Hello All,
I have an idea for an excellent app. It is an app that I see having the ability to generate mass amounts of money. I have been waiting for an app of its type to come out for a long while now, but have not seen any. I do not have the skills to create said app, and want to know what my best bet to get in with a dev team would be? Anyone know how to get in touch with the Big Boys of the app world to get this thing going? It is not a question of if, I KNOW this app will be successful. Please help and thank you for taking the time to respond.
- Ron
learn how to code is my best advice
Just find a developer here at xda or on the market that has an app that looks similar to or at least looks like they have the ability to produce something like what you would want, then send them an email.
Sent from my MIUI SCH-i500
Give us a hint on the type of app: theme-based, music, RSS reader, e-mail, SMS, Global Thermonuclear War for Android
I'm sure a lot of developers are busy and would just like to see if your app falls in their skill set/schedule.
Thanks,
Roots
The low down...
Well first off thank you all for your replies.
The app is a game though. The best part about it is the potential to touch many people with its genre and simplicity. Its a sports game that has no other game in its category, but that literally everyone on the planet knows of it. It would have the ability to be a head to head type game, online. It would also have a offline single player side, that would allow the user to earn "achievements" and enhance their player. Think of it as Homerun Battle 3D, but for a different sport. I really do see it as a more broad range of money earning potential because of the sport and how much of it kinda relies on the in game character. So upgrades like clothing, hair, jewelry, etc... would be more sought after, just to be different, when facing other players.
Which is why I think World Championship (Name Here)... has the potential to get mass amounts of attention. Im thinking Cross platform love. Maybe cross console...
I honestly wish I had the ability to do this, but starting from the ground up, it is kind of a big project for someone in my shoes. I have everything written out for the app... just looking for some execution.
Probably you already know - but I'll mention them here anyway:
a) In startups, people get a share out of the company [as they spend a lot of time risking that nothing will come out of it].
Maybe you are extremely convinced that you'll strike gold, but is still to be seen how the market will react. Good luck anyway
b) You need to hire some lawyers to protect your IP, before signing NDA agreements.
c) Write a business plan, start pitching, get the money from investors to start it up.
Then hire a good company to create it for you and invest in ads, etc.
You need all these, as if you do it wrong, then the game won't take off. But if somebody with more resources [which can afford very good devs] sees the opportunity, they might create a better version.
Well ask any developers here or if u know java try learning android
Well, I'm out! LOL I don't do games.
However, good luck to you!!
If you want to develop a game, be informed that aside from Java you also need to learn some C++ and OpenGL so it can take serious amount of time.
RonnyT24 said:
Well first off thank you all for your replies.
The app is a game though. The best part about it is the potential to touch many people with its genre and simplicity. Its a sports game that has no other game in its category, but that literally everyone on the planet knows of it. It would have the ability to be a head to head type game, online. It would also have a offline single player side, that would allow the user to earn "achievements" and enhance their player. Think of it as Homerun Battle 3D, but for a different sport. I really do see it as a more broad range of money earning potential because of the sport and how much of it kinda relies on the in game character. So upgrades like clothing, hair, jewelry, etc... would be more sought after, just to be different, when facing other players.
Which is why I think World Championship (Name Here)... has the potential to get mass amounts of attention. Im thinking Cross platform love. Maybe cross console...
I honestly wish I had the ability to do this, but starting from the ground up, it is kind of a big project for someone in my shoes. I have everything written out for the app... just looking for some execution.
Click to expand...
Click to collapse
So that's badminton
.......
Android blog: blackbearblanc.tumblr.com
Twitter : @jeppefoldager
Google+ : gplus.to/jeppefoldager
Rock band : thedeadradio.dk
Two options hire someone to make it. Or write it yourself...that's pretty much it lol.
Sent from my Xoom using Tapatalk
viulian said:
Probably you already know - but I'll mention them here anyway:
a) In startups, people get a share out of the company [as they spend a lot of time risking that nothing will come out of it].
Maybe you are extremely convinced that you'll strike gold, but is still to be seen how the market will react. Good luck anyway
b) You need to hire some lawyers to protect your IP, before signing NDA agreements.
c) Write a business plan, start pitching, get the money from investors to start it up.
Then hire a good company to create it for you and invest in ads, etc.
You need all these, as if you do it wrong, then the game won't take off. But if somebody with more resources [which can afford very good devs] sees the opportunity, they might create a better version.
Click to expand...
Click to collapse
Yes. I like the way to think. I have been doing most of the things said here. Contacted a group from a newly popular app in the store and got some "feedback". Not on the app itself but what it would take to get them to even sneeze at it. Blah... So say I had someone with money to back this... I have been looking around and it appears its impossible to patent or even block people from copying the app down to the most minute of changes making them different. Apparently its easier to get something done about it in the App Store but cheaper and easier to get an app in the Android Market. Before anyone snaps, I hate apple (I use to love them but after the 3gs/Ipad came out and I realized it would be the same incremental updates forcing me to buy new every year just like the Iphone/3g, I have hated them sense).
I just wish I could get EA or someone big like that to even respond to my emails. There really arent that many sports apps worth a damn. This one would open the whole thing up. Actually using multi-touch to do more than button spam. A game where being ranked against the world wouldn't depend on how often you play but, actual win/skill pct. I havent even played the game an I already love it hah.
WTF DO I DO!?!?!
Going after EA or a UbiSoft is going to be damn near impossible. You have to have "name" power (think Tiger Woods or Peyton Manning name power).
They PAY people $70,000 a year to come up with game ideas and then spend millions and 5 years developing it..can you say "Diablo 3"? LOL
Odds are your app is a "been there, done that" concept or is not a viable market opportunity in their eyes.
Now, don't get me wrong; I'm just expressing my opinion. I hope you can market your idea and make millions! I'm trying to do that with every month, every day and every line of code I write.
Related
Ok first and foremost this is not just another post of someone complaining, in no way am i trying to offend or criticize this new device...these are simply observations made by a previous HTC owner (MDA/Herald/Wing) me...
I understand that the open source to "create" applications is fairly new not to mention all us G1 owners (ive had mine for lil more then a month). My concern is why are we seeing such "simple" programing in applications and things tht in reality none of us would ever use? Not to mention graphics what is going on...Look i have not created any nor have taken the time to even try to create applications, and if you or someone you know has, then my hats off to you, i envy you for knowing how and taking the time to...what im saying is why do all these new applications have so many bugs and in my opinion (cause that is all it is) are sub-par...i know its not really fair to compare to any other device on the market since it is the first of its kind, but im getting a little skeptical...am i alone in this? i find myself checking the android market every hour hoping for some sign to motivate me, but nothing so far aside from the obvious winners (youtube,maps,imeem,wheather channel etc...)...ill shut up now i sincerely was not trying to stir things up, and know/knew when i purcased the G1 it was the first of its kind and would probably take time to show its full potential, i just thought there were some things google had up its sleeve that were ready...does anyone have any insight or knowledge of better things to come...?
timace said:
Ok first and foremost this is not just another post of someone complaining, in no way am i trying to offend or criticize this new device...these are simply observations made by a previous HTC owner (MDA/Herald/Wing) me...
