How to increase app audience in usual way with simple trick - General Marketing & SEO

Hi,
just want to let you know about awesome mobile marketing tool LotCat. It's very simple in use but very useful.
Just create single link and attach direct links to markets and than promote only one URL except a lot of different.
With this link you may realize the potential of QR-code and get maximum effect with extracting mobile audience from desktop users.

Sorry, i am need 10 posts... Thanks

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XDA-DEV APP STORE -Discussion

Ok... I know I'm not one of the elite here, but I've been a PPC Admin creating custom ROMs with kitchens for a number of devices for the last 4-5 years. I love this site and everyone here has done an excellent job developing for our devices, but its time we organize this site to make it easy for noobs to get involved in our world. The big problem I see when I try to help people get into WinMo is that its really hard for them to find the right apps and previews of what is possible to do. The biggest complaint I have from friends who use this site is that there are often different threads for the same app and often they download the older version by mistake. I also see what happens to developers like A_C who have their apps ripped off and sold as a "bundle of freeware apps". Its wrong and I'd hate to see him or any of the other developers not get credit for their hard work.
So here is what I'm proposing... Why don't we create an app store right here where free and for pay apps can conveniently and easily be searched and organized. We could even setup rss feeds for the different applications so people could be notified when a new version or even a update to the thread has occurred. I know Microsoft is coming out with their app store, but come on. when have they gotten anything right for a community at this level of capability right at the start?
Either way.. I think it would be a great idea for us to build this and expand the Win Mo community. Thanks everyone for your hard work.
Feel free to comment.
Using RSS from a new sub-forum that XDA could setup would allow a dev to pull the threads and information. If they're formatted properly before submitted to the App Store forum, the first post in the thread could be App's description and preview including any youtube previews. The second post would have the cab file.
There would also be a string of text in the first post which would define device compatibilities so Raphael users don't try and download Kaiser specific software and vice-versa
A pre-approval process would take place in a seperate forum and PPC veterans and forum senior members could assist in evaluating the posts as well as the software?
I see a more community based solution in this idea. Very nice. BUT.. will it happen? I'm no longer in the programming side of the biz, but if someone could come up with an app that would take the RSS from a forum, I could setup a test forum on a site I run just for proof of concept. Anyone interested?
Sounds like a great idea! I think a forum isnt the best solution for the matter but at least there would be some kind of order...
(App2Date support for more programs would be helpful then as well)
I only say forum because this database is already in place, easily tweaked (I run a few vBulletin sites so I know how easy it can be) and the authors can update their applications easily without having to reinvent the wheel from the ground up. With the proper required fields we could easily organize everything nicely
http://forum.xda-developers.com/showthread.php?t=488610
okay that sounds better.. im not experimenting with forums much
is is possible to filter things then? i cant really picture it
when i look for an app i always download all available of a kind (e.g. 5 minesweeper) and in the end not even 1 works ^^
http://forum.xda-developers.com/showthread.php?t=480476
http://forum.xda-developers.com/showthread.php?t=436127
why not have 3 more...
i think before u can update ur apps u first need 2 download them... and in order to do that u need to find them first and thats what this thread is mainly about
have u ever heard about apple app store? its not about selling devices whatsoever but to FIND SOFTWARE (easily)
Yep, there are a few being built already, but maybe a more "Official" one would get more development and community support?
Here's another one too: http://forum.xda-developers.com/showthread.php?t=471576
I'd really like to see one of these Appstore ideas to also track UI customizations. I can't tell you the number of hours I've spent reading through hundreds of posts to find the perfect SPB Mobile Shell UI... lol.
I have tried all of the above mentioned 'portals' and I use DeviceUpdate, but it's the same 97 or 98 apps! This would be a direct tie-in to this site. Developers could submit their apps to the community for approval and they'd be moved into the proper section of the app 'vault' and would instantly be available in the Mobile Application which would generate its list via a direct RSS of the App Vault forum..
Why create a new database and userbase when XDA's is already so huge?
