Hi all,
there are many great old school emulators on Android and i would like to test them out. But playing on the Nexus with soft joypad is horrible, especially for action games.
Is there any gamepad availabe for the nexus which can be docked to the device? There was something like this for the Milestone and other slider devices, but i can't believe that no manufacturer created something which can be used for devices without slider.
I also know that you can hook up your wiimote with the nexus via bluetooth, but thats complete nonsense for me: where should i put my nexus one when holding the wiimote?! On a table? Thats not a real solution.
So can anybody tell me if something like this is available by now? I don't want to buy the PSP Phone for this....
I may be producing one for keyboardless phones.
Its not a gamepad as such, but its a little bit of a work around.
I just need to make sure there's enough interest from people out there.
Forge94 said:
I may be producing one for keyboardless phones.
Its not a gamepad as such, but its a little bit of a work around.
I just need to make sure there's enough interest from people out there.
Click to expand...
Click to collapse
everything would be fine for me, as long as you will be able to hold the nexus one (the wiimote solution makes no sense) when you play. And there should be separate hardware buttons, because thats the whole point.
The idea is more of an external keyboard with a game buttons overlay.
The keyboard will be attatched to a protective case which you'll be able to put your phone in and take it out whenever you like.
So yes, you won't need to sit the phone on a table or use the on screen buttons. And the keyboard is the size of the phone, but putting the phone in the case will double the phones thickness. Is that much of an issue for you?
I'm testing out some variables now and hopefully should have a finished product in the coming weeks.
You can use a wiimote over bluetooth, I'm sure there are other bluetooth gamepads... Google is your friend.
Bringing what I miss most of my g1 to my n1? Sign me up.
Forge94 said:
The idea is more of an external keyboard with a game buttons overlay.
The keyboard will be attatched to a protective case which you'll be able to put your phone in and take it out whenever you like.
So yes, you won't need to sit the phone on a table or use the on screen buttons. And the keyboard is the size of the phone, but putting the phone in the case will double the phones thickness. Is that much of an issue for you?
I'm testing out some variables now and hopefully should have a finished product in the coming weeks.
Click to expand...
Click to collapse
Sent from my Nexus One
deprecate said:
Bringing what I miss most of my g1 to my n1? Sign me up.
Sent from my Nexus One
Click to expand...
Click to collapse
Up to how much do you reckon you would pay for one?
Pairing would be via Bluetooth if you're wondering.
Look into the BGP 100 gamepad. You can pair it to your N1 using a piece of software called MMG gamepro.
negroplasty said:
You can use a wiimote over bluetooth, I'm sure there are other bluetooth gamepads... Google is your friend.
Click to expand...
Click to collapse
Yup I use this too! Great for NES emulators, but yeah not enough button for other consoles.
Bubble Bobble and playing Contra bring me back ^_^
Sounds perfect to me. Where can I order one?
Forge94 said:
The idea is more of an external keyboard with a game buttons overlay.
The keyboard will be attatched to a protective case which you'll be able to put your phone in and take it out whenever you like.
So yes, you won't need to sit the phone on a table or use the on screen buttons. And the keyboard is the size of the phone, but putting the phone in the case will double the phones thickness. Is that much of an issue for you?
I'm testing out some variables now and hopefully should have a finished product in the coming weeks.
Click to expand...
Click to collapse
Sent from my Nexus One using XDA App
I know. But the wiimote solution is a bad joke.
negroplasty said:
You can use a wiimote over bluetooth, I'm sure there are other bluetooth gamepads... Google is your friend.
Click to expand...
Click to collapse
Sent from my Nexus One using XDA App
Shahpur.Azizpour said:
Sounds perfect to me. Where can I order one?
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
Not available yet, still under development.
how does the wiimote solution make no sense? If you've got a classic controller and a wiimote, you've got yourself a wireless controller to your SNES/NES/Genesis. The wiimote soultion is the best, and only solution at this point.
bjonesy77 said:
how does the wiimote solution make no sense? If you've got a classic controller and a wiimote, you've got yourself a wireless controller to your SNES/NES/Genesis. The wiimote soultion is the best, and only solution at this point.
Click to expand...
Click to collapse
um...the nexus one is supposed to be a "handheld" device. There is no sense at all to use a wiimote, and then have to put the nexus one on a table or something to play. It does'nt get more uncomfortable than that.
Can you imagine using this approach on the go?
miker2431 said:
Look into the BGP 100 gamepad. You can pair it to your N1 using a piece of software called MMG gamepro.
Click to expand...
Click to collapse
That doesn't look bad. But it seems like this pad is hard to find...and pretty old. i don't know if it will work with the nexus one.
I really like the concept though. Only thing i don't like is the fact that you can't play in landscape mode, as the controller only holds the devices in potrait mode...
~$25
http://www.dealextreme.com/p/msi-bgp100-bluetooth-gamepad-1-aaa-battery-included-13760
Landscape would be an issue, but I think you'd find that on any gamepad/holder you come across. Perhaps you can take the thing apart and make your own casing. I'm thinking a combination of a 2x4 and a coat hanger + some foam pads + duct tape.
Yeehaw.
I wonder if any 3rd party Wii controllers have an "All-In-One" solution. Having a Wiimote hanging off of your Wrist via wriststrap while grasping the classic controller is hell. You would think that some smart 3rd party designer would simply mix the wiimote inside a classic controller and be done with it.
[Update 1]
Looks like this is an AIO solution: http://www.youtube.com/watch?v=Hd-bw5UxxsA
Googled: Wireless Classic Controller
Some use a little nub to communicate to the WiiMote but this looks to communicate with the Wii Directly.
[Update 2]
Yea I think I am right. This Controller has bluetooth built in so it eliminates the use of a Wiimote in the middle. It works by using android software from the market, perhaps the same one we're used to with the Wiimotes
Here is a review:
http://androidforums.com/android-games/89229-datel-wii-wireless-retro-controller-works.html
Here is the link to buy. Only $39
http://us.codejunkies.com/Products/Wii-Wireless-Retro-Controller___EF000622.aspx
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I have that Datel one, it's absolutely perfect. Cost me around £15-17. They're getting harder to track down for a fair price lately, so if you have the opportunity to buy one, do it!
Sent from my Nexus One using XDA App
Shahpur.Azizpour said:
I know. But the wiimote solution is a bad joke.
Click to expand...
Click to collapse
I thought it was quite ingenious and worked pretty well.
I've also got a mini USB bluetooth keyboard that is roughly the same size of the N1 that I can use. I got it from some site in China, (EDIT: here) but it's one of these things:
http://www.adapt-mobile.com/multimedia/product/view/adapt_adk_100_micro_keyboard
The same thing is available under lots of different rebranded labels. It works pretty well though.
knightnz said:
I thought it was quite ingenious and worked pretty well.
