Concept: Project Fiona by Razor - Xperia Play General

Project Fiona is a concept tablet which runs Windows 7 soon to be 8 on a i7 Intel processor so basically you can play ANY PC game. Since gamers don't like using the screen to play games this tablet will come with Integrated dual gaming controls also Dolby 7.1 surround sound support.
http://techgeek.com.au/wp-content/uploads/2012/01/Fiona_topV_whtBG-640x360.jpg
"LAS VEGAS, Jan. 10, 2012 /PRNewswire/ — Consumer Electronics Show – Razer™, the world leader in high performance gaming hardware, is proud to announce their newest gaming concept design – the Project Fiona PC Gaming Tablet. Unlike other tablets designed for general use and casual gaming, Project Fiona is a tablet concept designed to play the most popular PC games of today with an intuitive control setup for a phenomenal on-the-go gaming experience.
Powered by Intel® Core™ i7
Razer worked closely with Intel to harness the power of its third generation Intel® Core™ i7 processor in Project Fiona. As a result, Razer’s tablet is more akin to a fully functioning PC; and yet in a form factor and platform highly familiar to everybody.
Instead of relying on developers to work on a suite of brand new applications for Project Fiona, many PC games today run natively on the tablet concept without the need to be ported, optimized, or developed from scratch.
Moreover, Project Fiona will feature one of the most powerful processors integrated in a tablet form factor. Instead of the casual and mobile-only games that run on under-powered tablets, Project Fiona will run full-fledged PC games that have never run on a tablet form factor before until today.
“Project Fiona’s combination of high performance Intel-based gaming hardware and innovative tablet design is specifically focused for PC gamers. It will unleash the PC gamer to play their existing and future high-end games in one of the most exciting new form factors – a tablet,” said Brad Graff, Director of Partner Marketing, Netbook & Tablet Group, Intel.
PC Gaming User Interface Designed For a Tablet Form Factor
Razer’s multi-award winning user interface and ergonomics team have developed an all-new hybrid user interface scheme for Project Fiona. Featuring integrated dual game controllers with ultra-precise analog sticks, Project Fiona runs gamepad-enabled PC games right out of the box.
Along with the game controllers, Project Fiona is also designed with ultra-precise accelerometers and a highly sensitive multi-touch screen. This provides game developers with new game experiential opportunities to develop around the hybrid game control experience offered by Project Fiona. It also ensures current-generation PC games run on the tablet concept, as well as any existing games optimized for the touchscreen interface of a tablet.
Future games developed for Fiona are expected to take advantage of not just the integrated gamepad controls but also integrate core game functionality controls for the touchscreen and accelerometer-based controls.
“While multi-touch screens have become the de facto user interface for tablets, they are not the right interface for serious PC gaming,” said Min-Liang Tan, CEO, Razer. “The user interface we have designed for Project Fiona allows all existing PC games to be played right out of the box and also provides game developers new opportunities as they develop next-gen games on a highly-intuitive platform. Both developers and gamers are going to love the new user interface that combines the best of a gamepad, multi-touch screen and accelerometers for an all-new gaming experience on-the-go.”
The Most Immersive Gaming Experience on a Tablet
To further intensify the gaming experience with Project Fiona, Razer’s integrated dual controllers deliver full force feedback, so every explosion or gun recoil can be felt in the gamer’s hands.
THX® Ltd., which works with many of the world’s most innovative audio and video home entertainment manufacturers, agrees that the tablet adds tremendous flexibility to a gamer’s lifestyle. “Video games, music and entertainment that previously were mainly enjoyed within the home can now be enjoyed anywhere through tablets such as the Razer Concept PC Gaming Tablet,” said Chris Golson, Senior Director, Business Development, THX.
Developer units of the Project Fiona Concept PC Gaming Tablet will be made available soon. Interested parties should email [email protected] for more information. Project Fiona will be on display at Razer’s booth in South Hall 3, #31473.
About the Project Fiona Concept PC Gaming Tablet
Project Fiona is the only tablet in the world designed for PC gaming.
Price: Estimated below USD $1,000"
Do you think this Tablet/PC would be worth it or would just buy a laptop instead?
Article source: http://techgeek.com.au/2012/01/11/razer-reveals-project-fiona-pc-gaming-tablet-concept/
Website: http://www.razerzone.com/projectfiona

Looks pretty ugly, and inconvenient. They don't even mention what clock speed the i7 runs at, or what GPU it uses. Not to mention, it's just a concept that dates back to January. Pass

Bet this crap will be overpriced as **** as any other Razer product.
Sent from my R800i using xda app-developers app

Related

Blind Assistant for WM?

Being the old F*ck that I am...I am still an avid gamer having the Wii, PSP, DS, PS3, 360, & a gaming PC.
Since this was developed for the PSP that has 366mhz processor utilizing the Go!cam, and was wondering if this could be accomplished on camera enabled WM phones since it is based on Nano-desktop technology for windows environment. And could it possibly be utilized to create a software "accelerometer"?

