Gameloft HD game ICS support. - Optimus L3, L5, L7 Q&A, Help & Troubleshooting

The thing is that while ago when ICS cam out there was a big fuss with theyr game compactibily since most of games crashed after intro and so on. I am currently on v10k and I'm experiencing fc after logo in DH 2 ,FC in Sacred Oddissey after cutscene in game ,and so on. I tried those games on CM10 too but I still have those problems. Does anyone is running them smoothly? And if you ae what software version are you running on?

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Deadspace and GB / Legendary ROM -- work for anyone?

Just upgraded from Froyo EC05 4.0.0 Bonsai to Gingerbread Legendary EI22 RC2.1. I'm loving the ROM, but for one thing: the EA game Deadspace no longer works I just get a completely white screen, but can hear the sound.
Anyone else running it on GB, and even better Legendary ROM?
I've got Chainfire3D installed and configured exactly the same as it was on Froyo, with the QUALCOMM plugin. All my other games are working fine. In fact, I'm thrilled to report that Shadowgun works on EI22 (Legendary, at least, haven't tried any other GB ROMs, including the stock update) with the NVIDIA Chainfire3D plugin.
Stutters a little here and there (after all, the E4G doesn't have the graphics horsepower the game was designed for), but it is totally playable, and a lot of fun. Took a risk and bought the game from the market, and it didn't work on Froyo. I plan to get a Galaxy Nexus this month, so I wasn't too disappointed (it'll run on the GN). I was surprised and delighted when it did work on GB on my old Epic 4G!

Games on dzo's ICS

Hi,
Asphalt 5, Asphalt 6, GTA3, Sims, every game seems to crash after a while.
Is there anyway to make games stop crashing on ICS?
I rarely see people reporting the same problem, am I and a few others the only people experiencing this?
That's because some games just don't work correctly on ICS

Nook HD/HD+ General Gaming Thread

I thought we should have a general gaming thread for our nook hd's and HD+'s. I use mine for gaming a lot of the time so I figured that other people probably do also. You can post anything related to gaming on the nooks here such as games that run great on the tablets, games that aren't supported, asking question pertaining to how games work on the tablets etc. So, does anybody know any really great games or have any questions about games on the nook? If so, fire away!
Sent from a long time ago, in a galaxy far far away........
I'm currently running stock unrooted 2.1.1 and I have the following games that all play very nice,
GTA vice city
GTA 3
Rayman jungle run
Riptide gp 2
Ski safari
Beach buggy blitz
Sonic 1
Cut the rope time travel HD
Sent from a long time ago, in a galaxy far far away........
Games on nook HD+
I'm currently running stock, unrooted 2.1.1 with nova launcher and sideloaded g-apps on a Nook HD+.
I've only put a few games on it so far. Iron Man 3 and Epic Citadel both run very well, which was a pleasant surprise.
Epic Citadel also has some benchmarking features which report decent scores for the Nook HD+.
I also installed Google Ingress, but it just crashes after launch. The crash occurs just after the opening graphic with the globe. This happens under 2.1.0 and 2.1.1.
Any thoughts on how to troubleshoot the Ingress issue beyond the basics (clear cache, reinstall) ?
Has anyone tried asphalt 8 on the nook?
Sent from a long time ago, in a galaxy far far away........
acam333 said:
Has anyone tried asphalt 8 on the nook?
Sent from a long time ago, in a galaxy far far away........
Click to expand...
Click to collapse
I've tried it... runs at an acceptable frame rate on medium settings
dragonofdhaka said:
I've tried it... runs at an acceptable frame rate on medium settings
Click to expand...
Click to collapse
On medium settings it runs pretty nice, but asphalt itself is pretty bad.
On the other hand EA Real Racing is much better game, but it runs not so smooth.
I am running CM11 on my two Nook HD+ (latest Feb-26th nightly, I just updated both tablets)
I have a strange WIFI related issue with Minecraft PE. Minecraft PE allows you to share your game (your world) with any other device running Minecraft PE on the same LAN. When I open a world with any other device (HP Touchpad, phone), all other devices in the LAN can see the game, even the two Nook HD+. However, when I start a world with a Nook HD+, no other device (the HP Touchpad, the phone, not even the other Nook HD+) can see it.
I wonder if anyone else has found this problem ..
Games Not Working - the haunt (1&2)
the Haunt and the Haunt 2 (and, I assume, all their other games) will not run on my Nook HD+ running CM11 (latest nightly) with PAs 0-Day gapps. In fact, these games stopped working on my Nook Tablet (16gb) after I upgraded it from CM7 to CM9. I contacted the developer (Synthesis Design Solutions), letting them know I was trying to play their games on a rooted Nook HD+ running CM11 (etc.) and they told me to try and download the games from the Nook Store again. Huh?
Well, I didn't download them from the Nook Store to begin with - I no longer have access to the Nook Store after rooting/modding - and the games WORKED on my Nook Tablet running CM7 until I upgraded it (as I said), so now what? Why did they stop working? What was different between CM7 and CM9 on one device and having CM11 on another? If those games ran once, they should always run, unless there was some change in android... And why can I download from the Google Play store, install them, and then they don't run? Really?!
I've tried just about everything to get these games working, except modifying the build.prop, just so I can play the darn things! I tried a couple of Xposed modules (RootCloak and App Settings), and they were no help. So I am left with this: a black screen with a little message saying "Warning This device is not supported."
So, anybody have some idea of how to make this work, short of modifying the build.prop?
Also, I won't purchase any more games from this developer in fear of them not working as well.
Thanks!
I installed n64 emulator and am playing army men 2. Running cm11 with bluetooth keyboard for control. Works great!
Sent from my SAMSUNG-SGH-I527
pumpjack said:
the Haunt and the Haunt 2 (and, I assume, all their other games) will not run on my Nook HD+ running CM11 (latest nightly) with PAs 0-Day gapps. In fact, these games stopped working on my Nook Tablet (16gb) after I upgraded it from CM7 to CM9. I contacted the developer (Synthesis Design Solutions), letting them know I was trying to play their games on a rooted Nook HD+ running CM11 (etc.) and they told me to try and download the games from the Nook Store again. Huh?
Well, I didn't download them from the Nook Store to begin with - I no longer have access to the Nook Store after rooting/modding - and the games WORKED on my Nook Tablet running CM7 until I upgraded it (as I said), so now what? Why did they stop working? What was different between CM7 and CM9 on one device and having CM11 on another? If those games ran once, they should always run, unless there was some change in android... And why can I download from the Google Play store, install them, and then they don't run? Really?!
I've tried just about everything to get these games working, except modifying the build.prop, just so I can play the darn things! I tried a couple of Xposed modules (RootCloak and App Settings), and they were no help. So I am left with this: a black screen with a little message saying "Warning This device is not supported."
So, anybody have some idea of how to make this work, short of modifying the build.prop?
Also, I won't purchase any more games from this developer in fear of them not working as well.
Thanks!
Click to expand...
Click to collapse
Well my best guess is they check for screen dpi and error out, change the build prop settings and see if they run? Best guess I have for that error, I had the same on some games from a old phone that I had to change build prop to 120 and reboot to play them.
From the Ether of Time
Has anyone tried CM 1.2 final stable release with the Wii remotes? I cannot get the HD+ to detect the WiiMotes at all.
I have also tried using WiiMotes, and it will not work on android builds that are 4.2 or newer. I made a CM10.0 SD-card build, and WiiMotes work on it, but the HDMI out to TV causes the HD+ to reboot.
There's an explanation within one of the development threads as to why the WiiMotes are not working w/ Android 4.2+. Something about how the Bluetooth stack doesn't contain some legacy code that the WiiMotes used to communicate. PLEASE do not quote me on this, as I am writing this in a hurry. Search the forums here for the proper explanation.