I understand that the open source to "create" applications is fairly new not to mention all us G1 owners (ive had mine for lil more then a month). My concern is why are we seeing such "simple" programing in applications and things tht in reality none of us would ever use? Not to mention graphics what is going on...Look i have not created any nor have taken the time to even try to create applications, and if you or someone you know has, then my hats off to you, i envy you for knowing how and taking the time to...what im saying is why do all these new applications have so many bugs and in my opinion (cause that is all it is) are sub-par...i know its not really fair to compare to any other device on the market since it is the first of its kind, but im getting a little skeptical...am i alone in this? i find myself checking the android market every hour hoping for some sign to motivate me, but nothing so far aside from the obvious winners (youtube,maps,imeem,wheather channel etc...)...ill shut up now i sincerely was not trying to stir things up, and know/knew when i purcased the G1 it was the first of its kind and would probably take time to show its full potential, i just thought there were some things google had up its sleeve that were ready...does anyone have any insight or knowledge of better things to come...?
Click to expand...
Click to collapse
Personally, I find the plethora of apps encouraging, yes, some are more useful than others but the wide range of effort is fan-flippin-tastic.
MY biggest observation is that the Market place needs some severe MODERATOR intervention... the one star "i is first u goons" and "this app suks (because I am too stupid to read the intro to figure out what it is for) really really really needs to be cleaned up/out. (A perfect example is the UTC clock... it does EXACTLY what it says, true, the numbers in the display look like they are from a missile silo, but hey, it is a tribute to the UTC heritage...anyway, people bag on it because they have no idea why, what, or anything else about it... morons)
[/rant]
--M
demontefixo said:
Personally, I find the plethora of apps encouraging, yes, some are more useful than others but the wide range of effort is fan-flippin-tastic.
MY biggest observation is that the Market place needs some severe MODERATOR intervention... the one star "i is first u goons" and "this app suks (because I am too stupid to read the intro to figure out what it is for) really really really needs to be cleaned up/out. (A perfect example is the UTC clock... it does EXACTLY what it says, true, the numbers in the display look like they are from a missile silo, but hey, it is a tribute to the UTC heritage...anyway, people bag on it because they have no idea why, what, or anything else about it... morons)
[/rant]
--M
Click to expand...
Click to collapse
i agree "first" comments are riduculous, and if you dont like the application from descrption then dont install it...positive criticism is more then welcome but "this sucks" is getting on my nerves...
timace said:
Ok first and foremost this is not just another post of someone complaining, in no way am i trying to offend or criticize this new device...these are simply observations made by a previous HTC owner (MDA/Herald/Wing) me...
I understand that the open source to "create" applications is fairly new not to mention all us G1 owners (ive had mine for lil more then a month). My concern is why are we seeing such "simple" programing in applications and things tht in reality none of us would ever use? Not to mention graphics what is going on...Look i have not created any nor have taken the time to even try to create applications, and if you or someone you know has, then my hats off to you, i envy you for knowing how and taking the time to...what im saying is why do all these new applications have so many bugs and in my opinion (cause that is all it is) are sub-par...i know its not really fair to compare to any other device on the market since it is the first of its kind, but im getting a little skeptical...am i alone in this? i find myself checking the android market every hour hoping for some sign to motivate me, but nothing so far aside from the obvious winners (youtube,maps,imeem,wheather channel etc...)...ill shut up now i sincerely was not trying to stir things up, and know/knew when i purcased the G1 it was the first of its kind and would probably take time to show its full potential, i just thought there were some things google had up its sleeve that were ready...does anyone have any insight or knowledge of better things to come...?
Click to expand...
Click to collapse
i agree with you; even though i love this phone there are a lot of things i dislike about it. the only advice i can give to you is to be patient. the phone has 'officially' been out for a little under a month and there is already so much improvements to it:
- 2 updates have already been rolled out,
- we have found a Root and a way to manually update it.
- we are beginning to see system folders moved to sdcard to save space(even though the phone should have came with more memory)
apps on the market are getting better i don't if you have seen the app "bubble". bubble is a basic bubble level that uses the accelerometer to see if something is level and changes as the phone changes orientation it may seem like a simple app but it shows that Google came come out with an update that uses the accelerometer to change orientation.
- first signs of on screen keyboards like akeyui, a7email and a7sms.
all of these improvements in about 3 weeks and tons more to come idk what anybody can complain about besides hardware issues
just wait come Jan 2009 the G1 isnt going to be anything like it is today.
demontefixo said:
Personally, I find the plethora of apps encouraging, yes, some are more useful than others but the wide range of effort is fan-flippin-tastic.
MY biggest observation is that the Market place needs some severe MODERATOR intervention... the one star "i is first u goons" and "this app suks (because I am too stupid to read the intro to figure out what it is for) really really really needs to be cleaned up/out. (A perfect example is the UTC clock... it does EXACTLY what it says, true, the numbers in the display look like they are from a missile silo, but hey, it is a tribute to the UTC heritage...anyway, people bag on it because they have no idea why, what, or anything else about it... morons)
[/rant]
--M
Click to expand...
Click to collapse
yeah there need to be some serious clean up in th commenting sections, some of these comments might discourage people from developing apps for the G1, i think comments should strictly about the apps and not about being 1st or 151st, or bashing other commenters, and people definitely should not comment on an app the don't know how to use.
however developers should include directions on how to use their apps so people do not have to rely on commenting to try and figure out what it does and how it does it.
The point is the development muscle that has been put in the device is minor.I feel like the market is made by kids or teenagers that stopped uploading on youtube and are writing apps using ready made lego kits (APIs). The apps in the market are all basic stuff. There is not even a Divx player for this device available but 5 Video players using the Google provided APIs to play mp4 which only play SOME mp4 files not all.
I love the sliding, bubble and Gmail on it but I cant name too many more things I love. Not even a Navi that works properly. I really cant think of anything else I love about it. No office, word, excel, PDF, flash, divx. The SMS system is grouped together. The actual phone keyboard is beyond basic with no options. There are simply too many bugs on the phone operation itself like bluetooth etc.
Time flies google, we need apps that have more than 10 man-hours of software programming spent on it. Lets stop the growth of many timers and alarms in the market and get some real stuff out there. Microsoft has probably put in millions of development hours into WM and it was not until now that I realized this.
brooklynite said:
The point is the development muscle that has been put in the device is minor.I feel like the market is made by kids or teenagers that stopped uploading on youtube and are writing apps using ready made lego kits (APIs). The apps in the market are all basic stuff. There is not even a Divx player for this device available but 5 Video players using the Google provided APIs to play mp4 which only play SOME mp4 files not all.
