FPS is much higher on froyo. DNA is 56 FPS and locked. If I OC gingerbread 1.550 mhz its same FPS as froyo JSD or JS8.
Even it lags on 1550 mhz compared to 1000 mhz froyo. (dungeon defenders)
Did you feel it? Try dungeon defenders the most heavy game. Look how smooth it is.
Ram management an some other small factors
Sent from my SGH-T959 using XDA App
Jasonhunterx said:
Ram management an some other small factors
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
I want to kill that small factors. And want to play this game smooth as froyo. What are them?
burakgon said:
I want to kill that small factors. And want to play this game smooth as froyo. What are them?
Click to expand...
Click to collapse
Did u try "Chainfire3D" ?
I'm not sure will help or not.
but I'm sure other kernels and OC will help.
I realise benchmarks are synthetic...but my semaphore Quadrant scores kill all else. I'd imagine gaming to be better too?
Vogie said:
Did u try "Chainfire3D" ?
I'm not sure will help or not.
but I'm sure other kernels and OC will help.
Click to expand...
Click to collapse
Everything helps but not much.
o0wiz0o said:
I realise benchmarks are synthetic...but my semaphore Quadrant scores kill all else. I'd imagine gaming to be better too?
Click to expand...
Click to collapse
Give up quadrant. only important thing on quadrant is FPS. Say me how much is your DNA FPS?
I think it's the amount of RAM. shadowgun is smooth on gingerbread if there are only a few enemies but once at higher levels, lots of lag...
Sent from my GT-I9000 using XDA App
Just for gaming? hmm maybe, but for all other stuff, forget about froyo.
interesting....
When you say GB, do you mean the GB custom rom from Insanity? I once did some testing with Darky's GB rom and found the same thing. Ficeto's GB rom (which is essentially stock deodexed GB rom) performs much better than Darky's GB rom even though they are both based on the same stock rom.
snapper.fishes said:
When you say GB, do you mean the GB custom rom from Insanity? I once did some testing with Darky's GB rom and found the same thing. Ficeto's GB rom (which is essentially stock deodexed GB rom) performs much better than Darky's GB rom even though they are both based on the same stock rom.
Click to expand...
Click to collapse
No I talking about sammy. Darkcore kernel just sucks.
TaLeNDiL said:
Just for gaming? hmm maybe, but for all other stuff, forget about froyo.
Click to expand...
Click to collapse
Totaly untrue. I still run froyo. With speedmod kernel it runs smoother and everything works including bln, great audio with voodoo sound and great battery life.. 2 days or so
Sent from my GT-I9000 using Tapatalk
lgkahn said:
Totaly untrue. I still run froyo. With speedmod kernel it runs smoother and everything works including bln, great audio with voodoo sound and great battery life.. 2 days or so
Sent from my GT-I9000 using Tapatalk
Click to expand...
Click to collapse
Is there any voodoo color kernel for froyo?
burakgon said:
Is there any voodoo color kernel for froyo?
Click to expand...
Click to collapse
Yeah theres the original voodoo kernel by supercurio.
But he's right, I've tried alot of GB roms including stocks but eventually went back to Froyo 2.2.1 JS8 with the Speedmod kernel.
Really speedy, battery life as good as GB and no weird crashes and the touchwiz launcher doesnt act weird like needing to load all my shortcuts again after exiting an app.
Also all apps work smooth.
Currently have 120 apps installed.
Try some itnd tweaks they help a lot try loopy smoothness and acid tweaks
Sent from my SGH-T959 using XDA App
Games are smoother on Froyo because of both free ram and ram management.
Froyo 2.2.1 has around 180mb on boot and 120+ mb after prolonged usage. Gingerbread 2.3.4 and 2.3.5 has 140mb on boot and less than 100mb after a day's usage. The kernel closes apps and background processes when ram is below a certain level. So, when playing a game, say Shadowgun, when a new enemy appears or when there are lots of bullets flying, the ram consumption of the game goes up. So, free ram drops. The cpu has to close some background processes to free up ram. Later, when there are fewer enemies and bullets on-screen, the ram consumption drops. The cpu then restarts those background processes. The constant opening and closing of these processes forces the phone to handle both the game and the processes simultaneously, hence causing the lag.
