I recently published my first Android game on the PlayStore and on Androidpit.
Its called "Strategic Labyrinth".
Do you have any tips to become more popular? I already have a Facebookpage, a Youtube gameplay,etx.
Thanks in advance
Luk4sproductions
Luk4sproductions said:
I recently published my first Android game on the PlayStore and on Androidpit.
Its called "Strategic Labyrinth".
Do you have any tips to become more popular? I already have a Facebookpage, a Youtube gameplay,etx.
Thanks in advance
Luk4sproductions
Click to expand...
Click to collapse
Well...Android app marketing trends are changing every month. I have written some post based on my past experience and analysis @ http://www.creatiosoft.com/forum/showthread.php?tid=202 ....This post includes steps which we should follow before launching or publishing your app in play store. Apart, from I have written post on Post Launch Marketing strategies also... May be this can help you out!! :victory::victory:
I published recently my first app as well - Easy Bookcase and for the moment it's a complete failure. I can't get even 5 downloads It's less than a week since I've published it and there are many similar apps out there but I was more prepared for people not liking it rather than ignoring it :silly:
Does anybody know how the search results on the marked are sorted. I've added enough keywords but my app is on page 20
hpgenie said:
I published recently my first app as well - Easy Bookcase and for the moment it's a complete failure. I can't get even 5 downloads It's less than a week since I've published it and there are many similar apps out there but I was more prepared for people not liking it rather than ignoring it :silly:
Does anybody know how the search results on the marked are sorted. I've added enough keywords but my app is on page 20
Click to expand...
Click to collapse
You can follow some steps make your app visible on play store..Well..its a long list..I have concluded my analysis and experience on android app marketing at my forum CreatioSoft Forum ....May be this can help you out...In-case, you are still facing problem please let me know...
hpgenie said:
Does anybody know how the search results on the marked are sorted. I've added enough keywords but my app is on page 20
Click to expand...
Click to collapse
Google uses a lot of data for the Google Play Search.
You can use some standard SEO.
Moreover, the following variables are also tracked and used by Google Play:
Installs
Long installs
Uninstalls (negative impact)
User interactions (achievements, leaderboards, ...)
Unfortunately, you cannot control directly those 4 parameters. Google uses that to promote quality.
---------- Post added at 08:21 PM ---------- Previous post was at 08:15 PM ----------
I recommend the video Getting Discovered on Google Play from the last Google I/O.
Everyone that publish an app on Google Play should watch it.
There's a lot of precious information, and Google doesn't communicate frequently on this subject!
Thank you all. That's definitely a useful information to begin with.
App Marketing
Luk4sproductions said:
I recently published my first Android game on the PlayStore and on Androidpit.
Its called "Strategic Labyrinth".
Do you have any tips to become more popular? I already have a Facebookpage, a Youtube gameplay,etx.
Thanks in advance
Luk4sproductions
Click to expand...
Click to collapse
USe an App Launch Service..
Hope That Helps Regards
Exchange Reviews with other developers
Another way is to Exchange Reviews with other developers and a site to do so is:
SITE: AndroidKi[.] com
Give it a Try!
I think you should visit www.techibiz.com for more app marketing strategies.
Sent from my GT-P3110 using xda app-developers app
You should have to do mobile app marketing to increase your mobile app online presence, which will definitely help you in generating downloads for your mobile app. Just share some detailed information with me, I will help you in doing mobile app marketing.
Send your details at my email.
Hi,
My team too has released Docu Scan app, a unique scanning app with password protection feature.
Though its a free app with in-app purchases and we are getting decent response, I am not very happy with the results.
We expected it to do much better than what it is doing at the moment. Can you guys try the app and tell me where we are lagging?
Thanks in advance
promote your app
Hello, guys
I do have some suggestions to promote your apps.
Here are some suggestions I read from a post recently, I think it will be helpful for you guys.
1 Optimize the app title and keywords. When people are looking for apps in app store, they prefer to search some keywords like shooting game, office software and etc. Optimize the title of your app’s title and description is the first thing you should do after you have developed your app.
2 Make an explainer video for your app. Making an explainer video is a very cost and effective app marketing strategy, because it constantly increase the conversion rate of your app. 70% of people prefer to purchase or download app after watched a video, they are also more satisfied than those who didn't. Because a video could give the user an effective preview of the app, to help they understand an app before they actually own it. There are many great app explainer video service providers such as Appgovideo.com, Appegges.com and etc.
3. Start a blog. This is free and quite effective as well. You may announce and update the news of your app, your company and your team in your blog and you will be able to build great publicity for your own organization. The reason is simple, every people love stories.
wish to get more suggestions from you guys!
This class teaches you how to build your first Android app. You’ll learn how to create an Android project and run a debuggable version of the app. You'll also learn some fundamentals of Android app design, including how to build a simple user interface and handle user input.
Before you start this class, be sure you have your development environment set up. You need to:
Download the Android SDK.
Install the ADT plugin for Eclipse (if you’ll use the Eclipse IDE).
Download the latest SDK tools and platforms using the SDK Manager.
Super Wilmer going libGDX **JAVA** Devs
Here is a link for the Exlipse ADT http://developer.android.com/sdk/index.html
I might suggest building your framework to be portable to iOS, and HTML5. I've started porting the Super Wilmer Project to libGDX, so that it will automagically port to these other platforms. If you are a JAVA dev here is the link http://libgdx.badlogicgames.com/
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Here is my title
We are a small two man indie team, and this isn't your regular platformer, we think we've built something really unique here.
Creator: Wilmer Studios
Description: Super Wilmer is Mario Bros meets Angry Birds with unique gameplay elements and smooth intuitive controls...classic platformer action with a twist! Help Wilmer the Raccoon jump, sling-shot arrows and collect treasures across three worlds and dozens of levels. With multiple weapons, enemies and a dynamic environment, grab as many coins as you can as you help Wilmer jump and run though 3 distinct worlds.
Download free on GooglePlay: https://play.google.com/store/apps/details?id=com.superwilmer
YouTube video: https://www.youtube.com/watch?v=aBdpaXMnCtk
Rating Exchange
It possibly not the best way to promote your app, but it can help you to catch a couple of possitive rates of your game and boost it up to the top of your category. Also a good description, screenshots and logo can help. Here is our. When we have been created a screenshot we think that it should be colourful and eyes pleasing. Here we go...
You can try reviewmyap.com
Help pls!
trandung1983 said:
You can try reviewmyap.com
Click to expand...
Click to collapse
I was trying reviewmyap.com - its not working. I cant understand how to use it. Can you help?
Free marketing is a drop in the ocean of ad-based installs
Sadly, there aren't too many free tricks one can use to make the app more popular. There are millions of apps and games, and reviews are not working so well. People are just not going to the web to search reviews to decide what games to download, especially since the majority is free anyway.
This is why the app review and discovery service XYO had to pivot, because despite huge PR efforts they did not get enough traction to help users discover apps on the web. Users discover apps by looking at the top 10, 20 maximum top 50 games and choose what they want to play.
So, if you need to get some money to market your app through advertising. Here is what you can do:
1. Decide what country will be your first market. Make sure it is a "wealthy" but relatively small country (try Scandinavia maybe or Switzerland). Do not launch in more than one app store and in more than one country. Concentrate your budget in one place.
2. Estimate how many downloads you need to get to the top ten. People will tell you that your CPI should be around $1,2 but it is long and hard journey to get there, so initially you are looking at $2-$4 per install, unless you get yourself a deal with fraudsters which will sell you dead users on a CPI basis.
3. Multiply how many downloads it takes to get to the top 10 by the cost of install. Plan to stay there for a week, or two, before organic installs (1-4 times of paid installs).
4. Start making money in that country and build up capacity to move on to the next geography.
Then you have to optimise on what ads to use. Banners suck, native interactive, video ads are all the buzz and they show more conversions (up to 5 x for native ads). Check out our podcast (search for AppInTop on your podcast provider or TuneIn app) - we talk a lot about app advertising, native ads, interactive ads, fraud etc.
Hope that helps!
trandung1983 said:
You can try reviewmyap.com
Click to expand...
Click to collapse
This really works?
---------- Post added at 01:51 AM ---------- Previous post was at 01:43 AM ----------
tornadonoob said:
Sadly, there aren't too many free tricks one can use to make the app more popular. There are millions of apps and games, and reviews are not working so well. People are just not going to the web to search reviews to decide what games to download, especially since the majority is free anyway.
