Wiimote issue - Xoom General

Hi, not sure if anyone could help, but it would be greatly appreciated.
So i set up my emulators/ROMs and i paired the wiimote while watching a walkthrough.
When i do the key mapping, the Xoom & emulator responds to the Wiimote. But as soon as i start up a game, nothing works.
I'm able to use the Wiimote to map keys on all 3 of my emulators, NESoid, SNESoid and PSX4Droid, but when the game starts, nothing works.
Any suggestions?
Thanks!

settings in the emulator, input settings, use other input methods

Related

Wiimote via Bluetooth

Is there a way so that you play games that way
Sent from my GT-I9100 using Tapatalk 2
There are a few apps in the Play Store, most notably "Wiimote Controller" that will let you use the Wii remote and map the buttons to keyboard buttons.
But this will really only work with emulators as you can create custom controller configurations.
MXIIA said:
There are a few apps in the Play Store, most notably "Wiimote Controller" that will let you use the Wii remote and map the buttons to keyboard buttons.
But this will really only work with emulators as you can create custom controller configurations.
Click to expand...
Click to collapse
Best of the bunch that i tried was wiimote controller, riimote Force closed every 10 seconds.

Emulator issues with Ouya controller

I can't seem to get any of the emulators to work with teh ouya controller. Granted I haven't edited anything in the emulators themselves, but would like to think they come pre-configured for the ouya controller since I downloaded them from the Ouya store.
N64 emulator works with the ouya controller pad, but the SNES and NES ones dont do anything. Any idea why?
You need to map your buttons in the emulator settings menus. I was playing super Mario world last night with hiccup after I did that.
ej_424 said:
I can't seem to get any of the emulators to work with teh ouya controller. Granted I haven't edited anything in the emulators themselves, but would like to think they come pre-configured for the ouya controller since I downloaded them from the Ouya store.
N64 emulator works with the ouya controller pad, but the SNES and NES ones dont do anything. Any idea why?
Click to expand...
Click to collapse
Which SNES and NES emu's were you using? All the ones I've tried automatically detect the ouya controller and work with no configuration. I've only used the Robert Broglia, which I recommend his emu's over any others.
JLCollier2005 said:
Which SNES and NES emu's were you using? All the ones I've tried automatically detect the ouya controller and work with no configuration. I've only used the Robert Broglia, which I recommend his emu's over any others.
Click to expand...
Click to collapse
Robert Broglia? Did you sideload that Emu? I dont recall seeing that in the Ouya Store.
I have had occasional issues with the controller connecting as controller 2 even when its the only controller on the machine. Some games and programs don't seem to work properly with only the second controller connected.
ej_424 said:
Robert Broglia? Did you sideload that Emu? I dont recall seeing that in the Ouya Store.
Click to expand...
Click to collapse
Sorry i was typing quickly earlier, Robert Broglia is the name of the dev who put out a lot of the EMU"s on the OUYA. He's responsible for all of the .emu emulators (i.e. nes.emu, 2600.emu, etc.) and the Snes9x EX+ emulator.
I read on this board that Tincore Keymapper is supposed to work on the Ouya. I haven't tried it but plan on it later today.

[Q] How to use Gamepad Mapper?

I recently bought "Enter E-GPV" gamepad. I played "Leo's fortune" and it worked perfectly, all keys were correctly mapped. But when I tried to play MC4 and Rochard, the keys were not getting mapped correctly. Is there any way to launch gamepad mapper app? On windows x360ce controller emulator can be used to map the keys, what about android; is there any such controller emulator app available?
....
Has anybody played Rochard and MC4 using game controller??
I've not tried it yet but if you go to settings > gamepad it says the mapper can be launched by long pressing the start button on your controller.

Nexus Player gamepad controller

Have anyone successfully remapping the N64 emulator for the Nexus Player gamepad controller? I can't play SF Rush and can't get a sword and shield equipment in Zelda game due to the start button isn't mapping.
I'm using Mupen64.
Thanks
Sent from my Nexus 6 using XDA Free mobile app
I second this question - How does one Remap a controller?
Have a red samurai that works Great but need to be remaped for Mupen 64
Did any of you get this to work and if so, do you experience lag with the remote when playing Emulators? My NES and SNES Emulators respond about a second later to user input from the Asus game pad. Curious if the same issue occurs with N64 Emulators.
Installed this: https://play.google.com/store/apps/details?id=paulscode.android.mupen64plus.free yesterday and mapped the gamepad in the options without any problems, the power button got to be start cuz i couldent map home or back without them trigger the android default stuff.
No input lagg only some minor slowdowns on default settings on Mario 64, havent looked into moding the video options yet, so that will go away i think.
Also installed RetroArch and mapped the gamepad and all those emulators work just fine.
i use LolliRock ROM and NOT the default ROM if that makes any difference.
If you try NES.emu or Snes9x, let me know if you get lag with remote input. Mupen 64 seems fine, though. If you don't get lag, then I'll try LolliRock ROM
Sent from my LG-D850 using Tapatalk
unix4linux said:
If you try NES.emu or Snes9x, let me know if you get lag with remote input. Mupen 64 seems fine, though. If you don't get lag, then I'll try LolliRock ROM
Sent from my LG-D850 using Tapatalk
Click to expand...
Click to collapse
the NES.emu is not free so wont be able to test it, RetroArch got a NES emu so dont need to buy one, but is this: https://play.google.com/store/apps/details?id=com.explusalpha.Snes9xPlus the SNES emu you would like to know if the gamepad lags with?
The Snes9x worked without input lag with the gamepad and Lollirock.
DarkShadowSwE said:
The Snes9x worked without input lag with the gamepad and Lollirock.
Click to expand...
Click to collapse
I'll have to try LolliRock then because I def get input lag on stock Android.
Sent from my LG-D850 using Tapatalk
Any update on this? Im using full nexus 1.2 and seems to have lag input on the cheap bt controller i purchased. Im only able to use snex9x

ePSXe Sixaxis vibration/rumble

When enabling vibration under input settings on the ePSXe emulator, the controller does not vibrate at all in game.
I'm using the Sixaxis Controller app for linking the controller.
Does this work on somebody's Nexus 7? Or is someone willing to give it a try?
Thanks in advance

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