Hi Guys,
I have come to you with great news: Pebbles, the remote control software, goes (probably) open source. At the moment, I am in contact with Brad Myers, the former head of the development team involved in Pebbles. The Project has been stopped a long time ago, but I am trying to convince him, that a release of the source code to open source under a GPL License is way better than simply abandoning such an excellent project.
I also told him that the best programmers concerning Windows Mobile Devices can be found here. So I hope that there are some experiences programmers with a bit free time in here. I can deliver all necessary graphical elements as I am familiar with this subject for over nine years now.
A quick information for all of you who do not know what Pebbles is:
It consists of some sub-tools, for example Shortcutter, which allows you to define your own buttons. These can send keystrokes and commands to the PC via Bluetooth ActiveSync. Basically, it is a remote control tool.
Furthermore, there is Scribbles, a tool which is used when you are holding a presentation. You write on your device and it will generate an overlay onto your presentation.
And there is also RemoteCommander, a kinda-VNC which also supports Scribble.
There are some more, to be found here.​
Hopefully there are some programmers willing to put their efforts and experience into this great project. I am sure that the base of the software is well-written, as it still runs smoothly and without a single problem on my current hardware specs, which are Windows 7 (x64) on 8GB RAM and an HTC Touch Diamond with Windows Mobile 6.1.
For any further questions do not hesitate to post in here. If the project is opened on Sourceforge, I also can give you my ICQ and E-Mail details if needed.
I am looking for your responses, please also do vote the poll.
Regards,
Zuzler a.k.a. Stefan
Below, you can find an excerpt of my recent contact with Brad Myers from the School of Computer Science in Pittsburgh:
That is an excellent idea. We will look into the legal issues and get back to you. It will probably take a few weeks to work out.
Are there lots of windows mobile devices still? Does software for old devices work on newer ones?
Any recommendations for where to put our source code so people can work on it? Like sourceforge or something? What do people mostly use?
Brad Myers
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My reply on this was:
Yes, there is a whole new generation out there. I for example got an HTC Touch Diamond, which has a resolution of 640x480 pixels, over 500 mhz and 4 GB storage. It has a touchscreen (it has just four keys, e.g. for answering calls and going back to home), GPS ans WiFi support. My Operating System is Windows Mobile 6.1 whereas my regular OS (i.e. at home) is Windows 7 (64 bit), and Pebbles runs smoothly on it. So I think Pebbles already has the best start as there are no OS issues with Windows as far as I am aware of.
For more information on the GPL you can have a look at the wikipedia (http://en.wikipedia.org/wiki/GNU_General_Public_License). On the bottom there are more links to the original text. I would recommend he GPL Version 3, which is the latest one.
Sourceforge would also have been the platform of my choice. I will create a topic at the xda-developers.com forums to collect peoples responses on this subject.
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Reserving this post for future updates.
I am interested in this. I'm using an old Qtek 9100 (HTC Wizard, OMAP180 200MHz) upgraded to Windows Mobile Professional 6.5.
I'm already using SallingClicker which offers similar features, but I'm always willing to try something new...
Hi,
yes, Salling Clicker is a similar tool, it offers many features but the knowledge you have to have on order to create a working script is way too much.
I hope that there are some programmers here, which are willing to support this project. Then we also can create a wishlist, new features which should be added in 'our' first release.
Regards
An open source project would be awesome!
Looked at the specs of the original program, and it looks nice! Make it up to date, implement full touchscreen support, and this would be a winner!
I hope that I will receive a confirmtion by the end of this week.
One problem however is, that I do not have any experience in coding, the only thing I can do is graphics.
So my plea to all of you coders out there is: When time has come please have a look at the source code and tell us, if you can help us.
Maybe we also can create an "award system" - users request features, when they are implemented they can donate to the developers.
Maybe a mod can move this thread to the new created subforum "Windows software development"?
Regards,
Zuzler
I'm really looking forward to this software! It is bookmarked and I hope that we will have a nice new version...
Greetings!
My name is Daniel Sloof and together with a group of volunteers we have recently been working on a project called Mangler: a Ventrilo compatible client for linux. Mangler is driven by a C library called libventrilo3 and over the past couple of weeks I have been working on making this library compile with the Android-NDK. I am currently succesfully able to build libventrilo3 as a native library that can be used in Android applications. The JNI wrappers are a little lackluster, but they are being worked on.