I second, third and forth this request. XDA dev's deserve a store for app releases and use the forum as a dev/feedback forum.. Vbulletin can only do so much... If revenue sharing is the major hurdle I would hope the webmaster can work out an agreement with the devs who want to submit apps. Another hurdle could potentially be copyright infringements.. Unofficial ROM's and other promoted/sold "clone-apps" could bring unwanted publicity to the site. This simple chaotic forum might be the perfect element to keep XDA under the corporate radar and safe from hungry lawyers.
norkoastal said:
I second, third and forth this request. XDA dev's deserve a store for app releases and use the forum as a dev/feedback forum.. Vbulletin can only do so much... If revenue sharing is the major hurdle I would hope the webmaster can work out an agreement with the devs who want to submit apps. Another hurdle could potentially be copyright infringements.. Unofficial ROM's and other promoted/sold "clone-apps" could bring unwanted publicity to the site. This simple chaotic forum might be the perfect element to keep XDA under the corporate radar and safe from hungry lawyers.
Click to expand...
Click to collapse
I disagree that 'vbulletin can only do so much'.. XDA-Developers.com even uses a basic 'stock' theme.. this site isn't customized very much and is a very basic implementation of the software. An app on the phones that pull the information from a sub forum of this site could load up previews, videos and the download links. If you want to add in 'dontation' links, that's also possible, but I think that's better left to PCs.
I agree that staying 'under the radar' is essential, but being able to access all of the software that can greatly improve your device from anywhere at a moments notice is key... I'm currently browsing to a forum on my phone to get a piece of software and it's taking at least 3 minutes to do it when I can get there in less than 10 seconds on the PC.. put this stuff in an app and I won't even need the PC other than to find the dev and discussion threads....
I see vBulletin in a different light from just a chat enabler.. but it might be because I know the back end so well.
l3it3r said:
I disagree that 'vbulletin can only do so much'.. XDA-Developers.com even uses a basic 'stock' theme.. this site isn't customized very much and is a very basic implementation of the software. An app on the phones that pull the information from a sub forum of this site could load up previews, videos and the download links. If you want to add in 'dontation' links, that's also possible, but I think that's better left to PCs.
I agree that staying 'under the radar' is essential, but being able to access all of the software that can greatly improve your device from anywhere at a moments notice is key... I'm currently browsing to a forum on my phone to get a piece of software and it's taking at least 3 minutes to do it when I can get there in less than 10 seconds on the PC.. put this stuff in an app and I won't even need the PC other than to find the dev and discussion threads....
I see vBulletin in a different light from just a chat enabler.. but it might be because I know the back end so well.
Click to expand...
Click to collapse
All valid points, but if the webmaster has no desire to expand this sites complexity, who are we to say add this n that when we are typing on a yellow/brown forum with minimal VB enhancements (no knock to XDA ).
What I see working is XDA allow a spin-off site which is the visual/functional app paradise we all crave.. The alter ego of Cydia and the evil empire. All discussion/dev related questions feed to their respective XDA threads. XDA mods can then port the data to XDA-apps when they feel the release is deemed safe. Developers who want more press/ad exposure pony up $$, and can then charge for more fully functioning software... I dont think anyone doesn't want an app store, its will you get official XDA muscle behind it?
There's a way to charge for threads, so if people want to sell the apps, they need to buy a premium spot for it on the XDA App listing.. *boom!* XDA is interested!
If a spin-off site is required, then that's cool, I'd be really interested in assisting with it. It would be possible to use the same user database.
Thanks everyone for opening feedback on this topic. I think we should look further into finding a way to make this happen. Any volunteers? l3it3r and Norkoastal have done a good job in taking the lead on this so far. How do you feel about making it happen Norkoastal andl3it3r's?
I would recommend getting some official support from XDA before beginning to compile resources for this effort. I really think there should be input from the owner/mods here who want to see this happen, & also get their take on maintaining the upkeep of this proposed rollout. I would be glad to throw my two pesos in, but wouldn't want to step on any toes or other efforts already in process, namely gecko..
I will be releasing a new more complete version of this very soon. Its a freewarepocketpc.net client working off the existing database online.
