The Nexus 4 comes with 2GB ram, that's awesome. What I want to know, however, is how much of that is actually available after booting? I was looking at my girlfriend's Galaxy Nexus, which has 1GB ram, and she has just under 200MB ram free with Android 4.2. Does this translate to 1200MB free on the nexus 4, or does it simply gobble the ram that you have up, regardless?
As the nexus 4 isn't available unless you pay extortion prices on ebay, I need to find out if it'll be worth waiting for, or if I should simple settle for a 1GB phone.
I havent rebooted the phone for a couple of days now. Also im using a live wallpaper plus a couple of services like skype/lightflow/facebook etc etc.
The multitasking on this device is unmatched. Do not settle for a 1GB RAM device .
Sent from my Nexus 4 using xda app-developers app
moses992 said:
I havent rebooted the phone for a couple of days now. Also im using a live wallpaper plus a couple of services like skype/lightflow/facebook etc etc.
The multitasking on this device is unmatched. Do not settle for a 1GB RAM device .
Sent from my Nexus 4 using xda app-developers app
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:crying: That's both what I was hoping for and what I was afraid of. I don't want to settle for a 1GB device, but as google is completely unable to deliver this phone, I may soon not have a choice. It also doesn't help that my colleague at work got his nexus 4 the other day... Perhaps I'll just have to bite the bullet and get it off of eBay? Any sellers in Berlin, Germany wanting to part with theirs?
never run out of ram or even gone below 500mb free ram on the n4. even with ****loads of apps, games and heavy duty work running in the bg...
I know what you mean. This phone is such a great device and the price is unbelievable, but the problem lies with actually getting one(unless you live in the US). I myself had to get one through a relative of mine who lives in the US, and i had him send it all the way to Jordan .. Its worth it though ^^`.
If you could get one off ebay for like $50 more than the Play Store's price, get it. My opinion …
Sent from my Nexus 4 using xda app-developers app
Bit the bullet
In the end I bit the bullet and got mine on eBay. I ended up paying a 110 EUR premium, but that's only 11 EUR more than I would have paid if I'd gone to the store and gotten a GSIII, and that only has 1 GB of RAM...
I just hope that I get what I think I'm getting, and not a box of spiders or something...
At boot, i usually have about 1.4gb free with about 130 apps
nexus 4 performance
moses992 said:
I havent rebooted the phone for a couple of days now. Also im using a live wallpaper plus a couple of services like skype/lightflow/facebook etc etc.
The multitasking on this device is unmatched. Do not settle for a 1GB RAM device .
Sent from my Nexus 4 using xda app-developers app
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Click to collapse
i want 2 know does nexus 4 lag while playing extreme high end games like nfs mw, gta vc, asphalt 7,etc... and how much storage memory is available in nexus 4 16gb, and also is there any partition in storage for apps / gallery / music , etc !!!!!!!!!! pls reply me....please!
jassudani said:
i want 2 know does nexus 4 lag while playing extreme high end games like nfs mw, gta vc, asphalt 7,etc... and how much storage memory is available in nexus 4 16gb, and also is there any partition in storage for apps / gallery / music , etc !!!!!!!!!! pls reply me....please!
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Click to collapse
The adreno 320 GPU can handle almost anything, I don't get any lag on HD games such as Real Racing 3. The RAM isn't an issue, 2gb is more than enough. I got 12.92 GB available storage on my 16GB unit.
Sent from my Nexus 4
Greenify helped me a lot!
I have 1.2 GB free and I have a ton of things opened. Then again I have apps like Greenify and Autostarts on my phone
Sent from my Dirty Unicorn riding Trinity Nexus⁴
jassudani said:
i want 2 know does nexus 4 lag while playing extreme high end games like nfs mw, gta vc, asphalt 7,etc... and how much storage memory is available in nexus 4 16gb, and also is there any partition in storage for apps / gallery / music , etc !!!!!!!!!! pls reply me....please!
Click to expand...
Click to collapse
I play NFS most wanted and asphalt 7 regularly and they never lagged. The phone could get a bit hot though, but thats normal. Available storage is 12.92 GB, i dont believe there is any partitions ... Someone correct me if im wrong.
Sent from my Nexus 4 using xda app-developers app
I have between 1-1.3gb free 1.4 on boot sometimes, but I have 80 apps or so
Sent from my Nexus 4 @1.944 GHz on Stock 4.2.2
Related
Just wondering as i experience stutters in the bigger games like rainbow six, dungeon hunter 2, backstab etc, what factors cause this and does anyone experience stutter free gaming in those games? I have 100meg free internal storage and about 190 free ram, do i need more?
