Sluggish performance on GPU intensive games? - ZTE Axon 7 Questions & Answers

Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.

Isopropil said:
Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.
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maybe because of the 2k?
I also tried pubg and yes, it's too damn laggy. lowering the resolution to 720p didn't help much. i guess i have to see how it runs on another device to be sure it's not a crappy app (Even though it looks like it)

I though the same thing, wish there was a easy way of lowering like on Samsung roms.

Isopropil said:
I though the same thing, wish there was a easy way of lowering like on Samsung roms.
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if you're willing to use the navbar (or mipop if you're on stock), it's as simple as making a couple of shell scripts that change density and resolution, then adding widgets for them. Since probably nobody is looking at the capacitive buttons bug this will probably be the only way to do it

The main problem for gpu intensive games is that they start to lag more the longer u play. Its because (at least on stock roms) the kernel throttles the cpu and gpu way too aggressively at a certain temperature. Same happens to hearthstone.
At beginning i can play a few rounds with 40-60fps, but after some time the kernel throttles the cpu and gpu down by alot even though the device itself only just got a bit warm. Main issue is throttling happens way too soon by way too much. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs

GodOfPsychos said:
. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
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I play PUBG on stock ROM after basically disabling CPU GPU thermal throttling and adjusting the governors to use the full frequency range accordingly. Having a fan of any sort, even a small usb powered one blowing air on the back up to a meter will keep the battery under around 50degC. The aluminum unibody cools effectively and efficiently with the help of a fan. I use a Tasker task to change the CPU limits and other optimizations before playing.
After eliminating the processor bottleneck the game can run on high settings smoothly. However the game uses 1GB of RAM on high settings that I've tested and the device lags under around 500Mb of free RAM on stock's OOM configuration. So free RAM needs to be able to reach at least 1.5Gb to not cause slow downs. Having already debloated and using greenify with and root commands to disable background user processes, I can play without RAM being an issue. I monitor free RAM and other hardware in real time to check these function without issue.
Having now removed both those bottlenecks I found there's still some lag that can develop after the phone has been playing for a few games or after standby overnight uptime. I've only just started testing changes to Virtual Memory thinking it might be a delay caused there. But the post quote above gave me the thought it could be GPU video memory related. Anyone know where to check in the kernel for how much RAM is reserved for GPU on the Axon 7?
I also gave the resolution lowering trick a little try and that didn't seem to improve performance at all. I'm still on B32.
Sent from my ZTE Axon 7 using XDA Labs

Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;

Isopropil said:
Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;
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The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That way doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested
Sent from my ZTE Axon 7 using XDA Labs

Infy_AsiX said:
The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested.
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Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs

I get some lag even in Angry Birds 2, never had this on my Sony Xperia XZ Premium. The reason is due to throttling from over heating.
The phone does indeed get hot after some heavy gaming and this is when throttling starts and causing some lag.

GodOfPsychos said:
Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
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That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
Sent from my ZTE Axon 7 using XDA Labs

Infy_AsiX said:
That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
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Well a guide might be useful for many users. Maybe also what your setup in tasker is.
Personally im usually not that into graphic intensive mobile games (except for like shadowgun legends, cool game imo).
I mean i play games while watching youtube or any series sometimes. But its still annoying when games start to lag after like 10 minutes already.
I also play hearthstone alot on my axon 7 since i used to play it alot on my laptop (sadly the game lags way too much now on my laptop due to weak hardware, hence why i play it on mobile now).
About the consistent performance i mentioned earlier, yes i meant as in powerful which keeps the performance without dropping down.
Sadly the performance governor isnt a big help since the aggressive throttling is still active, which makes the governor quite useless if it cant keep up the cpu clock at max.
Anyway, from what i noticed after renaming the 2 thermal files, shadowgun legends for example runs better for a longer period of time than before (it takes longer before the game starts to drop frames significantly)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs

With most GPU intensive apps and games like PUBG and Daydream View, I have to disable the Night Light. It provides a noticeable difference in performance.

@ Isopropil,
Hi,
Would you like to post your screenshot here? I experience the same problem and we probably help each other. My phone is A2017U, what about yours?
Thanks in advance!
Hope to hear you soon!

