I can't seem to get any of the emulators to work with teh ouya controller. Granted I haven't edited anything in the emulators themselves, but would like to think they come pre-configured for the ouya controller since I downloaded them from the Ouya store.
N64 emulator works with the ouya controller pad, but the SNES and NES ones dont do anything. Any idea why?
You need to map your buttons in the emulator settings menus. I was playing super Mario world last night with hiccup after I did that.
ej_424 said:
I can't seem to get any of the emulators to work with teh ouya controller. Granted I haven't edited anything in the emulators themselves, but would like to think they come pre-configured for the ouya controller since I downloaded them from the Ouya store.
N64 emulator works with the ouya controller pad, but the SNES and NES ones dont do anything. Any idea why?
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Which SNES and NES emu's were you using? All the ones I've tried automatically detect the ouya controller and work with no configuration. I've only used the Robert Broglia, which I recommend his emu's over any others.
JLCollier2005 said:
Which SNES and NES emu's were you using? All the ones I've tried automatically detect the ouya controller and work with no configuration. I've only used the Robert Broglia, which I recommend his emu's over any others.
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Robert Broglia? Did you sideload that Emu? I dont recall seeing that in the Ouya Store.
I have had occasional issues with the controller connecting as controller 2 even when its the only controller on the machine. Some games and programs don't seem to work properly with only the second controller connected.
ej_424 said:
Robert Broglia? Did you sideload that Emu? I dont recall seeing that in the Ouya Store.
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Sorry i was typing quickly earlier, Robert Broglia is the name of the dev who put out a lot of the EMU"s on the OUYA. He's responsible for all of the .emu emulators (i.e. nes.emu, 2600.emu, etc.) and the Snes9x EX+ emulator.
I read on this board that Tincore Keymapper is supposed to work on the Ouya. I haven't tried it but plan on it later today.
Related
I know you can use wii remotes for your roms, just wondering if you can use more than one for other players?
From what I have seen with the wiimote apps on the market they support more than one controller, and I think in the NESoid config I saw player two options.
Test it out for youself
TehH4rRy said:
From what I have seen with the wiimote apps on the market they support more than one controller, and I think in the NESoid config I saw player two options.
Test it out for youself
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The program I downloaded couldnt do it..the simple wii remote
Hello anyone have a list of games that work with the mojo controller? I've tested two so far and both don't work (pinball arcadw, zen pinball).
I guess here's an additional question. How does the mojo see the controller? I googled and found a list that says zen pinball will work with a controller, but for the life of me I can't get it to work. Do I need to add the controller to android as a controller or what? Any help would be great. List I'm looking at is here:
http://www.droidgamers.com/index.ph...ller-here-s-a-huge-list-of-games-you-can-play
tauntt said:
I guess here's an additional question. How does the mojo see the controller? I googled and found a list that says zen pinball will work with a controller, but for the life of me I can't get it to work. Do I need to add the controller to android as a controller or what? Any help would be great. List I'm looking at is here:
http://www.droidgamers.com/index.ph...ller-here-s-a-huge-list-of-games-you-can-play
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Here is a list of Ouya games, so most of them have to work with the Mad Catz M.O.J.O. GamePad.
http://en.wikipedia.org/wiki/List_of_Ouya_software
http://ouyaforum.com/showthread.php?1843-The-Complete-List-of-OUYA-Games-Apps-Currently-Available
Here's a small listing of games compatible with the CTRLR on MOJO:
http://mojo.madcatz.com/ftgames.php
On an mmm3-rooted MOJO, you should be compatible with a much larger library of games.
Here's also the older thread listing compatible games/apps:
http://forum.xda-developers.com/showthread.php?t=2573562
Have anyone successfully remapping the N64 emulator for the Nexus Player gamepad controller? I can't play SF Rush and can't get a sword and shield equipment in Zelda game due to the start button isn't mapping.
I'm using Mupen64.
Thanks
Sent from my Nexus 6 using XDA Free mobile app
I second this question - How does one Remap a controller?
Have a red samurai that works Great but need to be remaped for Mupen 64
Did any of you get this to work and if so, do you experience lag with the remote when playing Emulators? My NES and SNES Emulators respond about a second later to user input from the Asus game pad. Curious if the same issue occurs with N64 Emulators.
Installed this: https://play.google.com/store/apps/details?id=paulscode.android.mupen64plus.free yesterday and mapped the gamepad in the options without any problems, the power button got to be start cuz i couldent map home or back without them trigger the android default stuff.
No input lagg only some minor slowdowns on default settings on Mario 64, havent looked into moding the video options yet, so that will go away i think.
