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Hello!
I am looking for a new phone and would like to know which of the present android devices has full OpenGLES 2.0 support and the most powerful GPU for best game experience?
Thanks a lot!
So far from what I heard, the Samsung Galaxy S has the most powerful GPU. It is said to be 3 times faster than the GPU on the iPhone.
TI OMAP3 has the PowerVR GPU that's faster than in the Snapdragon processors. That's as far as I know.
Maybe an overclocked Droid/Milestone?
Zune HD has a nVidia Tegra last year, and this is about to come out
http://www.youtube.com/watch?v=xCTWkJRxm5E&feature=player_embedded
And I bet they are thinking up some cool new phones that not only have Tegra2 and can play a version of Unreal Tournament, but finally add some controls to make it usable. There are bigger devices (tablets) that have Tegra and Android that are out ? or will be out before any phone. Just check engadget.
UberMario said:
So far from what I heard, the Samsung Galaxy S has the most powerful GPU. It is said to be 3 times faster than the GPU on the iPhone.
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where did u reed this m8?
my 2c milestone/droid for best gaming experience.
1 of the most powerfull gpu's but 1up's everyone else with hardware keyboard
so far have been able to play any game no issues, including Gangstar, and Sandstorm (basically GTA3 and Call of duty knock offs) no overclock
for Nova (Halo knock off) i'd say overclock to 800mhz just to smooth it out.
Also Marvel vs capcom and all the snes games are killer on it -> perfect emulation no need to OC
out of the box their are some mandatory downloads (like launcher pro) to smooth it out, but once thats handled it can easily keep up if not surpass the X10, N1, & Desire. and pass all of them in gaming - rumor has it droid 2 is coming out soon so might want to wait for that.
1 last thing, I also heard Galaxy S had the best benchmarks of them all and the best graphics chip (can't remember from where) but again... no keyboard
PS milestone (GSM droid) can be OC'd without needing to reboot or anything, just up it before you start playing Nova
I know A free one is in development.but I cannot find any other information on it. Any idea when more info will be released?
Sent from my eris
Not psx4droid right?
Sent from my Eris using XDA App
I know one is out, but don't expect it to work on the eris. Its going to need a decent gpu.
Yeah, it doesn't work well on the Eris a little laggy-- but i just tried it with Chrono Cross maybe different games have better frame rates? Hope this helps!
They say they might be coming out with dual core snapdragons in the near future. I can't wait! DS games on my phone might be cool.
This will be a million times better with a dual core processor.
Processor doesn't make a phone though. GPU's in phones need to come a long way to really see the affects of 2gHz processors. Honestly I don't care if you have 4 gHz in your phone, if you have the ram of an Eris it won't be that much speedier then an Eris. All things need to be improved or else it is just a bottle-neck.
Well this is almost certainly like computer emulation where it's nearly 100% based on CPU and the GPU does virtually nothing. The threads just aren't sent through the GPU on an emulator because it's way too complication. So two cores will in fact have a very large thread on multithreaded emulation.
Yeah, I see where you're coming from there. I read online that if you had hardware 10x the original, you could emulate a device perfectly. Technically that makes the DS an ok candidate for a snapdragon phone. The DS has two processors that clock at 67 and 33 mHz. That makes it having 100mHz of processor. (I was surprised how little of a processor it actually has.) Do the math. If a snapdragon clocks at 1024mHz (1gHz) then 1000mHz would emulate it fine. That's all hypothetically speaking though. Games would probably still lag on a Droid X or Incredible. Could happen. I just don't know about buttons. On the droid you could map them to letters but on the Eris... Where do buttons go?
PSX, maybe that could be nice, but when my phone can emulate Gamecube and Xbox1, times will be good.
The issue is that dual core processors are exponentially faster than single core. A dual core 500 mhz processor does not equate a single core 1ghz processor in fact it's much closer to a 2ghz processor in benchmark scores if not higher.
I thought the complete opposite. Dual 1.5gHz vs. 3gHz, 3 gets the win for me. My lappy is a dual 2.13gHz and it doesn't seem like 4.26. Just my thoughts, I haven't actually run tests to verify this. Computing wise, a lot of applications only use one core. There in lies the problem with dual core. Plus, why do you call that an issue?
