers or insisting on all manufacturers to push out an update?
To start things, Google has really messed up their long term roadmap with fragmentation issues...and I would expect a company of that scale to atleast put in some sort of contractual commitments with all its manufacturing partners to roll out updates to its customers within a given timeline.
Here is what I would expect Google to have implemented yesterday, if they really need to retain popularity towards Android and keep it growing -
1. No more fragmentation moving forward. Standardization of screen resolutions, minimum performance requirements, ram, storage requirements etc.
2. Device manufacturers must commit to issuing software updates within some timeline from when google has an update.
3. Manufacturers dont decide if the update can run on their device or not - it must be google who decides this, and should be decided based on hardware specs
Now with Windows 8 on the horizon, I would definitely wait it out and move over to a Windows 8 based tablet. Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right. It shows clearly from their development tools/platform, their emulators, clean implementation rather than an iterative approach etc.
Last android tablet for sure! And I'm hoping windows phone 7 will mature too, and its windows 8 variant should be a lot more promising. Thats when I would phase out my Galaxy S and head back to MS
What are your thoughts people?
cheers,
San
dreamtheater39 said:
Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right.
Click to expand...
Click to collapse
haha, you made my day XD ...btw. throwing the word "vista" into the ring ^^
coming to win8. i just read an article today that the arm version of windows is most likely not able to run desktop programs. asuming that: WOOOOOW, Windows 8
If you prefer a monolithic OS to the liberty you get with Android that's your choice.
Personally, I do not. I do not like being locked into one vendor who gets to decide how I use my device.
I like having a choice between a smartphone, a 7", 8.9", 10.1" or even 11.5" tablet, or even a laptop that I can run the same OS (Android) on.
I love the Transformer. I have one device that is truly a tablet and, with root, also serves the full functionality of a laptop. What can Windows offer me that does this? What can iOS offer me that can replace my Transformer?
And that's besides the fact that with a Windows device I'm stuck with an OS that I am familiar with the shortcomings of, and unable to do anything about. Or with iOS that, again, no one can fix but the manufacturer (if they feel like it).
Yes, fragmentation of the Android platform is a bit of a problem. The Market addresses this, somewhat, by only showing software you can install on your device. Most Android devs are sensitive to their customer's needs and a polite email is frequently responded to positively, and usually with a fix in short order.
Frankly, I consider the fragmented markets (GetJar, Market, Amazon App Store, etc) to be a far larger problem than fragmentation of the OS, and I don't consider that to be anywhere close to a large problem.
Hmmm my thoughts
1. They have set an agreement with there partners. A new timeline that they must update devices within a set life span for a device think it was around a year and a half have a google on it. (p.s year and a half aint bad considering how fast mobile tech is moving)
2. It should not be a problem for devs to write apps for ics and the differences in hardware are accounted for
3. ms well thought out vista ms dos longhorn??? ms dos was not future thinking and very short sighted especially in terms of ram!!!!!! if anyone remembers vista was a plain mess!! and longhorn didnt even meet the public. Not to mention the many other flaws or screw ups (anyone remember xp early days it was hackers heaven)
4. At its roots android is linux google the track record for updates and security between ms and linux then whie you're at it google how many servers in the world run linux compared to ms
5. The biggest flaw of all ms was a single user platform a pc the first pc they now want to make it multi user and move toward cloud computing etc etc linux has been doing this for years so inherantly android can do the same ms on the other hand is having to kick there own ass so hard bills teeth have been replaced with hes toe nails
6. I like win 8 and 7 for one reason gamming and a couple programs i just cant get otherwise but as soon as i can do these things elsewhere or linux based i will.
You do have good points but i just wanted to step in as the other side of the coin.
Sent from my tf Enigmatic V2 beta 1.65Ghz Panda.test cust kernel settings
If you really want to be assured you can run everything on every device I suggest you look at Apple. The iPad will continue to be the dominate tablet for years to come and then you can be assured that everything will be packaged nicely and controlled in the manner decreed in Cupertino.