I've also got a mini USB bluetooth keyboard that is roughly the same size of the N1 that I can use. I got it from some site in China, (EDIT: here) but it's one of these things:
http://www.adapt-mobile.com/multimedia/product/view/adapt_adk_100_micro_keyboard
The same thing is available under lots of different rebranded labels. It works pretty well though.
Click to expand...
Click to collapse
Thats actually pretty cool. I guess it would work well for some games. I kinda like the idea of having a DPAD though. I could see the keyboard getting use out of things like a USB or a Bluetooth media streamer like a Boxee (if it has bluetooth, I dunno).
I think when I grab some dough I'll pick up one of the $40 gamepads. I don't mind having to put the screen on a table or something. I love to play old school games and I travel alot. So as long as I can play and play with ease.
Shahpur.Azizpour said:
um...the nexus one is supposed to be a "handheld" device. There is no sense at all to use a wiimote, and then have to put the nexus one on a table or something to play. It does'nt get more uncomfortable than that.
Can you imagine using this approach on the go?
Click to expand...
Click to collapse
There isn't really an elegant solution with any existing Bluetooth gamepads simply because Bluetooth doesn't require a physical connection between devices, and manufacturers are of the opinion that there isn't much demand for gamepad docks for Android and iPhone. Not only that, but most games also assume you'll be using touch controls, so you're limited mostly to emulators and smaller third party developers for support for extended input methods from Bluetooth gamepads.
For now if you need a way to combine the phone and gamepad so that they operate as a single handheld unit, you can feel free to modify them, such as can be seen in this video. Kinda sucks to ruin a Wii remote like that, but there are probably other ways to do it with some velcro and Sugru that won't destroy a perfectly good controller.
Related
So...........I did a few multitouch tests last night for ****s and giggles and on one test it sensed 5 contact points (I was like when i saw this BTW) and the other performed pretty well also the only way i could get the two contact points to get stuck together was when i slid one finger under the other.
so after having my Nexus and trying these tests which were a huge FAIL and giving up on my Game Emulators that i purchased back in my G1 days I decided to give it another go on my Vibrant and the only thing i have to say is HOLY ****!!! My GBA, SNES, SEGA, and NES emulators run INSANE, the multitouch is on par, and it only made me fall way more in love with my Vibrant
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Just some screenies of my 2 hours of fun last night
+1 for vibrant
LatinSilEighty said:
So...........I did a few multitouch tests last night for ****s and giggles and on one test it sensed 5 contact points (I was like when i saw this BTW) and the other performed pretty well also the only way i could get the two contact points to get stuck together was when i slid one finger under the other.
so after having my Nexus and trying these tests which were a huge FAIL and giving up on my Game Emulators that i purchased back in my G1 days I decided to give it another go on my Vibrant and the only thing i have to say is HOLY ****!!! My GBA, SNES, SEGA, and NES emulators run INSANE, the multitouch is on par, and it only made me fall way more in love with my Vibrant
Just some screenies of my 2 hours of fun last night
Click to expand...
Click to collapse
NICE!!! Thanks for sharing...very informative. I'm curious how the new iphone will stack up to these tests as well. hhmmm...
how easy is it to get those games going on the vibrant? slowly learning here =)
Yep. Part of the SAMOLED specs was a better touch panel. Nice to see it's as good as they claim!
I also notice that if you use the Samsung input method instead of Swype, you almost get a full multitouch keyboard.
eff0rtless said:
how easy is it to get those games going on the vibrant? slowly learning here =)
Click to expand...
Click to collapse
Go to the market and download
NESOID (Nintendo)
SNESOID (Super Nintendo)
GENSOID (Sega Genesis)
GAMEBOID (Game Boy Advanced)
or anything by a developer called "yongzh"
he also has a Game Boy classic and a Game Gear emulator
then get RomBuddy on the market to get the games the GBA emulator needs a "BIOS" file to play it you can find it on RomBuddy or you can do it like I did and search the internet for hours and test out what games work and don't
keep in mind these are all payed apps and both the apps and the roms (games) are illegal to distribute so before you ask just in case NO i wont post up any APK's or ROM's and no the roms dont cost anything just the emulators and Rombuddy <---Easiest way to find the roms
Type in "yongzh" in your search bar on the market and he has some "lite" versions of his emulators so you can try it out before buying
rembonjaski said:
I also notice that if you use the Samsung input method instead of Swype, you almost get a full multitouch keyboard.
Click to expand...
Click to collapse
yeah i use Better Keyboard and its runs really well on the phone also BTW its not quite yet multitouch yet but its pretty close, most keyboards claim to be but i dont think theres is one yet
another thing i tested were some of the piano apps on the market that poped up when i typed in "multitouch" in the search bar on the market and those all worked pretty well you could push two keys at a time but i kind of forgot to see if maybe more than two fingers would work?
I know the emulators were reacting to more than two fingers (not that you would want to fit more than two fingers on a 4" screen while playing a game )
LatinSilEighty said:
Go to the market and download
NESOID (Nintendo)
SNESOID (Super Nintendo)
GENSOID (Sega Genesis)
GAMEBOID (Game Boy Advanced)
or anything by a developer called "yongzh"
he also has a Game Boy classic and a Game Gear emulator
then get RomBuddy on the market to get the games the GBA emulator needs a "BIOS" file to play it you can find it on RomBuddy or you can do it like I did and search the internet for hours and test out what games work and don't
keep in mind these are all payed apps and both the apps and the roms (games) are illegal to distribute so before you ask just in case NO i wont post up any APK's or ROM's and no the roms dont cost anything just the emulators and Rombuddy <---Easiest way to find the roms
Type in "yongzh" in your search bar on the market and he has some "lite" versions of his emulators so you can try it out before buying
Click to expand...
Click to collapse
Um, how good is rombuddy if I may ask? I understand that this stuff is illegal, but in the spirit of sharing, I would like to say that the website known as emuparadise is also good for roms. They have every GBA game ever, and a good selection of others I believe. Now sure how easy it is since you'd probably be downloading onto your computer and putting the rom files in the right folder, unless you can download to a certain folder on android, but it is free at least. People who are downloading illegal emulators and roms probably want to be as cheap as possible after all.
Im pretty sure the 5 contact points is not a thing with the Vibrant, the Nexus One just had a really bad touch sensor.
Multitouch on the Vibrant/GALAXY S series is excellent. I think most of us we're apprised to that. Just trying out pinch to zoom in the web browser and GPS maps shows how awesome the touch pad on this phone is. It's easily at the level of the iPhone.
Blueman101 said:
Im pretty sure the 5 contact points is not a thing with the Vibrant, the Nexus One just had a really bad touch sensor.
Click to expand...
Click to collapse
what do you mean by "is not a thing with the vibrant"? and unless both my boys nexus and mine had a bad touch sensor I think you sir would be wrong. It was a hardware issue theres many many videos out on it, Im not bashing the Nexus because i loved mine but the Vibrants screen is better IMO
Download Multitouch Test by "Greenrobot" and if you tell me that you put 5 fingers on the screen (at the same time )and it pops up with five points then Ill call my friend up and tell him he has a defective Nexus
The Galaxy S is using one of the best touch sensor available, its made by a company call Atmel, the one being use in the Galaxy S supports unlimited touch.
