Brand New Android Status Bar - Atrix 4G General

Hello everyone, many of you probably have seen me post around here since mid July of this year. I've tried probably every ROM released so far, and I'd like to thank every Dev that has put work into all of these ROMs for us. You're all excellent in your own rights. But I've had an idea that I'd like to present to the community, and maybe it seems silly, but I'm just curious. First let me say I know nothing about the programming language in which Android is programmed. I've tried my hand at HTML and Flash as well as a bit of C++ and different things but really I'm a dabbler, never done any concrete work. So forgive me for sounding uninformed, and I am in no way saying I COULD do this. So here's my question: Why is the Android operating system status bar stuck at the top of the screen? Now yes, you can move it to the bottom in CM7 for example, under the tablet settings. But let me ask: Why could it not be a moveable object? For instance. If you held your finger on the status bar for lets say 5 seconds, why couldn't it be made to be interactively moved around the screen do different positions, lets say the left hand side of the screen, and then be a vertical bar? Or be dragged to the bottom left hand side, and be resized to a widget size which could be opened upon clicking? Just a thought, I know nothing about the work it would take to do such a thing or why it hasn't been implemented. If it's not possible, I understand. Just an idea for the advancement of the community, and if it's already been covered thoroughly, then I apologize.

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A New User Interface Idea

A new user interface idea. I have created this new user interface though i have no coding skills i do have the the skills of ideas...hope u guys make it come to alive i will add more images on how it shud work and..the graphics behind it.
Desiflare999 said:
A new user interface idea. I have created this new user interface though i have no coding skills i do have the the skills of ideas...hope u guys make it come to alive i will add more images on how it shud work and..the graphics behind it.
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That looks like it could be accomplished with Wisbar Advance Desktop. At least I think you could get real close.
well..im talkin about a whole new ball game, meaning for example: the arrow on the bottom can be pressed and drawn up by your finger to display things like programs running or etc. its lyk using one of the cube roll type, and while the arrow is being pulled up other menus such as the one on the right will automatically go right and the clock menu will go left to make space for the Arrow screen. The arrow screen will also be lyk a notification screen, lets say a new call came, the arrow screen will automatically go up to display an incoming screen but this time it will be transparent. The left menu will work like this: Lets say the music icon is chosen, the icon will light up and that menu only the box will move left and while its moving to the left the other menus that was with will move to the right, and the clock menu will move to the left, the arrow menu will go down. and it will expand to take over the entire screen to display the music player. The orb will roll to the right. and to exit music all the user gotta do is scroll their finger from left to right the opposite direction it came from.
Desiflare999 said:
well..im talkin about a whole new ball game, meaning for example: the arrow on the bottom can be pressed and drawn up by your finger to display things like programs running or etc. its lyk using one of the cube roll type, and while the arrow is being pulled up other menus such as the one on the left will automatically go left and the clock menu will go right to make space for the Arrow screen. The arrow screen will also be lyk a notification screen, lets say a new call came, the arrow screen will automatically go up to display an incoming screen but this time it will be transparent.
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That would be hot!!
so you've just invented..WisbarAadvancedDesktop NG.
nothin said:
so you've just invented..WisbarAadvancedDesktop NG.
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lolz..i used photoshop
In order to truly make this a reality, you'd have to use native C code. I mean, wisbar, and flash can do it, but at the expense of a lot of system resources. If no one takes it up, maybe I'll put aside some time to code it, especially if you give me more motivation by rolling out some more screenshots of your ideas .
thundershadow14 said:
In order to truly make this a reality, you'd have to use native C code. I mean, wisbar, and flash can do it, but at the expense of a lot of system resources. If no one takes it up, maybe I'll put aside some time to code it, especially if you give me more motivation by rolling out some more screenshots of your ideas .
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yes I will post up more images but sad thing is I don't have much experience in creating flash images but I will post images. Well thundershadow I would be glad to assist u in this project because I seen wat u can do lolz I seen ur pocketmelody and extremely impressed keep up the good work
If you post up enough images, I can give it a whirl. No promises at all, cuz I'm pretty committed to PocketMelody. But I've been dieing for a new interface that is independent of wisbar and flash, and it is my opinion that user interfaces aren't generally so dazzling that flash is a MUST use application. Most of the animations etc are simple yet effective. And the strength of their looks is in good CLEAN LOOKING static graphics (which I'm no good at making).
So, what I'm saying is, if your ideas inspire , I'll set aside some time, but again, no promises.
help
Even if i'm not so god in programming, i'd be proud to help you, whatever te way I could help
(maybe as beta tester)
don't hesitate to ask !!!
i've post some of my ideas in the Elf's forum
here's some preview
another idea i called "colour"
more samples here:
http://forum.xda-developers.com/showthread.php?t=349583&page=5
it looks to cartoon like.
The above ideas can be 90% completed with pre-existing software.
Wisbar Advanced Desktop and possibly Mortscript to help with some of the multiple dock hiding/showing. A new version might exist that lets you slide/fade in and out docks...that'll make everything visually more appealing. Once you get to that point all you need to do is create a today plug-in to show you the current running programs as icons. The today plug-in will need to have an option to create height and width settings so that it'll be perfect in a slide in dock controlled by the up arrow.
The main thing that will be missing from your idea is the touch-style movement. The up arrow will be something you click on instead of the desired finger slide.
SeanFromSoCal said:
Wisbar Advanced Desktop and possibly Mortscript to help with some of the multiple dock hiding/showing. A new version might exist that lets you slide/fade in and out docks...that'll make everything visually more appealing. Once you get to that point all you need to do is create a today plug-in to show you the current running programs as icons. The today plug-in will need to have an option to create height and width settings so that it'll be perfect in a slide in dock controlled by the up arrow.
The main thing that will be missing from your idea is the touch-style movement. The up arrow will be something you click on instead of the desired finger slide.
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Granted, but if you really want to make it usable to a wider range of devices, you can't beat coding it natively. I've used WA/WAD on my Wizard, and after a while it gets too slow.
Lol dat looks hot
Trigger9407 said:
Lol dat looks hot
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Buy WAD2.
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[Idea] Improve touch screen accuracy through software