This is why the app review and discovery service XYO had to pivot, because despite huge PR efforts they did not get enough traction to help users discover apps on the web. Users discover apps by looking at the top 10, 20 maximum top 50 games and choose what they want to play.
So, if you need to get some money to market your app through advertising. Here is what you can do:
1. Decide what country will be your first market. Make sure it is a "wealthy" but relatively small country (try Scandinavia maybe or Switzerland). Do not launch in more than one app store and in more than one country. Concentrate your budget in one place.
2. Estimate how many downloads you need to get to the top ten. People will tell you that your CPI should be around $1,2 but it is long and hard journey to get there, so initially you are looking at $2-$4 per install, unless you get yourself a deal with fraudsters which will sell you dead users on a CPI basis.
3. Multiply how many downloads it takes to get to the top 10 by the cost of install. Plan to stay there for a week, or two, before organic installs (1-4 times of paid installs).
4. Start making money in that country and build up capacity to move on to the next geography.
Then you have to optimise on what ads to use. Banners suck, native interactive, video ads are all the buzz and they show more conversions (up to 5 x for native ads). Check out our podcast (search for AppInTop on your podcast provider or TuneIn app) - we talk a lot about app advertising, native ads, interactive ads, fraud etc.
Hope that helps!
Click to expand...
Click to collapse
Thanks for your advice, but I think that in order to make money with a game the first thing is the quality of that game. Before think about spend money to get downloads, have to test the acceptance of the game.
Also very interesting tips :good:
This works
LK Interactive Services said:
This really works?
---------- Post added at 01:51 AM ---------- Previous post was at 01:43 AM ----------
Thanks for your advice, but I think that in order to make money with a game the first thing is the quality of that game. Before think about spend money to get downloads, have to test the acceptance of the game.
Also very interesting tips :good:
Click to expand...
Click to collapse
I am working for a company . We usually follow this strategy when we want to target a continent in particular. We initially create an app for a specific region and then leverage that downloads and add support to multiple countries.
Related
Hi,
I have done some mock-ups of a software store on Ubuntu Phone OS.
Hope you like the screenshots
The only feature that works though is software update button and it just runs a apt-get upgrade.
I was wondering whether there were any development groups for Ubuntu on this forum that I could be a part of?
Anyway... let me know what you think of my work-in-progress software center
Available Software
my-cloudspace.co.uk/36jrgfjAcjY17y4/Available%20Software.png
Installed Software
my-cloudspace.co.uk/Aq1O822UT3ExE7s/Installed%20Software.png
Update Software
my-cloudspace.co.uk/NT2n5v3Ebp849NT/screenshot.png
I havent done ten posts so you'll have to manually view the images...
I have brought a domain called elbuntu projects (elbuntu is my display name on Skype) I will put my projects there over the next week.
Looks real good.
Thanks for the feedback.
Of course it need search, categorises and things but this is a good start.
If your want to show Canonical your work and help with the development
of the real software center you should submit this on the official mailing list.
I am planning to do this when I have perfected the designs... I am implementing the search as we speak and also want to have a app description page with reviews etc... Then I am going to submit the first designs to the mailing list.
Nice. Have a thank!
Sent from my Samsung Galaxy Note II LTE GT-N7105 using XDA Premium HD
elgunvo,
I strongly urge you to subscribe the Ubuntu-Touch mailing list and contact the core app development team if you have not already done so. Volunteering to help with the development of the "Ubuntu-Touch Software-Centre" will quickly get you the contacts who are running those efforts. https://launchpad.net/~ubuntu-phone and scroll down to "Mailing List"
Also: https://wiki.edubuntu.org/Touch/Contribute
To see what happened with a developer, who was started to creating their own Music app, follow this thread from the mailing list. It ended up as a good news situation for all involved.
https://lists.launchpad.net/ubuntu-phone/msg00744.html
In general there are issues with "perfecting" your design in relative isolation. The Core Developers are encouraged all devs to post your interface designs on line so that your product is both consistent with the Ubuntu-Touch interface and takes full advantage of it.
The best way to do remote, collaborative UX Design:
http://www.balsamiq.com/products/mockups/mybalsamiq
Examples: https://ubuntu.mybalsamiq.com/proje...sessionid=492036AAA24CBDF5C84D8CC364C67588-n2
From the UDS (Ubuntu Developers Sessions) "Ubuntu Touch Core Apps Project":
http://summit.ubuntu.com/uds-1303/meeting/21616/appdev-1303-coreapps/
At ~38:00 is an important design process review by one of the core app development team.
At ~46:30 Wire-frames creation tools used by the core app developers
2) The state of the Ubuntu-Touch Software-Centre is very much in flux. It has not actually been decided as of this week's UDS if debs alone will be used for installations, file system location for app installs (likely /opts) and how Ubuntu-Touch apps will integrate with the Ubuntu's current desktop Software-Centre. It was mentioned a number of times, by the SDK lead, that he felt debs had unnecessary overhead for the installation of apps on devices with limited CPU and power consumption concerns. Within their tight time frames debs maybe their only option.
3) Heavily stressed in the UDS SDK sessions were:
a) Due to the current dynamic nature of the Ubuntu-Touch APIs stick with pure QML as much as possible to reduce the amount of rework you would need to do.
b) At this time cross-compiling C++ apps are problematic with the current SDK
UDS: Ubuntu SDK Tools (this whole video is worth watching as you gain a lot of incite into the current state and direction of Ubuntu-Touch development)
http://summit.ubuntu.com/uds-1303/meeting/21625/appdev-1303-ubuntu-sdk-tools/
I hope you find this information helpful.
Doug
Looks very simple and clean, but at the same time it still retains the theme of Ubuntu touch, I love it,
This looks like something that should already exist
Great work, but please share it with Ubuntu community so your proposition could be taken into account for creating complete app market look
Available Software
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Installed Software
Update Software
Posted the images for the OP
PHONE SLOW CLICK ME?
_____________________________________
"Waiting 4 s4......"- TingTingin"
You may find this relevant.
Extend interoperability between Ubuntu devices further by making the "app store" on Ubuntu phones simply a mobile Software Center:
"As much as the Ubuntu team wants to make Unity work on ALL devices and make all apps conform to the same pattern, using different app stores for different devices is only going to hurt the Ubuntu team in the long run. If there's one OS for all, then there must be one app store for all.
The Ubuntu Software Center is the perfect app store in itself. So let's embrace it no matter what the form factor."
https://blueprints.launchpad.net/ubuntu/+spec/ubuntuphone-s-mobile-software-center-form-factor
3DSammy said:
You may find this relevant.
Extend interoperability between Ubuntu devices further by making the "app store" on Ubuntu phones simply a mobile Software Center:
"As much as the Ubuntu team wants to make Unity work on ALL devices and make all apps conform to the same pattern, using different app stores for different devices is only going to hurt the Ubuntu team in the long run. If there's one OS for all, then there must be one app store for all.
The Ubuntu Software Center is the perfect app store in itself. So let's embrace it no matter what the form factor."
https://blueprints.launchpad.net/ubuntu/+spec/ubuntuphone-s-mobile-software-center-form-factor
Click to expand...
Click to collapse
Thats what I want to do. There are no plans on creating a QML front end on the phone at the moment so I wanted to start it off. No doubt they would have been doing this sooner or later. I am just trying to push it along.
The other thing is that my software will actually use the same methods used in the Ubuntu Software Centre to install apps and to remove them, The software update section on the software centre I made would combine the Software Update app with The Ubuntu Software Centre app thus getting rid of the need for two apps
BTW, I submitted my idea to the mailing list a while back with new designs but still haven't got a response back. I hope at least i am on the team when they decide to do one
elgunvo,
I also made a post on the mailing and in the IRC #ubuntu-touch channel and did not received a response.
I have been reviewing the majority of videos from last week's UDS (Ubuntu Developer Summit) and have gleamed some information you may find relevant.
1) The number of challenges just to complete designs, implement, integrate and have a half decent "production" version for the "phone" form factor release of Oct 2013 (v13.10) is mind boggling.
2) They are desperate for the developer community to add apps and take charge. You may even be allowed to lead an effort if you heavily coordinate with the core-app-team which is currently focused on other priorities. I suspect to a certain extent due to bullet point #3 below.
See: https://wiki.ubuntu.com/Touch/Contribute for contribute advise.
