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Hi all,
I was thinking about purchasing a nook color and having fun with roms and themes. I'm wondering though if anyone has tried a playstation emulator on one of these? Looks like this has the same specs as the Droid 2 and X so it seems possible. Could maybe use a controller over Bluetooth?
I'm also wondering what the "stock" market place is like. Is it possible to access the full market once your rooted?
Thanks in advance.
After overclocking to 1.1ghz running cyanogenmod 7, the playstation emulator works very smooth for me, and I use a wii classic controller over bluetooth. Not all games will run though.
On the stock rom you cant really do much, but once you're running a custom rom you can do pretty much anything.
this sounds pretty awsome
pieceofplastic said:
After overclocking to 1.1ghz running cyanogenmod 7, the playstation emulator works very smooth for me, and I use a wii classic controller over bluetooth. Not all games will run though.
On the stock rom you cant really do much, but once you're running a custom rom you can do pretty much anything.
Click to expand...
Click to collapse
actually, i'm running stock rooted and psx4droid runs fine for me... playing super puzzle fighter and FFVII so far. just using the on-screen keys.
I'm running CM7 off of SD card OC'd to 1.1ghz with psx4droid app . Knockout Kings runs, but pretty choppy. Blood Omen Legacy of Kain runs perfect (weird choice I know but nostalgic for me).
Also running N64oid but for N64 games, at least for me, they don't run smooth enough to really play. Almost but not quite.
I'm not aware of having problems accessing the market place. Both Android and Amazon seem to work great for me.
OK, it's been a long time since I've done anything here... and VLC for Android is still not public... yeah, it kinda sucks that it take so long, but it's not as easy as it looks... but things have been progressing...
I still see several builds of VLC floating around... but none of them are ARMv7 without NEON (yes, there is ARMv6 without NEON)... so I got the latest VLC code (as of 27 Nov 2011)... punched in my Tegra 2 optimised CFLAGS... i.e., ARMv7 + CORTEX A9 + NO NEON...
And finally, there is some much better documentation regarding building VLC for Android... this will tell you how exactly to get the latest
So I decided to take a look at making the changes needed for building VLC for the GTablet and other Tegra 2 devices...
http://wiki.videolan.org/AndroidCompile
Now I'm no expert in cross-compiling and building native NDK applications, so I just looked up some Tegra 2 CFLAGS and made the changes in vlc-android/extras/package/android/configure.sh. The changes are highlighted as bold text below.
Code:
if [ -z "$NO_NEON" ]; then
CXX_TARGET="armeabi-v7a"
CFLAGS="$CFLAGS -mfpu=neon -mtune=cortex-a8 -ftree-vectorize -mvectorize-with-neon-quad"
LDFLAGS="$LDFLAGS -Wl,--fix-cortex-a8"
EXTRA_PARAMS=""
else
[B]CXX_TARGET="armeabi-v7a"
CFLAGS="$CFLAGS -march=armv7-a -mtune=cortex-a9 -mfpu=vfpv3-d16 -mthumb-interwork -mfloat-abi=softfp"
EXTRA_PARAMS=" --disable-neon"[/B]
fi
THE CHANGES:
armeabi-v7a which specifies ARMv7-A ABI build target
-march=armv7-a which specifies build for ARMv7-A architecture
-mtune=cortex-a9 which specifies optimise for Cortex A9
-mfpu=vfpv3-d16 which specifies use of vector floating points (with 16 registers) instead of NEON
-mfloat-abi=softfp which specifies use of software floating points instead of hardware floating points
This is still an open appeal to android developers or anyone with any knowledge and/or guts... Help me finalise a good configuration so that we can have the same merged into the official VLC GIT. Please let me know if you are interested in helping me out. I'm also looking for guinea pigs with other Tegra 2 devices... if you have any or know any who has one and is willing to test builds out, please let me know.
Please note that the builds currently posted here use Tegra2/ARMv7 Cortex A9 specific build/make optimisations and will most probably not work on any other processor/chipset.