I have an idea that I think is unique; I can't seem to find anything related to it on xda or google, so forgive me if this already exists and is just too obvious for me to find it. Also I’m not sure if this is posted in the appropriate place since I’m not actually offering anything other than a simple idea. I am not a programmer and would have not way of testing or implementing this concept.
I often find myself repeatedly hitting little check boxes and links on my Windows phone. Even on a perfectly calibrated screen, it can be difficult for my fat finger to find the right spot. I particularly have problems with X/OK button and the Start menu at the top corners of the screen. I’m assuming that soft-buttons, text fields, etc in windows mobile have a defined border that accepts touch input. If the screen detects your touch outside of this box, it will not register. I propose a software solution to this.
I’ve included a simple illustration that hopefully makes this clearer. Also, anyone feel free to tell me this won’t work, that it’s already been done, etc. Rather than having a single box that is awaiting a single touch input, imagine if there were dozens of boxes surrounding the soft-key, each with an assigned value. As the boxes radiate out, the values would decrease. Input happens when the values add up to a predefined amount, which equals a touch. This way, if you click close to the box, but not quite, the screen will register where you are actually touching and make a decision (by adding up the values) of where you were actually trying to touch.
Hopefully the picture helps. I mentioned my lack of programming ability, and that applies to graphic design as well
All feedback is appreciated, and if anyone has the skills and knowledge to do this, let me know if you’re interested. I’d love to see the results.
That's pretty smart, actually; sort of like making our resistive touchscreens emulate capacitive ones.
I am another person who feels this is rather clever.
Sadly i am too a bit naff at programming :/
Thanks for the encouragement guys. I've made a better mock up now that I'm at home and have access to something besides MS Paint. I'm hoping to run across someone with the know-how, willingness, and energy to work up a proof-of-concept.
As a clearer example, in the new image, the red circles could equal 50, the green squares 25, and the blue squares 10. An equation taking sensitivity into account would be better (hard touch equals higher value with a multiplier for the closer circles). Say 100 was the thresh-hold for the screen to register a click on the box. Two reds, one red and two greens, and so on, anything that adds up to 100, would register. There could also be multiple boxes close together, each with their own set of concentric circles.
Another useful way of thinking about this is the elementary difference between accuracy and precision
http://en.wikipedia.org/wiki/Accuracy_and_precision
Screen calibration takes care of precision; I think this would provide accuracy.
Edit: I also wanted to add I was thinking of probability clouds when I came up with this. What can I say, I have a boring job.
Wow. Great idea, but I' not the one to program it! I'm surely someone will be up to the task though.
anything that makes hitting the stupid ok button easier is great in my book!
This won't work. There are no "boxes" like you speak of. The touch screen gives the OS the POINT where it was pressed. The OS converts that into pixels sees what is under the pushed pixel and selects that. Very similar to how a desktop works. The mouse only clicks one pixel and those interactive touch screen things you see at stores where you can see the moues move to where you pressed further illustrate it.
Multi Touch screens report that area that was pressed instead of just one point, but no WinMo phones have multi touch.
petard said:
This won't work. There are no "boxes" like you speak of. The touch screen gives the OS the POINT where it was pressed. The OS converts that into pixels sees what is under the pushed pixel and selects that. Very similar to how a desktop works. The mouse only clicks one pixel and those interactive touch screen things you see at stores where you can see the moues move to where you pressed further illustrate it.
Multi Touch screens report that area that was pressed instead of just one point, but no WinMo phones have multi touch.
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That is helpful; thanks for the insight. I tried to find info on exactly how resistive touch screens worked, but it tended to be technical specs rather than how the OS used them. If it is narrowing it down to a pixel, then I see what you're saying: it won't work. If the point of contact was read as a larger, single area (as opposed to one pixel), it would be possible. Couldn't a GUI simply draw a circle around that single point? Then the area contained in that circle could be used to predict the button/icon you're trying to press using the values of the "boxes" or circles underneath.
Again, I was bored at work and was thinking about how hard it is to hit the OK button sometimes. Oh well, it killed about 2 hours