Also installed RetroArch and mapped the gamepad and all those emulators work just fine.
i use LolliRock ROM and NOT the default ROM if that makes any difference.
If you try NES.emu or Snes9x, let me know if you get lag with remote input. Mupen 64 seems fine, though. If you don't get lag, then I'll try LolliRock ROM
Sent from my LG-D850 using Tapatalk
unix4linux said:
If you try NES.emu or Snes9x, let me know if you get lag with remote input. Mupen 64 seems fine, though. If you don't get lag, then I'll try LolliRock ROM
Sent from my LG-D850 using Tapatalk
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the NES.emu is not free so wont be able to test it, RetroArch got a NES emu so dont need to buy one, but is this: https://play.google.com/store/apps/details?id=com.explusalpha.Snes9xPlus the SNES emu you would like to know if the gamepad lags with?
The Snes9x worked without input lag with the gamepad and Lollirock.
DarkShadowSwE said:
The Snes9x worked without input lag with the gamepad and Lollirock.
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I'll have to try LolliRock then because I def get input lag on stock Android.
Sent from my LG-D850 using Tapatalk
Any update on this? Im using full nexus 1.2 and seems to have lag input on the cheap bt controller i purchased. Im only able to use snex9x
I tried out mupen64 and it was pretty good, bit buggy. PPSSPP was alright. Retroarch crashes for me with Lolirock. Just wondering what you guys use to play games on it.
Been using paid version of Mupen with an original XBOX controller.. worked beautifully
Quickly tested Retroarch and worked fine for SNES games, hopefully it will be updated so it shows up on the main screen
Using stock rooted 5.1.1 Android TV on Nexus Player
snes9x and mupan, both work well. I am hopeful that someone writes a nice EMU interface for AndroidTV, that rivals my friends RetroPI.
For the Shield, I'm using FPse for Android, which has been great to be honest. I love the fact that it also looks for the game images too. Even able to use multiplayer with Crash Team Racing and two controllers.
Np
Hi, I use fpse for ps1 games, works very good. Md.emu as has the best controller setup I can find for multiplayer use and speccy. All in the game store official now
Has anyone been able to install dolphin emulator yet?
I cant i think Its because Its developed for arm64 and our device is x64?
Ps i tried Some apks without success from here: https://buildbot.dolphin-emu.org/builders/release-android
M.A.M.E.
Anyone have any luck running mame emulator on nexus player? I havent had Much luck. When I use Mame4droid most of the roms will load with a black screen but i can hear the audio. This one works on most of my other android devices.
thanks..........
The .emu emulators by Robert Broglia are the best ones available for older systems like the NES, GBC and GBA along with SNES9X EX+. For the Sony PlayStation and PSP, I recommend ePSXe and PPSSPP.
What about Sega Genesis/CD/32X stuff?
MD.emu, which is also developed by Robert Broglia, emulates the Sega consoles quite well.
Dreamcast emulator " reicast " works now on x86 systems and of course on Nexus Player. Nexus Player gamepad was recognized. You must use the debug build of this app, not the outdated Play Store app.
https://forums.dolphin-emu.org/Thread-why-there-isn-t-the-x86-64-recompiler-in-dolphin-mobile
This should be an explanation why dolphin (wii and gamecube) doesnt work on our device yet
Ps what version of ppsspp Do you guys use? I can launch it but when i start a game it doesnt work. (and what games Do work?)
Hi there how did you get this to work,been trying for days with no luck.what emulator and files did you use and where you downloaded it from,thanks
Hey guys, I have robert's emulators on my nexus player , but I'm getting bad scrolling, more so on the nes and snes, not so bad on the sega side of things. The sound hick-ups randomly on the nes emulator, is anyone else having this? I didn't have this problem with the ouya which is less powered? Just wondering is it a Marsh mellow problem etc?
Nelsin79 said:
Hi there how did you get this to work,been trying for days with no luck.what emulator and files did you use and where you downloaded it from,thanks
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What emulators have you tried?
So I've tried Retroarch, ePSXe, and a few free emulators on GAPPS. They all seem to have the same problem. Either the joysticks won't work at all, or when they do, the right joystick can only be used at an angle in some games. This is especially frustrating if you're trying to play a game like Ape Escape where the right analog is used to attack or use the net. Any good solutions, or good emulators that let you properly map the joysticks the way you can with say the Dolphin emulator?
Have you tried different Joycons? I have tried a few emulators myself for psx games and retroarch had the best joystick settings. I can play ape escape fine when i tweak some of the joystick settings