Open source means a trading a messier support structure for more innovation, and is not for everyone.
blestsol said:
Just leave please and get your ipad.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
Enough said, whining isn't usefull here.
Seriously what do you want us to say? Good writting nice information, thanks for the info!!
I mean wtf?
Reported the thread.
Klau you do relise where XDA stands for and what the DEVELOPERS word means behind it?
XDA is for developing and helping people when they want to use costum roms or other non officeal related subjects
If you are unsatisfied with a device use the offical forum of ASUS, thats the right place!
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
blestsol said:
Ooc, you don't agree of disagree... Why you responding? People use words wrong so much... Fan boy? Man you reaching. Foh. You sick of something ignore it and take your own advice. Dip from the thread. Simple ass that for your simple ass.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
klau1 said:
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
Click to expand...
Click to collapse
I didn't disagree. My post said what I meant. What he was describing is what ios can give him. Please show where my fan boy thoughts are though. In my short sentence.
I'll wait for that though.
Sent from my ADR6425LVW using xda premium
silversx80 said:
Oh, the irony :
Here's the thing, the OP is an open-ended criticism on things the android community praises about the android platform. Praising those things does not make one a fanboy, nor does calling one a fanboy render an ages-old demotivational poster anything less than a sophomoric response in the hopes that a chuckle will sway the reader over to your point of view.
Click to expand...
Click to collapse
Nope, face palm has always been my actual sentiment about the responses here, and pictures help prevents a large post from getting ignored.
silversx80 said:
Someone criticizes the platform as a whole, one which others really enjoy (including myself), and makes the declaration that they're moving over to another, which is much better. Their assessment is based only on opinionated observations from their point of view, which is hardly an inconvenience to anyone else. Of course they're going to get a "get the f*ck out" response, and deserve nothing less. It's like when the Christians invaded the Turks and tried to convert the entire group of people.
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
There is nothing wrong with desiring something that is better for your uses, but use that as a premise. Don't start by lambasting the opposition, especially when you know what the system is about and you know the offerings of the competition. Some people may actually enjoy the things you don't.
In my opinion, ALL of the devises and software are AMAZING when you consider what the all do.
Instead, we get a bunch of non-contributing, product-zero, whiny little girls. You know what, that's fine; next time you think of complaining, go make your own. As soon as yours is better, then you can complain about other offerings.
Until then, STFU and GTFO.
P.S. If android will be more successful as a standardized platform, we'll see it move that way. I write that with reservation, as android is currently the #1 mobile platform in the world, so they must be doing something right... much to the chagrin of the OP.
Click to expand...
Click to collapse
Look, every reasonably intelligent person understands trade-off exist. Simply one comes to mind:
can a "God be powerful enough to create a rock so heavy that even it can't lift it?"
Usability comes at the expense of functionality, everyone should understand that.
But people forget that sometimes, not a big deal, just explain it to them instead of acting like an internet bully. That doesn't help your point across.
silversx80 said:
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
Click to expand...
Click to collapse
Just because you disagree with the OP doesn't mean it was not "nice" or offensive
lol's were had reading this thread.
klau1 said:
Just because you disagree with the OP doesn't mean it was not "nice" or offensive
Click to expand...
Click to collapse
Dude, basically what he did was akin to going over to VW Vortex, complaining about all the reasons why his little 2.5 Golf was not like the current offerings from Toyota, and said that when the new Hondas come out, he's getting one of those.
There is no purpose in his post other than to demean and criticize. There is nothing productive, nor contributory about it. No, I didn't have to read, nor post, but I felt compelled.
If someone want's to leave for a better personal option, that's fine. If they want to make a scene and flip the table on the way out, then they shouldn't expect a positive reception to their announcement.
As much as I hate Apple, I do think that progress requires contrast. What do I mean? We need a solidified company like Apple that keeps pushing the same standard but slightly better (that's like peer-reviewed science). We need a looser society of innovators like Google's associates who play around at the edges of what we expect at the moment (who are like fringe scientists, some contribute great genius ideas, and some who completely **** it up). For me, I like the fringe scientist; I understand the need for peer-review, but I think I'll stick with Android for at least the next tablet too.
