Galaxy S3 Benchmarks (Unreal Engine 3) - Galaxy S III General

I was wondering what sort of benchmarks we can get from our GPU on different ROMs. Are Samsung improving it or keeping it the same. Also, we can test the performance of different ROMs.
Guys, go and download Epic Citadel from the Play Store. It uses Unreal Engine 3.
Link: https://play.google.com/store/apps/...SwyLDEsImNvbS5lcGljZ2FtZXMuRXBpY0NpdGFkZWwiXQ..
ROM: EMA2 (stock)
Average FPS: 41
Resolution: 1280x720, High Quality

"don't trust any benchmark unless you faked it by yourself!"

Theshawty said:
"don't trust any benchmark unless you faked it by yourself!"
Click to expand...
Click to collapse
No, no. Shawty, this is different. Try it.

I know what it is. Used it on my old iPod 4G. Will run it though if it matters that much to you.

Theshawty said:
I know what it is. Used it on my old iPod 4G. Will run it though if it matters that much to you.
Click to expand...
Click to collapse
Hahaha. Cool! :highfive:

ROM: Omega v40 (+ siyah 1.8.9)
FPS: Averagely 43.5
Res: 1280x720
High Quality graphics
Why Samsung went with an old gpu for this phone though is beyond me.

Theshawty said:
ROM: Omega v40 (+ siyah 1.8.9)
FPS: Averagely 43.5
Res: 1280x720
High Quality graphics
Why Samsung went with an old gpu for this phone though is beyond me.
Click to expand...
Click to collapse
Oh, you're getting higher FPS than me! :silly:
Yeeeeeeah, Samsung always go with the older GPU. They did that with all the Galaxy S series phones.

DeadSOL said:
I was wondering what sort of benchmarks we can get from our GPU on different ROMs. Are Samsung improving it or keeping it the same. Also, we can test the performance of different ROMs.
Guys, go and download Epic Citadel from the Play Store. It uses Unreal Engine 3.
Link: https://play.google.com/store/apps/...SwyLDEsImNvbS5lcGljZ2FtZXMuRXBpY0NpdGFkZWwiXQ..
ROM: EMA2 (stock)
Average FPS: 41
Resolution: 1280x720, High Quality
Click to expand...
Click to collapse
Benchmark results :
Average FPS : 41.1
Resolution : 1280 x 720
Performance level : High quality

DeadSOL said:
Oh, you're getting higher FPS than me! :silly:
Click to expand...
Click to collapse
And yet you refuse to root and flash custom roms.
Accidentally messing your phone up shouldn't scare ya with this around: http://fsfe.org/freesoftware/legal/flashingdevices.en.html

Wooh, this looks amazing!
Fps: 41,7
High quality and 1280*720.
Im on LiquidSmooth +Siyah
Second try: 43,4 FPS
Blazing CPU at 1704Mhz. And 600MHz GPU.

OMG unreal engine 3

Turbii said:
Wooh, this looks amazing!
Fps: 41,7
High quality and 1280*720.
Im on LiquidSmooth +Siyah
Second try: 43,4 FPS
Blazing CPU at 1704Mhz. And 600MHz GPU.
Click to expand...
Click to collapse
Well, overclocking hasn't really helped. Is our GPU too old to handle Unreal Engine 3 at 60fps?
XeactorZ said:
OMG unreal engine 3
Click to expand...
Click to collapse
Yeeeeeeeeeeeeeeah.

DeadSOL said:
Well, overclocking hasn't really helped. Is our GPU too old to handle Unreal Engine 3 at 60fps?
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Click to collapse
probably yes.. the gpu processing power of mali 400 is not a balanced one. It aces any benchmark when it comes to pixel shading. When vertex/triangle processing enters the scenario it stutters due to its fixed processing units vertex shaders (2 units afaik)
edit : installing it now.. lets see what i get

Re: Galaxy S3 Benchmarks
41.x High quality
EMA2 Stock
impressive...?
Sent from my GT-I9300 using xda app-developers app

