Help getting H/W encoder on our x8... - XPERIA X8 General

http://www.groubal.com/ics-compatible-openmax-il-compiled-for-armv6-from-qualcomm/#signatures
guys please check out this link and sign it for getting ICS-compatible OpenMAX IL compiled for ARMv6 from Qualcomm on our x8.
These drivers are required for making H/W encoder to work on ics roms and also better camera features. But we have to rely on Qualcomm for those drivers. Please sign the petition for getting those drivers from qualcomm to make all the ics roms completely functional.
For those who suggest using S/W decoder in MX player. Even using S/W encoder with the help MX player will have audio missallignment with video.
Hope you will sign it.:good:

Signed the petition! just waiting the response from Qualcomm
**Sorry for bad English

What???
Another petition..
Qualcomm already stated clearly that it wouldnt be providing the codecs..
Good day..

gowthamachandran said:
http://www.groubal.com/ics-compatible-openmax-il-compiled-for-armv6-from-qualcomm/#signatures
guys please check out this link and sign it for getting ICS-compatible OpenMAX IL compiled for ARMv6 from Qualcomm on our x8.
These drivers are required for making H/W encoder to work on ics roms and also better camera features. But we have to rely on Qualcomm for those drivers. Please sign the petition for getting those drivers from qualcomm to make all the ics roms completely functional.
For those who suggest using S/W decoder in MX player. Even using S/W encoder with the help MX player will have audio missallignment with video.
Hope you will sign it.:good:
Click to expand...
Click to collapse
Looking at your Joining date i thought you already know that qualcomm already turned down that request... We are not going to have fully working ICS/JB on our X8 or any other ARMv6 device. NEVER!

aren't the JB or ICS ROMs good as they are? and Qualcomm won't provide the codecs, so yeah, no matter how many petitions you create, it won't make any difference at all. hope you understand.

sgt. meow said:
aren't the JB or ICS ROMs good as they are? and Qualcomm won't provide the codecs, so yeah, no matter how many petitions you create, it won't make any difference at all. hope you understand.
Click to expand...
Click to collapse
Ofcourse they are good in performance... But what do you do to play videos in ics/jb roms.. using mx player doesn't sync audio and video..And sorry for the thread....i didn't know that qualcomm has turned down the petitions...
But what to do with the video playback on these roms.. I tried vitamio ARMV6 VFP plugin with supervideo player it is quite better when we minimize the video size comparing to mx player on these roms...
Try it and post your opinion...

This petition was already made. Qualcomm responded. They said they'll see what they can do. Joy was spread throughout ARMv6 device forums. Some time later Qualcomm responded. They basically told us they were not going to support us. Like ever. Our architacure is ancient. So basically they said to go f*ck ourselves. Happy ?

Related

coreplayer mobile - buy it, its fantastic!