LatinSilEighty said:
what do you mean by "is not a thing with the vibrant"? and unless both my boys nexus and mine had a bad touch sensor I think you sir would be wrong. It was a hardware issue theres many many videos out on it, Im not bashing the Nexus because i loved mine but the Vibrants screen is better IMO
Download Multitouch Test by "Greenrobot" and if you tell me that you put 5 fingers on the screen (at the same time )and it pops up with five points then Ill call my friend up and tell him he has a defective Nexus
Click to expand...
Click to collapse
No i was just getting at the nexus one had a flawed touch sensor to begin with. Others like the Droid X or the Incredible have touch screens similar to the Vibrant.
Blueman101 said:
No i was just getting at the nexus one had a flawed touch sensor to begin with. Others like the Droid X or the Incredible have touch screens similar to the Vibrant.
Click to expand...
Click to collapse
oh sorry i got all on the defensive, yeah i think the Evo is also on the list of good screens
I used to prefer the resistive screen of my Nokia n900 over any other capacitive screen. However, this phone has since changed my opinion of capacitive touch screens and on screen keyboards. A stylus would still be nice though
Actually, the Incredible (and the Evo/HD2) have the same crappy sensor as the N1 and the Desire.
Multi-touch on those Snapdragon phones is a hack job, the actual hardware used doesn't even support it directly. Every wonder why the Sony X10 doesn't support multi-touch at all? It's not because of Android 1.6, it's the hardware. It has the same touchscreen hardware as the HTC devices (and is probably co-designed/manufactured by HTC too), but they didn't try to make it work with a driver hack like HTC did.
The Milestone/Droid, which has an EXCELLENT sensor and used to be the best in the business until the Galaxy S came to town, only supports two inputs. Which, btw, is plenty, it'll be a rare rare application that can take advantage of multi-multi-touch.
Not sure what's on the Droid X, but I imagine the hardware will be at least as good as the Droid.
Croak said:
Actually, the Incredible (and the Evo/HD2) have the same crappy sensor as the N1 and the Desire.
Multi-touch on those Snapdragon phones is a hack job, the actual hardware used doesn't even support it directly. Every wonder why the Sony X10 doesn't support multi-touch at all? It's not because of Android 1.6, it's the hardware. It has the same touchscreen hardware as the HTC devices (and is probably co-designed/manufactured by HTC too), but they didn't try to make it work with a driver hack like HTC did.
The Milestone/Droid, which has an EXCELLENT sensor and used to be the best in the business until the Galaxy S came to town, only supports two inputs. Which, btw, is plenty, it'll be a rare rare application that can take advantage of multi-multi-touch.
Not sure what's on the Droid X, but I imagine the hardware will be at least as good as the Droid.
Click to expand...
Click to collapse
Would you know how many inputs the iphone4 can handle? Very curious...they use our cpu made by samsung along with other components, I wonder how similar our touch screen tech is....
Croak said:
Actually, the Incredible (and the Evo/HD2) have the same crappy sensor as the N1 and the Desire.
Multi-touch on those Snapdragon phones is a hack job, the actual hardware used doesn't even support it directly. Every wonder why the Sony X10 doesn't support multi-touch at all? It's not because of Android 1.6, it's the hardware. It has the same touchscreen hardware as the HTC devices (and is probably co-designed/manufactured by HTC too), but they didn't try to make it work with a driver hack like HTC did.
The Milestone/Droid, which has an EXCELLENT sensor and used to be the best in the business until the Galaxy S came to town, only supports two inputs. Which, btw, is plenty, it'll be a rare rare application that can take advantage of multi-multi-touch.
Not sure what's on the Droid X, but I imagine the hardware will be at least as good as the Droid.
Click to expand...
Click to collapse
is all this information fact? i really like HTC and i would hate to think that their screens couldn't get better by a small fix, so would you say that Samsungs screen is one of the best screens out and if not the best who would be its direct competitor or what place would you put Samsung in?
Nevermind I got it to work
Seeing how our phones aren't going to be updated, I'll be getting something different soon. But that got me to wondering what to do with my phone.
No, thanks. I don't want to sell it, and the idea of this thread isn't about that sort of option. Thanks for looking
I want to know if anyone has any ideas for re-purposing the phone so it is still useful. As well as any apps/accessories that it will require.
Any thoughts are welcome. From the serious to the hilarious. Just no motofail junk please. There are better threads for that.
I can think of, entertainment center, SIP phone, micro-tablet, pimped out neck chain.
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Other than the last one, I don't think that I am realizing the full potential of the device.
And I'm hoping that, even though I opened with the whole Mr.T thing, there will be some serious suggestions.
If not, at least be entertaining please.
I am certain that there are some great ideas, I hope that you guys will share them. Thanks.
Pimped out neck chain. Let's get fancy. :good:
But the main idea I got would be to make it a server : Media server, web server or game server if you're able to compile an open-source game server for ARM and run it on Android.
After I upgrade (likely to the SGS3), I plan to use my Atrix as an entertainment device... MP3 player, video, that sort of thing. Not exactly sexy, but it beats my Creative ZEN player into the dust. (I'll also be keeping it as a backup phone.)
Sent from my Asus Transformer TF101 using Tapatalk 2
I turned my atrix into a emulator system and crammed as many emulators and games as I possibly could. With the sixaxis app for ps3 controller use and the HDMI mirror I have a ball when I have free time.
Sent from the Great White Note
MJPollard said:
After I upgrade (likely to the SGS3), I plan to use my Atrix as an entertainment device... MP3 player, video, that sort of thing. Not exactly sexy, but it beats my Creative ZEN player into the dust. (I'll also be keeping it as a backup phone.)
Sent from my Asus Transformer TF101 using Tapatalk 2
Click to expand...
Click to collapse
+1
I'll always keep my Atrix as a backup phone. It just takes a lot of stress off when I'm modding my phones to have a backup.
If you screw something up, you have the luxury of waiting an extra day or too if you need it...
Sent from my GT-I9100 using xda premium
Those who won't sell or continue using their phones could also consider donating to devs in case it's needed.
Sent from my MB860 using xda premium
Got a question regarding this topic since I plan on getting a different phone at the end of the year after the wave of new phones come out.
Since the Atrix is not 4G/LTE, I assume a new sim card be provided with a new phone that is...am I right to assume this? The reason I ask, is that my plan is to keep the Atrix and use it as a media player and also as a GPS device on the golf course. Can someone tell me if GPS will still be active if I keep the sim card in there. I plan on staying on my ATT account so I would think my plan should work. But I know these carriers can kill a good plan very quickly.