Re: Galaxy S3 Benchmarks
41.5 fps high quality 720p purseus kernel on sotmax stock gpu/cpu values not bad and graphics look amazing imagine this test on the exynos 5 soc 1080p !!
Sent from my GT-I9300 using XDA Premium HD app

Ausboy 2011 said:
41.5 fps high quality 720p purseus kernel on sotmax stock gpu/cpu values not bad and graphics look amazing imagine this test on the exynos 5 soc 1080p !!
Sent from my GT-I9300 using XDA Premium HD app
Click to expand...
Click to collapse
I heard that the Exynos 5 uses an older GPU!!! For shame, Samsung!
On the other hand, the new Adreno SoCs are totally going to kick major butt! :highfive:

DeadSOL said:
I heard that the Exynos 5 uses an older GPU!!! For shame, Samsung!
On the other hand, the new Adreno SoCs are totally going to kick major butt! :highfive:
Click to expand...
Click to collapse
Nothing is concrete yet champ maybe they'll surprise us with a newer Mali gpu. If not I'll back qualcomms adreno 330
Sent from my GT-I9300 using XDA Premium HD app

it doesn't even open/finish loading on latest CM10.1 that Codeworkx posted (with reverted Mali driver = extra smooth UI)...
haha

43.5 fps
High quality 100% resolution
Build ella
Kernel siyah 1.8.9 default setting in stweak
Sent from my GT-I9300 using Tapatalk

my nexus 7 is getting 51.8 on stock and high qual but the s3 is getting only 41.1?
wierd!