Xperia Play: the next five years

When OnLive, the popular cloud gaming service, released a version of their client for Android phones and tablets last year, they offered a potential vision of the future, one where any mobile internet-connected device – no matter how gutless - gave you full access to top-tier games that looked just like current-gen PC and console games. Notice I said ‘potential’, for while the technology behind it is stupendous and its implementation is mind bogglingly effective, for all that it is hampered by one big downside: smartphones lack anything in the way of actual real buttons, d-pads and the like, so getting a complex FPS or racing game to work on something with just a touch screen is, as they say, nontrivial.
The insurmountable problem here is that touch-screen mobiles and tablets are not good platforms for traditional PC and console ports. “But what about Angry Birds, or Fruit Ninja, or any number of games that have earned Millions on mobile?” Well, yes, if you create a game from the ground up that takes advantage of what controls are there (gyroscope, basic touch gestures and so on) then it’s quite possible to craft an effective (albeit lightweight) game that’ll go on to sell like hot cakes. But just try playing R-Type with virtual controls: you can do it, but it’s no fun. It lacks any tactility and sooner or later you’re going to get wiped out once your finger reaches for a control but misses because your muscle memory just isn’t that good. Ok, there’s an OnLive gamepad in the wings which you’ll be able to tether to your device and while that will solve that problem, really, who is going to carry a gamepad around with them?
However right at the end of the year, OnLive then did something that inadvertently – almost accidentally – gave rise to one of, if not THE most significant gaming event of the year: one that went totally under everyone’s radar. You see, they very quietly pushed out a version of their Android client that had been tweaked to take advantage of the slide-out gamepad on the Sony Ericcson Xperia Play phone. Wait, what? That’s the most significant gaming event of the year? Bigger than the Wii U reveal? More important than the 3DS? Well, I think so. Read on.
Now I am aware that the Xperia Play has had a bit of a torrid time in its short life. It’s something of an oddity in the realm of smartphones: somewhere between a phone and a handheld console, it’s struggled to find purchase with gadget lovers and gamers alike, for a variety of reasons. From an insane price point at its release in May 2011, to criticisms on its sheer bulk, button placement (I’m looking at you, power button), down to the middling hardware specifications that were already outdated on release day.
If we were being particularly mean we could even try to draw parallels to Nokia’s implementation of a similar game-as-phone concept a decade or so back, the hideous N-Gage, a concept so poorly received and so badly implemented that they probably had to bury five million of the things next to the pile of Atari ET Cartridges buried in a Texan landfill. But the combination of the Xperia Play and OnLive – though both individually flawed in certain ways – together produce something utterly mesmerising, somehow more than the sum of its parts. Quite simply, it’s a revelation.
For, you see, all of these pros and cons paled into insignificance the moment OnLive ported their client to the Xperia Play. Suddenly there was a single solitary handheld mobile device, unique and distinct from anything else on the market, that could play current-gen console-standard games, and more to the point could deliver them without silly pretend on-screen controls, or wiimote hacks, or external controllers, or compromises. You just slide that slick gamepad out, launch OnLive, fire up your copy of Batman: Arkham City or Saints Row: The Third and enjoy high-fidelity PC-quality gaming.
For you see, this killer combination of OnLive, the Xperia Play and a capable internet connection delivers something you can’t get anywhere else: proper, full-fat, platform-agnostic gaming in one unit that will fit in your pocket. Nobody else does it. It’s a game-changer. It’s so ahead of its time that I suspect that no amount of waxing lyrical will alter the fact that this devastatingly effective combination will be totally overlooked by all and sundry. (That is, presumably, until Apple ‘invents’ the concept of integrated mobile cloud gaming in five years’ time – iPlay anyone? – everyone slaps their forehead, wonders why no-one else thought of the concept and we buy them in their millions.)
The Xperia Play needed OnLive, and OnLive needed the Xperia Play, though neither would have admitted it. The Xperia Play has finally found its raison d’être, a unique reason or "killer app" to buy it over any other phone, or portable games console for that matter. And in OnLive’s case, it gives it a reason for existing: what’s the point of playing games through OnLive on a computer that probably could have played those games natively anyway? It only begins to make sense in environments away from the raw processing power of your Desktop Computer, and never more so than on the Xperia Play.
While there are certainly plenty of devices that will run OnLive, none do it with the ease, perfection and panache of this quirky little device. It also future proofs it: If Sony stopped selling it tomorrow, even if everyone stopped writing games that support it, as long as OnLive keep going you’ll get a constant stream of bona fide, triple-A games coming your way. And for Xperia Play owners, it even puts an end to the mobile arms race – it simply doesn’t matter that newer phones with faster dual and quad core processors come out every other five minutes. As the games are rendered on OnLive’s servers rather than on the device, it means that you can ignore all of that nonsense as it simply isn’t important any more. Now that’s a game changer.
Our device is not perfect until the Playstation suite is out.
Thats very fanboi of you to say. Fck $ony
I agree that services like OnLive greatly expand gaming possibilities.
I would like hardware updates that improve style and also non-gaming functionality. Plus there will be games that just won't work with an OnLive type of setup.
An HDMI port would be great in the next iteration as well as more RAM. A better camera would also be great.
flat_steve said:
When OnLive, the popular cloud gaming service, released a version of their client for Android phones and tablets last year, they offered a potential vision of the future, one where any mobile internet-connected device – no matter how gutless - gave you full access to top-tier games that looked just like current-gen PC and console games. Notice I said ‘potential’, for while the technology behind it is stupendous and its implementation is mind bogglingly effective, for all that it is hampered by one big downside: smartphones lack anything in the way of actual real buttons, d-pads and the like, so getting a complex FPS or racing game to work on something with just a touch screen is, as they say, nontrivial.
The insurmountable problem here is that touch-screen mobiles and tablets are not good platforms for traditional PC and console ports. “But what about Angry Birds, or Fruit Ninja, or any number of games that have earned Millions on mobile?” Well, yes, if you create a game from the ground up that takes advantage of what controls are there (gyroscope, basic touch gestures and so on) then it’s quite possible to craft an effective (albeit lightweight) game that’ll go on to sell like hot cakes. But just try playing R-Type with virtual controls: you can do it, but it’s no fun. It lacks any tactility and sooner or later you’re going to get wiped out once your finger reaches for a control but misses because your muscle memory just isn’t that good. Ok, there’s an OnLive gamepad in the wings which you’ll be able to tether to your device and while that will solve that problem, really, who is going to carry a gamepad around with them?
However right at the end of the year, OnLive then did something that inadvertently – almost accidentally – gave rise to one of, if not THE most significant gaming event of the year: one that went totally under everyone’s radar. You see, they very quietly pushed out a version of their Android client that had been tweaked to take advantage of the slide-out gamepad on the Sony Ericcson Xperia Play phone. Wait, what? That’s the most significant gaming event of the year? Bigger than the Wii U reveal? More important than the 3DS? Well, I think so. Read on.
Now I am aware that the Xperia Play has had a bit of a torrid time in its short life. It’s something of an oddity in the realm of smartphones: somewhere between a phone and a handheld console, it’s struggled to find purchase with gadget lovers and gamers alike, for a variety of reasons. From an insane price point at its release in May 2011, to criticisms on its sheer bulk, button placement (I’m looking at you, power button), down to the middling hardware specifications that were already outdated on release day.
If we were being particularly mean we could even try to draw parallels to Nokia’s implementation of a similar game-as-phone concept a decade or so back, the hideous N-Gage, a concept so poorly received and so badly implemented that they probably had to bury five million of the things next to the pile of Atari ET Cartridges buried in a Texan landfill. But the combination of the Xperia Play and OnLive – though both individually flawed in certain ways – together produce something utterly mesmerising, somehow more than the sum of its parts. Quite simply, it’s a revelation.
For, you see, all of these pros and cons paled into insignificance the moment OnLive ported their client to the Xperia Play. Suddenly there was a single solitary handheld mobile device, unique and distinct from anything else on the market, that could play current-gen console-standard games, and more to the point could deliver them without silly pretend on-screen controls, or wiimote hacks, or external controllers, or compromises. You just slide that slick gamepad out, launch OnLive, fire up your copy of Batman: Arkham City or Saints Row: The Third and enjoy high-fidelity PC-quality gaming.
For you see, this killer combination of OnLive, the Xperia Play and a capable internet connection delivers something you can’t get anywhere else: proper, full-fat, platform-agnostic gaming in one unit that will fit in your pocket. Nobody else does it. It’s a game-changer. It’s so ahead of its time that I suspect that no amount of waxing lyrical will alter the fact that this devastatingly effective combination will be totally overlooked by all and sundry. (That is, presumably, until Apple ‘invents’ the concept of integrated mobile cloud gaming in five years’ time – iPlay anyone? – everyone slaps their forehead, wonders why no-one else thought of the concept and we buy them in their millions.)
The Xperia Play needed OnLive, and OnLive needed the Xperia Play, though neither would have admitted it. The Xperia Play has finally found its raison d’être, a unique reason or "killer app" to buy it over any other phone, or portable games console for that matter. And in OnLive’s case, it gives it a reason for existing: what’s the point of playing games through OnLive on a computer that probably could have played those games natively anyway? It only begins to make sense in environments away from the raw processing power of your Desktop Computer, and never more so than on the Xperia Play.
While there are certainly plenty of devices that will run OnLive, none do it with the ease, perfection and panache of this quirky little device. It also future proofs it: If Sony stopped selling it tomorrow, even if everyone stopped writing games that support it, as long as OnLive keep going you’ll get a constant stream of bona fide, triple-A games coming your way. And for Xperia Play owners, it even puts an end to the mobile arms race – it simply doesn’t matter that newer phones with faster dual and quad core processors come out every other five minutes. As the games are rendered on OnLive’s servers rather than on the device, it means that you can ignore all of that nonsense as it simply isn’t important any more. Now that’s a game changer.
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Click to collapse
tldr
Sent from my R800x using xda premium
Great post, and very well written I might add. Props sir!
This is the first post that actually sucked me in. I had to read the rest of it. Great writing! You should start a blog and get paid son. I was really excited about this phone but being the hardcore gamer I am I will stick to my PC and 360. I bought the phone mainly because I had alot of dowtime at my job and what better way to kill time than to beat the hell out of people online with a physical game pad. I no longer have the job so why play dead space when both 1 and 2 can be played on my big ass flat screen. Phone to the left and 360 to the right hmmmm!
Sent from my R800x using XDA App
I just don't understand why they released the xperia play with a single core and 512mb ram.
this phone with a dual core and 1gb of ram would be perfect. I'd almost prefer to see it running on Tegra instead.
I'll just sit back and wait for the Xperia Play 2(hopefully) and hope that they get it up to date.
1 ghz with adreno 205 is still great for gaming, we dont need superb graphics on 4" LCD screen. Except for 512mb RAM in PLAY, i think 1gb RAM is better.
That was an impressive read. You should really start blogging. To be honest I was looking for someone like you to start a Xperia/android games based blogging site/portal. I'll pm you the details =)
Sent from my R800i using xda premium
Its only a matter of time before Steam join the party. Sony need to get there suite sorted as soon as they can. If they fail to bring there games to the masses it could stop plans for future handsets.
CapNM77 said:
This is the first post that actually sucked me in. I had to read the rest of it. Great writing! You should start a blog and get paid son. I was really excited about this phone but being the hardcore gamer I am I will stick to my PC and 360. I bought the phone mainly because I had alot of dowtime at my job and what better way to kill time than to beat the hell out of people online with a physical game pad. I no longer have the job so why play dead space when both 1 and 2 can be played on my big ass flat screen. Phone to the left and 360 to the right hmmmm!
Sent from my R800x using XDA App
Click to expand...
Click to collapse
I'd think myself as a gamer but after
Getting this phone my time on the xbox has reduced
Sent from my R800i using XDA App
I wrote a similar piece, well really a review of OnLive on the PLAY the other day.
Its here:
onlivefans.com/reviews/2012/01/28/onlive-review-xperia-play-with-the-android-client/
(apologies, it would appear because I don't post often URLS are beyond my powers)
I still like the Xperia Play even though it has it's flaws. The games that have come out up until now have been very good.
GTA 3 and reckless racing 2 is awesome on the Xperia Play. ( I know there are more but just can't be bothered mentioning them )
But when the PS Suite will be officially released which will be in a couple of weeks
then you'll realise why we have the Xperia Play and how awesome it is !
Forget the emulators, thousands of old school games,
Forget the phone, gps, display and speakers,
A portable onlive with a built in gamepad is worth the price alone.
Who cares if sony brings out ports to psp games, onlive destroys psp games.
Im very happy i have this ridiculously awesome device
hairdewx said:
I agree that services like OnLive greatly expand gaming possibilities.
I would like hardware updates that improve style and also non-gaming functionality. Plus there will be games that just won't work with an OnLive type of setup.
An HDMI port would be great in the next iteration as well as more RAM. A better camera would also be great.
Click to expand...
Click to collapse
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
True. But the only reason i'd want a HDMI output for the Xperia Play is so that I can view my photos and videos on a big screen.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
I agree our website has tested many devices with HDMI like our Asus Transformer and all Xperia 2011 range handsets with HDMI out and others even are plarc which we turned an arc into a play micro console. But in are testings none could upscale the screen to a reasonable quality (for game's and onlive), it looks so blocky and streched. Not to mention getting set up each time is so not as easy as pressing home on my ps3 controller. To sum it up hdmi out is cool but when you really going to bother using it. BTW the origianl post really intresting thanks for writing.
Agreed with everything you said.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
There are more uses - especially when traveling. Website browsing on a larger screen, music, youtube, netflix, Amazon prime video, presentations, etc.
My TV can connect to a webserver and stream movies directly, but only a few formats are supported.
I have a PC but I don't want to hook up a PC in my living room. Thing is too big and ugly. There are also times when I'd rather be on my couch than at my desk in my office.
When my wife replaces her Droid 3 I'm going to use it as a tiny media center box that I can connect to one of my HDTV's and it will be very easy to hide.
poo-tang said:
I agree our website has tested many devices with HDMI like our Asus Transformer and all Xperia 2011 range handsets with HDMI out and others even are plarc which we turned an arc into a play micro console. But in are testings none could upscale the screen to a reasonable quality (for game's and onlive), it looks so blocky and streched. Not to mention getting set up each time is so not as easy as pressing home on my ps3 controller. To sum it up hdmi out is cool but when you really going to bother using it. BTW the origianl post really intresting thanks for writing.
Click to expand...
Click to collapse
Setting up my ASUS Transformer Prime was as easy as plugging in the HDMI cable. It's truly plug and play. Connected my Xbox 360 controller and it was good to go with no set-up required.
As for game playing quality on a large HDTV, you can judge from my own video

