Poor gaming performance - Galaxy Note 3 Q&A, Help & Troubleshooting

So why is it that Note 3 is still so inferior in games compared to iOS, where most games run at stable 60FPS while they are a stuttering mess on Note 3. Check this video for example:
Is there any chance we will see improvements on that?

If rooted use wanam exposed -> boost mode
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You will also have to consider that these games are not coded equally. So dont expect havong the same FPS with iOS all the time.
For gaming though I prefer using my iPad Air seems all apps run as a native app.
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Related

XBMC running on Galaxy note!

The developers of XBMC have released a preliminary version for Android, and it works great on the Galaxy note. you can download the test build here. (http://dl.miniand.com/miniand/xbmc-android/xbmcapp-armeabi-v7a-debug-20120714.apk).
I have tried it on my note and it works great !
Going to test it now.. love xbmc on my computer
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Confirming it works great... not responsive too s-pen thogh..
Missing the ability to lock screen like inn mx-player. Woud love to see that.
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higher resolution videos stutter/lag a bit because it is software rendering ( hardware should be enabled by the time it gets to play staore) but I think it is a great start off the bat.
No hardware acceleration :S 1080p videos looks slow, even on the S3
It's an alpha. Nuff' said.
Getting audio bug today.. video playing bit no audio
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Todays build at:
http://www.mdrjr.net/2012/07/19/android-xmbc/

Batman runs terrible on my nexus

Just purchased the game and for my surprise it is running really bad here. Low fps and laggy as hell.
I have been researching and it seems that tegra 3 has some issues with games from gameloft.
Anyone else tried and had problems like this ? I am trying to find a solution for this but so far no luck.
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Yeah same. Used different kernels too. It's pretty much unplayable.
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Forgot to say that I am using motley kernel. If the problem is with tegra maybe it possible to emulate some other api....
Well...back on looking for a solution....
Sent from my Nexus 7 using xda premium
The PowerVR / Adreno 2xx / Mali chips do really well with Gameloft games. I guess nVidia needs to increase their market share before Gameloft shows them any love. My phone is using the Adreno 205 chip, and plays some games better than my Tegra device(which sucks).
If i am not mistaken Chainfire had an app to emulate tegra drives on mali so we could run games like shadowgun.
Maybe the opposite could be done either ?
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Heh... maybe
Let me try that ChainFire3D, and report back, because I'd like to think this was 25 cents wasted hahaha
*edit* DO NOT flash ChainFire3D. It sent my tablet into bootloops and had to restore a nandroid. Little bug with this phone won't let you go into recovery from bootloader without it being plugged in.
id say its your setup, its running very smooth here, and lag free. do you have force gpu rendering enabled in the main device settings, developer options? rasbean jelly rom with the latest trinity kernel.
Same here runs great, using paranoid android 2.17 and montley kernel 1.1.1 gpu 484.
Runs horribly for me too. Stock kernel and XenonHD,no over clock. Laggy as hell.
Sent from my Nexus 7 using Tapatalk 2
Runs laggy here too on rasbeanjelly stock kernal, Franco kernal seemed to have slightly better performance buts dissapointing that gameloft is having us resort to using custom roms/kernals just to get almost decent performance in there games, back on tegra 2 gameloft games were extremely smoove what happened here?
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It seems to be a miss and hit scenario, some report it playable and some report unplayable. Suppose everyone has a different outlook on playable, anyway, Gameloft games aren't optimised for Tegra 3. As leelaa pointed out they only use 1 core, which is pretty annoying. Also this should be in Themes & Apps section?
Sent from my Galaxy Nexus, if I helped hit thanks.
batman runs fine here..non-rooted..very mild lag sumtimes..but playable..i have complain bout asphalt 7...low gfx..terrible frame rate...
CJHolderUK said:
It seems to be a miss and hit scenario, some report it playable and some report unplayable. Suppose everyone has a different outlook on playable, anyway, Gameloft games aren't optimised for Tegra 3. As leelaa pointed out they only use 1 core, which is pretty annoying. Also this should be in Themes & Apps section?
Sent from my Galaxy Nexus, if I helped hit thanks.
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You are correct they aren't optimized yet, if they were you would see all the HD titles on the wapstore, and there's actually none on there other than the simple free games that they have, but hopefully that changes soon
Sent from my Nexus 7 using xda app-developers app
Ran fine on rooted stock when I bought it a while back. Pretty graphics but it's more like watching a movie with predictive actions. After a few tries got bored and uninstalled it.
I'm on stock unrooted and it works perfectly. Very smooth.
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mine lags... almost unplayable.
Could it be possible that some 'variants' of Nexus 7 runs fine?
Let s try to discover what are the settings of those who runs it smooth and copy it.
I will begin to test it here.
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I disabled the force gpu under developer and it got way way better. Now it is playable. My nexus frooze while playing. I will increase the voltage and how it works.
Nice...i will keep testing
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Thank you.
simms22 said:
id say its your setup, its running very smooth here, and lag free. do you have force gpu rendering enabled in the main device settings, developer options? rasbean jelly rom with the latest trinity kernel.
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Click to collapse
Hey thanks for this advice,I just ran into this problem and your advice fixed it. So just wanted to say thank you.