Well it's simply an issue at the moment because of the fact that phones only have one core is all.
And dual cores will always outpower single cores because of the increase in L3 cache size, which literally does not exist on a single core processor. The L3 Cache increases the speed of a dual or multi core processor by quite a lot.
edit: And a lot of emulators utilize multicores, if not all.
Just saying, this is a huge step forward though. It's just a matter of splitting the threads.
CPCookieMan said:
I just don't know about buttons. On the droid you could map them to letters but on the Eris... Where do buttons go?
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The best solution for this would be using another controller with bluetooth. I know most of the iphone (and a few of the android) emulators can sync with a wiimote to avoid awful on-screen buttons.
Hey guys,what's up?
Yesterday,while I was playing Super KO boxing 2 an idea came to me.Is there any PSP emulators for Android?The PSP is a mobile device itself and I think it won't be too much for our phones!
well, 2 things. The n1s poor multitouch ruins games for me on my n1.. 2, the GPU isnt that great in it and I dont know if psp games would do well on it, However if you have Hummingbird processor I bet we could make this happen, as of now its got the best GPU out and one time the compared a PSP to a Iphone power wise and the iphone won, The hummingbird is way better than that so Im assuming things would work fine... But as far as the Snapdragon processor Im not sure..
Yea.. I could see it happen on android on other devices but not the nexus1 due to the bad touchscreen and relatively slower cpu/gpu. Perhaps if there was a bluetooth driver for the ps3 dualshock controller you could use that but I don’t think the snapdragon/adreno200 has the oomph to render psp titles. The gpu in particular on the nexus lags far behind the one in the iphone4, samsung galxay s, and even the droid
yeah, sadly the current snapdragons are kinda crappy vs the other 1ghz processors. Hopefully the newer ones to come out later this year will improve the tech (as they said t would)
Well,I think it can handle some titles as not all of them have great graphics,but the screen is an issue whatsoever...I think there was a way to connect the Dualshock 3/Sixaxis to the HD2 but dunno if such a thing is available for android.
But wait a sec,what is it that you said Blueman101?They will improve the current Snapdragons?Or do you mean the QSD8672 with dual-core processor etc?
here u can wait for this if it does happen =)
http://www.engadget.com/2010/08/11/exclusive-sony-ericsson-to-introduce-android-3-0-gaming-platfor/
tolis626 said:
Well,I think it can handle some titles as not all of them have great graphics,but the screen is an issue whatsoever...I think there was a way to connect the Dualshock 3/Sixaxis to the HD2 but dunno if such a thing is available for android.
But wait a sec,what is it that you said Blueman101?They will improve the current Snapdragons?Or do you mean the QSD8672 with dual-core processor etc?
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the current snapdragon is using an outdated gpu, so they have said that they will no longer do that and all snapdragons will now be using up to date gpu's.
Blueman101 said:
the current snapdragon is using an outdated gpu, so they have said that they will no longer do that and all snapdragons will now be using up to date gpu's.
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Well,if that means that the Desire HD will not carry the Adreno 200 of the current snapdragon devices I will be a happier person!
KI my vibrant beats my g1 when it's running on 100mhz in the an3d benchmark app. Thats beasty. Also out also plays asphalt 5hd on 400mhz smoothly. I'd like to see if any snapdragon books do that!! Haha. Even when our phones software suck, they still write on top.
ha OLD news
helikido said:
KI my vibrant beats my g1 when it's running on 100mhz in the an3d benchmark app. Thats beasty. Also out also plays asphalt 5hd on 400mhz smoothly. I'd like to see if any snapdragon books do that!! Haha. Even when our phones software suck, they still write on top.
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I am shocked because you just knew that and btw it is not fair comparing with G1.
Did you really just compare a Vibrant to a G1...?
helikido said:
KI my vibrant beats my g1 when it's running on 100mhz in the an3d benchmark app. Thats beasty. Also out also plays asphalt 5hd on 400mhz smoothly. I'd like to see if any snapdragon books do that!! Haha. Even when our phones software suck, they still write on top.
