I have been here from the beginning since before firefirefire bootloader was released.
The fire has come so far, but will we ever see bluetooth?
If you mean the onboard Bluetooth, I'm pretty sure never.
Itll take compiling your own kernel module for your specific bluetooth dongle that you can connect via otg. Possible? Yes. Easy? Not exactly.
Related
Since the Nook Simple Touch does not have an audio jack, it's a deal breaker for me.
However, might there be some way to route audio via usb -> 1/8th TRS? If so, I would definitely jump on the device and buy it as soon as I get some money to spend on new toys.
Bluetooth maybe?
Well since the Nook Color hardware is so close to the N2E, since they have working bluetooth, I bet it won't be too long until we see the N2E with it as well.
http://forum.xda-developers.com/showthread.php?t=897934&highlight=bluetooth
http://forum.xda-developers.com/showthread.php?t=1032834&highlight=bluetooth
Bluetooth is great, but it has quality issues. Is there any way to get audio straight out of USB?
would this soulve the ****ty audio hardware issues? my car offers USB bt and aux would USB do the trick?
Sent from my GT-I9003 using XDA App
cephasara said:
Well since the Nook Color hardware is so close to the N2E, since they have working bluetooth, I bet it won't be too long until we see the N2E with it as well.
http://forum.xda-developers.com/showthread.php?t=897934&highlight=bluetooth
http://forum.xda-developers.com/showthread.php?t=1032834&highlight=bluetooth
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Click to collapse
I suppose giving our nook bluetooth would be without sense - why ebook reader would have it?
Sent from my GT-I5700 using Tapatalk
domi.nos said:
I suppose giving our nook bluetooth would be without sense - why ebook reader would have it?
Sent from my GT-I5700 using Tapatalk
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Well I believe the SoC includes Bluetooth hardware. Since it's there why not have that ability on the Nook as well. Enabling Bluetooth could solve general lack of audio issues for some people.
I thought I saw it somewhere that it's concluded Nook STR does NOT have function BT?
This week at Walmart I saw a USB / Bluetooth adapter. I believe you would need a micro-USB adapter to connect it to the Nook. But as I was looking at it, I was thinking of this thread and wondering if you could make the physical connections work, would the nook end up with Bluetooth capability.
Any thoughts on if this would work or not ?
not bleutooth ...
the thread seems to be going into bleutooth mode...
Was wondering if connectiing a headphone with a microusb adapter would help get the audio?
like say this micro usb to headphones adapter
www[dot]amazon[dot]com/Samsung-Headset-Adapter-Strive-Flight/dp/B003W057FS/ref=pd_cp_cps_1
same as catzilla this would really help me decide on the nook touch
People seem to get it working with the nook colour, so it may be for the touch as well.
First step is to get USB host mode
check this thread,
http://forum.xda-developers.com/showthread.php?t=1105497
Saombra,
But this only works on CM7. Still waiting for something that may run on regular nook android. And it is quite scary that you may fry your usb on th enook in case you forget to switch it back to client mode before connecting to your computer.
apeine said:
Saombra,
But this only works on CM7. Still waiting for something that may run on regular nook android. And it is quite scary that you may fry your usb on th enook in case you forget to switch it back to client mode before connecting to your computer.
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Click to collapse
Someone with a little patience could probably take the required code from the latest CM 2.6.29 kernel sources and apply it to the Nook kernel sources.
Also I seem to recall that the "usb power issue" was solved some time ago?
USB host mode is nice and all that, but are there actually any libs in Android that can push audio trough USB?
I remember dreaming of being able to connect my X10 to an external DAC, but that was before I invested in a couple of squeezeboxes
Well, I hope we can find someone with time and knowledge to do so.
And regarding the usb host, that is the information I found from saombra's post.
I don't know regarding library, but I know that in this post those guys learned how to get audio from a dock using a samsung smartphone usb port. So there is a way. Maybe the only way.
Does anyone know if there is any type of compatability with controllers of any sort or any gamepads with the mini-usb port on the Kindle Fire? I know this is mainly meant for syncing with a pc, but wondering if this is at all possible or not. Am aware that bluetooth is not available at this time, hoping for an update to bluetooth in the future without actually disassembling the Fire, but oh well. I'm wanting to use some type of keyboard or controller/gamepad so that I can play Onlive, and also perhaps for a few emulators that I have also.
jtb224 said:
Does anyone know if there is any type of compatability with controllers of any sort or any gamepads with the mini-usb port on the Kindle Fire? I know this is mainly meant for syncing with a pc, but wondering if this is at all possible or not. Am aware that bluetooth is not available at this time, hoping for an update to bluetooth in the future without actually disassembling the Fire, but oh well. I'm wanting to use some type of keyboard or controller/gamepad so that I can play Onlive, and also perhaps for a few emulators that I have also.
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I would be suprised if it had the usb drivers necessary to do this.
What do you mean by BT. Have they confirmed that BT is in the fire?
The Kindle Fire does have bluetooth capability in it, so far as I am aware. But, the original KF kernel does not support it, and Amazon hasn't made any announcements as to the support of it in the future. And you mentioned something about the drivers, is there a way to push a usb driver update through the Fire through ADB, as mine is rooted still? I read through another thread earlier about disassemblying and reverse engineering the bluetooth capabilities, I'm just simply trying to figure out if possible to use the mini usb cable to hook up to a simple gamepad. Though the usb driver does throw a wrench in the process.
Anyone able to get wifi tethering to work? What about bluetooth? Neither works for me, while USB tethering seems to work.
