I know the shield supports chromecast, but does it support the new features that comes with the newer chromecast? Multiple devices connecting and playing a game together, how photo browsing works, etc?
Would be appreciated for feedback
It doesn't appear to support guest mode (or at least not obviously). Therefore, I am inclined to think it does not support those other options (at least not yet).
Anyone else have any ideas? (I just got mine last night and have been playing around with it).
Related
Just came off live chat with someone at nvidia about the "up to four controller support". Anyways, turns out nvidia's "up to four controller support is only for android games and doesn't include streamed pc games (as of yet). Really wish nvidia had mentioned this somewhere. So anyone trying to use more than one controller in console mode for game steaming, it's not available atm and it seems like they don't know when it will be sorted either (a limitation of all shield devices apparently).
(I have the chat log but unfortunately can't post it as a new user)
Yeah unfortunately i found this out the hard way after buying 2 controllers, but at least i now have one for my desk and one for the bag when im on the go
UPDATE: Okay the latest update to the Nvidia Shield Hub has fixed this issue. I've tested it and it works amazingly!
Yes, it is now fixed for pc streaming.
Still waiting for multiple gamepad support in Grid...
I got my Shield tv console delivered yesterday, (late as possible damn ups) and love it so far, haven't had enough time to play more, but after work today I will. I have an asus rtac68w, which according to nvidia is a held ready router, but I need to know what and how to set up my router to optimally perform for my shield tv and streaming.
Any help people?
The Shield is like any tablet or smartphone. There is nothing "special" to set up in the router for it
It's just highly recommended to use a wired connection for the Shield but have wifi configured too because they're known bugs with current firmware when the network isn't wifi. So sometimes you need to switch to wifi to do some stuff then back to wired for optimal performance. They'll fix this later I guess.
ps: go there : https://forums.geforce.com/default/board/159/ instead of XDA, you'll find official NVidia reps. XDA is ignoring the Shield Android TV so let's us leave.
Basically, to set it up best; Connect it to ethernet that goes straight into the router. That said, You want to make sure it connects to your 5GHz network, that your 5GHz network does not have legacy support enabled (AC only if possible with no N or A support). WMM and BeamForming is helpful sometimes. Those are the basics.
So, whatever you would do to optimize your WiFi for GameStream or GRID on the Shield Tablet or Shield Portable, you could do the same things here, plus the option of straight gigabit ethernet.
I hadn't heard of the issues with the Wired ethernet personally, hopefully they fix that pretty quickly. It may be specific to certain environments or other issues. Also, I know that the controllers use WiFi-Direct (rather than BT), however anything with that causing part of the networking fails would be pure speculation on my part.
I haven't had any issues with Ethernet
ryocoon said:
Also, I know that the controllers use WiFi-Direct (rather than BT), however anything with that causing part of the networking fails would be pure speculation on my part.
Click to expand...
Click to collapse
Actually it's the wired connection that 'might' mess with the initial controler pairing:
from a NVidia rep:
https://forums.geforce.com/default/topic/836884/?comment=4546797
If you are unable to pair your SHIELD Wireless Controller during initial setup and your SHIELD Android TV is connected to your network over ethernet, try temporarily disconnecting your ethernet cable to go into WiFi mode and check if pairing issue is fixed.
Click to expand...
Click to collapse
I haven't had problems either hardworking the console or using the Shield Tablet in console mode and using a Micro USB ethernet connector to hardwire the tablet. I must say that I get less lag streaming games in 4K from my PC using the console vs the tablet. I just wish I could sideload Amazon Prime Instant Video and M-Go so I could stream whatever 4K video content they offer besides only Netflix and YouTube video in 4K. No studdering, no buffering, just good quality 4K video from this thing. I must say, this console could have a major impact over how games could be delivered in the future. No latency at all except 1st person shooters being streamed via Grid. This is the best device I've bought in a long time.
I had some issues with DHCP when first setting up my unit on a wired connection. It kept disconnecting from the internet even when showing a connection. I set up my IP manually and updated to 1.2 and have had no issues since...it is super fast but may still setup wifi as you said just incase.
