Audio - Eee Pad Transformer General

is anyone having low audio problems? If i play a movie the audio is really low even with headphones. i am rooted and running prime v1.4. Does anyone know if there is a work around for it? Thanks for the help

hey mate, i started a thread about this a few weeks ago, a lot of people are facing this problem, some guys did some research on pushing some files through adb to solve the volume, hit up those threads to see a couple of solutions.

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no sound from speaker!

just realized i have audio problems. i phone does not ring anymore! much worse i cant get it to play any audio. if its any consolation though, i think i get audio intermittently. anybody have any idea whats up with my unit?
i do remember dropping it though but did not really mind about audio problems because i thought it was either from my ROM and so many other apps ive installed.
thanks in advance for the input guys.

[Q] Low Media Volume

No doubt I'll get flamed for asking a question that must of been asked before. So I apologise beforehand, but I searched and couldn't find the answer.
I know it's known the Android volume is lower than WinMo, does anyone know of a way to increase it? I don't have issues with in-call volume. Just media volume like YouTube player and the Music Player.
Thanks in advance for any helpful replies.
I am also encountering this volume problem. Also when I recorded a video, the quality was great, but the video volume is extremely low. Hope someone out there has a fix. Thanks in advance.
i would also be interested in finding out about this, at least someone reffer to us to a link and help us find the answer please
Looks like the problem is common to Android in general. The most promising info i found that somewhat made sense to me was this thread.
http://www.mail-archive.com/[email protected]/msg00649.html
But I can find the files... make one of the cooks can make sense of it.
Bangsters lastest has the best volume I've heard yet.. haven't tried the other CM based Roms though I'm kinda hooked on this one.. just need to update my sig
Sent from my HTC HD2 using XDA App
i think it is a general android issue , my x10 also has the same issue
What's wierd is that I know it has the potential to be ear-splitting, but android just limits it for some reason. Sometimes when I first start playing music, The sound will absolutely BLAST for like half a second, and then 'corrects itself' down to a much lower volume.
I'm hoping they crack this nut soon too. The volume on Shubcraft is *okay*, but I still find myself turning it up as loud as it'll go. I have a pair of Hello Kitty headphones with a volume dial built in to them & they're really good for boosting music volume. For anyone who's having a problem with media volume, I suggest getting some headphones like this(not necessarily HK-branded lol).
Thank you all for the replies, at least I'm not the only one who was wondering. If it's just a general Android issue then I'll live with it, use headphones perhaps like someone suggested (not Hello Kitty though)
I have noticed though, with the game Paper Toss, the volume is loud. However when I use the YouTube player or Music Player and I find it difficult to hear at times. Unless I'm in a completely silent room. Doesn't make sense if It can go loud, why it doesn't. Or there's no App to boost the volume, that I can find anyway.

Audio on video not working

Hi All,
When i take video with my omnia 7, it tapes without any sound. Has anyone come across this problem.
Thanks
I've come across this problem myself. I was at Soundwave back in February and half my videos had no sound, but some DID. I couldn't explain it. So I tried to experiment with it at home and found that the videos had audio each time. Thinking it was just some sort of weird one off thing, I went and used to phone to record a video at Future Music. Again, some of the videos had audio, some didn't.
I thought maybe the problem was that the audio at the concert was too loud and the noise cancellation mic was thinking EVERYTHING was noise, so it was cancelling everything, so I tried experimenting with the video for a couple of days after that. Again, some had audio, but some didn't this time, even when the volume levels of the ambient noise was very quiet.
So, after looking into it some more, I read one theory that it has something to do with a bug in how the Omnia 7 disables the speaker when something is plugged in (possibly into the head phone jack? I don't remember). I haven't really been able to find confirmation of this, but I'm hoping that after updating the phone, the problem has gone away.
I'll come back and post my experience when I know for sure
Thanks Deemar,
I have exact same problem, however I have only ever had one recording that actually recorded sound as well.
All the others have no sound
anyone????
same problem too :/ but i noticed the mic stopped working in other apps too such as shazam - it seems to do this from time to time randomly! very weird and annoying! havent noticed since nodo thought?
I haven't had the opportunity to experiment much since NoDo. But the videos I HAVE recorded since then (a grand total of two) have had audio. Knock wood, the problem might be solved...

[Q] Audio out of Sync

I recently upgraded to 2.2 froyo in hopes of solving this problem, but to no avail. The audio is not on sync when i play a video or a game. Even when i press the volume up or down theres a delay in the audio. Is there any solution out there that can fix this?
Note: my phone is rooted
seriously no's answered yet? I'm thinking of flashing a custom rom in hopes of fixing my issue here. Think it'll work?

Audio popping across kernels?

Hi, I am having a problem with my audio and wanted to see if anyone knew of a solution. Since flashing the 3/02 version of KTManta, I started having faint crackling noises in the audio when on Youtube or Play Music. I then flashed Trinity TX4G and it stopped. Last night I flashed TX5G and it started happening again, but when I reflashed TX4G it remained, but not as bad. I was wondering if there is any solution to the issue, as it seems to be kernel-based. Thanks!
Any ideas? I haven't had a chance to test it further, but I plan on trying some things out over the weekend.
On other devices people had found that a sample time of under 20,000 could cause audio crackling and popping.
Also you can get audio problems if your CPU speed is not going high enough to run things properly, which would be caused by needing to lower your up_threshold, or use a new governor.

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