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I've was on the market for a high quality audio recorder but they seem way more expensive than they should be (£100+) yet the only difference between price ranges is the options offered to the consumer.
I was wondering if the HD2 works with a microphone such as this http://www.amazon.co.uk/Sony-ECM-DS70P-Microphone-Stereo-Plugin/dp/B00005QBV2 If so, it could probably equal the high end recording devices. 200 bucks worth. See I have the above microphone and I'm trying to record in notes but despite the microphone being read and distinguished by the headphone symbol in the HD2, it's not picking up the sound.
Does anyone know if the HD2 can support external microphones? If maybe a certain program needs to be used to activate it? It could be a great solution for high quality gig recordings and dictations.
The HD2 uses a jack plug with 3 rings, which you can see on the stock headphones, and the mic is wired to the "inboard" ring your mic doesn't have. That's to keep compatibility with any standard headphones.
So yes it can take an external mic, but it needs to be wired correctly to such a plug. And can obviously only be mono.
Then, whether it can record full quality or applies a "telephone" filter to the input needs testing.
Mono would be suffice, but as there are two mics on the external device, wouldn't there be any way to allow stereo?
What kind of plug are you talking about in regards to wiring it to one?
Thanks kilrah for your very useful post.
Just look at the headphones you received with the phone, and compare the plug with the one on your mic, you'll quickly understand
No way to get stereo as the HD2 only has a mono mic input.
kilrah said:
The HD2 uses a jack plug with 3 rings, which you can see on the stock headphones, and the mic is wired to the "inboard" ring your mic doesn't have. That's to keep compatibility with any standard headphones.
So yes it can take an external mic, but it needs to be wired correctly to such a plug. And can obviously only be mono.
Then, whether it can record full quality or applies a "telephone" filter to the input needs testing.
Click to expand...
Click to collapse
For the Axim X50 / X51 PDAs there was an adapter that took a 3-connector mic jack and rooted it to the correct ring on the 4-connector Axim socket. I tried to find an example with not much luck, but here is a link to start with:
(I am not allowed to post a link; sorry) go to mobilitysite and look up "seidio-audio-adapters".
Unfortunately, the seidio product does not seem to exist anymore... Anyway, would an adapter like this work on the LEO? I would think so, same concept.
Another alternative would be to use the USB port with sthg like the griffin imic but with a micro-USB adapter. Any chance for this?
Good question.
Anyone offer any enlightenment or an idea on adapters?
p34cdc2 said:
For the Axim X50 / X51 PDAs there was an adapter that took a 3-connector mic jack and rooted it to the correct ring on the 4-connector Axim socket. I tried to find an example with not much luck, but here is a link to start with:
(I am not allowed to post a link; sorry) go to mobilitysite and look up "seidio-audio-adapters".
Unfortunately, the seidio product does not seem to exist anymore... Anyway, would an adapter like this work on the LEO? I would think so, same concept.
Another alternative would be to use the USB port with sthg like the griffin imic but with a micro-USB adapter. Any chance for this?
Click to expand...
Click to collapse
I have a slightly different question: if I plug standar eraphones with no mic, when receiving a cal, can i talk into the device's mic?
Yes!
filler
I just got my Galaxy S and tried to use my Monster Beats headset with it (as I used it with my iPhone)
The button for answering calls / change song doesn't seem to work. Anyone have used the Monster headset in combination with a android handset before?
Probably a matter of polarity difference. You would get same results if you attempted to use Samsung headset shipped with the Galaxy S on the iPhone.
Galaxy S and Monster Studio
The call volume is really low on the Studios - media seems to work fine. Anyone else with a similar issue?
probably a proprietary connection for the 4 pole 3.5mm jack.
yes, the iphone and SGS headset is not interchangeable.. indeed a difference how they were implemented.
Just like how the data cable for mobile phones are.. they are not standard mini USB jacks.. if only all of them uses mini USB.. would be easier to manage cables.
m3keni said:
probably a proprietary connection for the 4 pole 3.5mm jack.
yes, the iphone and SGS headset is not interchangeable.. indeed a difference how they were implemented.