Rolldog said:
I haven't had problems either hardworking the console or using the Shield Tablet in console mode and using a Micro USB ethernet connector to hardwire the tablet. I must say that I get less lag streaming games in 4K from my PC using the console vs the tablet. I just wish I could sideload Amazon Prime Instant Video and M-Go so I could stream whatever 4K video content they offer besides only Netflix and YouTube video in 4K. No studdering, no buffering, just good quality 4K video from this thing. I must say, this console could have a major impact over how games could be delivered in the future. No latency at all except 1st person shooters being streamed via Grid. This is the best device I've bought in a long time.
Click to expand...
Click to collapse
What happens when you side load Amazon video and M-Go? I was able to side load a bunch of apps (including M-go but didn't run it yet) from my rooted samsung Note 2014 by backing up my apps with Titanium to the micro sd. I then moved the micro sd to the Shield TV and used ES File Explorer to auto open some of the zips that contained the APK and installed from there. From my memory, since I'm not at home to check what else I side loaded, I have the following working so far:
Chrome Browser
Dolphin Browser
Dropbox
Google Drive
Popcorn
Showbox
Helium
Facebook
Hulu Plus
Photo Circle
Speedtest
Ppsspp
And jut tested m-go
I'll add that when I first set up the Pro yesterday on a wired connection, it had all sorts of problems -- including not being able to download the update. Had to go wireless to get the update, but by that point it was acting so strange I did a full factory reset right after. (1.0 seemed quite buggy, but 1.2 feels fantastic so far. HUGE strides!). Haven't had problems since.
kgersen said:
The Shield is like any tablet or smartphone. There is nothing "special" to set up in the router for it
It's just highly recommended to use a wired connection for the Shield but have wifi configured too because they're known bugs with current firmware when the network isn't wifi. So sometimes you need to switch to wifi to do some stuff then back to wired for optimal performance. They'll fix this later I guess.
ps: go there : https://forums.geforce.com/default/board/159/ instead of XDA, you'll find official NVidia reps. XDA is ignoring the Shield Android TV so let's us leave.
Click to expand...
Click to collapse
The only problem I have with the GeForce forum is there is no way to be notified if you get a reply from anyone. Is there any work around for this?
lartomar2002 said:
The only problem I have with the GeForce forum is there is no way to be notified if you get a reply from anyone. Is there any work around for this?
Click to expand...
Click to collapse
not that I know of. The NVidia forum software is very old and bad, everyone agree on that.
I use Feedly and a RSS subscription to monitor the GeForce forum, it's a bit easier.
I have Amazon Prime Video sideloaded, and it works great. Unfortunately, I think a different version utilizes UHD video because I haven't been able to find any 4K content. Netflix and YouTube have some 4K content, and I've been able to stream some games in 4K, but until the UHD content providers start releasing their content to more devices instead of them signing exclusivity contracts (Samsung) to help them offset the royalties on the H.265 content, which is quadruple what H.264 was, I think most people will be limited on 4K content. Sucks.....
Hello anyone out there
I have a few questions for people out there who own a Mojo.
I'm interested in getting one to use Moonlight(Or GameStream) to gamestream to my TV through Ethernet from my PC.
The price is pretty decent however I have a few lingering questions.
Using Kodi (XMBC) for android, is it possible to get DTS passthrough on the MOJO, through HDMI? I'd like to test this so I can ensure my reciever can playback DTS content through Kodi.
How is your Kodi experience running the machine as always on.
Is anyone out there using the Mojo for gamestream/Moonlight content from PC to TV? If so what issues have you had?
Has anyone experimented with getting Xposed up and running on the box (there by allowing you to map power on and off..etc to the controller as well as any other functions?)
Thanks
Seven
Here are some of your answers. I did get Xposed up and running, but no mapping ON/OFF to a button.
http://forum.xda-developers.com/mad-catz-mojo/general/cm12-installed-ouya-everywhere-t3062504
Capt.Obvious said:
Here are some of your answers. I did get Xposed up and running, but no mapping ON/OFF to a button.
http://forum.xda-developers.com/mad-catz-mojo/general/cm12-installed-ouya-everywhere-t3062504
Click to expand...
Click to collapse
Thanks
Its a pity because I decided against buying one of these, despite I would have loved to develop some stuff for this console.
What I really wanted to know is how people's experience was with Moonlight, given that with Tegra 4 there should be like 8ms latency max for streaming games from PC to Android
Hi,
Unfortunately hdmi audio passthrough does not work at least on stock firmware.... the only I got after messing with Kodi settings was "white noise".