The main reason for me posting on this forum (amongst others) is because I am looking for skilled Android/Java developers to assist us in working on this open-source project. We're mostly C programmers that have very little Android experience. I expect we could have something functional up within the month, most of the work has already been done: we're pretty much just writing a GUI for an existing backend (and some audio stuff, which is just feeding PCM to one of the native functions).
Thanks for reading! If by this point you're interested in participating or have any specific questions you can just post them here or drop by on IRC. You can find me on freenode #mangler (alias: danslo).
Im so excited for this project! I hope this goes well.
Time for an update and a quick *bump*.
More progress has been made making libventrilo suitable for Android usage. This primarily involves audio stuff, such as upsampling to rates that Android's AudioRecord doesn't support. Buffering in the Android App is still required but this can be done with minimal effort. Of course all of this (and future) progress can be found on our website.
There have also been some android developers peaking around in the IRC channel but no active developer has yet been found, feel free to drop by.
(PS: To moderators: I am cross-posting this on several Android Forums. If this is considered spam, please feel free to take appropriate measures.)
What is your website, I'd like to track your progress.
tridge said:
What is your website, I'd like to track your progress.
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To prevent spam to the forums, new users are not permitted to post outside links in their messages. All new user accounts will be verified by moderators before this restriction is removed.
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You can find us at mangler (dot) org though
<-- so happy to see this!~!!
*bump* - still looking for developers
Bump & small update!
I've just managed to record audio on my android device and send it to our ventrilo test server. Even with just 8khz quality (for testing purposes) the transmission sounds loud and clear on my ventrilo client! There is a small bit of delay but that doesn't seem to be caused by either the connection or the speed of the device (HTC Magic); it can probably be fixed with relative ease.
That being said, looks like we've found an Android developer willing to work on the project, but nothing is for certain so we're still looking for decent Java/Android developers to help out.
And up up we go!
Current revision in our repository can now play received audio transmissions! Once that is worked out nicely, all we'll really need is a decent GUI and some minor modifications (process more library events, etc) and we're good to go.
That spot for Android/Java developer is still available
danslo said:
And up up we go!
Current revision in our repository can now play received audio transmissions! Once that is worked out nicely, all we'll really need is a decent GUI and some minor modifications (process more library events, etc) and we're good to go.
That spot for Android/Java developer is still available
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Way to go keep up the good work, can't wait to give it a whirl.
People dont seem to understand the potential of this, what a shame. there should be 100 guys clamoring to do this. if i coded i would be all over this.
Looking forward to seeing what comes of this!
xanaviarai said:
People dont seem to understand the potential of this, what a shame. there should be 100 guys clamoring to do this. if i coded i would be all over this.
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Unfortunately those are the responses we get most of the time Thanks for the support!
I noticed on your website that you recommend Mumble, which I've been a huge fan and contributor since 2007. Any reason not to make Mumble for Android? It's my #1 most wanted app (I've got money on it) and I've heard from quite a few other people who want it, but hardly anyone with the skills/resources to make it happen. Then again it looks like you're in a similar situation, yet still the most qualified.
Pilot_51 said:
I noticed on your website that you recommend Mumble, which I've been a huge fan and contributor since 2007. Any reason not to make Mumble for Android? It's my #1 most wanted app (I've got money on it) and I've heard from quite a few other people who want it, but hardly anyone with the skills/resources to make it happen. Then again it looks like you're in a similar situation, yet still the most qualified.
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Several reasons:
1) I've never worked on Mumble. (I am very familiar with the ventrilo protocol and written quite a chunk of our ventrilo library)
2) It's written in C++, which is not by default supported by the Android NDK. (unlike libventrilo3 which is written in plain C)
3) Mangler seperates a ventrilo library from its GUI interface, which makes it easy to write seperate interfaces to the same library. As far as I know this is not the case with Mumble.
Don't get me wrong, I (we?) think that Mumble is one of the better alternatives for desktop environments.. but Android places some restrictions that are difficult to overcome with the way Mumble was designed.
I hope that answers your question.
Fair enough. I will continue my search.
As I hear from some developers in the Mumble community, the main limitation is the lack of Qt support for Android, but there may be a way to work around the need for Qt. I'm not a programmer (I hope eventually), so I wouldn't know how difficult such a task would be by any standard.
