Hello guys, I am new in this forum and I have a really important ( for my development learning ) question.
I started learning basic game development, but what I really couldn't understand is the threads and animation. How do you make an activity with an infinity bouncing ball for example and how do you structure this to threads ( if you do it ) and how do they communicate between each other? I know that my question is general, because I need sources as well to learn exactly this problem. I am trying to make a simple pong game, but...
Thanks for all answers in advice.
Hi,
Just search '2d game android tutorial' on google (sorry i cant post link)
You will find some good tutorials
Hi,
I think you can do your idea with an game engine. If you know a game engine, you can do it very simple. I recommend you to learn libgdx. It's simple but useful game engine. Libgdx also has box2d physics engine.
Good luck!
Hello, if you want to make games start learning some game engine like AndEngine( for 2d ) , Libgdx ( 2d / 3d ) , Unity ( 2d , 3d) .
I am currently using AndEngine for my project.
Its better you go for game engine rather than trying to code all on your own.There are lot of open source engines available.So better choose one based on your preferred programming language.
Related
what android game engine do you recommend. I played a little with rokon but there just wasn't really enough tutorials for some one new to java game development like myself to be able to learn the engine thoroughly. So I was wondering if there is a good engine with an extinsive amount of tutorials and training articles.
thanks
dutch85 said:
what android game engine do you recommend. I played a little with rokon but there just wasn't really enough tutorials for some one new to java game development like myself to be able to learn the engine thoroughly. So I was wondering if there is a good engine with an extinsive amount of tutorials and training articles.
thanks
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You tried the four tuts?
hansihe said:
You tried the four tuts?
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yes and that just wasn't enough for me. I've started to look into andengine which seems to have an extensive amount of training material, tutorials, and learning tools.
jpct-ae
Hi everyone,
at first I like to give you a short introduction of myself. I am 23 years old, living in germany being a trainee as software developer. Currently I am looking for a freeware and/or open source game project to join. I'm used to object orientated programming and also have some basic knowledge of game development. In the recent weeks I started to learn how to use OpenGL ES on android devices.
Important:
- Do not reply with something like: "Please code game XYZ for me!!!"
- If you know a good place where non-profit android game developers are searched/found please tell me This would be a great help too.
Even if I may me able to do the coding part all on my own, but I still lack some skills on modeling, texturing and especially the music/sound stuff.
So what I am looking for is mainly a team of non-profit (donation based is absolutely okay) developers that is lokking for an programmer for some game.
This will be a hobby project (what does not mean it shouldn't result in a good game) so I will mainly be available for coding on the weekends.
The type of game does not matter that much to me, anyway it should not be some clone of another android game. There's so many types of games that are completely missing on android devices (on others too of course) that it shouldn't be that hard to choose something "new".
What came to my mind at first were some portal-like game with a built in level editor. The levels created by that should be shareable over internet so everyone can extend the game by new content. This way you could share your own (or good ones of other's) levels with your friends that should keep the fun with that game for some time.
Another great project would be something nearly fitting a request I saw here in the forum (http://forum.xda-developers.com/showthread.php?t=1077132). Its about some "Minigame-API" that should be containg some models (units/"monsters"/buildings), level textures and an interface to script own gameplay mechanics. Mainly something like the Stacraft / Warcraft III / Stracraft II level editor reduced to the basic stuff needed to create own funmaps. There will need to be some basic engine for a RTS game, but regarding story/techtree's/balacing/etc. there will be nothing to do so far. The Editor itself should be a java programm (cross-platform) thats interface is like/near the Warcraft III Level Editor. (Kind of easy to use but very powerful if you master it )
Both of those crazy ideas would require a lot of time and/or people to work on it so I of course also would like to help on some less advanced project. Anyway I do not want to create the 50th tetris clone.
http://forum.xda-developers.com/showthread.php?t=1032166
I know this is kinda in the area of "Please code game XYZ for me", but as i stated in the post. I can do all the graphics etc. I've also spent some time learning java this past month, so i got some knowledge..
stianjaco said:
http://forum.xda-developers.com/showthread.php?t=1032166
I know this is kinda in the area of "Please code game XYZ for me", but as i stated in the post. I can do all the graphics etc. I've also spent some time learning java this past month, so i got some knowledge..
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If you can supply more than just an idea to the project its absolutely okay I will have a look at it.
