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I was just wondering if anyone has played this on the NC
I originally started playing on my Samsung fascinate and it was super smooth
It runs and everything on the NC, but it seems a little choppy at times and just not that smooth overall.
So is this a hardware limitation? Or is something about my configuration off?
I'm running the latest CM video test build currently, but I was on build 31 and 32 as well with the same issue.
On the OC kernel, at 1100, interactive
Any feedback would be appreciated, thanks.
I played on Nookie froyo 0.6.8, get not smooth in menus, store..... but smooth enough in playing.
I know what you are talking about and its a hardware limit.
Ok, I figured. yea it's really not that bad when during the game, but it's definitely not as smooth as it was on the phone.
Thanks for the feedback
i have the same problem. but it's playable...
The nook was not produced as a 3D Game plateforme, the GPU is like 5 year old comparing to Samsung Galaxy S.
But if i compare some 3D games (or n64oid), they run smoother than on my HTC Desire wich has a really poor GPU..
Gun bros is laggy period(why would a simple menu be laggy?), ghurilla bob is a way better game and runs extreemly smooth even when theres a ton of people on screen thats supporting HD , this comes to show u the nook.can handle good graphics,
One thing to keep in mind when comparing to a phone - Our nook is running the game at 1024x600, compared to most phones running at 800x480. The difference may not seem like much, but it might suprise ya; Our screen is 614400 pixels, compared to 384000. This 1.6x pixel increase is a big load on our GPU's (the same as in the Droid X and Droid 2)...
For me gun bros never ran faster than 20 fps in game and like 7 fps in the menus.
I made it through about 10 waves then gave up. The combination of all on screen controls plus lag was to much to take.
Side note: what version of gun bros are you guys running and where did you get it? Since it is 'not compatible with our device'(due to in-app billing i would guess) it is not in the market. The one I am running claims to be ver. 1.5 and I was very surprised that Gun Bros had xga files ready to go, since the xoom would be the only released device that could use it, unless they have the android version downloading files from the same place as the ios version.
Masterface7 said:
Side note: what version of gun bros are you guys running and where did you get it?
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Click to collapse
Don't know about anyone else, but I got mine via the Amazon App Store.
runs good for me
i'm running cm7 with latest tab tweaks at 1100 oc'd and gun bros runs like a champ for me. yeah the menus are a little laggy, but they did that on my droid x too. the game itself runs full-bore with no lag at all.
btw, that game is SO much more fun on the bigger screen, and i thought it was the best before!
my version allows in-app purchases and that part seems to work just fine. it installed and downloaded without a hitch from the market. i reinstalled using the latest version about three days ago and used mybackup pro to restore game data that i copied over from my x when i swapped to a t-bolt.
one note, you have to be rooted to restore your game data because the game stores the info in /system.
cwininger said:
the game stores the info in /system.
Click to expand...
Click to collapse
What's the full path?
And how did you find that out?
I wonder, do all games do this?
bad news: still jittery choppy
djlim4 said:
I was just wondering if anyone has played this on the NC
I originally started playing on my Samsung fascinate and it was super smooth
It runs and everything on the NC, but it seems a little choppy at times and just not that smooth overall.....
Click to expand...
Click to collapse
I was playing Gun Bros (1) multiplayer edition, latest version as of this wriiting. I have a quad core 1.5ghz cpu and and a likely single core GPU PowerVR. Some zombie shooter games ann Guerilla Bob work fine. After wave 8 or so in gunbros, it stutters every 6 to 10 seconds and one or more touch controls stop working so I have take my fingers off the screen and try again. My bro dies quickly! :crying: I will try Gun bros 2 and see what happens. Cheers mate.