..................
They did the same thing with coreavc, all sorts of things promised yonks again and never delivered.
Thanks for your post, though personally I've not rencoded anything for Coreplayer, everything plays fine.
O and O said:
Thanks for your post, though personally I've not rencoded anything for Coreplayer, everything plays fine.
Click to expand...
Click to collapse
Try playing some 800*480, the processor isn't capable of it alone. Album and WMP can use acceleration on mp4/h264, so are capable of running higher res/bitrate files.
DVD rips play way better on Coreplayer. And most people just can't be arsed to encode a file for an hour while they can just play it instantly and fluidly with coreplayer.
dvd rip
yawn...........
I found coreplayer to juddery for full resolution movies. I find myself re-encoding most stuff anyway since there is no AC3 support and then i play them through windows media player. Works fine for me then.
As an interim measure they could just have implemented DirectShow support.
PocketPlayer has it and consequently it has hardware acceleration.
It may not allow CorePlayer to give us support for additional codecs but at least people wouldn't get mad because they've spent good money on a program that runs far slower than the free one that came with the phone.
I'm disappointed that almost 5 months since I bought CorePlayer it's still sitting there unused. For me it's been a waste of money, and I heard that they're expecting us to pay to upgrade to version 2.
Core player 1.3
I've used CP1.3 and it playes Rips without a problem (axxo, fxg, you name it) no conversion needed. 700mb straight on SD. Word of advice from the wise Don't buy, first you try.
They don't have a trial version available... but they claim on the forum that they do offer a refund if you buy it and aren't happy.
arghness said:
They don't have a trial version available... but they claim on the forum that they do offer a refund if you buy it and aren't happy.
Click to expand...
Click to collapse
Be creative...
I have to say i to have run out of patience with Coreplayer. None of the core products seem to do anything to be honest. I tried Corecodec on my netbook, but it didn't improve performance over ffdshow at all, if anything it just made the output look worse.
For the HD i just use MP4forHD, conversion takes but moments on my quad core anyway.
Bugblatter said:
As an interim measure they could just have implemented DirectShow support.
PocketPlayer has it and consequently it has hardware acceleration.
Click to expand...
Click to collapse
Pocket player is very slow when playing a .mp4 vide on my HD.
But WMP can play it fine. So either pocket player don't use the hardware acceleration or there is a settgin somewhere to enable it (so if you know about it please..pleas...).
I'm looking ofr a software that can remember where I am in a video (coreplayer can do it, I think pocket player can also do it). And that can use the hardware acceleration like in WMP.
Is there a plugin for WMP that could help me ?
Dogtag said:
Be creative...
Click to expand...
Click to collapse
MOD EDIT
coreplayer is not freeware......please don't promote warez here.
thank you
Wow... nice flame, how about inviting me?
As far as stoolzo he was warned and then banned for not following the forum rules, no diff then he would here if he posted here out of line.
As far as the other posts/flames...
arfster... pls be specific to CoreAVC.... we have delivered everything we stated for 1.x including NVIDIA CUDA support. What we you looking for, higher res video not created for mobile devices? Come on.
arghness... correct we have no trial but we also have a no questions asked refund policy for CorePlayer. If it does not work for you, then you deserve your money back, simple.
Bugblatter... directshow is coming and as of now I am unaware of any other media player that supports as many hardware GPU schemes that CorePlayer does; Xscale, QtV (overlay), RMI, PS2, ATI Imageon and Coming later this year is both CUDA and OpenCL.
Bugblatter... also please tell me when PP added hardware accelleration support. For what GPU's?
beta_boy said:
Coming later this year is both CUDA and OpenCL.
Click to expand...
Click to collapse
Will the Blackstone make use of this? The QTv support isn't useful at all, at least it doesn't improve the playback .
You have announced (here) that you plan to support QTv, how is it going on this matter?
stoolzo said:
After reading various reviews and the bumpf on their website about qtv and codec support i decided to purchase copeplayer for my touch hd. I soon found that where it was definately better than tcmp it wasnt £20 better. The main reason for the purchase though was the promise to have full QTV support which was promised by one of the developers "betaBoy" in various forumn threads. When it because clear that these promises where becoming empty I created a few threads to discuss this and question where the delays wre coming from. For this had all my threads deleted and after question "betaboy" through the private message forum I was banned for suggesting that it would be better to rencode existing media and use the HTC album player as it had full acceleration. Coreplayer are clearly hiding the fact that coreplayr will never have full support for the TOuch HD chipset and DO NOT PURCHASE THIS..!!!. Re-encoding is a pain but the results are nothing less than miraculous.
Click to expand...
Click to collapse
Thank you for the useful news. But does TCPMP really work on Touch HD ? When I tried it I got an error and a log file to submit to developers... but it seems the project was discontinued. Maybe do exist more versions ? Some advice, please
forum ban
yawn............
its amazing what you can find on google
yawn..................
I've said this before and I will say it again in case you may have missed it.
We are ALL limited for supporting Qtv and by 'WE' I mean _ANY_ developer. Qualcomm has never released an SDK with any details of Snapdragon/Qtv's API's and what we have done in CorePlayer is reverse engineer what we could to support 'overlay only'. No other media player has attempted to do this and we did this are the specific request of our Community, including here at XDA.
Now as far as fully supporting Qtv/Snapdragon... we are working on directshow support atm for Windows and Windows CE/Mobile and it looks on the surface that we 'may' be able to full support the embedded CE/WM directshow filters that are on the supported devices.
The question is if we will need to finish the CE/WM port of the Haali Media Splitter. We are still a few weeks away before we get to the point but I'll fill everyone in as we continue to work on it.

Snapdragon hardware multimedia support, possible?

