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After updating to 4.2 via using the toolkit to download and flash google 4.1.1 factory image, then updating to 4.1.2 via OTA, then flashing the 4.2 update via recovery, I have noticed something very special...
Gaming. Oh my god. Gaming. What happened? What the hell happened? I mean- one minute I was happily running 4.1.2, the latest Smooth Rom, coupled with Motley a11, with the GPU clocked at 520Mhz, and the CPU at 1.6Ghz. And playing games.such as NFS Most Wanted and NOVA 3 was... Acceptable. Just about smooth enough to enjoy (20-25 FPS). And the next minute, I'm running 4.2 stock, with 100% stock frequencies for every aspect of the tablet, and gaming is soooooo darn smooth!!! (30-40 FPS). I mean- what the actual hell have Google pulled here??
Before its mentioned- I've checked. Both of the games mentioned still have the full Tegra Effects enabled, just as they were when they were running under 4.1.2.
My verdict is that when the games were running under 4.1.2, they weren't running on all cores available. Maybe just two, or perhaps even just one! Is it possible that Google have now enabled all the cores available to applications? If so- why wasn't it like this before?
What are your thoughts people?
chaplinb said:
After updating to 4.2 via using the toolkit to download and flash google 4.1.1 factory image, then updating to 4.1.2 via OTA, then flashing the 4.2 update via recovery, I have noticed something very special...
Gaming. Oh my god. Gaming. What happened? What the hell happened? I mean- one minute I was happily running 4.1.2, the latest Smooth Rom, coupled with Motley a11, with the GPU clocked at 520Mhz, and the CPU at 1.6Ghz. And playing games.such as NFS Most Wanted and NOVA 3 was... Acceptable. Just about smooth enough to enjoy (20-25 FPS). And the next minute, I'm running 4.2 stock, with 100% stock frequencies for every aspect of the tablet, and gaming is soooooo darn smooth!!! (30-40 FPS). I mean- what the actual hell have Google pulled here??
Before its mentioned- I've checked. Both of the games mentioned still have the full Tegra Effects enabled, just as they were when they were running under 4.1.2.
My verdict is that when the games were running under 4.1.2, they weren't running on all cores available. Maybe just two, or perhaps even just one! Is it possible that Google have now enabled all the cores available to applications? If so- why wasn't it like this before?
What ate your thoughts people?
Click to expand...
Click to collapse
Overclocking GPUS and CPUs doesn't always mean you're getting the best performance out of your device.. In a lot of cases it can actually cause no performance increase or worse performance.
Especially at a OC of 1.6 and a GPU at 520.. I can almost guarantee your device was getting throttled down for thermal protection while gaming..
I hope you are right. But i don't see why it would not have used all cores before, it depends more on the application using threads properly.
Will definitely try some games when i get home, wish we had a Nexus 7 at work but they preferred an iPad mini for 7-8 inches app testing
lol edit srry
Yeah you're probably right. But even on stock kernel, I wasn't getting the smoothness I am now
Sent from my HTC Desire HD using xda app-developers app
styckx said:
Overclocking GPUS and CPUs doesn't always mean you're getting the best performance out of your device.. In a lot of cases it can actually cause no performance increase or worse performance.
Especially at a OC of 1.6 and a GPU at 520.. I can almost guarantee your device was getting throttled down for thermal protection while gaming..
Click to expand...
Click to collapse
Glad you said it, peeps still think an overclock = performance when in most cases a max overclock will hurt more than it helps, well unless you break out the liquid nitrogen.. happy days.
---------- Post added at 02:15 PM ---------- Previous post was at 02:11 PM ----------
Kaeladar said:
I hope you are right. But i don't see why it would not have used all cores before, it depends more on the application using threads properly.
Will definitely try some games when i get home, wish we had a Nexus 7 at work but they preferred an iPad mini for 7-8 inches app testing
Click to expand...
Click to collapse
off topic but how you getting on with the ipad mini? Is the screen as bad as they say? not that im saying the N7 screen is good or anything its passable at best.
androidizen said:
Glad you said it, peeps still think an overclock = performance when in most cases a max overclock will hurt more than it helps, well unless you break out the liquid nitrogen.. happy days.
