haha I like calling it blu toot!
anyone had success using six axis ps3 controller app with nook hd+?
I was looking forward to finally having jelly bean on this tablet since
ICS has a tendency to change blue tooth addresses every time it's rebooted.
I ran the free compatibility checker from the play store, it said the nook would work.
So I used the pc pairing tool to change my ps3 controller to the address of the nook.
It won't connect.
I even got a usb gender changer to connect it directly to the nook and pair it, it won't do it.
Anyone have success pairing ps3 controller with nook hd+?
pdx1138 said:
I even got a usb gender changer to connect it directly to the nook and pair it, it won't do it.
Anyone have success pairing ps3 controller with nook hd+?
Click to expand...
Click to collapse
USB connection with the controller most definitely works, I tried it myself (you can also see it working in my original usbhost video).
I did not look into BT support as it sounds to be somewhat more involved than just pairing (usb connection very easy on the other hand, just plug the controller in and it jsut works (don't forget to turn it on by pressing the "start" button (triangle shaped)).
Where's the video?
pdx1138 said:
Where's the video?
Click to expand...
Click to collapse
Referenced from the original usbhost support announcement
aha! but you used a usb hub in the middle! didn't know I needed that.
The thing is though, the ps3 controller SHOULD definitely be able to connect
over blue-tooth, but it isn't with CM 10.1 for some reason...
I can't be the only one that would rather connect it wirelessly.
It works on nearly every tablet ever made as long as root is enabled.
if you don't mind, maybe you could download the free six axis compatibility checker
so you can see what I mean.
pdx1138 said:
aha! but you used a usb hub in the middle! didn't know I needed that.
Click to expand...
Click to collapse
You would know if you'd check your dmesg to see that the ps3 controller claims it needs too much power to operate (Which it does not).
Also it's addressed in all other usb threads that devices that claim they need more than 100mA need to be hidden behind USB hub (unpowered is usually fine too).
The thing is though, the ps3 controller SHOULD definitely be able to connect
over blue-tooth, but it isn't with CM 10.1 for some reason...
Click to expand...
Click to collapse
With BT overhaul in Android 4.2 a lot of things broke on fundamental level, I know wiimotes are totally broken, it well might be that ps3 controllers are in the same boat and you'll need to wait until Google gets around to actually release unbroken implementation in 4.3
if you don't mind, maybe you could download the free six axis compatibility checker
so you can see what I mean.
Click to expand...
Click to collapse
I guess I might try it one day. But my cursory reading indicates thre's some nonfree tool needed at one point in the process.
The six axis compat checker seems to only check that you have rooted device, and that's all it does.
That makes sense...didn't know it was broken implementation.
thanks very much for your words.
I can verify Sixaxis does work with CM 10.1 because I am running CM on my At&t Galaxy S2. I do not understand why with Verygreen's CM version it does not work. I mean since he is building from CM source.
very interesting...I wonder if it has to do with tablet aspects of cm 10.1
thanks for posting that Ederok.
I did get the controller working, by hooking it up to a non powered hub via usb cable, but would be so much better to use wireless blue tooth.
pdx1138 said:
very interesting...I wonder if it has to do with tablet aspects of cm 10.1
thanks for posting that Ederok.
I did get the controller working, by hooking it up to a non powered hub via usb cable, but would be so much better to use wireless blue tooth.
Click to expand...
Click to collapse
Your welcome. I really hope the issue gets resolved in future releases. [crosses fingers]
ederok said:
Your welcome. I really hope the issue gets resolved in future releases. [crosses fingers]
Click to expand...
Click to collapse
If it's not fixed soon I might be getting the new N7 when it releases and give my nook to someone else. A big reason that I bought this thing in the first place was so I could have a bigger screen for playing games wirelessly and knew that it was supported by CM but apparently not without its quirks
Related
If someone can/has figured this out I'll buy you a beer.
you can use a wiimote..
Actually, you can't:
forum%xda-developers%com/showpost.php?p=7388551&postcount=7 (account not allowed to post links yet)
It is unclear to me whether this is because the Captivate lacks HID profile support, or because as a BT 3.0 device there is some kind of incompatability (I have heard both).
dirtydaub said:
If someone can/has figured this out I'll buy you a beer.
Click to expand...
Click to collapse
Sorry, never gonna happen. PS3 controller maybe but the 360 controller isn't BT, it uses a proprietary wireless standard.