Hi!
I've been trying to find any documentation on Snapdragon's DSP and hardware based video and audio decoders. So far, nothing. I'm just thinking if it would be possible to cook the support into custom ROM as it is quite ridiculous that decoding something like MP3 or AAC takes any CPU time at all, as according to Qualcomm's web site Snapdragon has hardware support for decoding MP3, AAC and H.264. I take it Qualcomm only provides the documentation to partners, as it is impossible to find?
Hopefully full support for hardware acceleration comes with WM7, if it can not implemented on 6.5. Should be doable with custom driver (in kernel mode) anyway by cooking, provided the documentation is leaked or something.
Mikko.
It's not possible to have the SnapDragon documentation because Qualcomm will never release it.
It's possible instead to have the missing SnapDragon drivers for Linux or I hope for Windows CE only when a QSD based smartbook that will have these drivers will be out.
With Windows Mobile 7 it's a whole new story, new CE7 kernel and support for all the new ARM instructions. I hope that we'll get that things and soon
kholk said:
It's not possible to have the SnapDragon documentation because Qualcomm will never release it.
It's possible instead to have the missing SnapDragon drivers for Linux or I hope for Windows CE only when a QSD based smartbook that will have these drivers will be out.
With Windows Mobile 7 it's a whole new story, new CE7 kernel and support for all the new ARM instructions. I hope that we'll get that things and soon
Click to expand...
Click to collapse
That's a waste of potential, but we can only wait (or not? )
you Cant really expect qualcomm to release documents on its IP.
but it would be nice if they and htc worked together to release a dev sdk.
if they are serious about developing the platform then its a step they really do need to make.
if samsung can get a sdk out for the omnia ii then it seems sensible to think htc need to play catchup.. the chipset does have potential,and it appears qualcomm are becoming more dev friendly.
look at what southend have achieved with some decent support from QC..
documentation?
Qualcomm should be giving documentation to ISVs its just a matter of it falling in the wrong(or right) hands. In the meantime, Snapdragon uses ARM Cortex-A9 core and you can find more details here:
http://www.arm.com/products/CPUs/ARMCortex-A9_MPCore.html
Not sure if that includes DSP.
My acer s200 has support for H.263, H.264 out the box =]
Ca5c4d3 said:
Qualcomm should be giving documentation to ISVs its just a matter of it falling in the wrong(or right) hands. In the meantime, Snapdragon uses ARM Cortex-A9 core and you can find more details here:
http://www.arm.com/products/CPUs/ARMCortex-A9_MPCore.html
Not sure if that includes DSP.
Click to expand...
Click to collapse
Snapdragon is Cortex A8 based and yes it does have DSP
mightymn said:
Snapdragon is Cortex A8 based and yes it does have DSP
Click to expand...
Click to collapse
Do you know are the hardware multimedia decoders really silicon or SIMD/DSP based? From the QC's documentation you get the feeling they are ASIC stuff, but it might be marketing and in reality they are IP cores.
Mikko.
mikolas said:
Do you know are the hardware multimedia decoders really silicon or SIMD/DSP based? From the QC's documentation you get the feeling they are ASIC stuff, but it might be marketing and in reality they are IP cores.
Mikko.
Click to expand...
Click to collapse
Nope, don't know that

"Flash isn't hardware accelerated"