---------- Post added at 02:15 PM ---------- Previous post was at 02:11 PM ----------
off topic but how you getting on with the ipad mini? Is the screen as bad as they say? not that im saying the N7 screen is good or anything its passable at best.
Click to expand...
Click to collapse
Screen is terrible. Text looks like crap.
Sent from my Nexus 7 using xda premium
Nvidia recently made some improvements to their Linux driver, claiming "double the performance."
Maybe some of those improvements made it into the Tegra 3 driver for Android?
I have not tried any games on 4.2 yet, can anyone confirm what the OP said?
Yeah I am aware that over-clocking rarely means performance increase. Its just fun to experiment sometimes and see for yourself
Sent from my Nexus 7 using xda app-developers app
It's slightly faster with some games, but I wouldn't call it major or anything.
steevp said:
Nvidia recently made some improvements to their Linux driver, claiming "double the performance."
Maybe some of those improvements made it into the Tegra 3 driver for Android?
I have not tried any games on 4.2 yet, can anyone confirm what the OP said?
Click to expand...
Click to collapse
I got no performance improvement on Antutu, Egypt HD or Classic.
Neither did I. But I imagine those apps will soon receive an update to take advantage of 4.2?
Sent from my Nexus 7 using xda app-developers app
Oh dear, if you call 30-40 FPS a major increase then i worry about android gaming. Its 2012. 60 FPS should be the standard frame rate by now. games should be as smooth as project butter. This is why i jumped ship from windows phone to the galaxy s3. i wanted more power to run these games properly. sadly, a lot of them dont. I bought need for speed most wanted and hope it would run at 60 fps. it dosnt unless there is something wrong with my S3. Why do android owners think that 30 fps is acceptable in this day and age of dual and quad core processors?
davidebanks said:
Oh dear, if you call 30-40 FPS a major increase then i worry about android gaming. Its 2012. 60 FPS should be the standard frame rate by now. games should be as smooth as project butter. This is why i jumped ship from windows phone to the galaxy s3. i wanted more power to run these games properly. sadly, a lot of them dont. I bought need for speed most wanted and hope it would run at 60 fps. it dosnt unless there is something wrong with my S3. Why do android owners think that 30 fps is acceptable in this day and age of dual and quad core processors?
Click to expand...
Click to collapse
I can't tell you how many fps Need For Speed has on the S3 but I'd say it runs damn fast. A lot faster than on my N7 (still 4.1.2).
60 fps or 30 fps boils down to less detailed graphics or more detailed graphics on the same hardware. If you ask me, I take more details @30 fps then cheesy graphics @60 fps.
harise100 said:
I can't tell you how many fps Need For Speed has on the S3 but I'd say it runs damn fast. A lot faster than on my N7 (still 4.1.2).
60 fps or 30 fps boils down to less detailed graphics or more detailed graphics on the same hardware. If you ask me, I take more details @30 fps then cheesy graphics @60 fps.
Click to expand...
Click to collapse
each to their own, perhaps your attitude is why developers cant be bothered to make or optimise android games to their full potential. should my quad core S3 be running games as smoothly as the same game on the dual core iphone 5? yep. do they? nope. im pretty sure that the S3 is capable. poor optimization i suspect. as an example, i bet need for speed most wanted is smoother on iphone5 than the S3 version? likely running at 60 fps but with the same graphics, same with Nova 3? FIFA 12? list goes on.
.
i wish i had 4.2...
and here i thought people could only notice about 24fps... everything is smooth for me (except for spiderman) and im still on 4.1.2...
p.s can you tell me why my n7 wont update to 4.2? it notifies me theres an update and i click reboot&install, and it, i think, starts installing but something happens, and it just reboots with 4.1... thanks in advance
PenguinDroid said:
and here i thought people could only notice about 24fps... everything is smooth for me (except for spiderman) and im still on 4.1.2...
p.s can you tell me why my n7 wont update to 4.2? it notifies me theres an update and i click reboot&install, and it, i think, starts installing but something happens, and it just reboots with 4.1... thanks in advance
Click to expand...