Edit: Sorry but this kind of game isn't what I am looking for, it's just too simple to give me the challenge I want. Maybe I will contact you if I don't find any other project within the next few days. (Better coding a really simple game than to twiddle thumbs )
Hi guys,
I have successfully developed and released my game to the market. However I did this using Adobe AIR and the Starling Framework.
After many compatibility issues/limitations, I am now considering re-coding my game in Java. I have setup my IDE and SDKs according to how developer.android.com suggest.
Does anyone know of any good books or tutorials to help get me on my way quickly to getting my app up and running in Java.
I know this is a vague question, but any recommendations of tutorials or books will be very helpful.
Thanks!:laugh:
And I have heard that libgdx is a good framework to be using?
First of all you have to consider if you are going to use a 2D-3D engine or just go with full native android sdk.
What's your choice?
taomorpheus said:
First of all you have to consider if you are going to use a 2D-3D engine or just go with full native android sdk.
What's your choice?
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Sorry for the delay. Well, probably 2D. Maybe somebody can take a look at my current flash game and then tell me if it is possible using only the android SDK. Wouldn't want to use an engine if it's not necessary.
I'm not trying to pawn downloads off you guys here XD
Link to Google Play (yes, it's free): https://play.google.com/store/apps/details?id=air.co.za.rainisfalling.SheepJump&hl=en
That's quite a good book for game devs : http://books.google.fr/books/about/..._Development.html?id=-IBpqY51DfwC&redir_esc=y
If you need to learn the basics of Android development, I recommend you watch thenewboston's 200 video tutorials series for beginners on youtube : http://www.youtube.com/watch?v=1j4prh3NAZE&playnext=1&list=PL33384E9848C4F55E&feature=results_main
Hey all,
I'm quite new to the Android development, but I have about a half a year of Java experience. I've been reading "Java Programming for Android Developers For Dummies" by Barry Burd, but I'm completely lost.
I need to make an Android app for school, so I just want to make a simple Tetris clone. Any help that anyone has would be very much appreciated!
First application
I would start with some easy application and after try to create something like tetris. For game you will need some framework not just Java and Android.
Yeah, something like http://libgdx.badlogicgames.com
dewsy96 said:
Hey all,
I'm quite new to the Android development, but I have about a half a year of Java experience. I've been reading "Java Programming for Android Developers For Dummies" by Barry Burd, but I'm completely lost.
I need to make an Android app for school, so I just want to make a simple Tetris clone. Any help that anyone has would be very much appreciated!
Click to expand...
Click to collapse
For learning android i suggest u take a look at the new boston tutorial series. For games, Beginning android 4 games is a very good read. It explains game development fundamentals in detail.
Super Wilmer
I'd suggest using libGDX as well, I'm starting to port our game Super Wilmer to it, the reason you want to go with a framework like this is so that you can port to other platforms, like iOS for example. They have a lot of good support material and getting started tutorials.
Here is the documentation to get you started...
http://libgdx.badlogicgames.com/documentation.html
Hey guys.
I want to develop an adventure game. I mean a game that the screen is following after the player at the game. Something style Mario or something like that. A game that yo can jump over floors and jump on monsters and things like that.
I really dont know where to start and I tried searching for knowledge of this but i didnt found.
Please help me !
omri206 said:
Hey guys.
I want to develop an adventure game. I mean a game that the screen is following after the player at the game. Something style Mario or something like that. A game that yo can jump over floors and jump on monsters and things like that.
I really dont know where to start and I tried searching for knowledge of this but i didnt found.
Please help me !
Click to expand...
Click to collapse
If you didn't find knowledge of how to do this then you haven't searched hard enough or long enough...
First you would need to learn some basic Java, then I would suggest looking into a 3rd party game engine such as LibGDX to develop your game on.
Jonny said:
If you didn't find knowledge of how to do this then you haven't searched hard enough or long enough...
First you would need to learn some basic Java, then I would suggest looking into a 3rd party game engine such as LibGDX to develop your game on.
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I know the basics, and i dont want to develop 3D app, I want 2D (jump n'run game). I want to develop this on eclipse.
Is it possible?
omri206 said:
I know the basics, and i dont want to develop 3D app, I want 2D (jump n'run game). I want to develop this on eclipse.
Is it possible?
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Click to collapse
As I said, look into 3rd party game engines such as LibGDX.
Libgdx is fine. Search the web. e.x.youtube has various tutorials about using libgdx for side scrolling games.