Just wondering, where does this come from? I've seen this in multiple threads now, but have never seen any official source?
I read this somewhere on a reputable blog can't remember which one. That is why it is still beta apparently.
Adobe hasn't pulled the trigger on tapping into the hardware yet.
semi related question but I don't feel like creating a thread for that : Is Flash included in the FroYo update ? I thought it would but I just installed Paul's pre-rooted FroYo update, and I don't seem to have flash :-/
It is not included. But it is supported. Go to the market and search for it. Then download it.
JCopernicus said:
Adobe hasn't pulled the trigger on tapping into the hardware yet.
Click to expand...
Click to collapse
Can you link where this was posted?
Again, I've heard this so many times now, but I've yet to see where this information is coming from!
I've mostly heard it from interviews with adobe people, and presentations of the beta from months ago.
A quick search brought this first link up.
That might change with the formal launch of Android 2.2, when handset manufacturers use hardware decoding for Flash. In the beta, it's done through software.
Click to expand...
Click to collapse
http://www.sfgate.com/cgi-bin/blogs/techchron/detail?&entry_id=64059
Even on computers, flash isn't tapping into hardware. It's the reason people hate flash. It's a huge resource hog as it calls on too much ram and cpu instead of asking for the graphics side of the computer.
Yup, that's what I read. Beta = software only.
Oh thanks Markdental, got it ^^
JCopernicus said:
I've mostly heard it from interviews with adobe people, and presentations of the beta from months ago.
A quick search brought this first link up.
http://www.sfgate.com/cgi-bin/blogs/techchron/detail?&entry_id=64059
Even on computers, flash isn't tapping into hardware. It's the reason people hate flash. It's a huge resource hog as it calls on too much ram and cpu instead of asking for the graphics side of the computer.
Click to expand...
Click to collapse
Hmm, not exactly official...
Did Adobe (or Google) ever say it themselves?
OR is there a way for us to determine this ourselves?
Flash has always been based on software, on any platform.
10.1 is supposed to bring relief to computers, phones, laptops and netbooks alike. The beta is still based on software. The end goal of 10.1 is to have it hook into hardware, but that hasn't happened yet.
JCopernicus said:
Flash has always been based on software, on any platform.
10.1 is supposed to bring relief to computers, phones, laptops and netbooks alike. The beta is still based on software. The end goal of 10.1 is to have it hook into hardware, but that hasn't happened yet.
Click to expand...
Click to collapse
I think Paul is just looking for some proof that this is the case. Not just more people saying the same thing.
In the release notes (new user, cant link) it says:
H.264 video hardware decoding
Flash Player 10.1 introduces hardware-based H.264 video decoding to deliver smooth, high quality video with minimal overhead across mobile devices and PCs. Using available hardware to decode video offloads tasks from the CPU, improving video playback performance, reducing system resource utilization, and preserving battery life.
Click to expand...
Click to collapse
but under Known Issues it says
Flash on Android supports software decoding for all the same H.264 profiles as Flash on the desktop, and uses the hardware decoder for videos using H.264 Baseline Profile and Level <= 3.2.
Click to expand...
Click to collapse
which makes me believe that GPU acceleration is in place, but not for that many videos yet.
F-Forward said:
In the release notes (new user, cant link) it says:
but under Known Issues it says
which makes me believe that GPU acceleration is in place, but not for that many videos yet.
Click to expand...
Click to collapse
Hmm if so..what sites or video player would be H.264 based?
Markdental said:
I think Paul is just looking for some proof that this is the case. Not just more people saying the same thing.
Click to expand...
Click to collapse
Sure I guess, but all that stuff is based on engineers and employees displaying the betas.
Markdental said:
I think Paul is just looking for some proof that this is the case. Not just more people saying the same thing.
Click to expand...
Click to collapse
Yes! Exactly.
F-Forward said:
In the release notes (new user, cant link) it says:
but under Known Issues it says
which makes me believe that GPU acceleration is in place, but not for that many videos yet.
Click to expand...
Click to collapse
You can always just remove the http://www. part to provide a text link.
Anyway, found it: http://labs.adobe.com/wiki/index.php/Flash_Player_10.1_for_Android
As you said "Flash on Android supports software decoding for all the same H.264 profiles as Flash on the desktop, and uses the hardware decoder for videos using H.264 Baseline Profile and Level <= 3.2."
So... Wouldn't that be proof right there that Flash on Android already *DOES* support hardware decoding?
Engadget states that; "according to Adobe, the pre-release beta they have doesn't support hardware acceleration" - unless they are using a different beta, there currently is no hardware acceleration in the version of Flash we are currently using.
http://i.engadget.com/2010/05/20/android-2-2-froyo-beta-hands-on-flash-10-1-wifi-hotspots-an/
There is an official statement from Adobe that the final version will be hardware accelerated using the H.264 codec. This does reqiure websites to update their flash content to support the mobile version... however some sites won't if they already use H.264 for their video encoding in their flash. Games are the big one that will need to be updated and optimized.
I am at work, so can't really search too much for it, I am limited to only a handful of phone websites, with my phone I can find info, but copying over a link is a lot of work.
pjcforpres said:
There is an official statement from Adobe that the final version will be hardware accelerated using the H.264 codec. This does reqiure websites to update their flash content to support the mobile version... however some sites won't if they already use H.264 for their video encoding in their flash. Games are the big one that will need to be updated and optimized.
I am at work, so can't really search too much for it, I am limited to only a handful of phone websites, with my phone I can find info, but copying over a link is a lot of work.
Click to expand...
Click to collapse
Any idea which site it was?
And work on a Sunday! Boo. Also, a neat trick: open up the Gmail app, hit compose, paste whatever you want, and save as draft. Boom, now it's in Gmail on your desktop. Great way to transfer data back and forth easily.
Paul22000 said:
Any idea which site it was?
And work on a Sunday! Boo. Also, a neat trick: open up the Gmail app, hit compose, paste whatever you want, and save as draft. Boom, now it's in Gmail on your desktop. Great way to transfer data back and forth easily.
Click to expand...
Click to collapse
I can't login to my gmail at work, though. I guess I could post it with my phone, but to be honest a little too lazy.
It was on Adobe's website, and there were a couple news articles about it as well...
http://www.24worldnews.com/adobe-flash-10-1-for-android/14512/
I hope that works for you for now, it should be a news brief of the Adobe announcement.