Atrix has an amazing battery life, about 7 hours web surfing versus 4:30 on my Galaxy Note. I'm with you on not being eager to sell it. For the second hand price I will not get anything even close to the specs of Atrix.
I'm also one those people I have to have a contingency plan for vital things. Two phones, two laptops, and two wives (just kidding) in case one was broken or moved back with her parents.
I've been using my Atrix as a phone mainly and GNote for everything else. I will be watching this thread to see if I can put Atrix in more use. Three spare batteries and two desktop chargers await eagerly to be used.
AtrixMarshall said:
Got a question regarding this topic since I plan on getting a different phone at the end of the year after the wave of new phones come out.
Since the Atrix is not 4G/LTE, I assume a new sim card be provided with a new phone that is...am I right to assume this? The reason I ask, is that my plan is to keep the Atrix and use it as a media player and also as a GPS device on the golf course. Can someone tell me if GPS will still be active if I keep the sim card in there. I plan on staying on my ATT account so I would think my plan should work. But I know these carriers can kill a good plan very quickly.
Click to expand...
Click to collapse
The sim card shouldn't have any effect on the gps. What will matter is pre-cached maps or an alternate data free maps app like CoPilot on the phone. So, basically, other than maps needing data, your gps will work fine.
I will begin to use my Atrix as a smart phone.
Sent from my MB860 using xda app-developers app
Dedicated netflix on my bedroom tv.
Sent from my HTC Desire HD using xda app-developers app
I will not repurpose because no phone on the market does what I need it to do
4 inch screen, 16gb onboard memory, finger print scanner
I also like stock blur way more than touchwiz and sense.
this phone was unique and powerful, it should get the upgrade so it can teach the "superphones" how it's done.
againareku said:
I will not repurpose because no phone on the market does what I need it to do
4 inch screen, 16gb onboard memory, finger print scanner
I also like stock blur way more than touchwiz and sense.
this phone was unique and powerful, it should get the upgrade so it can teach the "superphones" how it's done.
Click to expand...
Click to collapse
But the gs3 blows the atrix away. Minus the fp which 1 out of 300 people used. Motoblur sucks, AOSP is the way to go. Even sense 4 destroys Blur. It's horrible.
This isn't "the world's most powerfull phone" anymore as it was one called. This phone can't teach anything to new phones. except how to not receive promised updates.
Sent from my HTC Desire HD using xda app-developers app
againareku said:
I will not repurpose because no phone on the market does what I need it to do
4 inch screen, 16gb onboard memory, finger print scanner
I also like stock blur way more than touchwiz and sense.
this phone was unique and powerful, it should get the upgrade so it can teach the "superphones" how it's done.
Click to expand...
Click to collapse
I never understood this love of the FP scanner. It is cool and I liked using it, but you can get around it using a pin code so it's only as secure as that.
andrew.cambridge said:
Dedicated netflix on my bedroom tv.
Sent from my HTC Desire HD using xda app-developers app
Click to expand...
Click to collapse
How's that work? The android window in webtop plays Netflix video badly, and the Netflix app doesn't work on ics/jb where mirroring is smooth.
Just curious how you do it =D
Sent from my MB860 using Tapatalk 2
Thanks for the ideas so far guys, keep them coming.
I'd really be interested in knowing if someone has set up their phone as a dedicated home entertainment center.
I don't think that the dock UI is that great for using it that way.
With the remote it isn't that bad, and I guess that there's an app that would let me control the Atrix from an Android tablet too.
So it might be the best way.
Any alternative entertainment center type apps out there?
What I think would be great is a rom specifically built for this sort of thing. Does anybody know of such a rom that could be used as reference
for porting?
Also...
While I appreciate all of the frustration recently (Me too.), please folks, help keep this thread on topic. I posted links to threads which are
much better places for that in the op so those of us who's mellows have been totally harshed could easily move on over there to 'discuss'
the unfairness of the situation. ( I know I made them tiny... But they are there!)
Again, please, and thank you.
I have a few ideas... most likely, when I eventually replace it, it'll go to a family member as their first smartphone. Hopefully by then the 4.X roms are more solid... otherwise, it'll either become an in-car GPS with offline navigation software or I'll figure out how to get a Debian chroot to play nice (trying to DIY it and the image wont mount properly) and keep it as a backup/secondary computer with a bluetooth keyboard and mouse. In both of the later cases, it'll still be around as a backup should something happen to its replacement.
Morphling27 said:
I never understood this love of the FP scanner. It is cool and I liked using it, but you can get around it using a pin code so it's only as secure as that.
Click to expand...
Click to collapse
I've got quite a bit of practice pulling out of pocket as I unlock, seamless operation for me.
---------- Post added at 12:49 AM ---------- Previous post was at 12:48 AM ----------
andrew.cambridge said:
But the gs3 blows the atrix away. Minus the fp which 1 out of 300 people used. Motoblur sucks, AOSP is the way to go. Even sense 4 destroys Blur. It's horrible.
This isn't "the world's most powerfull phone" anymore as it was one called. This phone can't teach anything to new phones. except how to not receive promised updates.
Sent from my HTC Desire HD using xda app-developers app
Click to expand...
Click to collapse
that screen is gigantic..I can't get around it..3.5 is too small..4 is just right.
Also stock debloated blur is really nice...did you know the blur launcher is one of the smallest launchers in file size? it is even smaller and faster than zeamlauncher [which I put on non moto phones]
I love my atrix and will continue to use it as is until I get my upgrade next easter. I will then be getting another 4" phone ( best size there is!) And turning my atrix into a media / mapping system for the car.
Currently I use the car dock, but I have plans to permanently mount it in ym glove box and hdmi it to a 12" touch screen for gps purposes and media. Then usb out to my amp for some kicking tunes! That way I can actually removee the stereo completely from the car and just use the atrix.
aaron.a said:
How's that work? The android window in webtop plays Netflix video badly, and the Netflix app doesn't work on ics/jb where mirroring is smooth.
Just curious how you do it =D
Sent from my MB860 using Tapatalk 2
Click to expand...
Click to collapse
I use CM7 with HDMI mirroring. Super smooth.
Sent from my HTC Desire HD using xda app-developers app
Hello guys
my first android was a Motorola Atrix, then a Atrix 2, now i have the samsung Galaxy S duos, but i saw the Xperia play with friend(for the first time) and i loved play with him.
i want to buy a new one, my Galaxy is more expensive than a Xperia play so i can "change" and doesnt waste nothing, but i want to know if it has problems or i can buy without hesitating.
so it have problems like... my earlyer Atrix have a fingerprint reader but with ICS it have issues...
thanks
mucego said:
Hello guys
my first android was a Motorola Atrix, then a Atrix 2, now i have the samsung Galaxy S duos, but i saw the Xperia play with friend(for the first time) and i loved play with him.
i want to buy a new one, my Galaxy is more expensive than a Xperia play so i can "change" and doesnt waste nothing, but i want to know if it has problems or i can buy without hesitating.
so it have problems like... my earlyer Atrix have a fingerprint reader but with ICS it have issues...
thanks
Click to expand...