A WARNING FROM THE MODERATOR
A WARNING FROM THE MODERATOR
Play nice..........
talk nice ........
Or you will be banned.......
And I will close the thread
To those who reported this bad behavior, thank you
Keep it civil, Folks
Thanks ~ oka1 Moderator
Did they demo a Windows 8 ARM device at CES? I am very curious as to how Windows 8 will perform.
This is a very interesting project that could either excel if developers jump onboard, or crash horribly if developers reject the idea of Windows on ARM.
Sent from my Transformer TF101 using Tapatalk
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
dreamtheater39 said:
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
Click to expand...
Click to collapse
I have a huge problem with this statement, and pretty much the rest of your post. They are not a valid presumptions.
First, the developer and platform support each other. The platform does not live because the developer supports it... I'd argue that it's the other way around, but still a 2-way street. Without the platform, the developer cannot develop.
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
Third, screen resolution (and other oddities) may be a contributing factor in some app developers not bringing iOS apps to Android, but the vetting process of the Apple App Store discourages other developers from even trying to release anything onto iOS. Some devs don't even want to program things for iOS based on principle (and visa versa).
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
Fifth, one could argue that it's not the big-time devs who got each platform off the ground, but the small-time devs, who released their apps for free. It wasn't the gaming capabilities that sold Android and iOS early on; that's a very narrow perspective.
Sixth, Android isn't being shot in the proverbial foot by different market places, those particular devices may be. The Nook and Kindle Fire come to mind, but keep in mind that those were sold on the premise that they're electronic readers first, that happen to run a modified version of Android.
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
I moved to Windows Mobile phones from Palm devices because I wanted better synching with my computer, use of the .Net framework, and ease of customization ability. Turned out that WM was not intuitive on my early phones.
I moved from WM to webOS. Loved it. It was intuitive, smooth and reliable. Customization wasn't very easy, but I didn't care. Also, it had support of the big app developers and had some pretty good games too. Unfortunately, it didn't have support of the small-time app devs because of the difficulty writing apps for it. Where is it now?
From there, I knew that webOS was going to be short-lived, so I moved to Android. No, it's not as stable as iOS or webOS, but it is still a great OS. Small devs can get a chance in the app market, along with big-time devs who write cross-platform.
Windows 8 may be a great platform, but the big picture is that there is no cult-following for Microsoft as there is for Apple. What they need to do is give potential-customers options. Those options need to range from inexpensive, to top of the line. Different hardware, in other words (a nightmare for devs). If they don't, and since they don't have a die-hard following, I suspect it wont gain as much ground as Android did, or even webOS.
Apple has a good customer base, and knows what that customer wants. It's an easy sell. Windows customers are far too diverse and can't accept a blanket-type device range to cover all the wants and needs like Apple customers can. Android addresses those customers by providing options because it's an open architecture. Fragmentation sucks for the devs, but the user doesn't care because the typical user only has one device. Those users are why the devs exist at all.
To sum up, I think three things:
1. Your assessment of Android's shortcomings are somewhat short-sighted and not applicable to the big picture. The user wants the experience of the phone, not the apps. Apps are just noise now, with hundreds doing the same thing.
2. Your arguments are falling on deaf ears, or ears that cannot do anything about your complaints (i.e. I don't think Android's authors are reading this thread with much merit).
3. Your arguments would be better suited in the iOS, or Windows 8 sub-forums.
I was thinking about the horror of all the different Android devices when looking at them from a Dev's point of view (which I am NOT) so I appreciate your openness and insight.