On Froyo, the free ram is higher, so playing is game is less likely to cause you to drop below the threshold ram level. At the same time, ram management is different on froyo, in the sense that once those background processes are closed, they remain closed until they are actually needed. But on Gingerbread, those background processes are reopened as soon as possible, even if they're not needed. Hence, the lag in Froyo games, if any, only happens when you first start the game or level, and then the game is smooth for the rest of the game, while on Gingerbread, the lag is persistent throughout.
If you've used the beta ICS roms, you'll find that games are smoother than on Gingerbread despite low free ram because the ram management on ICS is more similar to Froyo in the sense that background processes are only restarted when needed.
disclaimernotice said:
Games are smoother on Froyo because of both free ram and ram management.
Froyo 2.2.1 has around 180mb on boot and 120+ mb after prolonged usage. Gingerbread 2.3.4 and 2.3.5 has 140mb on boot and less than 100mb after a day's usage. The kernel closes apps and background processes when ram is below a certain level. So, when playing a game, say Shadowgun, when a new enemy appears or when there are lots of bullets flying, the ram consumption of the game goes up. So, free ram drops. The cpu has to close some background processes to free up ram. Later, when there are fewer enemies and bullets on-screen, the ram consumption drops. The cpu then restarts those background processes. The constant opening and closing of these processes forces the phone to handle both the game and the processes simultaneously, hence causing the lag.
On Froyo, the free ram is higher, so playing is game is less likely to cause you to drop below the threshold ram level. At the same time, ram management is different on froyo, in the sense that once those background processes are closed, they remain closed until they are actually needed. But on Gingerbread, those background processes are reopened as soon as possible, even if they're not needed. Hence, the lag in Froyo games, if any, only happens when you first start the game or level, and then the game is smooth for the rest of the game, while on Gingerbread, the lag is persistent throughout.
If you've used the beta ICS roms, you'll find that games are smoother than on Gingerbread despite low free ram because the ram management on ICS is more similar to Froyo in the sense that background processes are only restarted when needed.
Click to expand...
Click to collapse
Thank you brother
disclaimernotice said:
Games are smoother on Froyo because of both free ram and ram management.
Froyo 2.2.1 has around 180mb on boot and 120+ mb after prolonged usage. Gingerbread 2.3.4 and 2.3.5 has 140mb on boot and less than 100mb after a day's usage. The kernel closes apps and background processes when ram is below a certain level. So, when playing a game, say Shadowgun, when a new enemy appears or when there are lots of bullets flying, the ram consumption of the game goes up. So, free ram drops. The cpu has to close some background processes to free up ram. Later, when there are fewer enemies and bullets on-screen, the ram consumption drops. The cpu then restarts those background processes. The constant opening and closing of these processes forces the phone to handle both the game and the processes simultaneously, hence causing the lag.
On Froyo, the free ram is higher, so playing is game is less likely to cause you to drop below the threshold ram level. At the same time, ram management is different on froyo, in the sense that once those background processes are closed, they remain closed until they are actually needed. But on Gingerbread, those background processes are reopened as soon as possible, even if they're not needed. Hence, the lag in Froyo games, if any, only happens when you first start the game or level, and then the game is smooth for the rest of the game, while on Gingerbread, the lag is persistent throughout.
If you've used the beta ICS roms, you'll find that games are smoother than on Gingerbread despite low free ram because the ram management on ICS is more similar to Froyo in the sense that background processes are only restarted when needed.
Click to expand...
Click to collapse
This is exactly what I have found as well. Froyo EZBase rom (used to downgrade then upgrade to custom roms frequently) played half the games I loved so much faster, I even started keeping it fr days in between upgrading to custom roms... But ever since moving to onecosmic BETA 1 ICS... games have been just as fast if not faster...
