[PARTITIONS] F2FS Support for Moto E - Moto E General

F2FS (born Flash-Friendly File System) - file system
F2FS (Flash-Friendly File System) is a flash file system initially developed by Samsung Electronics for the Linux kernel.[2]
The motive for F2FS was to build a file system that from the start, takes into account the characteristics of NAND flash memory-based storage devices (such as solid-state disks, eMMC, and SD cards), which are widely used in computer systems ranging from mobile devices to servers.
F2FS was designed on a basis of a log-structured file system approach, which it adapted to newer forms of storage. Jaegeuk Kim, the principal F2FS author, has stated that it remedies some known issues[3] of the older log structured file systems, such as the snowball effect of wandering trees and high cleaning overhead. In addition, since a NAND-based storage device shows different characteristics according to its internal geometry or flash memory management scheme (such as the Flash Translation Layer or FTL), it supports various parameters not only for configuring on-disk layout, but also for selecting allocation and cleaning algorithms.
Hello, in my kernel i already add support for this... Only we nees a dev to buil rom with mi vendor files
VENDOR FILES: GITHUB
And we need custom recovery with this... to format in f2fs ...
PM IF YOU NEED HELP FOR THIS...

@xperiafan13 can u submit this to CyanogenMod Gerrit ?

great work xperiafan .cannot wait to use f2fs .hope someone would recompile twrp to support f2fs .and we also need the ROM for that .

Actually, @#buzz 's version of TWRP 2.8.5.0 supports formatting in F2FS

Regarding Kernel Support on F2FS
xperiafan13 said:
F2FS (born Flash-Friendly File System) - file system
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I guess you must have noticed, that Motorola Mobility LLC has been working on the kernel to support F2FS.
Here's the link to the repository: https://github.com/MotorolaMobilityLLC/motorola-kernel
Also Motorola has provided a tool to deal with F2FS (Different from the one used by custom ROMs). Here's the link to the corresponding repository: https://github.com/MotorolaMobilityLLC/motorola-external-f2fs-tools
I hope everything above stated is useful to you in some way. or maybe not, if you have already seen and worked on these tools.
P.S. [OT] I have hardbricked my Motorola Moto E while dealing with bootloader partitions but the code I was working on still works https://github.com/ramsudharsan/motoxtract. Check that if you guys have time. I am not into this device's development anymore. I don't think it will make any difference whether I am here or not here. After all, there are many great and potential devs and andoid enthusiasts here to support this device in the long run.
P.P.S. Have a great day!