Related

Nexus One, why not 720p officially

Just to start a discussion.
everyone knows N1 is capable of doing video recording on 720p.
I am just wondering, why google does not officially release such capability? Or do you think they just want user to root it and do whatever they want? Desire has it anyway.
I am so looking forward to an official 720p, if it ever happens.
Because of the bit rate and frame rate. It's not good enough to do it over 24 FPS consistently.
evilkorn said:
Because of the bit rate and frame rate. It's not good enough to do it over 24 FPS consistently.
Click to expand...
Click to collapse
Because of the lens?
zachthemaster said:
Because of the lens?
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Click to collapse
ok, that too. ;-)
it does a really nice job @ 800xwhatever, but 720p is just too much. it starts having artifacts if there is any motion at all, and any panning/tilting turns the picture terrible. just what i've experienced.
using the latest CM6 nightly i have yet to come across any issues with it, i actually like it, but yea compare it to a real HD camera (not the Evo) but a handheld camera the 720p is crap
slowz3r said:
using the latest CM6 nightly i have yet to come across any issues with it, i actually like it, but yea compare it to a real HD camera (not the Evo) but a handheld camera the 720p is crap
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Click to collapse
Yeah. But that's obvious. You spend probably around 300 for a good 720p camera ya know?
I hate to bring it up, but why can the iPhone 4 handle HD video so well? It has a 5MP sensor just like the N1. Any ideas? Because I know this sensor could handle it if the iPhone's could. Am I wrong?
Sent from my Nexus One using XDA App
evilkorn said:
Because of the bit rate and frame rate. It's not good enough to do it over 24 FPS consistently.
Click to expand...
Click to collapse
Well rooted N1s and desires are able to do it. Better than what HTC gave in the official froyo update too.
zachthemaster said:
Yeah. But that's obvious. You spend probably around 300 for a good 720p camera ya know?
I hate to bring it up, but why can the iPhone 4 handle HD video so well? It has a 5MP sensor just like the N1. Any ideas? Because I know this sensor could handle it if the iPhone's could. Am I wrong?
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
I don't think it's the sensor. I think it has to do with how fast the phone can take data from that sensor and do something with it. It can't keep up with the camera flooding it with data at 24 FPS at 720p.
zachthemaster said:
Yeah. But that's obvious. You spend probably around 300 for a good 720p camera ya know?
I hate to bring it up, but why can the iPhone 4 handle HD video so well? It has a 5MP sensor just like the N1. Any ideas? Because I know this sensor could handle it if the iPhone's could. Am I wrong?
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
megapixel sensor size doesn't equate to the quality of a camera.
The hardware in the iphone4 is better than that of the nexus one.
JCopernicus said:
megapixel sensor size doesn't equate to the quality of a camera.
The hardware in the iphone4 is better than that of the nexus one.
Click to expand...
Click to collapse
Yeah I knew that. I didn't know if the iPhone's hardware was better. I didn't think it was.
Sent from my Nexus One using XDA App
It's all about politics, they don't want to sell you a phone that can do everything, they want you to spend more money on the next best thing. That's the consumer market for you
Stea1thmode said:
It's all about politics, they don't want to sell you a phone that can do everything, they want you to spend more money on the next best thing. That's the consumer market for you
Click to expand...
Click to collapse
Aka, see Google Nexus One.
Sent from my Nexus One using XDA App
Stea1thmode said:
It's all about politics, they don't want to sell you a phone that can do everything, they want you to spend more money on the next best thing. That's the consumer market for you
Click to expand...
Click to collapse
A bit better (and closer to the truth) explanation would be:
Google have X engineering "horsepower" that can only do Y stuff in a given amount of time. They can:
1) Spend more time upgrading their DEVELOPER phone capabilities (which was never intended to be anything but developer phone) for the sake of the VERY FEW customers that bought this phone while it was in commercial stage (Nexus owners are a tiny percentage of Android device owners),