Related

Enabling "Force GPU Rendering " for more speed in some apps

Before I start credit belongs to eL_777 for posting this in the asus prime thread.
I read that enabling the "Force GPU Rendering " in the developer options would increase the speed of apps. I so I gave it a try and it has definitely increased the overall smoothness for me. I also what to add that it may cause some apps to force close but the only issue I noticed so far is launcher pro not displaying properly. I just switched to adw ex so that is no longer an issue. I opera, browser and tapatalk seem to be faster. It also seems to have an impact on the YouTube app. Hopefully this info helps some people out.
I didn't come across this yet in the xoom forum so I thought it I would share. Sorry if it is common knowledge.
Original post:
eL_777 said:
Hey guys I noticed earlier that my Netflix app was ALOT smoother than it used to be before the ICS update but several others disagreed with me so I was confused. Then I remembered that I enabled this setting in the developer options menu in the android settings, "Force GPU Rendering". Make sure you enable that, close Netflix and start it back up and it should be a million times smoother after you do that. Hope this helps.
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runhopskipjump said:
Before I start credit belongs to eL_777 for posting this in the asus prime thread.
I read that enabling the "Force GPU Rendering " in the developer options would increase the speed of apps. I so I gave it a try and it has definitely increased the overall smoothness for me. I also what to add that it may cause some apps to force close but the only issue I noticed so far is launcher pro not displaying properly. I just switched to adw ex so that is no longer an issue. I opera, browser and tapatalk seem to be faster. It also seems to have an impact on the YouTube app. Hopefully this info helps some people out.
I didn't come across this yet in the xoom forum so I thought it I would share. Sorry if it is common knowledge.
Original post:
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Click to collapse
I had tried it and thought that there was an improvement in smoothness, but it seems that as you say, it can break some applications. But thanks for the reminder.
Enabling this preference in developer options offloads task of rendering window components like buttons, text and complex 2d graphics calculations to GPU. This often results in much faster UI rendering including animations.
On one side you will definitely achieve better frame rate (and hence smooth experience) throughout system, but you may end up using more battery. On certain devices, GPU consumes more power the CPU, hence you may observe 5-15% lower battery life with option enabled.
offloading UI rendering to GPU has obvious benefits so that CPU can work on other important tasks like database IO, data manipulation, layout calculations and responding to other user inputs.
I would recommend having this option enabled on devices with weaker CPUs e.g. You should seldom need to enable this on dual-core 1.4ghz ARM CPU.
Odp: Enabling "Force GPU Rendering " for more speed in some apps
taranfx said:
Enabling this preference in developer options offloads task of rendering window components like buttons, text and complex 2d graphics calculations to GPU. This often results in much faster UI rendering including animations.
On one side you will definitely achieve better frame rate (and hence smooth experience) throughout system, but you may end up using more battery. On certain devices, GPU consumes more power the CPU, hence you may observe 5-15% lower battery life with option enabled.
offloading UI rendering to GPU has obvious benefits so that CPU can work on other important tasks like database IO, data manipulation, layout calculations and responding to other user inputs.
I would recommend having this option enabled on devices with weaker CPUs e.g. You should seldom need to enable this on dual-core 1.4ghz ARM CPU.
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Click to collapse
I finally gave up GPU rendering as it crash the tab many times. Ie google maps hang the tab after 10-15 min time of usage to such extend that it bootlooped over and over till battery is dead. Also browsing web cause same crashes. If you face many random crashes-you know what to do.
Wysyłane z mojego XOOM 2 ME za pomocą Tapatalk 2