Related

★★★★[INFO]ANDROID ROM & How they Work★★★★

★★★★[INFO]ANDROID ROM & How they Work★★★★
Parts of a ROM
i. The kernel.
Android (like many other Smartphone operating systems) runs on the Linux kernel. The Linux kernel was created in the early 1990’s by a gentleman named Linus Torvalds in Helsinki, Finland. It’s incredibly stable, incredibly friendly, and incredibly difficult for the layman to understand and modify. Thankfully it’s also very popular so it has been ported on to a multitude of hardware, including our Android devices.
Think of the kernel as an interface layer between the hardware and software on your device. The kernel decides when things happen, such as the LED indicator gets lit or when the soft button's LED gets lit. An application sends a request to the operating system to blink the LED. The operating system then sends the request to the kernel, which makes the light flash for the amount of time requested by the OS.
What sounds like a round-about way to get things done is also what makes the system so scalable and robust. Application developers only have to code in a way the operating system understands and the kernel makes it work on the hardware. This also keeps the application running in it’s own user-space and separate from the kernel. That means when you run the latest uber-cool app that wasn’t designed for your particular OS version, or is still very beta and it crashes, the kernel gives you the option to Force Close the application and the kernel can run untouched.
In a standard Android ROM (we will leave developer images and the like for another discussion) the kernel is bundled along with a set of instructions that tell the device how to load the kernel and the OS during boot. This is the boot.img that you see inside a zipped ROM that your not able to easily open. The device knows to extract this image to internal memory (the ramdisk) and follow a series of scripts (init scripts) to load the kernel and then the other portions of the OS. That’s what’s happening while you’re watching the boot animation. Interestingly enough this is done the same way for a PC, your smartphone, an Android tablet, or even a smart Linux powered toaster. If you’re feeling exceptionally geeky, plug your Android phone into the USB port on your PC and let the PC boot from the USB device. No, it doesn’t actually load, but you can watch the animation while it tries to match up the hardware support with what’s inside your PC. As I said, Linux is amazingly scalable and as a result so is Android.
What is a kernel? If you spend any time reading Android forums, blogs, how-to posts or online discussion you'll soon hear people talking about the kernel. A kernel isn't something unique to Android -- iOS and MacOS have one, Windows has one, BlackBerry's QNX has one, in fact all high level operating systems have one. The one we're interested in is Linux, as it's the one Android uses. Let's try to break down what it is and what it does.
Android devices use the Linux kernel, but it's not the exact same kernel other Linux-based operating systems use. There's a lot of Android specific code built in, and Google's Android kernel maintainers have their work cut out for them. OEMs have to contribute as well, because they need to develop hardware drivers for the parts they're using for the kernel version they're using. This is why it takes a while for independent Android developers and hackers to port new versions to older devices and get everything working. Drivers written to work with the Gingerbread kernel on a phone won't necessarily work with the Ice Cream Sandwich kernel. And that's important, because one of the kernel's main functions is to control the hardware. It's a whole lot of source code, with more options while building it than you can imagine, but in the end it's just the intermediary between the hardware and the software.
When software needs the hardware to do anything, it sends a request to the kernel. And when we say anything, we mean anything. From the brightness of the screen, to the volume level, to initiating a call through the radio, even what's drawn on the display is ultimately controlled by the kernel. For example -- when you tap the search button on your phone, you tell the software to open the search application. What happens is that you touched a certain point on the digitizer, which tells the software that you've touched the screen at those coordinates. The software knows that when that particular spot is touched, the search dialog is supposed to open. The kernel is what tells the digitizer to look (or listen, events are "listened" for) for touches, helps figure out where you touched, and tells the system you touched it. In turn, when the system receives a touch event at a specific point from the kernel (through the driver) it knows what to draw on your screen. Both the hardware and the software communicate both ways with the kernel, and that's how your phone knows when to do something. Input from one side is sent as output to the other, whether it's you playing Angry Birds, or connecting to your car's Bluetooth.
It sounds complicated, and it is. But it's also pretty standard computer logic -- there's an action of some sort generated for every event. Without the kernel to accept and send information, developers would have to write code for every single event for every single piece of hardware in your device. With the kernel, all they have to do is communicate with it through the Android system API's, and hardware developers only have to make the device hardware communicate with the kernel. The good thing is that you don't need to know exactly how or why the kernel does what it does, just understanding that it's the go-between from software to hardware gives you a pretty good grasp of what's happening under the glass. Sort of gives a whole new outlook towards those fellows who stay up all night to work on kernels for your phone, doesn't it?
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Click to collapse
ii. The operating system.
Once the kernel is loaded, the init scripts tell the Operating System to load. Android is the user interface for a custom built Java virtual machine called Dalvik. Dalvik was written by Dan Bornstein, who named it after the fishing village of Dalvik in Iceland, where his family originated from. The debate of which Java VM is superior is best left for another discussion, so I’ll simply say that DalvikVM is a register-based machine versus true JavaVMs which are stack based.
The Dalvik machine creates executable files (.dex files) which can be interpreted by the OS and run by the end user. These .dex files are OS version dependant. That simply means that applications and core functions built to work with one version of Android may or may not work well with other versions. Google provides the tools through it’s Software Development Kit (SDK) for applications to communicate with the OS.
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iii. Core functions.
No smartphone would be complete without a set of functions that allow the device to be used as intended. Things like the phone and dialer interface, the calendar, the messaging system are core functions of the Operating System. In Android, these are run on top of the kernel as separate applications. The merits (or lack of) of providing these needed functions as separate applications is once again best left for another discussion, but this is what allows developers like HTC or Motorola to replace the standard functions with alternatives that provide a different look and feel from stock. HTC’s onscreen keyboard or Motorola’s MotoBlur contact list are great examples of this. The “little guy” isn’t left out of the mix either. Handcent SMS or Chomp SMS can integrate into the OS very well, as most of us already know.