Your Windows 8 Ecosystem

Hi Everyone
I wanted to start this thread because one of the major advantages to Windows 8 is the wide range of devices it can be installed on. The way I see it Windows 8 is not meant to be installed on just a single computer but rather provide users an ecosystem of devices to make there computing needs are as simple as possible.
My intended ecosystem goes like this:
1-Windows Phone 8.
I'm going to get a Lumia 900, but I want something that has expandable memory, dual cores (i know its not needed but think of how awesome it will be), and higher resolution. The Lumia 900 likely will get upgraded to Windows Phone 8, but will lack the features i mentioned above and NFC support also. This will be useful for beam file transfers between a phone and tablet.
2-Home Desktop Computer
I'll probably build a new computer with this as I would like a 2nd generation i7 computer, but I think windows 8 on a desktop is still a must for every home. The UI might be cumbersome at first for a desktop, but the performance is unmatched. Providing a remote desktop will also be extremely useful (more on this later).
3-Tablet
Now here is where things could go 2 ways. I have another thread comparing the differences between Intel's cloverfield processors vs WOA (windows on ARM) systems. If you want a full x86 system it would be best to go with the cloverfield processor, however I think these will be more expensive and likely have worse battery life than their WOA counterparts. My ideal tablet would be something very similar to the ASUS Transformer Prime. I like the idea of a keyboard, trackpad, and extend battery addition to a tablet when needed. If a remote desktop solution similar to splashtop comes out on the market for WOA I will definitely get a WOA system. For most tasks the WOA will provide all power needed, and if more is required for games or access to legacy software I'll just remote into my desktop to use over wifi or LTE.
I specifically mentioned splashtop because it is the only remote desktop software I have found on my iPad 2 that offers great frame rates. I can watch movies on my iPad which look like I am sitting at my computer. This would be great for gaming if the iPad would support a mouse. Window 8 won't have that downfall.
I have been going back and forth with this decision, but what made it clear was the ability to have an ecosystem. Cloverfield systems will likely offer netbook type performance which really isn't enough for my everyday needs. I think these systems would be ideal for college students who can afford to only have a single system, however as a working professional I can afford to get more.
4-Xbox 720 (360 2, ???)
I hope the next generation xbox has the windows 8 kernal built into it also. I think it is likely because Microsoft seems to be pushing this ecosystem concept for their next gen software. I also hope it has the same capabilities I have with my Ipad 2 and Apple TV. For example I use this program called AirVideo on my desktop/iPad. This program can transcode any video format (mkv/avi/divx/etc) seemlessly and stream it to my ipad. From my ipad I can use AirPlay to send it to my Apple TV. It is a great hassle free way to get videos from my comp to my big screen without losing quality. i hope windows 8 offers something like this.
Most Notable Devicies I left off.
Kinect Based Systems:
HTPC
I do not see a need for kinect on desktop unless it is a HTPC. A kinect system on a HTPC would offer great controls for viewing TV content, offer a liable way to Skype from your couch, and forever solve the problem of where did you put your remote. HTPCs and Kinect systems go so well it is mind boggling they have no been bundled together before.
Laptop
I have heard rumors that high end laptops will have there webcam replaced by built in kinect sensors. I think this would be really useful on laptops as it offers another mouse input method other than the installed trackpad. While I do not see kinect systems as useful on desktops, I think it could have advantages on a laptop. This is mainly due the portability of a laptop.
A laptop in general would also be a way to combine 2 devices I have on my current ecosystem. With a laptop you won't need a desktop and a tablet as it kind of combines the two. A laptop offers full computing on x86 architecture and still offers portability, however as we all know, it isn't as powerful as a desktop (around the same price point),\ and not as portable as a tablet.
Well thats my ecosystem. I guess you can say I'm going to be going full on metro at some point this year, but at least it will be in a good way . What do you guys have in mind?
right now, i am having an eco system in my house, with a client Windows 7 PC - Windows Phone 7.5 and XBOX 360 + Kinect. I have a TV in my house, which is hooked up with the network line, so i can use the HTC Connected Media to steam the movie from my Hard Drive on PC to the TV without touching the computer.
Or listen to music from hard drive through XBOX in the same way. I just like it this way. Looking forward for the Beta/RC of Windows 8
give it a try
Thank you very much, give it a try

Ouya vs The World (Comparisons and why Ouya has much competition)