Is there a way to have individual core Control

Is there a way to have individual core Control clock speeds and governor if possible I'd prefer an app for obvious reasons (easier) I'm on cm10.1 5/9 nightlies
Sent from my Nexus 7 using Tapatalk 2
Some of the rate governors (not all of them) let you select the maximum number of cores allowed to be online. Depends on the kernel, but in principle you can use Trickster Mod. While clocking on the Tegra 3 is quite flexible, I believe it is not possible to have separate G cores operating simultaneously with different clock rates.
That's lame the subject came up because I have it working on my Atrix HD AT&T but I think I'll try another kernel
Sent from my Nexus 7 using Tapatalk HD
Franzferdinan51 said:
That's lame the subject came up because I have it working on my Atrix HD AT&T but I think I'll try another kernel
Sent from my Nexus 7 using Tapatalk HD
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What's the point of it?
bftb0 said:
What's the point of it?
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Extra battery but more speed with a kind of stepping stone per say look at it like this using my dual core 1.5 ghz atrix hd as an example
Sleep one core and you run single core with lots of lag
But with this method you can under clock core 0 1ghz to and change the government to interactive use the second core as something to the n7 companion core take it way down farther let's say 600mhz with on demand or possibly conservative governor. That way the second core would come on in times of lag for a small push to end lag spikes and like I said works on my atrix quite well
Sent from my Nexus 7 using Tapatalk HD
I think I would expect what you are describing to exhibit strange (pathological) behavior unless all of the rate governors are re-coded to collect their heuristics partitioned by processor thread affinity.
Does this also mean the 2nd processor is never off-lined? (They can drain a lot of juice even when underclocked due to static power dissipation issues, so it makes me wonder if the power savings is real)
Is the kernel development work for that device (Atrix HD) described anywhere by the implementer(s)?
A couple I couldn't point you to a definitive answer as I'm not a dev though it's defiantly someplace here on the forums even a kernel to look at
Sent from my Nexus 7 using Tapatalk HD
Franzferdinan51 said:
A couple I couldn't point you to a definitive answer as I'm not a dev though it's defiantly someplace here on the forums even a kernel to look at
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Are you talking about that script-ware by smokin1337? If so, it seems to (try to) work by forcing the second core to be on-line at all times, and then changing rate governors on a per cpu basis, not in the kernel but by continuously writing to each cpu entry in sysfs.
I peeked over in the Atrix HD forum and it seems it doesn't even have any working custom kernels yet...
http://forum.xda-developers.com/showthread.php?p=40253686
That's the only kernel to my knowledge
Sent from my Nexus 7 using Tapatalk HD
@Franzferdinan51
Maybe you could throw me a bone - what exactly is it that you are using on your Atrix HD that does this? (Is it baked in to somebody's ROM, or a separate flashable patch)?
I *did* go searching over in the Atrix HD forum rather extensively.
Downloaded Codex01's "CM10.1PreformanceEnhancements-3.0.1" and looked in there - this doesn't do what you say.
Downloaded tcf38012's popcorn kernel and unpacked it and poked around - it also doesn't do what you say (lots of other tweaks tho).
Found a mention of something similar in posts by skeevydude. Downloaded smokin1337's "CPU Editor" for snapdragon - it was mentioned in passing in the Atrix CM 10.1 thread.
Am I just looking at the wrong things?
Anyway, everything that I've found so far that looks close to what you are describing writes control information to stuff in /sys/devices/system/cpu{/cpu0|/cpu1}/*
For what it is worth, that same (sysfs) stuff does exist in various N7 kernels - for instance, per-cpu entries for min/max frequencies and rate governors in /sys/devices/system/cpu/cpu{0|1|2|3}/cpufreq/.
So, maybe what I said first was wrong. Maybe the right answer should have been "kinda - maybe - sorta". I would have to understand the PLL schemes that different kernels use a lot better than I do to be definitive.
But I am still a bit skeptical that it actually produces the result that it claims - saving battery life by forcing two cores to be online at all times... without also affecting performance. And the part about two independent control loops affecting each other in pathological ways remains open as well (threads running on the other core with a different rate governor affect the measurement of the recent system load averages used by the second rate governor - and vice versa).
It would be useful to have a decent and repeatable way to benchmark interactivity - the first-person reports of "this is really smooth" or "lags badly" are always completely subjective and non-repeatable, so it is hard to know who to really believe when it comes to reports about this stuff.
cheers