Just like how the data cable for mobile phones are.. they are not standard mini USB jacks.. if only all of them uses mini USB.. would be easier to manage cables.
Click to expand...
Click to collapse
Actually the SGS use standard micro-usb as par with the OMTP cell phone charge standard:
Link for the standard Specs
i am using my westone um1 with sgs. music listening is perfect. but i can't answer call with it. by that i mean i can't hear voice with the headphone i have to unplug it to talk. with all my old phone i just use the headphone for listening and talk on the mic on the phone. somehow it doesn't work for the sgs,
I got problems with my 'Monster Diddy Beats w/control talk'
Did you find a fix? Are you able to play music with them? I'm not
The answer call button doesn't work, but I'm not even able to play music. The sound is totally twisted and it's allmost impossible to hear the vocal. The headset work on every other device I've tried, and regular headphones works on the Galaxy S (like noname earplugs, monster lady gaga, and iphone plugs).
When I connect threw and 3,5mm 1->2 output adapter it works. Seems like the plug doesn't fit into my phone.
The plug has 3 rubber (?) rings around it. Other plugs I've tried have to. Might that be the problem and is there any solution? All the plugs got the same length..
dinfung said:
i am using my westone um1 with sgs. music listening is perfect. but i can't answer call with it. by that i mean i can't hear voice with the headphone i have to unplug it to talk. with all my old phone i just use the headphone for listening and talk on the mic on the phone. somehow it doesn't work for the sgs,
Click to expand...
Click to collapse
Same thing here. Somebody who knows a way to fix this? Does it work with custom rooms?
i think the mic and ground are reversed with samsung.
with the iphone 4pole, t/r/r/s(tip,ring,ring,sleeve) is left, right ground,mic
with samsung i think it is t/r/r/s left,right mic,ground, alhough im not so sure as i have yet to receive my phone from the local carrier
one thing to test is to listen to music with the iphone compatible headset, there should be some problem with the sound. then press the mic button. If the sound cleared up like there is a perfect closed circuit, then the mic and ground terminals are reversed. you can diy an adaptor for your headset with the proper termination
Thanks.
furstrated said:
i think the mic and ground are reversed with samsung.
... If the sound cleared up like there is a perfect closed circuit, then the mic and ground terminals are reversed. you can diy an adaptor for your headset with the proper termination
Click to expand...
Click to collapse
You're probably right. Can't really understand why though
When I press and hold the 'answer call button' on the diddy beats the music sounds like it's supposed to. The Diddy Beats are brand new and I love them. If I'm not able to fix this I have to sell either them or the phone (they are in my opinion the best highend earplugs on the market)
Is there any DIY guides I could use or even better a kind of adapter or so I could buy?
Still think it's quite weird that the sound goes through the phone speaker instead of earplugs while making calls. Should be a way change this.
Itsme87 said:
Thanks.
You're probably right. Can't really understand why though
When I press and hold the 'answer call button' on the diddy beats the music sounds like it's supposed to. The Diddy Beats are brand new and I love them. If I'm not able to fix this I have to sell either them or the phone (they are in my opinion the best highend earplugs on the market)
Is there any DIY guides I could use or even better a kind of adapter or so I could buy?
Still think it's quite weird that the sound goes through the phone speaker instead of earplugs while making calls. Should be a way change this.
Click to expand...
Click to collapse
well, firstly, i have the triplefi10vi which i used on my iphone, and they trump the beats by a mile sq-wise. and then i sent them to china to get remolded into custom monitors with an additional mid-range driver, making 4 in total driver count per ear, 1 up from 3 drivers per ear. they are now comparable to high-end musicians stage in ear monitors, if not better
about diy adaptor, just get one o those generic after market 4pole headphone adaptors, open them up and switch the mic and ground connectors on the plug side so they have the correct polarity when they terminate into the galaxy s but still have the same polarity on the socket side where you plug your headphones into.
about why the call goes to the speaker, maybe because the phone doesnt recognize the headphones as a proper earphone/mic set due to the reversed polarity of the mic/ground
hope that helps
I'll give the diy solution a try, hope for the best.