Hello, I currently have the xperia play and I am loving the emulators on it, however the ps1 and n64 ones seem to have slowdown on them. I have the opportunity to get the Motorola milestone x2 and was wondering if I should. I know the controls won't be as good since it doesn't have a built in gamepad, but how would emulation improve? Would it run ps1 and n64 games better and if so, is it significant?
gravemakerffxi said:
Hello, I currently have the xperia play and I am loving the emulators on it, however the ps1 and n64 ones seem to have slowdown on them. I have the opportunity to get the Motorola milestone x2 and was wondering if I should. I know the controls won't be as good since it doesn't have a built in gamepad, but how would emulation improve? Would it run ps1 and n64 games better and if so, is it significant?
Click to expand...
Click to collapse
No it wouldn't run much faster if any. The problem is emulators only use one core, so a second core isn't helping. Out of curiosity what's your xplay setup because I get no ps1 lag and only a tad of lag in a few n64 games.
Sent from my R800i using Tapatalk
Well I don't even have the ps1 one on my phone now because i had a hard time getting games to play. The 64 emulator I use is mupen64 xperia play edition. I have default setting enabled. I do use sound but I have disabled it on occasion and really don't notice a difference. It plays decent most of the time, but every 30 seconds or so, it will lag out for about 3 seconds and screw me up if I'm running on Mario or rounding a corner in Mario kart. I just want to optimize the emulator the best I can. I know it won't always be perfect, but I feel it could be better.
gravemakerffxi said:
Well I don't even have the ps1 one on my phone now because i had a hard time getting games to play. The 64 emulator I use is mupen64 xperia play edition. I have default setting enabled. I do use sound but I have disabled it on occasion and really don't notice a difference. It plays decent most of the time, but every 30 seconds or so, it will lag out for about 3 seconds and screw me up if I'm running on Mario or rounding a corner in Mario kart. I just want to optimize the emulator the best I can. I know it won't always be perfect, but I feel it could be better.
Click to expand...
Click to collapse
It might be sdcard related. I noticed that with Dungeon Hunter 2 if I have the apk. moved sd card the game lags really badly. As soon as I moved it back to phone memory the game hardly has any stutters ( still has some but very few and not very bothersome).
Do you have the emulator itself moved on sd card?
No gamepad so not in the same league. No comparison.
If you wait until the milestone 4 comes out it will emulate games better than the xperia but of course you will loose the real game controls.
Overclock your Play and you never see again slowdown
Agreed with the overclocking. It'll vary from device to device, but I OC mine at 1.4Ghz and it runs most things peachy keen.
N64oid and FPse
bubblegumballoon said:
If you wait until the milestone 4 comes out it will emulate games better than the xperia but of course you will loose the real game controls.
Click to expand...
Click to collapse
Giving the phones he named, I'm guessing he is on Cspire. If thats the case then there is no telling when the Milestone 4 will arrive, if ever. They are always late as hell getting good phones.
What is gaming without control?
n64oid still lags for me at 1.5ghz
I think it's due to:
coding and resolution
My old droid played mario kart perfectly, that said, it looks beautiful the XP.
My experience is that the on screen controls are abysmal. Its hard to do 360s for starters. Navigation controls are pretty straight forward but can be rather non-responsive, particularly when you get into a hairy situation with trying to deal with multiple zombies. I dunno, I don't think there's anything wrong with my touch screen display but I've found the game to be mostly frustrating.
I really like it. controls not hard. 7in. Screen is perfect for these type of games. what I'm really luvin is Nova3. Especially on myltiplayer/deathmatch mode. Sonic 2 thd rocks. Mass effect great also. Wish storage size was larger so I could load all my games like I have on my prime. Only the best ones & emulators go on my nexus 7
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
Yeah, I thought it was just me.... The zoom is 0 or 100%, no way to go in and out, it either fires one bullet or a dozen it seems like, and movement is really goofy. Maybe that's why it's free now...
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
its frustrating but it sure is pretty on my Nexus7 and on my RAZR.... and its satisfying to shoot zombies regardless.
thats all that matters.
sprintuser1977 said:
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
Click to expand...
Click to collapse
thank you! I thought I just had fat fingers or something, glad to hear I'm not the only one this happens to.
its freaking awesome with a ps3 controller :good:
sprintuser1977 said:
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
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Click to collapse
Yeah I get the same thing once in awhile as well.