That's sweet! I use fwppc all the time because it's easy to navigate on the phone. I still think that XDA is the #1 name in Windows mobile development and that we could truly shine, but what if we were able to come up with a publicly agreed standard for thread creation down to the descriptions and layouts. Could you tie in an RSS feed from an XDA forum into that?
That's exactly what I was thinking l3it3r. A standardization for this site that is just setup for apps. If rss feeds were tied into it anyone could build an app that could go out and find the latest updates for their subscribed applications. Noobs wouldn't know about the applications used for downloading apps, but would know generally how to view a web forum. Its all about making it easier for the noobs to get interested in exploring the capabilities of WM and not to intimidate them. A good standardization of the layout would go a long way to expanding the user base and increase interest in our work.
What do you guys think?
With all things considered, I think it is better if this is done as a separate site as Napbree has done for finger friendly apps (http://forum.xda-developers.com/showthread.php?t=380748).
So if any legal issues should arise or site adjustments/enhancements that needs to be made, it can be dealt independently from XDA. This also can bring apps from other places into attention that isn't developed within XDA.

How to Promote Android Apps?

Hi, I'm a new app developer and I recently published my first app on the android market. Unfortunently I'm not getting any downloads besides those from friends. I've tried posted in app development forums like this one but that did not create an downloads. I also tried running an admob campaign and that did not create any downloads. I've been reading through the forums here and at other sites and it seems people won't download unless you have reviews and other people downloading. If others won't download because no downloads then nobody will download. I would really appreciate any advice. I'm not expecting or hoping for 10000 + downloads but I was hoping for at least 5 downloads since it's been almost 3 weeks now. Thanks for the suggestions.
go to smaller android blogs and ask them to review it. create youtube video and show how it works
This blog post documents my experience in App Marketing
This blog post documents my experience in App Marketing
http://karim-ouda.blogspot.com/2012/05/android-app-marketing-dumping-my.html
Submit your app to http://50bestandroidapps.com/
Submit your app to 50bestandroidapps.com
It's a good web site to get your apps promoted. :fingers-crossed:
the_main_app said:
Hi, I'm a new app developer and I recently published my first app on the android market. Unfortunently I'm not getting any downloads besides those from friends. I've tried posted in app development forums like this one but that did not create an downloads. I also tried running an admob campaign and that did not create any downloads. I've been reading through the forums here and at other sites and it seems people won't download unless you have reviews and other people downloading. If others won't download because no downloads then nobody will download. I would really appreciate any advice. I'm not expecting or hoping for 10000 + downloads but I was hoping for at least 5 downloads since it's been almost 3 weeks now. Thanks for the suggestions.
Click to expand...
Click to collapse
Increase SEO of app..
In app details, enter large no. of keywords related with the app. Also, enter name of other similar popular apps as keyword.
It'll not just increase visibility in built-in search results, but also on external search engines and curators!
I might be able to help?
If you are looking to get your app promoted, I actually own and operate a website called Droid App of the Day, so if you would like a free app review visit my site (I cant post links as am a new member). A google search won't fail you!
the_main_app said:
Hi, I'm a new app developer and I recently published my first app on the android market. Unfortunently I'm not getting any downloads besides those from friends. I've tried posted in app development forums like this one but that did not create an downloads. I also tried running an admob campaign and that did not create any downloads. I've been reading through the forums here and at other sites and it seems people won't download unless you have reviews and other people downloading. If others won't download because no downloads then nobody will download. I would really appreciate any advice. I'm not expecting or hoping for 10000 + downloads but I was hoping for at least 5 downloads since it's been almost 3 weeks now. Thanks for the suggestions.
Click to expand...
Click to collapse
Hello friend, I have the same problem as you! I also have a new android app, but cannot promote it properly. Could you please, share your experience on promoting your app. It would be interesting not only for me Good luck!