For wifi: the client connects, it's able to send a couple of pings and then that's it, no packets pass anymore (the wifi connection is still good)
For bluetooth: the computer running Win8 pairs to the N4 but then disconnects quickly and the N4 device shows as "offline" on the computer. This might be a bluetooth compatibility issue between the N4, the bluetooth chip in the computer and/or the Win8 bluetooth stack.
In the end, not a huge deal, I'd tether over USB anyway with the added advantage of the phone charging at the same time, but just curious if the other 2 options work for others.
Did you get it working? I am having the same issue.
TylerMitton said:
Did you get it working? I am having the same issue.
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Click to collapse
Didn't bother with it, USB tethering is good enough for me. There's an app if your device is rooted, maybe try that for wifi tethering:
https://play.google.com/store/apps/details?id=com.googlecode.android.wifi.tether
Read the documentation for it though, you may need to make configuration changes from the defaults.
haha I like calling it blu toot!
anyone had success using six axis ps3 controller app with nook hd+?
I was looking forward to finally having jelly bean on this tablet since
ICS has a tendency to change blue tooth addresses every time it's rebooted.
I ran the free compatibility checker from the play store, it said the nook would work.
So I used the pc pairing tool to change my ps3 controller to the address of the nook.
It won't connect.
I even got a usb gender changer to connect it directly to the nook and pair it, it won't do it.
Anyone have success pairing ps3 controller with nook hd+?
pdx1138 said:
I even got a usb gender changer to connect it directly to the nook and pair it, it won't do it.
Anyone have success pairing ps3 controller with nook hd+?
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USB connection with the controller most definitely works, I tried it myself (you can also see it working in my original usbhost video).
I did not look into BT support as it sounds to be somewhat more involved than just pairing (usb connection very easy on the other hand, just plug the controller in and it jsut works (don't forget to turn it on by pressing the "start" button (triangle shaped)).
Where's the video?
pdx1138 said:
Where's the video?
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Referenced from the original usbhost support announcement
aha! but you used a usb hub in the middle! didn't know I needed that.
The thing is though, the ps3 controller SHOULD definitely be able to connect
over blue-tooth, but it isn't with CM 10.1 for some reason...
I can't be the only one that would rather connect it wirelessly.
It works on nearly every tablet ever made as long as root is enabled.
if you don't mind, maybe you could download the free six axis compatibility checker
so you can see what I mean.
pdx1138 said:
aha! but you used a usb hub in the middle! didn't know I needed that.
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Click to collapse
You would know if you'd check your dmesg to see that the ps3 controller claims it needs too much power to operate (Which it does not).
Also it's addressed in all other usb threads that devices that claim they need more than 100mA need to be hidden behind USB hub (unpowered is usually fine too).
The thing is though, the ps3 controller SHOULD definitely be able to connect
over blue-tooth, but it isn't with CM 10.1 for some reason...
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Click to collapse
With BT overhaul in Android 4.2 a lot of things broke on fundamental level, I know wiimotes are totally broken, it well might be that ps3 controllers are in the same boat and you'll need to wait until Google gets around to actually release unbroken implementation in 4.3
if you don't mind, maybe you could download the free six axis compatibility checker
so you can see what I mean.
Click to expand...
Click to collapse
I guess I might try it one day. But my cursory reading indicates thre's some nonfree tool needed at one point in the process.
The six axis compat checker seems to only check that you have rooted device, and that's all it does.
That makes sense...didn't know it was broken implementation.
thanks very much for your words.
I can verify Sixaxis does work with CM 10.1 because I am running CM on my At&t Galaxy S2. I do not understand why with Verygreen's CM version it does not work. I mean since he is building from CM source.
very interesting...I wonder if it has to do with tablet aspects of cm 10.1
thanks for posting that Ederok.
I did get the controller working, by hooking it up to a non powered hub via usb cable, but would be so much better to use wireless blue tooth.
pdx1138 said:
very interesting...I wonder if it has to do with tablet aspects of cm 10.1
thanks for posting that Ederok.
I did get the controller working, by hooking it up to a non powered hub via usb cable, but would be so much better to use wireless blue tooth.
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Your welcome. I really hope the issue gets resolved in future releases. [crosses fingers]
ederok said:
Your welcome. I really hope the issue gets resolved in future releases. [crosses fingers]
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If it's not fixed soon I might be getting the new N7 when it releases and give my nook to someone else. A big reason that I bought this thing in the first place was so I could have a bigger screen for playing games wirelessly and knew that it was supported by CM but apparently not without its quirks
As the title says, I want to use my PS3 controller on my Moto G5 Plus, primarily for flying wifi drones, but also for gaming, etc.. I'd prefer connecting it via USB as opposed to bluetooth which could cause some interference with the drone's wifi signal, but I'll take what I can get at this point. I've got an OTG cable, but Sixaxis Enabler says that the phone doesn't have the firmware required for the PS3 controller. Presumably that means I'd have to root and install a custom ROM that has it baked in, or (hopefully) just the firmware, but I can't find mention of this anywhere on the forums. Has anyone else tried it? Would Sixaxis Controller (not enabler) install the necessary firmware after my phone's rooted? Does anyone know of ROMs that already have it baked in? Or is it just not doable? That would be disappointing because I love the value of the phone otherwise.
Just for the record, whilst I don't have a PS3 controller, I was never able to get any USB game controller working on my device. It's detected, but never worked. Might be a power issue, that it can't supply enough power. Bluetooth may be your best bet.
NZedPred said:
Just for the record, whilst I don't have a PS3 controller, I was never able to get any USB game controller working on my device. It's detected, but never worked. Might be a power issue, that it can't supply enough power. Bluetooth may be your best bet.
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I actually got a wired XBox360 controller to work by just plugging it in. My problem is that it's my only wired 360 one and the right stick only partially works, which could make flying the drone difficult.