As far as games go, it's o.k. - I enjoy it from time to time, especially due to the graphics. To be honest, my Nexus 7 game of the moment is Major Mayhem.
I use an OnLive Universal Controller, myself. On screen controls have always been a waste of time, so be glad that Madfinger was nice enough to integrate controller support, unlike most Gameloft titles. Keyboard/mouse support would have been ideal, but the difficulty level is fine for controllers.
Does it compare to popular console franchises like Halo? Of course not. But it's decent enough for a tablet game, and until bigger developers start producing AAA titles for Android, this is the best we've got.
Anyone have zero issues with this game? I was thinking the bugs initially were due to a defective digitzer on my n7, but having downloaded and played max Payne without any issues, I'm lead to believe that the game is at fault.
movieaddict said:
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
are they using the sixaxis app to hook the controller up?
Since they ripped off my dollar and threw Android under the bus, I can't say Madfinger holds much of my respect anymore.
But... This game is meant to be played with a controller. It was even demoed using the nyko android controllers, so that is by far the best way to play.
Sent from my Nexus 7 using Tapatalk 2
Game still crashes on start for me... waiting for that to get fixed so I can start playing again
the 360 spins are kind of annoying, but still a good game.
movieaddict said:
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
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Click to collapse
blahblahyoutoo said:
are they using the sixaxis app to hook the controller up?
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Click to collapse
Dudes!! With SixAxis, you can make Android see it as a gamepad, so when you go to Dead Trigger, it sees that you have a gamepad connected and automatically makes your analog sticks analog. You just have to set the buttons to what you want.
No need for any special profile inputs. It's so insane. LoL!!
I will admit that all 1st person shooters on phones are a little hard and impossible to play. I actually wouldn't them if they didn't have that GamePad support.
How are people physically playing the game? It's looks like many of you are using gamepads.
I've tried playing it just using the touchscreen but it's very unnatural and awkward. Anyone out there using the touchscreen primarily and if so, any tips?
This game does lagg on my nexus 7....I can't actually play it properly so I uninstalled it.
other madfinger games play fine but this game i'm having issues with
Cybore said:
Anyone have zero issues with this game? I was thinking the bugs initially were due to a defective digitzer on my n7, but having downloaded and played max Payne without any issues, I'm lead to believe that the game is at fault.
Click to expand...
Click to collapse
Same here. Only see the 180-degree character flip in Madfinger games like Dead Trigger and Shadowgun. Games from Rockstar such as Max Payne and GTA III doesn't have that issue. Definitely controller bug in Madfinger code. Being that Madfinger made Dead Trigger difficult without better weapons and has in-app purchase nag to upgrade weapons I'm not surprised they intentionally introduce the bug to frustrate people into paying money for weapons.
---------- Post added at 09:20 AM ---------- Previous post was at 09:16 AM ----------
tanmack33 said:
Game still crashes on start for me... waiting for that to get fixed so I can start playing again
the 360 spins are kind of annoying, but still a good game.
Click to expand...
Click to collapse
Try going into Settings>Apps>Dead Trigger and clear cache, clear data, force stop and uninstall.
Go into Settings>Wi-Fi, click on three vertical squares, select Advanced, and set Keep Wi-Fi on during sleep to Always.
Set the Display sleep to 30 minutes.
Redownload game. A lot of crash and no sound issues with new game downloads are due to incomplete downloads.
The random 180 bug is a known problem with the unity game engine itself which madfinger happens to like to use. Its up to unity to fix it, and madfinger said on their Facebook that they were working with the unity team on it.
Sent from my Nexus 7 using XDA Premium HD app
gmikesell said:
My experience is that the on screen controls are abysmal. Its hard to do 360s for starters. Navigation controls are pretty straight forward but can be rather non-responsive, particularly when you get into a hairy situation with trying to deal with multiple zombies. I dunno, I don't think there's anything wrong with my touch screen display but I've found the game to be mostly frustrating.
Click to expand...
Click to collapse
Come back to this discussion after you've tried out at least an xbox 360 controller.