I suppose it is not Mojo fault but more stock android fault/lack of feature.
Adding to that, automatic refresh rate change (eg. for 24p materials) doesn't work also. This makes Mojo maybe not useless but not enough featurefull to be full home cinema android solution.
Greets,
Tomek
I got in on the $50 NP deals a little bit ago. It's been a neat little device aside from a couple issues. First, nothing can cast to it. Various phones, tablets try to connect then give up with a "Unable to connect to device" error. I have Chromecasts and they work flawlessly. I have done a factory reset or two without any improvement. Another oddity is that from my desktop computers, most of the time the device doesn't even get listed from the Chromecast icon (No cast devices found). One exception seems to be Youtube. There it shows the device, but still never sends anything to the Player.
The other issue I've had is that Netflix plays 1-5 seconds of a show before popping up it's aip-703. Netflix's web site gives a few suggestions, remove and readd account and the like, but that hasn't helped.
The only other thing I can think of is that the upgrade to Marshmallow might magically fix things, but I'm not holding out much hope. Any other suggestions?
I bet the casting problems you're getting are due to the NP's dodgy wi-fi connectivity. It's got compatibility issues with loads of different routers. I for example have a dual band router and since I moved the NP over to the router's 2.4GHz band, I have been able to cast without issues. And this sucks since I prefer it to connect to the 5GHz band for throughput and interference reasons. If you get any chance to try this with a different router you'll most likely see that those issues go away...
I was wondering that too, so I picked up an OTG cable and connected my Wii's ethernet adapter. Devices still aren't able to connect to the NP's casting receiver. So much for that...
In dealing with the Netflix thing, I decided to give their support a try. Surprisingly, they were very easy to deal with as far as tech support phone lines are. We tried a few things, but weren't able to settle on anything more than maybe it's the ISP's fault (Comcast). One interesting thing was they were able to pull up a demo movie that displays the current bitrate that you're getting. It was only pulling 1700kbps before getting the error. At other devices I get a similar rate, up to 3000kbps. I don't see how if Comcast were throttling Netflix connections, it should fail on any device rather than just this one (phones, tablets, computers, Chromecast, GoogleTV work just fine).
I've been able to cast on both NP I have without an issue. They were both running 5.1.1 and connected through 5Ghz wifi. I updated one to 6.0 and now I have the high brightness issue.
Both the casting and Netflix app got updated yesterday. Hopefully that will fix your problems
Casting no longer powers on TV via HDMI
Has anyone else experienced that casting no longer wakes up a powered-off TV?
Since I got my NP, starting to cast (with the TV off) would power on the TV and set it to the correct input (via HDMI commands sent from the Nexus Player). But, since yesterday (6.0 upgrade and new Cast Receiver - not sure which is to blame) this no longer happens. Is this now a configurable setting somewhere? I do observe that I can still use my TV remote's d-pad to control the Nexus Player, so believe HDMI-CEC is still active and configured correctly on the TV.
I loved this feature (prevented me from needing my TV remote!) and sad that it's now broken.
Hi. This is one of those things that must be so simple, but a Google search just comes up with pages and pages of totally unrelated nonsense. Hoping you guys can help me.
All I want to do is be able to mirror my Nvidia Shield TV to my smartphone screen. Not the phone to the NVidia Shield. Like a PS Remote Play but for the NvS TV. My room is within remote and gamepad range so an on screen pad is not necessary. Any help greatly appreciated.
Thanks
(P.S if anyone knows of any Kodi addons with 4k content...that would be awesome! - there were 2 but they have been discontinued)
Any luck or good leads?
"Allcast reciever"?
What app or apps are you suppose trying to get to your phone?
I've been looking into doing the same thing but to a note 4. I think I found a few ways that seems like they would work for media streaming if your Shield had root access or unrestricted app installation options. Things like allcast reciever and other casting options. They all seemed to have too much latency for gaming if that is what you were wanting to do.
I'm not sure if a chromecast can output audio and video using the HDMI port but that might work if it can do that?
The other issue with pulling this off os that I think the solution needs to be some sort of universal screen and audio mirroring, like googlecast, that doesn't care about what app it is mirroring. Otherwise you'll have to rely on the app that is on the shield being capable of casting, and the Nvidia Hub isn't as far as I know.