Why Xbox or Playstation crap is way overpriced!
If you want to use your phone as an emulator that bad you might as well just pay the $10 for a cheapo BT controller. Don't you want something a lot smaller than a bigun PS3 or x360 controller, I'd think something micro would be better suited for travel.
Plus if you're going to be inside to use this (unless your TV is outside), why not just use a PC and out it at 1080 for the real deal? Or is it more for nostalgia
Cool factor only. But it would be neat if I could use the video out to the TV at the shore house and play a game on that. No PC at my shore house:-(
REAVER117 said:
Sorry, never gonna happen. PS3 controller maybe but the 360 controller isn't BT, it uses a proprietary wireless standard.
Click to expand...
Click to collapse
But they also have wired versions that use USB. I don't have a clue about this at all, so I don't know if that's even remotely possible, just throwing one more idea out there. Not as pretty of a solution but if the USB could be sized down to micro and plugged in... Probably not, like I said, just throwing it out there. Would definitely be cool though.
AJerman said:
But they also have wired versions that use USB. I don't have a clue about this at all, so I don't know if that's even remotely possible, just throwing one more idea out there. Not as pretty of a solution but if the USB could be sized down to micro and plugged in... Probably not, like I said, just throwing it out there. Would definitely be cool though.
Click to expand...
Click to collapse
Not really possible because the USB doesn't have host support. If someone could write it into the kernel it would be awesome but then there would be many driver issues to arise.
I would just opt for a mini BT gamepad, I am thinking of getting one and loading some old SNES games on my phone.
Wait... is there an actual mini BT game controller that works? I would simply buy one now. Can you point us?
The zeemote looks complicated, you would think a wireless bluetooth snes style controller without axis controls would be simple enough, although I know everyone wants the ps3 for its controls. But this would be an awesome start.
Hopefully with more buttons than the wiimote so snes games play decent.
I would just use the computer you are posting from for this kinda thing.
http://www.dealextreme.com/details.dx/sku.13760
Some have modded these with a SNES controller. If I had any soldering skills I would try it.
http://www.youtube.com/watch?v=OP8JgqmVES8
decepticon said:
Not really possible because the USB doesn't have host support. If someone could write it into the kernel it would be awesome but then there would be many driver issues to arise.
I would just opt for a mini BT gamepad, I am thinking of getting one and loading some old SNES games on my phone.
Click to expand...
Click to collapse
Yeah, I kinda wondered about that, but like I said, I'm new to Android so I'm still learning what it can and can't do.
Still, a controller, especially wireless would be awesome to have. I have reason to believe from talking to someone involved that the Wiimote may not be totally out of the equation. Even if not on stock ROMs, custom ROMs may be able to make it work. I guess like everything else we'll just have to wait and see.
wiimote wont work with samsung phones. The developer of wiimote controller emailed me and said its because of the way samsungs added junk deals with bluetooth. Apparently they modify how bluetooth is dealt with from the stock android.
Hmmm... Interesting ideas.... I never even thought about a Bluetooth controller, that could possibly be the answer right there. Has anyone ever messed around with one? Would it be easy to set up with the captivate? Basically I just wanna be able to go over to my friends place and be like, "yo dudes, check THIS OUT!" And play old school games from my phone. More of a novelty than anything really.
illl try to set one up tomorrow and let you guys know if a reg bluetooth one will work with our 3.0. i remember hearing that it wont but i'll verify.
My understanding is that the galaxy S phones dont use the standard "BlueZ" stack. which is why it wont work.
Can anyone confirm if that bluetooth controller linked above from DealExtreme would work? So theoretically, a controller made for bluetooth 3.0 devices would work?
dappy15 said:
Can anyone confirm if that bluetooth controller linked above from DealExtreme would work? So theoretically, a controller made for bluetooth 3.0 devices would work?
Click to expand...
Click to collapse
It def. works with Android, but a paid drivers pack from the market is required. Now whether it works with the Galaxy S due to the different Bluetooth stack is the unknown part.
I am not sure how deeply the drivers interact with the bluetooth stack, and if they only work with the stock Android stack. I am planning on buying both the controller above and a SNES controller to mod for use with my PC, and phone if it works.
I am having trouble finding a SNES controller locally but I am told that I can get one on Monday from a buddy at my work.
Just checking to see if anybody has made progress on finding a controller for the captivate/galaxy s?