Click to collapse
I would recommend getting a more powerful phone and using a bluetooth controller. The play is really outdated now IMHO.
chick3n564 said:
I would recommend getting a more powerful phone and using a bluetooth controller. The play is really outdated now IMHO.
Click to expand...
Click to collapse
I'd probably do this aswell
Sent from my R800i using xda app-developers app
Right now it's not a smart choice. Yes, its gamepad it's a gem to play anywhere but its official rom it's outdated and has some limitations about RAM and internal memory.
If you want to sort these limitations you will have to take some time installing a custom rom and tuning the configuration so, imho, if you don't mind about try some custom roms and you can find it cheap then go ahead, otherwise look for a more logical choice.
Since there is absolutely, positively not a single Bluetooth gamepad on this planet with as much software support as Xperia Play has, it's still the best choice for gamers.
There's a lotta better specs out there, but with so little necessitating all that power, their best use is for... well... **** measuring. Xperia Play handles things just fine with what it has regardless of whether it's old or new. Doesn't legally get 4.x.x, but since this is not iOS, we have many app supplements that net us 4.x.x features...and we get that extraordinary stability/software support that was compromised by newer FWs.
Honestly, I don't know the first thing about tweaks, yet my YouTube is constantly blown up with questions about what I do to make my Xperia Play so smooth. All I've ever been doing is running a debloated stock ROM to get iPhone-tier fluidity...and with link2sd, the onboard storage complaint even becomes invalid.
Only thing I wouldn't recommend is using a contract upgrade on a phone that's so low-cost... and that's just 'cause there's more strategic ways to work the system.
The Xperia Play is; however, still a good phone.
Sent from my R800a using xda app-developers app
tbh, if you can put up with a few fps drops here and there on heavy 3d games (e.g. modern combat, wild blood, dark knight rises, gta etc) and also play them at low settings then its a good gaming phone. Yes the hardware is outdated but if you get a custom ROM and then overclock your phone then it should be alright.
Honestly the phone feel fairly smooth using stock or NXT rom. If you use a light rom or debloat it, it feel smooth overall. It only slow down once you install custom ICS or JB roms.
The one thing I miss is can't do is play high bitrates HD movies like newer phones. Also having to stay on GB you get the speed, but miss out ICS features and apps that aren't compatible with GB.
Sent from my R800i
mucego said:
Hello guys
my first android was a Motorola Atrix, then a Atrix 2, now i have the samsung Galaxy S duos, but i saw the Xperia play with friend(for the first time) and i loved play with him.
i want to buy a new one, my Galaxy is more expensive than a Xperia play so i can "change" and doesnt waste nothing, but i want to know if it has problems or i can buy without hesitating.
so it have problems like... my earlyer Atrix have a fingerprint reader but with ICS it have issues...
thanks
Click to expand...
Click to collapse
Check this thread and post No.5
TLRtheory said:
Since there is absolutely, positively not a single Bluetooth gamepad on this planet with as much software support as Xperia Play has, it's still the best choice for gamers.
Click to expand...
Click to collapse
Not to be a **** or anything, but I'm gonna have to disagree with you on that one. The MOGA in my opinion is starting to gain a ton of support from developers and the hardware itself works very well. When you couple this with the MOGA universal IME app, it gains all the capabilities of the ps3 controller. I love my Play, but I will take my GSIII and MOGA over the Play when playing Dead Trigger any day.
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LegionTHEFecalExcretion said:
Not to be a **** or anything, but I'm gonna have to disagree with you on that one. The MOGA in my opinion is starting to gain a ton of support from developers and the hardware itself works very well. When you couple this with the MOGA universal IME app, it gains all the capabilities of the ps3 controller. I love my Play, but I will take my GSIII and MOGA over the Play when playing Dead Trigger any day.
Click to expand...
Click to collapse
I disagree with that. We were sent a couple of MOGA's to use/review with are Xperia S, T and V but find for portable gaming it just does not work as good as you would want.
To start with the connection takes along time to kick in and then disconnects time to time during game play (Normally with Gameloft games). Having the MOGA app always running in the background gives the system more to process which cause's lag in games, they also seam to have a mined of their own (Keep moving in the same direction after you let go and are very inaccurate overall). The controller is not supported as a generic HID device meaning you need a 3rd party app and root to be able to play emulators and Non MOGA support games.
The other issues are to do with the physical form. The weight when the controller holds a phone is unevenly distributed (The phone weights a lot more then the controller meaning its top heavy (Not great for long periods of gaming), that's why there is a lip on the back of the controller to prop it all up. The sticks are stiff with no grip (Easy grip fix, take the foam pads out so they cup round your finger) and are useless for any FPS (Try out online multiplayer MC4, Nova 3). The lack of buttons (No d-pad, No L2, R2) and plus the fact you need AAA battery's to power it (Not ideal).
I could go on and on but Moga is no competition for the Xperia Play (purpose built for gaming, not an add-on) . If on public transport and want to play a quick game, its much better to slide the play open and play compared to getting the MOGA out of your bag or pocket, turn on bluetooth, clip in phone, wait for moga to connect to device and so on.
The list of games are on the increase but still only around 40 compared to the 400 on the Xperia Play. Its a novel way to play games at the moment and that's why some game developers are supporting it. But cant see this being a long time thing.
IMO ps3 pad with gameklip is the best setup maybe not so portable but for actually gaming its better than the xperia play
Sent from my R800i using xda app-developers app
Wow, I honestly think that you both got a bad unit and haven't spent much time with it since launch.
First of all, in regards to the game selection, its true if you only use the company provided Pivot app, it only supports around 50 games. But what you are forgetting/ignoring is the MOGA universal driver app that makes it work as a standard HID controller just like the ps3 that allows it to play ANY game that works with HID contollers plus act as an ime that can emulate PLAY controls. There is not a single Play game that I cannot play without controls on my SGS III. Not a single one. This includes emulators. I can even use gamekeyboard if I wanted. I like my play too, but you are just ignoring the facts here.
Second, the connection honestly takes around 2-3 seconds for me and I have NEVER had a disconnect, not once. I have run quadrant with the pivot app and without and have seen no noticable difference, and it is the same with gameplay. I have one of the heaviest devices available and it does not seem top heavy at all. I think the comment people make about the sticks being stick is due to the fact that it is a smaller controller than normal so of course the sticks would have less travel area, it is just a matter of getting used to it just like it was with the Play touchpads. I have played several FPS's with the pad, MC4, Dead Trigger, Shadowgun, ETC, and have actually been impressed at the sensitivity and ease of use.
The argument that it is a pain to carry around is I think a weak one as it easily fits into any coat pocket and is smaller than some android phones Ive owned. I have used it daily for weeks now.