UPDATE (27 Nov 2011):
Synced the latest VLC code till date
Followed the new VLC build instructions
Build VLC using latest code using android-9 as the NDK version and android-10 as the SDK version (Gingerbread)
Froyo: Untested.
Gingerbread: SD Audio/video works fine. HD video decoding to slow, skips too many frames.
Honeycomb: Untested.
UPDATE (12 Sept 2011):
Reworked, updated & cleaned up build/make configurations
Rebuilt VLC using updated code from git repository using android-8 (Froyo) as the platform version
Created diff patch for configure.sh script with build/make configuration changes
Froyo: Video and audio working fine (tested upto 720p videos). This should apply to most, if not all, Froyo ROMs.
Gingerbread: Untested.
Honeycomb: Video works fine (tested upto 720p videos). Audio is broken.
UPDATE (11 Sept 2011):
Successfully built VLC using NO_NEON=1 and above configuration changes. VLC now works on my GTablet and no longer force closes.
Froyo: Video and audio working fine (tested upto 720p videos). This should apply to most, if not all, Froyo ROMs.
Gingerbread: Untested.
Honeycomb: Video works fine (tested upto 720p videos). Audio is broken.
DISCLAIMER:
This is an experimental discussion thread. You are free to use the builds posted here. But since this is a very, very early alpha, it may be very unstable and many things may not work. Do this all at your own risk. For the larger part of the general public, it is advised that you wait for official builds to start before using this.
DOWNLOAD [11/27/2011]
Reserved for possible future use!
Works on Beasty's!
I just installed it on my G Tablet running Beasty's rom. A 720p .avi played flawlessly with audio. Good job and thanks for porting this!
I have an Acer A500, and would be a willing tester. It is running 3.2, I have access to various media types as well.
@daveid... awesome... all you have to do is pick up builds that are share here... test it on your A500... and let us know what the results are...
Audio seems to be borked on my GTablet running Honeycomb (which is a ported build)... but let me know if it works on a device officially running Honeycomb...
Thanks! Video playback is perfect, but a no-good for audio. Running GTabComb 3.2.
Thanks again!
VOB play back works
I have some friends that wanted to know two things. Does it play ISO and VOB files from a DVD back-up? I didn't have any full DVD back-ups to test here at work. So I downloaded some VOB files from,
http://www.digital-digest.com/movies/movie_index.php?type=studio
All the VOB files played fine from the SD card with video and sound. Anyone been able to test if a DVD ISO will play?
mikiemon said:
I have some friends that wanted to know two things. Does it play ISO and VOB files from a DVD back-up? I didn't have any full DVD back-ups to test here at work. So I downloaded some VOB files from,
http://www.digital-digest.com/movies/movie_index.php?type=studio
All the VOB files played fine from the SD card with video and sound. Anyone been able to test if a DVD ISO will play?
Click to expand...
Click to collapse
Yes, VOB files would play fine since they are in fact MPEG2 video files... but ISO will not work... rip the DVDs to play them from the tablet!
craigacgomez said:
@daveid... awesome... all you have to do is pick up builds that are share here... test it on your A500... and let us know what the results are...
Audio seems to be borked on my GTablet running Honeycomb (which is a ported build)... but let me know if it works on a device officially running Honeycomb...
Click to expand...
Click to collapse
Same, video no audio. Also it is not finding my media, even though I set the folders in the options...
Video server playback
Hello
I have a video server with ~600 AVI files. Using my G-tab and ES File Explorer I can stream them using Mobo player or MX player. When I select a video file on my server it offers 3 options to play them Mobo Player, MX Player and the ES Media Player(tries to download rather then stream). Any idea why VLC is not offered as a player option?
Testing on my gtab. Everything I've played has been flawless.
sent from my Brilliant Corners with Clemsyn Kernal Gtablet using Tapatalk
Im willing to help test for Gingerbread. Running faux123s build (G2X) . As an Ubuntu user, I know the greatness of VLC.
I thank you very much for this.
Sent from my LG-P999 using XDA App
Audio is busted. Video plays and skips through with minimal video distortion.