Click to collapse
thats what people keep saying but .if you have two copies of the same game one running at 24fps and the other running at 60fps and have them side by side. then you can easily tell the difference. Also JB, project Butter allows the UI to Run at 60fps, as they say, buttery smooth. if a person could not have be able to tell the difference between 24fps and 60 fps then why did they bother with project butter? there is a huge difference between the smothness of jelly bean compared to Gingerbread, or even ICS on some of the phones which cant quite handle ICS. thats why I want the games to run at 60fps...we have the technology and power with android now......
Just bought Asphalt 8, honestly expected it to run flawlessly on my Black GS4-i9500 but that was not the case. Installation was fine, but game is really laggy and the graphic is kind of messed up and unstable. It's like the graphic card is not powerful enough to run it at full speed. I'm playing on default settings and I made sure there is no other application running besides Airborne. My phone is a genuine one and have not rooted it. It's the same for Minion Rush and Asphalt 7.
What might be causing this problem according to you guys and is there any way to fix this?
Many thanks.
blowmrsky said:
Just bought Asphalt 8, honestly expected it to run flawlessly on my Black GS4-i9500 but that was not the case. Installation was fine, but game is really laggy and the graphic is kind of messed up and unstable. It's like the graphic card is not powerful enough to run it at full speed. I'm playing on default settings and I made sure there is no other application running besides Airborne. My phone is a genuine one and have not rooted it. It's the same for Minion Rush and Asphalt 7.
What might be causing this problem according to you guys and is there any way to fix this?
Many thanks.
Click to expand...
Click to collapse
Had no lags like this on stock. Everything ran flawlessly.
but smearing issue bothered me so I rooted it and installed perseus kernel. Everything is fast as hell. And using wanam rom.
try a factory reset. Then update to latest ota. And test again.
There is no such thing called "lag" on my I9500, on GE Port or stock Touchwiz.
But yes, my phone is rooted and got swapped external to internal.
Probably there's something wrong in your beloved storage.
blowmrsky said:
Just bought Asphalt 8, honestly expected it to run flawlessly on my Black GS4-i9500 but that was not the case. Installation was fine, but game is really laggy and the graphic is kind of messed up and unstable. It's like the graphic card is not powerful enough to run it at full speed. I'm playing on default settings and I made sure there is no other application running besides Airborne. My phone is a genuine one and have not rooted it. It's the same for Minion Rush and Asphalt 7.
What might be causing this problem according to you guys and is there any way to fix this?
Many thanks.
Click to expand...
Click to collapse
It is the way it is.
Forget these guys who says Asphalt 8 run flawlessly on I9500/I9505, it doesn't. Flawlessly is 60fps all the time. S4 can't deliver that.
It doesn't matter which ROM you are using, they do little to no help on GPU performance, unless when you are OCing the GPU.
Just make sure you don't have background apps running.
For Asphalt 8 on I9500 expect a frame rate on High Quality averaging on 30fps, with peaks on 40fps and dips on 15fps.
I9505 is a few frames worse.
If you really want have a gain on FPS, you should have root, be on Android 4.2 and change the resolution to let's say 720x1280.
got ard 30fps, can't say perfect but good enough to play. Anyway racing game don't require very high fps.
If you experience HEAVY LAG then something must be wrong.
Sent from my GT-I9500 using xda app-developers app
I am playing real racing on i9500 from past few days. and IT SUCKS. fone get stuck time to time while loading game. I have to reboot it again and again
Sorry I'm a little bit out of the main subject.
Is there any way to show FPS when gaming on android devices ? I looked in playstore and there's none.
To get back to the subject, you should see what's wrong with your phone .. Asphalt runs well on S4 as it's running on IPAD 4 (but the bigger screen makes it better experience really) .. S2 also runs it well with medium graphics.
I thought the 3d titles were a bit laggy or jerky but played on iPhone 5 and we're the same smaller screen was rubbish.
Sent from my GT-I9505 using xda app-developers app
3ayachi said:
Sorry I'm a little bit out of the main subject.
Is there any way to show FPS when gaming on android devices ? I looked in playstore and there's none.