New home screen manager

Someone needs to develop a new home screen manager. One that instead of just moving left to right moves up and down as well. This way screens are always just one flick away instead of 2 or more depending on where you are at. It would be like a cube where the main homescreen is in the middle and the other 4 screens would each be in a direction (up, down, left, right). Moving from one of those screens in a direction (up, down, left, right) would result like moving from the home screen. So more than just a cube. A little more complex. I'll develop it if someone can help me along. Just an idea i had when looking at the linear movement of the ui.
Unfortunately I don't have any of the required skills or time to match even 1% of the ability of the Android development community but I'd definitely second this request. A very unique idea and I really like it.
BTW, a big thanks to the devel community. Without you guys fulfilling my gadget whore needs, I'd be buying a new device every week!
This is cool..maybe even an option in the notification bar to switch screens while in an app? Like the Linux desktop cube?
Sent from my Floyo Tazz using XDA App
Rather than write something from scratch, maybe you could try to contribute this as an option in ADW.Launcher?
This has already been done before on a certain rom. I remember it being ported to the vogue android. I cant remember the phone it was ported from though. Blur or something.
Gde home had exactly this feature
~ The Nameless Creator
Actually there were a few Windows CE based home mangers that had this feature. I also would love to have this. I asked a while back and got no response as to if there is anthing out there that did this.
wouldnt it be kinda hard to keep track of which screen is in which direction? like it seems orientation would feel very complex. but maybe not, i dunno
SLOflatlander said:
wouldnt it be kinda hard to keep track of which screen is in which direction? like it seems orientation would feel very complex. but maybe not, i dunno
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I could see something like dots on the edge of the screen kinda like how launcher pro does it.
SLOflatlander said:
wouldnt it be kinda hard to keep track of which screen is in which direction? like it seems orientation would feel very complex. but maybe not, i dunno
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Wait'll you see the home screen replacer I'm building based on a tesseract.
http://en.wikipedia.org/wiki/Tesseract
You just need to turn your head sideways to keep track of what face you're on.
Who doesn't want 24 home screens?
For a 4 or 5 way slide/cube desktop, look at Dx Top. It has not been updated for a while but is stable and can use themes built for many of the other desktop replacements.
I have been running it over many ROMs and it works on all so far. Was a little funny with the app drawer on SkyRaider, it kept rebuilding the icons for some reason, that might have been due to installing too many icon packs.
Thanks for the support on this guys and the answers. i'm going to do some research and see what can be done/ported or if needed then created. Just trying to do like most people and think outside the box. Its what makes android 1000x better than the iphone/ipod scene. They are so restricted. i mean come on. 1 button. But keeping on topic, i really appreciate no flaming on the topic.