Nexus S Multi-Codec Video Playback Support just like Galaxy S

DOWNLOAD: http://forum.xda-developers.com/showthread.php?t=1052318/
The custom rom supports H.264, MPEG4(DivX, XviD), MPEG2, WMV9, etc. with any containers, and going to be released soon. It is easy to think the playback support is just like Galaxy S.
The rom is made by Real_G, and I'm going to ask the developer to post the rom on here.
OF COURSE, THIS IS H/W DECODING.
**UPDATE #1 **
New introduction videos available, and the custom rom will be released soon
Oh, looking forward to this, finally! One of the few features I was missing...
treUse said:
Oh, looking forward to this, finally! One of the few features I was missing...
Click to expand...
Click to collapse
same here it was about time
This is great hopefully the rom will have a language pack
Source
click on
edit
Hopefully real deal and not another software render video player
Great news! looking forward
Reminds me a bit of RockPlayer
wuyanks said:
Reminds me a bit of RockPlayer
Click to expand...
Click to collapse
hmmm... no, the rock player is software based
according to the ROM it supposed to be hardware based, like on the SGS
huray
and he is also a fellow one piece watcher
Just in time. I've been thinking of swapping mine for a Galaxy because MP4 playback sucks.
Sent from my Nexus S using XDA Premium App
Moboplayer beta
These features are already available moboplayer beta for nexus S and its fantastic. the app is available in several forums.
rajesh78 said:
These features are already available moboplayer beta for nexus S and its fantastic. the app is available in several forums.
Click to expand...
Click to collapse
Yeah but I prefer hardware decoding as do some of the other people in this thread.
Sent from my Nexus S
Where I find this program?
Moboplayer (or anything else) doesn't have audio for most 720p H.264 videos when using hardware encoding.
With software audio works, but video playback is choppy.
I have been anxiously awaiting this, coming from SGS where u could play just about anything without lag. I hope this is made available to those of us who don't use custom roms cause I like to stick to the regular Google releases.
Props to real_g and anyone else who is working on this; greatly appreciated.
markatl84 | T-Mobile |Samsung Nexus S
Tbh i. Dont evan. Use phone as a media player i dont think i ever will tbh but i suppose if i set up media stream i would.
Sent from my Nexus S using XDA App
Waiting multi-media player base Hardware decoder version !!
I updated original post with new introduction videos
http://forum.xda-developers.com/showpost.php?p=12667470&postcount=1
I noticed in the video it's running CM7, or some variant of CM7? Hopefully it's just a minor update to the ROM.
so when can we download the ROMs?
Whats ETA on this? Looking forward to it.

[Petition] ARMv6 OpenMax codecs for ICS

Text of message:
Release OpenMax codecs for arm v6!
Greetings,
I just signed the following petition addressed to: OpenMax.
----------------
Release OpenMax codecs for arm v6!
We want the OpenMax Codecs for Arm V6!
With this codecs, on the ICS ROMS for our devices, we will finally can have a decent camera on our smartphone, we will can use the Panomaric Mode, HQ on Youtube, HW acceleration mode for the videos, and much more!
For that, please sign this petition. It's important to have the BEST ROM EVER on our smartphone decently. Don't you think? SIGN! ----------------
Sincerely,
[Your name]
Click to expand...
Click to collapse
Sign petition
signed i hope that they will release it, MiniCM9 is almost fully functional and this is the only thing that is needed now
How many more threads do you want!!
http://www.google.com/cse?q=[Petiti...tion] ARMv6 OpenMax codecs for ICS&gsc.page=1
CLOSED.

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