On screen controls are lacking.. when you use real tactile controls that don't force you to cover up some of the screen, it makes it a different feeling device all together.
Any controller like the xbox 360 controller, Sony Playstation SIXASIS bluetooth, or any other wonderful controller compatible with our devices stock or rooted.
I have Galaxy Note (ICS) and I played some 3D heavy graphics games with this phone with zero or minimal stuttering. However, when I play most of the same game in my N7, they stutter heavily.
Games I tried:
- Gears & Guts (worst stutter)
- Dead Trigger (bad stutter)
- The Dark Knight Rises (worst stutter)
- Shadow Gun (minimal stutter)
I have NOT installed any background systems apps that takes a lot of resources to create this stuttering.
I am wondering if anyone experiences the same problem or if this just my tablet. I already did a hard reset twice and same problem persists.
Dead Trigger is the only one of those i have played and it seems to run ok but I have read A lot of comments from people in the play store saying the N7 is lagging or stuttering
Just out of interest, are you using any of the home screen rotation apps (rotation locker, ultimate rotation control etc)?
Lots of rumors that Apple are behind a HUGE campaign to try and discredit the Nexus7 in whatever way they can, which I guess means forum posts here, Play store comments claiming about lag and stuff.
I havn't seen any of this, and my Nexus7 is perfect. I think people need to make up thier own mind, rather than being influenced by Apple viral marketing campaigns.
I'm not getting any stuttering in games on mine, I played Asphalt 7 and Dead Trigger today and both played smooth and fast.
californiarailroader said:
I'm not getting any stuttering in games on mine, I played Asphalt 7 and Dead Trigger today and both played smooth and fast.
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Click to collapse
Same here. Games play flawless. Now if you have an older version of the app called rotation control, its a known fact THST app caused games to stutter. They just recently updated their app to fix this. Even says in their changelog that it was causing gaming/videonstuttering on nexus 7. With the new update for that app, they fixed it.
I have the Dark Knight Rises on mine and it plays with very minimal lag (stutter), not sure why others say its terrible as it just really hasn't been for me at all.
I had this. Rebooted it and it's not happened since
demandarin said:
Same here. Games play flawless. Now if you have an older version of the app called rotation control, its a known fact THST app caused games to stutter. They just recently updated their app to fix this. Even says in their changelog that it was causing gaming/videonstuttering on nexus 7. With the new update for that app, they fixed it.
Click to expand...
Click to collapse
I just downloaded that tonight too, I guess I got the updated version.
lanwarrior said:
I have Galaxy Note (ICS) and I played some 3D heavy graphics games with this phone with zero or minimal stuttering. However, when I play most of the same game in my N7, they stutter heavily.
Games I tried:
- Gears & Guts (worst stutter)
- Dead Trigger (bad stutter)
- The Dark Knight Rises (worst stutter)
- Shadow Gun (minimal stutter)
I have NOT installed any background systems apps that takes a lot of resources to create this stuttering.
I am wondering if anyone experiences the same problem or if this just my tablet. I already did a hard reset twice and same problem persists.
Click to expand...
Click to collapse
I have The Dark Knight Rises. I dont see the lag. Works fine.
from my experience, lag and stutter is purely opinionated.
i come from a PC gaming background, and i cant stand anything less than 60fps, which is why my beast is watercooled.
some games on the nexus 7 dont stay above 60fps all the time, but they run consistently more smoothly compared to on my galaxy note with factory ICS (not rooted).
however, one thing you might not be used to is the difference in screens. amoled has a very low response time (less than 1ms black to black in some applications), but IPS panels have a longer response time (6.5ms grey to grey and around 16ms black to black). to people who are sensitive to it, this can make it look like its lagging a little or ghosting. it improves a bit once the device is warm, but not by much. run a benchmark and see if the fps is similar to your note, if it is, then its mainly the difference in response time that you are perceiving as stutter.
samueljohanson said:
I have The Dark Knight Rises. I dont see the lag. Works fine.