I love the sliding, bubble and Gmail on it but I cant name too many more things I love. Not even a Navi that works properly. I really cant think of anything else I love about it. No office, word, excel, PDF, flash, divx. The SMS system is grouped together. The actual phone keyboard is beyond basic with no options. There are simply too many bugs on the phone operation itself like bluetooth etc.
Time flies google, we need apps that have more than 10 man-hours of software programming spent on it. Lets stop the growth of many timers and alarms in the market and get some real stuff out there. Microsoft has probably put in millions of development hours into WM and it was not until now that I realized this.
Click to expand...
Click to collapse
muscle...DiVix...kids...office...flash...basic...bugs
words that stood out and i DEFINATELY agree
as i said before patience is the key here
the reason why there aren't many good programs out right know is because they are still in development, there are some apps that won google's app contest that are not on the market because they are still under development. developers take their to try and come out with a bug free app and you criticize them for taking to long however if they rush it and get it out with SOME bugs people crucify them. how long did you think it took for divx or flash to be developed for other phones?
why do people expect a phone thats been out for under a month to have the same capabilities as phones that been out for years?
how many phone do you know had divx support right out of the box or even one month after release? i estimate that divx support will be out before the end of the year.
i agree that apps on the market are going the the hole, especially with millions of the same type of apps, c'mon how many different weather apps do we need, how many background apps is necessary. but you got to admit out of the hundreds of apps on the market there are some good ones.
I'm waiting with great anticipation on the games for the g1. Sure i want cut copy and paste, document reader, full video player, full file manager and task manager as well as others but i'm dying to play nes games and others on this phone. The market is pretty lame in the games department but hey i got pacman, solitaire, and a few others free so i'm not gonna complain. I think the apps are very promising and there are a wide variety of them. Granted none of the crucial apps are out yet but i have quite a few on g1 that i love and got em all for free!!! We just have to be patient, i knew going in i would have to be.
All the apps are free. The hardware has only been in people's hands for a few weeks (at most). A serious developer, wanting to create the exact apps we're all hoping for, needs a heck of a lot more time. The SDK was fine, but any serious developer is going to want to log a lot of hours with a physical device (or several) to finalize the product.
And they're not going to do all that, for free.
This device has huge potential, and the reason we're seeing amaturish apps is because the only people who are willing to play around with creating apps for free are mostly hobbyists who want feedback to further their skills.
I predict that once the payment system is set up for the Market, the apps you're all stomping your feet about are going to show up.
The programs we're talking about are complex, writing them and testing them is time consuming, and I assume that they're going to be larger than the apps we're seeing now. It's entirely possible that some of these apps are almost finished, but are waiting for SD card loading to be added to the functionality before they can release them. Some may even be delayed by the announcement of the virtual keyboard -- they may want to integrate that for the launch of their apps.
I think two things need to happen before we're going to see the apps we all want.
-Pay system on Android Market
-The Ability for Apps to be installed and run from the SD card.
Until those two things happen, the App Store is going to be like it is. And it's also time you guys thought about something. The apps that are "missing" were never a secret, most of the complaints I see are about things that were known well before launch, or discovered the first week people had it in hand. If you didn't read up, that's your fault. If you read up and assumed things would be taken care of within one to two months (something no one promised you) that's also your fault.
I'll predict something for you right now, in light of the economy and everything else, it'll be 6 months to a year before HALF the apps we want are available and working. Now, that's just my estimate, but if that sounds "too long" to wait, then I'd invest in another phone rather than spending the next 6 months posting complaints like "why isn't _____ done yet? And where's the ______ app?!!"
Just my 2 cents
I have already heard many apps have been developed but the developers are waiting for the pay system which has already been annoucnced and is coming 3 months after launch.
I am similar to you... give it time and you will see the best things you have ever seen. I mean look at Linux... they have some awesome apps on most linux flavors that make me dual boot into linux just to have. I think this device will be the same as this was the entire purpose.
Google is updating features all the time in the git directory and it won't be long before they fix the main issues and then the developers will be looking at new things to give us.
So far the barcode readers alone seem like such a huge advantage as I haven't seen them on mobile devices before(at least none that worked)
brooklynite said:
The point is the development muscle that has been put in the device is minor.I feel like the market is made by kids or teenagers that stopped uploading on youtube and are writing apps using ready made lego kits (APIs). The apps in the market are all basic stuff. There is not even a Divx player for this device available but 5 Video players using the Google provided APIs to play mp4 which only play SOME mp4 files not all.
I love the sliding, bubble and Gmail on it but I cant name too many more things I love. Not even a Navi that works properly. I really cant think of anything else I love about it. No office, word, excel, PDF, flash, divx. The SMS system is grouped together. The actual phone keyboard is beyond basic with no options. There are simply too many bugs on the phone operation itself like bluetooth etc.
Time flies google, we need apps that have more than 10 man-hours of software programming spent on it. Lets stop the growth of many timers and alarms in the market and get some real stuff out there. Microsoft has probably put in millions of development hours into WM and it was not until now that I realized this.
Click to expand...
Click to collapse
Well you said my answer in your own post. The device has been out less than a month. That's nowhere near enough time to make those killer apps you're talking about. To google's credit they did put in things like street view with the compass mode and there are those apps you've talked about. It takes MONTHS to do real software developement so you're going to keep seeing more and more alarms and stuff until then.
seriously, does ANYBODY give a ratsass or even use streetview?
They should have made sure all the media stuff and the email was topnotcxh.
I agree 100% with the first post! Google should have prepaired Android better. There is a lot of competition out there and I would say by what I've seen so far they are light years behind. I did not expect that with all the money in the world Google couldn't release product that was better polished. I have put my G1 back in its box and I'm back to my unlocked Tilt, what sucks is going back to the old screen and Edge but its functinality that I need. I wish they made some kind of task aplication that I can put on the screen kind of likr thr picture frame that would display my tasks for the day. I have a Motorola ROKR E2 that runs Linux and there are more useful stuff for it out there. I desagree we have to wait untill we start paying for apliications, I believe Google can afford providing us with free functional software as more and more people will be using their services.
i love my g1, but i agree with these people that google didn't do enough...and i hope they're working to fix it.
i think that their whole "leave it in the hands of developers" approach was probably a mistake. they should have made all the basic applications like they did but also gone a step further to spice up the phone. i hope that google, in the new few updates, incorporates some more stuff, like OUTLOOK SYNC (i wuld love it if they changed the google calendar sync for windows into just google sync and have it sync everything with outlook....funambol right now sucks i have like 80 of each contact!)
they also should have made a GOOD video recorder / player, and even a better music player. they're trying to beat apple at multimedia, and are failing miserably.
they should add a decent on-screen keyboard and maybe even a task manager...or make it only have like 4 open tasks in the backgroudn...because i've noticed my g1 slowing down a lot after having a few apps open.
google should add a manual update button...i'm still on RC28 because i dont feel like installing the modified rc30 or plugging it in to update. have a freaking "UPDATE" button in the system info thing or something.
i think google needs more than 3 home screens...i've already filled all of mine up. they also should have added more widgets, like the guy above me said.