This is probably one of my most wanted features... get that wiimote working somehow.
Greetings,
The purpose of this post/thread is to describe how to use a USB gaming controller on the Nexus S, which is now possible thanks to the work of fellow XDA member sztupy. Before proceeding, I highly recommend that you read his Galaxy S thread, especially the first few posts (http://forum.xda-developers.com/showthread.php?t=1450298).
First, some demonstrations:
Using USB Host Controller app and Super Mario 64
Batman: Arkham City
Metro 2033
Dirt 3
DISCLAIMER: I take no responsibility for any damage you do to your phone.
1.) FLASH KERNEL AND DOWNLOAD APP
First things first, you will need ICS and to flash a kernel that has USB OTG support in it. At the time of this posting, some kernels with USB OTG are:
-steve.garon’s kernel (http://forum.xda-developers.com/showthread.php?t=1427352)
-mathkid95’s Matr1x kernel (http://forum.xda-developers.com/showthread.php?t=1361477)
-Ezekeel's GLaDoS kernel (http://forum.xda-developers.com/showthread.php?t=1336529)
If you do not know how to flash a kernel, please Google it. You will also need to download sztupy’s app “USB Host Controller” (https://market.android.com/details?id=hu.sztupy.android.usbhostcontroller).
2.) ACQUIRE USB CONTROLLER
Next, you will need a supported USB controller. The following should work:
-wired Xbox 360 controller
-Logitech DualAction controller
-Logitech WingMan RumblePad
-wireless Xbox 360 controller WITH wireless receiver
-wired Sony Playstation 3 controller (not yet tested)
...probably many others
3.) OTG SET UP
Thirdly, you’ll need a working USB OTG set up. Sztupy’s thread shows you a few ways of accomplishing this. Below is a (crappy) diagram of MY current working set up.
http://dl.dropbox.com/u/15806590/diagram2.png
I think this is the best set up because you don't have to buy any fancy OTG cables or USB hubs. But that's just my opinion.
In terms of the order for connecting things, I find it works best if you connect the phone LAST.
4.) FINAL STEPS
Once everything is connected, open up the “USB Host Controller” app, select the “Settings” pane, and set the Operation Mode to “Auto-host” (if you are using a set up that involves an OTG connector/cable, then you'll likely need to select OTG mode instead). If everything went right, the app will close automatically and you should be able to navigate your phone with the controller. You are now ready to game!
Just a note with the 360 controller. The middle button will always flash on and off, and will not stay lit on one quarter of the circle as on an actual Xbox. AFAIK there's no way to fix this (unless you use tape heh).
Games/Apps TESTED & WORKING: (This list is not meant to be comprehensive, and will be occasionally updated)
Note: Pretty much any app/game that supports button remapping (such as emulators) should work
Emulators
-nes.emu
-SNES 9X EX
-N64oid (the right analog stick is not functional)
-Mame4droid
-FrodoC64USB
-Mupen64Plus AE
-FPse
Native/Regular Android Games
-Shadowgun
-Grand Theft Auto 3
-Samurai II: Vengeance
-Riptide GP
-Meganoid
-Reckless Getaway
-Cordy
-EVAC HD
-Radiant HD
-Muffin Knight
Some (not all) of the Xperia Play compatible games will work too. See here for a comprehensive list of Xperia Play titles: http://forum.xda-developers.com/showthread.php?t=1217060
Other
-OnLive (!!! This means you can play the majority of onlive games that are game pad compatible)
thanks man i was thinking of a way to do this.
This is amazing !
I tested the Logitech Dual Action controller yesterday, it works also fine.
Hi! May I use your first diagram in my post too?
Sure! Be my guest.
Cool! 10 chars
3 new gameplay videos added.
nice. any idea if this works with the controllers for the original Xbox? I have a modded Duke I use on the computer, just replaced the Xbox!usb male with a regular usb male, and would love to be able to use it on my Cappy. I know it works perfectly on the mainline Linux kernel, but I'm having no luck finding how the drivers were implemented in ICS. I can't test myself just yet, still waiting for the otg cable and download mode jig to come in.
neoman4426 said:
nice. any idea if this works with the controllers for the original Xbox? I have a modded Duke I use on the computer, just replaced the Xbox!usb male with a regular usb male, and would love to be able to use it on my Cappy. I know it works perfectly on the mainline Linux kernel, but I'm having no luck finding how the drivers were implemented in ICS. I can't test myself just yet, still waiting for the otg cable and download mode jig to come in.