The main reason why I will stay away from an iOS tablet for a long time is simply that the interface on a tablet needs to be more flexible than simply arranging icons to start apps. In other words, as long as iOS does not support widgets there's no appeal to me to buy an Apple tablet. Very narrow-minded, I know. Having an iPh*one (3GS) is not optimal but I am still waiting for an Android phone that intrigues me and is NOT linked to VZW.
dreamtheater39 said:
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
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I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
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Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
I do agree that fragmentation exists but only between Android versions such as those running 1.5, 1.6, 2.2, 3.0, 4.0, etcetera but you can deal with this. I doubt they'll standardize hardware. Maybe screen sizes, maybe screen resolutions but manufacturers are there to make money, not play equal to every other manufacturer. If HTC wants to release a better phone with a better resolution to make more money Google isn't going to tell them to do otherwise. The only reason this is different with Apple is because Apple is the only one making hardware for their iOS so there are no companies fighting over each other for profits. They can control the whole platform. Obviously with Android you have multiple hardware manufacturers and they're not all part of the same company, they're looking to make profits over each other and that means devices have varying features. That's just how Android is unless Google makes their own devices and restricts Android to Google devices.
I think I would like the idea of uniformity better too, not as strict as Apple but certain things being the same across all vendors. We're heading that way in a sense since Google is requiring all ICS devices to support the Holo theme. I wouldn't be surprised if in the future we get more restrictions from Google but as for forcing manufacturers to make certain hardware? That I truly doubt. Google has made it possible to work with different devices by allowing you to query for different device features such as checking for a keyboard or a trackball or an accelerometer, use resolution independent practices such as DP measurements and relative positioning, it's not as bad as it seems IMO.
different hardware configs/specs (ram, storage, processor
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So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
Tubular said:
I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
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Of course, a lot of work is done to make things resolution independent. But this is not always easy when you want to have some really complex games designed which is heavy on 2D UI. Full screen dialog boxes, Floating UI options etc. are all part of many big game titles developed and ends up being incredibly hard to port across multiple resolutions/aspect ratios. Try looking at some of the user reviews on games - people complain about the smallest of things and randomly throw in a 1 star rating. For a development company, ratings are everything. If your app gets low ratings, it goes unnoticed and thereby killing your chances of earning decent revenues for breaking even - let alone profitability! The cost of development goes up due to higher requirements for development & testing (multiple devices and other fragmentation issues).
Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
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Several things here - PVR textures, many open gl calls behave differently on certain devices - for instance the filtering doesnt work as expected on the samsung line of devices because they have their own driver tweaks applied, some devices crash out on a minor opengl warning, while the other devices ignore and continue to run etc. The point here is, you cant see it running on 1 "TYPE" of device which represents a family (same res, performance specs) and assume it will run on the rest. You can release and iteratively respond to user feedback - but you risk getting low ratings and then your game gets buried under.
So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
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[/QUOTE]
When you build games, the objective is to provide the best graphics to the end user with excellent gameplay. Now, if i have to support several hardware configurations i either have a fallback mechanism to have lower quality on lower device (more dev effort, more costs, more testing), or reduce overall quality of graphics all across (bad quality game - low ratings, low revenues), blacklist lower specced devices (killing potential market share - cutting total revenues, risking break even). This becomes extremely critical especially because the games and apps are sold for a measly $1 and every sale is important!
silversx80 said:
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
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Not all developers need to follow this. But any large sized company will invariably follow this approach - mainly from the point of view of monetization. Right now, the fact is, Android is yet not a platform where the big bucks come from. Its still unfortunately the damn fruit company. And the sheer fact about the difficulty in have a game run on android is a deterrent to release on android first. Its much easier to finish a game for ios, throw it on the marketplace, and quickly see how the game did. If people like it, and you made decent revenues, then you could expand to android - which would take a lot more time, money, effort.
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
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true, and thats what i mean by the effort it takes on testing and development makes it a costlier bet! Imagine the capital investment - to house all the phones to test on!
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
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I barely find it hard to earn my paycheck Its my company which has to invest the $$$ to get every game out of the door to hit android markets! And just seeing all the chaos involved in shipping an android title, just makes me wonder why google has made this so complicated! If i have to think from the perspective of having my own startup company making android games - it would give me shivers! Not all companies have the lucky streak of Rovio and those few company that i could handcount.