I have wrote this guide for people like me. I have wrote almost everything I tried when I was promoting my app.
http://obscurant1st.biz/blog/how-to-promote-android-app/
obscurant1st said:
I have wrote this guide for people like me. I have wrote almost everything I tried when I was promoting my app.
http://obscurant1st.biz/blog/how-to-promote-android-app/
Click to expand...
Click to collapse
Great article! Thanks for sharing this
Few words about google play app pronotion
Empirically, I determined that a new application has to be seen through search Google play. Search is all that we have without money for a marketing campaign.
Therefore,application should be optimized in the following order:
Application name in google play. This name may be different from the name displayed on the desktop device. The application name contains 30 characters, they should contain the main application keywords.
Description of the application must be clear and also contain keywords.
Attractive icons are very important.
The application must be beautiful and functional. No need to buy a device for $ 300-500 and install an ugly app. People want a beautiful application.
Publication of forums mentioned above.
Well if you don't mind paying for installations try appbrain. It features an option to pay per installation, for a small number of installations you can go as low as 0,20 per installation. They only allow to promote free apps though, and if your income is from ads you will probably not get your money back.
Other options are going to forums and telling the users about your app. Or contact review blogs. Appeggs usally posts good apps, or try app of the day blogs. But make sure your app is ready for the big public or else you might just end up getting bad reviews,
I wrote a little guide on how to promote your apps http://forum.xda-developers.com/showthread.php?t=2225125
I wanted to add that the guide that i've been using (a small one) and that lead our team to initially post a thread here on XDA is: http://karim-ouda.blogspot.kr/2012/05/android-app-marketing-dumping-my.html
Interestingly enough, the author of that guide has posted here as well!
So keywords actually do stuff then? I only tried it in one app, I didn't tell anyone I built or released the app. Not even one or two people and admittedly it has had 200 downloads.
I thought it didn't really do anything. Think I have to add keywords to all my apps descs now.
Be careful with keywords: http://droid-blog.net/2011/06/13/how-to-not-get-kicked-out-of-android-market/
This is also interesting: http://droid-blog.net/2011/07/11/four-reasons-why-your-app-wont-be-successful/
And for tips: http://droid-blog.net/category/aso-2/
Ok. It is all from the same blog but I found it very helpful.
Advertising is one option, the other is to advertise your app on various forums, facebook groups. Making youtube video is also a good practice. It avoids you negative reviews as user has already been aware of all app features.
First of all, I want to say that I have no experience in promoting Android apps. But I did some work in promoting websites for businesses, and I can suggest some things.
Key is a having a functional app. If users download an app which is half done and has disabled functions because they aren't done yet, they are going to uninstall it. Second suggestion, a great design is makes a difference for a lot of people whether they're going to install it or not.
When you have both those things, you can get on with actually promoting the app. I would search for an SEO copywriter to get the description for your app. SEO copywriters are specialized in optimizing texts for Google. And I would look into advertising on Facebook. I think you can actually promote your apps, and advertise only on phones. This way your advertisement will only be showed to people who are using Facebook on their phone. User will probably more tempted to install the app.
My app is now having more 1600+ downloads! I am planning to do a major update which might increase the app exposure!
EDIT: I would like everyone to know that I have started a free review service, so if anyone in the process of promoting thier android app, they could consider requesting a free review from me!
the_main_app said:
How to Promote Android Apps?
Click to expand...
Click to collapse
Hello to all.
You can promote your apps at Appsorg.com :good:
Appsorg.com - Helps you share and organize your Android apps from around the web.
ps - This is my first post at xda, but this is not a spam )
I really think this site will be very helpfully to all of us
App promotion
Thanks for all the interesting links and posts on app marketing ideas. We're a new app developer & in the same boat.
It seems that App Store Optimisation along with submissions to as many review sites as possible are good starting points. We started looking at pre launch strategies as well focusing on building up some marketing steam.
Check out pre apps. It's a pretty interesting idea. We also submitted to any app dev competitions and as many journalists as we could. Paid reviews are worth a look at as well if you can scrape a few 100 bucks together but make sure the site has traffic
dinamotxt dot com

[Q] Any tools for making interactive presentation for N10?