Again, I can play every Play game out there, so I feel like I my gaming experience just got way better. I also got a laugh of you calling it a novelty that wont catch on, thats what they said about the Play too.
Anyways, just a few thoughts, no offense meant my friend.
---------- Post added at 09:23 AM ---------- Previous post was at 09:22 AM ----------
ILikeTheWayYouMove2 said:
IMO ps3 pad with gameklip is the best setup maybe not so portable but for actually gaming its better than the xperia play
Click to expand...
Click to collapse
Agreed, ever since the MOGA got ps3 controller capability, I was in heaven.
LegionTHEFecalExcretion said:
Not to be a **** or anything, but I'm gonna have to disagree with you on that one. The MOGA in my opinion is starting to gain a ton of support from developers and the hardware itself works very well. When you couple this with the MOGA universal IME app, it gains all the capabilities of the ps3 controller. I love my Play, but I will take my GSIII and MOGA over the Play when playing Dead Trigger any day.
Click to expand...
Click to collapse
I actually got my father a MOGA to go along with the EVO 3D I got him... and I'd actually even agree that it's support is far above and beyond the rest of those BT controllers... and I hope to see it get even more support because I'll likely get one for myself come January when my upgrade is available... but at the time being, not even the universal IME app brings it anywhere near being even a fourth of what the Xperia Play is.
From personal experience, I can vouch for the statement that it does greatly expand what it can be done outside of the pivot app, but it doesn't have all the specialized support Xperia Play has from having hardware menu navigation and all the precision of games tweaked to work especially with it's hardware, which results in cases like a *generic-converted* Eternal Legacy requiring an incredibly awkward form of still having to mostly use the touch-screen. While I didn't particularly find it as uncomfortable as poo-tang, the clip didn't really seem like it was designed to accomodate any kind of phone that has decent protection... meaning that my father was put in an awkward position where he'd either lose the convenience of his MOGA clip, or lose the protection of his EVO's ballistic case... this is particularly frustrating because I can use all the high-end protection that I want without sacrificing. Then the actual pivot app itself and the games involved don't seem entirely foolproof without all the tweaking options Xperia Play's given... NOVA 3, for example, has more natural feeling aiming... and all that aside, it's missing a major method of locomotion control by lacking that d-pad (which is a huge deal for precise input in 2D games). On a lesser note, I was quite shocked to find that it uses AAA batteries as opposed to having a rechargeable lithium like iControlPad does.
I do like the MOGA a lot more than other solutions because - honestly - even with all the minuses, there's still no other option on the market that allows well-done controls outside of just emulating tons of old content. Any cheap piece of plastic can emulate nowadays but the Xperia Play brought something truly special where we could play present-gen games like Wild Blood with physical controls, and the MOGA's actually picking up a lot of support for that audience with striking momentum. For that I give the MOGA credit above the iControlPad, Gametel, 60Beat, Red Samurai, Nyko Playpad and all others... but it's got a looooooong way to go before it's up there with Xperia Play... and with the ever-lasting hardware limitation (plus the burden of pairing per every game session), it may not even be possible that the MOGA can ever be up there with Xperia Play.
I will definitely agree that the lack of a true dpad is a disadvantage. There is a larger edition coming out later that has one built in, but its bigger which is both good and bad, but at least theres a choice I guess.
One thing that has actually made it not bad at all for me is the analog stick is very sensitive so as soon as there is any movement at all to either the left or right axis it registers immediately, something Metal Slug on my phone can attest to. I am not just saying this, platformers have not been an issue at all. What kind of case does your father use? I am using the shell/holster combo case and have not had it have problems.
I have never been a fan of shooters on the play, touch pad was always a frustrating experience at best and a nightmare at worse, at least for fps's. Twin Stick shooter kick ass on the play.
You mention a "everlasting hardware limitation" could you elaborate? Wouldn't the same apply to any game console, even the play? In other words, you can't upgrade hardware with an ota, which I know you know Im just illustrating my point.
Pushing the power button and then opening the pivot/universal ime app is a bit less seamless than sliding out the gamepad but I don't think it takes away from the experience. I have the whole process down to about 5 seconds before I pick my game.
Steam has just revealed the new controller to go with their new OS/Console:
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http://store.steampowered.com/livingroom/SteamController/
Notice anything familiar? The Xperia Play's dual touchpads were oft overlooked, but were the device's best-kept secret.
I wrote about why they were a revelation a year ago on Xperia Gamer: http://www.xperiagamer.com/Blog3/xperia-play-touch-pads-a-touch-of-genius.html#!
Xperia Play: ahead of its time? Only time will tell.
flat_steve said:
Xperia Play: ahead of its time? Only time will tell.
Click to expand...
Click to collapse
I have to agree with this.
Once i opened my Play (for flex replacement) i was amazed how that Play's dual touchpads is just one single touchpad like in laptops, with a simple connection to the motherboard. And i've seen so many opened laptops that even in Play's case i am surtain that ordinary PS/2 protocol is used (just as in laptops)
I'm glad to see more hardware that is based on touchpads instead of analog stick.
I really like using touchpads more often than analog sticks. The touchpad is like using a mouse, more accuracy and more speed (e.g. First/Third Person Shooters).
RoboticBuddy said:
I really like using touchpads more often than analog sticks. The touchpad is like using a mouse, more accuracy and more speed (e.g. First/Third Person Shooters).
Click to expand...
Click to collapse
The touchpads on the Play are God-awful. Way to sensitive and half time my thumb slides off them. They are best left in the past
Sent from my R800i using xda premium
CTU_Loscombe said:
The touchpads on the Play are God-awful. Way to sensitive and half time my thumb slides off them. They are best left in the past
Sent from my R800i using xda premium
Click to expand...
Click to collapse
I disagree, it has the edges around it and the center pokes out a bit also. I think it really depends on how its implemented, some games control better than others.
Sent from my R800i using xda app-developers app
korrectmethod said:
I disagree, it has the edges around it and the center pokes out a bit also. I think it really depends on how its implemented, some games control better than others.
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
I'm afraid CTU_Loscombe was correct, or at least for the most part. The dual touch pads on the Xperia play, for the most part, looked (and played) like utter crap, but those few titles produced by those developers that 'got' them hinted at something surprisingly innovative.
They were generally unloved and unused by developers and gamers alike. However, a handful of developers understood what they actually had in front of them: a pair of laptop-style mouse touchpads. And once you code with this in mind, you can end up with a control mechanism that more resembles the hallowed, devastating Mouse-and-Keyboard combo beloved of PC gamers. Fire up Dead Space, ShadowGun or Minecraft - three games that utterly nail the dual touchpad controls - and it looks for all the world like you are using a mouse and keyboard.