Click to expand...
Click to collapse
The same here with Dark Knight Rises.
Don't play a lot of games but what I have loaded plays perfectly fine on the N7. I also have a Galaxy Note, I have the game Sleepy Jack which consistently slows down to almost a halt when a lot is happening on the screen. On my N7 it just doesn't happen at all, plays beautifully smooth. I loaded Dead Trigger after reading this post even though its not my preferred type of game & don't see any lag. Riptide GP is glorious but gets a bit boring.
In fact gaming on the N7 is a pleasure compared to the GNote (laggy, colour banding, black crush issue in dark scenes).
I'm running hotw1r3s cm10 on my note, I loaded up the games you posted on my nexus and my note, and got zero lag on either.my nexus is rooted stock
Sent from my SAMSUNG-SGH-I717 using xda premium
I have been playing Dead Trigger since I got my N7 on the highest settings available with no lag what so ever. I do a lot of gaming and can tell if there is "Stuttering" and let me tell you, this tablet doesn't stutter.
Well something is very strange then - if people are saying there is no frame rate issues with some of those games..
From personal experience -
Asphalt 7 drops frames all over the shop - compared to it running on a phone [it's only really smooth in the replay after the race]
Batman - does stutter if you pan the camera while moving - or in combat - or moving at speed - and the over all frame rate is low
On iphone Asphalt is very smooth - the iPad version is like butter..
I have not purchased Batman on the iPad - however reports are it's also very smooth..
I think it's a combination of things - I can see that some people may not notice - if coming from other tablets or lower spec phones.
But those two games are deff not optimised for either jelly bean or the nexus 7..
Dead Trigger - plays great - so I know it's not my tablet..
shadeygeezer said:
Well something is very strange then - if people are saying there is no frame rate issues with some of those games..
From personal experience -
Asphalt 7 drops frames all over the shop - compared to it running on a phone [it's only really smooth in the replay after the race]
Batman - does stutter if you pan the camera while moving - or in combat - or moving at speed - and the over all frame rate is low
On iphone Asphalt is very smooth - the iPad version is like butter..
I have not purchased Batman on the iPad - however reports are it's also very smooth..
I think it's a combination of things - I can see that some people may not notice - if coming from other tablets or lower spec phones.
But those two games are deff not optimised for either jelly bean or the nexus 7..
Dead Trigger - plays great - so I know it's not my tablet..
Click to expand...
Click to collapse
That's weird, because I just played a long session of Asphalt 7 last night on my Nexus 7 and it played as smooth as butter, the same goes for The Dark Knight Rises. I wonder if there is a program on your Nexus 7 that is causing those issues.
californiarailroader said:
That's weird, because I just played a long session of Asphalt 7 last night on my Nexus 7 and it played as smooth as butter, the same goes for The Dark Knight Rises. I wonder if there is a program on your Nexus 7 that is causing those issues.
Click to expand...
Click to collapse
Well if there is - it's one of the stock ones
I only have paper land pro installed - and I bought that after the games - and noticed the low frame rate before it.
it's very odd if theres a app causing it - that Asphalt 7 looks great on the replay..
Asphalt 7 also has bad texture loading - you get weird textures that flicker as the texture loads in.. [which others have reported]
dead trigger plays great - MC3 - fine - Dark Meadows - fine
Maybe it's something silly - like 8GB tablets have faster storage memory than the 16GB [to save cost on the 16GB]
But then you have a 16?
Noticed yours is rooted though - might have something to do with it also - mines stock
it's not a really low frame rate - but compared to it running on other devices - SG3 / iPad for example - it's really noticeable.
shadeygeezer said:
Well if there is - it's one of the stock ones
I only have paper land pro installed - and I bought that after the games - and noticed the low frame rate before it.
it's very odd if theres a app causing it - that Asphalt 7 looks great on the replay..
Asphalt 7 also has bad texture loading - you get black textures that flicker as the texture loads in.. [which others have reported]
dead trigger plays great - MC3 - fine - Dark Meadows - fine
Maybe it's something silly - like 8GB tablets have faster storage memory than the 16GB [to save cost on the 16GB]
I have a 16GB - what do you have?