Click to expand...
Click to collapse
I can't say for certain, but I think it should work. I found another thread here: http://www.acertabletforum.com/forum/acer-iconia-tab-accessories/1014-what-game-controllers-work.html for the Acer Iconia tablet, and one user claims their original xbox controller works.
I suppose the only way to know for sure is to try it out yourself. Once you get your OTG set up and running, let us know how that works out for you.
Nice thread, very useful for me, I sold my wired 360 controller, and i thought i will buy a new one when i asked at sztupy's thread if the 360 controller would work with this method, he mentioned me about this thread, and i saw on the 1st page that a wireless controller would work with the receiver...luckily i have one of those but on the op says only it was not tested...so could anyone give me some info about that?
Szighy said:
Nice thread, very useful for me, I sold my wired 360 controller, and i thought i will buy a new one when i asked at sztupy's thread if the 360 controller would work with this method, he mentioned me about this thread, and i saw on the 1st page that a wireless controller would work with the receiver...luckily i have one of those but on the op says only it was not tested...so could anyone give me some info about that?
Click to expand...
Click to collapse
Well the reason I suspect that it will work is because I saw this video www.youtube.com/watch?v=TrTmsZIb0a8&feature=related. Since we now have OTG it is reasonable to assume this would work for us as well.
I tried looking around for a wireless receiver to test but unfortunately all stores near my area only seem to sell it with the controller.
Sent from my Nexus S using XDA App
developersdevelopers said:
Well the reason I suspect that it will work is because I saw this video www.youtube.com/watch?v=TrTmsZIb0a8&feature=related. Since we now have OTG it is reasonable to assume this would work for us as well.
I tried looking around for a wireless receiver to test but unfortunately all stores near my area only seem to sell it with the controller.
Sent from my Nexus S using XDA App
Click to expand...
Click to collapse
hm...i'm gonna try it, so, i didn't understand the diagram show in the OP (from the dropbox link, i'm not too good in this), but would it work, if i use a USB Hub, connect the hub to the phone, a usb charger to the hub, and also the receiver?
Szighy said:
hm...i'm gonna try it, so, i didn't understand the diagram show in the OP (from the dropbox link, i'm not too good in this), but would it work, if i use a USB Hub, connect the hub to the phone, a usb charger to the hub, and also the receiver?
Click to expand...
Click to collapse
Read sztupy's post here for some ways you can connect a hub: http://forum.xda-developers.com/showpost.php?p=21503413&postcount=2. As you can see, it is indeed possible to power the controller/receiver from the hub if you have things connected properly.
When you're setting up USB OTG/host for the first time, use a simple device like a USB flash/thumb drive to verify that your connections and everything else are working properly. Then you can try hooking up other peripherals like the 360 wireless receiver.
To be honest, I haven't had much luck getting USB OTG/host to work with a hub, which is why I went and created my own 'Y' cable. It really isn't that difficult to make, and it's cheaper than using a hub, provided that you have soldering equipment already.
developersdevelopers said:
To be honest, I haven't had much luck getting USB OTG/host to work with a hub, which is why I went and created my own 'Y' cable. It really isn't that difficult to make, and it's cheaper than using a hub, provided that you have soldering equipment already.
Click to expand...
Click to collapse
you don't even need soldering equipment. I twisted and taped the wires and it worked fine.
Epic_VS said:
you don't even need soldering equipment. I twisted and taped the wires and it worked fine.
Click to expand...
Click to collapse
Nice lol.
Sent from my Nexus S using XDA App
Word of caution, the 360 controller wireless adapter draws a lot of power, i recall there being high incidences of it dropping out when plugged into PCs, so be sure to power it adequately.
tiuk said:
Word of caution, the 360 controller wireless adapter draws a lot of power, i recall there being high incidences of it dropping out when plugged into PCs, so be sure to power it adequately.
Click to expand...
Click to collapse
woah...i really don't know anything about this electronic thing how should i do?
Just look at your charger and check the output rating. It should say something like: 5.0 V, 0.75 A. Ideally you'll want the second number to be higher (like 1 A for example).
As a point of reference, my wired 360 controller works fine on 0.7 A. But as tiuk pointed out, the wireless receiver may be more demanding.