An additional set of Core Functions are provided by Google. Popularly called GoogleBits, things like Gmail, sync, Gtalk and the Android Market are applications written by Google that give an extra set of useful functions to the OS. You’ll find these on all smartphones, as well as many other Android devices.
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iv. Optional applications.
These are applications provided by the manufacturer to give the device even more usability. Things like the Amazon MP3 store, PDF readers, Corporate Calendar etc. allow you to do even more with your device. Remember - Droid Does
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B. How is a ROM packaged?
In most cases a ROM will come packaged in a .zip file. The recovery image’s kernel (yes, it has one too!) has the ability to unzip and copy the contents into the correct place. Inside this zip file is a folder (META-INF\com\google\android\) that contains a script prepared by the ROM “cooker” (another of those techie terms - it means the person(s) who developed the ROM) that tells the system what to format, what to copy and where, and any file operations that need to be done. Each device does things a bit differently, but this script is where it all gets done. More on this folder later.
You’ll also see a /system folder. This is the meat of the ROM. It has the necessary OS files, the Core functions, and any optional applications the cooker decided to include. The folder is structured the same way it is on your device - /system/app, /system/framework, etc. The whole tree is usually copied over and the existing /system folder is overwritten. The cooker uses the script to tell the kernel to erase the existing system folder, copy the new folder over, and set the file permissions.
Sometimes you will also see a data folder. This usually is space set up for optional applications, including optional system tools like busybox or SuperUser white list. These applications could be placed in the /system folder, but placing them in the data folder makes it easier for the end user (you and I) to remove or update them as needed.
You’ll also notice a META-INF folder. This contains the update script we talked about earlier, as well as secure keys that need to be provided so the device knows the update can be trusted. A special note needs made here. Trusted means that the update is trusted to be in the correct form to load the device. It in no way means the ROM is safe from malicious code. Anyone is able to use a set of test keys and create a ROM that will flash and run your device - even those people with bad intentions. Flashing and running a custom 3rd party ROM is putting faith in the cooker that he or she not only knows what they are doing, but are honest as well. Also, some Motorola custom ROMs will have a small update.zip stored inside this folder to be run on first boot of the device.
Finally we are left with the boot.img file. This is the kernel and ramdisk image we discussed earlier. Your phone copies this over to be decompressed and run when the device boots.
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2. How do I install a ROM?
In this section we’re discussing how to install a custom 3rd party ROM. ROMs from the manufacturer usually have a utility that runs on your PC to flash and load the new image.
A. Got Root???
Yes ?:good:!!!
Custom ROM’s simply will not load on devices that aren’t rooted. In theory, it may be possible to sign a 3rd party ROM with the keys that the stock recovery image will flash, but for the most part you need to have flashed a custom recovery image before you can change your device’s ROM. Instructions and tutorials on how to root your device are all over the internet. Some are good, some are bad. The hacking forum is a great place to go and learn more about rooting and how to successfully get it done on your device.
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B. Recovery
Most Android devices have had a custom recovery image written for them. This will overwrite the stock recovery image, allowing you to flash 3rd party ROMs as well as giving extra functionality. Help with finding and flashing the custom recovery image for your device can also be found in the hacking forum. The installation of a custom recovery image also allows for a very important function. Backup and restore.
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.C. Nandroid
Nandroid is a set of bash scripts and code written by that copies the state of your system and stores it in a folder on your SD card. You can then use the restore function of Nandroid to restore to this point at any time. This is a priceless feature and reason enough to root your phone. It’s included by default in most custom recovery images, and the code is freely available to use if you’re inclined to write your own recovery image.
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In most situations, using Nandroid to back everything up is easy:
1. Verify you have a memory card with enough free space (~300MB to backup, ~500MB to restore).
2. Reboot your device into recovery. It’s slightly different for each device, once again hacking forum FTW!
3. Navigate through the menu and select the Nandroid Backup function.
4. Apply your choice and wait for the device to tell you it’s finished.
It’s always good practice to copy the entire nandroid folder from your SD card to a safe place. You can then copy it back to the SD card if the card is ever damaged, lost or erased.
D. Copy and Flash
You’re rooted, have downloaded a custom ROM, have your system backed up and are now ready to flash your device. This is not nearly as scary as it sounds.
1. Mount your SD card to your PC, and copy the .zip file to the root folder of the card. Don’t unzip the file, and don’t look for a folder called root. The root folder in this case means the base folder, what you will see when you mount your card to a PC or the device.
2. Reboot your phone into recovery.
3. Navigate through the recovery menu and select the flash update option. Depending on your recovery image, the file may need to be named update.zip, or you may be able to select any zip file on your card as long as it’s the correct format. The cooker knows this as well and if the ROM needs to be named update.zip it will be.
4. Apply your choice and wait for your device to tell you it’s finished.
5. Reboot.
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It’s worth noting that many times a new ROM will require that you wipe and factory reset your devices data. While inconvenient, it’s often necessary to get rid of the old data as it may be incompatible. As long as you’re using the cloud for calendar and contacts, they will be re- downloaded and stored back on your device automatically.
Dirty flash and Clean flash
A dirty flash is only wiping cache and davlik then flashing your ROM....
a Clean flash is at LEAST factory reset/data wipe + wiping davlik(factory wipe takes care of /cache also)... Maybe doing a format /system also.
***Odin***
Odin is the ROM Flashing Tool for SAMSUNG smartphones. ROM files flashable with Odin come with .tar extension.
Most of the ROMs you are going to flash with Odin are the official stock Samsung ROMs (or leaked stock ROMs). Custom ROMs are rerely flashable by Odin because they come with .zip extension that Odin does not recognize (it recognizes .tar files).
Custom kernels, however, are sometimes provided in .tar format by their developers (e.g. CF-Root kernels), so that they can be flashed by Odin. When your phone is new and running official firmware you most often cannot flash a custom ROM to it because a Samsung phone often requires a custom recovery and root rights that are included in a custom kernel to be able to flash custom ROMs. That's why Odin often comes in handy in rooting and flashing a custom firmware to your phone because you (often) can flash a custom kernel with it that already includes root and custom recovery and enables you to flash custom firmware (custom ROMs). I use the word "often" very frequently in the previous sentence because every Samsung smartphone is different and requires various procedures for rooting it and flashing custom ROMs (see the section about using Odin below).