Thermal Throttling... Let's talk about it

Please, after reading my post, don't blame me or suggest things like "mobile devices aren't meant to play or aren't meant to replace pc", I'm not looking for surrender, I'm looking for advices or proposals.
Several times I've noticed Thermal Throttling (from now TT ) effects on our device, because during high-resource-demanding apps, for example Real Racing 3 (but everyone can have his own high-resource-demanding app example), TT decreases cpu frequencies (maybe gpu too?) when it reaches a certain temperature, causing framerate drop. With cool-phone RR3 has superb framerate, but when phone becomes hot (after 6-7 minutes), there's a noticeable framerate drop caused by TT. You can notice this just by watching at asphalt flow under the car or how trees move in the environment.
This is normal, TT is normal and good beacuse it prevents high-temp damage, "but" I think that LG (or qualcomm or android) has implemented this function in a wrong way, not optimal. If this effect is so significant, it means that cpu frequencies cut is too much! I think it cuts in "half" cpu frequency, but it's a very conservative behaviuor, it's too much! If we consider another device, for example 4-cores clocked at 1,2 GHz, this device won't have 50 fps as G2 (in first minutes), maybe it will have 40 fps all the time, but it won't throttle down; G2 instead will throttle down and framerate will drop to 25 fps, which is not optimal, until it will cool (when stop playing, because it won't cool during playing). If these two devices were two cars, slower car would be the fastest because it will be constant and have best lap times.
First of all, there's a "normal" hardware problem that involves cooling and this problem can't be faced. But it's a software problem too, in the way TT is tuned; TT setting is what we shall deal with.
How can we achive this? There are several ideas:
1) Reading through forums I read about two possibile secret menu settings (3845#*802# ... 802 is phone model):
a) Thermal mitigation daemon off: this value should affect screen light dimming to lower temp, but it's not something that can slow down fps;
I tried it but my phone rebooted after 5 minutes playing and went into bootloop...
b) High temperature priority off: this value should affect TT temperature start treshold, for example increasing it from 60°C to 70°C, that is still a safe (internal) temp; I noticed a decreased TT effect, but it doesn't disappear. It simply happens after more time (for example after 10 minutes instead of 5). It's not a ultimate solution;
2a) Lowering max cpu freq to a value that prevents reaching TT treshold; but it depends also on environment temp, we should make too much tries; can someone say what max cpu freq to set? Obviously not to low... if 1.8 GHz it's good, if 1.4 GHz it will be better sell G2 and buy a less hardware performant nexus 4, but in real life better in performance than G2 because N4 can be less affected by TT;
2b) Lowering voltages, same as 2a), it's very difficult and we won't be sure to solve the problem;
3) There are several system files ( http://forum.xda-developers.com/showthread.php?t=2472318&page=43 ) that can be involved in TT tuning... Very difficult to achieve...
4) If TT can be tuned by kernel, a custom kernel with better TT tuning... hoping in a dev. (I think this would be the best solution).
What do you think about?
titomax82 said:
4) If TT can be tuned by kernel, a custom kernel with better TT tuning... hoping in a dev. (I think this would be the best solution).
What do you think about?
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Click to collapse
That you did not do your research? I am not sure where you are headed at, but check our this DEV for example.
http://forum.xda-developers.com/showthread.php?t=2725023
PAGOT said:
That you did not do your research? I am not sure where you are headed at, but check our this DEV for example.
http://forum.xda-developers.com/showthread.php?t=2725023
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Click to collapse
Do you mean this "Support Inteli CPU Temp control (by @faux123)" in "whats inside"? Is this what I'm looking for in 4)?
titomax82 said:
Do you mean this "Support Inteli CPU Temp control (by @faux123)" in "whats inside"? Is this what I'm looking for in 4)?
Click to expand...
Click to collapse
You have to test. But almost all custom kernels are pretty much tweakable to your loving. Anyway depends on which device and Android version you are. Check carefully that you are not with a brick in the end.
Sent from my LG-D802 using Tapatalk
PAGOT said:
You have to test. But almost all custom kernels are pretty much tweakable to your loving. Anyway depends on which device and Android version you are. Check carefully that you are not with a brick in the end.
Sent from my LG-D802 using Tapatalk
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Click to collapse
I'm not expert in tweaking...
Well all I'm gonna say is I'm a huge gamer, I own multiple consoles and am into pc gaming and I've been doing some gaming on my g2 and here is a list of games I play gta 3/San Andreas, dungeon Hunter and I play psp games and most demanding of all I play dolphin emulator (GameCube games) and out of all the them the only one I can't play for more than 35 mins is dolphin because it's too cpu intensive(after 40mins fps goes down and at about an hour the phone might reboot itself it's happened before) and my phone is all stock(because dorimanx kk kernel is not completely stable yet)
Sent from my LG-D800 running stock kk, rooted with philz using XDA app
XxZombiePikachu said:
Well all I'm gonna say is I'm a huge gamer, I own multiple consoles and am into pc gaming and I've been doing some gaming on my g2 and here is a list of games I play gta 3/San Andreas, dungeon Hunter and I play psp games and most demanding of all I play dolphin emulator (GameCube games) and out of all the them the only one I can't play for more than 35 mins is dolphin because it's too cpu intensive(after 40mins fps goes down and at about an hour the phone might reboot itself it's happened before) and my phone is all stock(because dorimanx kk kernel is not completely stable yet)
Sent from my LG-D800 running stock kk, rooted with philz using XDA app
Click to expand...
Click to collapse
I tried 2 kernels:
1) Dorimanx 4.4: too much options to set... with default installation G2 is slower in antutu and in gaming...
2) Simple Kernel V5 (No Oc version): wonderful with default installation, phone becomes a little bit hotter than custom kernel, but no TT! Very Good! Also, I can revert "High Temperature Priority OFF" to its default setting (OFF): phone becomes slightly cooler and TT becomes barely noticeable. TT can be still considered solved, with temperature and battery benefits.