I figured nobody else had started this thread already, and it'll be a great starting point for discussions of Ouya up against it's brothers-in-Androids in your market. This is NOT an Ouya bashing thread, merely a compare and contrast between the newly flooding market of miniature Android powered devices.
Now, to begin, I would like to first point out that I do own multiple Android powered devices, but none which are mentioned here in this post, so please don't cry "fanboy" as I have 0 allegiance to anything except Android. And yes, I'm kicking myself for not getting in on the Ouya kickstarter (even though I had multiple chances).
Ouya is poised to become the next big multimedia console to enter the consumer market and home, and it's got quite the uphill battle ahead of it. There's already plenty of small low-powered Android devices either announced or already released which fill one niche or another. While Ouya markets itself primarily as a game console, the fact that it runs Android means that it's got to compete with every other low-powered Android device which feasibly can accomplish everything the Ouya can. I'll expound on this further.
Ouya vs ...:
Google TV. Starting at the same price point for the VIZIO Co-Star, this device provides more than enough power in a small frame to power your perfect TV setup, providing internet access as well as local network streaming for your entertainment needs. Now, while the Google TV platform is marketed as a STB, it's still a competitor in mild/moderate gaming as well as web content accessibility. With the fact that Google TV is synonymous with "everything Google, now on your TV," Ouya's name will lend to confusion as to what it really is for the mass market in the beginning, hurting intial adoption rates outside the Android community.
Win: Google TV, brand recognition.
Raspberry Pi. Starting at a paltry $25, this little low-powered Android stock device is actually quite a surprising little power house. All manner of network appliances have been developed around this hardware, and with the drivers for most of the hardware being provided for other flavors of Linux, it's range and scope is expanding fast. While again, only techies will really know what the Pi is, it's heavily marketed (ignore the fact i'm using this term loosely) towards Android and computing enthusiasts as a replacement for all those things that are big, hot, and noisy. This little gem has already received more builds of Linux than I can count, a port of XBMC that can easily handle streaming 1080p without a sweat, it really comes down to accessibility. In the long run the Ouya is pricier, and for those just looking for a cheap XBMC device, you can't beat the Pi at $25. That and it's kawaii-small.
Win: Raspberry Pi, price point.
nVIDIA Shield. In the closest thing to apples to apples comparison of devices based on how they're marketed, we have the nVIDIA Shield, the Tegra 4 powered nVIDIA Android handheld gaming console (announced). This little gamer's wet dream is a powerhouse in your hands, and throw in the ability to play your PC games on the handheld thanks to special integration with the nVIDIA graphics processor on your PC, and you've got an almost universal system to enjoy anywhere, anytime. Again, being that it's Android, don't expect that it won't be without it's ports of XBMC and many many other wonderful pieces of software to further enhance the cost-to-value ratio of this handheld. Being that this is the closest competitor to the Ouya, it's worth noting that there are a few caveats to the Shield which bring it down. As of this writing, the "Play PC" feature is heavily Steam oriented (not a bad thing), will likely require Multi-Band Wireless N (MIMO) (not prevalent, likely have to buy one), and the biggest bullet to chew on, a whopping GeForce GTX 650 (cheapest on Newegg as of writing $110 new) in order to enjoy this device to it's fullest. While the Ouya lacks this functionality to begin with, it brings it down, but this feature feels more like a power-play by nVIDIA than something that could end up becoming mainstream.
Win: Ouya, will integrate with everything you already have provided tools and/or apps are provided to link it, no need to upgrade everything around it to make full use of it.
Mods: Sorry for the perceived dupe topic, I was at work getting calls every 15 minutes interrupting me for upwards half an hour after I started writing this just after lunch.
Reply
I myself was wondering how the similar, android-based GameStick would fair against the Ouya. It has similar characteristics and from what I have seen will be released to those who pre-ordered around the same time as those who backed the Ouya.
Although I have seen a few comments about the Ouya and GameStick as being (or not being) competitive, I would like to here what your guys' thoughts are on the topic.
GameStick was also first on kickstarter, check it out:
(Read the updates as well, there were some major ones!)
->GameStick Page<-
Raspberry Pi is an educational device,and can't handle anything worthwhile.
When i was doing the backing for Ouya, i wasn't really aware of Gamestick project itself. Now had a check on the video and both the guys looks same in terms of strategy and Games, even the game store !
But i assume the Ouya hardware is bit better than the Gamestick one.
I could feel only one challenge they going to face - GAMES !! and more GAMES!
But we all know - we all will end up in flashing a custom mod into this thing :laugh:
Feelings about the OUYA
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
BasedChefJoeyB said:
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
Click to expand...
Click to collapse
It doesn't have the power or support to make an impact on the realm that Microsoft, Sony, and Nintendo occupy.
cmdrdredd said:
It doesn't have the power or support to make an impact on the realm that Microsoft, Sony, and Nintendo occupy.
Click to expand...
Click to collapse
Because obviously we all want to play call of duty 14 or whatever braindead sequel is served up on the pop machines (you know, just like pop music, no creativity and sold to the herd of sheeps)
I look forward to some real creativity in gaming which hopefully the indie dev will be able to bring to Ouya
Sent from my IceColdJelly HOX via Tapatalk 2
Raverbunny said:
Because obviously we all want to play call of duty 14 or whatever braindead sequel is served up on the pop machines (you know, just like pop music, no creativity and sold to the herd of sheeps)
I look forward to some real creativity in gaming which hopefully the indie dev will be able to bring to Ouya
Sent from my IceColdJelly HOX via Tapatalk 2
Click to expand...
Click to collapse
I would love to see the Ouya find it's niche as the premier indie console, gawd knows none of the big three (M$, Sony, Nintendo) have really welcomed the indie devs. Check into the "Indie Game" movie, and you'll see what I'm saying. If Ouya welcomes the indie developers (which it sounds like they are), then they'll have plenty of backing from new blood which will eventually draw the bigger names to capitalize on a market they can make more in.
BasedChefJoeyB said:
I just hope that the OUYA is all it has been hyped up to be. I don't want to see a box with some Allwinner A10, a gig of RAM, and a modded version of the Google Play store. I want to see a full on Android gaming console with dev support and proprietary games and add-ons. I really hope that when the OUYA gets dropped, it has a major impact on the console market.
Click to expand...
Click to collapse
NVIDIA Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage, expandable via USB 2.0 port
Up to 1080p HD (via HDMI)
5.1 surround sound
WiFi 802.11 b/g/n, and Ethernet port
Bluetooth
Micro USB port
Wireless Bluetooth controller with standard game controls and touchpad
the web says this..
I'm not impressed by the examples. Google TV is Google's take on Roku, Boxee Box, and Apple TV. Not a game console.
My Raspberry Pi, while freaking cool, is most definitely NOT a gaming console. It doesn't have the power, the games, or any of that. It's not even a computer, it's a little wonder box that I put in the middle of projects.
The Shield is pretty cool I'd say, and yes, it's a gaming console. But I keep my Nexus 4 on hand always and I like to keep my pockets lightweight and I don't need one extra gadget or pocket filled. And so I don't understand why people say Shield will have a better fate than the OUYA. In the end it's just an Android with an excellent processor and a fancy controller slapped on it. If it's more than $250 there's no way I'll buy it. I don't care about the PC game streaming. It's a completely different social segment from what I can tell. And most of you, I can guarantee, don't even have the specified graphics setup to begin with.
This is a TV console for $100. OUYAs only professional opposors at the moment: Wii Mini ($100), and gamestick.tv ($80)... I suppose Xbox 360 has a few options, but they will end up costing you at least $200 to enjoy without games from my person experience.
And maybe, a budget Xbox quite soon. But you and me both know that the Xbox "720" and/or PS4 will be very expensive, maybe $400 or so. And the Wii U is already pricey, low functionality and low on the games. And Nintendo is paying the price.
Google TV, Roku, Boxee Box, Apple TV are Streaming Boxes, which all somehow cost as much as this fully featured box. I enjoy my Roku but it can barely get Angry Birds right... Angry Birds.
Microsoft and Sonys latest consoles as well as the new Valve segment are most likely destined for the mid hundreds ($300-$550)
The Xperia Play was unfortunately DOA, and even the promising PS Vita and nVidia Shield are absolutely positively handheld systems, not TV consoles.
So we have a chance of dominating this side of the market if we can beat the experience of other $100 gadgets that hook up to your TV, feature, function, and marketing wise.
Cynagen said:
