Hi I'm wondering whether the Vega has multitouch problems like the desire and nexus one, also has anyone played games like Nova and how does it run and is it playable with the multitouch.
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What multitouch problems are there on the Nexus 1 and Desire phones?
Can't speak for the Vega exactly but the Mobii is limited to 2 fingers, a 3rd one will stop all touch processing.
http://www.youtube.com/watch?v=TkGuMUjWt1c&feature=youtube_gdata_player in that video if you look at the nexus one when the points cross it snaps in to place but on the wildfire it doesn't
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Can't reproduce this behavior on a PoV Mobii 10" with Corvus5 (with Multitouch Test).
Do you think you could make a video of it
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Strange, while making the video it went wrong just like the N1. In the middle of the screen it's very hard to reproduce the problem. At the edges of the screen the chances of crazy stuff happening increases.
Sorry if I got your hopes up
Dorank said:
Strange, while making the video it went wrong just like the N1. In the middle of the screen it's very hard to reproduce the problem. At the edges of the screen the chances of crazy stuff happening increases.
Sorry if I got your hopes up
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Do you think you could still upload the videos
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are you using modaco r8?? I have the same problem with that rom. Try corvus5 or cyanogenmod 7, multitouch works like a charm in this roms.
niko_3100 said:
are you using modaco r8?? I have the same problem with that rom. Try corvus5 or cyanogenmod 7, multitouch works like a charm in this roms.
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The main thing I want to know is if there is axis lock when to points come close
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M..N said:
The main thing I want to know is if there is axis lock when to points come close
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The EXACT same thing that happens on the Nexus One happens in the VEGA, when the two circles align in the same axis, they "boder" each other. To play games, like Brother in Arms i use the left-up corner for movement, and to right-down corner for camera. If you look for a TOTALLY game experience dont go ahead.
WWEpsp said:
The EXACT same thing that happens on the Nexus One happens in the VEGA, when the two circles align in the same axis, they "boder" each other. To play games, like Brother in Arms i use the left-up corner for movement, and to right-down corner for camera. If you look for a TOTALLY game experience dont go ahead.
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Well someone made a video and they don't have the problem of axis lock
Edit: here's the video http://www.youtube.com/watch?v=3yZU1Gvscu8&feature=youtube_gdata_player
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Related
I have dowloaded several apps claiming to be multi-touch and have only managed to use 2 fingers at once. So i thought i would download a test app designed to recognise more than 2 fingers. In the market it shows it recognising 5. so is the HD2 not cabable of recognising more than 2 fingers or is it a software limitation?
I have made a video of my HD2 (EU AUO Panel).
YouTube Link Click Here
correct it isnt capable of using more than 2 finger points
Why would you need more then two fingers?
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thenotoriouspie said:
Why would you need more then two fingers?
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For the piano :O. Plus i just don't like having limits especially when the limit is 2 :/.
2 point multi-touch aka dual touch
I'm running StreakDroid and haven't replaced any kernels and just tested how many multi touch points this mini tablet supports.
Sad to say, it only supports 2 multi touch points, pretty sorry for a device with such a nice big 5 inch LCD display!
Anyone getting anything different?
Is this being limited by the hardware or software?
I have yet to encounter a time when I have needed more than two... So pretty sorry for a 5" screen? Can you instead tell me when you would need more than two?
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arthurbrownleeiv said:
I have yet to encounter a time when I have needed more than two... So pretty sorry for a 5" screen? Can you instead tell me when you would need more than two?
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Using a piano or guitar app? I also just downloaded 4 player reactor which is perfect for a phone this size.
I think its a software limitation. I've never thought I needed more but I do play 2 player reactor and was thinking of getting 4 as both games are truly great on the 5" screen. But guess that's out or the question now.
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Also, playing some games ... would be nice to have a third:
Joystick input, accelerator input, fire gun input = need 3 inputs
Movement, Look, Fire = 3 inputs
So, I could see a few places where having more than 2 inputs is nice.
I read that well, we are limited to 2 fingers because of kernel headers, so nothing to be done there.
But I wanted to state that the controller in the Atrix is capable of "ture 12-bit multiple touch with independent XY tracking for up to 10 concurrent touches in real time with touch size reporting". source
That does not only mean we got up to 10 touches capacity, but that features that involve touch size are available. That means that when-if the bootloader gets cracked-sidestepped we could enable function to lock the screen like the Zune, where putting a big touch size locks the screen. A very useful thing especially if you put it in your pocket (facing your leg)
..................