-San
http://www.xda-developers.com/android/motorola-announces-modular-smartphone-project-ara/
[Holy ****] Motorola Announces Project Ara, An Open, Modular Smartphone Hardware Platform
http://www.androidpolice.com/2013/1...an-open-modular-smartphone-hardware-platform/
Motorola is inviting people across the globe to become Ara Scouts. Over the next 6 - 12 months, we'll be doing research to shape the direction of Project Ara. You can help by collaborating with us on special missions.
http://www.dscout.com/ara
After the trip, we asked ourselves, how do we bring the benefits of an open hardware ecosystem to 6 billion people? Meet Ara. - See more at:
http://motorola-blog.blogspot.ca/2013/10/goodbye-sticky-hello-ara.html
My post at http://www.androidpolice.com/2013/1...ip-and-offers-another-glimpse-of-project-ara/
I'm excited too, though still cautious/skeptical.
I'm sure MANY people have thought about such a concept Lego-type phone/everything device over the decades. My first serious but skeptical thoughts were in 2001, noting that it seemed wasteful to buy a digital video/still camera (at 2001 prices) over and over again for many different devices. But 12 years have made me even more skeptical about the practical realities.
This holds promise, but without specific guarantees; I look forward to seeing what happens.
Many/most engineers started with Lego or Mechano (my fave) when young and want to see similar in the real, practical world.
Linux is the Lego of Operating Systems.
Android AOSP is the Lego of Mobile Operating Systems.
Google, then MIT App Inventor is at least one of the Lego's of Android app development.
Arduino shields and similar are Lego for micro-controller hardware.
I look forward to Lego like pieces for phones, tablets, "laptops" and other devices.
I guess I'll sign up for the special missions of an "Ara Scout" and hope to not be disappointed: http://www.dscout.com/ara#
EDIT: Uh, oh, looks like DScout is some weird 3rd party thing that makes this all look like a lame-ish marketing ploy at this time...
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Yeah, I'm a little disappointed that the DScout is a third-party app, but at the same time, I think it is a neat idea. More importantly, this is something I want them to market to me. I don't mind providing companies with personal information or feedback about my tastes if I get what I want in return. It's when they take it without asking that bugs me. Especially when they don't seem to actually do anything in response. At the end of the day, I think it's a good thing if they're making products I want to buy and generally conducting their business in the way I want them to conduct it. If anything, I think the more glaring problem right now is companies NOT listening to people and instead adopting that stupid Apple notion that "people don't know what they want; we have to tell them what they want." If only google actually were listening in on us--then they'd at least know how strongly opposed we are to carriers locking down devices.
I'm hoping it really happens. And if it is true that Moto has been working on this for a year already then I think its at least somewhat encouraging.
My OP was moved here from the Hardware Hacking forum.
This new section is named "MDK Hacking".
MDK = Module Developer's Kit which will allow 3rd party module development. It's supposed to be released sometime "this winter".
I'm personally interested in getting an FM receiver, AND transmitter module created. While were at it, maybe w/ a chip for HD/Dab+/DMB radio. Might as well keep wishing and go for digital broadcast TV and effectively anything with a Software Defined Radio, LOL.
As for Project Ara in general, a few days of sober second thought, and the reading and thought processing of the several hundred posts I read, have put me more back in the skeptical range.
But I'd be happy even if this went no further than a reasonably successful hobbyist oriented eco-system, like Arduino.
Jane and Joe average "6 pack" could not care less how their phone or tablet were built. But the people who run custom ROMs, and they number in the many millions now, may find this compelling.
I'm imaging a robot, with an Android tablet as a head (with face(s) LOL.) Hooked to the head/brain are redundant communications paths to the rest of the body. The rest of the body may have their own small USB flash drive or less sized Android devices for specialty tasks.
Heck, with the right parts, the robot could disassemble and re-assemble itself, as needed. We've seen Futurama's Bender do so many times, ROFL.
And there are thousands of other cool and interesting non-robot uses for all this stuff. Someday soon, if not already, a sizable percentage of science fair projects will contain a connected Android device.
