I know that the Nexus 7 used to lag when the memory dropped below 3Gb when on 4.1.1, but I thought the issue was fixed for 4.1.2
Lately however, my memory has dropped to around 1.5Gb and now I'm starting to get lag. I was playing Shadowgun: DeadZone and it was lagging terribly, even crashing my N7. I just thought the lag was terrible net connection though and thought nothing else of it. So, started playing the normal Shadowgun but even that lagged. Played a few other games to see how they played and the majority of them lagged.
I'm just wondering, is this lag caused by the low memory, or something else? I've had no problems before, its just started happening. I'm on PA2.50 w/ franco kernel, 16Gb N7.
Sent from a Paranoid Nexus 7 using Xparent Blue Tapatalk 2
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Hello,
I have bought my nexus 7 3G 32GB about one month ago.And tried to play many games,all games ran pretty smooth without lagg except these:
nova3,nfs:mw...Also I didnt get any special effects like fire on buildings in nova,however asphalt 7 ran very smooth no lagg at all,altough many people said that it's laggy.So how could i optimize my gaming performance?I've tried trinity kernel and m-kernel.OCed at 1.7ghz and 700mhz didnt helped in games... All what i felt performance increase was only in benchmark scores.Games ran almost same as before flashing kernels...What kernel should i use only for best performance ,i dont really care about battery.And what other optimizations should i do to get all these effects in games and reduce lag?
Hi man i played those games on my nexus but havent ur problem ...r u sure it is for ur kernel?
Yes.I'm sure.By the way you mean that you don't get any lagg on nova 3 or nfs mw?
I'm a Trinity fan, but on my 7 I actually found faux kernel to provide me the smoothest gameplay.I didn't start with much lag in the first place though, biggest thing for me is on dead trigger with graphics set to ultra high there would be a stutter at times when blasting zombies with my shotgun. I could just turn graphics down, but then the zombies don't get thrown backwards which looks cool.
Faux smoothed it out a bit, though I've never had a kernel make a significant difference on any device. NFS MW plays smooth for me, as it did with the stock kernel. Haven't downloaded nova 3 on the 7 yet.
Sent from my Galaxy Nexus using xda premium
trinty is not that good, I use franco and games play withoud lag. When I played GTA Vice City with trinty kernel, my nexus got very hot and than shutted down. With franco it just stays pretty cool.
and however, try to play that same game with some different kernels (m-kernel or faux), or put the govenor to performance and than try it again (but that really sucks battery). it is strange, those games play smoothly on my nexus 7 with franco.
How about nova 3?Is it smooth on franco or faux kernels?
Nova 3 was poor for me too. Played better on my dual core EVO 3d....checkout this post for more discussion on it...http://forum.xda-developers.com/showthread.php?t=2085452
Sent from my shooteru using xda app-developers app
BUMP.
Hi i have a nexus 10 and a nexus 4. Both running stock android nd both having 2 mb ram.
I noticed when playing Heroes of Order and Choas on the n10 it lags incredibly almost unplayable but when playing on the n4 its smooth. Digging a little deeper it seems my n10 only has 50 mb free memory when playing it while then4 hs over 1.2 mb free.
Is this normal nd is there a solution to this?
Thanks alot for ony help
Gvdn said:
Hi i have a nexus 10 and a nexus 4. Both running stock android nd both having 2 mb ram.
I noticed when playing Heroes of Order and Choas on the n10 it lags incredibly almost unplayable but when playing on the n4 its smooth. Digging a little deeper it seems my n10 only has 50 mb free memory when playing it while then4 hs over 1.2 mb free.
Is this normal nd is there a solution to this?
Thanks alot for ony help
Click to expand...
Click to collapse
There is a known memory leak with a process called surfaceflinger. Hopefully it will be fixed in the Android 4.3 release. Right now the only cure is a reboot. The issue is most pronounced with any extended use involving intense graphics such as YouTube, video playback and as you observed games.
3DSammy said:
There is a known memory leak with a process called surfaceflinger. Hopefully it will be fixed in the Android 4.3 release. Right now the only cure is a reboot. The issue is most pronounced with any extended use involving intense graphics such as YouTube, video playback and as you observed games.
Click to expand...
Click to collapse
aha thx alot
So I picked one of these up. I run the stock ROM and am using Nova Launcher. Phone is not even rooted, it's just out of the box but with nova launcher.