I search for terms like: Android to android screen mirroring, android remote display, android remote access, etc....nothing so far.
My most promising hope for doing something like this now are:
1. Making my phone somehow act as or emulate a display, TV, Monitor in a way that can utilize the output from the HDMI port of a SHIELD device. This would bypass all the various issues and complications with specific application capabilities and restrictions, though it is just a idea about how to work around the app issues, I have no idea if this would even be possible. I also don't know if anything that is coming out the HDMI port has any sort of HDCP protection. I would assume that some things would but I would also assume that most of those specific things are the kinds of things. I would just be casting via media players anyway.
2. I have a really REALLY fast LAN network, and I know I am able to remotely access my PC in various ways that are low latency and high performance as far as display and audio are concerned. So, assuming the latency could be kept low enough I have thought about working on getting what I want to access on an Nvidia shield device to my PC running Windows 10, then I can just access that from my phone.
I don't know if you're familiar with that saying about engineering which basically says: "It's not a question of what you want to do but how much you can pay to do it." I say that because there seem to be a couple of fairly good high end Headset based displays out there. One is called the "gylph" or something like that and I have looked fairly thoroughly into one or two others that seemed to be high quality and have reliable reviews and testing available to find online. Some didn't seem available for another year or two, and even then you are going to be dropping $500 to $1,000 for them.
3. Using something like Tridef 3d and a head mounted VR headset based display. I was able to get that working pretty well without too much effort from my PC. The Tri-def software creates a side by side view of the application that you tell it to from your PC. So I can basically get a display output from just about anything on my PC and use it with just about anything they can recieve display output from my PC or remotely view my computers display with low latency. I haven't looked too much to see if something similar to this software is available that can run on a shield device. I would assume they are powerful enough even if you had to scale things down just a little bit.
The kind of set up that could send from your SHIELD, to your PC, to your Head Mounted Display or VR headset could be have some interesting advantages if the overall network latency was low enough. Having the rendering of the initial source on one device and the side by side display conversion on another could have a lot advantages. I own a Samsung gear VR innovator edition headset that I can use with my note 4, but if I want to use it for more than 20 minutes I need to pre-cool my phone in the freezer and to get any significant amount of time I think I would need to develop fairly high performance cooling system. That obviously isn't very easy to do when you need it to interface with a phone you use daily and also be small and light enough to attach to something you're wearing on your face. The point is that doing anything more than receiving and audio and video stream on your phone is going to be very resource intensive for it to handle. Even maxing out the gigabit Wi-Fi on my land for my phone makes it really warm and consumes the battery at a very high rate.
Whatever you do if it is helpful I have connected a pluggable USB 2.0 to Gigabit LAN adapter to the shield portable and it more than doubled the network performance. I'm not sure what the actual LAN performance is on the SHIELD
TV but even if you didn't need to increase it you might be able to reduce latency by by separating the total network load between the internal Gigabit Ethernet port and a separate USB 2.0 or 3.0 lan adapter. I don't know enough about androids capabilities to use more than one network adapter simultaneously four separate purposes to know if that is possible.
Well, congratulations if you've made it this far into my post. I have obviously been exploring this kind of thing for a while but there is a lot potential out there and a lot things that I don't know about or understand thoroughly enough. It's nice to know I'm not completely alone in this specific ambition. Hopefully we can gather a few more people and make some progress with this thread!
...wow
Wow that is an indepth reply. Thanks!
I can tell you've put a lot of thought into this. You obviously have a better chance of pulling it off than I do! (I did read it all lol)
I'm basically wanting to be able to mirror the screen like the PS4 remote play. Not just specific apps.
The only reason I know it's possible is that the Playstation 4 handles it remarkably well. No noticable lag as long as you have a good wifi router. Those guys at Sony must be using some kind of black magic. Unfortunately, I'm not gonna be the one who figures this out. I'm in no way a software or network engineer....I am an electrical engineering student though.
Anyway it's also good for me to hear that I'm not alone here. I wouldn't be surprised if Nvidia were working on this right now or at some point in the near future. And I sold the 6P and bought a Note 5 by the way. Wasn't a fan of the 6P at all.
Anyone get this to work or find another solution?
Thanks