I'm not saying Valve have copied and built on what Sony Ericsson have done here - I think it's more a case of convergent evolution, but either way I've already had a taste of what this new controller can potentially do, and - naysayers and pessimists aside - I think the status quo is in for a pleasant surprise.
flat_steve said:
I'm afraid CTU_Loscombe was correct, or at least for the most part. The dual touch pads on the Xperia play, for the most part, looked (and played) like utter crap, but those few titles produced by those developers that 'got' them hinted at something surprisingly innovative.
They were generally unloved and unused by developers and gamers alike. However, a handful of developers understood what they actually had in front of them: a pair of laptop-style mouse touchpads. And once you code with this in mind, you can end up with a control mechanism that more resembles the hallowed, devastating Mouse-and-Keyboard combo beloved of PC gamers. Fire up Dead Space, ShadowGun or Minecraft - three games that utterly nail the dual touchpad controls - and it looks for all the world like you are using a mouse and keyboard.
Click to expand...
Click to collapse
Well I did say it depends on the game and how its implemented. You listed 3 great games that did it right, and I'd add MC4, nova 3, and pewpew to that list.
Just because the play isn't fully supported by the app world doesnt mean its crap hardware that doesnt work. It's just an esoteric device and developers dont always put in the hours to code it specifically for our phone.
Sent from my R800i using xda app-developers app
flat_steve said:
I'm afraid CTU_Loscombe was correct, or at least for the most part. The dual touch pads on the Xperia play, for the most part, looked (and played) like utter crap, but those few titles produced by those developers that 'got' them hinted at something surprisingly innovative.
They were generally unloved and unused by developers and gamers alike. However, a handful of developers understood what they actually had in front of them: a pair of laptop-style mouse touchpads. And once you code with this in mind, you can end up with a control mechanism that more resembles the hallowed, devastating Mouse-and-Keyboard combo beloved of PC gamers. Fire up Dead Space, ShadowGun or Minecraft - three games that utterly nail the dual touchpad controls - and it looks for all the world like you are using a mouse and keyboard.
I'm not saying Valve have copied and built on what Sony Ericsson have done here - I think it's more a case of convergent evolution, but either way I've already had a taste of what this new controller can potentially do, and - naysayers and pessimists aside - I think the status quo is in for a pleasant surprise.
Click to expand...
Click to collapse
I disagree. Most titles used it quite well: Fifa 12, Gun Bros, Modern Combat 4 ect.
Wonder if the Steam Controller will pull through
Steam controller looks so ugly .The contoller looks waaay Futuristic.Something like a 1996's movie that talk about the year 2100.
flat_steve said:
Steam has just revealed the new controller to go with their new OS/Console:
http://store.steampowered.com/livingroom/SteamController/
Notice anything familiar? The Xperia Play's dual touchpads were oft overlooked, but were the device's best-kept secret.
I wrote about why they were a revelation a year ago on Xperia Gamer: http://www.xperiagamer.com/Blog3/xperia-play-touch-pads-a-touch-of-genius.html#!
Xperia Play: ahead of its time? Only time will tell.
Click to expand...
Click to collapse
hey steeeeve ! is that you , i always read your articles
why xperia gamer is stopped man ?
Hi mehdi.moha, thanks for your comments. I was just a contributor to the site, it wasn't run by me. The site has gone a bit quiet as of late, I think the guys that run it have been looking to do something new. I'd love to write for another website again but I'm not sure where my meagre time constraints (and, ahem, talent) would fit in.
flat_steve said:
Hi mehdi.moha, thanks for your comments. I was just a contributor to the site, it wasn't run by me. The site has gone a bit quiet as of late, I think the guys that run it have been looking to do something new. I'd love to write for another website again but I'm not sure where my meagre time constraints (and, ahem, talent) would fit in.
Click to expand...
Click to collapse
good luck steve
i wish some day i'll be read your article about xperia play 2 - review ... :fingers-crossed:
The only problem with Play's pads is that they are small. When you move your big thumb around on a small area, its way too sensitive.
You need to use "thumb roll" when you finetune your aim.
I dont think that touchpads will replace analogs sticks in the near future. There needs to be some sort of feedback to your fingers (much like when you write on the touchscreen, you always get that nice vibration)
I think that they said somewhere that Steam controllers bads "give in" just a tiny bit so that the surfaces isnt just solid piece of plastic ? Not sure though if I understood it correctly.
Steam controller could work decently with those touchpads.
With the release of the tablet, some people were saddened at the fact that they couldn't portable game anywhere, similar to what you could do with the original Shield Portable. Especially since it doesn't have built in controls like the portable or other handheld devices
But that certainly can't be the end of it. It should still be possible to play anywhere like with the Shield Portable, with an attachable Gamepad, or a gameklip type of device
Here is one add on that apparently works with the Shield Tablet. not sure if it'll work in gamestreaming, but from what i've heard so far, it works great with android emulators.
- Ipega PG 9023
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https://www.youtube.com/watch?v=ixFXcDQbrQM
2. Another is called the utorcase
http://www.shapeways.com/model/2491653/ps4-controller-nvidia-shield-tablet.html?materialId=25
Anyone here have any other options, or ways to turn their tablet into a portable game machine? Certainly there have to be more attachable gamepads, or better ways to mount your tablet to your controller, without the feeling being too bulky.
Hello,
Gamepad Ipega 9023 really surprised me, exactly I was looking for something like this, though perhaps with this gamepad + tablet will be a problem to reach with your thumb on the touch screen display when the index finger on R1 or R2 button. I am now waiting until I arrives, then we'll see
gameklip utorcase - it can be a problem. Problem is center of gravity, the device is heavier, this will not be comfortable to holding for me.
I prefer to gaming on tablet Toshiba Encore 8 with Windows 8.1, where I play GTA4 or Crysis 1 without streaming and long battery life.
I show you my invention - gamepad with which you can easily control First person shooter game with a thumb riding the touch screen display and special ergonomics - buttons below the display .Gamepad is very small and mobile.
Counter-Strike: Source
Crysis 1:
John6670 said:
With the release of the tablet, some people were saddened at the fact that they couldn't portable game anywhere, similar to what you could do with the original Shield Portable. Especially since it doesn't have built in controls like the portable or other handheld devices
But that certainly can't be the end of it. It should still be possible to play anywhere like with the Shield Portable, with an attachable Gamepad, or a gameklip type of device
Here is one add on that apparently works with the Shield Tablet. not sure if it'll work in gamestreaming, but from what i've heard so far, it works great with android emulators.
- Ipega PG 9023
https://www.youtube.com/watch?v=ixFXcDQbrQM
2. Another is called the utorcase
http://www.shapeways.com/model/2491653/ps4-controller-nvidia-shield-tablet.html?materialId=25
Anyone here have any other options, or ways to turn their tablet into a portable game machine? Certainly there have to be more attachable gamepads, or better ways to mount your tablet to your controller, without the feeling being too bulky.
Click to expand...
Click to collapse
Either that PS3 controller has lead in the grips or this is staged. Seems no way the weight would keep it from tipping.