Sent from my R800i using XDA Premium App
jkr284 said:
Just wondering as i experience stutters in the bigger games like rainbow six, dungeon hunter 2, backstab etc, what factors cause this and does anyone experience stutter free gaming in those games? I have 100meg free internal storage and about 190 free ram, do i need more?
Sent from my R800i using XDA Premium App
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How many apps do you have though? If you have alot of apps on your sd card, it can decrease read speed drastically, try moving rainbow 6 to your internal storage before playing, if it works fine, you prob need a higher class sd card
Sent from my R800i using Tapatalk
i have got backstab and rainbow 6 and neither of them stutter
i have about 30mb left on internal storage
and i have a 32gb class 10 and it is almost full only 4gb left
game performance
That 30MB free could be part of it. You also might check into an app killer. If my phone was one for a while, I was having to reboot before a game like Backstab would work smoothly. Weird stuff would happen like the sound still going properly while the video froze.
So I cleared off to about 100MB free or more on internal storage (moving apps to SD card, including the games), then installed a task killer to free up the RAM before I run a game like that. Seems to help them run smooth and fine even after the phone's been on for a while. I only have a class 4 card as well and see no performance problems on these games now.
The task killer also seems to help my battery life some too, killing unneeded apps every now and then for me.
Every now and then I'll reboot still. But I think that's supposed to be good practice anyhow... to reboot at least once a week or so. Someday Android will have perfect resource management! Not yet. Gingerbread is supposed to be better at this type of management than previous versions, but I'm not sure if that's true. Maybe an expert on the forum could explain it to us.
With all the apps fighting for resources, this will probably never happen on current versions. The best way is to get rid of all the unnecessary apps like any system.
I have to say that I too am very dissapointed with the performance of graphically intensive games.
At times Asphalt 6 is unplayable resulting in random crashes (as in the car, not the app).
Backstab lags like a biatch, and even Hot Shot Golf 2 stutters like mad.
Galaxy Under Fire 2 is again, unplayable when ther are more than a few ships on screen. Very dissapointing.
I'm gonna sheepishly put this down to the Class 2 card that came with my PLAY and hope that problems like this are fixed if I upgrade.
My games run fine.
I use Titanium to move everything to SD Card.
I use SD-Booster to set a cache size of 768 mb.
I use CacheMate to clean the Cache.
Might help some peopel here.
I've noticed that on my phone the available memory is usually somewhere around 90-110.. Is this normal?
Alot of other android phones with 512mb of ram seem to have like 200mb free all the time, why the difference?
Probably because the vibrant doesn't have 512mb of ram
You really don't have to worry about that, Android is built to take care of our RAM, multi-tasking.
So go ahead and uninstall that task killer.
Maybe your phone have the Auto Memory Manager software
I prefer to just have the task killer... every once i na while when it gets really slow I just pop it open and close everything out and it works wonderful.
Are you on CM7?
Sent from my SGH-T959 using XDA App
Yes I amm...
FYI that is plenty of ram, and completely normal, i normally have less ram available for use around 60mb, problem with killing tasks is that it can end up eating battery life as certain programs auto restart and while they are in ram they arent using any processing power, but when you kill them and they come back you end up unnecessarily eating power.
if you do it only occasionally to kill off rogue apps that dont like to go away after you have exited that is fine, but do not set to auto kill.
the reason for your lower ram availability is that tho the vibrant does have 512 mb of ram a good portion of it is dedicated to system functions only leaving around 300-350 MB for the user. unless you are leaving multiple games open you shouldnt have any issues with ram as previously stated due to the built in ram maintenance in android
And ive heard that android works best when its ram ia being used up... strange huh?
Sent from a cell tower to the XDA server to you.
Task killers are the best I manage memory my self an battery is better with it
Sent from my GT-I9000 using XDA Premium App
younix258 said:
And ive heard that android works best when its ram ia being used up... strange huh?
Sent from a cell tower to the XDA server to you.
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Click to collapse
yes. free ram is wasted ram.
Id rather have free memory for expansion if need be. i think of it like this. Would my pc run well if it only had 60mb free out of 512? Hell no
Sent from my SGH-T959 using XDA Premium App
jwleonhart said:
Id rather have free memory for expansion if need be. i think of it like this. Would my pc run well if it only had 60mb free out of 512? Hell no
Sent from my SGH-T959 using XDA Premium App
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yes, if you were running linux. which is what android is.
Granted free ram is wasted but not enough free ram is why dungeon defenders barely works, the developers suggest 256mb ram and as hard as I try I couldn't free up 200mb even. But the 339mb or whatever isn't all that much to begin with.
Sent from my Transformer TF101 using XDA Premium App
degeneration said:
Granted free ram is wasted but not enough free ram is why dungeon defenders barely works, the developers suggest 256mb ram and as hard as I try I couldn't free up 200mb even. But the 339mb or whatever isn't all that much to begin with.
