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I did extensive experiments with my Nook Color to come up with a pretty swanky setup with very, very good battery life, very good performance and great stability. Many people responded favorably to this discussion, so I figured I'd try the same with the HD+. The HD+, with CM10.x, simply does not have the tweakability that the NC did, but it has some tweakability.
My goals are still the same:
10+ hours of battery watching movies (no wifi)
15+ hours of battery reading books (screen on, no wifi)
smooth, fast, predictable performance
zero crashes, random reboots, etc.
To begin with, start with the CM10.1.3 stable version: http://get.cm/get/jenkins/42537/cm-10.1.3-ovation.zip
Do the normal steps to install CM, DON'T BE TEMPTED TO USE CM10.2.x! It is slower, less stable, and far worse on battery life
Then configure the following:
Settings -> Performance -> Processor: governor - HOTPLUG, min CPU 396MHz, max CPU 1500, set on boot checked
Settings -> Performance -> I/O scheduler: NOOP, set on boot checked
Settings -> Performance -> Memory management: zRam disabled, Allow purging of assets checked
Settings -> Performance -> 16bit transparency checked
Settings -> Performance -> Surface improvement: disable dithering
Now, for watching movies, use "BS Player", which has far better battery performance than MX Player
Using these settings and Moon+ Reader I am able to get >12 hours of active screen on reading time, and using BS Player about 8-10 hours of watching movies.
Performance is smooth and quick, zero random reboots.
Having an occasional crash of Chrome, but I don't think it's the tablet or OS's fault.
Enjoy!
Why noop over deadline?
Sent from my Nook HD+ using xda app-developers app
I agree about 10.2. The change log is mainly telephony improvements and opengl 3 that the 4470 does not support. Trim is problematic for most HD+ as well.
I might try this. ....
But yeah, why noop?
I'd love to try this on the Nook HD. Are the performance settings missing in the stable 10.1 CM release for the 7" Nook HD? Or am I missing enabling a setting? I don't see settings>performance...
Solar257 said:
I'd love to try this on the Nook HD. Are the performance settings missing in the stable 10.1 CM release for the 7" Nook HD? Or am I missing enabling a setting? I don't see settings>performance...
Click to expand...
Click to collapse
You have to go to settings, about tablet and tap the build number several times. That activates developer options and I think performance too.
Sent from my Nook HD+ running CM10.1 on emmc.
I have been using the suggested tweaks, but already had 16Bit on and use 402m heap size. Not seeing a noted difference yet, but turning dithering off actually results in lag in some games: Zen Pinball is an example. Turning dithering back on corrects the issue.
The device still is second tier for overall smoothness compared to the Excite 7.7 and TF300. Those devices though are not dealing with over twice the pixel count to manage and push. CPU of the 4470 is actually better overall than the Tegra 3, but twice the pixels is a huge difference.
interesting that BS player bests MX for battery consumption...I shall try it!...unfortunately its
not playing audio on some .avi files as MX does. But I'll use it when I can to save on battery
This 10.1.3 rom is it the CM RC2?
:fingers-crossed:I would not describe the Nook HD+ as "smooth and predictable", since the combo of display, gpu (not cpu) and low ram are fixed overhead we probably can not compensate completely for with tweaks (the price we pay for the pretty display). Some of the settings you kindly posted seem to create their own issues, if you play games or use a lot of apps.
After a few days of testing myself with 10.1:
Settings -> Performance -> Processor: governor - Interactive, min CPU 396MHz, max CPU 1500, set on boot checked
Settings -> Performance -> I/O scheduler: Deadline, set on boot checked
Settings -> Performance -> Memory management: zRam disabled, Allow purging of assets checked
Settings -> Performance -> 16bit transparency checked
Settings -> Performance -> Surface improvement: Leave dithering on middle setting
1. Hotplug seems more suited for quadcores unless you are mainly doing light browsing, video and light gaming.
2. Noop seems to cause additional I/O lag after opening and closing a few apps over time- especially games.
3. zRam disabled is good and ditto for purging assets!
4. 16bit transparency helps!