Anybody tried the service menu advice from this thread? http://forum.xda-developers.com/showthread.php?t=709535&highlight=headphones&page=2
Tried but didn't understand what to do ;p Maybe it's possible to have phonecalls audio go through ordinary headphones..
Sent an email to Monster support. I'll post it here when I get an answer.
No phonecalls with ordinary headphones
I use a couple of high end headphones with my galaxy s and suffer from the stupid inability to send the phonecall audio through the phones. What about older samsung cell phones with 3.5 jacks. Can they do it? Will samsung ever fix this desigh flaw, or should I get rid of the phone...
galaxy s -> moster beats...
Hi
Anyone knows already how to fixe this?
I just spent 200$ on a monster beat...
sound is great but want to use it normally
including mic etc...
Anyone??
Valentijn
Itsme87 said:
Thanks.
You're probably right. Can't really understand why though
When I press and hold the 'answer call button' on the diddy beats the music sounds like it's supposed to. The Diddy Beats are brand new and I love them. If I'm not able to fix this I have to sell either them or the phone (they are in my opinion the best highend earplugs on the market)
Is there any DIY guides I could use or even better a kind of adapter or so I could buy?
Still think it's quite weird that the sound goes through the phone speaker instead of earplugs while making calls. Should be a way change this.
Click to expand...
Click to collapse
wow, this is also happen to my beats solo hd.
it's using control talk and when i hold the play/pause button, the sounds are perfect but when i don't hold it, it's awful..
is there any fix to this?
yes it's called Bluetooth
it doesn't affect me as I use BT for stereo audio
wires are just so old fashioned
for calls bluetooth's awesome
for music, come on...
yuliusaje said:
for calls bluetooth's awesome
for music, come on...
Click to expand...
Click to collapse
i've been listening to Stereo MP3 via Bluetooth since Palm Treo times, that was more than 7 years ago
what brand do you have?
is the sennheiser better nokia?
The problem with the music is that i think the wiring iphone/ bb uses is opposite to that of basically the rest of the world.
From what i can tell the ControlTalk Universal Apadtor should work but i havent tested it... can anyone confirm that it will fix the music problem?
I'm fed up with the galaxy based on these issues... maybe i'm selling my galaxy for a htc desire or buy a htc desire hd if my 250 euro headset collection is working again god dammit f*cking stupid samsung f*kkers
.
Hi, first of all, I did this thread here because I'm not quite asking about the accessories, but about a modification. But if any Moderator thinks this should be moved, please do so.
At any rate, the thing is, I'm still beaten up about the fact that the headphones bundled to the cellphone are such low quality. Ok, there are some superb phones that comes with crappy headset, but you can replace them with any other headphones you have. But this one doesn't support detaching them. That's low quality for me.
So, I went to search for detachable HTC headsets. To my wonder - or bad searching skills - I found none. All are just one-piece headset. Really?
Ok, maybe makes sense when we take into account the fact that for an odd reason, HTC headsets works different than the rest. Just incompatible with other phones.
And here is my question. Is it possible to mod this headphones? My idea is to just trim the original bundled and re-wire the plug to some kind of 4 bands 3,5 female plug, so I can connect non HTC heaphones with mic to this sort of adapter and that could operate the phone.
Or, maybe there's such adapter out there in the world? theory says I'm not the first one to think in this, but I've found nothing so far.
In resume:
a) Are there detachable HTC headsets out there?
b) Is it possible to make an adapter for non HTC headsets?
c) Does this adapter exits already and I'm just wasting time and not money?
bonus) Is there some sort of schematics about HTC headsets? I just can't guess why others are incompatible, but a different wiring...
Many thanks before hand!
.
Really? no one? :/ I cant believe everyone is just satisfied using that lousy headset or just headphones with no mic.
why bother. Any set of decent cell phone headphones work great.