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For most games, the CPU isn't the bottleneck, the GPU is.
So it's not surprising you can play a game smoothly on it with the CPU ambitiously underclocked.
The CPU isn't doing most of the work, the GPU is, so the fact that the CPU is underclocked so low doesn't have as much of an impact on performance.
Second gen iPhones didn't have 1GHz CPUs with last gen GPUs in them, and games performed quite well on them, for example...
N8ter said:
For most games, the CPU isn't the bottleneck, the GPU is.
So it's not surprising you can play a game smoothly on it with the CPU ambitiously underclocked.
The CPU isn't doing most of the work, the GPU is, so the fact that the CPU is underclocked so low doesn't have as much of an impact on performance.
Second gen iPhones didn't have 1GHz CPUs with last gen GPUs in them, and games performed quite well on them, for example...
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Yeah I know.reason why the 3gs can achieve iphone 4 graphics cuz they both have the same sgx535
anthonys2r said:
Did you really just compare a Vibrant to a G1...?
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THis made me lol.
Paging Dr B said:
THis made me lol.
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I was just bored.
N8ter said:
For most games, the CPU isn't the bottleneck, the GPU is.
So it's not surprising you can play a game smoothly on it with the CPU ambitiously underclocked.
The CPU isn't doing most of the work, the GPU is, so the fact that the CPU is underclocked so low doesn't have as much of an impact on performance.
Second gen iPhones didn't have 1GHz CPUs with last gen GPUs in them, and games performed quite well on them, for example...
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games for iphone are optimized for the device.. look at the droid X that has the same GPU as the 3GS, but dungeon defenders does not run as smooth on droid X.. why is that?
hardware acceleration?
ram allocation?
Ms_Vibrant said:
games for iphone are optimized for the device.. look at the droid X that has the same GPU as the 3GS, but dungeon defenders does not run as smooth on droid X.. why is that?
hardware acceleration?
ram allocation?
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Android has too many different devices with different hardware, so that means the games codes are not optimized to run and take full advantage of the hardware. Thats why the ps3 has 5 year old hardware and it still had better graphics than some off the high end gaming pcs.
Ms_Vibrant said:
games for iphone are optimized for the device.. look at the droid X that has the same GPU as the 3GS, but dungeon defenders does not run as smooth on droid X.. why is that?
hardware acceleration?
ram allocation?
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Stable Hardware platform, and stabe device specs.
Also, iOS is just better for game development than Android, though the latter is getting better.
I loled anyways no dude not a fair comparison the first android phone with a gpu not even the first iphone loses
I miss my g1 though
Sent from my SGH-T959 using XDA App
Alanrocks15 said:
I loled anyways no dude not a fair comparison the first android phone with a gpu not even the first iphone loses
I miss my g1 though
Sent from my SGH-T959 using XDA App
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Did you ever finish that hero rom?
Sent from my SGH-T959 using XDA App
Ms_Vibrant said:
games for iphone are optimized for the device.. look at the droid X that has the same GPU as the 3GS, but dungeon defenders does not run as smooth on droid X.. why is that?
hardware acceleration?
ram allocation?
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The OS. Apple has engineers and devs working on 3 devices. iPhone, iPod Touch, and the iPad. They have one huge team working on 3 devices that for the most part are nearly identical. Motorola alone has a crap load of phones all on different versions of the same OS that are all spec'ed differently. Assuming that motorola has the same amount of dev's as apple (unlikely), they now have to divide their time between all of their devices. Then we have to look at the devs of the game and find out what they're using as their test device, and then also see if this is just a port or if they built it from the ground up for android. If it's anything like a port from the 360 to a PS3 or vice versa then it makes sense why it runs better on one platform than the other. But I don't really know, i'm just talking out of my arse.