To get back to the subject, you should see what's wrong with your phone .. Asphalt runs well on S4 as it's running on IPAD 4 (but the bigger screen makes it better experience really) .. S2 also runs it well with medium graphics.
Click to expand...
Click to collapse
FPS Meter (root required)
It is paid though... It used to be cheaper, I paid U$ 1.00 (maybe I bought it on specials days, don't know...) but now it is around U$ 4.00.
It shows fps on screen. It affects the performance a little bit when active, something around 5%-10%.
superandroid2011 said:
FPS Meter (root required)
It is paid though... It used to be cheaper, I paid U$ 1.00 (maybe I bought it on specials days, don't know...) but now it is around U$ 4.00.
It shows fps on screen. It affects the performance a little bit when active, something around 5%-10%.
Click to expand...
Click to collapse
It effects much more than 5%-10%. It is taking down the FPS by about 10-15FPS!
I found no Lag yet on my phone. I've played and still playing Asphalt 8, Modern Combat 4, shadowgun:deadzone etc. and all run smooth.
superandroid2011 said:
If you really want have a gain on FPS, you should have root, be on Android 4.2 and change the resolution to let's say 720x1280.
Click to expand...
Click to collapse
Asphalt 8 is already runing at 720p.
Sent from my GT-I9505 using xda app-developers app
tollboy said:
I am playing real racing on i9500 from past few days. and IT SUCKS. fone get stuck time to time while loading game. I have to reboot it again and again
Click to expand...
Click to collapse
I had the same problem with my S4, I noticed that it only happened when playing using the Bumper Cam view.
Since switching to the hood view its never frozen or stopped once.
been playing asphalt 8 for 2 weeks now, never had a problem.
I9500 - wanamlite 1.8 + adam kernel 2.2
Sent from my GT-I9500*powered by WanamLite 1.8
xtrustkillx said:
Asphalt 8 is already runing at 720p.
Sent from my GT-I9505 using xda app-developers app
Click to expand...
Click to collapse
Wow. All this time, I've been thinking that it is running at 1080. Are you sure its at 720? I mean have you tried to run the game at 720p and noticed any difference?
Sent from my GT-I9500 using xda app-developers app
Works fine for me. Never had a problem
Asphalt 8, NFS Mostwanted, Fifa 2014, GTA Vicecity, all running smoothly and lagfree on my I9500 on Omega rom V14 stock kernel
i have no problem in my i9500 and i9505 i am using wanam rom in both
Somethings weird on your phone... To everyone, the Adreno 320 and PowerVR SGX544 are pretty much the same in performance. On that note, I'm playing Asphalt 8 at around 40-50 FPS. No frame drops at all. Using a Canadian SGS4 so its a S600. Running Broodplanks Pure AOSP. Its most likely the best ROM for gaming. Gets 29000 in Antutu without any over clock.
I9500
here asphalt 8 is just fine..
around 40-55 fps. No overclock.
crash rom 8.8 stock mh1 kernel
Am I the only one with this phone who notices a serious amount of touch input lag? I see no problems with sensitivity, just a longer than normal delay. Especially noticeable while I'm typing. And besides that, animations are choppier than my original Moto X 2013. This phone feels like a downgrade in terms of responsiveness. I felt like I had the same problem with my Moto G3 as well. Is Motorola not caring at all about lolipop on their newest phones right now? Maybe they're saving the optimizations for Marshmallow? Still unacceptable.
Laggy for me 2
Try forcing gpu for 2d rendering. The option is found under developer options.
This significantly improved my Xperia M4 with the same Snapdragon 615.
MikeMurphy said:
Try forcing gpu for 2d rendering. The option is found under developer options.
This significantly improved my Xperia M4 with the same Snapdragon 615.
Click to expand...
Click to collapse
Tried that already and doesn't seem to have any affect, unfortunately. I think the difference is the Xperia M4 only has a 720p resolution compared to the 1080p resolution of the X Play. Maybe the 615 cpu just struggles to push out that many pixels.
as from what i read is the snapdragon 615/Adreno 405 performance is more or less equal to snapdragon 600/Adreno 320 from the i9505 i had before.
the S4 has zero problems with 5.1.1 . i9505 has FHD too by the way. I think (hope) its a driver problem.
http://www.notebookcheck.net/Qualcomm-Snapdragon-615-MSM8939-SoC.117495.0.html
Overall, the Snapdragon 615 offers a performance similar to that of the older Snapdragon 600 (Krait architecture).