If it comes to stock ROMs, the best source of stock (official) Samsung ROM files is located at this excellent website: SamMobile.com/firmwares (link). It requires registration (it's free) and I encourage you to set up an account there because you will most likely use this site several times during your stay at XDA. You will most likely come across 1 .tar or 3 .tar file ROMs there, flashable by Odin. Refer to the Odin flashing guide below for more info.
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****Heimdall****
What is Heimdall?
Heimdall is a cross-platform open-source tool suite used to flash ROMs onto Samsung Galaxy S devices.
How does it work?
Heimdall uses the same protocol as Odin to interact with a device in download mode. USB communication in Heimdall is handled by the popular open-source USB library, libusb-1.0.
Why “Heimdall”?
The flashing software Odin is named after the king of gods in Norse mythology. Loke, the software component on the Galaxy S that provides functionality to flash, may also to be named after an important character in Norse mythology, often translated as Loki. As such I have named my flashing software Heimdall, after the Norse god, and guardian of the Bifrost Bridge.
What platforms does Heimdall run on?
Linux, OS X and Windows (XP, Vista, 7 etc.)
Why use Heimdall when we can use Odin?
Odin is generally unreliable and only runs on Windows systems. Furthermore, Odin is leaked Samsung software that is not freely available or well understood by the community.
Is Heimdall safe?
No matter what method you chose, flashing firmware onto your phone has a lot of potential for disaster. We have tested Heimdall with a variety of phones flashing several different firmware versions resulting in a 100% success rate. As such we believe that Heimdall is generally reliable. However keep in mind, just like any flashing software, Heimdall has the potential to brick your phone if not used correctly.
How do Galaxy S phones get bricked when flashing?
Besides the inherent risks like power outs, accidental removal of the USB cable etc. The Galaxy S appears to be running extremely unreliable USB control software.
A failure to flash does not automatically equate to a bricked phone. However if you're extremely unlucky and the flash fails whilst transferring the primary boot-loader, secondary boot-loader or params.lfs (all quite small) than you've got yourself a paper weight that you're hoping Samsung will replace.
Please be extremely careful mixing files from different firmware releases. Don't do so unless you're certain it will work!
What Galaxy S variants has Heimdall been tested with?
We’ve tested Heimdall with a Galaxy S GT-I9000 (8 GB) from the United Kingdom and Galaxy S GT-I9000 (16 GB) from Australia. We don’t personally have access to any other devices to test with, however users have confirmed Heimdall functions correctly with the AT&T Captivate, Bell Vibrant, Telstra GT-I9000T, Epic 4G and the Galaxy Tab.
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^
CWM Errors and Solutions
ERRORS encountered in CWM Recovery
.
What is CWM Recovery ?
ClockworkMod Recovery is a custom recovery for many Android devices. It is considered to be the most popular recovery for Android due to its easily-ported nature, and integration with ClockworkMod ROM Manager by Koush(Koushik Dutta). The easiest way to recognize it is by the printed name when it first starts, and the background logo of a gear and hat.
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ERROR STATUS 6
This is usually caused by CR/LF EOL(Windows style End Of Line) in updater-script. Change it to LF EOL(Unix Style EOL) using Linux command: dos2unix updater-script, then re-signing the ZIP, will usually fix this error.
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ERROR STATUS 7
This is usually caused by a corrupt download, or bad file signature. Re-downloading (or re-signing) the ZIP will usually fix this.
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We have been consistently seen and heard people facing error “Status 7″ error while trying to flash or install
custom ROMs or firmware packages on their Android smart phones or tablets with ClockworkMod Recovery. Many
of the users are nowadays facing this problem with CWM Recovery while flashing .zip files of modded or custom
Ice Cream Sandwich (ICS) or Jelly Bean (JB) ROMs on their devices. So, you have also downloaded a custom ROM,
placed its .zip file in your phone’s or tablet’s SD card, booted into ClockworkMod Recovery, selected – “install zip
from sdcard” and then chosen the .zip file of the ROM to get it installed on your device. But instead of getting
flashed successfully, if you are facing the issue mentioned below, then just keep reading this article to find out
what’s wrong and fix up the problem :
Finding update package…
Opening update package…
Installing update…
Error in /sdcard/custom-jelly-bean-rom.zip (Status 7)
Installation aborted
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or the following error right after CWM recovery shows –
Installing update…
assert failed: getprop(“ro.product.device”) == “I9103″ || getprop(“ro.build.product”) == “I9103″ || getprop
(“ro.product.board”) == “I9103″
Error in /sdcard/android-4-1-1-ics-rom-latest.zip (status 7)
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So, if you are facing any of these errors while trying to install the desired custom ROM package on your Android
phone or tab, then you may try a various things or steps which may turn out to be the workaround of this
problem. Here are a few tips to get this “Status 7” error fixed in ClockworkMod Recovery and flash the ROM
successfully on your device :
(1) First of all, make sure your device’s bootloader is unlocked. If it is already unlocked but you are still
not able to flash the ROM, then just extract the .zip file of the ROM into a new folder, find the boot.img file from
that directory and flash it up on your phone or tablet via fastboot on your PC.
(2) Make sure that you are having the appropriate Radio or Baseband version installed on your device which is
supported by the custom ROM you are trying to flash. Most of the ROMs requires the latest version of Baseband, so
just update or upgrade your device to the latest Baseband version and then try to install the ROM once again.
(3) Update your device to the supported / latest build of official firmware before trying to install the ROM. You can
do it from – Settings > About Phone / Device > Software Update.
(4) Make sure you are having the supported or required kernel installed on your phone or tab. If it’s not, then flash
a new kernel right away and try to install your custom ROM once again.
(5) Is the ROM which you are trying to flash really works ? Find out whether it is working for other users or not.
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Error Status 0
Well sometimes while flashing some ROMs especially the cooked ones we get Error status 0 in the CWM Recovery
this error is an indicator of Wrong Update Binary.This is usually caused by an incompatible update-binary in edify ZIPs. Replacing it with a compatible one, then re-signing the ZIP, will usually fix this error.
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Partitions
Now it's time for the partitions :good:
Let’s start with a list of standard internal memory partitions on Android phones and tablets. These are:
/boot
/system
/recovery
/data
/cache
/misc
In addition, there are the SD card partitions.
/sdcard
/sd-ext
Note that only /sdcard is found in all Android devices and the rest are present only in select devices. Let’s now take a look at the purpose and contents of each of these partitions.
/boot