3) The state of distributions for device images and even the application file system layout is still in flux. So application installation will be problematic (shift sands) for at least the next several months. Likely no earlier than May 2013 which coincides with the "alpha" or as it is also called the 13.05 release of Ubuntu-Touch.
4) During the UDS session it was mentioned that ALL the Ubuntu-Touch sub-projects are tracked through on-line blueprints on Launchpad which are accessible by the public.
You may be interested in the following information from UDS:
"App Development Community Growth":
http://summit.ubuntu.com/uds-1303/meeting/21615/appdev-1303-app-development-community-growth/
Check around the 27:00 mark for the mention of an app contest
Check around the 27:50 mark for the mention of an App developer week for app devs to learn about writing apps and the platform
Also "Ubuntu SDK Days is an online event on Thursday, 14th March and Friday, 15th March where a number of app developers and Ubuntu SDK creators will get you started writing apps for Ubuntu on multiple devices. ":
https://wiki.ubuntu.com/UbuntuSDKDays
If you cannot watch the videos live they will be available for viewing after the event just as the UDS sessions are on YouTube.
3DSammy said:
elgunvo,
I also made a post on the mailing and in the IRC #ubuntu-touch channel and did not received a response.
I have been reviewing the majority of videos from last week's UDS (Ubuntu Developer Summit) and have gleamed some information you may find relevant.
1) The number of challenges just to complete designs, implement, integrate and have a half decent "production" version for the "phone" form factor release of Oct 2013 (v13.10) is mind boggling.
2) They are desperate for the developer community to add apps and take charge. You may even be allowed to lead an effort if you heavily coordinate with the core-app-team which is currently focused on other priorities. I suspect to a certain extent due to bullet point #3 below.
See: https://wiki.ubuntu.com/Touch/Contribute for contribute advise.
3) The state of distributions for device images and even the application file system layout is still in flux. So application installation will be problematic (shift sands) for at least the next several months. Likely no earlier than May 2013 which coincides with the "alpha" or as it is also called the 13.05 release of Ubuntu-Touch.
4) During the UDS session it was mentioned that ALL the Ubuntu-Touch sub-projects are tracked through on-line blueprints on Launchpad which are accessible by the public.
You may be interested in the following information from UDS:
"App Development Community Growth":
http://summit.ubuntu.com/uds-1303/meeting/21615/appdev-1303-app-development-community-growth/
Check around the 27:00 mark for the mention of an app contest
Check around the 27:50 mark for the mention of an App developer week for app devs to learn about writing apps and the platform
Also "Ubuntu SDK Days is an online event on Thursday, 14th March and Friday, 15th March where a number of app developers and Ubuntu SDK creators will get you started writing apps for Ubuntu on multiple devices. ":
https://wiki.ubuntu.com/UbuntuSDKDays
If you cannot watch the videos live they will be available for viewing after the event just as the UDS sessions are on YouTube.
Click to expand...
Click to collapse
Thanks for this info. I will check the videos out tonight and hopefully start a small, organized community of developers who will help me to add the extra apps to Ubuntu Phone.
Your install button look like it's already pressed btw, nice design, like it !
New UI
Hi All,
I have done a better ui for the App Store.
Youtube Video of the UI can be found here:
http://www.youtube.com/watch?v=MqzlF8qPTy8
Hope you like it and feel free to give suggestions
elgunvo,
Watched the video and really like the direction you are taking. I am also glad you are coordinating with the Canonical developers.
This looks great.
This looks awesome!
Sent from my Nexus 7 using xda app-developers app
Promoting your app is one of the most important things you must do after relasing it, for some developers it's harder and for other it's easier;
More skilled and famous developers get automatically promoted by news websites as soon as they release an app, giving them an instant boost in downloads, unfortunatelly for us little developers we have to rely on out own strenghts.
There are a lot of ways to advertise your apps, some are free and for others you'll have to invest some money, some ways are better and some others are worse.
Free advertising:
Social networks:
The first thing that will come in mind for promoting an app is thru social networks, sharing the link for the play store with friends and other people is the best way to start, if someone likes your post they'll share it with others making it a viral spread of your word and your app
If you're a good developer and you make great apps it won't be difficult for people to talk about it
YouTube
Another great platform for advertising is YouTube, watching a short video is way better than reading something, and as always if it's enjoyable it will be shared by people.
There are 2 ways for advertising your app on YouTube.
1. Embedding an ad inside one of your videos like i did in those videos
http://www.youtube.com/watch?v=Hglu42syEjA
http://www.youtube.com/watch?v=VrSszBzeSzo
2. Making a commercial video showing what your app can do, it's strenghts and why people should downlaod it, i didn't make one yet so i don't have anything to show you unfortunatelly
Make it good
The most obvious, make the app good, look at your competition, make the app better than their.
Something i see a lot in Android apps it the awful UI, the UI is the first thing people see, even before installing it, they can see the screenshorts of your app, and they decide if they want to install it or not.
Making a nice UI is important as the coding, if you're not a designer and can't do it hire one, there's a plenty of graphic designers willing to make a quick buck, maybe in exchange you can advertise his work, you can also contact me and we can arrange something.
Ways to attract users
Another great thing to do to attract users is to make some nice ads, spend a little time in photoshop and make some good feature and promo graphics for the play store, also when posting it in social networks etc. use those graphics, they'll attract more people than just plain text with a link
Here are some examples for my app Wakey
Feature:
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"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
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"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
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}
AD
Get your app reviewed
One of the best ways to get your app promoted for free is to get it reviewed by an Android news website, when i got my app reviewed on XDA it went from 3-5 downloads a day to 300 a day
Partnerships
When i released Wakey i've been contacted by the writer of geekshavelanded.com and he gave me the opportunity to promote my app even further, i've put a link to his website in my app and he've put a little ad for Wakey in the sidebar, this way i get more downlaods and he gets his website promoted aswell
Discounts
If your app is paid or have in app purchases, a nice way to get noticed it's to make some discounts, usually on major holidays like easter, christmas etc, a lot of developers make discounts and a lot of websites post a list of discounted apps during that period of time
Other
There are also other ways to promote your apps, like i'm doing right now, by writing this guide i'm promoting my app Wakey, i'm using it as a reference for this article so when you see the links, the graphics, you view them because you'd like to learn about promoting your apps and not because i'm imposing you to do so.
So hopefully i'll gain some downloads and purchases by doing so, also you'll be supporting my development (see what i did there ? )
Paid advertising
Web ads
There are plenty of advertising services out there, like AdMob or AdSense, you can use those to promote your apps on different websites.
Another way is to contact a single website and talk about placing a custom banner on their website
Giveaways
This is a very simple but effective form of advertising, who doesn't want something for free?
You can post an article or a post on a social network about the giveaway (you can giveaway all sorts of things, from t shirts to smartphones etc.) people will be more interested in buying/downloading your app if they know they might win something
Printing
You can print some business cards and give them to people you encounter, also if you have a bigger budget you can print some billboards
TV/Radio commercials
Very effective way but also very expensive, but for bigger developers it might be a good solution
As i said there are a lot of possibilities, some more and some less effective, it's up to you choosing which one is the best for you, your app and your audience
You can follow me on G+ or YouTube where i will be posting some tutorials on android app design
Wakey on Play Store
YouTube
Google+ Page
Thanks for the helpful information.
I need to do some more research into what those feature and promo images in the dev console actually do. There wasn't much information there so I just left them blank. But I see how they may be useful.
Splaktar said:
Thanks for the helpful information.
I need to do some more research into what those feature and promo images in the dev console actually do. There wasn't much information there so I just left them blank. But I see how they may be useful.
Click to expand...
Click to collapse
Here's a little image to explain it, the feature image is the one shown on the page of your app, the promo image is the one shown when your app is chosen by google as "Staff pick"
If you're trying to get more downloads to your app, then updating your app every now and then is a must do.
I have done it and found it very helpful in increasing the numbers!
I would like everyone to know that I have started a free review service, so if anyone in the process of promoting their android app, they could consider requesting a free review from me!
Cool post man, thanks for sharing. Promoting, I've found, is quite hard for me and I'm not enjoying it too much.
When you say "I got my app reviewed on XDA", how did you go about doing that? It might be an idea for me to do that too.
japgolly said:
Cool post man, thanks for sharing. Promoting, I've found, is quite hard for me and I'm not enjoying it too much.
When you say "I got my app reviewed on XDA", how did you go about doing that? It might be an idea for me to do that too.