Click to expand...
Click to collapse
I have a 16 GB version too. Have you tried doing a factory reset? If that doesn't work, you might check into getting Google to send you another one out, it could just be defective.
californiarailroader said:
I have a 16 GB version too. Have you tried doing a factory reset? If that doesn't work, you might check into getting Google to send you another one out, it could just be defective.
Click to expand...
Click to collapse
I did a reset - I did that since I was sending it back due to screen lift [which I then fixed] - reset didn't help.
Also redownloaded in case it was a 'bad' install - still same.
Noticed yours is rooted though - so maybe something to do with it?
All other games run perfectly - so cant see it being a hardware issue - MC3 / Dead Trigger / Dark Meadows and even the Tegra 3 demo 'Glowball' all ruin great
There's an ongoing thread about Asphalt 7 on both here and the gameloft forum - some have found altering the XML device file in the game - making it think it's running on a phone - think it's a SG3 - makes it look a lot better - less bright tracks, better overall 'look' the Nexus version can look really bad when compared to the phone version..
http://forum.xda-developers.com/showthread.php?t=1797247
frame rate is still poor though.
The game just does not run well /look good on the Tegra 3 tablets when compared to other Android devices.
And compared to the iPhone / iPad versions - this looks like it's really struggling at some points.
Guys, notice something? The games you are saying look and run great are Tegra 3 optimized. The others are Gameloft games. It is Gameloft's issue for not optimizing their ports, I mean, games.
Will either have to petition them to optimize the games or don't play them. There's another thread about someone digging into the code in Asphalt 7 and seeing it was optimized for the S3 and not N7. They used a hacked APK and used the same settings for S3 and it became noticeably better.
Sent from my Nexus 7 using xda app-developers app
I'm playing the plants vs zombies 2 on my nexus 10 and the game isn't running well.
the framerate keeps dropping to less than 15 FPS on the stage selection screen, and the gameplay doesn't show a steady performance even in the rest of the game.
someone else is going through this? does the nexus 10 always shows bad performance on gaming due to the high-res screen?
thanks!
Guicicca90 said:
I'm playing the plants vs zombies 2 on my nexus 10 and the game isn't running well.
the framerate keeps dropping to less than 15 FPS on the stage selection screen, and the gameplay doesn't show a steady performance even in the rest of the game.
someone else is going through this? does the nexus 10 always shows bad performance on gaming due to the high-res screen?
thanks!
Click to expand...
Click to collapse
I've never had issues on more intense games that are well optimized (Asphalt 7/8, Real Racer, etc) but I've had a few issues with 2D games.
Huh? PvZ 2 isn't in the Play Store...
-------------------------
My devices:
Nexus 10 - Stock Rooted
Nook Tablet - CM10.1
I'm getting lags with PvZ2 as well and i wouldn't hold my breath about a fix, considering how long it took
for PvZ1 to be officially available for the Nexus 10.
It's available on Play Store now. It's quite laggy on my Nook HD+ running CM 10.1, though still playable. I also have a 2012 Nexus 7 and it's running smoothly there. Not sure if this helps at all, but there you have it.
I've definitely seen some slowdowns in pvz2. You can lower your screen resolution to improve performance using this app.
http://forum.xda-developers.com/showthread.php?t=2433050
[APP][ROOT][4.2 4.3JB][10-17-2013] Screen Settings - w/HDMI detection -Ver 1.26
Sent from my Galaxy Nexus using xda app-developers app
funkybrunk said:
I've definitely seen some slowdowns in pvz2. You can lower your screen resolution to improve performance using this app.
http://forum.xda-developers.com/showthread.php?t=2433050
[APP][ROOT][4.2 4.3JB][10-17-2013] Screen Settings - w/HDMI detection -Ver 1.26
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
+1
or you can use the trinity kernel, running smoothly without any problems here
Re-doenload it. Had the same issue but now I'm good.