2) Spend more time enhancing Android system for ALL the current and future customers of ALL phone manufacturers.
Guess which one they would prefer? Not a hard guess, right?
Yes, unfortunately, it's not the one you would prefer.
The same goes for "why not improved graphics driver", "why not improved N support", etc.
I 2nd that.I think that Google engineers are more into improving android os as a whole.
OP,didn't you notice how many updates and radios the desire has compared to ours?
Sent from my Nexus One using Tapatalk
The iphone4 does 720p and movement really, really well, i was shocked, and admittedly a little jealous. When it is said that the Iphone4's "hardware" is better, is it that the I4's hardware has better quality, or does it just have better specs? In other words, the I4 doesnt have a full ghz processor right? But is it just much better quality? I dont really know what im talking about im just very interested in 720/HD recording on smartphones, definitely a prerequisite going forward...thanks
DMaverick50 said:
The iphone4 does 720p and movement really, really well, i was shocked, and admittedly a little jealous. When it is said that the Iphone4's "hardware" is better, is it that the I4's hardware has better quality, or does it just have better specs? In other words, the I4 doesnt have a full ghz processor right? But is it just much better quality? I dont really know what im talking about im just very interested in 720/HD recording on smartphones, definitely a prerequisite going forward...thanks
Click to expand...
Click to collapse
yeah, even when I tested the iPhone 2G camera that has 2MP sensor, it's photo quality was alot better than my Nexus. just the resolution is bigger in Nexus. and iPhone 4 has a Apple A4 1 GHZ processor, that equals almost the same CPU on Nexus but with different GPU on iPhone (PowerVR SGX). it just does it really really well.
The CPU and its main frequency has exactly nothing to do w/ video encoding, most probably. Encoding/decoding in small-scale devices is usually implemented by separate subsystems (packaged with the CPU - that's why they call it SoC).
Jack_R1 said:
The CPU and its main frequency has exactly nothing to do w/ video encoding, most probably. Encoding/decoding in small-scale devices is usually implemented by separate subsystems (packaged with the CPU - that's why they call it SoC).
Click to expand...
Click to collapse
i see, so Apple spent a good deal of efforts to specifically make the camera so good...It wasnt just that they made the phone well, and in turn that solid hardware allowed for good camera quality.
I dont even use the N1 video recorder very often but for some reason I really want better capabilities, maybe if I did have much higher fps and resolution I would use it a lot. Currently the fps are really poor, any movement is a blur regardless of the amount of light. And of course 480 is quite dated. But the phone is otherwise top notch, and the 5mp camera is really solid and i use it a lot, under varied conditions.
I imagine the internal memory vs. whatever SD card a normal consumer would get might also play a part. The Android devices that do have 720p officially all have internal memory ( >1GB ), right? So the manufacturers can control the quality of memory used. I would think that Google/HTC would get lots more complaints from the general population who got bargain basement cards from the back of a truck and expected everything to perform flawlessly. I also agree with above points about the hardware and subsystems. So many variables. But that's also why I like the Android platform. You have a choice (and not just 16GB vs. 32GB locked to one carrier with a contract).
zachthemaster said:
Yeah. But that's obvious. You spend probably around 300 for a good 720p camera ya know?
I hate to bring it up, but why can the iPhone 4 handle HD video so well? It has a 5MP sensor just like the N1. Any ideas? Because I know this sensor could handle it if the iPhone's could. Am I wrong?
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
IF I remember correctly, Charansingh said the Iphone achieved 720p by duplicating the image thereby increasing fps to achieve 720p...or something like that. The amount of available light controls the phones ability to reach higher fps. I've gotten 26fps outdoors in bright light. The N1 is set to a max of 30fps, but will only do 1/2 of that indoors. fwiw