Hello guys
Please excuse me if I'm posting it in the wrong place. I'm not very sure where to turn for assistance, and I hope you would be so kind
to share your expertise.
My dad runs a small tobacco shop. Even tho there are only two tables and 8 chairs, people like to hang out there. Almost daily, my dad
needs to explain the difference between varies cigars, pipes design and materials etc... This is very time consuming and repetitive, and he
is the only person running the shop.
I have experience with design, but not programming. So I wanted to develop a presentation with list of products, description, ratings, maybe include some videos he gets from his suppliers and the like. I don't know how to make it into an app, and he can't afford to have custom design and develop app just for that one Nexus 10 he owns.
Are you aware of any tools, apps or ways to port stuff designed in any of the Adobe product to a tablet? Make it interactive to a degree without actually building of a full blown app just for that?
Thank you very much for taking the time to read,
have a great day ahead
regards
Seba
Seba,
I suspect you will get various fancy tool answers but a thought is to create a web page with links to video(s)/pictures and keep the web page plus video/pictures on the Nexus 10's sdcard. Most browsers can read and display a local html file. All links (html, jpg, videos) would be relative to the directory you store the first (index) html file.
Sometimes a KISS (Keep It Simple Stupid) solution can serve you very well. Many Web page authoring tools are free and all the development can be done and mostly tested on a regular PC/MAC. Then just copy the files to the Nexus 10 SD card for final testing.
Just a thought, again I do not know if Nexus 10 browsers can display local html files as I have not tried it myself. You can test that fairly easily. I would create a very simple web page with some text, and include an image link and a video file link, then you would know.

App Store Optimization (or ASO)

I have recently published my App in the App Store and was wondering if you guys knew any good books or websites where i could get some information regarding App Store optimization
Coming from doing a lot of SEO i can understand how important ASO can become in the future as with the internet it was pretty similar, previously no one really gave a crap and later on it became essential to be able to rank in Google.
Do you guys do any App store Optimization?
Here are some articles i personally found useful:
Introduction to: amongtech.com/what-is-app-store-optimization/
More in-depth: searchenginejournal.com/definitive-guide-app-store-optimization-aso/78719/
A little more in-depth introduction: blog.kissmetrics.com/app-store-optimization/
Thanks! :good:
A small ASO guide
Both Apple’s App Store and the Google Play have a myriad number of apps and it’s very easy to get lost in the crowd. Good visibility on the App Store is thus essential and can be ensured by following certain key pointers while launching your app:
1. Keep the title short, self explanatory and keyword centric. The important thing is to limit it in one line. For this you have to be extra cautious on Google Play as the users’ Android phone screens may vary in sizes.
2. While writing the description for your app, just keep two things in mind. First, that users don’t like to read paragraphs if they don’t find the initial lines interesting. And second, use as many keywords as possible so that your app may spring up on searches more often.
3. Google play allows you to add demo videos of your app. Do make one, as many of your prospective users may not find the screenshots too descriptive. Keep the video short and emphasize on the user friendliness of your app.
4. Icon images should be striking to make you app stand out in the list and screenshots should signify the simplicity of your app.
you can visit my website to read a full guide.
Really good advice. @Appiterate Strongly recommend
App Store Optimization Basics
For Apple Store you need to get the following right to get good rankings, which equals good downloads:
Icon - A great looking Icon which grabs the users attention & screams download me
Screenshots - Informative & Engaging screenshots which educate the user on your Apps features
Keywords - Well Researched 100 char keyword list which have high traffic & low competetion
App Name - App name which has keywords which you want to rank for
aHanSolo said:
I have recently published my App in the App Store and was wondering if you guys knew any good books or websites where i could get some information regarding App Store optimization
Coming from doing a lot of SEO i can understand how important ASO can become in the future as with the internet it was pretty similar, previously no one really gave a crap and later on it became essential to be able to rank in Google.
Do you guys do any App store Optimization?
Here are some articles i personally found useful:
Introduction to: amongtech.com/what-is-app-store-optimization/
More in-depth: searchenginejournal.com/definitive-guide-app-store-optimization-aso/78719/
A little more in-depth introduction: blog.kissmetrics.com/app-store-optimization/
Thanks! :good:
Click to expand...