Click to expand...
Click to collapse
I just posted my app in the forums and apparently a writer liked it and wrote about it, i actually didn't do much
DoubleP90 said:
I just posted my app in the forums and apparently a writer liked it and wrote about it, i actually didn't do much
Click to expand...
Click to collapse
Oh cool, too easy! I'll give it crack. Thanks.
---------- Post added at 08:36 AM ---------- Previous post was at 08:30 AM ----------
FFS, it's saying I can't link to external sites cos I'm new. At what point are you allowed to include external links?
And sorry, which subforum did you post to? This place is vast and the interwebs are unforgiving.
Here is my thread
http://forum.xda-developers.com/showthread.php?t=2067169
Post it here http://forum.xda-developers.com/forumdisplay.php?f=530
DoubleP90 said:
Here is my thread
http://forum.xda-developers.com/showthread.php?t=2067169
Post it here http://forum.xda-developers.com/forumdisplay.php?f=530
Click to expand...
Click to collapse
Awesome, thank you.
And I really like your artwork btw!! It's instantly appealing.
Good!
That would be great when I advertise my applications
By the way, how did your app reviewed at XDA and contacted with reporter?
I wonder that..
I just posted my app in the forums and a writer liked it and reviewed it
Thanks fir your great post. I have developed a developer app (see my signature).. is there a good way to reach the developers???
Great post!
Did you had any help from a professional designer? The app looks great!
worldtiki said:
Great post!
Did you had any help from a professional designer? The app looks great!
Click to expand...
Click to collapse
do you speak about my app or what? ;=)
Any tips on recording for YouTube or getting the app reviewed?
Is there any social network focused on app development?
Thanks!
For YouTube reviews I usually just search YouTube for people who do it and message them, asking if they'd like to review the app.
I also have a list of sites I email when I release a new app although being a small developer getting a response or even the email opened is difficult. I'd also say don't underestimate the power of the sites which have like 15 views, one of those 15 viewers might just write for LifeHacker
Cross promotion of apps if you have more then one is also a great way to get traction
crazyfool_1 said:
For YouTube reviews I usually just search YouTube for people who do it and message them, asking if they'd like to review the app.
I also have a list of sites I email when I release a new app although being a small developer getting a response or even the email opened is difficult. I'd also say don't underestimate the power of the sites which have like 15 views, one of those 15 viewers might just write for LifeHacker
Cross promotion of apps if you have more then one is also a great way to get traction
Click to expand...
Click to collapse
Thanks for the suggestions, I won't underestimate small sites! Are you perhaps writing for LafeHacker? :fingers-crossed:
I'm concerned about the YouTube approach, for example:
Mute recording or discussed review? In that case, translated to every supported language?
3rd person custom recording or recording from a paid app?
Version for tablets and phones?
How impacts in the views/install having a YouTube review linked to the Google Play app site?
IvanMunson said:
Thanks for the suggestions, I won't underestimate small sites! Are you perhaps writing for LafeHacker? :fingers-crossed:
I'm concerned about the YouTube approach, for example:
Mute recording or discussed review? In that case, translated to every supported language?
3rd person custom recording or recording from a paid app?
Version for tablets and phones?
How impacts in the views/install having a YouTube review linked to the Google Play app site?
Click to expand...
Click to collapse
Ha ha I wish, my (peronsally) worst app got on LifeHacker but since then I haven't even been able to get a response from them lol
As for YouTube it's entirely up to you how you want to do it. Personally I prefer 3rd party reviews because what I would find the most interesting thing about my own app you average user wouldn't even notice. So for me a 3rd party review usually highlights what would attract people to the app. Having a video linked to your app page I would say is definitely a must though.
Nice article.. thank you!
Hello!
Here are the developers of Locker Master, and we're always eager to discover new and interesting APPs!
If your APP is free, and most important--well designed,
please post
Your APP name:
Description:
Link to Google Play:
in this thread.
We'll try this app and give a pertinent comments and rate on Google Play!
The really amazing app would have a chance to be free recommended in the sidebar of Locker Master!
We're looking forward to your reply!
Can the Free Android game be reviewed?
Fyerwong said:
Can the Free Android game be reviewed?
Click to expand...
Click to collapse
Yes, no problem.
Grand Battle--MMO Strategy:War
Game name:Grand Battle--MMO Strategy:War
Type:Strategy
Description:Grand Battle is a realistic MMO which you need to use strategy to lead your army, tanks, and real battle forces to launch a bloody war against your enemy in the fierce battlefield.You will experience lifelike scenes, realistic fierce historical battles and military weapons similar like Red Alert. In Grand Battle, historical battle is held within the same server among players from all over the world such as China, Japan, South Korea, Middle East, America and Europe. So you can build alliances with your friends, your country mates, or players from all over the world.
Link to Google Play:https://play.google.com/store/apps/details?id=air.com.grand.battle.game.war&hl=zh_CN
Hi. Can You please check my app?
(I'm too rookie to post links) pl.booncol.subbr.subbrfree
Subbr is Android application for editing and converting movie subtitles.
You will never have to use your PC when it turns out subtitles do not match movie you are watching. Adjusting poorly synchronized subtitles is no longer a problem. You can validate and automatically fix detected errors by a single click. Finally save changes to selected format.
App have couple of key features that other subtitle apps don't have. Full list of features described on Google Play app page.
Check if You can make a review. Thanx
reply from Locker Master
booncol said:
Hi. Can You please check my app?
(I'm too rookie to post links) pl.booncol.subbr.subbrfree
Subbr is Android application for editing and converting movie subtitles.
You will never have to use your PC when it turns out subtitles do not match movie you are watching. Adjusting poorly synchronized subtitles is no longer a problem. You can validate and automatically fix detected errors by a single click. Finally save changes to selected format.
App have couple of key features that other subtitle apps don't have. Full list of features described on Google Play app page.
Check if You can make a review. Thanx
Click to expand...
Click to collapse
Dear developer, I've tried this app. Tough there's Ad banner under the screen, it's very useful. But some how it can't open my mp4 shoted by my phone showing "no subtitles". Pls fix. Besides it could be better if you could add some guiding UI or instruction pages at the beginning of the program, when this app is opened by user at the first time. 5 stars. Keep it up!
Would you like to have a try on Locker Master? If find it good pls rate it. It won't disappoint you.
Fyerwong said:
Game name:Grand Battle--MMO Strategy:War
Type:Strategy
Description:Grand Battle is a realistic MMO which you need to use strategy to lead your army, tanks, and real battle forces to launch a bloody war against your enemy in the fierce battlefield.You will experience lifelike scenes, realistic fierce historical battles and military weapons similar like Red Alert. In Grand Battle, historical battle is held within the same server among players from all over the world such as China, Japan, South Korea, Middle East, America and Europe. So you can build alliances with your friends, your country mates, or players from all over the world.
Link to Google Play:https://play.google.com/store/apps/details?id=air.com.grand.battle.game.war&hl=zh_CN
Click to expand...
Click to collapse
Does this game only support tablet not mobile phone? If yes, pls wait for some time, because there aren't many tablets in our company and are full in use.
Lockermaster said:
Does this game only support tablet not mobile phone? If yes, pls wait for some time, because there aren't many tablets in our company and are full in use.
Click to expand...
Click to collapse
No, it supports both Android phone and tablets which run Android 2.2+.
Fyerwong said:
Game name:Grand Battle--MMO Strategy:War
Type:Strategy
Description:Grand Battle is a realistic MMO which you need to use strategy to lead your army, tanks, and real battle forces to launch a bloody war against your enemy in the fierce battlefield.You will experience lifelike scenes, realistic fierce historical battles and military weapons similar like Red Alert. In Grand Battle, historical battle is held within the same server among players from all over the world such as China, Japan, South Korea, Middle East, America and Europe. So you can build alliances with your friends, your country mates, or players from all over the world.
Link to Google Play:https://play.google.com/store/apps/details?id=air.com.grand.battle.game.war&hl=zh_CN
Click to expand...
Click to collapse
Hello, Ni Linda has just installed the game and rated. Seems amazing! Any further suggestions will be posted here, too.
Pls also check Locker Master out, and rate if you like it.
Please review my bills management app.