Tested with . Ogv file
Sent from my LG-P999 using XDA App
Trying out a couple of things for a GB (and possibly a HC) version to fix audio!!
mr.frankm said:
Audio is busted. Video plays and skips through with minimal video distortion.
Tested with . Ogv file
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
No sound for me either video can be choppy.
Tested on gharmony asop bl1.2 using Transformers.mp4
video is very choppy. can not watch anything, including simple profile 720p videos that play perfectly fine in stock player.
VeganTab 5.1
If you read the OP there are issues with anything outside of Froyo ROMs.
sent from my Brilliant Corners with Clemsyn Kernal Gtablet using Tapatalk
Since audio still seems to be a no-go on anything other than Froyo roms... I decided it was time to get in touch with the VLC team...
http://forum.videolan.org/viewtopic.php?f=13&t=89868&p=311409#p311409
Apparently, someone used my config and was the resulting build works on the Iconia A500 running 3.2... both audio and video... so now I need to dig in some more... and hopefully get some more help from the VLC team...
I wanted to give it a try.
Downloaded the NonNEON version but couldn't even select a movie to play...
How did you achieve that?
KameoRE said:
I wanted to give it a try.
Downloaded the NonNEON version but couldn't even select a movie to play...
How did you achieve that?
Click to expand...
Click to collapse
You need to use the menu key to search for movies/media files on your gtab. Basically, you need to tell the player what directory the media is stored in.
If it helps, I will try to do a few screenshots of mine and post it up here.
-Mike
I've a rooted KF with CM7 barebones and I've bought this device primarily for gaming, so I'm loving this ROM.
However, I do want to use other apps such as XDA forum app and browsing/reading apps. But some of these apps don't seem to be stable on CM. The irony especially is that the XDA app keeps crashing whenever I log in. So I can only browse the forum as a guest from my KF.
Now are there any gamers out there who are able to play games smoothly on a stock or stock rooted KF? I think especially games like Frontline Commando or Modern Combat 3 are heavy on the resources and if they play well on the Stock KF, then I should be happy with it.
Any inputs? Are there ones that really prefer the Stock ROM over CM7 for reasons other than stability - for reasons such as performance for instance?
Also, if I have a rooted stock KF and the anroid market, then are all the apps/games on the Market visible and installable? I am asking this since the CM7 spoofs Galaxy Tab to ensure compatibility.
I use MIUI 2.1.20 to play NOVA, Modern Combat, Shadow Gun, etc... I haven't found a single app that doesn't work (I've been using it for 6 days). Hope that helped! Feel free to send me a message if you wanna know more.
I'm running rooted stock and am able to play shadowgun without a hitch.
Sent from my Kindle Fire using xda premium
ST3P_2 said:
I use MIUI 2.1.20 to play NOVA, Modern Combat, Shadow Gun, etc... I haven't found a single app that doesn't work (I've been using it for 6 days). Hope that helped! Feel free to send me a message if you wanna know more.
Click to expand...
Click to collapse
Have you tried GTA3 and Sonic CD?
well... xda isnt stable on stock either. on rooted, without modifying build.prop, it wont show 75% of the games you mentioned. cm7 is definetly a better option.
PerkinWarbeck said:
Have you tried GTA3 and Sonic CD?
Click to expand...
Click to collapse
I've tried GTA III but not sonic CD
Just to throw in my two cents... while I do like the customizations that are possible with CM7 and ICS I find that modified stock is more stable and, for my usage, better battery life.
You should try a Xbox 360 or a PS3 for actual gaming. Just saying...
Morrison79 said:
You should try a Xbox 360 or a PS3 for actual gaming. Just saying...
Click to expand...
Click to collapse
Because the PS3 and Xbox fit great in your coat pocket for on-the-go.... (rolls eyes).
I've had pretty good luck with the MoDaCo rom. You get the advantages/stability of stock with everything under the hood modded, including the build.prop, market access, etc. It's ran everything I've thrown at it so far.
Thanks all for your inputs. I went to MoDaCo from CM7-Barebones as I wanted to try the stock feel. The stock Kindle is way way better for reading thanks to the various font size and typography features.