I figured nobody else had started this thread already, and it'll be a great starting point for discussions of Ouya up against it's brothers-in-Androids in your market. This is NOT an Ouya bashing thread, merely a compare and contrast between the newly flooding market of miniature Android powered devices.
Now, to begin, I would like to first point out that I do own multiple Android powered devices, but none which are mentioned here in this post, so please don't cry "fanboy" as I have 0 allegiance to anything except Android. And yes, I'm kicking myself for not getting in on the Ouya kickstarter (even though I had multiple chances).
Ouya is poised to become the next big multimedia console to enter the consumer market and home, and it's got quite the uphill battle ahead of it. There's already plenty of small low-powered Android devices either announced or already released which fill one niche or another. While Ouya markets itself primarily as a game console, the fact that it runs Android means that it's got to compete with every other low-powered Android device which feasibly can accomplish everything the Ouya can. I'll expound on this further.
Ouya vs ...:
Google TV. Starting at the same price point for the VIZIO Co-Star, this device provides more than enough power in a small frame to power your perfect TV setup, providing internet access as well as local network streaming for your entertainment needs. Now, while the Google TV platform is marketed as a STB, it's still a competitor in mild/moderate gaming as well as web content accessibility. With the fact that Google TV is synonymous with "everything Google, now on your TV," Ouya's name will lend to confusion as to what it really is for the mass market in the beginning, hurting intial adoption rates outside the Android community.
Win: Google TV, brand recognition.
Raspberry Pi. Starting at a paltry $25, this little low-powered Android stock device is actually quite a surprising little power house. All manner of network appliances have been developed around this hardware, and with the drivers for most of the hardware being provided for other flavors of Linux, it's range and scope is expanding fast. While again, only techies will really know what the Pi is, it's heavily marketed (ignore the fact i'm using this term loosely) towards Android and computing enthusiasts as a replacement for all those things that are big, hot, and noisy. This little gem has already received more builds of Linux than I can count, a port of XBMC that can easily handle streaming 1080p without a sweat, it really comes down to accessibility. In the long run the Ouya is pricier, and for those just looking for a cheap XBMC device, you can't beat the Pi at $25. That and it's kawaii-small.
Win: Raspberry Pi, price point.
nVIDIA Shield. In the closest thing to apples to apples comparison of devices based on how they're marketed, we have the nVIDIA Shield, the Tegra 4 powered nVIDIA Android handheld gaming console (announced). This little gamer's wet dream is a powerhouse in your hands, and throw in the ability to play your PC games on the handheld thanks to special integration with the nVIDIA graphics processor on your PC, and you've got an almost universal system to enjoy anywhere, anytime. Again, being that it's Android, don't expect that it won't be without it's ports of XBMC and many many other wonderful pieces of software to further enhance the cost-to-value ratio of this handheld. Being that this is the closest competitor to the Ouya, it's worth noting that there are a few caveats to the Shield which bring it down. As of this writing, the "Play PC" feature is heavily Steam oriented (not a bad thing), will likely require Multi-Band Wireless N (MIMO) (not prevalent, likely have to buy one), and the biggest bullet to chew on, a whopping GeForce GTX 650 (cheapest on Newegg as of writing $110 new) in order to enjoy this device to it's fullest. While the Ouya lacks this functionality to begin with, it brings it down, but this feature feels more like a power-play by nVIDIA than something that could end up becoming mainstream.
Win: Ouya, will integrate with everything you already have provided tools and/or apps are provided to link it, no need to upgrade everything around it to make full use of it.
Mods: Sorry for the perceived dupe topic, I was at work getting calls every 15 minutes interrupting me for upwards half an hour after I started writing this just after lunch.
Click to expand...
Click to collapse
You got it completely wrong. None of those are real competitors to the OUYA. Google TV is... hold your breath... TV. It has the ability to run games but that's neither its purpose nor its strength. Raspberry is an amazing low cost miracle. As one of the early adopters I can say that you won't spend 25$ (or whatever the price was back then) better. But comparing it to a Tegra3 device in terms of gaming is a joke, right? The SHIELD is intended for the hardcore gamers. Unlike the OUYA it can stream PC games, it's portable, has better hardware... and costs more. Those two will more likely benefit from each other than compete, because the OUYA will have the numbers and the SHIELD will have the raw power to make big developers look at Android more seriously.
Sent from my Nexus 7 using xda premium
tkolev said:
You got it completely wrong. None of those are real competitors to the OUYA. Google TV is... hold your breath... TV. It has the ability to run games but that's neither its purpose nor its strength. Raspberry is an amazing low cost miracle. As one of the early adopters I can say that you won't spend 25$ (or whatever the price was back then) better. But comparing it to a Tegra3 device in terms of gaming is a joke, right? The SHIELD is intended for the hardcore gamers. Unlike the OUYA it can stream PC games, it's portable, has better hardware... and costs more. Those two will more likely benefit from each other than compete, because the OUYA will have the numbers and the SHIELD will have the raw power to make big developers look at Android more seriously.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
I never once said that these devices were in direct competition (only in the respect to they share Android space), just that based on what people know of each device, how they may compare them, and which ones would come out on top. Most of these devices are semi-interchange-able, but if you have simple needs (like XBMC), then there are better alternatives out there for you (in this case Pi). This was to highlight some of the strengths of Ouya's perceived competitors. The only real direct competitor is the SHIELD, which in it's own right is still a generation ahead, literally.
To be frank I just got my Pi and it's a pain in the butt, I am still periodically working on making the SD card perfect so the darn thing will boot. At the initial launch, the optimized Tegra 3 and 1GB RAM will blow the Pi's tech out of the water. And if we can push it to a second release we'll have a Tegra 4 SoC and most likely at least 2GB RAM.
I really think this OUYA project is going to benefit from Nvidias support. Let's be honest, Nvidia makes the best graphics tech in the PC market. The best. Really. They've been doing this for a very, very long time. And I think it's going to upstage the Qualcomm 800.
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
and wait... it costs 5 times more.
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
So your S3 core runs with 1,7ghz and never downclock.
Because the ouya has a powersupply and don´t need to save any batterie.
Also the android on ouya is cut down to a minimum of ressources to give the game more power.
It will only be a matter of time to have ouya games which will not work on any S3 or Note2 or other devices with tegra 3 or equal.
devnut said:
my Galaxy S3, with MHL hdmi connection, plus sixaxis bluetooth controller... bigger specs than an ouya and does exactly the same thing... no wait, it does more!
Click to expand...
Click to collapse
I think we better compare the respective categories based on the space they are in..
Sent from my GT-I9100 using xda app-developers app
OOH-YAA :highfive: :good:
lartomar2002 said:
OOH-YAA :highfive: :good:
Click to expand...
Click to collapse
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Anyways, back on topic! If the Pi is as "Pi"tiful as everyone is claiming, then the biggest names the Ouya will have to deal with will be the Google TV (which has huge brand recognition), and the nVidia SHIELD (again, brand recognition, and better hardware). Ouya doesn't have to topple either of these platforms, each has their niche, but can easily be extended to include the extra functionality needed. The Google TV platform may not have the powerful graphics processor to keep up with demanding games, but for artsy 2d kids games, no problem. Why buy a new system (that you likely know nothing about), when you can just extend the capabilities of your already existing Google TV installation by rooting and working with that? SHIELD is more of a direct competitor as it's seeking the gaming market that's been woefully ignored in terms of mobility, and while the Ouya will likely be a better item for the simple fact that you're going to get some good mileage out of the platform for $100, it still has to compete with brand recognition, which is overall going to hurt the Ouya. The only people really aware of the Ouya are kickstarter backers, and the Android enthusiast community. There's been plenty of press, but I've dropped the name Ouya in conversation with some of my other tech-oriented friends and gotten blank stares which tells me that there's not enough marketing going out to inform the masses of the product. Word of mouth is great, especially in tech-oriented circles, but outside of that, they're falling short. In reality, this all boils down to Ouya vs their marketing department.
If you and your friends are like me everytime I visit a Walmart, Target or Amazon online the first place I visit is the electronics dept. So, come June they will definitely srart having exposer to the OUYA.