SELECTING TEXT SUCKS. i have to use the trackball to select a ltter of a word...on my windows mobile i could just tap on where i wanted it to be and at least it would get me within 1 or 2 letters...if i tap on a word on the g1 nothing happens!
we need to be able to install stuff to the sd card!
i think i'm missing a lot of things but i've only had the phone for 2 days and i've noticed all that...i hope developers DO step in if google is too stupid not to add more basic functionality.
/rant
Look at it this way currently there is no way to charge for apps that are developed. This is why we are seeing nothing but apps programed by independant programers some of which are good and some of which are useless. Once companies can charge for apps then it will make sence to put money into the development of better more porfessional apps. My suggestion is to just hold off on passing judgement untill the market is finished to where people that spend money in development can recoup those losses. I do think that the market place should have been finished before launch but what can you do.
coffeboy23 said:
Look at it this way currently there is no way to charge for apps that are developed. This is why we are seeing nothing but apps programed by independant programers some of which are good and some of which are useless. Once companies can charge for apps then it will make sence to put money into the development of better more porfessional apps. My suggestion is to just hold off on passing judgement untill the market is finished to where people that spend money in development can recoup those losses. I do think that the market place should have been finished before launch but what can you do.
Click to expand...
Click to collapse
Agaqin, super lame of google.
We can get a bunch of usless wank programs, but not proepr ones, becasue they don't have the pay market ready.
Also, I think that certain things like exchange and a proper email client shoudl have been included.
And remember most people are new to development, don't know how many "this is my first try" apps I have seen. When you get that one that charges 20 bucks for the app... you will get another developer who will release it free and just ask for donations... I suggest donating whatever you can to the one that gives it free.
Henchman said:
Agaqin, super lame of google.
We can get a bunch of usless wank programs, but not proepr ones, becasue they don't have the pay market ready.
Also, I think that certain things like exchange and a proper email client shoudl have been included.
Click to expand...
Click to collapse
google isnt the one entirely in charge of the market... tmobile is the one wanting money
neoobs said:
google isnt the one entirely in charge of the market... tmobile is the one wanting money
Click to expand...
Click to collapse
No, but it was google who shoudl ahve made sure that the basics were coveredf well.
The Camera I'm sure can take greta pics, but the controls suck.
The email is severly lacking.
No streaming video.
And they shoudl ahve elarnt form the iPhoen release, that push email fro MsExcahnge should have been there fromt he getgo.
Or the should have built a BB app, just like you can get for WinMo.
No, they focused on teenagers, not professionals.
neoobs said:
google isnt the one entirely in charge of the market... tmobile is the one wanting money
Click to expand...
Click to collapse
no....google is not taking any money but is giving 30% of all apps sold to the carriers...tmobile might be the one "wanting" money but they have no control over the app store at all.
Hello there folks. Let me begin by introducing myself and my situation. My name is Damian, I am in the twelfth-grade and I am currently enrolled in my high-school's concurrent enrollment program with one of the local universities in which I have to write a paper concerning the field of software engineering.
I started this post with the intention of finding and asking certified software engineers a few questions concerning their professions.
I came to this particular forum because of the many brilliant folk here, and my assumption that certainly a portion of the active members are certified software engineers.
-Many thanks in advanced for your replies and imput,
-Damian
damiandarkwater said:
Hello there folks. Let me begin by introducing myself and my situation. My name is Damian, I am in the twelfth-grade and I am currently enrolled in my high-school's concurrent enrollment program with one of the local universities in which I have to write a paper concerning the field of software engineering.
I started this post with the intention of finding and asking certified software engineers a few questions concerning their professions.
I came to this particular forum because of the many brilliant folk here, and my assumption that certainly a portion of the active members are certified software engineers.
-Many thanks in advanced for your replies and imput,
-Damian
Click to expand...
Click to collapse
I can answer questions in this field as I am a Software Engineer. I would be happy to give a young person such as yourself advice.
I actually didn't go into college right after high school, I wish I had but I incountered allot of hardship around your age. When I was 22 I went back to school and payed my own way through college, slept in my car in the college parking lot and lived off of peanut butter and jelly sandwhichs.
Honestly its your first job in software thats the hardest to get, but if your persistent you'll get it after that if your perform its pretty much smooth sailing. A good example is how everybody lately has had a hard time finding jobs (bad economy), and even I was laid off from a job where the company was doing great and then went south and I went on the market looking around and recruiters were calling non-stop and I had 2 jobs (one short term getting paid insane amounts of money for 200 hours of work, and then a long term contract after that), I took a vacation to vegas, paid of credit card debt and then started my long term contract.
So ask away!
Edit:
Oh I currently work for a large telecom company where I work ont here provisioning software. My main expertise is Java (j2se, j2ee blah blah) I also write reports (crystal, jfree and actuate), I also have alot of side skills like jsp, ajax, jquery. I actually have wirtten code professionally in all the major langs like c, c#, j# asp.net. As a software developer you constantly need to evolve and progress. I aslo done graphics professionally and If I had it my way I write videos games if I could but alas the life of a programmer is allot less glamorous than most people no.
Many thanks, I'm sorry to hear about your tough times, but I'm glad to hear things have settled out.
I want to say its great that your able to help me and thank you for your tux theme and scripts.
I am actually looking into dealing with my computers as a profession after collage.
So I begin (thanks again):
What courses and or certifications do you need.
What is a typical day in your job like?
Do you enjoy your job?
And you can tell me anything else that you believe to be important that I may have missed.
-Thanks again
Damian
damiandarkwater said:
Many thanks, I'm sorry to hear about your tough times, but I'm glad to hear things have settled out.
I want to say its great that your able to help me and thank you for your tux theme and scripts.
I am actually looking into dealing with my computers as a profession after collage.
So I begin (thanks again):
What courses and or certifications do you need.
What is a typical day in your job like?
Do you enjoy your job?
And you can tell me anything else that you believe to be important that I may have missed.
-Thanks again
Click to expand...
Click to collapse
My tough times where years ago. I've been in the field for almost 10 years.
The first thing you want todo is get a bachelors degree in computer science. Take as many courses as you can in which you will get exposed to writing software, understanding logic and being able to solve problems using logic. But the most important thing is have a specailty something that you know above all other things, be it a certain language or software... good expample is SAP, I have a friend who is a project manager for a very very large electronics manufacturer. they are paying a contractor to do SAP programming and they pay him 500$ dollars an hour... yes 500$ and hour now its not a permanent job but he's making more in a month than most people make in a couple of years. Thats his specailty and its a hard one to break into.