There may even be many useful business use cases, to add to all the fun stuff.
I could definitely see it happening, mainly because I think the project is keeping its aspirations in check. From what I've heard, at least, Ara is not looking to take the idea quite as far as Phonebloks was suggesting. I think that, rather than a Lego phone--where you can make anything you want--they are looking to bring phone hardware more inline with the hardware on computers (excluding those made by Apple, of course). You can already customize pretty much every aspect of your average PC. And the parts are more or less universally compatible: you can put basically any brand of hard drive in basically any computer. But even though it's not quite a Lego-phone, it would still be pretty amazing. Even if the only thing they did was allow you to choose what kind of camera you want on your phone, that would still be a significant improvement over the way things are now. Right now, you can sort of pick the color on some phones. and even that you can only do once, at the time of purchase. (I guess you also get the choice of buying a phone with more storage, but that's only because those phones don't come with external SD card slots. I refuse to count that as an example of customizability.)
Yeah.
PhoneBloks so far is 2 guys "on a mission", not too unlike a 2 guy FSF. The first part of that mission includes gathering enough money for a discussion forum and even that is not complete yet.
Project Ara seems like a "skunkworks" project of a large company doing some research ideas.
Google has a history of starting unusual projects. Most of them are eventually defunded and canned.
But that's OK IMO. Google seems to me to be run by very smart people focused on making money, in the long term. Part of that is "crazy" projects that mostly eventually disappear and sometimes turn into something great.
hai vl con bo
sharknado said:
Yeah, I'm a little disappointed that the DScout is a third-party app, but at the same time, I think it is a neat idea. More importantly, this is something I want them to market to me. I don't mind providing companies with personal information or feedback about my tastes if I get what I want in return. It's when they take it without asking that bugs me. Especially when they don't seem to actually do anything in response. At the end of the day, I think it's a good thing if they're making products I want to buy and generally conducting their business in the way I want them to conduct it. If anything, I think the more glaring problem right now is companies NOT listening to people and instead adopting that stupid Apple notion that "people don't know what they want; we have to tell them what they want." If only google actually were listening in on us--then they'd at least know how strongly opposed we are to carriers locking down devices.
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trthrujy ghikvb dfhg
---------- Post added at 11:20 AM ---------- Previous post was at 11:16 AM ----------
mikereidis said:
Yeah.
PhoneBloks so far is 2 guys "on a mission", not too unlike a 2 guy FSF. The first part of that mission includes gathering enough money for a discussion forum and even that is not complete yet.
Project Ara seems like a "skunkworks" project of a large company doing some research ideas.
Google has a history of starting unusual projects. Most of them are eventually defunded and canned.
But that's OK IMO. Google seems to me to be run by very smart people focused on making money, in the long term. Part of that is "crazy" projects that mostly eventually disappear and sometimes turn into something great.
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navg fghj fduyhjm
---------- Post added at 11:25 AM ---------- Previous post was at 11:20 AM ----------
sharknado said:
I could definitely see it happening, mainly because I think the project is keeping its aspirations in check. From what I've heard, at least, Ara is not looking to take the idea quite as far as Phonebloks was suggesting. I think that, rather than a Lego phone--where you can make anything you want--they are looking to bring phone hardware more inline with the hardware on computers (excluding those made by Apple, of course). You can already customize pretty much every aspect of your average PC. And the parts are more or less universally compatible: you can put basically any brand of hard drive in basically any computer. But even though it's not quite a Lego-phone, it would still be pretty amazing. Even if the only thing they did was allow you to choose what kind of camera you want on your phone, that would still be a significant improvement over the way things are now. Right now, you can sort of pick the color on some phones. and even that you can only do once, at the time of purchase. (I guess you also get the choice of buying a phone with more storage, but that's only because those phones don't come with external SD card slots. I refuse to count that as an example of customizability.)