future of Micro-consoles?

Hi guys,
I just come across this blog post and felt the need to reply.
Rob Weber's 2014 Predictions for the Mobile Gaming Market
It quickly turned into my own blog post :laugh:
Overview:
The big 3 Console manufactures have stagnated
Mobile hardware and Google Android is advancing rapidly
Convergence of Mobile HW/SW into the desktop domain
Resurgence of the microcomputer (highend Android appliance)
Click to expand...
Click to collapse
I used my laptop (rather then turning on the desktop) mainly for simple general things like emails, web browsing, chat and reading/writing documents etc.
After using the MOJO with a full USB keyboard and mouse on the coffee table for the past week my laptop has been made redundant.
As a desktop/laptop replacement, The MOJO has great performance with superb multi-tasking of applications.
Click to expand...
Click to collapse
My blog post is here:
http://xpcoin.com/2014/02/08/micro-consoles-or-microcomputers
Feedback welcome
gwaldo said:
Hi guys,
I just come across this blog post and felt the need to reply.
Rob Weber's 2014 Predictions for the Mobile Gaming Market
It quickly turned into my own blog post :laugh:
My blog post is here:
http://xpcoin.com/2014/02/08/micro-consoles-or-microcomputers
Feedback welcome
Click to expand...
Click to collapse
I agree with you gwald. I think android micro-consoles are just beginning. Since the idea of the Ouya came to light, I couldn't wait to get an android gaming console. Of course, Ouya wasn't exactly what I wanted. I think the perfect android console would use a stock google android experience, great hardware and access to any and every game out there in the android ecosystem. Enter: Madcatz MOJO, this does everything I could dream an android console could do - and more. I really think 6 months from now, or by the end of the year, the MOJO will have the updates it needs and more and more controller compatible games will be released - making the MOJO even better. If you were to put an Xbox One, PS4, and MOJO right in front of me I would still pick the MOJO. Android is the perfect OS for gaming console, and devs out there are truly making some really great games - and they are so cheap!
If any gaming systems are going to phase out sooner than later - I'm betting it's going to be the big three. With Android entering the living room space via micro console, hdmi sticks, set top boxes etc - consumers have many more options to choose from, and don't have to spend $400 or more on a console with games at $60 a pop. Just my thoughts!
ya I agree I show my friends that have consoles and they are surprised on the graphics coming from a small box. and its coming along just hope the suppoert for this is long term
Hey thanks for the feed back guys
It's an interesting landscape for sure:
Microsoft considering allowing Android apps to run on both Windows and Windows Phone
Sources familiar with Microsoft’s plans tell The Verge that the company is seriously considering allowing Android apps to run on both Windows and Windows Phone.
While planning is ongoing and it's still early, we’re told that some inside Microsoft favor the idea of simply enabling Android apps inside its Windows and Windows Phone Stores, while others believe it could lead to the death of the Windows platform altogether.
The mixed (and strong) feelings internally highlight that Microsoft will need to be careful with any radical move.
Click to expand...
Click to collapse
If MS does provide native support for android apps.. it will make their own native development tools less important.
Making Android demographic's more important then iOS.
It can't be a stock google experience, not until google bakes in a 10' experience based launcher. Using a controller or air mouse to move a cursor on a screen is just terrible ux.
jjprichards said:
It can't be a stock google experience, not until google bakes in a 10' experience based launcher. Using a controller or air mouse to move a cursor on a screen is just terrible ux.
Click to expand...
Click to collapse
Thats the reason I love it. Stock Google Android. I wouldn't want some launcher skinned over the top. I like the interface, plus I already know how to use it. After owning my MOJO for over a month, I know the CTRLR like the back of my hand. It's really easy to use. What's more, you can hook up any wired, wireless, or bluetooth device such as a mouse and keyboard to make it more PC like if you want to navigate that way.
---------- Post added at 07:36 PM ---------- Previous post was at 07:26 PM ----------
gwaldo said:
Hey thanks for the feed back guys
It's an interesting landscape for sure:
Microsoft considering allowing Android apps to run on both Windows and Windows Phone
If MS does provide native support for android apps.. it will make their own native development tools less important.
Making Android demographic's more important then iOS.
Click to expand...
Click to collapse
I think MS implementing android app compatibility is about as likely as Apple producing an android phone. I think MS's next big move is integrating their PC/Tablet/Phone OS's rolled into one. I've read a few articles over the last few months that points this. I think it'd be a cool idea and bring something a little fresher out there for windows users. I really don't see MS pulling out of the phone market anytime soon, but then again, I really don't see them on par with android or apple. I think we still have a few more years to go for MS to stop throwing money at the OS and saying the heck with it. I personally enjoy their mobile OS. Back when the ZuneHD came out, I loved it. Had always thought they were on to something with that user interface - then that turned in to Windows phone pretty much. I know their mobile products aren't the most popular, but it sure is a pretty OS and does the job quite well.
I love my mojo, and the ctrl controller is one of the best I've ever owned.
IMMENSE
The future and the evolution of android consoles and mobile devices is going to be litteraly immense,all pc's and console will likely be made completely redundant within 10 yrs tops i should imagine,as all development and so forth will eventually be producable on an android device or android pc of some description,with the fact the devices use little power then i cannot see why a pc will be the slightest bit necissary unless it has android as a primary os.
The consoles are just begining and it looks like the K1 soc chip will blow the consoles away why fork out 430 GBP for a xbox one or what ever is top trumps as a standard console when the K1 arrives?
The mad catz m.o.j.o i own yes isn't a console in terms of the power of a 360 ps3 or xbox one or a ps4,but with prices of energy bills rising,the fact that games for android are rapidly needing more power from gpu's and the fact they now are actually starting to look amazing on tegra 4,then consoles and windows/apple systems are going to be hard pressed to make ends meet in a shrinking market once the big boy chips arrive for android devices eg.K1 (keplar 1).
I am a computer repair technician and even i can see what is happening,although i may find it eventually bypasses the need for a pc or laptop,it's cheaper to buy hardware and software,and because there are no real mechanical components in android devices as such eg.hdd's ram chips,psu's and so forth and because they are so cheap to replace on average,then people will see other systems as irrelivent and expensive to repair and switch over given time,and the simple fact eg. a mad catz m.o.j.o runs 4.26 to 24v so i here then why pay all the electric cost for 500w pc's and higher to play games? It seems win win for android and loose loose for pc's.
PHYSC-1 said:
The future and the evolution of android consoles and mobile devices is going to be litteraly immense,all pc's and console will likely be made completely redundant within 10 yrs tops i should imagine,as all development and so forth will eventually be producable on an android device or android pc of some description,with the fact the devices use little power then i cannot see why a pc will be the slightest bit necissary unless it has android as a primary os.
The consoles are just begining and it looks like the K1 soc chip will blow the consoles away why fork out 430 GBP for a xbox one or what ever is top trumps as a standard console when the K1 arrives?
The mad catz m.o.j.o i own yes isn't a console in terms of the power of a 360 ps3 or xbox one or a ps4,but with prices of energy bills rising,the fact that games for android are rapidly needing more power from gpu's and the fact they now are actually starting to look amazing on tegra 4,then consoles and windows/apple systems are going to be hard pressed to make ends meet in a shrinking market once the big boy chips arrive for android devices eg.K1 (keplar 1).
I am a computer repair technician and even i can see what is happening,although i may find it eventually bypasses the need for a pc or laptop,it's cheaper to buy hardware and software,and because there are no real mechanical components in android devices as such eg.hdd's ram chips,psu's and so forth and because they are so cheap to replace on average,then people will see other systems as irrelivent and expensive to repair and switch over given time,and the simple fact eg. a mad catz m.o.j.o runs 4.26 to 24v so i here then why pay all the electric cost for 500w pc's and higher to play games? It seems win win for android and loose loose for pc's.
Click to expand...
Click to collapse
looks like the K1 soc chip will blow the consoles away
Click to expand...
Click to collapse
Your kidding right?
Because the Tegra 4 has 72 Cores, and the Tegra K1 192 Cores, and thats allot less then what the Playstation 4 have, that one has a AMD Radeon GPU with 1152 Cores, and the Xbox One GPU is also a AMD Radeon with 768 Cores.
And thats a LOT MORE then the Tegra K1 with only 192 Cores.
why pay all the electric cost for 500w pc's and higher to play games
Click to expand...
Click to collapse
I have a High end Game PC (Intel Core i7 980 + Geforce GTX 680OC + 6 GB RAM 1866MHz) and i can play ALL games on Very High and 1920x1080, and my system uses MAX 320w when i play high end games, have a Energy measurer.
And the newer GPU,s like Geforce GTX 7** and Intel CPU's use even less power then my system, only when you use 2 GPU's you are using
500+ watts, and there are not allot of people with does systems, and i know, because i make PC systems.
But yes 300w +/- is allot more then 5w, but the games still looks and sounds 10 times better then any Android game.
AmigaWolf said:
Your kidding right?
Because the Tegra 4 has 72 Cores, and the Tegra K1 192 Cores, and thats allot less then what the Playstation 4 have, that one has a AMD Radeon GPU with 1152 Cores, and the Xbox One GPU is also a AMD Radeon with 768 Cores.