I got a pair of rocket fish headphones. It comes with a mic, and a voice dial/answer button that works great on the Aria.
edit: here is a newer version of what i have.
http://www.rocketfishproducts.com/products/mobile-phones-gps/RF-EB22.html
Don't use headphones here, I have bluetooth in my car .
But, I'd suggest buying skull candy headphones, or even the headphones that come with some nokia xpressmusic phones are awesome. (particularly 5800).
i use these skullcandies because i mainly listen to music on my phone they have a mic on them to so i kan use the on a call if i get one while i have them on
I found that if you download a music player with an equalizer built in, you can improve the quality of the sound 100%
I know that software can choose between speaker and headset even when the headset is plugged in (since the FM radio can do that). But is it possible to force audio out of both the headset and the phone speaker? I ask because I have an audio docking that I'm going to use in the car, and if this is impossible, I'll have to put up an extra speaker and amp for when I listen to the radio but want TomTom to warn mea bout those pesky speed cameras... So is it possible with a sneaky trick to choose both headset and speaker?
That can only be done over at the kernel's and the framework's side. The best bet is to customize the kernel. Detection of the headset plugging/unplugging is done by kernel’s switch driver and the event is sent to 'HeadsetObserver.java' which broadcasts the intent 'Intent.ACTION_HEADSET_PLUG' with information about state as plugged/unplugged. This is received by 'PhoneApps.java' and the audiomanagerr is informed to turn on/off the speaker which further passes the information to Libaudio.so (AudioHardware.cpp). These information is passed to the kernel to switch between the speakerphone and Headset. This might differ with Android 2.3, but forcing the kernel to play sound to both the headset and the speaker might be the only way. The first few actions are done by the framework itself. You can try or suggest this feature to the CM team. I know this is not what you want, but for the time being, you can perhaps use a dual audio jack splitter and connect your headset and a speaker. Alternatively, there a few apps in the market which enables live streaming on your PC over Wi-Fi. You can try streaming the media so that the audi is played by the PC and the connected speakers. At the same time, you can plug in your headset. This should work, but no guarantees...hope this helps, and i have to say that it will be an awesome feature if the devs can find a way to cook this feature into a stable android build!
Android? Yuck! Good on tablets, totally hopeless on phones! Was going to use my brother's Desire for on day, begged him to give me back something that actually worked efficiently after two hours! No, I'm talking about good old Windows Mobile 6.5 here. Didn't really think I'd have to specify that in a thread about general HD2...
While it might be possible, I doubt anyone will do it.
however, you can get audio through both headphones and external speakers using a special jack. it has a male part on one side and two female parts on the other.
of course. I've used the jack splitter on several things (I do a lot of work with custom installation of computers as whole house media servers). And that's what I meant in the first post when I wrote "if this is impossible, I'll have to put up an extra speaker and amp for when I listen to the radio but want TomTom to warn mea bout those pesky speed cameras."
But I have found sort of a solution: Start the HD2's FM radio, switch that to playback through the speaker (which is why I know this not only might be possible, but is possible with software, since the FM radio can play through the speaker even with a 3.5 mm jack plugged in) and mute the radio. Then all sound will come through the speaker. Kind of a pain in the ass to do it that way. I have found a Mort script that does it, with a few modifications, but I haven't had the time to check that out yet.
that's a weird workaround XD
I'll try it later.
Yeah, weird all right. Actually it's been used before. Found it on Google, with a reference to this thread: http://forum.xda-developers.com/showthread.php?t=444581 Another phone, same method.
I prefer these headphones much more than my old Apple ones. They buttons work fine without an extra app but the mic doesn't seem to work. Can't tell if it's a software issue or a hardware one.
Anyone else have some insight on this issue?
Try using different headsets with mic to make sure it's not your phone, then use the same headset with different phones to make sure it's not your headset, and use same headset same phone with different softwares to see. Then use same headset same phone same software but different audio file. Sounds complicated, but it's easier done.
I did some tests and indeed the mic is broken on the headset and has nothing to do with the phone. Thank you for the feed back!