App Name: Tangerine Bill Expense Manager(aka. Tangerine Personal Finance)
Description: Tangerine Personal Finance is a one stop shop for all your personal finance needs. Manage your bills, Track your spending, Know where most of your money is being spent, etc. Try Tangerine Personal Finance now to see how it can help you control all of your financial needs. No personal information or bank information is ever needed by the Tangerine Team, we give the control to you.
Play Store URL: https://play.google.com/store/apps/details?id=com.softwareham.tangerinefree
TVShow Time
Hey!
If you've got the time, take a look at the updated version of our app, TVShow Time, which can be found by searching for TVShow Time on the Google Play store (sorry for not including a link, but I'm a new member so it won't let me).
It's a beautifully designed TV show tracker, plus a whole lot more. Let me know what you think!
The New Boston
The Official "TheNewBoston" application.
Learn and boost your productivity on the GO!
- Free Video Tutorials -
Videos in many categories for everyone at every level and grade from beginner to advanced.
The New Boston is App is made to give everyone the opportunity to learn anything and everything possible in a fun and easy manner at their own pace from hundreds of videos.
Please review and let me know what you think, thank you.
Link to Google Play: https://play.google.com/store/apps/details?id=com.Thenewboston
hafridi said:
Please review my bills management app.
App Name: Tangerine Bill Expense Manager(aka. Tangerine Personal Finance)
Description: Tangerine Personal Finance is a one stop shop for all your personal finance needs. Manage your bills, Track your spending, Know where most of your money is being spent, etc. Try Tangerine Personal Finance now to see how it can help you control all of your financial needs. No personal information or bank information is ever needed by the Tangerine Team, we give the control to you.
Play Store URL: https://play.google.com/store/apps/details?id=com.softwareham.tangerinefree
Click to expand...
Click to collapse
Hello, your app is rated by Akane Qiku.
Super app! Simple, clean and useful. It could be better if more kinds of currencies are supported, and the guiding UI made into animation instead of manual taping pages. Keep it up!
Pls take a look at Locker Master, too and rate it if you like it. Thank you
Lockermaster said:
Hello, your app is rated by Akane Qiku.
Super app! Simple, clean and useful. It could be better if more kinds of currencies are supported, and the guiding UI made into animation instead of manual taping pages. Keep it up!
Pls take a look at Locker Master, too and rate it if you like it. Thank you
Click to expand...
Click to collapse
Thank you, I have reviewed your app as well. I am actually really surprised by it, I haven't actually kept a lock on my phone ever, but with the number of choices you offer, how can i resist! Thank you again for your suggestions, I shall definitely update that.
TVShowTime said:
Hey!
If you've got the time, take a look at the updated version of our app, TVShow Time, which can be found by searching for TVShow Time on the Google Play store (sorry for not including a link, but I'm a new member so it won't let me).
It's a beautifully designed TV show tracker, plus a whole lot more. Let me know what you think!
Click to expand...
Click to collapse
Already reviewed by Akane Qiku. Really nice app! It helps me keep track with the TV shows. So far no problem. Could be super if with function "share on facebook/twitter". Keep it up!
Pls take a look at Locker Master, too and rate it if you like it. Thank you
Hello guys, since our group are leaving for holiday, and will come back one after another around Feb. 10. Review might be delayed, but we are certain to review every app in this thread one by one. Thank you
josias16 said:
The New Boston
The Official "TheNewBoston" application.
Learn and boost your productivity on the GO!
- Free Video Tutorials -
Videos in many categories for everyone at every level and grade from beginner to advanced.
The New Boston is App is made to give everyone the opportunity to learn anything and everything possible in a fun and easy manner at their own pace from hundreds of videos.
Please review and let me know what you think, thank you.
Link to Google Play: https://play.google.com/store/apps/details?id=com.Thenewboston
Click to expand...
Click to collapse
Hello, your app is rated and commented by Akane Qiku. Pls KEEP IT UP.
Looking forward to your update.
Pls take a look at Locker Master, too and rate it if you like it. Thank you
Hi,
thanks for this awesome idea, here's my app:
APP name: FunctionCapture
Description:
Code:
Intuitive and efficient function plotting and analysis app. Features:
Capture up to 3 functions and save or share a high resolution picture
Draw all functions with the following math operators:
- Powers and roots (any radicand)
- Logarithmic operators with any base
- Trigonometric functions, including inverse and hyperbolic
- Constants like e and pi
- Conversions like round, truncate or absolute value
Full screen mode*
Analyses these values:
- Zeros
- Extrema*
- Intersection points
Table of Values
Completely offline
Lots of settings and customizations
Documentation of all operators
Link to Google Play: FunctionCapture - Google Play
Still working heavily on UI and performance, so don't judge me too hard , you might as well check out the latest beta in the xda Thread. Thanks in advance, I will definetely take a look at your app!
Your APP name: Weatherlove
Description:
It supports multiple cities, highly customizable widgets (fonts,
colours, clock shapes, ..), hourly weather data, 15 days forecast. If
you press on a day, or hour, you will find a detailed info about that
hour. App supports four themes, dark, light, light with dark action
bar and translucent. You can also see chances of the day in the left
drawer. In app-billing support will soon bring marine data, and more
than two cities that you can able to add like in free version. App is
ad supported, but also that will be removable via in-app purchase.
Your location is set either by geolocation or by manually entering a
town. App includes lock-screen widgets, resizeable widgets and
expandable notifications, 3 days or 3 hours, and current info if you
shrink the notification (JB+). It is also multi-lingual and users can
themselves translate Weatherlove easily to their own language via
http://translate.tfstoritve.com/projects/weatherlove/
App is consistent with Google's guidelines and has an easy and good
UX. It will not drain your battery, and will not use much phones
resources. App is designed to look good on phones, 7" inch tablet, 10"
should be designed shortly. At TFS we listen to people and are happy
to hear reviews and bug reports.
Also we have a community building up at
https://plus.google.com/communities/106313188237569588327 and
http://forum.xda-developers.com/showthread.php?t=1541026
Some of the other features like graphs and some other goodies are just
around the corner.
Link to Google Play: https://play.google.com/store/apps/details?id=com.tfsolutions.weatherlove&hl=sl
[Free App] Mood Scanner
Your APP name:Mood Scanner
Description:Mood Scanner is an entertaining app which tries to detect your mood via your mobile device's touch screen.
Just place your thumb on the finger sensor and let the mood detector analyze your feelings.
Use Mood Scanner to test your friend's, family member's or someone else's feelings.
Compare their mood with your own and find out who is in a better or worse mood and share via Facebook and Twitter.
Scan your thumb print to see how you are currently feeling!
Place your thumb in the scanning area, wait for the scan and analysis to complete, and see what your current mood is!
This app does not actually scan your finger print since that is not possible, but it does a GREAT job fooling anyone!
- Great joke or prank app - Can fool anyone!
- Looks very realistic and convincing!
- Even includes progress bars for analyzing and processing!
- Simple, easy-to-use interface and design!
- Use it again and again! The accuracy of the mood detection might surprise you!
Link to Google Playlay.google.com/store/apps/details?id=com.dk8.moodscanner
Plz share your review...
What is the best forums to market games and apps
Here is mine
http://www.droidforums.net/forum/android-games/
http://www.android.net/forum/
http://androidforums.com
http://forums.androidcentral.com
http://www.androidauthority.com
http://forums.toucharcade.com
http://gamesdreams.com
http://www.how-android.com
itdevmobileapps2 said:
What is the best forums to market games and apps
Here is mine
http://www.droidforums.net/forum/android-games/
http://www.android.net/forum/
http://androidforums.com
http://forums.androidcentral.com
http://www.androidauthority.com
http://forums.toucharcade.com
http://gamesdreams.com
http://www.how-android.com
Click to expand...
Click to collapse
My best forums after xda ofcourse are:
http://www.androidpit.com/forum/let-me-show-you-my-app/recent
http://www.droidgamers.com/forums/
And what other marketing tools, you use except the forums...?
itdevmobileapps2 said:
What is the best forums to market games and apps
Here is mine
http://www.droidforums.net/forum/android-games/
http://www.android.net/forum/
http://androidforums.com
http://forums.androidcentral.com
http://www.androidauthority.com
http://forums.toucharcade.com
http://gamesdreams.com
http://www.how-android.com
Click to expand...
Click to collapse
Thanks for this useful post
Super Wilmer Forum List
Here is our list that we hit, but there is an endless amount on the internet, make a checklist and make sure to go through them...