This is true. And its sad .. Im starting to feel like my SGS is already outdated. Im running CM7 and most -if not all- 3D games cause some lag. Wind-up Knight , Riptide,Shine Runner, Asphalt , even fruit ninja -.- .
I dont remember facing these lag issues back when I had Froyo running. I am seriously considering going back to Froyo.
Anyway, can someone please confirm that games run smoother on ICS ?
Related
As the title infers, why would you disable JIT? No problems here, exyensive use, 4.8 MFLOPS with Auto Killer
Our phones are not made for JIT. When you initially flash a ROM, JIT will give you a slight performance boost. However, over time that boost will diminish and eventually your phone will actually perform worse. This is, at least, what I've heard.
My experience would seem to back that up. Whenever I've tried to use JIT, I've gotten maybe a "slight" performance boost off the bat, but 3 or 4 days later I was re-flashing because the phone was too slow to be usable.
The problem could also be that they always seem to want to include a kernel with BFS in those roms, which causes way too many problems to justify the tiny performance boost you get out of it.
I've had JIT enabled for over 2-3 weeks now. No issues with it, it actually runs a lot faster if I don't have anything that gives me system info constantly such as AutoKiller, Systray, JuiceDefender, etc and I still hit 5.29 MFLOPS when I test.
I've been running JIT for months now, never had any problems with it.
@illogic: If by "our phones" you mean "Most apps before 2.2 went mainstream" then you'd be right.
http://forum.cyanogenmod.com/topic/880-jit-wont-make-your-phone-super-fast/page__p__7910?#entry7910
Notice this portion of the post: "CPU intensive tasks get faster, but at the cost of RAM."
The way Darchstar explains it is that our phones cannot sacrifice that RAM once our phones have been bogged down with installed apps. He doesn't plan to include JIT by default when CM 6 goes final for HeroC and that's why.
illogic6 said:
http://forum.cyanogenmod.com/topic/880-jit-wont-make-your-phone-super-fast/page__p__7910?#entry7910
Click to expand...
Click to collapse
Results may vary, and this is speaking from the "JIT" in Eclair which was coded differently... unless im drunk and read that wrong.
illogic6 said:
http://forum.cyanogenmod.com/topic/880-jit-wont-make-your-phone-super-fast/page__p__7910?#entry7910
Notice this portion of the post: "CPU intensive tasks get faster, but at the cost of RAM."
The way Darchstar explains it is that our phones cannot sacrifice that RAM once our phones have been bogged down with installed apps. He doesn't plan to include JIT by default when CM 6 goes final for HeroC and that's why.
Click to expand...
Click to collapse
~80MB free RAM with a modest 20 apps installed.
He doesn't plan to include JIT by default because it still caused some system instability, and the performance gains from it was in the 20-30% range, rather then the 450% we were told.
DirtyShroomz said:
Results may vary, and this is speaking from the "JIT" in Eclair which was coded differently... unless im drunk and read that wrong.
Click to expand...
Click to collapse
The JIT we've had all along was basically an alpha of the current JIT included in 2.2.
abcdfv said:
The JIT we've had all along was basically an alpha of the current JIT included in 2.2.
Click to expand...
Click to collapse
Yup... well my phone is definitely stable, faster and not a memory hog. Constant 40-50mb RAM free with well over 40 apps
Well, if you use a2sd (non-native, not sure about the native froyo a2sd), wouldn't you have plenty of RAM? I'm running Fresh 2.3.3 with a2sd and 50+ apps, and I have ~130 mb free
Sent from my HERO200
The amount of apps installed has nothing to do with the amount of free ram.
Sent from my Hero CDMA using XDA App
I downloaded both apps to overclock my X. the unstableapps version made my X reboot constantly no matter what I set it at. Now I'm trying the JRummy16 app. I set it at 1.45 at medium voltage. No reboots, however, while playing a simple game, it hesitates and skips and jumps around. Also, I ran a quadrant benchmark 4 times and never scored over a 1400. My X running the newest Apex Rom scores over 1500 all the time. Any help with this app would be appreciated, or is it just a waste of time?