Sent from my Transformer TF101 using XDA Premium App
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Dungeon Defenders works good on our phone. I played it for months. But it lags on larger map because it is really for dual core phones.
Sent from my SGH-T959 using XDA App
Dungeon Defenders is a dog on anything other than low graphics and single player. Start up multiplayer and the phone can't handle it for anything.
I really would like to be able to have more free memory. Right now i'm showing 32mb free and honestly to me that's just too little to have free at any one time.
Can someone remind me why our actual 512mb of ram is limited to 339mb? I thought our GPU also had independant memory or am I wrong? Out of everything samsung did.... a little bit more memory wouldn't have killed them.
jwleonhart said:
Dungeon Defenders is a dog on anything other than low graphics and single player. Start up multiplayer and the phone can't handle it for anything.
I really would like to be able to have more free memory. Right now i'm showing 32mb free and honestly to me that's just too little to have free at any one time.
Can someone remind me why our actual 512mb of ram is limited to 339mb? I thought our GPU also had independant memory or am I wrong? Out of everything samsung did.... a little bit more memory wouldn't have killed them.
Click to expand...
Click to collapse
Are you having trouble with multitasking?
Sent from my SGH-T959 using XDA App
jwleonhart said:
Dungeon Defenders is a dog on anything other than low graphics and single player. Start up multiplayer and the phone can't handle it for anything.
I really would like to be able to have more free memory. Right now i'm showing 32mb free and honestly to me that's just too little to have free at any one time.
Can someone remind me why our actual 512mb of ram is limited to 339mb? I thought our GPU also had independant memory or am I wrong? Out of everything samsung did.... a little bit more memory wouldn't have killed them.
Click to expand...
Click to collapse
We do have 512 but the system requirements uses a good portion of it that's why you see 339.It automatically frees up more ram when it needs to.I wouldn't worry about it.I shortcuted "running services " on my home screen and sometimes kill of unnecessary apps.
jwleonhart said:
Id rather have free memory for expansion if need be. i think of it like this. Would my pc run well if it only had 60mb free out of 512? Hell no
Sent from my SGH-T959 using XDA Premium App
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Click to collapse
Ive had to explain this a million times...android is not windows! You cant even compare how your phone works with how your pc works. Android is highly optimized for small footprint systems. It handles memory management far more efficiently than your desktop which almost doesnt need it due to large amounts of ram. A PC programer doesnt even need to take into account how much ram their process uses anymore (well, to a degree, unless it fills it all, which isnt good and usually doesnt happen) Dungeon Defenders also will easily run on our phone, when it opens, android will free the memory it needs for the app. Task killers are also a waste now since by android standards we have more than enough memory.
So to sum it all up
Android built to manage memory well, and for small footprint systems with lower amounts of ram
Desktop OS will use more ram as it has TONS of it and doesn't need to conserve battery, so it can have all kinds of processor and memory eating stuff running as it wants.
Sent from my SGH-T959 using Tapatalk
I see device unsupported text on market for most of new gameloft, glu mobile games and even on arcane legends..
But I downloaded apk's of them from another sites. Most of them works fine.
Are devs stop supporting galaxy s because of low hardware? Or is it a temp thing? Because I'm sure my phone can handle these games.
What you think?
I will make a list of them and post apk's here to download. (only free ones)
Maybe we can survive a bit more like that.
Contract Killer 2
Sent from my GT-I9000 using xda app-developers app
I got myself a sgs while my hox is on repair, i must say this phone is more than capable to run good games, most of the games (except thd) work just fine, be it 2d or 3d. So i hope this is is just something temp
Sent from my GT-I9000
burakgon said:
I see device unsupported text on market for most of new gameloft, glu mobile games and even on arcane legends..
But I downloaded apk's of them from another sites. Most of them works fine.
Are devs stop supporting galaxy s because of low hardware? Or is it a temp thing? Because I'm sure my phone can handle these games.
What you think?
I will make a list of them and post apk's here to download. (only free ones)
Maybe we can survive a bit more like that.
Contract Killer 2
Sent from my GT-I9000 using xda app-developers app
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Click to collapse
This may sound stupid, but I've always wondered since the SGS shares the same gpu (albeit downclocked) as the Gnexus, despite having a considerably worse CPU, it shouldn't be too hard to run games, and the SGS has to render less resolution than the Gnexus does it not?
Sent from my GT-I9300 using Tapatalk 2
ballsofsteel said:
This may sound stupid, but I've always wondered since the SGS shares the same gpu (albeit downclocked) as the Gnexus, despite having a considerably worse CPU, it shouldn't be too hard to run games, and the SGS has to render less resolution than the Gnexus does it not?
Click to expand...