This is the partition that enables the phone to boot, as the name suggests. It includes the kernel and the ramdisk. Without this partition, the device will simply not be able to boot. Wiping this partition from recovery should only be done if absolutely required and once done, the device must NOT be rebooted before installing a new one, which can be done by installing a ROM that includes a /boot partition.
/system
This partition basically contains the entire operating system, other than the kernel and the ramdisk. This includes the Android user interface as well as all the system applications that come pre-installed on the device. Wiping this partition will remove Android from the device without rendering it unbootable, and you will still be able to put the phone into recovery or bootloader mode to install a new ROM.
/recovery
The recovery partition can be considered as an alternative boot partition that lets you boot the device into a recovery console for performing advanced recovery and maintenance operations on it. To learn more about this partition and its contents, see the ‘About Android Recovery’ section of our guide to ClockworkMod recovery.
/data
Also called userdata, the data partition contains the user’s data – this is where your contacts, messages, settings and apps that you have installed go. Wiping this partition essentially performs a factory reset on your device, restoring it to the way it was when you first booted it, or the way it was after the last official or custom ROM installation. When you perform a wipe data/factory reset from recovery, it is this partition that you are wiping.
/cache
This is the partition where Android stores frequently accessed data and app components. Wiping the cache doesn’t effect your personal data but simply gets rid of the existing data there, which gets automatically rebuilt as you continue using the device.
/misc
This partition contains miscellaneous system settings in form of on/off switches. These settings may include CID (Carrier or Region ID), USB configuration and certain hardware settings etc. This is an important partition and if it is corrupt or missing, several of the device’s features will will not function normally.
/sdcard
This is not a partition on the internal memory of the device but rather the SD card. In terms of usage, this is your storage space to use as you see fit, to store your media, documents, ROMs etc. on it. Wiping it is perfectly safe as long as you backup all the data you require from it, to your computer first. Though several user-installed apps save their data and settings on the SD card and wiping this partition will make you lose all that data.
On devices with both an internal and an external SD card – devices like the Samsung Galaxy S and several tablets – the /sdcard partition is always used to refer to the internal SD card. For the external SD card – if present – an alternative partition is used, which differs from device to device. In case of Samsung Galaxy S series devices, it is /sdcard/sd while in many other devices, it is /sdcard2. Unlike /sdcard, no system or app data whatsoever is stored automatically on this external SD card and everything present on it has been added there by the user. You can safely wipe it after backing up any data from it that you need to save.
/sd-ext
This is not a standard Android partition, but has become popular in the custom ROM scene. It is basically an additional partition on your SD card that acts as the /data partition when used with certain ROMs that have special features called APP2SD+ or data2ext enabled. It is especially useful on devices with little internal memory allotted to the /data partition. Thus, users who want to install more programs than the internal memory allows can make this partition and use it with a custom ROM that supports this feature, to get additional storage for installing their apps. Wiping this partition is essentially the same as wiping the /data partition – you lose your contacts, SMS, market apps and settings.
With this, we conclude our tour of Android partitions. Now whenever you install a ROM or mod that requires you to wipe certain partitions before the installation, you should be in a better position to know what you’re losing and what not and thus, you’ll know what to backup and what not.
You should at least post the source of such a large copy paste post.
Sent from my GT-N7100 using Tapatalk 2
Source? How do you post a source for an article which is compiled from 10+ sites? Plus my own addition?
Started from the bottom
Good job man, this saves me the time to do all this researches.
Keep it up
Best regards
Sifou
Using a Samsung N7100
sos_sifou said:
Good job man, this saves me the time to do all this researches.
Keep it up
Best regards
Sifou
Using a Samsung N7100
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Click to collapse
DO tell me if you have some suggestions for the thread.
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
I think that this is a pretty good summary of the basics. I even converted it to epub and stocked it on my e-reader for reference
You can get to the details if you want? Adding some info about flashing softwares like odin and the Linux based one (i don't remember it name)
The different recoveries available and their advantages vs désavantages
How to protect yourself from malicious applications, starting from knowing what are permissions...
Keep it up mate
Best regards
Sifou
Using a Samsung N7100
sos_sifou said:
I think that this is a pretty good summary of the basics. I even converted it to epub and stocked it on my e-reader for reference
You can get to the details if you want? Adding some info about flashing softwares like odin and the Linux based one (i don't remember it name)
The different recoveries available and their advantages vs désavantages
How to protect yourself from malicious applications, starting from knowing what are permissions...
Keep it up mate
Best regards
Sifou
Using a Samsung N7100
Click to expand...
Click to collapse
Heimdall?
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Tha TechnoCrat said:
Source? How do you post a source for an article which is compiled from 10+ sites? Plus my own addition?
Started from the bottom
Click to expand...
Click to collapse
I guess you have a point, it's just the scientist in me with source-referral-ocd.
Sent from my GT-N7100 using Tapatalk 2
adytum said:
I guess you have a point, it's just the scientist in me with source-referral-ocd.
Sent from my GT-N7100 using Tapatalk 2
Click to expand...
Click to collapse
DO tell me if you have any problems or if you want something to be added.
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Thread updated with Odin and Heimdall information.
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Tha TechnoCrat said:
Source? How do you post a source for an article which is compiled from 10+ sites? Plus my own addition?
Started from the bottom
Click to expand...
Click to collapse
By listing ALL the different sources? And obviously crediting yourself with bits you've added.
Sent from my GT-N7100 using xda premium
You should make the title of the thread more presentable though.
Simone said:
You should make the title of the thread more presentable though.
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Click to collapse
Would like some suggestions.
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Tha TechnoCrat said:
Would like some suggestions.
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"
Click to expand...
Click to collapse
You should think of your own. That would be the best
Make it more professional looking, though.
Everything else is good.
Guys I have got my Note 2 finally. Will compile some guides for it too.
Sent from my GT-N7100 using xda app-developers app
You bought a note 2? Congrats mate !
Best regards
Sifou
Using a Samsung N7100
sos_sifou said:
You bought a note 2? Congrats mate !
Best regards
Sifou
Using a Samsung N7100
Click to expand...
Click to collapse
Thanks buddy. Get ready for more guides
Sent from my GT-N7100 using xda app-developers app