Even the games ran quite well on the MoDaCo and I was quite happy all these days as everything was working without a glitch.
However, when I wanted to play some gameloft games - I have purchased Modern Combat and Nova series, then poof... they don't appear on the market. I even changed the build.prop but no go. MoDaCo says they have the tweak that will show the Fire as Galaxy Tab on the market for more compatibility but even that didn't work.
So today I am back to CM7 and glad to see that the apps I want show up on market. Need to play around and see how this goes. Sad that I will be missing out on the reader experience though.
I am running CM7 with ravens kernel and play many of the same games you mentioned without issue. I had to download the modified build.prop but have not had any issues. Battery life is excellent and since ravens kernel overclocks performance is good.
try modaco custom rom with ravens kernel. It handled all the games I've thrown at it. I get like 2400-2500 quadrant scores from ravens kernel compared to 2000 stock kernel. So if you want the fastest stock experience I say go for that.
will25u said:
try modaco custom rom with ravens kernel. It handled all the games I've thrown at it. I get like 2400-2500 quadrant scores from ravens kernel compared to 2000 stock kernel. So if you want the fastest stock experience I say go for that.
Click to expand...
Click to collapse
I'm on GR6 but think I'm using a stock kernel. Do you have a link to Raven's Kernel and some install instructions?
Also, what launcher do you use with MoDaCo ROM as I can't get ADW to run (immediately FCs).
Here's the link to the kernel.
http://forum.xda-developers.com/showthread.php?t=1382999
I'm using the stock launcher but ive used go launcher and adw ex without any issues .
Sent from my Kindle Fire using Tapatalk
I'm having issues flashing the kernel. What's steps do I need to go through to flash it. I keep getting the error that it can't locate the file or mount the system.
sent from my CommandCenter using xda premium
The thing is that while ago when ICS cam out there was a big fuss with theyr game compactibily since most of games crashed after intro and so on. I am currently on v10k and I'm experiencing fc after logo in DH 2 ,FC in Sacred Oddissey after cutscene in game ,and so on. I tried those games on CM10 too but I still have those problems. Does anyone is running them smoothly? And if you ae what software version are you running on?
I thought we should have a general gaming thread for our nook hd's and HD+'s. I use mine for gaming a lot of the time so I figured that other people probably do also. You can post anything related to gaming on the nooks here such as games that run great on the tablets, games that aren't supported, asking question pertaining to how games work on the tablets etc. So, does anybody know any really great games or have any questions about games on the nook? If so, fire away!
Sent from a long time ago, in a galaxy far far away........
I'm currently running stock unrooted 2.1.1 and I have the following games that all play very nice,
GTA vice city
GTA 3
Rayman jungle run
Riptide gp 2
Ski safari
Beach buggy blitz
Sonic 1
Cut the rope time travel HD
Sent from a long time ago, in a galaxy far far away........
Games on nook HD+
I'm currently running stock, unrooted 2.1.1 with nova launcher and sideloaded g-apps on a Nook HD+.
I've only put a few games on it so far. Iron Man 3 and Epic Citadel both run very well, which was a pleasant surprise.
Epic Citadel also has some benchmarking features which report decent scores for the Nook HD+.
I also installed Google Ingress, but it just crashes after launch. The crash occurs just after the opening graphic with the globe. This happens under 2.1.0 and 2.1.1.
Any thoughts on how to troubleshoot the Ingress issue beyond the basics (clear cache, reinstall) ?
Has anyone tried asphalt 8 on the nook?
Sent from a long time ago, in a galaxy far far away........
acam333 said:
Has anyone tried asphalt 8 on the nook?
Sent from a long time ago, in a galaxy far far away........
Click to expand...
Click to collapse
I've tried it... runs at an acceptable frame rate on medium settings
dragonofdhaka said:
I've tried it... runs at an acceptable frame rate on medium settings
Click to expand...
Click to collapse
On medium settings it runs pretty nice, but asphalt itself is pretty bad.
On the other hand EA Real Racing is much better game, but it runs not so smooth.