Click to collapse
PM me if you need more help related to app store optimization.
Ehsan Mahmood said:
PM me if you need more help related to app store optimization.
Click to expand...
Click to collapse
Thanks for offering the help
Will definitely contact you if i need anything
ASO is stand for app store optimization which is a process of optimizing an app in any app store to maximize the visiblity. It just like a SEO where people search for their query on search engines and gets SERP (Search engine result pages) listing for their query.
Some more important point of ASO
Primary factor
Keywords
Logo
App description
App category
App screen shots
Secondary factors
Number of downloads
Rating and reviews
App store optimization service provider company
I think you should visit the best app store optimization services provider company like appn2o.com where you can get good articles or blog post for the effective knowledge.
appn2o said:
I think you should visit the best app store optimization services provider company like appn2o.com where you can get good articles or blog post for the effective knowledge.
Click to expand...
Click to collapse
First post and cheap straight ad, please don't do that!!!.
I really do not mind your post about your services, but at first, please give some real advice, talk about your experience, your clients and achievements before redirecting users, I think you know about that kind of things better than me.... I personally find your website (not sure you're owner or just an employee) really professional and informative and you probably know your job, but please don't do that kind of cheap ads in you first post at least my Indian friend.
in-depth advice
Hi everyone. I've also heard these things could work pretty well:
- Localizations on google play - what is the best way to do this?
- Have a strong youtube channel link to your app page?
- Google +1's - what is the best to generate this? does it influence rankings? Is there a place to buy "good" +1s
- Links to app page - does this work? good place to buy links?
Any advice here? Please PM me then.
Thanks!
reviewmyap.com said:
you can increase your android downloads by getting android reviews
so to increase your reviews go to the website name : reviewmyap
if you have more reviews you will get more downloads which will get you high ads revenue.
Click to expand...
Click to collapse
Website returns an error ..
Server Error in '/' Application
anuloid said:
Website returns an error ..
Server Error in '/' Application
Click to expand...
Click to collapse
Yeah its has been updating all thing will be ok within 2-3 days
you check the website back.
Appiterate said:
Both Apple’s App Store and the Google Play have a myriad number of apps and it’s very easy to get lost in the crowd. Good visibility on the App Store is thus essential and can be ensured by following certain key pointers while launching your app:
1. Keep the title short, self explanatory and keyword centric. The important thing is to limit it in one line. For this you have to be extra cautious on Google Play as the users’ Android phone screens may vary in sizes.
2. While writing the description for your app, just keep two things in mind. First, that users don’t like to read paragraphs if they don’t find the initial lines interesting. And second, use as many keywords as possible so that your app may spring up on searches more often.
3. Google play allows you to add demo videos of your app. Do make one, as many of your prospective users may not find the screenshots too descriptive. Keep the video short and emphasize on the user friendliness of your app.
4. Icon images should be striking to make you app stand out in the list and screenshots should signify the simplicity of your app.
you can visit my website to read a full guide.
Click to expand...
Click to collapse
Hello! It seems that your are a good in ASO and SEO! Can you give me some advice for naming my future game! It s a 2D logic puzzle game with multiplayer focus. And consist with "LINES". What name would be more ASO - centric! "Logic Lines"? "Two Lines" or just "Lines".? Thanks a lot!
Or maybee you give me some other name as alternative!
Appiterate said:
Both Apple’s App Store and the Google Play have a myriad number of apps and it’s very easy to get lost in the crowd. Good visibility on the App Store is thus essential and can be ensured by following certain key pointers while launching your app:
1. Keep the title short, self explanatory and keyword centric. The important thing is to limit it in one line. For this you have to be extra cautious on Google Play as the users’ Android phone screens may vary in sizes.
2. While writing the description for your app, just keep two things in mind. First, that users don’t like to read paragraphs if they don’t find the initial lines interesting. And second, use as many keywords as possible so that your app may spring up on searches more often.