Click to expand...
Click to collapse
The Adreno 400 series has been substantially redesigned and supports DirectX 11.2 (FL 11_1) including hardware tessellation, OpenGL ES 3.1, and OpenCL 1.2. Furthermore, the performance has been significantly improved, which is now similar to the Adreno 320 and PowerVR G6200.
Click to expand...
Click to collapse
treibstoff said:
as from what i read is the snapdragon 615/Adreno 405 performance is more or less equal to snapdragon 600/Adreno 320 from the i9505 i had before.
the S4 has zero problems with 5.1.1 . i9505 has FHD too by the way. I think (hope) its a driver problem.
http://www.notebookcheck.net/Qualcomm-Snapdragon-615-MSM8939-SoC.117495.0.html
Click to expand...
Click to collapse
So I take it you're experiencing the touch input lag issue as well? It seems like either my device is defective or nobody else is noticing this annoying problem.
Genetixs said:
So I take it you're experiencing the touch input lag issue as well? It seems like either my device is defective or nobody else is noticing this annoying problem.
Click to expand...
Click to collapse
i have some small lag issues. i have small graphic glitches with the animation of the expanding musicplayer notification ( no matter what play i have used ) when a music app is running and i swipe down the notification bar.
i think these bugs and your multitouch bug is probably the same or have the same case, i think its a graphic unit driver problem.
I noticed things get a bit sluggish so I just disabled animations under dev tools.. problem solved and a slight battery saver too.
I wish we got a small update from Motorola to fix this for the time being instead of having to wait for marshmallow
This helped me to get away with most of the lag
100rabh7791 said:
This helped me to get away with most of the lag
Click to expand...
Click to collapse
Tried that already but thanks anyway.
100rabh7791 said:
This helped me to get away with most of the lag
Click to expand...
Click to collapse
Didn't work for me
Just updated Google app last night ...feels really smooth ...
Can any1 else confirm ?
No lag here
Had the phone for a month & smooth as. As suggested turn off animations in dev ops. I have mine set at .5 & works fine.
I have bad performance at modern combat 5,real racing 3and maybe other games. I have bad gaming in stock rom(5.1.1) and other custom roms too how can i solve it ?
HasanErdil said:
I have bad performance at modern combat 5,real racing 3and maybe other games. I have bad gaming in stock rom(5.1.1) and other custom roms too how can i solve it ?
Click to expand...
Click to collapse
Have you tried custom kernel? or GameTuner from PlayStore,change resolution and will be good
Well you have 2 options:
http://forum.xda-developers.com/android/apps-games/app-gltools-1-29-t2828630
this one is an per app graphics config. You can choose witch app to run on what resolution and you can set filters like MSAA and antistropic filtering and such.
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer&hl=nl
2nd one changes the resolution of your whole system to gain more framerate but things may crash like touchwiz and keyboard.
I my self use GLtools the most and i'm pretty happy with the functionality.
Offcourse you need ROOT for both of these apps.
Jovan1997 said:
Have you tried custom kernel? or GameTuner from PlayStore,change resolution and will be good
Click to expand...
Click to collapse
I used game tuner and custom kerner but nothing worked and gaming problem only happenning at mc5 and real racing 3 not at other games like gta sa
SquirtingCherry said:
Well you have 2 options:
http://forum.xda-developers.com/android/apps-games/app-gltools-1-29-t2828630
this one is an per app graphics config. You can choose witch app to run on what resolution and you can set filters like MSAA and antistropic filtering and such.
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer&hl=nl
2nd one changes the resolution of your whole system to gain more framerate but things may crash like touchwiz and keyboard.
I my self use GLtools the most and i'm pretty happy with the functionality.
Offcourse you need ROOT for both of these apps.
Click to expand...