So once you get your degree you can concentrate on what your specailty will be this is where certs come in. Certs are great but don't pay for them, get a job in the field and get them to pay, this is because most of them expire and you usually have to renew them every couple of years. But the look good on your resume especailly if a company pays as this gives the impression that you are a go getter and that the company beleives in you. Your specailty might relate to your degree major or it might be what your first major job is, this is just luck of the draw.
So a typicaly day, wow its hard to say. Sometimes its go go go and I'm writing code like crazy. Other days its talk talk talk and meetings. Sometimes I spend days writing tech specs or documents to give overviews and estimations on software that needs to be written. Think office space it really is allot like that. One thing alot of people don't know about being a software developer is that you not only need to understand how to write software (ie solve problems) but you also need to undersand the industry in which you write software for. This means you need to understand the business process. So think if you were writing software for a burger company, you need to understand how orders are processed, how iventory is processed and used blah blah. This is where probably the hardest part it almost a second job.
Do I like my job.... as someone who had mowed lawns and dug ditches for a living making money that wouldnt even feed one person, yes I actually love my job. I worked hard to get where I'm at I make pretty good money, my wife doesn't have to work, My kids have more than I had as a little kid and the work I do is satisfying.
If there one thing I could stress when it comes to this line of work. You have to love software, so much so that you willing to work long hours and then come home and write more software as a hobby (maybe i did atleast). Or when you hit college start a pet project and see it through. These are the things that will set you apart from other developer coming out of college. Especailly when you don't have much on your resume, and honestly these are the question potential employers ask (hobbies, personal projects).
How bout this... I give you an hour by hour blog for the next week on what I'm doing at work.
I'm currently working on a rewrite... code fix for code that the company I work for now decided to outsource. This code ended up being terrible and was somethign I was thrown into when I arrived here about 8 months ago. I just started this project about 3 weeks ago and before that I spent about 4weeks evaluating and writing custom testing suites to produce metrics scores for this software compared to the previous version of this software (ie compare say version 5 to version 6). I was the one who found all the bugs and areas of concern and gave estimates on hours of work to fix these things.
So I might be off tomorrow, if I am I will report so. If not then I will start the hour by hour blog if you like.
Such a blog would be amazing (and id read up hourly for updates trust me, this sounds fascinating!)but I wouldn't want to detract from your life anymore then I already have, you work hard and I imagine that you would want to have time to yourself for your hobbies and your family.
Thank you very much. I could ask a million more questions, but again, I don't want to take away to much time. Thanks a billion
No really i want to answer them I wish I had been in you're shoes when I was your age. I didn't have some one telling that I could do it... computer were different back then hell I didn't own my own computer till I was in my twenties.
Ill do the blog for you... one if the perks of being on a computer. Like I said just at work tho. When I get home I can't promise when I be able to post.
So ask question one at a time since I tend to be long winded... it makers it easier... honestly when I retire I plan on teaching at a tech college... but thats about 20 years away. But I love to answer question about these things.
Sent from my PC36100 using XDA App
Great
Well what was learning your first programming language like
Do you think knowing a markup language helps or would help in the learning process?
What do you think the software engineering world will be like in a few years?
Is there any particular aspect of the computer world you like most?
Do you still keep in contact with any of your professors or colleges?
Hey Asimmons, thanks for helping damian out. I'm in the same boat he is, and I'm finding this really useful! Thanks a lot!
Glad I can help I was in you guys shoes once. And know that feeling of uncertainty... ill answer more tomorrow for you guys and start the blog.
Sent from my PC36100 using XDA App
I know I've said it tons, but I mean it, thank you ASimmons. And I'm glad this post can help others
damiandarkwater said:
Great
Well what was learning your first programming language like
Do you think knowing a markup language helps or would help in the learning process?
What do you think the software engineering world will be like in a few years?
Is there any particular aspect of the computer world you like most?
Do you still keep in contact with any of your professors or colleges?
Click to expand...
Click to collapse
Mark up languages are very important, but I wouldn't focus a career on them. Languages like html, dhtml or xml are skills you will pickup along the way, understanding how these langs are parsed and used by other languages are very important and is a valuable skill to have. Especially in Java and with the emergence of real time web applications that uses technologies like ajax, jquery and now html5 it is more important to understand the usage and capabilities of these languages rather than focus on just knowing how to write a webpage.
The future of software will be more and more web based and mobile application. as we have seen in the corporate world for the last 5 or so years application that were once only possible on the desktop have moved entirely to web based app. This makes deployments and updates easier to maintain, version control easier, and with technologies like html5, ajax used in conjunctions with SOA and SAAS these apps perform just as well or better than the app you use to see run on your desktop. Take MS Office 365 and their cloud software for this, this is essentially an SAAS (software as a service) you lease the software it doesn't run locally anymore and the software and its worries and maintenance are pushed to the software vendors, we start to see this more and more. Google has been at the for front of this, and expect to see computers in the near future that are just dummy terminals that run only the basics and all your important software is pushed to a corporate cloud. I'm not saying desktop pcs will disappear but downloadable software will begin to especially in the corporate world.
I pretty much like anything that has to do with technology. I love the history of computers since I grew up and pretty much watch the birth of the home pc and remmeber when the 486dx came out and it was considered the best computer you could get. I remember using the trs-80 in typing class and the atari 2600 (still have one) kelico vision and then the nintendo (still have that to).
And yes I do stay in contact with the department head from my old college. I still use her as a reference from time to time since I worked in college for a little as a tutor (best job to get.. I recommend this if you can). College is about learning in large part but secondly its about contacts and networking. Make sure your networking in college, know your peers and previous alumni. Introduce your self and make sure to attend functions, since the will be potential co-workers or bosses.
So its mondays... I going to maybe do every couple of hours every hours might be to much. But I'm about to dive in to a ton of spaghetti code and try and make some since of it. This is especially ORM (look this up) code for an oracle database, and I'm trying to fix what is broken without having to actually rewrite the whole thing (if it was up to me I would). Be back in a couple of hours.
So its just after 2 and I've had to switch task to help another developer. This is pretty common and as a developer you have to be able to multi task.
So I'm working in creating a way for dynamic where clause can be built or just passed to and object DAO class.
The implementation I'm trying to fix is currently building them in a very static and non reusable way. When you design code it has be thought out and designed in such a way so that things like maintenance on said code is taken into account, and that repeatable processes are written in such a way that the can be reusable. This seems to have non of that.
If your looking at a package or program and see common re-occuring methods then this would be considered bad (imo) and should be re-evaluated and or rewritten so that this process can be written in one spot and referenced be other, this way if bugs or changes need to occur in this process you only have to change it there, this is the most common principle in OOP design but you be amazed at how much it is abused.
While you might be saving time up front your creating time on the back end for thing like code maintenance, upgrades or bug fixes.
It's about 5 for me and I just got home from school. I was at a friends house trying to understand a virus her computer contracted. (smart engine, annoying little thing, but its all better now.)