[Q] Questions about Dalvik Cache, Cache, Kernel, Rom's

Hi Guys ^^
I'm new to the Forum, so i want to ask a few Questions:
Dalvik Cache
How does it work ?
Are there special benefits from it ?
Is it modify-able ?
Cache
How does it work
What is the difference between Dalvik-Cache and Cache ?
Kernel
What are the functions of a Kernel ?
What can you modify, adjust and implement in it ?
Is there a BIOS-like Thing, like on a Computer ?
Rom
What are the Functions of a Rom ?
What can you modify ?
What can you modify on a flashed Rom
That's pretty much it
I hope someone can answer my Questions.
In brief : dalvik cache its cache of the apks . ( when u first runs it ''' this is used to make the APk load faster) there are odexed and disodexed ones .
Kernel controls hardware (linux its all a kernel cpntrolling everything) surely there is a bios (Lg logo, samsung logo, they are all BIOS SCREENS )
The visual with effects ( because as said Linux its kernel=prompt lines)
So roms have applications and different visuals
Flashed roms u can modify everything as its is ODEXED
I have just helped you out? HIT THANKS!
Sent from LG-E400
andersonlima said:
In brief : dalvik cache its cache of the apks . ( when u first runs it ''' this is used to make the APk load faster) there are odexed and disodexed ones .
Kernel controls hardware (linux its all a kernel cpntrolling everything) surely there is a bios (Lg logo, samsung logo, they are all BIOS SCREENS )
The visual with effects ( because as said Linux its kernel=prompt lines)
So roms have applications and different visuals
Flashed roms u can modify everything as its is ODEXED
I have just helped you out? HIT THANKS!
Sent from LG-E400
Click to expand...
Click to collapse
Thanks for the informative Reply, but i have a few more Questions :
How can i get into the Bootloader on the LG P700 ?
How can i make a META-INF for a Flashable .zip for Recovery (looked into it, but it seem's like a Register of the Files included, somehow ) ?
Where can i get Driver's, for Gpu, Chipset etc. ?
Is it possible to Dualboot (Two roms) on LG P700
Ps: Yes, you helped me out a lot
Best Regard's
Alex1911
you can get into bootloader with your Clockworkmod Recovery(when you have it)
For meta inf folder look here: http://forum.xda-developers.com/showthread.php?t=633246
Drivers etc you can find(when its open for everyone,on the site from the developer i think,im not 100% sure).
About dalvik
What is Dalvik? We hear that word getting thrown around a lot on the Internet when talking about Android and its inner workings. While there's no easy explanation we can give in just a few paragraphs, we can cover the basics and point you in the right direction if you need to feed your nerdly side. In its simplest terms, Dalvik is a virtual machine that runs applications and code written in Java. A standard Java compiler turns source code (written as text files) into Bytecode, then compiled into a .dex file that the Dalvik VM can read and use. In essence, class files are converted into .dex files (much like a jar file if one were using the standard Java VM) and then read and executed by the Dalvik Virtual Machine. Duplicate data used in class files is included only once in the .dex output, which saves space and uses less overhead. The executable files can be modified again when you install an application to make things even more optimized for mobile. Things like byte order swapping and linking data structure and function libraries inline make the files smaller and run better on our devices. The Dalvik VM was written from square one with Android in mind.
Confused yet? Don't feel bad, geeky programming talk usually has that effect. Think of it this way -- when you build a Java application for your computer, a Java Virtual Machine runs the compiled output of the source code. This is why Java runs on just about any operating system. Dalvik is a mobile-optimized version of a Java Virtual Machine, built with code from the Apache Harmony project, which is open-source and runs better than a standard Java VM would on our limited hardware, designed so that you can run more than one instance of the VM at a time -- ie multitasking. Because Dalvik is open-source, it's also been ported to other operating systems, like the one on the BlackBerry PlayBook. It's pretty damn complicated, pretty damn cool, and Oracle (the company that bought Java from Sun) hates it.
Android uses Dalvik because while the license for the standard Java Virtual Machine is GPL2 (free and open-source), when placed in a mobile device and using the Java Micro Edition, it is not. The big dispute between Google and Oracle is all based around Dalvik. Google claims it was written in a "clean-room" environment without using any of Oracle's code, and Oracle disagrees. We claim to have no idea, we're just glad it works as well as it does.
its a copy from: http://www.androidcentral.com/android-z-what-dalvik
Dalvik Cache...
Thanks for the Reply !!! :victory:
So...could it be that, there is a relation between "deodexed and odexed (Rom's)" ?
What's about the TWRP Recovery Tudorsirb provided ? cause with the CWM i can't boot to bootloader, neither with TWRP
Any Conlusion's ?
Thanks to all actual reply's
Best Regard's
Alex1911
for recoverys and why you dont boot into bootloader i cant give answer,better ask the dev of the recovery etc.
Explaining Odexed vs. Deodexed Android ROMs
You’re bound to have come across the term ‘deodexed’ if you’ve ever installed a custom firmware on your device, since almost all ROM developers choose to deodex their offerings. What this means for the average user, however, is a different story. To understand the concept, you’ll first need to grasp what odex files are, and why are the present in the OS in the first place.
Android (being based on Linux) uses application packages, or APKs, as they’re normally called, to tell the operating system what app to load and execute. If you’re at all familiar with Android, you’ll know that the OS works on the basis of partitions, out of which those apps that are contained in the /system partition are system apps (and cannot be changed or modified without having root level access, since they’re a part of the OS itself), while those contained within the /data partition are user apps and can be freely modified. The /system partition is the first one to load when the operating system boots up, hence giving priority to the apps contained within. It is with these apps that odex and deodex deal with.
What Are The Two Possibilities
Coming back to Android applications, there are two possible routes to follow, based on the fact that each app is comprised of an APK and a cache part that tells the Android Dalvik Virtual Machine (VM) what components does the app come with.
The cache for each APK is contained separately in a .odex file, which loads into the virtual machine at the time of boot, thus speeding up boot times. (Odexed)
The cache for each APK is contained within the APK itself as a classes.dex file, making the boot times slower as Dalvik VM is built up. (Deodexed)
Now, ideally, most OEMs choose to opt for the first route, for two major reasons. First, it makes modifying the system apps more difficult (thus making the OS more stable and secure), and two, faster load times for the OS itself, since the cache is built as part of the virtual machine itself. Confused? Allow me to explain.
Clearing Up the Confusion
In normal cases, where an Android firmware is odexed, the .odex files for each /system APK (which are stored outside of the APKs themselves) are written into the Dalvik Virtual Machine when the OS boots up. Since these .odex files contain preliminary load information about each system app, the OS knows what to expect when it’s booting up, and consequently, loads all these apps faster. Ultimately, for the user, it means that boot times are significantly sped up, and you can put your device to use much sooner.
As opposed to the above, in a deodexed (custom) ROM, there is no cache information within the Dalvik Virtual Machine at the time of boot, so when the system status up, it only gets to know which apps to load once the /system partition APKs are actively accessed. This, in effect, will result in a much longer boot time, since each APK will be processed one by one, and you will be able to use your device long after you’ve powered it up.
Deodex is Slower, Then Why Bother?
In real life, that’s not the case. With deodexed ROMs, only the first ever boot after clearing Dalvik cache is slower, and all subsequent ones will be the same as any odexed ROM. This is owing to the fact that during the first boot, all cache information is written to the virtual machine anyway, and hence, it will behave as any other firmware (until you clear the Dalvik cache once again).
Why ROM developers do it is because of the modification possibilities that it entails, especially theming. Since in a deodexed scenario, all the application code is contained within one single APK, the developer can simply modify the APKs values to apply any custom look and feel to the app itself, without breaking any functionality. This also opens up possibilities for changing different parameters of the app without affecting how others will operate. Since a dodexed package has no external dependencies, it gives more freedom to modify what they wish. On the other hand, with an odexed ROM, theming is absolutely impossible, since the .odex part of the application will always be in conflict.
greeetz
Xposed Framework
So what's about Xposed Framework ?
( I already tried it but, it didn't worked on my LG P700)
How does some of the .sh-script's, work like Supercharger, Crossbreeder or Seeder?
(Tried some Script's but, didn't change anything or makes the Phone even Slower )
Best Regard's
Alex1911