Wolfson audio chip - Will the Galaxy S4 have it?

So i was just wondering if Galaxy S4 will have the Wolfson audio chip in it? I remember from Note 2 that the speakers quality was outstanding for my ears from a phone. Now i have iPhone 5 and its speaker is really good too. Anyone here know will S4 have it?
SaneQ said:
So i was just wondering if Galaxy S4 will have the Wolfson audio chip in it?
Click to expand...
Click to collapse
+1
sent fromXperia sT21i
Everything stock
Pretty sure the snapdragon 600 variant GS4 will come with Qualcomm's own audio chip, perhaps the same one found in my US GS3 (WCD9310).
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
illmatic24 said:
Pretty sure the snapdragon 600 variant GS4 will come with Qualcomm's own audio chip, perhaps the same one found in my US GS3 (WCD9310).
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
Click to expand...
Click to collapse
Yes, confirmed by @supercurio.
No details about the Exynos version yet.
hot_spare said:
Yes, confirmed by @supercurio.
No details about the Exynos version yet.
Click to expand...
Click to collapse
I don't think we needed confirming that Qualcomms own SOC uses its own DAC lol... especially considering this has been the case for every SOC it has made.
As far as the E5... we will have to see. It is either a Wolfson or a Yamaha. Depending on which it will either sound better or worse then the Qualcomm one.
illmatic24 said:
Pretty sure the snapdragon 600 variant GS4 will come with Qualcomm's own audio chip, perhaps the same one found in my US GS3 (WCD9310).
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
Click to expand...
Click to collapse
And how good is that compared to Wolfson etc? Good enough?
Sent from my LT18i using Tapatalk
Maedhros said:
I don't think we needed confirming that Qualcomms own SOC uses its own DAC lol... especially considering this has been the case for every SOC it has made.
Click to expand...
Click to collapse
I could be wrong, or maybe I misinterpreted the leaked data sheets and other info, but, AFAIK the WCD9310 is a discrete chip, as used with the MSM8960 in ATT HTC OneX LTE, OneS and Evo 4g LTE. (And I guess US GS3 ?)
Yes, the chip may have some "special Qualcomm connections" with the AP/SOC. but still a separate chip.
Is Qualcomm now integrating WCD93xx or whatever internally, inside the physical SOC now ?
I urge caution when reading some Qualcomm press releases and mini document blurbs. Read them literally and you'd think their WCN36xx BT/WiFi/FM combo chips are physically inside the SOC, but they aren't, they just have super special high speed Qualcomm connections that puts part of the (WiFi/BT baseband ?) functionality inside the SOC, with the RF stuff in the 3660/3680 chip.
Anytime a chip is external, of course, there's a possibility the phone OEM didn't go with the all Qualcomm chip reference design. Same with the combo chips where it seems Broadcom remains king. The Qualcomm WCN36xx has missed many major design wins now, despite the huge popularity of the high end Qualcomm SOCs, and it's close integration with same.
This kills me as I live in the US and now I will be stuck with the lame Qualcomm audio. I still am using a Nexus S because I refuse to upgrade to a phone unless it has a Wolfson audio chip.
Being a loyal Galaxy phone user, it's really offensive that Samsung goes cheap with the US versions.
dman777 said:
This kills me as I live in the US and now I will be stuck with the lame Qualcomm audio. I still am using a Nexus S because I refuse to upgrade to a phone unless it has a Wolfson audio chip.
Being a loyal Galaxy phone user, it's really offensive that Samsung goes cheap with the US versions.
Click to expand...
Click to collapse
I don't think they went "cheap", and the audio in Qualcomm-based handsets isn't really that bad at all. I have an HTC Vivid and the audio sounds fine. I think their main focus was LTE connectivity when choosing Qualcomm chips for the US market.
I do understand what you mean by wanting top-quality audio though. But the audio quality isn't "bad" by any means. Don't let that dissuade you from enjoying what looks to be a great phone.
Sent from my HTC Vivid.