I'm looking into ORM as I type this. Interesting o:
I ask about the markup languages because ill be taking an html5 course next term. Makes sense that id learn about them along the way.
Sounds like you can handle quite a bit all at once, does that develop with time?
Html 5 is not like the previous htmls. So yeah this will be the next big internet language think web apps and pages that are totally dynamic. Good choice.
The multi tasking can be learned... good habits and time management... mostly learning the most basic of issues there's probably 5 or so and how the efficiently solve the problems and with what tools. Tools are very important every thing from ant or scripts to automate task to custom libraries.
Here's one, it's sort of a snarky developer joke.
You can have software.. done fast, done cheap and done right. You can only choose two though.
Sent from my PC36100 using XDA App
Hey Sorry
Sorry I been super busy. There small a small re-org in my department and I changed cubicals (this office space) and now I sit next to the "I've done it all programmer". The I've done it all programming can do everything, and its was always easier.
So hows the paper going?
Done!
It was a pleasure to write after talking with you, thank-you.
I get my grade sometime next week.
Thank you Simmons I am in 9th grade and am in a it trade school and I have thinking of going more for software thank you for all this I will finish reading these when I get home
sent from one ba hero
I want to make an Game with somebody, I can design However, I am not good at coding )= Thats why I am posting it here on xda.
I would like to make a Tower Defense game, If that is possible. Or something else.
If the game will cost money, then we will split the revenue. I already have an Android Developer account, so don't worry about that. I have also made a few simple apps that is on the market.
Hope I get some answers on this
Hey,
i've actually just made my first app with appinventor, and i realize its very limited. (so i need to figure out how to program the legit way)
I do have a pretty deep background in java (however im not going to say i remember half of it after not doing it for 2-3 years).
I actually was thinking of making a SWEET defense game for my first app. I suck at graphics (so im assuming your good), and am a decent coder..
email me @ [email protected]
I wont be able to start helping till after finals this week though.
If you hear my ideas i think you'll see i have one of the most creative TD games ever in mind. (Considering im pretty much unstoppable at TD and have thought of many ways to create a very basic AI to counter me, and my friends).
I've made TD's before on the computer, but not through android. Hit me up dude
@MSU_DHill also if you wanna twitter me
Hey, I wouldn't mind getting involved. I've wanted to develop an Android app but I don't know much about coding.
I could design parts of the application. I'm pretty good in Photoshop.
PM me if you want to take me up on my offer
interests me, although I've never done a complete game, but I have much experience programming for Android
So one of the developers left me )= Anyone who wants to help me with this? I really want a Tower defense game ;D
Send me a PM & talk about
Sent from my Nexus One using Tapatalk
Hi all,
As a new dev in the android ecosystem, I am looking for other devs feedback on the following.
I have an app with about a few thousands user base. Growing slightly, but also with a decreasing active ratio.
As my revenue is ads driven, I'd like to experiment a few tricks to encourage users to use the app more, without being too intrusive.
A few ideas:
- show a notification after a few days that the app hasn't been used, to encourage the user using it again.
- feature: user can share the app's install page with friends (stimulate organic growth), via a share intent.
-> Devs, any stories on trying something similar?
Any feedback appreciated.
I'm a new developer, old-time programmer. Put 2 apps out December 21, 2009 and I'm approaching a whopping 30 sales; be happy you have 1,000+ (or more)
Wish I could help with the question, but I'm not really sure how to expose apps to a wider audience. I've thought about porting to iPhone/iPad and Windows Mobile to expand my user base. But I'm still pretty new to Android development and want to get more into it before learning yet another programming language right now.
I've actually thought of going to local bars and trying to strike-up conversations with people using smartphones and showing them my apps. Maybe buy them a drink LOL.
I firmly believe that if you have a solid working app and one person uses it, they may tell 5 of their friends and maybe 2 of them will buy it and tell 5 more people of which 1 or 2 might but it. Pyramid type sales but it's slow moving.
What kind of bothers me is all the damn FREE apps out there; I think they should be segregated from the Google Market; I've yet to go to any type of Market and get something for free! LOL And I wonder about free apps sometimes. Take SMS pop-up or whatever it's called. It's a decent app...it's free. I saw it at "over 250,000 downloads". Well, why didn't they charge $1.00 or $0.50 for it (do the math, I'll take $125,000!!). Any possibility it's forwarding people's text messages? Just sayn'
adn37 said:
A few ideas:
- show a notification after a few days that the app hasn't been used, to encourage the user using it again.
- feature: user can share the app's install page with friends (stimulate organic growth), via a share intent.
Click to expand...
Click to collapse
Your first option sounds REALLY annoying. Your second option sounds perfectly fine. See later on for further points on what might help.
Rootstonian said:
What kind of bothers me is all the damn FREE apps out there; I think they should be segregated from the Google Market; I've yet to go to any type of Market and get something for free! LOL And I wonder about free apps sometimes. Take SMS pop-up or whatever it's called. It's a decent app...it's free. I saw it at "over 250,000 downloads". Well, why didn't they charge $1.00 or $0.50 for it (do the math, I'll take $125,000!!). Any possibility it's forwarding people's text messages? Just sayn'
Click to expand...
Click to collapse
Not everyone is in it for the money. Some people just maybe write something that is missing on the market but don't want to make money from it. It might be just their hobby. Not everyone needs to be capitalistic, trying to turn everything into revenue.
The Android market is a lot about freedom, and there is high competition between free and paid apps. If your sole intent is to make money on apps, you will probably better off trying to target iOS. The most recent news I have is that an average iOS user will spend 7 times as much money on apps than an Android user. I think this fact kind of speaks for itself.
However if you still want to stick by, here are a couple of things I would suggest:
Offer a (free) lite version of your application as this will give users the ability to see whether your app means business or not, and if they'll like it they might go further to go for the paid version.
Android market uses keyword searching (there's probably a better term), so make sure your description hits as many possible words that may be applicable to your product while not being too heavy to read.
Advertising... don't ask me where as I wouldn't be able to help much with that. But if you're in it to make money, you probably have a business model so you should have some capital too that you can put into advertising.
That's about all I guess.
@Rootstonian
I have apps on the market, and in the last 3 months have made over $1k off ads in my free version, while only making about $250 off of the full paid version.
Very good responses there This forum does have some very intelligent people on it!
I'm anti-adware unfortunately. If that hurts my sales, then so be it; I can live with that. I won't allow ads in my apps.
As far as free versions, I would have to write "crippled" versions of the programs to limit full functionality. Well, not going to do that either. And to be honest, who can't afford $1.00?
Actually, the 15 minute return policy has hurt me I think. Some apps just can't be reviewed in 15 minutes, to wit, my current (almost done) Spam Text Blocker. There is no way someone can evaluate that in 15 minutes, so I have to code some type of limit on how many rows can go into the spam database.