Forums
GameSpot http://www.gamespot.com/users/self/
Gamezebo http://www.gamezebo.com/members/wilmerstudios
Reviews on the Run http://www.reviewsontherun.com/
100% Indie
Android Authority http://www.androidauthority.com/app-developers/
android prophit http://www.androidprofit.com/
1mobile http://www.1mobile.com/super-wilmer-2053250.html?from=samsung-galaxy-tab-s-10-5-lte
appbrain http://www.appbrain.com/app/super-wilmer/com.superwilmer
read for more http://www.androidprofit.com/index....y-store-submit-your-apps-to-other-app-stores/
Android Free Game Forum http://androidfreegamesapps.forumotion.com/t1454-free-super-wilmer-launched#2955
androidforums http://androidforums.com/app-game-announcements/
Indy Apps & Games facebook https://www.facebook.com/IndyApps?sk=wall&filter=2
GameSpot http://www.gamespot.com/users/self/
Mobile Games Community Facebook
Indie Game Mag
android central http://forums.androidcentral.com/games/
droid forums http://forums.androidcentral.com/games/
freesounds http://www.freesound.org/
Reviews
playandroid.com http://www.playandroid.com/blog/review-inquiries/
Pocket Gamer pocketgamer.co.uk
Talk Android http://www.talkandroid.com/contact-us/
Android Games Review http://www.androidgamesreview.com/
Android Tapp http://www.androidtapp.com/
Android Authority http://www.androidauthority.com/contact-us/
Ask Your Android http://www.askyourandroid.com/thank-you-request-for-review/
Life Of Android http://www.lifeofandroid.com/submit-an-app/
App Storm http://android.appstorm.net/about/get-your-app-reviewed/
Android and ME Website
Indy Apps & Games Facebook https://www.facebook.com/IndyApps?sk=wall
Android Central http://www.androidcentral.com/app-submit
Best Android Apps Review http://www.bestandroidappsreview.com/contact-us/
Life of Android http://www.lifeofandroid.com/submit-an-app/
Android Authority http://www.androidauthority.com/app-developers/
Phone Arena.com http://www.phonearena.com/tipus
Appszoom
DroidLife http://www.droid-life.com/contact/
Western News [email protected]
Apps to use http://appstouse.com/submit-app-for-review
Pocket-lint http://www.pocket-lint.com/contact-us
Android Guys http://www.androidguys.com/submit-your-android-app-or-game/
Android Apps Review http://www.androidappsreview.com/submit-your-android-app/
Android Rundown http://www.androidrundown.com/about/submit-app-hardware-review/
Geekasms http://haveageekasm.com/submit-news/submit-and-app-for-review/
Android App Log http://www.androidapplog.com/suggest-app/
Phandroid http://phandroid.com/contact/
Mobile Apps Gallery http://www.mobileappsgallery.com/submit-android-app/
latest android apps http://latestandroidapps.net/submit-android-app/
amazon https://developer.amazon.com/appsandservices
Apps 400 http://apps400.com/submit-your-application-for-review
gamezebo http://gamezebo.com/get-reviewed/
Touch Arcade http://toucharcade.com/
Super Game Droid http://www.supergamedroid.com/about-us/
the free bundle http://www.thefreebundle.com/
Green Light Games http://greenlightgames.co.uk/
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Here is my title
We are a small two man indie team, and this isn't your regular platformer, we think we've built something really unique here.
Creator: Wilmer Studios
Description: Super Wilmer is Mario Bros meets Angry Birds with unique gameplay elements and smooth intuitive controls...classic platformer action with a twist! Help Wilmer the Raccoon jump, sling-shot arrows and collect treasures across three worlds and dozens of levels. With multiple weapons, enemies and a dynamic environment, grab as many coins as you can as you help Wilmer jump and run though 3 distinct worlds.
Download free on GooglePlay: https://play.google.com/store/apps/details?id=com.superwilmer
Youtube : https://www.youtube.com/watch?v=aBdpaXMnCtk
Thank you so much for this list WilmerStudios!!
Thanks for the list
This list is great !!! However if you want to get the right user base.. We will have to go more niche . For example if you are targeting an which is exclusive for Samsung phones then you will need to target blogs and forums related to Samsung phones (you can easily find these forums by Google).
I had been working with a company which created apps related to EnglishPremierLeague. The marketing strategy consisted of building a relation ship with the blogs and forums which discusses on football transfer talks and right when the app was uploaded the relationship with these blogs were leveraged into downloads. The app reached 2000 downloads on the day it was released !!!.
how to great marketing throw fourms
My 4 years experience in online marketing research make your search quires strong and relevant to site
check page rank status with domain authority. its give you ranking juice for your site ranking increase.
ediejames said:
My 4 years experience in online marketing research make your search quires strong and relevant to site
check page rank status with domain authority. its give you ranking juice for your site ranking increase.
Click to expand...
Click to collapse
Keywords and metadata dont exist on the Google Play store if you are comparing this to SEO.
WilmerStudios said:
Reviews
{couple dozen URLs stripped}
Click to expand...
Click to collapse
FYI there are much more app review sites. We have contacts of editors of 442 sites from all over the world (they post app reviews in 20 languages). 224 sites of them post Android news and app reviews in English. About 1/3 of those editors can be contacted only via contact forms (protected with captcha). If you don't want to spend days gathering contact info and then contacting editors of all 442 sites, we can do that for you for just $159. The name of service is iSpreadNews
Wow! Amazing post guys...I'm working searching for beta users for my app (slidepick app), so this is very helpful!
Awesome post guys , i'm promoting my game and i'm kinda struggling with it since it's my first game, so i'll try every single forum and reviews sites you mentioned if this is what it takes, hope i finally get some downloads.
Please, let me know, how many of that web sites actually wrote a review for your app?
WilmerStudios said:
Here is our list that we hit, but there is an endless amount on the internet, make a checklist and make sure to go through them...
Forums
GameSpot http://www.gamespot.com/users/self/
Gamezebo http://www.gamezebo.com/members/wilmerstudios
Reviews on the Run http://www.reviewsontherun.com/
100% Indie
Android Authority http://www.androidauthority.com/app-developers/
android prophit http://www.androidprofit.com/
1mobile http://www.1mobile.com/super-wilmer-2053250.html?from=samsung-galaxy-tab-s-10-5-lte
appbrain http://www.appbrain.com/app/super-wilmer/com.superwilmer
read for more http://www.androidprofit.com/index....y-store-submit-your-apps-to-other-app-stores/
Android Free Game Forum http://androidfreegamesapps.forumotion.com/t1454-free-super-wilmer-launched#2955
androidforums http://androidforums.com/app-game-announcements/
Indy Apps & Games facebook https://www.facebook.com/IndyApps?sk=wall&filter=2
GameSpot http://www.gamespot.com/users/self/
Mobile Games Community Facebook
Indie Game Mag
android central http://forums.androidcentral.com/games/
droid forums http://forums.androidcentral.com/games/
freesounds http://www.freesound.org/
Reviews
playandroid.com http://www.playandroid.com/blog/review-inquiries/
Pocket Gamer pocketgamer.co.uk
Talk Android http://www.talkandroid.com/contact-us/
Android Games Review http://www.androidgamesreview.com/
Android Tapp http://www.androidtapp.com/
Android Authority http://www.androidauthority.com/contact-us/
Ask Your Android http://www.askyourandroid.com/thank-you-request-for-review/
Life Of Android http://www.lifeofandroid.com/submit-an-app/
App Storm http://android.appstorm.net/about/get-your-app-reviewed/
Android and ME Website
Indy Apps & Games Facebook https://www.facebook.com/IndyApps?sk=wall
Android Central http://www.androidcentral.com/app-submit
Best Android Apps Review http://www.bestandroidappsreview.com/contact-us/
Life of Android http://www.lifeofandroid.com/submit-an-app/
Android Authority http://www.androidauthority.com/app-developers/
Phone Arena.com http://www.phonearena.com/tipus
Appszoom
DroidLife http://www.droid-life.com/contact/
Western News [email protected]
Apps to use http://appstouse.com/submit-app-for-review
Pocket-lint http://www.pocket-lint.com/contact-us
Android Guys http://www.androidguys.com/submit-your-android-app-or-game/
Android Apps Review http://www.androidappsreview.com/submit-your-android-app/
Android Rundown http://www.androidrundown.com/about/submit-app-hardware-review/
Geekasms http://haveageekasm.com/submit-news/submit-and-app-for-review/
Android App Log http://www.androidapplog.com/suggest-app/
Phandroid http://phandroid.com/contact/
Mobile Apps Gallery http://www.mobileappsgallery.com/submit-android-app/
latest android apps http://latestandroidapps.net/submit-android-app/
amazon https://developer.amazon.com/appsandservices
Apps 400 http://apps400.com/submit-your-application-for-review
gamezebo http://gamezebo.com/get-reviewed/
Touch Arcade http://toucharcade.com/
Super Game Droid http://www.supergamedroid.com/about-us/
the free bundle http://www.thefreebundle.com/
Green Light Games http://greenlightgames.co.uk/
Here is my title
We are a small two man indie team, and this isn't your regular platformer, we think we've built something really unique here.