Click to collapse
I used nomone but touchwiz get fc and i know the gltools i used it but my performance at games not increased very and the performance problem not happening at all games like(asphalt 8,gta sa) but at modern combat 5 and real racing 3 have low fps and unplayeble
HasanErdil said:
I used game tuner and custom kerner but nothing worked and gaming problem only happenning at mc5 and real racing 3 not at other games like gta sa
Click to expand...
Click to collapse
ohh sorry to hear that...than go sell snapdragon and buy exynos gl
Just use the Performance governor when you are gaming, for both GPU and CPU, and try to increase the freq of GPU if needed.
ithehappy said:
Just use the Performance governor when you are gaming, for both GPU and CPU, and try to increase the freq of GPU if needed.
Click to expand...
Click to collapse
Thanks
HasanErdil said:
I have bad performance at modern combat 5,real racing 3and maybe other games. I have bad gaming in stock rom(5.1.1) and other custom roms too how can i solve it ?
Click to expand...
Click to collapse
I downloaded real racing 3 and played for about 2 hours so far. No perceptible slowing down or lag on my snapdragon note 4. I am on 4.4.4 (FireKat) with DVFS disabled. Stock DPI and no game tuners of any kind. Stock kernel.
Sent from my SM-N910T using XDA Free mobile app
nine5raptor said:
I downloaded real racing 3 and played for about 2 hours so far. No perceptible slowing down or lag on my snapdragon note 4. I am on 4.4.4 (FireKat) with DVFS disabled. Stock DPI and no game tuners of any kind. Stock kernel.
Sent from my SM-N910T using XDA Free mobile app
Click to expand...
Click to collapse
Is this rom work on sm-n910f or only t-mobile note4?
HasanErdil said:
Is this rom work on sm-n910f or only t-mobile note4?
Click to expand...
Click to collapse
There is a 910F version as well. I'll pm you.
Sent from my SM-N910T using XDA Free mobile app
HasanErdil said:
I have bad performance at modern combat 5,real racing 3and maybe other games. I have bad gaming in stock rom(5.1.1) and other custom roms too how can i solve it ?
Click to expand...
Click to collapse
Snapdragon version is bad for gaming, no way around it, but since you are still on lollipop, you should install Xposed & wanam xposed module & disabe dvfs, it used to work for me, but ever since I updated to marshmallow, I am out of luck since xposed is not working now
Hello,
Fairly new to the entire thing but I will get straight to it.
I have a SM-G935T Snapdragon in the USA, I am looking for a kernel for overclocking the device. At the moment what I have done is what I presume is a "lite" root custom on the stock 7.0 with supersu and Flashfire. I have tried using kernel adiutor and a few other apps that let you choose different settings but nothing seems to have any substantial effects on the benchmark scores.
As a note; the s7 edge is strictly dedicated to gaming purposes, I have debloated it and it has no SIM installed, it has a battery bank case and will spend most of its time plugged in or near a wall outlet, it is being treated as a mobile gaming platform. I have a Note3 specifically for taking with me as a phone.
With that said battery life is not a concerning factor I am looking for a decent overclocked kernel for the Snapdragon version, so far all I have seen is Exynos and stuff from other countries that don't match my 935t.
I'm likely overlooking something but any help would 've appreciated, doing it manually doesn't super interest me, I'm looking for a flash and go solution for this model that isn't going to trip app security searches.
Thanks!
RegalPaw said:
Hello,
Fairly new to the entire thing but I will get straight to it.
I have a SM-G935T Snapdragon in the USA, I am looking for a kernel for overclocking the device. At the moment what I have done is what I presume is a "lite" root custom on the stock 7.0 with supersu and Flashfire. I have tried using kernel adiutor and a few other apps that let you choose different settings but nothing seems to have any substantial effects on the benchmark scores.
As a note; the s7 edge is strictly dedicated to gaming purposes, I have debloated it and it has no SIM installed, it has a battery bank case and will spend most of its time plugged in or near a wall outlet, it is being treated as a mobile gaming platform. I have a Note3 specifically for taking with me as a phone.
With that said battery life is not a concerning factor I am looking for a decent overclocked kernel for the Snapdragon version, so far all I have seen is Exynos and stuff from other countries that don't match my 935t.