But really I think you should be okay if you stick with the standard Samsung Nexus S charger. If you need more current for your peripheral, you can simply disable the current draw of your phone with the USB Host Controller app. This way, all of the current from the charger will be directed to the device instead of being split between the device and your phone.
I could have sworn when I had my Samsung S2 I would plug in an xbox controller via usb through a USB OTG cable and it would just work in games. This isn't happening with my Verizon LG G2 that I thought supports USB OTG. When I plug in a media card reader for example I actually see a popup like something is working. Nothing pops up when I plug in the xbox controller.
Anyone get a gamepad to work or have suggestions?
Here is someone else with the same issue that seems to have made some progress:
http://android.stackexchange.com/questions/54617/wired-xbox-controller-not-working-with-lg-g2
Where are my fellow Android gamepad gamers? You are all on bluetooth controllers? : )
tahlsr said:
Here is someone else with the same issue that seems to have made some progress:
http://android.stackexchange.com/questions/54617/wired-xbox-controller-not-working-with-lg-g2
Where are my fellow Android gamepad gamers? You are all on bluetooth controllers? : )
Click to expand...
Click to collapse
I'm on Moga and Moga Pro Bluetooth controllers! Don't have a OTG cable. I did get a slimport cable though, and let me tell you, it is sweet playing Modern Combat 4 in 720p on my projector (don't have a 1080p projector) with a wireless controller ON A PHONE!
so you love the Moga? I guess I just figured since I had an xbox controller I'd save the money and only have to worry about battery life on the phone and not the controller. Also the xbox controller is awesome. What to do.... ugh.
Anyone else with gamepad setups they want to share? I guess I'll end up pulling the trigger soon if I can't resolve this. My gaming impatience will get the best of me : )
Another reason why I want wired is to reduce lag etc.. although I don't have experience with bluetooth lag but any perceptible amount is not worth it to me. So check out the email I wrote to LG:
to: LG
How come when I plug in my xbox controller through a usb otg cable it doesn't work? It should. Please see this post:
http://android.stackexchange.com/questions/54617/wired-xbox-controller-not-working-with-lg-g2
By the way, I really love this phone. Just hope you guys can enable gamepad support and pay to click using google wallet and the nfc chip.
Please advise,
Thanks so much,
Tahl
Here was their response... ha:
I apologize that you are having problems with the phone. If your xbox controller is not working with the phone you would have to get repair or troubleshooting information from Customer Care of Xbox.
If you are reading this, hope you had a good laugh too.
I ask LG a solution
tahlsr said:
Another reason why I want wired is to reduce lag etc.. although I don't have experience with bluetooth lag but any perceptible amount is not worth it to me. So check out the email I wrote to LG:
to: LG
How come when I plug in my xbox controller through a usb otg cable it doesn't work? It should. Please see this post:
By the way, I really love this phone. Just hope you guys can enable gamepad support and pay to click using google wallet and the nfc chip.
Please advise,
Thanks so much,
Tahl
Here was their response... ha:
I apologize that you are having problems with the phone. If your xbox controller is not working with the phone you would have to get repair or troubleshooting information from Customer Care of Xbox.
If you are reading this, hope you had a good laugh too.
Click to expand...
Click to collapse
I do the same.
I have no solution to connect my wired xbox 360 controller to my LG G2 (if anybody has one, tell me)
I really like my phone and my controller
I hope LG will reply me in a good way but ...
wait and see.
Please ... tell me there is a solution.
Out of curiosity, did you try an AOSP ROM to see if it worked? I did not at this point.
tahlsr said:
Out of curiosity, did you try an AOSP ROM to see if it worked? I did not at this point.
Click to expand...
Click to collapse
I didn't
I like the Mogas but they Feel similar to a 360.
Personally I think you can't get any better then a PS3 controller. It will work Wired out of the box (haven't tried on the G2) and also wirelessly through bluetooth with the rooted sixaxis app.
The PS3, I think, is a much better controller because of the separated DPad that becomes very very handy in retro gaming. Try playing SNES Mario World with a Moga or 360 and you'll hate it. I currently have 2 Ouya BT Controllers, a 360 Controller w/ Wireless Sync USB, and a PS3 controller.
I'm also curious if the PS4 was ever successfully paired to Android yet. The PS4 is similar to my Ouya Controller in a sense that it has the touchpad built in, which makes it very handy for navigating Android apps on a TV that aren't 100% gamepad compatible.