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con bo
so we all know HTC is in trouble. The cellphone market is constantly moving forward and looking to the future for their next big thing. I, however, suggest that htc should take a page out of their old book and come out with a next-gen hd2. When I think about freedom in a handset, I think about this phone first and THEN android's early days. We live in a time where mainstream phone manufacturers give us a product and thats that whether we like it or not. my last 4 android phones weren't able to be rooted and so I gave up altogether. I'm currently an iphone user. Not because I think it's better but because I just gave up. I am not happy with todays offerings. I feel like phones should be more advanced now. I mean yeah there are very nice phones today with tiny bezels and crazy specs but I'm speaking more from a OS perspective. Yes pixels are nice, yes samsung has amazing phones but at the end of the day they're only still running android. Android has evolved but, in my eyes, just barely. It's still the same at its core. Back on topic, I think it would be in everybody's best interest if htc were to look back to this phone for the future. This time next year will mark the 10th anniversary of the HD2 and they're in a very troubled state right now so why not? HD3, the all new HTC HD, whatever they may call it is irrelevant as long as they just do it. The smartphone market is stagnant right now, there's countless evidence to support this claim. Manufacturers should start focusing more on operating systems than bezels. It is clearly inevitable that there will eventually be new contestants in the duopoly we have right now.
I'm not sure how to approach this but let's just put it like this. If i had it my way; it's November 2019 and HTC releases the hd3, theres a whole back to the future campaign. they trademark the phrase "the future is in your hands." it's on billboards and ads with the phone sitting comfortably in a pair of palms. there's black hands, white hands, brown hands, robot hands to show that this is the phone for everybody. it runs android by default but it is meant to run other operating systems. HTC has invested money into smaller os manufacturers and home-based devs to develop/port their existing OS. they run competitions and such for people to show off their OS offerings. Not for them to purchase and license but to show that the whole movement is about the people and their freedom phone. the device is a tinkerers dream. The app stores are limited but that isn't the point. We're approaching a time where AI is slowly eliminating the need for 6 billion apps. XDA is the go-to spot again. We need a more capable mobile OS and why shouldn't HTC be one of the first to push that with their hardware. I know microsoft will be putting out the surface phone soon and I'd be willing to bet it will run full windows 10. Why not have a legitimate early competitor to push the agenda? If I want to run ubuntu desktop or kali linux on my phone fluidly why can't I? This may very well be a niche product but it will be huge for developers and will most definitely be a big conversation. That alone would gain some traction. hardware revisions thereafter could include multiple usb-c connectors, maybe an x86 architecture, maybe modularity, maybe this maybe that. I just dream of a pocketable device that would truly feel free of restraints and I believe HTC is the one for the job. Manufacturers are always giving us what THEY think we need instead of actually leaving it up to us. Ask any savvy person what the most legendary smartphone was and they'll say the HD2, ask them why and I guarantee every answer is the same. This is something I am passionate about and I haven't slept yet and I know the format is all messed up but I just wanted to put the idea in peoples heads.
I second this motion. The HTC HD2 Leo I own is a beast. I will admit that it was frustrating at first. I must have soft bricked it half a dozen times messing with settings and software I had no business touching as I didn't have a clue what I was doing. Then I found some good tutorials and finally, the promised land. XDA DEVELOPERS FORUM.
I found that the HD2 was an incredibly versatile and robust piece of tech. I did soft brick it again a time or two, but always I was able to rejuvenate it. The downfall, I believe was Microsoft ending the 6.5 os right after release. That coupled with the power house of android and the backing and resources it had soon overshadowed the HD2. But quite a few kept a place in there heart for it. The capability of the device and the developers to modify and utilize the platform to do extraordinary things has, in my opinion, never been matched. HTC needed a flagship. They were in the pack, but had a desire and opportunity to pull to the forefront. With the HD2 they did surge ahead. They didn't fail us, the market and consumer failed them. Too many got overly frustrated as they failed to understand the accessibility and basic root to pathway to app to accessories. The various models also caused consumers, who were hearing of this wonder of Google and Android, some with the apple iPhone in hand and its "friendly yet restrictive" os, and they rage quit on the HTC.