I think that's a faux-tablet for displays. Also, that's a PS4 controller, but they're not heavier than PS3 controllers.
rushless said:
Either that PS3 controller has lead in the grips or this is staged. Seems no way the weight would keep it from tipping.
Click to expand...
Click to collapse
Good news. video of the ipega 9023 with the Shield Tablet in action
https://www.youtube.com/watch?v=P2BPhnRWd6Q
Apparently works during gamestreaming. If you guys have any questions, be sure to ask him in the video
Just ordered the ipega 9023. Seemed like a cool thing to try. Now gotta sit back and wait for it to ship from China.
ugoff said:
I think that's a faux-tablet for displays. Also, that's a PS4 controller, but they're not heavier than PS3 controllers.
Click to expand...
Click to collapse
Hello Guys.
UtorCase maker here.
Re UtorCase photos for small tablets
I did use a small support for the photos, so the unit does not tip over. Still, using UtorCase with a large phone or a small tablet is perfectly convenient. These small tablets are extremly lightweight around 300-400 grams, so you can hardly notice their weight while playing with a Utorcase. Here is a review from another XDA member http://forum.xda-developers.com/general/accessories/utorcase-controller-mount-ps3-ps4-360-t2807699 for the largish Xperia Ultra Z.
Will be putting up some in game / in hand pics soon, but meanwhile you can also see a video with a small tablet in action in the middle for the Xbox 360...
Finally, what controller could be better for gaming than the good old PS and Xbox controllers?
Nice to hear from you. I am going to be purchasing one of your cases(is it really a case? It's more like a bracket....) for my phone. Would you consider making one that will fit the Shield Controller to the Shield Tablet?
giorgio79 said:
Hello Guys.
UtorCase maker here.
Re UtorCase photos for small tablets
I did use a small support for the photos, so the unit does not tip over. Still, using UtorCase with a large phone or a small tablet is perfectly convenient. These small tablets are extremly lightweight around 300-400 grams, so you can hardly notice their weight while playing with a Utorcase. Here is a review from another XDA member http://forum.xda-developers.com/general/accessories/utorcase-controller-mount-ps3-ps4-360-t2807699 for the largish Xperia Ultra Z.
Will be putting up some in game / in hand pics soon, but meanwhile you can also see a video with a small tablet in action in the middle for the Xbox 360...
Finally, what controller could be better for gaming than the good old PS and Xbox controllers?
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I wanted to buy the ipega while i wait for the gamegrip STG one to eventually hit the market. Sadly, the ipega has been rumored to have horrible deadzones. Upon request, a brand new buyer tested his for the camera, and it looks to be a defect thats baked in as a "Feature".
https://www.youtube.com/watch?v=w7-Lp7i4iV0
Its unlikely based on ipega's past, that there will be a firmware update to correct the problem, nor is there any guarantee the micro usb port interfaces with the controllers microcontroller
ugoff said:
Nice to hear from you. I am going to be purchasing one of your cases(is it really a case? It's more like a bracket....) for my phone. Would you consider making one that will fit the Shield Controller to the Shield Tablet?
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Hi,
Thanks! Yeah the naming is tricky. Utor is a latin word meaning "to fetch / to enjoy", and I kind a liked it. Otherwise, yes UtorCase is more of a bracket.
I have some requests for the Shield Controller, so I am currently looking at it. I would like to see the Shield controller getting some traction, but given the Shield tablet is compatible with PS4 and X1 or X360 controllers I am unsure that will happen.
I can see your point about controller popularity. It also seems a little silly to attach the two, considering that's kinda what the Shield Portable is.
giorgio79 said:
Hi,
Thanks! Yeah the naming is tricky. Utor is a latin word meaning "to fetch / to enjoy", and I kind a liked it. Otherwise, yes UtorCase is more of a bracket.
I have some requests for the Shield Controller, so I am currently looking at it. I would like to see the Shield controller getting some traction, but given the Shield tablet is compatible with PS4 and X1 or X360 controllers I am unsure that will happen.
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IPEGA PG 9023 - deadzones for the analog sticks tests are my videos
- no problem for me ,I prefer D-Pad + touch mouse pointer on my tablet Toshiba Encore with Windows 8.1 32bit
if I can still here a small sample of gaming:
according to me better than NVidia shield? None streaming and long battery life
NFS: Most Wanted, NHL 09:
Soldier of Fortune 2:
here is a video from nielo, reviewing the Ipega9023
http://www.youtube.com/watch?v=lCO7pK-uvts
I soldered on a ps3 Six axis joystick replacing the right stick. The dead zone dissapeared, but the fitmware was written to work around the shoddu sticks. The usability has improved somewhat but the acceleration is way off. Looks like there isn't an easy way to make the ipega useable for fps play.
Hey,
UtorCase now has a pretty sweet "over the controller" version. Check it out
https://www.shapeways.com/product/QTKWBW72G
I own both the ipega and the sixaxis. The analog dead zone issue for the ipega is very noticeable, driving games and FPS are a pain.. Things like 3rd person shooters are more playable but is very difficult to aim precicely.. Dpad is decent but unusable with beat em ups. Also i can't play any GRID game with ipega connected, maybe is a bluetooth-wifi issue. The sixaxis works great, to connect via cable and without root I use sixaxis enabler, the only problem I found is some dpad issue on grid games, it seems to work in menu but not in games (like switching weapons)
jnnar said:
I own both the ipega and the sixaxis. The analog dead zone issue for the ipega is very noticeable, driving games and FPS are a pain.. Things like 3rd person shooters are more playable but is very difficult to aim precicely.. Dpad is decent but unusable with beat em ups. Also i can't play any GRID game with ipega connected, maybe is a bluetooth-wifi issue. The sixaxis works great, to connect via cable and without root I use sixaxis enabler, the only problem I found is some dpad issue on grid games, it seems to work in menu but not in games (like switching weapons)
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Odd I've been playing grid since day one with my ipega.... Picked it right up and ran (played dead island) my router fails the big one so I didn't get far. But it did work.....
Pariahnoble said:
Odd I've been playing grid since day one with my ipega.... Picked it right up and ran (played dead island) my router fails the big one so I didn't get far. But it did work.....
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I can run the GRID app with the ipega on, and start every game, but is totally unplayable (lag-stuttering-freeze-force close of the app). I started to blame the ipega the first time i tried the ps3 controller. Also i have a FTTH 100mbps connection so it should works very good (and it does without the ipega)
jnnar said:
I can run the GRID app with the ipega on, and start every game, but is totally unplayable (lag-stuttering-freeze-force close of the app). I started to blame the ipega the first time i tried the ps3 controller. Also i have a FTTH 100mbps connection so it should works very good (and it does without the ipega)
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Is your router using the 2.4ghz band? Maybe the iPega bluetooth signal is interfering with the shield signal - try using the 5ghz if available. I'll try to run some tests myself, as soon as I get back my GTX970 from the RMA.