I'm running StreakDroid and haven't replaced any kernels and just tested how many multi touch points this mini tablet supports.
Sad to say, it only supports 2 multi touch points, pretty sorry for a device with such a nice big 5 inch LCD display!
Anyone getting anything different?
Is this being limited by the hardware or software?
I have yet to encounter a time when I have needed more than two... So pretty sorry for a 5" screen? Can you instead tell me when you would need more than two?
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arthurbrownleeiv said:
I have yet to encounter a time when I have needed more than two... So pretty sorry for a 5" screen? Can you instead tell me when you would need more than two?
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Using a piano or guitar app? I also just downloaded 4 player reactor which is perfect for a phone this size.
I think its a software limitation. I've never thought I needed more but I do play 2 player reactor and was thinking of getting 4 as both games are truly great on the 5" screen. But guess that's out or the question now.
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Also, playing some games ... would be nice to have a third:
Joystick input, accelerator input, fire gun input = need 3 inputs
Movement, Look, Fire = 3 inputs
So, I could see a few places where having more than 2 inputs is nice.
Related
I have dowloaded several apps claiming to be multi-touch and have only managed to use 2 fingers at once. So i thought i would download a test app designed to recognise more than 2 fingers. In the market it shows it recognising 5. so is the HD2 not cabable of recognising more than 2 fingers or is it a software limitation?
I have made a video of my HD2 (EU AUO Panel).
YouTube Link Click Here
correct it isnt capable of using more than 2 finger points
Why would you need more then two fingers?
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thenotoriouspie said:
Why would you need more then two fingers?
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For the piano :O. Plus i just don't like having limits especially when the limit is 2 :/.
2 point multi-touch aka dual touch
Hi I'm wondering whether the Vega has multitouch problems like the desire and nexus one, also has anyone played games like Nova and how does it run and is it playable with the multitouch.
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What multitouch problems are there on the Nexus 1 and Desire phones?
Can't speak for the Vega exactly but the Mobii is limited to 2 fingers, a 3rd one will stop all touch processing.
http://www.youtube.com/watch?v=TkGuMUjWt1c&feature=youtube_gdata_player in that video if you look at the nexus one when the points cross it snaps in to place but on the wildfire it doesn't
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Can't reproduce this behavior on a PoV Mobii 10" with Corvus5 (with Multitouch Test).
Do you think you could make a video of it
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Strange, while making the video it went wrong just like the N1. In the middle of the screen it's very hard to reproduce the problem. At the edges of the screen the chances of crazy stuff happening increases.
Sorry if I got your hopes up
Dorank said:
Strange, while making the video it went wrong just like the N1. In the middle of the screen it's very hard to reproduce the problem. At the edges of the screen the chances of crazy stuff happening increases.
Sorry if I got your hopes up
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Do you think you could still upload the videos
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are you using modaco r8?? I have the same problem with that rom. Try corvus5 or cyanogenmod 7, multitouch works like a charm in this roms.
niko_3100 said:
are you using modaco r8?? I have the same problem with that rom. Try corvus5 or cyanogenmod 7, multitouch works like a charm in this roms.
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The main thing I want to know is if there is axis lock when to points come close
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M..N said:
The main thing I want to know is if there is axis lock when to points come close
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The EXACT same thing that happens on the Nexus One happens in the VEGA, when the two circles align in the same axis, they "boder" each other. To play games, like Brother in Arms i use the left-up corner for movement, and to right-down corner for camera. If you look for a TOTALLY game experience dont go ahead.
WWEpsp said:
The EXACT same thing that happens on the Nexus One happens in the VEGA, when the two circles align in the same axis, they "boder" each other. To play games, like Brother in Arms i use the left-up corner for movement, and to right-down corner for camera. If you look for a TOTALLY game experience dont go ahead.
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Well someone made a video and they don't have the problem of axis lock
Edit: here's the video http://www.youtube.com/watch?v=3yZU1Gvscu8&feature=youtube_gdata_player
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I read that well, we are limited to 2 fingers because of kernel headers, so nothing to be done there.
But I wanted to state that the controller in the Atrix is capable of "ture 12-bit multiple touch with independent XY tracking for up to 10 concurrent touches in real time with touch size reporting". source
That does not only mean we got up to 10 touches capacity, but that features that involve touch size are available. That means that when-if the bootloader gets cracked-sidestepped we could enable function to lock the screen like the Zune, where putting a big touch size locks the screen. A very useful thing especially if you put it in your pocket (facing your leg)
..................
Forgive my ignorance, but what's the use of more than 2 fingers touching the screen?
I've bought my Atrix but haven't started using it yet , wanna root, install custom and invisible shield b4
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Careca_RS said:
Forgive my ignorance, but what's the use of more than 2 fingers touching the screen?
I've bought my Atrix but haven't started using it yet , wanna root, install custom and invisible shield b4
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There are quite a few games that require 3+ simultaneous touches.
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MrCooper2012 said:
There are quite a few games that require 3+ simultaneous touches.
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Quite a few huh? I haven't seen one.
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eallan said:
Quite a few huh? I haven't seen one.
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I heard this from another forum member and haven't tried it, but I believe Cut the Rope can use more than two touches. Is it even on the Market though...?
I haven't seen any apps/games that use more than 2 touches, but I'm sure there is good potential for some.
Basically it would be like a Apple touch pad for using swipe, double swipe or triple swipe.
I do, was trying to play xenogears on FPse earlier on, then I realise I'm stuck at the bloody forest part when u need to simultaneously press O and triangle as well as the directional pad to jump onto the huge tree trunk in order to move on to the next area.
SNES, PSX, GENESIS and other emulators may require 3+ touch.