Creator: Wilmer Studios
Description: Super Wilmer is Mario Bros meets Angry Birds with unique gameplay elements and smooth intuitive controls...classic platformer action with a twist! Help Wilmer the Raccoon jump, sling-shot arrows and collect treasures across three worlds and dozens of levels. With multiple weapons, enemies and a dynamic environment, grab as many coins as you can as you help Wilmer jump and run though 3 distinct worlds.
Download free on GooglePlay: https://play.google.com/store/apps/details?id=com.superwilmer
Youtube : https://www.youtube.com/watch?v=aBdpaXMnCtk
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thanks a lot for this valuable list , cool game by the way, keep up the good work.
LoneDeveloper said:
thanks a lot for this valuable list , cool game by the way, keep up the good work.
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+1
WilmerStudios said:
Here is our list that we hit, but there is an endless amount on the internet, make a checklist and make sure to go through them...
Forums
GameSpot http://www.gamespot.com/users/self/
Gamezebo http://www.gamezebo.com/members/wilmerstudios
Reviews on the Run http://www.reviewsontherun.com/
100% Indie
Android Authority http://www.androidauthority.com/app-developers/
android prophit http://www.androidprofit.com/
1mobile http://www.1mobile.com/super-wilmer-2053250.html?from=samsung-galaxy-tab-s-10-5-lte
appbrain http://www.appbrain.com/app/super-wilmer/com.superwilmer
read for more http://www.androidprofit.com/index....y-store-submit-your-apps-to-other-app-stores/
Android Free Game Forum http://androidfreegamesapps.forumotion.com/t1454-free-super-wilmer-launched#2955
androidforums http://androidforums.com/app-game-announcements/
Indy Apps & Games facebook https://www.facebook.com/IndyApps?sk=wall&filter=2
GameSpot http://www.gamespot.com/users/self/
Mobile Games Community Facebook
Indie Game Mag
android central http://forums.androidcentral.com/games/
droid forums http://forums.androidcentral.com/games/
freesounds http://www.freesound.org/
Reviews
playandroid.com http://www.playandroid.com/blog/review-inquiries/
Pocket Gamer pocketgamer.co.uk
Talk Android http://www.talkandroid.com/contact-us/
Android Games Review http://www.androidgamesreview.com/
Android Tapp http://www.androidtapp.com/
Android Authority http://www.androidauthority.com/contact-us/
Ask Your Android http://www.askyourandroid.com/thank-you-request-for-review/
Life Of Android http://www.lifeofandroid.com/submit-an-app/
App Storm http://android.appstorm.net/about/get-your-app-reviewed/
Android and ME Website
Indy Apps & Games Facebook https://www.facebook.com/IndyApps?sk=wall
Android Central http://www.androidcentral.com/app-submit
Best Android Apps Review http://www.bestandroidappsreview.com/contact-us/
Life of Android http://www.lifeofandroid.com/submit-an-app/
Android Authority http://www.androidauthority.com/app-developers/
Phone Arena.com http://www.phonearena.com/tipus
Appszoom
DroidLife http://www.droid-life.com/contact/
Western News [email protected]
Apps to use http://appstouse.com/submit-app-for-review
Pocket-lint http://www.pocket-lint.com/contact-us
Android Guys http://www.androidguys.com/submit-your-android-app-or-game/
Android Apps Review http://www.androidappsreview.com/submit-your-android-app/
Android Rundown http://www.androidrundown.com/about/submit-app-hardware-review/
Geekasms http://haveageekasm.com/submit-news/submit-and-app-for-review/
Android App Log http://www.androidapplog.com/suggest-app/
Phandroid http://phandroid.com/contact/
Mobile Apps Gallery http://www.mobileappsgallery.com/submit-android-app/
latest android apps http://latestandroidapps.net/submit-android-app/
amazon https://developer.amazon.com/appsandservices
Apps 400 http://apps400.com/submit-your-application-for-review
gamezebo http://gamezebo.com/get-reviewed/
Touch Arcade http://toucharcade.com/
Super Game Droid http://www.supergamedroid.com/about-us/
the free bundle http://www.thefreebundle.com/
Green Light Games http://greenlightgames.co.uk/
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Thank you for your great list. Are those review/forum free?
WilmerStudios said:
Here is our list that we hit, but there is an endless amount on the internet, make a checklist and make sure to go through them...
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Thank you!
Great list. Thanks for that
Generic Field said:
Thank you for your great list. Are those review/forum free?
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They are free.
Great List
Thanks for the list. This is really helpful for my new release. - MATH ON.
Thanks
Thanks for the list
Thanks for the list, i submitted my new app almost all of them, not sure weather they will do favor or not.
Thank you,
Yogesh Dama
A few weeks ago Appodeal approached my and told me about their platform, offering higher eCPMs, instant payouts and all the other benefits, you probably know the marketing stuff. After a bit of research I thought I could give it a try and implemented the Appodeal SDK.
Because a lot of people are trying to figure out if Appodeal is trustworthy (and performant), I thought I'd let you know my experience.
I am in no way related to Google or Appodeal, here's my dev account on Google Play: Steppschuh
Coming from AdMob
I do use AdMob in all of my apps and feel happy with it. Here's an overview of my AdMob revenue from the last 30 days, filtered by the app that I used to test the Appodeal SDK.:
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The drop at the end of June is where I rolled out the update with the Appodeal SDK, leading to less requests for AdMob of course. The remaining revenue after that point is generated by users that use other app versions. The average eCPM is at $1.85 (I use interstitial ad units only).
Switching to Appodeal
Account setup and SDK integration is straightforward, the Appodeal SDK for Android is very similar to the AdMob SDK. It took me just a few hours until everything was setup.
The reporting has a delay of only a few minutes, which is an advantage compared to AdMob. Here's an overview of the Appodeal revenue, generated by the exact same interstitial placement (I just swapped the ad request from AdMob to Appodeal):
So far, Appodeal is performing well (as of my understanding). Because their magic basically relies on ad mediation, I wanted to check which ad networks are outperforming AdMob here. I dived into the stats, just to find out that - surprise - AdMob is responsible for filling almost all the ad requests.
Because of AdMobs arguably low eCPM, I thought Appodeal would use AdMob as a backfill network only. But it turns out that the Appodeal in-house network can't serve a lot of ads yet (although they perform good).
Miscellaneous
The highly advertised "Immediate Payout" works fine (I used PayPal), but comes with a 2% fee. If you don't need the money, you can still wait for the regular payout, which doesn't contain any fee.
Appodeal offers a free JSON API that you can use for reporting to your own, custom dashboards.
You can't manually configure the accounts that Appodeal creates for you in the different ad networks. Personally, I think this would be really nice to have.
They have an affiliate program, so if you want to give Appodeal a try, please use my referral link: http://appodeal.com/+65e439ded9c0fadc41b8af37514f600a
If you have any questions regarding AdMob or Appodeal, let me know.
Admob vs appodeal
Hello,
Based on your experience which ad network do you think is better?
Narvin88 said:
Based on your experience which ad network do you think is better?
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I think AdMob is the more solid solution to rely on, but I will keep using Appodeal in my app to see how they can increase my revenue over time. I feel like there's potential there.
Paulie Pham said:
I used to use Google Admob and it was really really tight in your CPM. It only pay you for the "real" click. Any click that is determined "unreal" by its filter will not pay. Besides, the more popular a service is, the more it will charge you. It makes sense to that Admob generate low eCPMs. I'm kind of frustrated with that. I also intend to try Appodeal until my friend introduce me Adsota. Now I switch to adsota and it works very well.
- Its CPI is reasonable
- It doesn't have the damn filter of Google
- 100% ads fill-rate (quiet sure about this because my friends use this too)
You can find adsota by searching "ads.appota". Good luck man.