Click to collapse
The bottleneck of this phone is lack of RAM (and to some extent storage speed, especially the older units). If it had 768 MB it would be chugging along much better in the newer games and 4.x ROMs.
Nothing changed still legend,old but good :thumbup:
Sent from my GT-I9000 using xda premium
One game it's said to be unsuportted is Need for Speed The Most wanted. I tried to install the apk, and it runs quite well. Actvating swap even seem to be faster without lagging. The low memory is in fact very limiting to use this games, but some of them can be quite playable.
Ya, low RAM does pose some serious issues.
In Value Pack with Semaphore 2.74 , we have 366MB RAM , out of which about 240MB is always consumed.
When I run Dead Trigger , it consumes 180MB RAM on high settings and eventually crashes.
Also , NFS MW freezes when RAM is low.
These problems are almost gone in CM10 based ROM , if we use a kernel with 391MB RAM, where we get about 180MB free RAM on idle. But CM camera does not support Scene Modes , which is a major let down for me, forcing me to stay with GB..
Is it just me or does Grand Theft Auto III not run very well on the s4? Even with draw distance all the way up things sill pop in, and unless I lower the resolution quality considerably, to the point of becoming blurry, the frame-rate is sluggish? I thought since this is a powerful device it would run this game no problem. Also I just got the update for app 2 sd capability, which doesn't seem to move the ENTIRE app over to the sd so it still doesn't help with storage.
SlayaDud said:
Is it just me or does Grand Theft Auto III not run very well on the s4? Even with draw distance all the way up things sill pop in, and unless I lower the resolution quality considerably, to the point of becoming blurry, the frame-rate is sluggish? I thought since this is a powerful device it would run this game no problem. Also I just got the update for app 2 sd capability, which doesn't seem to move the ENTIRE app over to the sd so it still doesn't help with storage.
Click to expand...
Click to collapse
Could be possible that the game isnt supported for the s4... as gta 3 is really old.. and the s4 is rather new.. maybe contact the developer..
Sent from my SAMSUNG-SGH-I337 using xda premium
Runs lag free for me.
Sent from my GT-I9505G using Tapatalk 4 Beta
The above is probably right. There are many different circumstances---does your Galaxy S4 still have stock rom with all of its bloatware? Also, do you kill your applications to free up your device's RAM? Although the S4 has 2GB of RAM, the Android OS takes up about 900MB with the TouchWiz UI while idling. Having apps such as Facebook run in the background and take even more RAM. ALSO, the developer might not have optimized the app for your devices specifications, usually to limit what speeds the game can run at to allow other users without top-of-the-line phones to run the game (efficiently) for their devices. Again, just too many reasons this could be slow for you.
Sent from my SGH-I337 using xda premium
runs perfect here
Gta3 on galaxy s4? EXPLAIN PLEASE
Sent from my supah Slim Galaxy S4 AT&T
---------- Post added at 06:42 AM ---------- Previous post was at 06:41 AM ----------
Never mind I Google explained it
Sent from my supah Slim Galaxy S4 AT&T
DreenHotdog said:
The above is probably right. There are many different circumstances---does your Galaxy S4 still have stock rom with all of its bloatware? Also, do you kill your applications to free up your device's RAM? Although the S4 has 2GB of RAM, the Android OS takes up about 900MB with the TouchWiz UI while idling. Having apps such as Facebook run in the background and take even more RAM. ALSO, the developer might not have optimized the app for your devices specifications, usually to limit what speeds the game can run at to allow other users without top-of-the-line phones to run the game (efficiently) for their devices. Again, just too many reasons this could be slow for you.
Sent from my SGH-I337 using xda premium
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Click to collapse
As far as the ram goes...android is very differnt from pcs and laptops when it comes to ram...you actually want to use as much as possible, having a 900mb free of ram or 100mb free should make no differnce in performance. There is common saying here on xda "free ram is wasted ram"
Sent from my SAMSUNG-SGH-I337 using Tapatalk 2
Thank you very much.
I had installed it.:good:
Hi guys.
I've been quite bothered by the fact that 4gb ram phones coming up, so I decided that I would do a test on how my LG phone handles the ram. I hope some experienced android users can clarify this for me because the only other android device I've had is a android tablet which I've played quite a bit with on my own.
I thought I wanted to do a stress test to see of the device would lag after having used all available ram. Problem is just I wasn't able to use all ram even with over a dozen open apps and so on. While I now have clarified that more than 2gb of ram really isn't needed ATM I would really love an explanation of why I wasn't able to get below 400 Mb free ram. When using the device normally I occasionally see only 300 Mb of free ram. Anyway the device was still working smoothly without lags and stutter
Sent from my LG-D802 using xda app-developers app
just the way android ram works really. Its different then windows, where no free ram means performance issues. Like no free disk space on Iphones.
Sent from my LG-D802