And thats a LOT MORE then the Tegra K1 with only 192 Cores.
I have a High end Game PC (Intel Core i7 980 + Geforce GTX 680OC + 6 GB RAM 1866MHz) and i can play ALL games on Very High and 1920x1080, and my system uses MAX 320w when i play high end games, have a Energy measurer.
And the newer GPU,s like Geforce GTX 7** and Intel CPU's use even less power then my system, only when you use 2 GPU's you are using
500+ watts, and there are not allot of people with does systems, and i know, because i make PC systems.
But yes 300w +/- is allot more then 5w, but the games still looks and sounds 10 times better then any Android game.
Click to expand...
Click to collapse
Sure, now, but the future is not in PC's. PC's will be redundant, as he stated. PC's will soon be the "niche" market. Micro consoles, wearable tech, mobile, cloud, internet of things, is the future. Tech will get smaller and more powerful and everything will "connect". Cloud servers will also be doing a lot of the processing and storage, meaning less need for powerful hardware from the user. Of course, these things will bring up privacy and security issues, but that's a different topic for a different day I suppose.
christoph80 said:
Sure, now, but the future is not in PC's. PC's will be redundant, as he stated. PC's will soon be the "niche" market. Micro consoles, wearable tech, mobile, cloud, internet of things, is the future. Tech will get smaller and more powerful and everything will "connect". Cloud servers will also be doing a lot of the processing and storage, meaning less need for powerful hardware from the user. Of course, these things will bring up privacy and security issues, but that's a different topic for a different day I suppose.
Click to expand...
Click to collapse
Yes your right about that.
And that the reason i do not use Cloud servers for photos or music, only for Apps or Firmwares and such, and thats also the reason i do not use
Facebook or twitter.
AmigaWolf said:
Your kidding right?
Because the Tegra 4 has 72 Cores, and the Tegra K1 192 Cores, and thats allot less then what the Playstation 4 have, that one has a AMD Radeon GPU with 1152 Cores, and the Xbox One GPU is also a AMD Radeon with 768 Cores.
And thats a LOT MORE then the Tegra K1 with only 192 Cores.
I have a High end Game PC (Intel Core i7 980 + Geforce GTX 680OC + 6 GB RAM 1866MHz) and i can play ALL games on Very High and 1920x1080, and my system uses MAX 320w when i play high end games, have a Energy measurer.
And the newer GPU,s like Geforce GTX 7** and Intel CPU's use even less power then my system, only when you use 2 GPU's you are using
500+ watts, and there are not allot of people with does systems, and i know, because i make PC systems.
But yes 300w +/- is allot more then 5w, but the games still looks and sounds 10 times better then any Android game.
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Click to collapse
Keplar is high end gaming graphics architecture is it not from what online info dictates?
Besides the point is "apparently" either way you cut it the world of android gaming will be changed forever when the K1 hit's high street stores and every other system i'm guessing will be extortionately more expensive in comparrison and therefore irrelevant once it progreses further.Why bother with big bulky systems when 1 fits all solutions half or a 3rd the price come of age and compete at least with gaming rigs in some way shape or form.The other thing is watts the power consumption of gaming rigs is miles above that of android tv box's yet they seem to process data at astonishing rates,i had a fm2 quad 3.6ghz 8gb ddr3 and ssd drive and i'd say my tegra 4 mad catz mojo is knocking close-ish to that so why bother if i pay 179.95 gbp for that yeah games aren't as good but they feel different in a unique and good way,but keplar is supposedly going to add pc level graphics when that comes so maybe i'll upgrade then?
Bu basically pc gpu's have to be continually upgraded but android devices last far longer before the need so i'd rather pay the couple or few hundred quid on a whole android console than i would for a pc gpu every yr or so just to play the games,whereas i would be getting a whole android console for that price and not need to do so for 3 years at a guess saving half the money and staying in the trend with android gaming apposed to pc gaming,which is all about fps these days now any way,i got bored of it all being uniform.Pc games are great at times but they arebecoming a bit tedious these days in my personal opinion.
---------- Post added at 07:52 PM ---------- Previous post was at 07:39 PM ----------
christoph80 said:
Sure, now, but the future is not in PC's. PC's will be redundant, as he stated. PC's will soon be the "niche" market. Micro consoles, wearable tech, mobile, cloud, internet of things, is the future. Tech will get smaller and more powerful and everything will "connect". Cloud servers will also be doing a lot of the processing and storage, meaning less need for powerful hardware from the user. Of course, these things will bring up privacy and security issues, but that's a different topic for a different day I suppose.
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Click to collapse
Absolutely right,couldn't say it better.Privacy issues are the only reason from reading posts online that the current businesses have not yet switched to android as the main os of favour.
But all that is really needed is companies to adopt the use of vpn's and the security issues are sliced down to almost nothing or at the very least dramatically cut down.
There are some android touch screen pc's coming to the market soon unless the us and japan etc has them now?Once this happens i can see companies adopting them any way.No more extra cost on parts and no more waiting times as such in software,it's just better and in fact it's safer to use than windows ,cloud storage systems are a good idea but i'd still back my systems up to an external hard drive and not to a cloud thus narrowing down the chances of data theft.
PHYSC-1 said:
Keplar is high end gaming graphics architecture is it not from what online info dictates?
Besides the point is "apparently" either way you cut it the world of android gaming will be changed forever when the K1 hit's high street stores and every other system i'm guessing will be extortionately more expensive in comparrison and therefore irrelevant once it progreses further.Why bother with big bulky systems when 1 fits all solutions half or a 3rd the price come of age and compete at least with gaming rigs in some way shape or form.The other thing is watts the power consumption of gaming rigs is miles above that of android tv box's yet they seem to process data at astonishing rates,i had a fm2 quad 3.6ghz 8gb ddr3 and ssd drive and i'd say my tegra 4 mad catz mojo is knocking close-ish to that so why bother if i pay 179.95 gbp for that yeah games aren't as good but they feel different in a unique and good way,but keplar is supposedly going to add pc level graphics when that comes so maybe i'll upgrade then?
Bu basically pc gpu's have to be continually upgraded but android devices last far longer before the need so i'd rather pay the couple or few hundred quid on a whole android console than i would for a pc gpu every yr or so just to play the games,whereas i would be getting a whole android console for that price and not need to do so for 3 years at a guess saving half the money and staying in the trend with android gaming apposed to pc gaming,which is all about fps these days now any way,i got bored of it all being uniform.Pc games are great at times but they arebecoming a bit tedious these days in my personal opinion.
---------- Post added at 07:52 PM ---------- Previous post was at 07:39 PM ----------
Absolutely right,couldn't say it better.Privacy issues are the only reason from reading posts online that the current businesses have not yet switched to android as the main os of favour.
But all that is really needed is companies to adopt the use of vpn's and the security issues are sliced down to almost nothing or at the very least dramatically cut down.
There are some android touch screen pc's coming to the market soon unless the us and japan etc has them now?Once this happens i can see companies adopting them any way.No more extra cost on parts and no more waiting times as such in software,it's just better and in fact it's safer to use than windows ,cloud storage systems are a good idea but i'd still back my systems up to an external hard drive and not to a cloud thus narrowing down the chances of data theft.
Click to expand...
Click to collapse
Sorry to say but the fm2 quad 3.6ghz 8gb ddr3 is MUCH faster then your Mad Catz M.O.J.O., you can't even compare the two of them, but you forget one thing Windows uses a lot of power, put Linux on your computer and he will blow Windows away.
And sorry to say but MOST people buy a different Phone or in your case Android TV Box every year.
And i buy a new GFX Card every 3 a 4 years, and MB i do even longer with, my X58 is already 4 years old, and the same for CPU, updated my
Intel CPU from Quad to 6-Core, almost 2 years ago.
And the world of android gaming will NOT be changed forever with the the Tegra K1, because when it cames out there will be GPU's and
CPU's that are as fast as that one, or even faster, same with Tegra 4.
The Tegra 4 is nothing special, the GPU that is in the Qualcomm Snapdragon 800 (the Adreno 330) is as fast (and sometimes faster) as the
Tegra 4.
And with the Tegra K1 we will NOT get PC or Playstation 4 or Xbox One graphics, that still is going to be allot of years, or do you think
Sony and Microsoft are stupit if Android devices are as good looking (graphics) as them in only a view years?
And Android devices also have to be upgraded ever time, to play all games 100%.
PHYSC-1 said:
Keplar is high end gaming graphics architecture is it not from what online info dictates?
Click to expand...
Click to collapse
Yes it is, but not compared to latest PC/console tech.
Keplar is being compared to PS3/XBox360 and it will be a lot better then those... but these systems are over 6 years old and I would say the T4 is very close or better, ie the reflections the T4 does looks better then anything I've seen on those consoles.
NVidia is taking a huge gamble not focusing mobile phone hardware and moving more into TV boxes, tablets, android laptops... android desktops
eyrius fome
gwaldo said:
Yes it is, but not compared to latest PC/console tech.
Keplar is being compared to PS3/XBox360 and it will be a lot better then those... but these systems are over 6 years old and I would say the T4 is very close or better, ie the reflections the T4 does looks better then anything I've seen on those consoles.