For gamepads to work, they need the specific .KO file that has the profiles. LG may not have included it. Custom roms should work out of the box though.
player911 said:
For gamepads to work, they need the specific .KO file that has the profiles. LG may not have included it. Custom roms should work out of the box though.
Click to expand...
Click to collapse
Is that possible to include it ?
No answer from LG. I'm furious ! A so good phone and no way to play with a wired controller. I was thinking that the ability was included diectly inside android. Why LG did extract this ability ? Grrrrrrr!!!!!!!!!!!!!!!!!
Whoa I'm not saying they excluded it, but probably did... or goofed it up somehow.
Just do Bluetooth. Wired controllers don't work well anyway.
Are you sure it isn't working? You usually are required to download an app from the play store to really start utilizing the controllers for gamplay.
You can also just root and grab an app to restore the .ko file.
-sent from my LG G2 using XDA Premium 4
player911 said:
Are you sure it isn't working? You usually are required to download an app from the play store to really start utilizing the controllers for gamplay.
Click to expand...
Click to collapse
I'm really sure of it. I use my controller on my acer A200 With a dedicated app. It's really good and it works really well.
player911 said:
You can also just root and grab an app to restore the .ko file.
Click to expand...
Click to collapse
i really want to try this but how can I proceed ?
there is a lot of .ko files and I don't know the one to restore and how to do this.
Hi there! I bought a Tegra Note7 which is equipped with Tegra4 Chipsets.Now I want to play games with DualShock3 via SIXAXIS CONTROLLER. The thing is that the app worked very well on my Moto Droid Bionic,but it did not work on my Tegra Note7. When I clicked "start" with every necessary steps done and the screen displayed address of bluetooth and listening for controllers,the "bluetooth" icon did not appear on the top status bar. So the DS3 controller was continuous flashing its 4 red lights,then no other things took place.
I have restored original android 4.3 rom,no changes. Could*you*please*tell me how to work it out? Thank you!
Before I rooted tablet I was able to plug ps3 controller in and was able to map buttons m8 I also used sixaxis enabler and everything fine until rooted then lost all ps3 controller mappings there's very little info on this subject I asked before ,something to do with Bluetooth drivers !
Sent from my TegraNote-P1640 using XDA Premium 4 mobile app
How about open your eyes, read old threads, use the search function. this issue has been discussed a hundred times now..
e: for the lazy ones..
http://forum.xda-developers.com/showthread.php?t=2633221
http://forum.xda-developers.com/showthread.php?t=2541873&page=3
cars10k said:
How about open your eyes, read old threads, use the search function. this issue has been discussed a hundred times now..
e: for the lazy ones..
http://forum.xda-developers.com/showthread.php?t=2633221
http://forum.xda-developers.com/showthread.php?t=2541873&page=3
Click to expand...
Click to collapse
Yeah,you are right.It does has been discussed for 100 times.,but no one exactly figure it out.
generalradec said:
Yeah,you are right.It does has been discussed for 100 times.,but no one exactly figure it out.
Click to expand...
Click to collapse
There's really nothing to figure out. The bluetooth stack on the stock ROM just doesn't work with PS3 controllers. Until someone can make a custom ROM with some sort of changes to bluetooth (or until Nvidia releases a ROM with decent bluetooth support), it's just not going to work, and there's nothing we can do to change that.
rchrdcrg said:
There's really nothing to figure out. The bluetooth stack on the stock ROM just doesn't work with PS3 controllers. Until someone can make a custom ROM with some sort of changes to bluetooth (or until Nvidia releases a ROM with decent bluetooth support), it's just not going to work, and there's nothing we can do to change that.
Click to expand...
Click to collapse
Thank you for your definite answer! Anyway I now understand what is going on with Tegra Note7, and I have substituted DS3 for wamo pro2 .I hope it can function on my device via bluetooth.
generalradec said:
Thank you for your definite answer! Anyway I now understand what is going on with Tegra Note7, and I have substituted DS3 for wamo pro2 .I hope it can function on my device via bluetooth.
Click to expand...
Click to collapse
The 4.4 Update is supposed to address controller usage.
e8hffff said:
The 4.4 Update is supposed to address controller usage.
Click to expand...
Click to collapse
Yeah,wamoPro can work on TN7 via BT now.But there is a pity for Sixaxis controller still not functioning in TN7.
I've had some success using the USB/BT Joystick Center app with an otg cable and a Bluetooth dongle.