S7 Edge Snapdragon Overclock

Hello,
Fairly new to the entire thing but I will get straight to it.
I have a SM-G935T Snapdragon in the USA, I am looking for a kernel for overclocking the device. At the moment what I have done is what I presume is a "lite" root custom on the stock 7.0 with supersu and Flashfire. I have tried using kernel adiutor and a few other apps that let you choose different settings but nothing seems to have any substantial effects on the benchmark scores.
As a note; the s7 edge is strictly dedicated to gaming purposes, I have debloated it and it has no SIM installed, it has a battery bank case and will spend most of its time plugged in or near a wall outlet, it is being treated as a mobile gaming platform. I have a Note3 specifically for taking with me as a phone.
With that said battery life is not a concerning factor I am looking for a decent overclocked kernel for the Snapdragon version, so far all I have seen is Exynos and stuff from other countries that don't match my 935t.
I'm likely overlooking something but any help would 've appreciated, doing it manually doesn't super interest me, I'm looking for a flash and go solution for this model that isn't going to trip app security searches.
Thanks!
RegalPaw said:
Hello,
Fairly new to the entire thing but I will get straight to it.
I have a SM-G935T Snapdragon in the USA, I am looking for a kernel for overclocking the device. At the moment what I have done is what I presume is a "lite" root custom on the stock 7.0 with supersu and Flashfire. I have tried using kernel adiutor and a few other apps that let you choose different settings but nothing seems to have any substantial effects on the benchmark scores.
As a note; the s7 edge is strictly dedicated to gaming purposes, I have debloated it and it has no SIM installed, it has a battery bank case and will spend most of its time plugged in or near a wall outlet, it is being treated as a mobile gaming platform. I have a Note3 specifically for taking with me as a phone.
With that said battery life is not a concerning factor I am looking for a decent overclocked kernel for the Snapdragon version, so far all I have seen is Exynos and stuff from other countries that don't match my 935t.
I'm likely overlooking something but any help would 've appreciated, doing it manually doesn't super interest me, I'm looking for a flash and go solution for this model that isn't going to trip app security searches.
Thanks!
Click to expand...
Click to collapse
I'm just going to preface things by saying benchmarks are not indicative of actual improved performance. There are numerous ways in which manufacturers can cheat benchmarks such that when you overclock you may not see improvements.
I'd suggest actually finding out if you overclocks through kernel auditor are actually working, download and run this to check if the cpu frequency maxes out at the one you set.
If the overclock is working as intended then the benchmarks are just not showing it due to other factors. More likely is that the overclock is not supported on your stock kernel so you'll need to flash a custom one with overclocking enabled,
randomhkkid said:
snip because it won't let me post links even in quotes yet
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I appreciate the reply, the issue is that none of the apps will actually go beyond the big cores 2.1ghz and the smalls 1.6ghz. My only options that I do have are basically enabling "performance" but the cores will still throttle even when Temps are 30c. What I'm saying is I have found nothing that has given me the freedom to actually attempt over clocking at all anyway and nothing will peak the cores as they say they should, even with supersu granted.
Hopefully that makes sense.
I took a screenshot of monitoring during a benchmark, so what's interesting is sometimes I get a 3D Mark Slingshot Extreme score of 2700ish and other times, more often than not, I get 1600 and looking at the graph, the cpu is up and down and all over the place like a bouncy castle in a birthday party but it's barely going over 1.2ghz on any core even during the cpu test and there is a massively noticeable difference even in benchmark and games. I have to restart the phome, wait for several minutes, clear the ram, wait a little more and then I might get a couple of good scores but I'm thrown right back into the bouncy castle throttling. I have a screenshot but I can't post it because I can't give links with less than 10 posts.
I've tried kernel editors, they don't stick anything and read false speeds, and the integrated performance mode seems to do nothing but make it brighter and change the resolution to 1440p.
RegalPaw said:
I appreciate the reply, the issue is that none of the apps will actually go beyond the big cores 2.1ghz and the smalls 1.6ghz. My only options that I do have are basically enabling "performance" but the cores will still throttle even when Temps are 30c. What I'm saying is I have found nothing that has given me the freedom to actually attempt over clocking at all anyway and nothing will peak the cores as they say they should, even with supersu granted.
Hopefully that makes sense.
I took a screenshot of monitoring during a benchmark, so what's interesting is sometimes I get a 3D Mark Slingshot Extreme score of 2700ish and other times, more often than not, I get 1600 and looking at the graph, the cpu is up and down and all over the place like a bouncy castle in a birthday party but it's barely going over 1.2ghz on any core even during the cpu test and there is a massively noticeable difference even in benchmark and games. I have to restart the phome, wait for several minutes, clear the ram, wait a little more and then I might get a couple of good scores but I'm thrown right back into the bouncy castle throttling. I have a screenshot but I can't post it because I can't give links with less than 10 posts.
I've tried kernel editors, they don't stick anything and read false speeds, and the integrated performance mode seems to do nothing but make it brighter and change the resolution to 1440p.
Click to expand...
Click to collapse
Sounds like you'll need a custom kernel. Unfortunately I'm not actually aware of any on the S7 Edge Snapdragon.
randomhkkid said:
Sounds like you'll need a custom kernel. Unfortunately I'm not actually aware of any on the S7 Edge Snapdragon.
Click to expand...
Click to collapse
Thumbs up for trying, if anyone knows of a kernel I can flash I'd happily accept it, even if it's as simple as keeping the cpu from dropping all over the place.
RegalPaw said:
Thumbs up for trying, if anyone knows of a kernel I can flash I'd happily accept it, even if it's as simple as keeping the cpu from dropping all over the place.
Click to expand...
Click to collapse
I may be able to help with the latter. If you are able to flash xposed and install the Wanam Xposed toolkit you can disable DVFS controls, this should help with the throttling.
This applies for overclocking when playing games only.
There's an app made by Samsung itself called 'Game Tuner'. I've checked that when i run an app through game tuner the average cpu frequency is much higher than when i run it without game tuner. Also the device get noticably warmer with game tuner. So in my knowledge this is the only way you can overclock your s7 edge without rooting