qsacage said:
And how good is that compared to Wolfson etc? Good enough?
Click to expand...
Click to collapse
It's the same DAC used by the DNA/Butterfly and One. It's scored well. The difference being the HTC devices have h/w amplifiers. So sound quality should be the same but loudness may vary.
GSMArena on the One...
The HTC One audio output is almost identical to that of the HTC Butterfly, which is great news really as the former HTC flagship really aced our audio quality test. In fact the two Beats-powered smartphones offer arguably the best audio quality in the smartphone world right now.
The HTC One did great in the active external amplifier part of the test, posting great scores all over the field. In addition it had volume levels higher than all of its direct competitors, save for the aforementioned HTC Butterfly, which it only matched.
More impressively, there's next to no degradation when you plug in a pair of headphones. The stereo crosstalk rises a tiny bit, but that's the only affected reading. Volume levels remain at the same high level, too. This is the second smartphone in a row where HTC makes the Beats audio logo stand for something other than a simple equalizer, but as we said last time, the wait was probably worth it.​
N2 with Wolfson for comparison...
Well the USA device foes cost about 150 less compared to the international version.
Sent from my GT-I9300 using xda app-developers app
Nexus 10 (exynos 5250)uses Wolfson DAC,so there is a chance that s4(exynos 5410) will also use WolfsonDAC
sent fromXperia sT21i
Everything stock
i9100g user said:
Nexus 10 (exynos 5250)uses Wolfson DAC,so there is a chance that s4(exynos 5410) will also use WolfsonDAC
sent fromXperia sT21i
Everything stock
Click to expand...
Click to collapse
That's quite a reassuring news. I just hope they won't jinx it with Yamaha.
Galaxy S4 uses Wolfson WM5102
François Simond ‏@supercurio 4h
Thanks to a #VoodooReport sent by @Faryaab I can confirm #GalaxyS4 GT-I9500 uses very high specs @wolfsonmicro WM5102
https://twitter.com/supercurio/status/315952191812820992
https://twitter.com/supercurio/status/315953474363858945
"with a catch"
There's always a catch
I hope supercurio can convince Samsung to fix it.
The wolfson audio chip has become more like a myth. The usa s3 didnt have it but still its audio quality was superb.
Sent from my Nexus 4 using xda premium
persheshhater said:
The wolfson audio chip has become more like a myth. The usa s3 didnt have it but still its audio quality was superb.
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
Well, the audio chip in the latest Snapdragons is very good. Its just that, according to audio experts (supercurio!!!) Wolfson DAC is a bit better than the Snapdragon/Krait one!! Both are better than the Yamaha turd !!
Its all relative you see !!
sukant08 said:
Well, the audio chip in the latest Snapdragons is very good. Its just that, according to audio experts (supercurio!!!) Wolfson DAC is a bit better than the Snapdragon/Krait one!! Both are better than the Yamaha turd !!
Its all relative you see !!
Click to expand...
Click to collapse
Maybe but even if it wasnt of course supercurio would still say wolfson is a bit better(conflict of interest.)
Sent from my Nexus 4 using xda premium
Reported on another thread GT-I9500 uses Wolfson WM5102, from a VoodooReport sent to supercurio.
IMO we still don't know GT-I9505 for sure. Could be same Wolfson, could be Qualcomm, or something else (doubtful).
Read the published stats. No Snapdragon has ever got better than 80ish S/N, while Wolfson/Samsung is about 90, about the same as Apple.
From Wikipedia:
The 16-bit compact disc has a theoretical dynamic range of about 96 dB[11] (or about 98 dB for sinusoidal signals, per the formula[10]). Digital audio with 20-bit digitization is theoretically capable of 120 dB dynamic range; similarly, 24-bit digital audio calculates to 144 dB dynamic range.[7] All digital audio recording and playback chains include input and output converters and associated analog circuitry, significantly limiting practical dynamic range. Observed 16-bit digital audio dynamic range is about 90 dB.[11]

will Note 3 have 1080p non-pentile?