I can tell you right now JRummy's app is a keeper. However, Quadrant should be completely be disregarded immediately. Quadrant scores are a terrible way to judge anything. This has been discussed so many times I don't feel like saying it again but a short rundown is that their are so many tweaks that can change that number so drastically without an actual effect on performance.
Sent from my DROIDX using XDA App
But what about what I said about the game? Seems funny that it would start doing that after I overclock it.. Shouldn't that improve performance while playing a game or while running any other application?
and btw, i'm on here everyday multiple times and have never seen any major discussions about quadrant benchmark scores.. (other than the hundreds of people using it to brag about their X's all the time)
Your phone doesn't like that speed apparently so either go to high voltage or go down to like 1.30 and see what happens. I have found out that my phone likes 1.15 low voltage the best.
Just sounds like that speed is too high for your phone. Mine's best at 1.35. The x comes with 1ghz stock because it's stable on all phones. Some can handle more, some can't. You just gotta find your sweet spot.
Sent from my DROIDX using Tapatalk
brandon2x said:
I downloaded both apps to overclock my X. the unstableapps version made my X reboot constantly no matter what I set it at. Now I'm trying the JRummy16 app. I set it at 1.45 at medium voltage. No reboots, however, while playing a simple game, it hesitates and skips and jumps around. Also, I ran a quadrant benchmark 4 times and never scored over a 1400. My X running the newest Apex Rom scores over 1500 all the time. Any help with this app would be appreciated, or is it just a waste of time?
Click to expand...
Click to collapse
First of all, 1.45 is way too over clocking. I haven't seen too many Droid X that's stable at 1.45ghz. My recomemdation is to drop it down to 1.2 or 1.3 ghz. Mine is most stable at 1.2ghz low voltage. My other recomendation is to install Autokiller and have it preset at Extream or Ultimate. It keeps enough memory freed up at all times to run apps with out freezing your phone. Autokiller will make your phone snappier and smoother. At least from my experience.
Even though most people say that quadrant score is Not relevent in real life, I feel thats score has some truth to it. My Quad score stock ranges any where from 1250 to 1400. When I over clock it to 1.2 ghz low voltage (MY CURRENT SETTING), score ranges from 1500 to 1600 or some times even little higher. When I over clock to 1.3 ghz, score improves again. It scores as high as 1700+ which I'm sure means some thing.
Be careful when u running any auto task killers. Linux, androids base, has always handled processes well and managed ram well. If this was wm we would be having a different discussion. As for quadrant score I guess its an alright tool to compare ur settings on your phone bit a comparison better two different phone is not reliable at all. But actual phone performance regardless of the benchmark is always best, I normally run at 900 ghz at 45-46 vsel and the phone flies on gummyjar and rubix
Sent from my DROIDX using XDA App
ok, well 2 days on 1.25 medium voltage and its great, so thanks all...
mfinlay04 said:
Be careful when u running any auto task killers. Linux, androids base, has always handled processes well and managed ram well. If this was wm we would be having a different discussion. As for quadrant score I guess its an alright tool to compare ur settings on your phone bit a comparison better two different phone is not reliable at all. But actual phone performance regardless of the benchmark is always best, I normally run at 900 ghz at 45-46 vsel and the phone flies on gummyjar and rubix
Sent from my DROIDX using XDA App
Click to expand...
Click to collapse
That's what I was told also. That Android manages Ram well how ever when I was running Widget Locker, LP along with other apps including games, my phone would freeze or delay on me. When I check the RAM, it was going as low as 25MB available. Ever since I preset the AutoKiller to Ultimate, my phone shows over 150MB available and phone has been running really smooth with NO frezzing or delay.
Autokiller is not the same as a task killer. It assists android's internal memory management system. It just tweaks it to your liking, just like all the other mods and hacks you do to your phone.
Sent from my DROIDX using Tapatalk
how much of free ram do you have when you kill all task? just wondering because im running like 6 widgets and i get like around 165mb ram when i kill all task. and 224mb when i restart phone.