Anyways, I'm way off topic (as usual) and being negative which is usually something I don't do. And I must remember, my stuff has only been out ONE month.
I do use a Macbook Pro, and I have downloaded the iPhone SDK; maybe I should take a break from Android OS and port a couple of apps to iOS and see what they do.
P.S. A smart man doesn't limit his options. How does the apps with ads stuff work?
Just apply to admob, its easy. They give nicely detailed usage statistics too
hi all,
Thanks for the feedback.
On "tell a friend about this app" feature:
Your second option sounds perfectly fine. See later on for further points on what might help.
Click to expand...
Click to collapse
I'll just stick with that, then. Any idea what's best to link to? A blog? Android market?
I'm still looking for an app that does it in a nice way, as a case study.
I'm a new developer, old-time programmer. Put 2 apps out December 21, 2009 and I'm approaching a whopping 30 sales; be happy you have 1,000+ (or more)
Click to expand...
Click to collapse
I feel you. Unfortunately, this is all about execution and idea potential. As coders, we are often thinking about code quality, this is only the 1st step.
On ads: at the end of the day, it might be a hobby to design apps, but fun decreases when it comes down to fixing bugs for the sake of it. Ihmo, a slight revenue is good, as it encourages devs to keep up enhancing their apps.
I'm anti-adware unfortunately. ... And to be honest, who can't afford $1.00?
Click to expand...
Click to collapse
I'm not a big fan of ads neither. It's all about culture. On Android, people are reticent to pay.
Good points and well said Adn
I actually got into this starting with Google Market apps, but my true goal is to get into corporate mobile development. I feel this is a technology barely in it's infancy. Just as almost all business' needed a web page, I think the same will hold true for a mobile app.
I just put in my resume to a company looking for an iPhone developer (1 year contract), but they also wanted to talk to Android developers too (wish me luck LOL).
Now, I'm on the fence as to what platform to go with. I think with the iPhone AND iPad, that iOS is the way to go with regards to corporate coding; so I'm going to head in that direction for now.
Hey Xoomers!! We all know this, but its worth repeating...some developers are now showing interest in Android/honeycomb tablets...but in order to keep that support, and to get Ipad quality games and developers on board, we must SUPPORT these developers by actually buying their games and apps and stop the bootlegging!! I know it can be tempting, but why would developers want to Support Android if we are not paying..they would just continue to support Apple..and we will be left with powerful devices with no great games or apps to show for it...Lets show Apple that Android is the new king of the block!!!
Agree with you lets unleash the beast off this tegra
sent from my Motorola XOOM
I want Square Enix on board. I've gotta play Chaos Rings, Final Fantasy 1,2 and 3 on my iPhone... Chaos Rings was a pretty neat mobile RPG.
i just purchased The History great battles medieval, which i have to say looks pretty ugly lol!! But still I dont mind spending the $6.00 bucks, i might like it later But the more support we actually show, the more developers will jump on board, and create better looking games for Tegra. I would love to play resident evil Zombies, need for Speed hot pursuit on our amazing Xoom devices, but its up to us to show that its worth making games for Android. So if we can spend $5.00 on things we don't need, surely we can spend the money to help benefit us as Xoom owners in the long run!!
MRCANNADY said:
Hey Xoomers!! We all know this, but its worth repeating...some developers are now showing interest in Android/honeycomb tablets...but in order to keep that support, and to get Ipad quality games and developers on board, we must SUPPORT these developers by actually buying their games and apps and stop the bootlegging!! I know it can be tempting, but why would developers want to Support Android if we are not paying..they would just continue to support Apple..and we will be left with powerful devices with no great games or apps to show for it...Lets show Apple that Android is the new king of the block!!!
Click to expand...
Click to collapse
I've always paid for my apps. Any lack of developer interest because of bootlegging isn't in any way because of me. Its worth noting that even having to post this speaks volumes of the mindset of "general android users" and gives ios devs that much more fuel.
cwizardtx said:
I've always paid for my apps. Any lack of developer interest because of bootlegging isn't in any way because of me. Its worth noting that even having to post this speaks volumes of the mindset of "general android users" and gives ios devs that much more fuel.
Click to expand...
Click to collapse
i disagree with your statement..regardless if i posted this or not, developers have already mentioned the fact that bootlegging is a problem with Android owners in general. We have to show developers that we are serious about supporting them. So it's good to show that we are committed to buying apps/games, and that developers will be rewarded for taking the time to develop for us. if we acknowledge the problem and speak about about it, hopefully that will get people on board if they want the better-quality games for Android!
Apple has alot of bootlegging. its just as easy to get a paid app for free on ios devices, as it is on android. I think apple devices have more apps because their is more people to use the product. And devs only have to make it for th Device iPhone Ipad ect. But with anroid you have a little harder time because everything has the android os on it samsung HTC motorola ect.
Ask an ios developer who also produces a like android app which generates more revenue and which gets stolen more.
This is the same argument software developers have had literally for decades. I used to be a producer at a major gaming company and we always claimed that pirating cost us millions of dollars a year. The fact is that it is completely unprovable that there is any loss of revenue at all. If you make an absolutely awesome state-of-the-art game with absolutely unbreakable copy protection you will sell x number of units. If you sell the same game with no copy protection you will still sell x number of units but a bunch of people who didn't pay for it will get it as well because its easy to copy. So regardless, you still make the same amount of money, but you spent a lot more on the DRM licenses so you actually made less profit in the end.
With Android, the number of people who root their device and install pirated apk's is a hugely insignificant number to the overall Android user base, most estimates put it so low that it isnt even trackable. If you choose to not develop for a platform because of pirating, you are throwing money away.
I second the notion of supporting devs, but priacy isn't the primary problem. The biggest problem is market share and time on market. As both of those increase, they will no longer be an issue. This said, it wouldn't hurt to try and cut down priacy and maybe for a free app with a donation option somewhere, use it if its a good app. (Not always obviously, but sometimes is a great start.)
Sent from my Xoom the way it should be, rooted and with SD card.
Appealing to people's better nature is about the same as asking for donations. You aren't gonna get too far.
I think the best anti-piracy approach isn't DRM, but to convert it to a service. You can't pirate a MMOG. Not all software can be tailored to this, but most can, especially in this age of 24x7 connectivity. Software is heading in this direction already, with SaS and of course Da Klowd.
The tough cookie is how to extend the SaS model to media, viz movies and music, given their fundamentally "offline" nature of consumption.
Perhaps the way forward for the movie/music industry is to wrap them in software, eg make them interactive. Say, a piece of music can be played at varying tempo of your choosing, or it can be auto-remixed using templates, or it can be sweetened depending on your mood, etc.
Interactive movie is a tougher row to hoe, since movie watching is mainly a linear experience. But once animation gets to the point of achieving photo-realism, then a movie can conceivably be constructed like a game.
