GT P6200 Galaxy Tab 7.0 Plus - Accelerometer & Compass Problem - Galaxy Tab General

Hi,
I found that accelerometer and compass didn't work well on GT P6200 Galaxy Tab 7.0 Plus using honeycomb 3.2 for saveral applications, especially games and compass.
For example, if I played games in landscape mode, the accelerometer gives movement like if I hold tab in portrait mode. And for compass, it's like give 90 degree wrong direction even when it's been calibrated.
Is it hardware issue, or the application is not compatible with honeycomb 3.2?
Thanks & Regards

more than likely its app compatablity in 3.2 because if the compass is working fine in apps like maps then u know its working right

Related

Adam accelerometer values Test, we need a fix

Adam accelerometer values Test
I and many other have noticed that the Adams accelerometer is not working as it should. So I ran an app on it called "Accelerometer values" which plots the devices X,Y AND Z values on a panel of graphs. I also ran this on my Droid X with exact same settings, and in the same orientaion.
Using the Droid as a control, of which I know the values are set correctly. I compared to the two. And this is what I found.
Settings in portriate orientation
1."Relative to the control", the adams X & Y axis are swaped. (x is y, y is x)
2. "^", The Y axis on Adam(X on Droid) displays the same numeric value as the control when tilted in the same direction. example Adam 5.0, control 5.0
3. "^", The X axis on Adam(Y on Droid) displays opposite numeric values as the control
when tilted in the same direction. example Adam -5.0, control 5.0
4. "^", The Z axis are the same on both.
Results with settings in landscape orientation are the same.
Hopefully a dev can fix this, but this confirms that the Adams accelerometer is not set properly.
Yes, i meet the same problem when i play any games with accelerometer... hope someone can help to fix it.
Hopefully there will be a way to relay this info to NI.
Perhaps a repost to TINA on NIA or RISHI on NIH
-CC
EDIT: In talking about this in IRC, it was mentioned that it seems the apps are using the values incorrectly, and some apps have been fixed.. So it may not be a Adam issue.
labyrinth Games prooves your points. Adams is using wrong values. Someone please fix this issue.
My point is that weither the device in question is set to run in portrait(phone) or landscape( most tablets) shouldnt nessesitate a change in the way the accelerometer works. Seeing as most apps for android work in portrait and landscape perfectly fine on phones, then why the HELL would one change the accelerometer settings on tablets. Even the Xoom aparently is having this kind of problem, and most other large android tablets.
There has got to be a way to port/change these settings. Maybe isolating what we need from another rom. Unless this is a hardware issue and accelerometer itself is positioned differently or something stupid like that.
the ony way to fix is by settiny ur calibration to the settings u want try diif position and calibrate , see if it works

10.1V Questions

Hi There!
Just wondering if anyone has managed to get skype working easily on the 10.1v GT? I downloaded the beta but it says it doesn't support this screen size.
Secondly, I notice a bunch of apps don't work nicely one of which I was particularly dissapointed about which is the epicurious application which works fine on the apple tablet, and I think the XOOM too. Screen doesn't size properly so it's a tiny little app in the corner.
IS there a list of predefined gestures somewhere?
Thanks in advance.

[Q] Tilt Sensors Way Off

Sky maps worked wonderfully when I first got my tablet a few months ago. However, flashing custom roms seems to have royally screwed up the tilt sensors (I have tried multiple different roms, nothing seems to address it). Compass is okay, but X and Y axes are reversed (i.e. it pitches when it should roll, and vice versa). This happens in both landscape and portrait.
Anyone run into this before, or have any idea how to proceed?
playing SpeedX 3d the tilt sensors worth great, playing table labyrinth where you have to roll the ball through the maze to reach the other side is totally FUBAR, the sensors are opposite of each other which makes it impossible to plays.
So with my finding it works fine with some games and terrible with others.
I noticed the same issue on the a100.
SoHaunted said:
playing SpeedX 3d the tilt sensors worth great, playing table labyrinth where you have to roll the ball through the maze to reach the other side is totally FUBAR, the sensors are opposite of each other which makes it impossible to plays.
So with my finding it works fine with some games and terrible with others.
Click to expand...
Click to collapse
Admittedly, I haven't tried it with too many other apps, but those that I have are problematic (sky maps and several sensor-reading apps). It's frustrating because it used to work just fine with sky maps.
Which version of HC are y'all using, 3.1 or 3.2.
On 3.2 I'm having no problems at all.
Just wondering?
Check out "GPS Status" app on the market, it has an option to calibrate the pitch and roll sensors, maybe you just need a calibration..
It will also show the actual pitch/roll values which may help.
kiwi_mat said:
Check out "GPS Status" app on the market, it has an option to calibrate the pitch and roll sensors, maybe you just need a calibration..
It will also show the actual pitch/roll values which may help.
Click to expand...
Click to collapse
"A Tilt Labrynth" also has a built in calibration tool as well
If I'm not mistaken, those calibration utilities only affect the program that they're part of - they don't have any effect on global settings.
[Edit: I'm using 3.2 (Taboonay 2.1b), though the problem was also present on several other 3.1 and 3.2 roms]
I'm running Skeye and Mobile Observatory on my A500 and havent noticed any problems at all with the x/y axis' being off. Honestly, I haven't paid that much attention since I also have both programs installed on my phone and mostly use it instead since I can mount it to my scope for push-to guidance. But just locating Polaris and other well known objects seem to be spot-on. May want to try another program and see if that fixes the issue.
fasteddy86 said:
If I'm not mistaken, those calibration utilities only affect the program that they're part of - they don't have any effect on global settings.
[Edit: I'm using 3.2 (Taboonay 2.1b), though the problem was also present on several other 3.1 and 3.2 roms]
Click to expand...
Click to collapse
as that maybe true it would help people figure out of the calibration is off on the tablet. if the calibration is off then we can look into why its happening in stead of what apps are having the issues
Timelord83 said:
as that maybe true it would help people figure out of the calibration is off on the tablet. if the calibration is off then we can look into why its happening in stead of what apps are having the issues
Click to expand...
Click to collapse
Well there's no question that my sensors are off. The only apps that work are those that come bundled with a calibration function. There's a long-standing defect logged with elgoog about the fact that there's no easy way to calibrate, but they've not addressed it yet.
I know some phones come with a calibration function, and others at least have files where one can change the values...

[Q] Accelerometer issue?

In certain apps the axis are swapped - ie horizontal motion affects vertical and vertical motions affect the horizontal. Normal use, most games and a program called Leveller (spirit level type program) it's fine, but in other spirit programs, Krazy Kart Racing and a couple of others, its wrong. I dont know why, cant be the accelerometer if it works most of the time...
Known issue some game manufacturers have added a setting to reverse this.
Look in the game /app setting.
Good luck

Honor8Pro, EMUI/Android 9: hardware acceleration no longer works

Few days ago my Honor8Pro was upgraded to EMUI "9.0.1" and Android "9".
Since then, YouTube 360 Videos have stopped to work.
Both app and website doesn't show the "VR cardbord" icon at all.
Trying 3DMark benchmark app, I've noticed graphics artifacts in place of lights effects, so I suppose that the software update has disabled the hardware acceleration.
Other things stopped to work properly (e.g., Chrome tab list icon stopped to show windows list until device reboot, AndroIRC crashes at startup), things that always worked fine since the "unboxing" (more than one year ago) to the EMUI/PIE "upgrade".
There is a way to have back the device I bought?
Thanks in advance.

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