After reading the above post, I have thought long and hard on what was, what is, and what could be for HD devices. I have several interesting observations.
1. The versatility of the HD2 opened it up to power-users, techs, devs and wide eyed dreamy technophiles like myself. The ability of the HD2 to use Java, WinMo, PPC software, Android and linux gave so many a highly adaptable device for personal preference, personalization and experimentation.
2. The HD2 could act as a PDA, Phone, PC, Diagnostic tool, Microsoft Office companion and controller... The list goes on. Yes you can do all those things with an android or apple device now, but the ability to adjust the hardware settings, application features, information export and format has been greatly handicapped by a gap between developer abilities an end users abilities. Rooting helps with this, but rooting itself is a tricky and iffy prospect. I have noticed that certain areas of focus and purpose for applications have software that does not cover everything desired, or is entirely too broad and basic to be fully accurate. I have found myself and others needing 2 or three applications to accomplish with accuracy what could be done with one openly versatile and layered 'package'.
3. The HTC HD2 is still capable of competing with most of the low to mid level devices on the market today. I can hear some of you rolling your eyes, but I stick by that statement. Even with some outdated components and slower buss and cache speeds, it can hold its own. I attribute that to the versatility.
4. The vision of the HTC HD3 MODULAR COMPONENT ENGINE. Yup. I may be insane after all. Yet my madness has reason, I am just not linguistically skilled enough in Techaneeze to put it to words. Basically, the device by itself is a fully functioning phone with the latest capabilities and trends. The average user will be able to use it straight out the box, though with multiple new options such as dual OS preinstalled, dual SD card slots, Mega More than anyone needs camera resolutions, speakers that actually work loud and clear, maybe predocked gizmos, chochkies and dodads like Bluetooth earpiece(beats me on the design so far), NFC tags or keyring fobs(whatever those are called), a hidden micro sim/sd card compartment, an actual headphone jack, plasma lighter/taser, multi use survival card, toothpick, tweezers, det-cord crimper. OK OK i am being silly, but its late and I am hungry.
The added wow factor is that the HD3 is a driver/interface for a modular expansion platform that can be customized for various trades. IT tools like frequency counter, component tester, etc.; scientific lab tools and sensors; in the field career specific tools for geologist, meteorologist, anthropologists, etc.
So far, i just have envisioned a framework buss with plug in ports for specific electronics and sensors, etc.
I will try to expand on this idea, but I am now at the point that I believe I need to poll the public. I will attempt to create an effective poll(s) at a later time when I have all cylinders firing.
Good night, and good luck!
I just stumbled on to this forum browsing xda in the new year..and as each year passes i feel sad that these HD2 forums get more and more silent ( I bot the HD2 in 2009, the year of its launch) ...strange this phone got so many people to love their device like no other, I guess people remember the joy they felt when they used it and the fact that it was probably the most modded phone on the planet....fact that it ran android marshmallow not too far back is testament to the loyalty of developers and users of this phone who never gave up on it, kept it alive and relevant .... I guess we all miss the extreme flexibility of our beloved device today, of course also miss the huge flutter of activity on the xda forums for this phone, the forums were always buzzing with something new ( ROM, app ) the phone could run or some feature that was finally made to work...so so great to see the above 2 posts in 2018, good to see activity and that people still remember this great device and are still hoping it will be reborn in some form in the future, cheers to that!!!!
Same sentiments here. I bought the hd2 on release in 2009 and it was a lovely device. I remember installing the latest Android ROMs and kernels on it, was so fun. We're at a point if perfection though, most modern devices run at well you hardly need to tinker with them anymore. My Galaxy note 9 and Huawei mate 20 pro are proof to that, these 2 phones are Android in it's perfection but the hd2 will always have a place in our hearts!
I am still amazed to see what the HD2 achieved.. I also bought it in 2009.. had loads of fun flashing it (or may i say them, i ended up having 4 of them at the same time ) whith android and windows.. I still have 2 or 3 of them laying around somewhere.. was an incredible device that gave loads of fun