[Q] [Discussion] F2FS Support

First of all, I'am not a dev, so it isn't sure that this idea will see a future.
So, in the last month, I tried to use F2FS instead of the ext4 on my Nexus 7: I was curious to see if it is only a placebo mod like the Seeder entropy generator, and the good news is that it seems not to be the case.
It is already known to the raspberry pi community that infact this filesystem do a difference, and also on some devices seems to do the job (some benchmark, this of anandtech, or this done on a Z1 for example); maybe it is less reliable than the ext4, but we are talking of mobile device not web server (also I have seen lot of mods that disable the journaling of ext4 attempting to increase the performance, so I think that this is the minor problem).
To use it we need to add the driver into the kernel (here i find some backports, there is not a 3.4 backports but I think that adapting the 3.5 version would be quite easy), edit the fstab and if I understand correctly to build the recovery with the support for F2FS (here are the cyanogenmod tools), so we need to modify the kernel; @mikeioannina, maybe you can try this if it isn't too much work, if we use it only to the data partition we only need to format it, if we wont to use it also on cache and system we also need some edits to the rom.
If my explanation wasn't clear (sorry for my crappy English BTW), this is the topic for the Nexus 7, I took all of the information from that topic.
I agree with you that in f2fs is something which makes devices faster. Im using it on my tf300t and its awesome.
Would like to see it for our play, but truely on devices like ur nexus, my transformer and some other (which have possibility to use f2fs) /data is for apps and other files not only for apps like in our play, so I dont think it will give so much "speed".
However if there would be possibility to mount (fast) sdcard as both /data and /sdcard in the same time (and dont use real /data partition or repartition it as a part of /system for ie mods) and format it as f2fs? Here we could gain something.
It all was about /data partition, coz I dont know how works device with /system as f2fs. It should be faster too.