3. Google play allows you to add demo videos of your app. Do make one, as many of your prospective users may not find the screenshots too descriptive. Keep the video short and emphasize on the user friendliness of your app.
4. Icon images should be striking to make you app stand out in the list and screenshots should signify the simplicity of your app.
you can visit my website to read a full guide.
Click to expand...
Click to collapse
could you tell me ur web address
Thanks for the amazing post! Always useful to have this insights
Appiterate said:
Both Apple’s App Store and the Google Play have a myriad number of apps and it’s very easy to get lost in the crowd. Good visibility on the App Store is thus essential and can be ensured by following certain key pointers while launching your app:
1. Keep the title short, self explanatory and keyword centric. The important thing is to limit it in one line. For this you have to be extra cautious on Google Play as the users’ Android phone screens may vary in sizes.
2. While writing the description for your app, just keep two things in mind. First, that users don’t like to read paragraphs if they don’t find the initial lines interesting. And second, use as many keywords as possible so that your app may spring up on searches more often.
3. Google play allows you to add demo videos of your app. Do make one, as many of your prospective users may not find the screenshots too descriptive. Keep the video short and emphasize on the user friendliness of your app.
4. Icon images should be striking to make you app stand out in the list and screenshots should signify the simplicity of your app.
you can visit my website to read a full guide.
Click to expand...
Click to collapse
Thanks for your tips.
For #2, what is the optimal length of description?
I made the description as simply as possible as people don't read text. But it is too short and seems it doesn't work well with SEO.
astoria0128 said:
ASO is stand for app store optimization which is a process of optimizing an app in any app store to maximize the visiblity. It just like a SEO where people search for their query on search engines and gets SERP (Search engine result pages) listing for their query.
Some more important point of ASO
Primary factor
Keywords
Logo
App description
App category
App screen shots
Secondary factors
Number of downloads
Rating and reviews
Click to expand...
Click to collapse
Rating and reviews is the first for me. Android use this for rate an app and put this on the top.
aHanSolo said:
I have recently published my App in the App Store and was wondering if you guys knew any good books or websites where i could get some information regarding App Store optimization
Coming from doing a lot of SEO i can understand how important ASO can become in the future as with the internet it was pretty similar, previously no one really gave a crap and later on it became essential to be able to rank in Google.
Do you guys do any App store Optimization?
Here are some articles i personally found useful:
Introduction to: amongtech.com/what-is-app-store-optimization/
More in-depth: searchenginejournal.com/definitive-guide-app-store-optimization-aso/78719/
A little more in-depth introduction: blog.kissmetrics.com/app-store-optimization/
Thanks! :good:
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Click to collapse
I think it'd be a good idea to use the same techniques as in SEO. Link building is essential. Post comments on blogs that are related to your app, or app development in general. That way you'll get more downloads
ASO
the important part is about Keywords - high traffic & low competetion and use your keywords in App Name.
Great Icon
Video
use call in the description
Nice Screenshots.
Google released an eBook exactly for that: "The Secrets to App Success on Google Play"
You can download it for free from Play Books, it's an overview but contains a lot of useful information.

[Q] Which platform and what implementation method to choose

Hi,
New here and generally new to the mobile application development scene. I just begun my thesis for my last year and one of its components is to develop a mobile version of the "program" that we're working on. Since I have no idea where to start and what platform/tools/method to use I'm asking here for advice. The teacher gave me some papers to study on and I must say I'm quite confused.
First let me give you a fast explanation of what I'm trying to achieve. What I'm making is an application for online voting on the decisions the student council takes. What this means is that instead of having to meet up every other week the members of the council will be able to post their ideas and proposals online, people will be able to ask questions and then they will be able to vote for whomever they want. This will be accessible from both a PC and a mobile device. One of the most important factors here is the security of the application/program since it is paramount that no votes are lost, counterfeited, deleted, changed or w/e. After that we're also gonna need database support since everyone will have their personal account and other than that it's gonna be somewhat like a small forum.