176 killing all tasks.i used to have the my toch slide and klling all apps i used to get 299 -324
Sent from my HTC Vision using XDA App
I get about 185 on virtuous. People complain about sense being a mem hog, but coming from a G1, struggling to keep 20 mb free, even having 100 mb free seems pretty luxurious.
MIUI let me have about 230 mb free at any time, but if I ignored the numbers, I actually didn't really notice any difference in performance. In fact, my average mflops and quadrant scores were still better in virtuous running the same setCPU profiles. I know that's kind of a kernel thing, but still, just goes to show that virtuous is no slouch, even if it uses a lot more memory.
Just my personal experience.
Sent from my HTC Vision using XDA App
I have 233mb free running CM7 Build #11. I haven't killed all tasks though, just running as normal.
Just as a reminder, free ram is wasted ram on any unix based OS.
dekeijzer said:
Just as a reminder, free ram is wasted ram on any unix based OS.
Click to expand...
Click to collapse
+1
really good point.
when running normal apps (messaging, internet, settings, random ish) I have ~100, if i kill everything i get 175, but that actually doesnt help performance, because next time i open messaging, it takes a few seconds to load back up because it isn't in RAM.
I'm running virtuous and OC'd to 1.49 and it runs perfectly smooth with 100mb free. I can even keep a game like angry birds running in the background without it affecting system performance at all.
on phones that only have 20-30mb free, opening something new can cause slowdowns, but for my G2, there's no need at all to force close things that are sitting nicely in the background.
Y does gingerbread hog so much ram at start up?? when i had any froyo rom... each time i booted my phone, i had about 112mb used on start up on any froyo rom.. now on any gingerbread rom, its 220mb and more on start up!! and i also notice the phone lag allot when ever used up ram reaches 280 mbs... and it never gets past taht point.... wich i dont know y because thats just a waist of ram...
unused ram is wasted ram
Froyo and Gingerbread for me is the same when it comes to free ram.
Yes..... but id like to have the option to keep that unused ram for my iser applications...
helikido said:
Yes..... but id like to have the option to keep that unused ram for my iser applications...
Click to expand...
Click to collapse
That really isn't how it works.
Bad.... bescause the os kills apps that id like to have to background....when it can use upto 330mb...but chooses to not go past 280 sadly..
For me it uses about 110 MB which is a lot less than the 280 MB that froyo roms would use. I'm on cm7.1
Sent from my SGH-T959 using XDA App
dardani89 said:
For me it uses about 110 MB which is a lot less than the 280 MB that froyo roms would use. I'm on cm7.1
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
I think you have it backwards. That's only how much you have left... I could be wrong though. I want to get my panties in a bunch over the principles of not having gingerbread. But to be totally honest after flashing so many roms and testing so many different kernel combos and so on, I don't see the real advantage of having my resources eaten up so that I have a "CRT" screen off animation. I am an adult that needs a functioning phone. I heard way back when that 2.3 is more optimized for gaming. I haven't noticed a difference. Flame away though ye Vibrant owners....
I'm looking at the running tabs of the manage apps section and I have 120 MB taken up with another 210 MB free. I'm running Skype, kaokaotalk, Google maps, beautiful Widgets and Google voice on top of the OS and just opening up the app manager takes up 18 mb itself. In total running apps take up around 60 mb. The rest are cached. I don't think the apps are taking much memory cause they're in standby mode though. Gingerbread has been like a night and day difference compared to froyo IMHO. Much better ram management and faster switching between apps and all out performance. Try cm7.1 I highly highly recommend it. I just started using it a week ago and I'm starting to think Im an idiot for not trying it before. Along with the GPS fix and glitch kernel its much better than bionic 1.3.1 which was what I was using before.