Vendor.img info

I have seen allot of about vendor images in rom threads and Q&A
I figured allot of people dont even know what a vendor image is well its where the proprietary binaries sit now on their own partition called the vendor.img
they used to sit in /system but now have their own partition much like the bootloader and modems do. its use is to house the device specific files etc.
This was done for a multitude of reasons including legal/licensing issues .
heres a really good discussion on it i found very informative
https://plus.google.com/+JeanBaptisteQueru/posts/akHWypRNEn3
PS: you dont have to flash the newest vendor every time you flash a ROM :good::highfive:
on most devices you can flash it from twrp 3.0.0-1 and above by going where you normally do to flash a zip and selecting flash image and choosing vendor
Dreamlogix said:
I have seen allot of about vendor images in rom threads and Q&A
I figured allot of people dont even know what a vendor image is well its where the proprietary binaries sit now on their own partition called the vendor.img
they used to sit in /system but now have their own partition much like the bootloader and modems do. its use is to house the device specific files etc.
This was done for a multitude of reasons including legal/licensing issues .
heres a really good discussion on it i found very informative
https://plus.google.com/+JeanBaptisteQueru/posts/akHWypRNEn3
PS: you dont have to flash the newest vendor every time you flash a ROM :good::highfive:
on most devices you can flash it from twrp 3.0.0-1 and above by going where you normally do to flash a zip and selecting flash image and choosing vendor
Click to expand...
Click to collapse
I dont know why,but I cant open that link..error 404
Sent from my Nexus 9 using Tapatalk
"A step forward for the Android Open Source world
There's a hidden gem in Nexus 9, which was announced by a short sentence in the middle of a reply in a long mailing-list thread:
"No proprietary binaries are needed for Volantis. The proprietary vendor binaries are on a separate 'vendor' partition."
Until now, in Android devices, the proprietary device-specific files that live underneath Android itself were stored in the same /system partition as the Android files.
This made sense from the point of view of software architecture, but it had a major drawback in the Open Source world: in order to distribute a functional system image of Android, it was necessary to also distribute those proprietary device-specific files, since those files were aggregated into the same distribution medium.
Starting with Nexus S, those files had been somewhat available, with two caveats: not all files were available for all devices, and the files that were available were controlled by licenses that allowed the most common use cases but didn't give the same freedom that can be expected for Open Source components.
On Nexus 9, things are different: those proprietary device-specific files are stored in a separate partition. As a result, it is now practical to distribute functional versions of the Android system without having to distribute or copy those proprietary files. Therefore it becomes possible to enjoy the freedoms associated with Open Source in a broader range of situations, including (e.g.) commercial distribution.
While Android has always been distributed under Open Source licenses (i.e. in the world of lawyers), this brings it closer to the spirit of the Free Software definition in the real world (i.e. in the world of hackers).
This makes me happy, as this is the conclusion of a task that had been started 3 1/2 years ago with Galaxy Nexus, and in which I had been closely involved when I worked on AOSP. Chances are, this is probably also the last aspect of Android to get released in which I've been closely involved while at Google."
Maybe you can help me?
I tried flashing vendor.img from 5.11 after I upgraded to Marshmallow because SMS/MMS stopped working on my N9 LTE after the update. It still doesn't work on N either. Anyway, doing this restored my SMS/MMS but screwed up some other things making the tablet unreliable. Should I have wiped cache etc when I did this? Would it even help?
So I'm guessing the radio is now in vendor.img? Can I/should I extract and use that?
Last question, what are the advantages to updating the vendor.img in later updates? Does anything important get changed in it that might affect system performance (other than me SMS problem) like battery drain, or device efficiency?

is it possible to dual boot multi custom rom on mi 9t?

I googled a lot but not succeed to find a way to install several rom on my mi 9t phone, have we a way to do that?
any idea friends?
can anyone tell me is it possible or not please?
Hello m-Khadem,
the only tool I know who can do this is called DualBootPatcher.
This tool is no longer in development.
Here's why:
Due to recent changes in Android P, as well as upcoming changes in Android Q, DualBootPatcher is no longer being developed. These two releases change some fundamental assumptions that DBP makes about the host device.
With devices that ship with Android 9.0+, the system-as-root partition layout is mandatory. This means that the system partition includes everything that traditionally went in the boot image's ramdisk. DBP relies on being able to modify the ramdisk to add its binaries as well as some config files that specify the ROM ID and device specific information (eg. partitions). To switch between ROMs, DBP simply flashes the ROM's patched boot image.
With the system-as-root partition layout, most of the files could potentially live on the system partition, but the ROM ID must be stored in the boot image. With some devices, like Google Pixels, a ramdisk can be added back by including it in the boot image and patching the kernel image to ignore the skip_initramfs cmdline option. However, on other devices, like the Samsung Galaxy S10 series, the bootloader will always ignore the ramdisk section in the boot image. Storing the ROM ID in the cmdline field is also not feasible because many devices' bootloaders ignore the whole field.
With the Android Q preview builds, some devices, such as the Google Pixel 3 series, switched to using dm-linear for handling the partition layout of the read-only OS partitions (system, vendor, etc.). With this setup, a single GPT partition is split up and is mapped to device-mapper block devices by a userspace tool. With Android's /init, this is done via the liblp library, which parses the metadata on disk and configures dm-linear. DBP would have to implement something equivalent to this to be able to mount the Android partitions. It currently assumes that the kernel will provide a mountable block device after going throug the uevent device probing phase.
Neither of these changes are impossible to work around, but I have simply lost any interest in doing so. I have not used DBP on my primary devices for a couple of years now. Those interested in continuing development are free to fork the project. Any work that had been done for the 10.0.0 release has been pushed to the 10.0.0-staging branch.
All downloads have been moved to SourceForge at https://sourceforge.net/projects/dualbootpatcher/files/. I will work on splitting out some of the more useful parts of DBP, such as libmbbootimg (boot image parser) and libmbsystrace (syscall injection/modification library), so that they can be used in other projects, but DBP itself will no longer be developed.
Huge thanks to everyone who helped out with this project the past six years!
Click to expand...
Click to collapse
Source : Github
AlexCmb said:
Hello m-Khadem, the only tool I know who can do this is called DualBootPatcher. This tool is no longer in development. Here's why it's no longer possible (and why this is no longer possible at all)):
Source : Github
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Dear Alex
Thanks for your reply, I saw this thread and unfortunately this solution will not work anymore

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