Abandoned

abandoned.
Can this apply on mi 11?
huycoixvb said:
Can this apply on mi 11?
Click to expand...
Click to collapse
Not exactly.
This chart is for the sd865.
Mi11 has a sd888, so the voltage levels will be different.
The basic idea is the same. But it requires testing and proofing.
Do you have source of konabess app? If possibility, send me pls :3
Thanks really useful
Great guide, this post definitely deserves more views. Got one question: if my goal frequency is (let's say) 660MHz, isn't it better to set ddr7 and ddr8 max values to 11? Would it squeeze out more performance at max load, in your opinion?
Keppo2911 said:
Great guide, this post definitely deserves more views. Got one question: if my goal frequency is (let's say) 660MHz, isn't it better to set ddr7 and ddr8 max values to 11? Would it squeeze out more performance at max load, in your opinion?
Click to expand...
Click to collapse
Not really. The ddr timings are not really set for balanced performance.
Trottling happens alot, so finding a balance give overall better performance than burst performance thatxthen gives lower results due tocthe time to cool being longer than the time to heat up.
I was able to get a higher antutu score than stock at 670, with timings between 4-9
But its all based on user preference and work loads. These settings work excellently well for me.
The big difference though is the voltage table. Less electricity going in creates less heat.
The ram timings are just a minor tweak to add a bit more to the clock. Its the voltage that really changed big time for me. Lower volts, less heat, longer time at high clocks.
Patrick Morgan said:
Not really. The ddr timings are not really set for balanced performance.
Trottling happens alot, so finding a balance give overall better performance than burst performance thatxthen gives lower results due tocthe time to cool being longer than the time to heat up.
I was able to get a higher antutu score than stock at 670, with timings between 4-9
But its all based on user preference and work loads. These settings work excellently well for me.
The big difference though is the voltage table. Less electricity going in creates less heat.
The ram timings are just a minor tweak to add a bit more to the clock. Its the voltage that really changed big time for me. Lower volts, less heat, longer time at high clocks.
Click to expand...
Click to collapse
Loud n' clear, thanks alot!
How can I edit Votages is volts table ?
Can l do this in xiaomi mi 10t pro?
yeh with any smartphone with snapdragon from 855. Just root and install konabess from GitHub and overclock and undervolt
Patrick Morgan said:
abandoned.
Click to expand...
Click to collapse
Hi Patrick, sorry to ask but you abandoned for some reason?
I have a OnePlus 9R (SNAP 870) and it's hot, I'm looking for an undervolt on it but I can't find anything, could you give me some direction?
Use this table from this post in this video.
Max freq on Poco F3 is 683Mhz you have to try if can be overclock higher but Undervolt is still possible as all phones.
I recommend new version 0.15 on two lower freq retention and min_svs or low svs on third and do like in this table so 670 voltage SVS_L2.
I don't think that Snapdragon 870 is good choice for gaming better is to buy 865 and overclock to 950Mhz or 1ghz giving snapdragon 888 performance with lower temps than 870 and 888.
If you do root try to underclock CPU to 865+ 3ghz or 2.9ghz to lower temps performance difference isn't noticable.
vinyimp said:
Hi Patrick, sorry to ask but you abandoned for some reason?
I have a OnePlus 9R (SNAP 870) and it's hot, I'm looking for an undervolt on it but I can't find anything, could you give me some direction?
Click to expand...
Click to collapse
things just update faster than I have time to test.
my charts became old, even the one Dr.Brown is using on his video, its quite old missing voltage steps and have not been tested on the newer versions of Konabess.
my original thread here took about 3 months of my time testing every possible setting to make sure other users didnt brick or toast their devices.
I took everything down when I seen alot of new rom updates, and konabess updates were causing bugs in the settings I had here for many users.
I didn't have time to retest everything and update my charts, I also had to deal with people stealing my charts and claiming the work for them selves. which I had to open youtube reports, contact google with proof of my work contact admins here and a few other sites too, etc all because some people didn't want to add a credit of where they found my charts.
so after a good week of emailing and chatting on the phone with google fraud control i decided to not continue posting my work, that may actually cause damage if used wrongly was too much work to deal with.