So the idea at first was to develop this in applet form (not sure if my terminology is correct on some stuff please correct me if i'm wrong) and embed it into a web site, accessible by everyone. However the professor that's overviewing the project also asked to make it so that people can use this from their mobile devices, so here we are. I've read on the different implementation methods (like native and web based) etc. and I also read up on cross platform development tools like phonegap and titanium and that's where the confusion starts.
First of all we want this to be accessible by almost everyone regardless if they're using iOS, Android, Symbian etc. If that's impossible at least iOS and Android is mandatory. Starting from there, native development tools are probably a no go since they require different versions of the program for each OS and possible device type. On the other hand the cross platform approach apparently doesn't offer good security (not exactly sure where that weakness comes from) and that is something we're trying to avoid. However I'm not sure if I've understood this correctly and I might be misinterpreting. Anyway, concluding it seemed to me that developing this as a web-application seems to be the best decision. If I go that route what exactly am I looking to do? Where do I start? Do i just make stuff in java and make a webpage via HTML 5 and add stuff in? I'll look online for tutorials on this but I'm not exactly sure where to start so I'm asking here.
Thanks in advance!
Unless there's a specific reason for wanting mobile apps then I'd recommend doing this as a website, making it responsive so that it's mobile friendly. That way it will play with all the mobile platforms, and all PC based OSs, with just 1 code base. Then the only choice you have to make is the server side code, which is what would handle all the database access and security etc.. The most obvious choices for that are PHP or C#/VB.Net. Both the platform and your own preference are what should make that decision.
Either way, whether you make a mobile app or a responsive website, you'll still need a server to do the data access and security for you. There's tons of good resources and I couldn't recommend Stack Overflow any higher than I do. Just make sure, if you ask any questions on there, that you know how to ask a good question, or you'll get downvoted and the question closed!
I hope this helps - good luck
If you want security in your mobile app as the most prominent feature, you'd have to rely on Native codes(Java/Objective-C). Cross-platform tools are no good when security does matters. Also it normally takes much less time to create some app in Native code than to create it in cross-platform tools, since most of the UI are at your disposal. Acc. to my personal experience cross-platform thing is good if you already have a previous source code available and are trying to port it on mobile.(Such as having a HTML website and trying to port it on phonegap will make sense)
That's just my opinion, other people may disagree with this.
Making a mobile friendly website is another choice as explained in previous post.
Archer said:
Unless there's a specific .... or C#/VB.Net. Both the platform and your own preference are what should make that decision.
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Might elaborating a bit on why use C#? Is it better when it comes to coding server side stuff? We were discussing what language to use with my professor and since he teaches OOP via Java he favors it a lot. However if it has drawbacks compared to the .NET stuff I'd like to know so that I can discuss it with him.
Also this project is part of a thesis and I'm pretty sure the professor wants to add the mobile application part just for the research and development process. It seemed to me that it was redundant too but I'm gonna guess he won't take no as an answer... Gonna have to discuss it more
Thanks for the replies so far!
jokeaccount said:
Might elaborating a bit on why use C#? Is it better when it comes to coding server side stuff? We were discussing what language to use with my professor and since he teaches OOP via Java he favors it a lot. However if it has drawbacks compared to the .NET stuff I'd like to know so that I can discuss it with him.
Also this project is part of a thesis and I'm pretty sure the professor wants to add the mobile application part just for the research and development process. It seemed to me that it was redundant too but I'm gonna guess he won't take no as an answer... Gonna have to discuss it more
Thanks for the replies so far!
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I did think it may be a case of him wanting you to do some mobile work, as well as web work. It does make sense if it's meant to be for the purpose of learning and experience.
I mentioned C# purely as an example of a server-side language, like PHP. You should really look at using whatever you're most comfortable and/or familiar with. I do use C# on a daily basis as a server-side language and it's very simple to write methods that take post data and return whatever is required (usually a JSON response), whether it be a web service with exposed public functions, or a generic handler. There's tons and tons of ways of doing it so you need to really decide what suits you and the environment you'll be working in.
I'm not familiar with using Java as a server language so I can't comment on that.

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