Plants vs Zombies 2 lag

Just downloaded Plants vs Zombies 2 to play and getting quite a bit of lag while throughout the game, especially when scrolling the map to select different stages. Gameplay is okay with only a slight amount of lag.
Anyone else experiencing this or do I have a lemon?
I have played it a bit. no noticeble lag. where there many apps open in the background? try closing them by pressing your homebutton. or download the game again. i hope i helps
offtopic: my note 3 get hot arround the camera when i play it. i guess the GPU is located there.
Tried it immediately after reboot, no dice
Sent from my Galaxy Note 3 using Tapatalk
Yeah scrolling the map is a bit jittery. Also starts to lag a bit when a lot is going on the screen. It's pretty demanding for a casual game.
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MohJee said:
Yeah scrolling the map is a bit jittery. Also starts to lag a bit when a lot is going on the screen. It's pretty demanding for a casual game.
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Yeah pretty much what I'm experiencing. My friends on note 2 say they aren't experiencing any though. Will check it out on my colleague's note 2 later
Sent from my Galaxy Note 3 using Tapatalk
Me too
I am also facing the same thing. I am playing it on my Note 3 and it's extremely laggy. Not sure if it's the game or does it require some other extension to make it smooth?
solution
I already got the solution. The one I was using was a hacked installation file with the additional files. So I just ditched it and downloaded a new one from play stores and it works perfect. They even updated the stages so I think they fixed the bugs and lags on the latest plants vs zombies 2.

A question regarding HD Movies

Hi there guys,
I just downloaded this .mkv extension movie from the net. I want to view it on my Note 3. Do I need to convert the file? If yes, then why? I mean, what is the problem if I transfer the 2.2 Gb file to the memory of my phone as it is.
The bit rate is something around 3000kbps I think. Isn't that normal? Do I really need to convert it? And if I do will there be any loss in quality?
Thanks for the help guys.
Us "mx player" from play store
hit 'thanks' if i helped you
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XDA Developers 4 premium app
Killberty said:
Us "mx player" from play store
hit 'thanks' if i helped you
SM-N9005 DBT-DMJ7 0x0
XDA Developers 4 premium app
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This. You may want to use HardWare+ or SoftWare decoding since .mkv's will likely be slightly out of sync with regular HardWare decoding.
.MKV is nice compression, but tough on battery life :/ I get about 16 hours of video with HW decoding, 12 hours with HW+ and only 10 with SW.

Fpse open gl fix

If you are using the emulator fpse you have probably noticed the open gl performance is bad on this tablet (if similiar to the 10.1) To fix this download the open gl plugin through epsxe and transfer that one to fpse. I dont know why but it has MUCH better performance. Also how are emulators in general running for you guys
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Haven't installed any yet, but I plan to do so this evening. I'll report back later. I own all the .emu emulators and SuperGNES...Oh, and PPSSPP...And FPSE...And NostalgiaNES.|
This made my husband very happy. Working well for him now. Thanks for the tip!
Sent from my Galaxy Note Pro 12 using Tapatalk
KestrelX said:
This made my husband very happy. Working well for him now. Thanks for the tip!
Sent from my Galaxy Note Pro 12 using Tapatalk
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No problem. I was running fpse and epsxe and just kept noticing that open gl was much smoother and more stable on epsxe. So I figured what the heck maybe its the plugin and voila!! Fpse has better options and playability and with the epsxe plugin it runs incredibly well at high graphics. Ff7 looks awesome with very occasional lag (like when starting a battle)
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