5. Turning dithering off can/will create lag and stutter in games- especially 3D.
6. It seems the two biggest performance killers as far as settings are activating zRam and turning dithering off.
Added:
Again, as far as 10.2, I still 100% agree that 10.1 performs better. If people respectfully look at the change logs, 10.2 does nothing for performance since the updates were telephony and opengl 3.0 that the 4470 does not leverage. Trim for most HD+ tablets can be a slow or quick kiss of death. The net result with trim disabled is a rom with no apparent performance advantages. That said, if people are happy with 10.2 on the HD+, cool stuff!
What some might be seeing when going to 10.2 is the starting from scratch and cache cleaning is more the actual improvement than 10.2 itself. If this is the case, the improvement could be short term, but there are a few features that make 10.2 worthwhile for some folks.
Hotplug seems to be better for battery life vs. interactive. I don't do any gaming or 3D graphics stuff, really just web browsing, reading books and watching movies. I favor stability and battery life in these cases. I suppose there are better settings for gaming especially if you don't mind sacrificing battery life.
I leave tomorrow on one of my frequent trips from TX to Europe, and again I will run my HD+ to the limits of battery life watching movies and reading books on the plane. Anyone have comments about whether the Deadline scheduler is better for battery life (or any different) vs. Noop?
For must of you rooters, that pretty plain simple, for other that might eliminate unexplained lags.
You MUST root the device, after rooting install either Arter97 or Skyhigh kernel that is highly suggested, also appreciate their hard work on the kernels
Then install kernel auditor or synapse in order to gain access to governor settings and change from interactive to Performance.
Interactive does not scale between A57 and A53 cores properly when needed by heavy 3D games(not all) and by heavy cpu emulators or games, i tested it on tekken 6 via ppsspp emulator and angry birds 2.
Before that, AB2 worked with lags here and now, and Tekken 6 was laggy too, after the tweak Tekken 6 works perfect 60 fps and AB2 work with no single stutters, that also applies to certain marvel games.
Other thing that can help is to disable DVFS via xpose module, although i noticed that phone works better and more fluid with it's on.
como desactivo el dvfs en nougat rom
Hi, i'm looking for a good rom for gaming and general use (texting, calling etc) I want it to be able to handle games like Mortal Kombat X (at a playable frame-rate)
Currently i'm running on an old build of Optimized CM13 (Which of course is called LineageOS, but i have an old build so it's still Cyanogenmod) I have also tried Game Booster apps but they don't make that much of a difference.
Try an AOSP ROM, not LineageOS. CyanogenMod never tested the code they threw into the source, leading to lots of bugs and a general slowness for LineageOS.
I'd recommend you try GLTools or Screen Shift.
Screen Shift can reduce the resolution of your screen, thus improving performance. And yes, it actually works. I'm using it to play Yu-Gi-Oh Duel Links. Without Screen Shift the game is really laggy, not unplayable but not smooth either, with Screen Shift it it's a lot better and smoother. The lowest resolution I recommend, without having black bars, is 480x854.
GLTools kinda does the same, but it also has more advanced options like emulating another CPU/GPU.
It allows you to reduce the graphics and resolution to improve performance or you can also increase them if your phone's is capable of running it smooth at such high settings (which is not the case for you I guess).
I myself am using Screen Shift. GLTools doesn't seem to make any difference to my game at all.
Strephon Alkhalikoi said:
Try an AOSP ROM, not LineageOS. CyanogenMod never tested the code they threw into the source, leading to lots of bugs and a general slowness for LineageOS.
Click to expand...
Click to collapse
Ok thanks.
Pwnycorn said:
I'd recommend you try GLTools or Screen Shift.
Screen Shift can reduce the resolution of your screen, thus improving performance. And yes, it actually works. I'm using it to play Yu-Gi-Oh Duel Links. Without Screen Shift the game is really laggy, not unplayable but not smooth either, with Screen Shift it it's a lot better and smoother. The lowest resolution I recommend, without having black bars, is 480x854.
GLTools kinda does the same, but it also has more advanced options like emulating another CPU/GPU.
It allows you to reduce the graphics and resolution to improve performance or you can also increase them if your phone's is capable of running it smooth at such high settings (which is not the case for you I guess).
I myself am using Screen Shift. GLTools doesn't seem to make any difference to my game at all.
Click to expand...
Click to collapse
Thanks for telling me about these tools! will check them out later. GLTools sounds good, hope it'l work for me.
Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.
Isopropil said:
Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.
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maybe because of the 2k?
I also tried pubg and yes, it's too damn laggy. lowering the resolution to 720p didn't help much. i guess i have to see how it runs on another device to be sure it's not a crappy app (Even though it looks like it)
I though the same thing, wish there was a easy way of lowering like on Samsung roms.
Isopropil said:
I though the same thing, wish there was a easy way of lowering like on Samsung roms.
Click to expand...
Click to collapse
if you're willing to use the navbar (or mipop if you're on stock), it's as simple as making a couple of shell scripts that change density and resolution, then adding widgets for them. Since probably nobody is looking at the capacitive buttons bug this will probably be the only way to do it
The main problem for gpu intensive games is that they start to lag more the longer u play. Its because (at least on stock roms) the kernel throttles the cpu and gpu way too aggressively at a certain temperature. Same happens to hearthstone.
At beginning i can play a few rounds with 40-60fps, but after some time the kernel throttles the cpu and gpu down by alot even though the device itself only just got a bit warm. Main issue is throttling happens way too soon by way too much. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
GodOfPsychos said:
. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
Click to expand...
Click to collapse
I play PUBG on stock ROM after basically disabling CPU GPU thermal throttling and adjusting the governors to use the full frequency range accordingly. Having a fan of any sort, even a small usb powered one blowing air on the back up to a meter will keep the battery under around 50degC. The aluminum unibody cools effectively and efficiently with the help of a fan. I use a Tasker task to change the CPU limits and other optimizations before playing.
After eliminating the processor bottleneck the game can run on high settings smoothly. However the game uses 1GB of RAM on high settings that I've tested and the device lags under around 500Mb of free RAM on stock's OOM configuration. So free RAM needs to be able to reach at least 1.5Gb to not cause slow downs. Having already debloated and using greenify with and root commands to disable background user processes, I can play without RAM being an issue. I monitor free RAM and other hardware in real time to check these function without issue.
Having now removed both those bottlenecks I found there's still some lag that can develop after the phone has been playing for a few games or after standby overnight uptime. I've only just started testing changes to Virtual Memory thinking it might be a delay caused there. But the post quote above gave me the thought it could be GPU video memory related. Anyone know where to check in the kernel for how much RAM is reserved for GPU on the Axon 7?
I also gave the resolution lowering trick a little try and that didn't seem to improve performance at all. I'm still on B32.
Sent from my ZTE Axon 7 using XDA Labs
Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;
Isopropil said:
Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;
Click to expand...
Click to collapse
The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That way doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested
Sent from my ZTE Axon 7 using XDA Labs
Infy_AsiX said:
The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested.
Click to expand...
Click to collapse
Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
I get some lag even in Angry Birds 2, never had this on my Sony Xperia XZ Premium. The reason is due to throttling from over heating.
The phone does indeed get hot after some heavy gaming and this is when throttling starts and causing some lag.
GodOfPsychos said:
Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
Click to expand...
Click to collapse
That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
Sent from my ZTE Axon 7 using XDA Labs
Infy_AsiX said:
That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
Click to expand...
Click to collapse
Well a guide might be useful for many users. Maybe also what your setup in tasker is.
Personally im usually not that into graphic intensive mobile games (except for like shadowgun legends, cool game imo).
I mean i play games while watching youtube or any series sometimes. But its still annoying when games start to lag after like 10 minutes already.
I also play hearthstone alot on my axon 7 since i used to play it alot on my laptop (sadly the game lags way too much now on my laptop due to weak hardware, hence why i play it on mobile now).
About the consistent performance i mentioned earlier, yes i meant as in powerful which keeps the performance without dropping down.
Sadly the performance governor isnt a big help since the aggressive throttling is still active, which makes the governor quite useless if it cant keep up the cpu clock at max.
Anyway, from what i noticed after renaming the 2 thermal files, shadowgun legends for example runs better for a longer period of time than before (it takes longer before the game starts to drop frames significantly)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
With most GPU intensive apps and games like PUBG and Daydream View, I have to disable the Night Light. It provides a noticeable difference in performance.
@ Isopropil,
Hi,
Would you like to post your screenshot here? I experience the same problem and we probably help each other. My phone is A2017U, what about yours?