Forgive my ignorance, but what's the use of more than 2 fingers touching the screen?
I've bought my Atrix but haven't started using it yet , wanna root, install custom and invisible shield b4
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Careca_RS said:
Forgive my ignorance, but what's the use of more than 2 fingers touching the screen?
I've bought my Atrix but haven't started using it yet , wanna root, install custom and invisible shield b4
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There are quite a few games that require 3+ simultaneous touches.
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MrCooper2012 said:
There are quite a few games that require 3+ simultaneous touches.
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Quite a few huh? I haven't seen one.
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eallan said:
Quite a few huh? I haven't seen one.
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I heard this from another forum member and haven't tried it, but I believe Cut the Rope can use more than two touches. Is it even on the Market though...?
I haven't seen any apps/games that use more than 2 touches, but I'm sure there is good potential for some.
Basically it would be like a Apple touch pad for using swipe, double swipe or triple swipe.
I do, was trying to play xenogears on FPse earlier on, then I realise I'm stuck at the bloody forest part when u need to simultaneously press O and triangle as well as the directional pad to jump onto the huge tree trunk in order to move on to the next area.
SNES, PSX, GENESIS and other emulators may require 3+ touch.
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Devnant said:
SNES, PSX, GENESIS and other emulators may require 3+ touch.
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Use a wii controller.
I think that fruit ninja thd allows more than 2 point multitouch
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Hi all,
have you guys experienced insensitive screen when playing games that have joystick like in 9mm, where sometimes the joystick would get stuck in a direction and you would need to touch it again to release it from the stuck position.
Imo, this really affects gaming...
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Never had any sensitive problem. I didn't try 9mm, but it could be software. Maybe a bug of the game.
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Of course this happens only when i play 9mm... Not in any daily use.
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I used to play a lot GuerrilaBob and I am sure I have never noticed anything wrong. Try another game with the same joystick mechanism.
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9Mm is running smoothly on mine. Controls are fluid and games in general run lag free for me.maybe it's rom related, am running checkrom v5 btw.
i have this problem in PES2011, too. i will have a look for it this evening in 9mm. and i know other poeple having issue this in PES2011.
i think, it's a problem of the touchpad driver, but i have this on different ROMs, from KE7 to KI3, with and without torchpad lag fix.
and it only occurs when you touch the joystick continuously. if i play PES2011 and drop off the joystick just every few seconds the problem does not appear.
hope this helps
Has anyone else run super gnes on their 7?
I can't seem to access any of the settings without a force close. Maybe its an issue with 4.1? Thanks for the input!
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Deazul said:
Has anyone else run super gnes on their 7?
I can't seem to access any of the settings without a force close. Maybe its an issue with 4.1? Thanks for the input!
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SnesDroid. Free & has saves working. Currently playing some Mario
Solved - patch out monday
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If you end up looking for an alternative , SNesoid v 2.2.3 runs with no issues on mine
Deazul said:
Solved - patch out monday
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Is yours actually working now? Mine continues to just crash to the home screen without any errors, no matter what game I try to load. I've uninstalled/reinstalled with no change.
Sent an email to the dev with logcat, waiting to hear back. It continues to work fine on my phone (LG Optimus One P500, CM9), but it's kinda hard to play anything on a 3.2" screen once you've been spoiled by the 7" gloriousness that is the Nexus.
Do you guys hook up controllers to play? I've been playing some contra with nesoid but having some difficulty getting used to the touch screen dpad
I use an iControlpad. http://www.icontrolpad.com/ It was expensive but works great and has a thin profile so it sits in my bag nice. The phone clamp is removable.
I've been using sixaxis with my nexus 7 for all sorts of emulation and gaming purposes. I'd highly recommend it, especially if you own a PlayStation 3 already! It has run well on my 7 and my nexus s since the update in the topic post. I even got to play through Chrono Trigger: Flames of Eternity on it! Good times.
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Evo_Shift said:
I use an iControlpad. http://www.icontrolpad.com/ It was expensive but works great and has a thin profile so it sits in my bag nice. The phone clamp is removable.
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But the phone clamp fits on Nexus 7? I want a hands free solution to nN7 becomes a portable, it would be great.