Paging Dr B said:
The OS. Apple has engineers and devs working on 3 devices. iPhone, iPod Touch, and the iPad. They have one huge team working on 3 devices that for the most part are nearly identical. Motorola alone has a crap load of phones all on different versions of the same OS that are all spec'ed differently. Assuming that motorola has the same amount of dev's as apple (unlikely), they now have to divide their time between all of their devices. Then we have to look at the devs of the game and find out what they're using as their test device, and then also see if this is just a port or if they built it from the ground up for android. If it's anything like a port from the 360 to a PS3 or vice versa then it makes sense why it runs better on one platform than the other. But I don't really know, i'm just talking out of my arse.
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Or because of 'fragmentation'? Adroid doesn't have hardware acceleration yet, so high end 3d games will only work well with powerful gpu like that of galaxy s..
Ms_Vibrant said:
Look at the droid X that has the same GPU as the 3GS, but dungeon defenders does not run as smooth on droid X.. why is that?
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That's most likely because the Galaxy S line has the PowerVR 540 and the Droid 2 / Droid X / iPhone all have a lesser / earlier PowerVR GPU (535). Hence why the Dungeon Defenders description itself list them mid-range and not high-end like the other devices listed.
epakrat75 said:
That's most likely because the Galaxy S line has the PowerVR 540 and the Droid 2 / Droid X / iPhone all have a lesser / earlier PowerVR GPU (535). Hence why the Dungeon Defenders description itself list them mid-range and not high-end like the other devices listed.
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Even with what we have, nothing looks comparable to infinity blade.
Hello to you all.
I'd like to hear your view about which version of the phone has more potential in the years to come when dealing with future emulators such as the Wii, 360, PS3, and any previous gen game console to date. With that I have a few questions I ask to you all.
With the Snapdragon running Quad 1.9's. What could be the maximum overclock on these?
In this wikipage, en.wikipedia.org/wiki/Samsung_Galaxy_S4, it explains the Exynos runs only 1 of the 2 sets of quad 1.6 and 1.2 cores respectfully. I'd like to know if there is a bypass to get all 8 cores running concurrently at the same time. And if so, To get the overclock on every core for this model as well.
The ultimate goal is using a BT controller(Moga Controller), maximum processing and graphics powers(These phones), Connector cables for HDMI, and the proper emulators to enjoy(Which I'm currently working/dealing with).
Hear from you soon.
Sincerely,
Sincereless
Sincereless said:
I'd like to hear your view about which version of the phone has more potential in the years to come when dealing with future emulators such as the Wii, 360, PS3
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You're highly overestimating the performance of the phone. While there's a Dolphin emulator in the works to emulate Gamecube and Wii games on Android, the S4 will never be able to run them at a decent frame rate. 360 and PS3 emulators are out of the question, even for the most powerful desktop computers available.
Yeah, it takes many times the power of the original to emulate it. Phones are only close in capabilities to those 7 year old consoles which means there's no hope of emulating them.
ChronoReverse said:
Yeah, it takes many times the power of the original to emulate it. Phones are only close in capabilities to those 7 year old consoles which means there's no hope of emulating them.
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THE ADRENO 320 ITS WORKING TOO CLOSE OF THE PS3 PERFORMANCE... AND THE 1.9GHz OF THE CPU IS OVERLOCKABLE TO 2.0GHz EVEN 2.2GHz BUT THE PHONE ALREY SUFFERS THOROTTLE SO LETS SEE WHAT HAPPEN
Sincereless said:
Hello to you all.
With the Snapdragon running Quad 1.9's. What could be the maximum overclock on these?
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Doubt it will get overclocked, it already feels like it's gonna burn a hole through the screen after 15 minutes use...
Before we get into whether it can or can't run an emulation it's best to discuss the absolute limits of the Exynos phone and Snapdragon. I'm currently discussing the situation with a group working on the PS3 emulation. But first we need to know what the phone can and can't do.
So the question now is how high can the Exynos 1.6 and 1.2 cores be overclocked, and how high can the 1.9 Snapdragons? What would be a good stable overclock speed? One that won't burn out the CPU's.
(On a side note is there such a thing as portable external CPU's. After browsing extended batteries I got the notion you could kinda fit a second phone motherboard in the size of one of the extended cases. Say for example a second Galaxy S4.) <.<
Your thoughts?