Thanks in advanceļ¼
Hope to hear you soon!
Hello everyone. I have started playing pubg mobile on my s7 edge exynos version and the performance is soo bad. I get like 20fps and the game lags so badly even with around 100ms ping. Someone told me to root my phone and use gltools to optimize the game by setting fake gpu as adreno 630 would fix the frame lag issue. I did so but still there's no significant changes. I know my device might be pretty old for a game like this but i feel bad when i see a less config phone performs better than this. This is my only priority right now to play pubg smoothly. Is there any way i can make the performance better?
Thing that i have tried so far: game tools, performance mode, changing up the resolutions, editing UserCustom.ini with loads of codes provided in various youtubers, turned on 4x MSAA but nothing could give the smooth 60fps gameplay.*
As i am noob about all the kernel thing and overclocking gpu or cpu, will anyone be kind enough to give me a proper solution for better gaming experience? Thanks.
Nah. It should play fine. I'm thinking you should look into connection latency as well. Even a high end gaming rig PC would stutter on PUBG at 20FPS if internet connrction latency is bad. Latency has nothing to do with internet speed. Even if your speed is high, but the connection between your phone and the server goes through a lot of hoops like VPNs, ISP rerouting, etc, latency will be wacky.
There's also the issue of battery age. The phone is about 2yrs old. The battery may have aged and is full of dendrites so it's not giving max power anymore. So even if you set it ti max performance, the battery may not be giving enough power to play it fully.
its.tamim said:
Hello everyone. I have started playing pubg mobile on my s7 edge exynos version and the performance is soo bad. I get like 20fps and the game lags so badly even with around 100ms ping. Someone told me to root my phone and use gltools to optimize the game by setting fake gpu as adreno 630 would fix the frame lag issue. I did so but still there's no significant changes. I know my device might be pretty old for a game like this but i feel bad when i see a less config phone performs better than this. This is my only priority right now to play pubg smoothly. Is there any way i can make the performance better?
Thing that i have tried so far: game tools, performance mode, changing up the resolutions, editing UserCustom.ini with loads of codes provided in various youtubers, turned on 4x MSAA but nothing could give the smooth 60fps gameplay.*
As i am noob about all the kernel thing and overclocking gpu or cpu, will anyone be kind enough to give me a proper solution for better gaming experience? Thanks.
Click to expand...
Click to collapse
Sent from my SM-T231 using Tapatalk
chanchan05 said:
Nah. It should play fine. I'm thinking you should look into connection latency as well. Even a high end gaming rig PC would stutter on PUBG at 20FPS if internet connrction latency is bad. Latency has nothing to do with internet speed. Even if your speed is high, but the connection between your phone and the server goes through a lot of hoops like VPNs, ISP rerouting, etc, latency will be wacky.
There's also the issue of battery age. The phone is about 2yrs old. The battery may have aged and is full of dendrites so it's not giving max power anymore. So even if you set it ti max performance, the battery may not be giving enough power to play it fully.
Sent from my SM-T231 using Tapatalk
Click to expand...
Click to collapse
Would changing the battery help? And i am from Bangladesh, and whichever connection i use, it never goes below 100ms.
100ms latency for a shooting game is pretty bad IMO. Could spell life and death.
Changing the battery will help only if the battery is part of the problem. Right now I don't know for sure.
its.tamim said:
Would changing the battery help? And i am from Bangladesh, and whichever connection i use, it never goes below 100ms.
Click to expand...
Click to collapse
Sent from my GT-I9300 using Tapatalk
Use pubg gfx tool from play store
Man, i play pubg in high quality with no lag.
First, install tgp rom with tgp kernel in these advanced settings:
Big: interactive. 2184ghz max/728ghz min.
Little: interactive. 1586ghz max/422ghz min.
Fiops/fiops/bic.
Then install PUBG ANTI LAG and set: graphics balanced - style classic - resolution 1280x720 - fps 60 - shadows disabled - antialising disabled. And set the config.
its.tamim said:
Hello everyone. I have started playing pubg mobile on my s7 edge exynos version and the performance is soo bad. I get like 20fps and the game lags so badly even with around 100ms ping. Someone told me to root my phone and use gltools to optimize the game by setting fake gpu as adreno 630 would fix the frame lag issue. I did so but still there's no significant changes. I know my device might be pretty old for a game like this but i feel bad when i see a less config phone performs better than this. This is my only priority right now to play pubg smoothly. Is there any way i can make the performance better?