Sent from my TegraNote-P1640 using Tapatalk
PS3 SixAxis controller - USB/BT Joystick Center
yes USB/BT Joystick Center GOLD worked wired with PS3 sony.
H T T P jaredmorgs.github.io/#FAQ_PS3_Sixaxis
Wireless PS need dongle CSR bluetooth
Ragnorok64 said:
I've had some success using the USB/BT Joystick Center app with an otg cable and a Bluetooth dongle.
Sent from my TegraNote-P1640 using Tapatalk
Click to expand...
Click to collapse
Please send Link of bluetooth dongle and USB-BT apk version
anilmaurya said:
Please send Link of bluetooth dongle and USB-BT apk version
Click to expand...
Click to collapse
Not 100% sure what you're asking for but hopefully this is it.
http://www.ebay.com/itm/321254758547?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1497.l2649
https://play.google.com/store/apps/details?id=com.poke64738.usbjoygolddemo
https://play.google.com/store/apps/details?id=com.poke64738.usbjoygold
I can't get it to work as consistently on my tablet as Better DS3 works on my PC though.
rchrdcrg said:
There's really nothing to figure out. The bluetooth stack on the stock ROM just doesn't work with PS3 controllers. Until someone can make a custom ROM with some sort of changes to bluetooth (or until Nvidia releases a ROM with decent bluetooth support), it's just not going to work, and there's nothing we can do to change that.
Click to expand...
Click to collapse
Any Idea if this is actually possible? sitting with a rooted TN7 which I spent a while figuring out how to root (not particularly learned in android atm) and pretty pissed off that my dreams of having a nice practical ghetto shield without cables have been crushed.
admiralaverage said:
Any Idea if this is actually possible? sitting with a rooted TN7 which I spent a while figuring out how to root (not particularly learned in android atm) and pretty pissed off that my dreams of having a nice practical ghetto shield without cables have been crushed.
Click to expand...
Click to collapse
It's technically possible, but there has been almost no developer interest in this device. There are no custom ROMs available, and there's only one alternative kernel available, though I never did try a Sixaxis with that kernel... I do know that it broke support for my Moga, so that's not exactly promising. I'll have to give the Sixaxis a try here in a bit.
rchrdcrg said:
It's technically possible, but there has been almost no developer interest in this device. There are no custom ROMs available, and there's only one alternative kernel available, though I never did try a Sixaxis with that kernel... I do know that it broke support for my Moga, so that's not exactly promising. I'll have to give the Sixaxis a try here in a bit.
Click to expand...
Click to collapse
Assuming you mean shaky156 kernel I can confirm that it doesn't help the bluetooth issue
Just tried the latest version of Sixaxis with the latest OTA. And it seems to finally work on the built in blutooth stack without a usb dongle!
Is it possible to use an Xbox one controller on android, I have seen conflicting statements, and if not just staight up, is there any way to get it working. Thank you guys. I do know this is probably a question thats extremely stupid to alot of you and it means alot for this help. Thanks
That depends entirely on how you intend to connect it......
If you intend to use a 'wired' controller via the USB socket on the phone then yes it is possible....though you will need an app of some sort to 'map' the buttons correctly.
If you intend to connect wirelessly, then you're out of luck.....had it been a PS3 or PS4 controller, it would have been a different story.
The xbox controller transmits via RF signals whereas the Sony equivalent transmits via bluetooth.
We can pair bluetooth devices to the phone without issue....but that's not the case for RF devices.
The only reason I know this is because I went through something similar in order to use ePSXe to play PS1 games on my S5 ....In the end I had to get a Moga bluetooth controller to do the job......
Edit.....My bad.....I was commenting about xbox 360 controllers.....just noticed you have an xbox one controller......which connects via wi fi (I believe). That has possibilities.....have you tried connecting it by wi fi direct? If it does connect that way, you'll still need some method of mapping the buttons. It may be the case that someone needs to develop an app that makes the devices communicate with each other too....afraid I haven't looked into that though....never needed it....
Sorry fella...
Edit 2.....just done a bit of research, it turns out there is no 'native' support in Android for wireless controllers, you (apparently) need an interface app and/or a rooted device that you can add/change code on....
http://i.imgur.com/rVnFwJM.jpg
keithross39 said:
That depends entirely on how you intend to connect it......