Pilot_51 said:
Fair enough. I will continue my search.
As I hear from some developers in the Mumble community, the main limitation is the lack of Qt support for Android, but there may be a way to work around the need for Qt. I'm not a programmer (I hope eventually), so I wouldn't know how difficult such a task would be by any standard.
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There's pretty much a lack of any GUI toolkit on Android (that includes Qt, but also Gtk, wxWidgets, etc). You are pretty much confined to writing it in Java with the Android SDK. Which isn't really a big issue; you want your stuff to feel like -actual- android apps anyway. The real problem with Mumble integration is the Android NDK's lack of proper (official) C++ support and a way of interfacing with the Mumble network protocol without touching any of the audio/gui stuff.
Pilot_51 said:
Fair enough. I will continue my search.
As I hear from some developers in the Mumble community, the main limitation is the lack of Qt support for Android, but there may be a way to work around the need for Qt. I'm not a programmer (I hope eventually), so I wouldn't know how difficult such a task would be by any standard.
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There is a Qt port for Android underway, so this might help the port once it gets completed.
I've gone off-topic for long enough, but couldn't resist to post. Some dude named pcgod in our mangler IRC channel is working on a Mumble port for Android.. Git repository can be found here:
http://github.com/pcgod/mumble-android
In regards to Mangler... only thing we really still need is a GUI.
Checking out the svn of the project it seems that some work has already been done. Do you only need the GUI now? or the audio stuff too like you wrote in your first post?
EDIT: I just tried it, it manages to login and I can see that there are some users in the test server but how do I start a conversation?
Shoutout to CyanogenMod and all the other Mods.
A friend told me that xda-developers was the best place to go to find expert Android DEVs. He said just click on the shoutout button. They read the posts every day. Evidently he used to work for HTC (tech support).
From doing my research on this project I had already been reading this forum for weeks before his suggestion.
I have an idea for a commercial app that would incorporate most of the functionality of Android phones other than USB and the FM radio. This game will definitely have the potential to be a top 10-100 application on the Android Market and App Market. There is no comparable application on the Android Market or for the iPhone.
The founding members definitely have the talent and experience to work on such a project. I need the best Androgeniuses and you know who they are. Please be kind enough to point out who I should talk to and the best way to approach them. I know that everyone is very busy.
And if cyanogen could point out the way it would be greatly appreciated.
BlackJin10dan
Hello everyone!
I am thinking of making a new app, including a website. Since I am a website builder I would love to get some help with building the android app (my knowloedge of java is minimal...).
The fact is; I always have good ideas for building websites etc, but never really have the motivation to develop it. Now I have this thing; I am an athlete and study sports marketing. There are a lot apps for running and fitness, but there is no database-like app for athletics.
What should the app do?
- The app should syncronize with the website I will build, it should be able to upload the user data to the MySQL database.
- It will be a 'social' app so you should be able to put things on twitter with it.
- You should be able to upload your new personal records to it. So you can keep track of your best performances
- There should be information about specific technics (for example the fosbury flop, on high jump).
and more if I can come up with more ideas.
What am I looking for?
- A developer that has about 2 or 3 hours time a week for this project
- Creative people
- People who know how developing for android works.
In a later stadium the developer(s) can earn money from selling the app and adds, 100% of the profit of the app is for the developer(s). The profit I get from the website is 100% for me.
If there's nobody interested, do you guys know where to find someone like this? I can't do it all myself since that's way too much work. But I would love to make it. I will make a logo, and we can discuss about a name for the website and the app.
Please help me. If you have questions, please ask!
Are you familiar with Web design and development? We are currently interested in having some experienced Web designers/programmers join the basketbuild.com team!
A little on the site: we are currently hosting roms for users and like to pride ourselves on providing a great experience for downloaders, as well as the developers who are using the site. We are at a pre-release beta stage with our "new" site.
In addition to the hosting, we provide a buildbot service at no cost to as many developers as we can.
We ask that:
-you have experience with Web design. With some examples of work.
-you have good communication skills (to communicate with others as well as site owner and maintainer)
-you are willing to work toward a common goal for the site
That's it! If you would like to see your work go towards a live site that supports the Android Community, please express your interest. We would like to hear from as many experienced people as possible!
If you would like more details, please PM or Google Hangouts message/email to [email protected].
Thank you for reading!