I'm still just too busy. my phone is stock android non rooted now because some apps I use can't be hidden.
so, I have no time to update this thread. I have no desire to leave the information for others to brick their devices.
the chart on dr.browns video is older than my most up to date chart, but still even that is months behind the current app and rom version changes.
my best advice is, if your phone works the way you want it, dont mess with any of the clock speeds. just undervolt some steps that are commonly used and test those.
too many people have tried to overclock their phones GPUs above 900 and lost functionality (permanently) or just hard bricked the phone (where an unbrick tool wont recover it.)
many will say its harmless, but its about usage. if you game alot and want to game alot, overclocking will create more heat, even if you undervolt. the result will be a paperweight.
those many people are not you, and not your phone. so anything can happen.
be mindful and careful of the settings you use. and install a temperature monitor for CPU and GPU.
going over 70'c will risk the loss of your unit.
Patrick Morgan said:
things just update faster than I have time to test.
my charts became old, even the one Dr.Brown is using on his video, its quite old missing voltage steps and have not been tested on the newer versions of Konabess.
my original thread here took about 3 months of my time testing every possible setting to make sure other users didnt brick or toast their devices.
I took everything down when I seen alot of new rom updates, and konabess updates were causing bugs in the settings I had here for many users.
I didn't have time to retest everything and update my charts, I also had to deal with people stealing my charts and claiming the work for them selves. which I had to open youtube reports, contact google with proof of my work contact admins here and a few other sites too, etc all because some people didn't want to add a credit of where they found my charts.
so after a good week of emailing and chatting on the phone with google fraud control i decided to not continue posting my work, that may actually cause damage if used wrongly was too much work to deal with.
I'm still just too busy. my phone is stock android non rooted now because some apps I use can't be hidden.
so, I have no time to update this thread. I have no desire to leave the information for others to brick their devices.
the chart on dr.browns video is older than my most up to date chart, but still even that is months behind the current app and rom version changes.
my best advice is, if your phone works the way you want it, dont mess with any of the clock speeds. just undervolt some steps that are commonly used and test those.
too many people have tried to overclock their phones GPUs above 900 and lost functionality (permanently) or just hard bricked the phone (where an unbrick tool wont recover it.)
many will say its harmless, but its about usage. if you game alot and want to game alot, overclocking will create more heat, even if you undervolt. the result will be a paperweight.
those many people are not you, and not your phone. so anything can happen.
be mindful and careful of the settings you use. and install a temperature monitor for CPU and GPU.
going over 70'c will risk the loss of your unit.
Click to expand...
Click to collapse
Perfect understood Patrick, it's a shame all this happened, unfortunately people don't give value/recognition to people who help for free!
I'll enjoy and tell you my experience, my 9R is on OOS 11.2.6.6 (Stock) and with Kernel Stock as well (since there isn't much customization yet)
They ended up recommending the Dr. Brown video and I decided to do some tests, if the person copies the Overclock that he does in that video (905MHz) the device will not start, it will be necessary to flash the previous boot.img
This happened to me and I was able to reverse the situation (probably because the KERNEL does not support such clocks that would even be unnecessary)
But on his channel there is a more recent video teaching how to Underclock and so I took the clock's as a base and started to make my fine adjustments
Clocks follow this pattern; 512 - 490 - 455 - 445 - 305 - 295 - 195
Voltages as per your chart; SVS_L2 - SVS_L1 _ SVS_L0 - SVS_L0 - LOW_SVS - LOW_SVS - LOW_SVS
And the BUS frequencies I left original, so I found SWEET SPOT, the device is much cooler, stable, in games despite the Underclock holding well (80 FPS+ with graphics at maximum)
Hopefully there will soon be some app/kernel that can undervolt the CPU too, maybe just remove -25mv/-50mv and do some testing as most of the heat comes from it.