I'm likely overlooking something but any help would 've appreciated, doing it manually doesn't super interest me, I'm looking for a flash and go solution for this model that isn't going to trip app security searches.
Thanks!
Click to expand...
Click to collapse
I'm just going to preface things by saying benchmarks are not indicative of actual improved performance. There are numerous ways in which manufacturers can cheat benchmarks such that when you overclock you may not see improvements.
I'd suggest actually finding out if you overclocks through kernel auditor are actually working, download and run this to check if the cpu frequency maxes out at the one you set.
If the overclock is working as intended then the benchmarks are just not showing it due to other factors. More likely is that the overclock is not supported on your stock kernel so you'll need to flash a custom one with overclocking enabled,
randomhkkid said:
snip because it won't let me post links even in quotes yet
Click to expand...
Click to collapse
I appreciate the reply, the issue is that none of the apps will actually go beyond the big cores 2.1ghz and the smalls 1.6ghz. My only options that I do have are basically enabling "performance" but the cores will still throttle even when Temps are 30c. What I'm saying is I have found nothing that has given me the freedom to actually attempt over clocking at all anyway and nothing will peak the cores as they say they should, even with supersu granted.
Hopefully that makes sense.
I took a screenshot of monitoring during a benchmark, so what's interesting is sometimes I get a 3D Mark Slingshot Extreme score of 2700ish and other times, more often than not, I get 1600 and looking at the graph, the cpu is up and down and all over the place like a bouncy castle in a birthday party but it's barely going over 1.2ghz on any core even during the cpu test and there is a massively noticeable difference even in benchmark and games. I have to restart the phome, wait for several minutes, clear the ram, wait a little more and then I might get a couple of good scores but I'm thrown right back into the bouncy castle throttling. I have a screenshot but I can't post it because I can't give links with less than 10 posts.
I've tried kernel editors, they don't stick anything and read false speeds, and the integrated performance mode seems to do nothing but make it brighter and change the resolution to 1440p.
RegalPaw said:
I appreciate the reply, the issue is that none of the apps will actually go beyond the big cores 2.1ghz and the smalls 1.6ghz. My only options that I do have are basically enabling "performance" but the cores will still throttle even when Temps are 30c. What I'm saying is I have found nothing that has given me the freedom to actually attempt over clocking at all anyway and nothing will peak the cores as they say they should, even with supersu granted.
Hopefully that makes sense.
I took a screenshot of monitoring during a benchmark, so what's interesting is sometimes I get a 3D Mark Slingshot Extreme score of 2700ish and other times, more often than not, I get 1600 and looking at the graph, the cpu is up and down and all over the place like a bouncy castle in a birthday party but it's barely going over 1.2ghz on any core even during the cpu test and there is a massively noticeable difference even in benchmark and games. I have to restart the phome, wait for several minutes, clear the ram, wait a little more and then I might get a couple of good scores but I'm thrown right back into the bouncy castle throttling. I have a screenshot but I can't post it because I can't give links with less than 10 posts.
I've tried kernel editors, they don't stick anything and read false speeds, and the integrated performance mode seems to do nothing but make it brighter and change the resolution to 1440p.
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Sounds like you'll need a custom kernel. Unfortunately I'm not actually aware of any on the S7 Edge Snapdragon.
randomhkkid said:
Sounds like you'll need a custom kernel. Unfortunately I'm not actually aware of any on the S7 Edge Snapdragon.
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Thumbs up for trying, if anyone knows of a kernel I can flash I'd happily accept it, even if it's as simple as keeping the cpu from dropping all over the place.
RegalPaw said:
Thumbs up for trying, if anyone knows of a kernel I can flash I'd happily accept it, even if it's as simple as keeping the cpu from dropping all over the place.
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I may be able to help with the latter. If you are able to flash xposed and install the Wanam Xposed toolkit you can disable DVFS controls, this should help with the throttling.
This applies for overclocking when playing games only.
There's an app made by Samsung itself called 'Game Tuner'. I've checked that when i run an app through game tuner the average cpu frequency is much higher than when i run it without game tuner. Also the device get noticably warmer with game tuner. So in my knowledge this is the only way you can overclock your s7 edge without rooting