Do you think the Note 3 will come with a 1080p non pentile screen or 1080p pentile?
I hope it's non pentile, love the RGB SAMOLED on Note II. 1080p RGB SAMOLED is going to be awesome, It's already awesome as it is
Should read this ->http://forum.xda-developers.com/showthread.php?t=2247245
Roumers says DAT Sammy Gona use OLED or LCD4 in order to save power ...
Sent from my GT-N7100 using xda premium
^AMOLED is OLED. SLCD? Doubt it.
It better be 1080p rgb if they want me to "upgrade". Though I'm not that interested in 1080p, the reported energy savings of the newest oled screens is alluring.
Sent from the mighty Note II
dr.m0x said:
It better be 1080p rgb if they want me to "upgrade". Though I'm not that interested in 1080p, the reported energy savings of the newest oled screens is alluring.
Sent from the mighty Note II
Click to expand...
Click to collapse
Yeah, 1080p isn't a dealbreaker for me. I don't honestly still see much difference on a good, well calibrated 720 vs 1080p screens. Probably people with perfect 20/20 vision are the ones who swear they see it, but anyways, I'm more than good with 720p
If they switch to pentile instead of rgb, doesn't matter if it's 1080p, would surely feel awful tbh. Hate pentile displays
https://www.youtube.com/watch?v=x6-a_sQbRSo
Look at both screens there, Note II and S4.
aiotor algebras
Amoled screens have low brightness so I hope they increase the brightness on outdoor
xwonic said:
Amoled screens have low brightness so I hope they increase the brightness on outdoor
Click to expand...
Click to collapse
Actually, it is possible to increase brightness of AMOLEDs a lot - but that would degrade the screen super-fast. Hence the low brightness levels/limits. And obviously the battery drain would be massive considering the whites draining a lot of battery already.
I honestly cannot see the point in a 1080p screen on a phone, not that it is a bad thing by any means, but I find the current resolution more than adequate and more pixels mean higher battery drain/more stress on the gpu.
Sent from my GT-N7105 using xda app-developers app
Atomix86 said:
I honestly cannot see the point in a 1080p screen on a phone, not that it is a bad thing by any means, but I find the current resolution more than adequate and more pixels mean higher battery drain/more stress on the gpu.
Sent from my GT-N7105 using xda app-developers app
Click to expand...
Click to collapse
In Microeconomics, in consumer choice theory, when analysis the indifference curve, there is a assumption knows as non-satiation, search them up.
Atomix86 said:
I honestly cannot see the point in a 1080p screen on a phone, not that it is a bad thing by any means, but I find the current resolution more than adequate and more pixels mean higher battery drain/more stress on the gpu.
Sent from my GT-N7105 using xda app-developers app
Click to expand...
Click to collapse
+1. Can hardly notice any difference between those full HD phones and my Note II after calibration. Actually to me N2 looks quite superior to many of those screens. Don't usually put screens under microscopes though
FinancialWar said:
In Microeconomics, in consumer choice theory, when analysis the indifference curve, there is a assumption knows as non-satiation, search them up.
Click to expand...
Click to collapse
What on earth are you talking about?
Sent from my GT-N7105 using xda app-developers app
Atomix86 said:
What on earth are you talking about?
Click to expand...
Click to collapse
Basically, axiom of non-satiation says "more is better".
therefore 1080p > 720p.
FinancialWar said:
Basically, axiom of non-satiation says "more is better".
therefore 1080p > 720p.
Click to expand...
Click to collapse
Nope, I have already stated I would prefer battery life over more pixels, the current display is fine.
By that baseless logic, you could say "more cancer is better than less"... makes no sense.
Atomix86 said:
I honestly cannot see the point in a 1080p screen on a phone, not that it is a bad thing by any means, but I find the current resolution more than adequate and more pixels mean higher battery drain/more stress on the gpu.
Click to expand...
Click to collapse
Apparently some people have super vision and can see the pixels even in a 440DPI screen. (not joking)
Well (un)luckily, I don't even have 20/20 vision (still pretty decent eyesight, mind) and I'm good with my Note 2
I think lot of the "way too obvious" differences people notice are mere placebo effect. I mean 440ppi full HD? That HAS to be WAY better right? Seeing what they want to see etc. But yeah, probably there are people with perfect super vision who can make out the difference.
tuxonhtc said:
Well (un)luckily, I don't even have 20/20 vision (still pretty decent eyesight, mind) and I'm good with my Note 2
I think lot of the "way too obvious" differences people notice are mere placebo effect. I mean 440ppi full HD? That HAS to be WAY better right? Seeing what they want to see etc. But yeah, probably there are people with perfect super vision who can make out the difference.
Click to expand...
Click to collapse
As soon as people needs a microscope to tell which one is better I loose interest. Even at home, when everybody is buying the new Hi-Res flat screen TV, I choose to buy a projector, It's only 720p but the size is 300cm X 170cm. No TV can beat that yet
Thread cleaned. If your not going to post something useful then don't post here, its simple.