A major weakness of games thus far is lack of pathos. It's hard to be scared, or feel sad or joy, when playing a computer game, as opposed to watching a good movie. Perhaps a movie-game hybrid, with real human actors in intermixed sequences, will achieve this.
I disagree with you. The post by the OP is something like "encouragement" to give MORE SUPPORT to Android developer.
1. To talk more about Android apps to friends and family
2. To contact particular apps developer to create Honeycomb version of their Android apps
3. To contact iOS developers to port their product to Android Honeycomb
4. To create great detailed reviews of Android Honeycomb apps / games and spread the word
cwizardtx said:
I've always paid for my apps. Any lack of developer interest because of bootlegging isn't in any way because of me. Its worth noting that even having to post this speaks volumes of the mindset of "general android users" and gives ios devs that much more fuel.
Click to expand...
Click to collapse
Agree ...
The thing is for people who do not want to buy, they will not buy anyway.
This kind of thing is mentality. No matter what, they will always find away to pirate.
What I always do here at my work is to promote and specifically tell all my friends about Android apps and why they should not pirate them (some of them do pirating).
Come on, the price is not expensive! Really not expensive! I cannot believe people risking their phone by installing illegal version for something worth like $1 or $2.
However, I would love to have options to PERMANENTLY REMOVE / DELETE certain apps from my Google Checkout account!
Yes, not all apps are good ... Sometimes, I regret that I bought "that" app. And now, it is listed in my Google Checkout account
I could do some kind of "donation" by buying "any" good apps or ported apps from iOS, once a month for example I will do this to give support to Android devs. But yeah, I don't do this now because I hate to have long list in my Android Market purchased apps list.
KerryG said:
This is the same argument software developers have had literally for decades. I used to be a producer at a major gaming company and we always claimed that pirating cost us millions of dollars a year. The fact is that it is completely unprovable that there is any loss of revenue at all. If you make an absolutely awesome state-of-the-art game with absolutely unbreakable copy protection you will sell x number of units. If you sell the same game with no copy protection you will still sell x number of units but a bunch of people who didn't pay for it will get it as well because its easy to copy. So regardless, you still make the same amount of money, but you spent a lot more on the DRM licenses so you actually made less profit in the end.
With Android, the number of people who root their device and install pirated apk's is a hugely insignificant number to the overall Android user base, most estimates put it so low that it isnt even trackable. If you choose to not develop for a platform because of pirating, you are throwing money away.
Click to expand...
Click to collapse
Thank you guys for understanding my post. I think Android wants Honeycomb to be more *centralized* like Apple..meaning that developers won't have to worry about making different versions of apps n games since most tabs running honeycomb will have the same base specs. We need let devs know that we are serious about supporting them...The Android family will or has already outgrown Apples fan base..so developers can make money from us but they need to know that most of us will buy their products. You never know who's reading these forums.
I have no idea whether there is a lot or a little piracy on android phones. Unfortunately there will always be a segment of any group willing to justify stealing products or information. Some groups worse than others. My guess that at least on this forum people understand what goes into making an app and respect that. Now being in the video game industry I can attest to piracy especially on the pc. It gets to the point where its almost pointless to produce a variant of a console game on pc. If the drm is too restrictive you get blasted all over th internet. If you don't put a really restrictive drm on them every pc owner wil have bit torrented your game. Very frustrating.
In any case, that does not seem to be the case with android. I think the best formula is to provide a free version to test with limited functionality and sell a full version so the people who want all of the features can get them and support the app devs. Such as docs to go. So long as the programs stay relatively cheaper there not be much incentive pirate.
Sent from my SPH-D700 using XDA Premium App
>My guess that at least on this forum people understand what goes into making an app and respect that.
In that most here have bought a $600-800 gadget, we can say that the demog for this forum have higher disposable income than the norm. Another thing we can say is that some number here are content producers or business owners, so there is more empathy for app devs. In short, those here aren't mainstream people.
I don't think the economics of software pricing will suddenly be lowered to the <$10 variety (as dominated by current phone apps) for the simple reason that software devs haven't decided to work for less money. IOW, TCO will be the same, because cost of production is still the same. The different thing is that the distribution channel now is more democratized, and there'll be more software as services than as packaged e-goods.
The issues of piracy are well-known; no need to rehash them here. Suffice it to say that it will be the same for tabs as it is for PCs.
Part of the problem with our Open Ecosystem is the crowd that it has attracted.
These people who love and kill for 'Open' have had access and use of FOSS(Free Open Source Software) for years - everything just about has been about FOSS.
It's difficult to retrain the mindset of these guys to pay for any software. I am not saying anyone is stealing, I am saying they don't see the current sets of software worthy of $0.99 - the cost is not the factor here, the mind set of FOSS is.
That being said the 'Free' in 'Free Open Source Software' does not mean free from $$$ - it just usually happens to be that way with most software used on an open Linux platform.
That being said, I have purchased every app that I have tried, liked, and a pay version has been available for - there are 10 or so that I don't even have installed any more because I just don't use them (programs designed for 1.5, 1.6, or 2.1 - that don't need to be used any more because features exist).
I get the 'Support Future Development' theory, and would gather to say that most of who do Pirate software really don't understand how a development cycle works, or how you make it profitable. I'd almost bet that 40% of the windows copies that hit this web page a day aren't legit. I'd also say that number is safe and low.
If you want a Free OS - take a bit of time and learn linux (Mint is as easy and Windows) - don't steal from that mean multi billion dollar corporation. Theft causes prices to rise, denying them the sale causes prices to fall and force them to become competitive.
On a side note...
Amazon seems to be actively pushing the Android market with their "Free paid app a day" promotion. My question is now, do the developers still get the money for each download or are they the ones to say "hey, promote my app by making it free for 24 hours"?
I think the Android market will always be the step child but on the other hand it is filled with enthusiasts and real people that are approachable. It's more like a team (see this forum). I am very proud to be a member of this community and I am very tempted to switch to an Android phone when I next have the option for a new phone. I currently have a jailbroken iPhone 3GS and probably paid more on Cydia than on iTunes Also, I have paid for way more apps on the Xoom (and way more money was spent) than all my iPhone apps together!
funnycreature said:
Amazon seems to be actively pushing the Android market with their "Free paid app a day" promotion. My question is now, do the developers still get the money for each download or are they the ones to say "hey, promote my app by making it free for 24 hours"?
Click to expand...
Click to collapse
Yes, they do get a % of the price of the App, I think they receive 20% when the app is listed for the free app of the day - There are some other stipulations to that though. They get 70%? I believe when the app is purchased normally and Amazon keeps 30% finders fee so to speak, covers CC Processing and Amazon over head.
I would gladly buy the apps if i only could. Like someone already posted, apps are not exactly expensive when you consider the price we have paid for our Xooms.
Only problem is that for some reason Google doesn't offer paid apps in my country
I understand that Market Enabler also doesn't work for wifi only Xoom?
Does anyone know a way how i could buy apps?