During GTA Vice City and Amazing Spiderman the lag is just unbelievable. I thought a phone like this could run GTA Vice City maxed out, but if I set the resolution to above 70% and visual effects to anything but low, the lag is UNBEARABLE.
I saw people running games just fine, but I just can't figure out. Help me out here?
The firmware is the XXUBMEA, it updated to that when I first started it.
You may need to look into rooting and then removing or freezing a lot of the samsung and google bloatware if you don't use it. A lot of these run in the background regardless and take up ram, reducing the available amount, which in turn will hamper the phones performance as the ram available gets low.
Standard my phone was using around 1.2-1.4gb, now that I've rooted, frozen a lot of crap, and even used greenify to stop some apps running in the background (candy crush as an example hogs 200Mb in the background), I'm now seeing around 700-800Mb ram usage and the phone runs quite well. Haven't played any games like GTA to really push it, but I'm not seeing any more lag.
Yeah GTA lag can't really be resolved
I'm on a 4.3 AOSP rom with Ktoonz kernel that has CPU + GPU overclock and I still couldn't get it smooth even when lowered to high effects and about 75% resolution.
For some reason, practically every high end game I've played lags on the i9505
Sent from my :tank:
I was shocked at the stuttering when playing Robot Unicorn attack (Excellent game https://play.google.com/store/apps/details?id=com.pikpok.rua2).
Every 3-5 seconds the phone would stutter for 0.1-0.3 seconds (subjective). This did NOT happen with my i9500 Exynos.
I don't understand whats wrong. If it's a driver issue, it should be resolved by now 5 months after launch.
Can a game developer or kernel master enlighten us?
DragosPaul said:
So I picked one of these up. I run the stock ROM and am using Nova Launcher. Phone is not even rooted, it's just out of the box but with nova launcher.
During GTA Vice City and Amazing Spiderman the lag is just unbelievable. I thought a phone like this could run GTA Vice City maxed out, but if I set the resolution to above 70% and visual effects to anything but low, the lag is UNBEARABLE.
I saw people running games just fine, but I just can't figure out. Help me out here?
The firmware is the XXUBMEA, it updated to that when I first started it.
Click to expand...
Click to collapse
thankssssssssssssssss
OK guys so i have done some extensive testing and i have come to the conclusion that the I/0 read and write are causing intermediate lag and stutter in all applications and games on my nexus 7, It greatly affects the smoothness of intense 3d games that otherwise should run smooth as butter on this device. So whats the deal? im on stock everything with the latest kitkat 4.4.4 and ive turned off google currents and trimmed and everything that i can think of, so do i just take my nexus 7 back to staples? is there no way to solve the loading lag? let me further explain my testing on this issue, OK so take for example the game "sonic dash" the game starts out smooth but when something like an enemy or tree "pops" on the screen the entire game lags and stutters until that texture is loaded, it also happens on dead trigger when moving from room to room thus further proving it is an I/0 read issue from the nexus 7's internal SSD. So can any of you shed some light on this and post some solutions?
I'm not at home so I cannot test. I play hearthstone on the PC, however, I now one of you play it. Can you test for me and let me know if you had to overclock
http://us.battle.net/hearthstone/en...tm_expid=68589644-24.yOgsCsWhSz-gOSDIbl82Wg.1
Thanks again.
I can confirm that it did work although it took awhile to get past the opening animation and load into the game. Once I was in I played a game and it went smoothly. only hung up on the ending explosion animation. Dragging cards out and press and hold for info on cards worked well. It isnt ideal and the absolute smoothest, but it worked well enough that I will be playing on tablet when I can't get out laptop.
Tried it on stock Lollipop and it was horribly slow and laggy. Loading a match took so long that I had already lost when it began. Pretty much unplayable for me.
This game is badly optimized....its just a card game with almost no animations....should run even on low end devices....was expecting a better work from a big company like blizz
Sent from my Nexus 7 using XDA Free mobile app
Hello !
Tested with Slimkat 4 on F2FS, it was a little laggy, and even crashed one time due to animations.
Now I have overclocked the GPU to 520 Mhz, and everything works fine, much more smooth :victory:
(sorry for bad english, french here)
No problem at all with Nexus 7 2012 and Rastapop Android 5.0.1 F2FS. I have played 4 games in 2 days.