NVidia is taking a huge gamble not focusing mobile phone hardware and moving more into TV boxes, tablets, android laptops... android desktops
Click to expand...
Click to collapse
It's the parker chip being compared to the xbox 360 and ps3 mate not the K1 the K1 can run unreal engine 4 and has been demoed doing so at E3,i think that unreal engine 4 is leaps and bounds above ps3 and 360 capabilities i imagine it is any way?
The point i am making in general without trying to get on the wrong side of pc rig owners is this: It's innevitable that android will basically take most of the market for contempary tech,it will progress and it will overtake all but the equipment used to create it's software on in all likelyhood maybe not overnight or in a year or 3 but in time it will or something new will take off where it left off but likely android will be long lasting and evolve rapidly year by year,but even the tech (pc's) used to make android os in time be made via android computers as apposed to a windows build pc's with an android software on it.But people aren't these days looking for gaming rigs like they used to do as they are extremely expensive and android sits in a sort of middle ground somewhere between being a computer and a games console,but why buy one or the other if you can have both rolled in one?That's the perspective of the majority of end users and the younger tech oriented society today i woul imagine and it's a simple cold hard fact that it is what it is and will be what it will be.Just look at things like hud motorcycle helmets and golden-i with the police pro app and fire fighting app,it will become commercialy used given little time as a business os android will become the go to software.It's cheap it's easy and it doesn't "yet" harbour the kinds of difficulties of use or protection requirements of pc based computers as it's a mobile os.
Looking at the guy with the rig your talkin 1000 pounds plus for that system how many android gaming devices and wearable tech items could that buy you nowdays with cash like that.
It's absolutely no wonder using an i7 system you wouldn't need to buy anything else for a while,i love pc's i fix them buought a number of them for gaming amd builds but none the less the point there is pay loads of money and you get great pc's pay 180 quid on a mad catz m.o.j.o or similar and you get technically a pc and android gaming console with controller and shed loads left over to spend on thenext newest units.The other factor is your energy bills would be sky rocket in comparrisons as well.So android makes sense in todays climate and has the potential to give gaming rigs a run for their money given enough time to evolve.
PHYSC-1 said:
It's the parker chip being compared to the xbox 360 and ps3 mate not the K1 the K1 can run unreal engine 4 and has been demoed doing so at E3,i think that unreal engine 4 is leaps and bounds above ps3 and 360 capabilities i imagine it is any way?
Click to expand...
Click to collapse
You can make almost any engine run on a Android system, just put detail VERY low and all the rest and whalla he will run on the slow Android
CPU/GPU, i mean compared to PC and newer Consoles.
PHYSC-1 said:
The point i am making in general without trying to get on the wrong side of pc rig owners is this: It's innevitable that android will basically take most of the market for contempary tech,it will progress and it will overtake all but the equipment used to create it's software on in all likelyhood maybe not overnight or in a year or 3 but in time it will or something new will take off where it left off but likely android will be long lasting and evolve rapidly year by year,but even the tech (pc's) used to make android os in time be made via android computers as apposed to a windows build pc's with an android software on it.But people aren't these days looking for gaming rigs like they used to do as they are extremely expensive and android sits in a sort of middle ground somewhere between being a computer and a games console,but why buy one or the other if you can have both rolled in one?That's the perspective of the majority of end users and the younger tech oriented society today i woul imagine and it's a simple cold hard fact that it is what it is and will be what it will be.Just look at things like hud motorcycle helmets and golden-i with the police pro app and fire fighting app,it will become commercialy used given little time as a business os android will become the go to software.It's cheap it's easy and it doesn't "yet" harbour the kinds of difficulties of use or protection requirements of pc based computers as it's a mobile os.
Looking at the guy with the rig your talkin 1000 pounds plus for that system how many android gaming devices and wearable tech items could that buy you nowdays with cash like that.
Click to expand...
Click to collapse
HAHA, sorry to say but you are right about the future, but we are still not there, that will take many years still, and sorry to say but there are as many
people (even more) now as there was 5 years ago that buy a PC Game system that cost 1000 Pounds or more, the LAN-parties are only getting bigger
and bigger, so no there are not less people with a Game PC's, a Game Laptop is also a Game PC, but then portable.
And the Game consoles, Like the Playstation 3 and 4 and Xbox One are the middle ground, and NOT Android TV Boxes, i know no one that uses or
have a Android TV Box, only the ones i have given one myself.
PHYSC-1 said:
It's absolutely no wonder using an i7 system you wouldn't need to buy anything else for a while,i love pc's i fix them buought a number of them for gaming amd builds but none the less the point there is pay loads of money and you get great pc's pay 180 quid on a mad catz m.o.j.o or similar and you get technically a pc and android gaming console with controller and shed loads left over to spend on thenext newest units.The other factor is your energy bills would be sky rocket in comparrisons as well.So android makes sense in todays climate and has the potential to give gaming rigs a run for their money given enough time to evolve.
Click to expand...
Click to collapse
But still it's NOTHING like a Game PC, and thats the point i am trying to make you see a long time now, people still do not buy Android TV BOXES, they
buy a Laptop PC Or Game PC or Playstation 4 and Xbox One to play games on or look at movies and download with and Internet with.
ok
As i said before it is what it is and it will be what it will be,the android gaming era is about to make a massive shift sooner rather than later.And where there is a consumer market with far less money to burn,then i am afraid it is just pure and simple calculation and common sense to think that people will go for the cheaper option in such hard times.And as it stands to get unreal engine 4 capable graphics then people are going to think i would rather pay a couple or few hundred quid not a grand.
Agreed
AmigaWolf said:
You can make almost any engine run on a Android system, just put detail VERY low and all the rest and whalla he will run on the slow Android
CPU/GPU, i mean compared to PC and newer Consoles.
HAHA, sorry to say but you are right about the future, but we are still not there, that will take many years still, and sorry to say but there are as many
people (even more) now as there was 5 years ago that buy a PC Game system that cost 1000 Pounds or more, the LAN-parties are only getting bigger
and bigger, so no there are not less people with a Game PC's, a Game Laptop is also a Game PC, but then portable.
And the Game consoles, Like the Playstation 3 and 4 and Xbox One are the middle ground, and NOT Android TV Boxes, i know no one that uses or
have a Android TV Box, only the ones i have given one myself.
But still it's NOTHING like a Game PC, and thats the point i am trying to make you see a long time now, people still do not buy Android TV BOXES, they
buy a Laptop PC Or Game PC or Playstation 4 and Xbox One to play games on or look at movies and download with and Internet with.[/QUOTE
I agree with you it's nothing like pc games 'yet' on android meaning those style games will come as hardware capability evolves with k1 ushering in that start point for change graphically on android units, but pc games are now a little uniform and tbh a little bit tedious, android offers fresh ideas in play style very often, it's sort of a break from the mundane if you like.Not that all pc games are mundane but lets face it tonnes of the releases are an upgrade to predated games or a repetitive style of game that got an update/upgrade or hd rewrite.The production of new pc games seems to be falling where android software and app production seems to be continually and very quickly rising.
Click to expand...
Click to collapse
PHYSC-1 said:
The production of new pc games seems to be falling where android software and app production seems to be continually and very quickly rising.
Click to expand...
Click to collapse
Yeah I agree, it reminds me of gaming on PC back in windows 3 days.
Not as popular as consoles gaming.. but it did got there...
The same is happening with Android.... it just needs one 'doom' like game or TV app
gwaldo said:
Yeah I agree, it reminds me of gaming on PC back in windows 3 days.
Not as popular as consoles gaming.. but it did got there...
The same is happening with Android.... it just needs one 'doom' like game or TV app
Click to expand...
Click to collapse
tbh i do have the sneeking suspision that epic working with nvidia on android software = either gears of war or a new game that bares some form of resembelance to it or makes the same kind of impact on android as it did for the 360 once this keplar chip comes of ag, you may find that title is being kept under tight wraps and will make a debut when k1 hits stores as the flagship game of choice and favor or at the least one of them.
It's got to be a team effort and must be why they are working in parallel at present in regards to this keplar k1 chip software for it's games.Apparently borderlands was supposed to hit the current tegra 4 but i think that may be a title for keplar k1 as well,in fact borderlands has even got a trailer forget the exact title but it's hanging about on youtube right now,it only seems to be video and not ingame footage though unfortunately.So maybe that is because it takes keplar to run it on?They will probably bang out a more vast selection of games on release day this time,because it would definately appear some serious game making firms are in cahoots with nvidia in relation to android gaming as of late.And my money would be on the bet that keplar is the main reason for this sudden interest,as it's going to be yet another console platform for companies to work with.

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