Thing that i have tried so far: game tools, performance mode, changing up the resolutions, editing UserCustom.ini with loads of codes provided in various youtubers, turned on 4x MSAA but nothing could give the smooth 60fps gameplay.*
As i am noob about all the kernel thing and overclocking gpu or cpu, will anyone be kind enough to give me a proper solution for better gaming experience? Thanks.
Click to expand...
Click to collapse
Same for me, lags, bad fps, 30 or below. settings fake gpu to 630 might bump up graphics settings and cause more lag. so dont do that.
---------- Post added at 05:33 PM ---------- Previous post was at 05:29 PM ----------
lucascm08 said:
Man, i play pubg in high quality with no lag.
First, install tgp rom with tgp kernel in these advanced settings:
Big: interactive. 2184ghz max/728ghz min.
Little: interactive. 1586ghz max/422ghz min.
Fiops/fiops/bic.
Then install PUBG ANTI LAG and set: graphics balanced - style classic - resolution 1280x720 - fps 60 - shadows disabled - antialising disabled. And set the config.
Click to expand...
Click to collapse
is this underclocking?
UnNaMeD__ said:
Same for me, lags, bad fps, 30 or below. settings fake gpu to 630 might bump up graphics settings and cause more lag. so dont do that.
---------- Post added at 05:33 PM ---------- Previous post was at 05:29 PM ----------
is this underclocking?
Click to expand...
Click to collapse
Just a little underclock, but you dont have to do that. I just did because pubg heats my phone. I forgot to say to install game tunner and disable game launcher
lucascm08 said:
Just a little underclock, but you dont have to do that. I just did because pubg heats my phone. I forgot to say to install game tunner and disable game launcher
Click to expand...
Click to collapse
What fps do you get? and why game tunner?
60fps, game tunner is very good
Yeah I forgot to mention game tuner. It's the tool to properly adjust resolution, fps, and performance allocation on Samsung ROMs.
UnNaMeD__ said:
What fps do you get? and why game tunner?
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Click to collapse
Sent from my SM-T231 using Tapatalk
I had the same problem with my samsung g9350 but I finally fixed it.
Game tuner , Put HW Performance to +3, +4 would drain too much of your battery, this would make sure that your phone is getting enough GPU, frame rate limit to 60 fps, resolution is 75% while im using HD Resolution on game mode just for the Game tools, I haven't tried increasing the resolution yet, im fine with HD for battery purposes.
I have Govtuner set on battery mode, L Speed on Battery Mode, This is just to counter the heating issues caused by HW Performance.
GL tools so I can use MSA 16x, force 16bit rendering, Optimize GLSL Shaders and of course FPS counter.
Firefds Kit from Xposed just so I could disable Touchwiz DVFS. <== This right here is the cause of our problems.
When I play solo or duo, i get 60 fps, since you faked your GPU, you can use Extreme Settings in pubgmobile which limits the cap to 60.
And I just adjust accordingly, like when I play team, sometimes my fps wouldn't reach 60, I lower it to Ultra(40 fps max) or high(30 fps max).
on 80 battery, i get like 4, 20-30 mins games, the device doesn't heat up and is smooth. Hope it helps, I was just like you once, doing everything just to have fun playing Pubg mobile.
Hello. All I can say is that the gpu exynos is not good for the game I have the Qualcomm version and without any change or third application I easily get the 28 fps with the default settings.
Hello bro
I use a tgbkernel and i get awesome performance in samsung galaxy s7 edge exynos, i m playing pubg seance season 6 and i m happie for my phone ?dost use useless apps in phone thank You
Hi bro if you still using the device, how much FPS you get after the new update. Do you use GFXTool?
---------- Post added at 07:15 PM ----------
chanchan05 said:
100ms latency for a shooting game is pretty bad IMO. Could spell life and death.
Changing the battery will help only if the battery is part of the problem. Right now I don't know for sure.
Sent from my GT-I9300 using Tapatalk
Click to expand...
Click to collapse
100ms latency is ok IMO. If you're a good gamer, you could get away with even 200-300ms latency.