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Devnant said:
SNES, PSX, GENESIS and other emulators may require 3+ touch.
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Use a wii controller.
I think that fruit ninja thd allows more than 2 point multitouch
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Has anyone else run super gnes on their 7?
I can't seem to access any of the settings without a force close. Maybe its an issue with 4.1? Thanks for the input!
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Deazul said:
Has anyone else run super gnes on their 7?
I can't seem to access any of the settings without a force close. Maybe its an issue with 4.1? Thanks for the input!
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SnesDroid. Free & has saves working. Currently playing some Mario
Solved - patch out monday
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If you end up looking for an alternative , SNesoid v 2.2.3 runs with no issues on mine
Deazul said:
Solved - patch out monday
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Is yours actually working now? Mine continues to just crash to the home screen without any errors, no matter what game I try to load. I've uninstalled/reinstalled with no change.
Sent an email to the dev with logcat, waiting to hear back. It continues to work fine on my phone (LG Optimus One P500, CM9), but it's kinda hard to play anything on a 3.2" screen once you've been spoiled by the 7" gloriousness that is the Nexus.
Do you guys hook up controllers to play? I've been playing some contra with nesoid but having some difficulty getting used to the touch screen dpad
I use an iControlpad. http://www.icontrolpad.com/ It was expensive but works great and has a thin profile so it sits in my bag nice. The phone clamp is removable.
I've been using sixaxis with my nexus 7 for all sorts of emulation and gaming purposes. I'd highly recommend it, especially if you own a PlayStation 3 already! It has run well on my 7 and my nexus s since the update in the topic post. I even got to play through Chrono Trigger: Flames of Eternity on it! Good times.
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Evo_Shift said:
I use an iControlpad. http://www.icontrolpad.com/ It was expensive but works great and has a thin profile so it sits in my bag nice. The phone clamp is removable.
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But the phone clamp fits on Nexus 7? I want a hands free solution to nN7 becomes a portable, it would be great.
Hi guys,
I recently noticed many people saying goodbye to Xperia Play n going to S3 or other devices..
Ques: I want to know if its good option to replace Xperia Play with ARCHOS GAMING TABLET?
Ans: I have tried Archos Gamepad and trust me its pathetic !! Better avoid, its waste of money.
Finally m using MOGA CONTROLLERS with my Galaxy Note 2 and its pretty cool.
Waiting for Moga Controller Pro version now.
I don't think that's a phone
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Nope, check the YouTube videos, its got severe button issues that kill it's ability to be a competent gaming device. The "Much 3G" looks to be much better.
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TLRtheory said:
Nope, check the YouTube videos, its got severe button issues that kill it's ability to be a competent gaming device. The "Much 3G" looks to be much better.
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What is the Much 3G
jgregoryj1 said:
What is the Much 3G
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This is it:
http://boards.dingoonity.org/android-devices/much-(3g-wi-fi-model)-by-ireadygo/
It doesn't seem to be much more powerful than our Play but it does look nice.
BrianChase said:
It doesn't seem to be much more powerful than our Play but it does look nice.
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And 666 hours on stanby... beast's toy :cyclops:
But seriously I think there will be Xperia Play 2. Start next year as lots of contracts going to finish (like my) and big hole in market will appear. To big to miss tat opportunity, specially Sony said that selling of XP was bigger as predicted so I have hope
I'd Rather buy a real ps vita and put a cfw on it then buying this cheap thing looks like the build quality is really cheap
HTC one x rooted sixaxis app gameklip and iv got my self a tegra 3 xplay with a real controller
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---------- Post added at 11:40 AM ---------- Previous post was at 11:39 AM ----------
http://buy.thegameklip.com/
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Guys, what u say about this: ARCHOS GAMING TABLET
http://www.techdigest.tv/2012/08/ifa_2012_archos.html
I haven't been using my Xperia Play for gaming much lately but I have to say it is nice to take it out of my pocket and slide the screen up and game while waiting at the Dr's office or other excruciatingly boring event...
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That's one ugly setup you've got there
- Swift - said:
That's one ugly setup you've got there
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Equally, how the hell do you use a 7 inch gamepad as a phone?
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The Archos gaming tablet is just that, a Tablet not a phone.
I have enough phones, I`m more interested in the gaming part of it with physical controls.
I know you can pair up controllers to some other devices, but that means using bluetooth which is bound to be a drain on battery, and also while I feel comfortable using my PS3 pad on my PS3, I don`t think it`s so cool on a mobile phone.
kingvillain said:
The Archos gaming tablet is just that, a Tablet not a phone.
I have enough phones, I`m more interested in the gaming part of it with physical controls.
I know you can pair up controllers to some other devices, but that means using bluetooth which is bound to be a drain on battery, and also while I feel comfortable using my PS3 pad on my PS3, I don`t think it`s so cool on a mobile phone.
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There are some that can use USB OTG you know
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Quinny899 said:
There are some that can use USB OTG you know
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Fair comment, however I still prefer the idea of an all in one unit as opposed to carrying a controller and a device.
Also to be fair this archos tablet gamepad actually looks good to me, and it`s price seems very fair to.
Quinny899 said:
There are some that can use USB OTG you know
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Seriously, both look ridiculous.
That setup just for when I'm traveling or sometimes at work break when at home I use mhl or ps3 plus a ps3 controllers are one of the best and to attach it like this is pritty cool much better than my xplay them thing have got so much potential but Sony just won't support shame really all it need is tegra 3 and Analog sticks
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Archos Gaming Tablet:
The best part? Archos claims to have developed a “mapping and game recognition” software that will allow virtual controls to be mapped to its buttons, even for games that don’t actually support physical controllers