Sent from my SGH-T959 using XDA App
dardani89 said:
I'm looking at the running tabs of the manage apps section and I have 120 MB taken up with another 210 MB free. I'm running Skype, kaokaotalk, Google maps, beautiful Widgets and Google voice on top of the OS and just opening up the app manager takes up 18 mb itself. In total running apps take up around 60 mb. The rest are cached. I don't think the apps are taking much memory cause they're in standby mode though. Gingerbread has been like a night and day difference compared to froyo IMHO. Much better ram management and faster switching between apps and all out performance. Try cm7.1 I highly highly recommend it. I just started using it a week ago and I'm starting to think Im an idiot for not trying it before. Along with the GPS fix and glitch kernel its much better than bionic 1.3.1 which was what I was using before.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Cm7 lacks hardware acceleration wich means scrolling suvks on the web and no 720p fladh vid playback... wich is something i need.
You can just use opera web browser for smooth scrolling and amazing web browsing overall. I don't know about the lack of 720p playback will check on it though.
Sent from my SGH-T959 using XDA App
helikido said:
Bad.... bescause the os kills apps that id like to have to background....when it can use upto 330mb...but chooses to not go past 280 sadly..
Click to expand...
Click to collapse
You really have no idea how android software manages itself, do you? I'm pretty sure the software is smarter than you are at managing your apps.
Also, the more functions you add in software, the more space it takes up in both rom and ram.
Sent from my SGH-T959 using XDA App
geoffcorey said:
You really have no idea how android software manages itself, do you? I'm pretty sure the software is smarter than you are at managing your apps.
Also, the more functions you add in software, the more space it takes up in both rom and ram.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
He should probably install Android 1.1 if he wants to go back to managing his apps.
How is performance? People need to stop worrying about how RAM is being used unless they're OS engineers or at least know a bit about how memory management works. People did the same thing when Windows 7 was released because it appears to use more RAM, but overall performance with modern hardware and a good amount of RAM is much better than Win2000 and WinXP. Ideally the OS should use as much RAM as possible and swap things out when needed according to a memory management algorithm that maximizes performance, not free RAM.
Memory don't really matter unless u use browser alot an its annoying opening system panel an see 90 apps open >.<
Sent from my SGH-T959 using XDA Premium App
People... i dont like the management because.obviously my phone lags too much when i start browsing the internent and open multiple tabs!!! the phone bogs down complete when ot reaches 280 mb of memory use!!!
helikido said:
People... i dont like the management because.obviously my phone lags too much when i start browsing the internent and open multiple tabs!!! the phone bogs down complete when ot reaches 280 mb of memory use!!!
Click to expand...
Click to collapse
Clear your browser data.
Sent from my SGH-T959 using XDA App
I have about 220 used out of 339mb honestly I have alot of apps running i do a good amount of web browsing and i have a live wallpaper going as well and i have yet to reach a point where there is not enough ram available ...This is my experience with most GB roms i have used..
I honestly think the biggest problem when it comes down to lag is people do not give enough time to run in the software.. Think about when you flash between different roms alot is changing, in some cases even the entire file system is converted. I use Simply Honey 4 now and the first day it had a little hang up here or there.. now 2 days later nothing lags not even the browser.. This was a similar experience when i tried out CM7 and Malice... Just my opinion..
helikido said:
People... i dont like the management because.obviously my phone lags too much when i start browsing the internent and open multiple tabs!!! the phone bogs down complete when ot reaches 280 mb of memory use!!!
Click to expand...
Click to collapse
You're assuming that it's lagging because it's not managing memory as well as it could be, but you're jumping to that conclusion. The processor, the IO with the browser cache, lots of Flash in pages, etc. can all cause browser lag. Try setting Plug-Ins to On Demand so that it doesn't run every Flash advertisement on every page. Flash really bogs down the CPU.
Hello,
two days ago i changed the size of my Vm-heap to 32mb. I was curious after i read in some posts that this could affect the performance of resource-intensiv apps. As i am using navigon-navigation a lot i had to give it a try...
After ive changed it and rebootet the device, navigon works MUCH better then before, track calculation is much faster and the app is much more responsive and running fluent. The difference is highly noticeable. For other apps like my browser i experiecend the same.
I read that the downside of it is that it is possible that apps could be moved out of memory because some other apps now use more ram and so the jumping between apps could be more time intensive. But i have noticed no slow down at all.