Help me find ROM, forgot the name

Hello.
I've been using this certain ROM for quite a while now, and today I decided to try other roms for my HD2, while not making backup of this one that I had used. Not being satisfied with any of the roms I tried, I decided to go back to the old one, just to realize I have no backup of it, nor I know the name. So I need help finding it. I've tried a lot and this one was the most responsive/fastest/most stable one for me, so help is greatly appreciated.
Now, to the things I remember about it, hopefully someone will recognize which rom I'm talking about. It was pretty minimalistic, it was nothing fancy like most of the popular roms now. Came with a greyish stone wall like home wallpaper, there was no google search widget at the top of the screen by default (most roms have that, as far as I noticed), had 5 icons (shortcuts) in the very bottom of the screen, all grayish/whitish. There was 3 home screens you could scroll around with by default, and also the same way you could've scrolled those 5 shortcuts. When nothing was assigned to the shortcut, like when you first scrolled to the next screen, there was a plus sign (+) of the same color as all other. I'm not sure but I think the internet browser shortcut had something like a detective's head silhouette (like a side shot). Could've been a globe, too, looked like a head to me.
The battery levels showed in percentages in the upper right of the screen (without the % sign), with white dots around the white number (percentage) matching the percentage showed. The messaging was set up so it was divided in threads, and each thread looked the simplest it actually could. It said "Me: <my message>" for my sms and had the same format for the other person in thread (in new row, of course), all went left to right, no fancy iphone ballons showing me on the right side, them on left. And it had time stamps underneat the messages. By default only time for today, and date (without timestamp) for any other day.
If I can provide any more information, please let me know. Thanks for reading, hopefully someone knows what rom this is about. I'm not sure how I got to that rom, but I'm guessing it was popular at some time (maybe still is) since it worked flawlessly. Even if it reminds you of some rom that isn't this one for sure, let me know.
Edit: Remembered something, it's big I think. On boot, that animated screen containted while we wait to boot looked like a cube, rotating and disappearing, as if it was made of water, like spilling in the air, or sprinkling. Also not sure, I think it had a letter H on each side of the cube. Also, I'm willing to bet it was gingerbread build.
Edit2: Solved. It's the latest hyperdroid, sandy scorpion.

GIFed Lock Screen

Hello there,
I'm a new registered user here but an old admirer of this forum. I hope I am of plus to this community in some way .
earlier this week, I've wondering in my thoughts while driving, and since long drives, alone, makes you question everything in life ( and long toilet sessions too ) I've came across some idea.
I've always been fascinated with picturing doors and windows and have them as wallpapers on my phone/lap/desktop. I use some now on my lock screen.
anyhow, I was wondering if creating a GIFed lock screen is possible. The idea is as follows:
-Lock screen of a Door/Window
-when pattern is drawn, it triggers the GIF to be played.
-Door/window opens, camera move towards door/window to enter.
-slowly walks into homescreen ( not slowly slowly, but for dramatization purposes )
Is that possible to do, It would be really awesome if it is.
Many thanks to y'all.
I'm not a robot :silly:

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