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I hope you guys noticed that this a fake profile created by Adsota. Look at this other recent posts:
http://forum.xda-developers.com/search.php?searchid=381045847
Appodeal vs Admob
Greetings, excellent post,
I wonder if you continue using appodeal, that country is the traffic for that application?
revenues continue to rise? It has a better eCPM?
I'm using admob with 200k print the month of interstitial, revenues are $ 150 or so , I'm looking for a better network ads
birkot said:
Greetings, excellent post,
I wonder if you continue using appodeal, that country is the traffic for that application?
revenues continue to rise? It has a better eCPM?
I'm using admob with 200k print the month of interstitial, revenues are $ 150 or so , I'm looking for a better network ads
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Click to collapse
Hey,
Appodeal still heavily relies on AdMob, but their house ads are performing better than before. The eCPM raised from $2.31 to $5.75 for me.
I've attached the stats from the past 30 days. My main traffic is coming from the US and EU.
Steppschuh192 said:
Hey,
Appodeal still heavily relies on AdMob, but their house ads are performing better than before. The eCPM raised from $2.31 to $5.75 for me.
I've attached the stats from the past 30 days. My main traffic is coming from the US and EU.
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Click to collapse
Thanks for the info, I'll try for 1 month and share information
Steppschuh192 said:
Hey,
Appodeal still heavily relies on AdMob, but their house ads are performing better than before. The eCPM raised from $2.31 to $5.75 for me.
I've attached the stats from the past 30 days. My main traffic is coming from the US and EU.
Click to expand...
Click to collapse
@Steppschuh Thnx a lot for this post! I'd like to share my experience. I tried MobFox (4 months) - it was ok and HeyZap (2 months) - left much to be desired. This July i decided to find another mediation solution and saw this post. I'm skeptical by nature and wasn't waiting for a miracle from Appodeal. I also thought about Supersonic, but they pay NET 30/45 and the min payout is $100 against Appodeal's min $20 (+ they pay on demand).
I use interstitials in my app (it's Geo is Europe and the US) and on the last week of August the average eCPM was 5.1, I got about 500K impressions, which brought me about $2.5. I'd say that i'm more than happy with Appodeal's service and would advise it. BTW in the last few weeks the eCPM increased for me as well, now it's 5.5-6 (last 2 weeks)
Hey guys! And what about SDK integration? Can you compare Admob, Heyzapp and Appodeal SDK? Which of them is smaller, faster and simply to integrate? I want to try some mediation for my music app, but a little afraid of "third-party code integration headache". Can you advise something?
does appodeal ban you for no apparent reason, like admob?
smiley.dev said:
Hey guys! And what about SDK integration? Can you compare Admob, Heyzapp and Appodeal SDK? Which of them is smaller, faster and simply to integrate? I want to try some mediation for my music app, but a little afraid of "third-party code integration headache". Can you advise something?
Click to expand...
Click to collapse
As stated in my first post, integrating the Appodeal SDK is exactly like integrating the AdMob SDK (usage is the same, too). The Appodeal SDK a bit larger, though. I haven't used Heyzapp.
TonyMnemonic said:
does appodeal ban you for no apparent reason, like admob?
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I haven't faced that ban issue and hopefully won't =) But still there is a big advantage on Appodeal's side, because their support responds within 24 hours and digs into a problem, unlike AdMob's, which to my mind is quite apathetic and approachless.
---------- Post added at 09:45 PM ---------- Previous post was at 09:35 PM ----------
Steppschuh192 said:
As stated in my first post, integrating the Appodeal SDK is exactly like integrating the AdMob SDK (usage is the same, too). The Appodeal SDK a bit larger, though. I haven't used Heyzapp.
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The size of Heyzapp's SDK for Android is 3,5 Mb, Appodeal's is 2,8 Mb
---------- Post added at 09:56 PM ---------- Previous post was at 09:45 PM ----------
smiley.dev said:
Hey guys! And what about SDK integration? Can you compare Admob, Heyzapp and Appodeal SDK? Which of them is smaller, faster and simply to integrate? I want to try some mediation for my music app, but a little afraid of "third-party code integration headache". Can you advise something?
Click to expand...
Click to collapse
Check comments above =) AdMob SDK gives access to AdMob only, Heyzapp's and Appodeal's support numerous networks, so it's a matter of choice. I personally stick to Appodeal's because of size and the simplicity of integration
@Steppschuh192 @beetlebum77 Thank you guys! Finally I decided to try appodeal today and I can say that their support is really polite, professional and quickly responsive :good: Hope everything gonna be alright and I will also share my results soon!
Greetings, 4 days to integrate the SDK ago, I have a question, because the blocks created in AdMob automatically with Chrome extension ads do not have the option to upload videos on the ads, just images and text, I'm just using banner and interstitial but I want to switch between interstitial and video , from where the video if AdMob ad units do not allow video
birkot said:
Greetings, 4 days to integrate the SDK ago, I have a question, because the blocks created in AdMob automatically with Chrome extension ads do not have the option to upload videos on the ads, just images and text, I'm just using banner and interstitial but I want to switch between interstitial and video , from where the video if AdMob ad units do not allow video
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Click to collapse
I don't got your question
You should probably ask the Appodeal support team
birkot said:
Greetings, 4 days to integrate the SDK ago, I have a question, because the blocks created in AdMob automatically with Chrome extension ads do not have the option to upload videos on the ads, just images and text, I'm just using banner and interstitial but I want to switch between interstitial and video , from where the video if AdMob ad units do not allow video
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Click to collapse
Pavel from Appodeal here.
Along with a great technology we at Appodeal do a lot of research and A/B tests.
A part of such tests include running different ad formats from various ad networks.
It is relatively easy for us to do it, because we have a lot of our own apps, that we use to test new ad networks.
So, when we were researching video ad networks, we tested Admob as well.
The main reason, why we decided not to support Admob videos is because their performance it pretty poor in comparison with other guys like Applovin, UnityAds, Chartboost and Vungle. Truth be told, Admob videos can barely compete with these ad networks in terms of performance.
One of earlier Appodeal SDK included Admob videos, but since performance was too low, the amount of video traffic allocated to Admob was always minimal.
The other reason is that Admob does not support rewarded videos (which is the most common use-case for videos). It means that you can not incentivize users to watch videos.
Based on the above research, it does not make any sense for a publisher to run Admob videos.
I hope this changes some time soon.
Meanwhile, we have a really good set of video ad networks in place: Applovin, UnityAds, Chartboost, Vungle, Liverail, Spotxchange, Adcolony, MoPub. All of the above plus more produces optimal results.
---------- Post added at 05:46 AM ---------- Previous post was at 05:43 AM ----------
Steppschuh192 said:
I hope you guys noticed that this a fake profile created by Adsota. Look at this other recent posts:
http://forum.xda-developers.com/search.php?searchid=381045847
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Click to collapse
I am not affiliated in any way with author of this post.
Moreover, we have nothing to do with Adsota. In fact, I never heard of this company.
Hey guys!
As I've promised I share my experience with Appodeal for the first month. I can say firstly that it's my first experience with ad networks integrating to my app. I used interstitialls in my music player for the first time.
Unfortunatelly I haven't seen such figures in my eCPM as @beetlebum77 and @Steppschuh192, but I'm sure that it'll increase in November and December. I'd rather pretty to stay with them because of their really responsiveand professional support.
Good luck:good:
I see that it's a problem with my picture in my previous post - you can just open it in new tab.
birkot said:
Greetings, excellent post,
I wonder if you continue using appodeal, that country is the traffic for that application?
revenues continue to rise? It has a better eCPM?
I'm using admob with 200k print the month of interstitial, revenues are $ 150 or so , I'm looking for a better network ads
Click to expand...
Click to collapse
There are actually quite a few out there, but RPMs will range by season (and really their advertiser base), along with geo & genres they specialize in.
If you want a full list, along with their contacts you can check out http://www.thalamus.co/mobile/ad-network/cost-per-install
Appodeal 100% fraud
Hi my name Oleksii Vinogradov, I'm founder of cfc.io I was contact with Pavel Golubev in case he hire Natalie Portier, who stole around $10k from our company while work for us in USA. No answer.... Few days ago I got notification, what our account was closed and all money, which they owe us they live in their pokets. I propose to all developers start freeze and disable accounts in that network. Stop play to russian casino.