If you intend to use a 'wired' controller via the USB socket on the phone then yes it is possible....though you will need an app of some sort to 'map' the buttons correctly.
If you intend to connect wirelessly, then you're out of luck.....had it been a PS3 or PS4 controller, it would have been a different story.
The xbox controller transmits via RF signals whereas the Sony equivalent transmits via bluetooth.
We can pair bluetooth devices to the phone without issue....but that's not the case for RF devices.
The only reason I know this is because I went through something similar in order to use ePSXe to play PS1 games on my S5 ....In the end I had to get a Moga bluetooth controller to do the job......
Edit.....My bad.....I was commenting about xbox 360 controllers.....just noticed you have an xbox one controller......which connects via wi fi (I believe). That has possibilities.....have you tried connecting it by wi fi direct? If it does connect that way, you'll still need some method of mapping the buttons. It may be the case that someone needs to develop an app that makes the devices communicate with each other too....afraid I haven't looked into that though....never needed it....
Sorry fella...
Edit 2.....just done a bit of research, it turns out there is no 'native' support in Android for wireless controllers, you (apparently) need an interface app and/or a rooted device that you can add/change code on....
Click to expand...
Click to collapse
I mean obviously wired, sorry shouldve specified
dalekman9999 said:
I mean obviously wired, sorry shouldve specified
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Click to collapse
In that case, yes it's possible. Here are a couple of youtube videos showing how it's done.........
https://youtu.be/yJ5KmhkBKcU
https://youtu.be/eDQqMH4POFQ
Though on one of them, it says that it probably won't work with the S5 stock firmware (some c**p to do with knox or something).....
http://i.imgur.com/rVnFwJM.jpg
Anyone else got anything that could help, Tried everything else still not working there has to be a way to get it working. Should mention its an S5
keithross39 said:
In that case, yes it's possible. Here are a couple of youtube videos showing how it's done.........
https://youtu.be/yJ5KmhkBKcU
https://youtu.be/eDQqMH4POFQ
Though on one of them, it says that it probably won't work with the S5 stock firmware (some c**p to do with knox or something).....
http://i.imgur.com/rVnFwJM.jpg
Click to expand...
Click to collapse
Couldnt get any of this to work sadly :/
dalekman9999 said:
Couldnt get any of this to work sadly :/
Click to expand...
Click to collapse
Then I don't know what else to suggest....sorry fella.....
Have you thought about the alternatives available?
As I said earlier, I use this setup....
http://www.amazon.co.uk/gp/aw/d/B00...dpPl=1&dpID=41fFpK+LwOL&ref=plSrch&th=1&psc=1
.....and it works very well...no wires either.
All you have to do is to install the Moga Pivot app, turn bluetooth on and sync the devices....
http://i.imgur.com/rVnFwJM.jpg
now you can pair the Xbox one S controller (design lab included)with Bluetooth
BUT you need to update firmware first and add a profile to it with the Xbox accessories app (Xbox one or win10 store)
tailslol said:
now you can pair the Xbox one S controller (design lab included)with Bluetooth
BUT you need to update firmware first and add a profile to it with the Xbox accessories app (Xbox one or win10 store)
Click to expand...
Click to collapse
I understand updating the firmware...but why do we need to add a profile to it?
You need a Keyboard Layout File or the button mapping will be off. http://forum.xda-developers.com/shi...-one-slim-controller-bluetooth-t3398014/page2
LAwLB15 said:
I understand updating the firmware...but why do we need to add a profile to it?
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Click to collapse
it add it automatically after the update,it inter the controller owner by itself.
has anyone made any forward progress on this idea? I'm thinking about swapping my elite controller for an Xbox One S controller because I would find connecting to my phone much more useful than the elite features I seldom use.
mascondante said:
has anyone made any forward progress on this idea? I'm thinking about swapping my elite controller for an Xbox One S controller because I would find connecting to my phone much more useful than the elite features I seldom use.
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Click to collapse
yea Microsoft made the xbox one S controller fully android compatible by firmware upgrade ( you need a cable and a app on pc or xbox one.)
and this controller is bluetooth compatible.making most xbox one original controller (and elite) obsolete.
Anyone have any info on getting the second edition of the Xbox One controller with built-in bluetooth to work on Android?
bump just finished doing the firmware update on my gamepad, reset it and my phone, still thinks my triggers are my right stick. nothing in the xbox accessories app to switch axis around. sigh.