Epic Citadel 61.1 fps!

Stock M7. Wow this thing is fast, it barely dropped below 60fps at any time. My N10 is around 51.
joe2316 said:
Stock M7. Wow this thing is fast, it barely dropped below 60fps at any time. My N10 is around 51.
Click to expand...
Click to collapse
Try ultra high settings
Btw there's a new Ultra High settings You'll be happy to average 40fps there
ArmedandDangerous said:
Btw there's a new Ultra High settings You'll be happy to average 40fps there
Click to expand...
Click to collapse
High performance on the One = 56.3 FPS
S4 (i9500) = 59.7 FPS
but wow, it sounds fantastic on the One.

[Q] Downscale Resolution to 1080p to increase performance?

For me QHD displays are too much for a 5.7 inch phone. The exynos version looks pretty powerful, but I guess I`d rather have better performance than insane ppi.
Watching some on/off screen GPU benchmark reviews for the LG G3, Oppo Find 7 and S5 "Premium", the off screen (1080p) tests had an average of 51% higher scores than on screen (QHD) scores. I mean, WOW! That`s a lot! I can post the results here if you want to skip the trouble looking for it.
One guy on youtube changed his LG G3 resolution from QHD to Full HD using NOMone Resolution Changer and used Xposed to change DPI and font scale of native apps to make them work.
What do you think about this? This could possibly increase overall performance+battery life and definitely increase gaming performance.
The videos about resolution downscale on the G3:
https://www.youtube.com/watch?v=ATk2xCSgp70
https://www.youtube.com/watch?v=csBhVcIBV64
Sounds like you need to stay with your note 3
... and reduce resolution to 720p
and, no one cares about benchmarks..
and... lol reading above comments make me laugh
why you bought note 4 if you want to reduce it's resolution, there will be 1080p device later if you want SD805
Daaaaaamn, this a deal breaker... If I cannot reduce the resolution of the Note 4 to 4:3 CRT TV 480i letterbox... I will not buy it, what a piece of crap! I was hoping to get at least 6 months of battery life on each charge with CRT resolution... I reduced to 320i my note 3 and it lasts almost a year on a single charge. The only problem is that I am having issues watching YouTube in HD for some unknown reason.
funny stuff!
we ***** and moan that we want QHD/4K/ultra definition on our "5 inch video screens", then once we get it, we complain that it uses too much battery life, so we have to "downrez" it..
you just cant make some people happy...
I'm more curious of how the screen will look like if in 1080p, especially the pentile effect. We know that we still see the pentile effect somewhat on Note 3, not sure on Note 4's 1440p screen.
Don't really care about performance.
I can't see any difference, but I can't see any pentile on 1080p phones too so...
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if you reduce resolution to 256 x 144 battery life will be improved by a factor of 10!
much better than 1080p! OMG!
Is there any sound reason for bashing the OP ?
Just because he thinks a little bit different than you, maybe a step ahead of you ?
His idea is no nonsense.
If it IS possible to boost perfomance by lowering the resolution to e. g. Full HD, that would be quite beneficial.
Practical example: Let's talk about a game, "World of Tanks - Blitz".
Great game on the PC, not so great game on Android. Reason: Graphics are not the best. At present, there's a kind of universal version out, all reduced graphics to make sure the game works with most Android devices, even the weaker ones. Game publisher said they're working on a version you can adapt to the performance of your system. Hope they won't lie.
2560 x 1440 pixels is quite a number.
Rendering that many pixels WILL take a lot of processing power, WILL be quite a burden on the CPU and the battery.
So the results are likely to be: Great graphics but bad performance - or bad graphics because the game recognizes the overall performance as being too low for high details AND fluid gameplay.
Plus: You can watch your battery going down in no time, as rendering that mass of pixels will take a lot of power.
Let's say we've got a resolution of 853 x 480. SOUNDS like subzero quality, but don't forget the tiny screen (compared with a large PC monitor).
If it's possible to display 853 x 480 using the highest details setting, the result will look classes better than 2560 x 1440 with low details. You won't be able to spot single pixels, just a wealth of fine graphics.
So a reduced resolution and highest details will look MUCH better than highest resolution and low details. That's benefit one.
Second, gameplay will be vastly improved by a higher framerate and more CPU power for handling all the netcode and stuff.
Third, our battery will last far longer because of the lower battery drain.
Result would be a great looking, blazing fast game which won't suck your battery dry in no time,
And that's a reason to laugh at the OP, for bashing him ?
I do NOT know if reducing the resolution AND saving ressources is possible.
But IF it's possible, it would be a great step forward.
You will NOT able to see the difference between full resolution and reduced resolution on the tiny Note 4's display.
Only differences will be graphics and details quality - and higher speed, better framerates, more fluid gameplay.
And there will be always some room for compromises like slightly higher resolution and the like.
Now bash on if you still feel like.
Just a bunch of trolls. There are many people dowscaling resolution to play. I personally leave at 1080p all the time. Just restart and everything rescales to the right dpi.
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I don't know of a way to reduce it to 1080p, but wouldn't it make more sense to buy an s5? Battery life was superb on my s5, still wouldn't swap it for my note 4 though, optimise your note 4, it holds its own in terms of battery life and performance.
All depends on why you got a note4, I love the s-pen, I like the added fingerprint reader and heart rate monitor, and like the better camera with OIS. I already can't see the pixels on my Note3 though, so why would I care if I downgraded my Note4 to "only" that same resolution? Having longer battery life and higher performance for all the bits that matter to you sounds like a much better plan than having more pixels than you can possibly see.
ve6rah said:
so why would I care if I downgraded my Note4 to "only" that same resolution?.
Click to expand...
Click to collapse
You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
Edit: It was me not reading the post correctly. Sorry !
I'd be interested in this also. I would love the ability to lower the resolution for a few apps I use on my note 4
I like this idea for performance in games and battery saving but you definitely can see the pixels on the Note3 and indeed any 1080p mobile right now. The extra resolution on the Note 4 really pays off for normal useage but games should be able to default to 1080p at the very least.
Phones should have a resolution change option like pc's these days anyway.
Chefproll said:
You didn't get the idea at all. It's about making games run faster and with far better details. Same as with PC games.
Read my post!
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Click to collapse
Sorry, I think you misunderstood. I was agreeing with you. My point was that I don't really "lose" anything if I downgrade the resolution as on a screen this size I can't see individual pixels even at 1080 I was also countering those who said the OP should have stuck with a note 3 by saying that the note 4 has many other improvements as well, and that the resolution, though better on paper doesn't really matter.
ve6rah said:
Sorry, I think you misunderstood.
Click to expand...
Click to collapse
Yes, I indeed did - I did not read carefully enough.
Just added a comment to my post regarding this.
Thank you for pointing this out !
NOMone resolution changer in the app store lets you bring it down to 1080P.

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