I am running CM11 on my two Nook HD+ (latest Feb-26th nightly, I just updated both tablets)
I have a strange WIFI related issue with Minecraft PE. Minecraft PE allows you to share your game (your world) with any other device running Minecraft PE on the same LAN. When I open a world with any other device (HP Touchpad, phone), all other devices in the LAN can see the game, even the two Nook HD+. However, when I start a world with a Nook HD+, no other device (the HP Touchpad, the phone, not even the other Nook HD+) can see it.
I wonder if anyone else has found this problem ..
Games Not Working - the haunt (1&2)
the Haunt and the Haunt 2 (and, I assume, all their other games) will not run on my Nook HD+ running CM11 (latest nightly) with PAs 0-Day gapps. In fact, these games stopped working on my Nook Tablet (16gb) after I upgraded it from CM7 to CM9. I contacted the developer (Synthesis Design Solutions), letting them know I was trying to play their games on a rooted Nook HD+ running CM11 (etc.) and they told me to try and download the games from the Nook Store again. Huh?
Well, I didn't download them from the Nook Store to begin with - I no longer have access to the Nook Store after rooting/modding - and the games WORKED on my Nook Tablet running CM7 until I upgraded it (as I said), so now what? Why did they stop working? What was different between CM7 and CM9 on one device and having CM11 on another? If those games ran once, they should always run, unless there was some change in android... And why can I download from the Google Play store, install them, and then they don't run? Really?!
I've tried just about everything to get these games working, except modifying the build.prop, just so I can play the darn things! I tried a couple of Xposed modules (RootCloak and App Settings), and they were no help. So I am left with this: a black screen with a little message saying "Warning This device is not supported."
So, anybody have some idea of how to make this work, short of modifying the build.prop?
Also, I won't purchase any more games from this developer in fear of them not working as well.
Thanks!
I installed n64 emulator and am playing army men 2. Running cm11 with bluetooth keyboard for control. Works great!
Sent from my SAMSUNG-SGH-I527
pumpjack said:
the Haunt and the Haunt 2 (and, I assume, all their other games) will not run on my Nook HD+ running CM11 (latest nightly) with PAs 0-Day gapps. In fact, these games stopped working on my Nook Tablet (16gb) after I upgraded it from CM7 to CM9. I contacted the developer (Synthesis Design Solutions), letting them know I was trying to play their games on a rooted Nook HD+ running CM11 (etc.) and they told me to try and download the games from the Nook Store again. Huh?
Well, I didn't download them from the Nook Store to begin with - I no longer have access to the Nook Store after rooting/modding - and the games WORKED on my Nook Tablet running CM7 until I upgraded it (as I said), so now what? Why did they stop working? What was different between CM7 and CM9 on one device and having CM11 on another? If those games ran once, they should always run, unless there was some change in android... And why can I download from the Google Play store, install them, and then they don't run? Really?!
I've tried just about everything to get these games working, except modifying the build.prop, just so I can play the darn things! I tried a couple of Xposed modules (RootCloak and App Settings), and they were no help. So I am left with this: a black screen with a little message saying "Warning This device is not supported."
So, anybody have some idea of how to make this work, short of modifying the build.prop?
Also, I won't purchase any more games from this developer in fear of them not working as well.
Thanks!
Click to expand...
Click to collapse
Well my best guess is they check for screen dpi and error out, change the build prop settings and see if they run? Best guess I have for that error, I had the same on some games from a old phone that I had to change build prop to 120 and reboot to play them.
From the Ether of Time
Has anyone tried CM 1.2 final stable release with the Wii remotes? I cannot get the HD+ to detect the WiiMotes at all.
I have also tried using WiiMotes, and it will not work on android builds that are 4.2 or newer. I made a CM10.0 SD-card build, and WiiMotes work on it, but the HDMI out to TV causes the HD+ to reboot.
There's an explanation within one of the development threads as to why the WiiMotes are not working w/ Android 4.2+. Something about how the Bluetooth stack doesn't contain some legacy code that the WiiMotes used to communicate. PLEASE do not quote me on this, as I am writing this in a hurry. Search the forums here for the proper explanation.