(Wildfire is not a fast phone, but i think 384 mb ram is really good for that kind of phone, some other phones like galaxy ace have only 287 RAM with better cpu)
My experience is that a lot of apps running much better know, and for me its a absolute performance enhancement, I would even go so far that i would say it was the best performance-enhacement after overclocking the device. So if you are running resource-intensive apps (like navigation browsing) you should definitely give it a try.
Whats your experience with that ? Ever changed the vm heap size? Noticed differences??
Cheers.
im rocking 32 since i s-off my phone with alpharevx beta,and yes its better for intensive apps (imo) but the one thing i cant understand is way my phone i lagging when i get a call??some times the ringtone is playing and the screen is black,any tips thx
darkstep said:
im rocking 32 since i s-off my phone with alpharevx beta,and yes its better for intensive apps (imo) but the one thing i cant understand is way my phone i lagging when i get a call??some times the ringtone is playing and the screen is black,any tips thx
Click to expand...
Click to collapse
im running my phone with the ondemand governor with cpu-min:528 and cpu-max:691 and i have no lag when someone is calling.
Nhs666 said:
im running my phone with the ondemand governor with cpu-min:528 and cpu-max:691 and i have no lag when someone is calling.
Click to expand...
Click to collapse
It is indeed said that such lag is due to the 'extreme' underclocking of the processor.
I'm on CM7 RC1, use SMARTASS with 245 as a minimum, and haven't noticed any lag yet..
Sent from my HTC Wildfire using XDA App
ErwinP said:
It is indeed said that such lag is due to the 'extreme' underclocking of the processor.
I'm on CM7 RC1, use SMARTASS with 245 as a minimum, and haven't noticed any lag yet..
Click to expand...
Click to collapse
I didn't want to implicate that the ringing lag is about the low freq., but i noticed that with such low freq's the phone is not so responsive when pulling suddenly the notificationbar, get it out of standby and such things. Never noticed something like that??
I was testing about it too. i settled with 32mb heap size, which i've found to be the best practice. Anything lower would make apps like navigon or opera lag, anything higher, would give me force closes on apps for some reason.
I also tried to experiment with compcache, with the following settings "disabled, 18%, 26%" and i think 26% makes my wildfire a bit snappier, although it might be just a placebo effect, because there's no difference in quadrant/linpack benchmarks.
why placebo effect....the question is how good can a benchmark represent the practial application in daily usage. Anybody?
I tried vm heap bigger than 32mb too. But while running navigon it seems to me not much as a big improvement so i switched back.
The compcage thing will be the next thing im testing.
Nhs666 said:
why placebo effect....the question is how good can a benchmark represent the practial application in daily usage. Anybody?
I tried vm heap bigger than 32mb too. But while running navigon it seems to me not much as a big improvement so i switched back.
The compcage thing will be the next thing im testing.
Click to expand...
Click to collapse
I have to agree with you Whatever makes my phone "feeling" snappier and faster is good enough in my eyes!
You should really check Juwes Ram optimization thread in the Android development section for some serious performance gain. I flashed it yesterday in CM 7.1 Nightly 144 and the responsiveness boost is quite noticeable.
i agree the synthetic benchmarks are not that important its the daily use performance that mater to me
I have disabled compcache and enabled swap and my phone is snappier than 18%compcache may be Coz of compressing and decompression techniques that slow the process in compcache and scores 3.9 to 4.1 on linpack score with 576 MHz speed...
Sent from my HTC Wildfire
vijaykirann said:
I have disabled compcache and enabled swap and my phone is snappier than 18%compcache may be Coz of compressing and decompression techniques that slow the process in compcache and scores 3.9 to 4.1 on linpack score with 576 MHz speed...
Sent from my HTC Wildfire
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Hmm i have a swap partition already made just in case and i might try it, but in theory a swap partition (even worse if it's a file) is much slower than the compressed cache due to the SD Speed limitations, unless we are discussing about class 10 cards.
anyone ?