I'm quite satisfied and I'm grateful to you because without your charts in Dr. Brown's video, wouldn't know how to do!
I wish you all the best, success!
vinyimp said:
Perfect understood Patrick, it's a shame all this happened, unfortunately people don't give value/recognition to people who help for free!
I'll enjoy and tell you my experience, my 9R is on OOS 11.2.6.6 (Stock) and with Kernel Stock as well (since there isn't much customization yet)
They ended up recommending the Dr. Brown video and I decided to do some tests, if the person copies the Overclock that he does in that video (905MHz) the device will not start, it will be necessary to flash the previous boot.img
This happened to me and I was able to reverse the situation (probably because the KERNEL does not support such clocks that would even be unnecessary)
But on his channel there is a more recent video teaching how to Underclock and so I took the clock's as a base and started to make my fine adjustments
Clocks follow this pattern; 512 - 490 - 455 - 445 - 305 - 295 - 195
Voltages as per your chart; SVS_L2 - SVS_L1 _ SVS_L0 - SVS_L0 - LOW_SVS - LOW_SVS - LOW_SVS
And the BUS frequencies I left original, so I found SWEET SPOT, the device is much cooler, stable, in games despite the Underclock holding well (80 FPS+ with graphics at maximum)
Hopefully there will soon be some app/kernel that can undervolt the CPU too, maybe just remove -25mv/-50mv and do some testing as most of the heat comes from it.
I'm quite satisfied and I'm grateful to you because without your charts in Dr. Brown's video, wouldn't know how to do!
I wish you all the best, success!
Click to expand...
Click to collapse
I recommend Overclocking by your self to higher freq.
This config from video don't boot on any sn865 devices even Apollo but I can overclock to 940 MHz stable.
I know that Poco F3 has lock freq to 683 MHz after that doesn't boot.
I think your UV is too high 512 can get as low as SVS_L1 or SVS_L0
astronomy2021 said:
I recommend Overclocking by your self to higher freq.
This config from video don't boot on any sn865 devices even Apollo but I can overclock to 940 MHz stable.
I know that Poco F3 has lock freq to 683 MHz after that doesn't boot.
I think your UV is too high 512 can get as low as SVS_L1 or SVS_L0
Click to expand...
Click to collapse
Unfortunately on the OnePlus 9R (all stock) any clock higher than the original (670 MHz) the system doesn't boot (I don't know why, maybe some ROM limitation or KERNEL doesn't support it)
I ended up Underclocking to have a cooler device and in fact it is cooler without loss of performance in normal use and holding up well in games at maximum graphics
No artifacts, crashing or instability
As for the voltage on 512, it could really go with SVS_L1 - it goes between SVS_L2 and L1 on Patrick's Chart (525 - 512 - 490 MHz) I intend to do a test soon, for now it's stable and in games it doesn't get too hot!
vinyimp said:
Unfortunately on the OnePlus 9R (all stock) any clock higher than the original (670 MHz) the system doesn't boot (I don't know why, maybe some ROM limitation or KERNEL doesn't support it)
I ended up Underclocking to have a cooler device and in fact it is cooler without loss of performance in normal use and holding up well in games at maximum graphics
No artifacts, crashing or instability
As for the voltage on 512, it could really go with SVS_L1 - it goes between SVS_L2 and L1 on Patrick's Chart (525 - 512 - 490 MHz) I intend to do a test soon, for now it's stable and in games it doesn't get too hot!
Click to expand...
Click to collapse
No it is lock by Qualcomm to that freq so of doesn't boot it like 855+/860.
That why I buy Mi 10T with 865 and can be overclock to even 2ghz by someone.
astronomy2021 said:
No it is lock by Qualcomm to that freq so of doesn't boot it like 855+/860.
That why I buy Mi 10T with 865 and can be overclock to even 2ghz by someone.
Click to expand...
Click to collapse
Understood, a custom KERNEL doesn't unlock this lock by Qualcomm?
I had a OnePlus 8 with 865, today I just miss it
vinyimp said:
Understood, a custom KERNEL doesn't unlock this lock by Qualcomm?
I had a OnePlus 8 with 865, today I just miss it
Click to expand...
Click to collapse
Maybe can by i case of 855+ was lock on all phones from manufacturer process.
But early builds of F3 has unlock freq but after that they are block that why buying 865 is better if you want performance for gaming or emulation like switch. I now play Zelda breath of the wild on my Mi 10 t and after 168days will be Overclocking to 940Mhz giving me performance of 888.

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