KitKat bug cm11 official nightly

I have a bug in official cm11 nightly 23/1 ,, its all running fine but In nfs most wanted and real racing 3 sound is all messed up and it make some noise instead ,, and in gta san andreas keeps force closing everytime i open in it ,, is it something in kitkat or the games itselves?
yup!! same thing happened with me too!!
just wait for an update:silly:
Star Wars: Tiny Death Star got the same problem! Not sure if the game's incompatible or something. I sent an email to the developers, I will wait for an update.

[Q] Why is it that all kitkat roms for lg g2 have issues with games(touch related)

I tried CM11, DU, PA, AOKP, AOSP, baked kk, Nameless. None of them have major issues regarding functionality overall. But many games are not responding at all . There is no touch response at all. I think all KK versions for LG G2 have this problem . Is this only related to these unofficial releases or is just a local problem (games related). Will we have the same problem when the official 4.4 wil be released ? Some games don't even start. Others crash after tring to start a game(or pressing a menu button) . I mention that these games are not cracked. All of them are official games from Play Store and they are working fine on my stock rom (4.2.2 10e).
Also not quite on topic, but : On my last tryout i was on DU, and Asphalt 8 was showing in market, i installed it and it worked perfectly. After going back to stock the game appears in my all apps list but when i try to install it , it directs me to the market and gives me a message that the game is not compatible with my phone ) . So yeah .
I remember when the Nexus 7 2013 first released with KK and had touch issues as well. Lucky I purchased mine a few months after release and received the update fixing touch a week after purchase. Its wasnt useless, just annoying and not very responsive and accurate.
I have no clue about the G2 with kitkat and know my response dont help you. Just mentioning is all
I'm on CM11 (D802) and I don't have any touch problems. What games are problematic for you?
badchip said:
I'm on CM11 (D802) and I don't have any touch problems. What games are problematic for you?
Click to expand...
Click to collapse
I can't start GTA SA , Deus EX and Badland , NFS Most Wanted runs but has no touch, another game that has no touch is Fast Racing(not big deal of a game but works on 4.2.2). TaRsY specified clearly from the begining that some games won't work with SlimKAT . I guess i'll have to wait for the official release on kk to see if the problem persists.
I just tried Badland and touch works just fine, i finished a couple of levels. Cool game. I'll let you know if I try any of the other games you mentioned.

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