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Not a flame thread... I promise.
I've never had an iPhone, but I have a few friends that do. Every time I ask them if their phone can do this or that, it seems that it can. Has the gap closed significantly? Is there anything an Android phone can do that an iPhone can't? Or vice versa?
For the record, I'm not a ringleader of the holy war against iPhones. I mean, I think they are pretty decent phones. Of course, I do like the Android phones.. a lot. But I don't see myself switching to an iPhone any time soon.
So, keep the flames down and just list the facts.
The only two differences that I really know of is 1) Android is on all of the US carriers, where iPhone is AT&T only; and 2) it is much easier and friendlier in the rooting of the device for Android phones (that is, carriers and manufacturers don't care).
You only touched the tip of the iceberg with the "rooting" part. Take a look in the Dev section of the forum and you'll see why Android totally owns iOS. This is the main reason I chose Android. If this was an iPhone forum that whole sub-forum wouldn't exist. The only thing iOS has is apps.
Plus (until recently) iPhones were stuck with crappy screen resolution: 320x480 while many Android phones had screens at 480x800. The Android OS isn't restricted to just one piece of hardware so we get many manufacturers competing against each other. When companies compete the consumer wins. The only thing iPhone competes against is the previous iPhone model. If Apple releases a new iPhone it only needs to be marginally better than the previous model for people to buy it.
I used to be an Apple fan-boy. I had an iPod, bought the 17" MacBook Pro when it was released, had an iPhone, all that stuff. And while I still respect Apple for pushing cutting-edge technology, there is no way a single company can release cutting-edge products as fast as multiple other companies combined.
Not to mention that Android is capable of using widgets. As well as a more "open" market for applications compared to Apple's review process before a application gets published. However, it is up to the user's responsibilities to take a look at what permissions the app is asking for. But if you're tech savvy enough, this shouldn't be a problem and there aren't many applications that are malicious.
The most significant difference is that Android has A LOT more customzation compared to iOS. The iOS is so limited on customization where Android we can change just about everything: the virtual keyboard, home screen, app drawer, and just pretty much everything.
to be honest with you, you can't go wrong with either phone. i have to say, iphone4 is a great piece of hardware and apple, like Samsung knows a lil something about design. good luck.
no comments in other things but when i hold my dads iphone 3gs, it feels like too small... and fat.. I mean, the display looks small compared to my vibrant
well in terms of customization, i know a jail broken iphone or ("rooted android") phone can also get the customizations that aren't available out of the box. So in that regard, I would have to say both are just as customizable.
boodies said:
like Samsung knows a lil something about design. good luck.
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LOL.... tell that to all the left handed people of the world
rogerchew said:
well in terms of customization, i know a jail broken iphone or ("rooted android") phone can also get the customizations that aren't available out of the box. So in that regard, I would have to say both are just as customizable.
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Sure, with the exception of the lack of widgets on the iPhone, as well as Live Wallpapers.
The Android desktop is like the desktop on your PC
The Apple iOS 'desktop' is like your start menu
rogerchew said:
well in terms of customization, i know a jail broken iphone or ("rooted android") phone can also get the customizations that aren't available out of the box. So in that regard, I would have to say both are just as customizable.
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iOS Customization is no where close to as diverse to Android. iOS you can jailbreak it, however the UI still stays generally the same. For android, your able to create completely new interfaces (ie: different launchers/home screens) iOS you can sorta do something similar with designing templates w/ blank icons and such but it still isn't the same and is a rather stupid way of going about it. Android has the ability to customize down to the system level, which is why i see it as a superior OS.
s15274n said:
LOL.... tell that to all the left handed people of the world
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Which device are you talking about?
Apple's main appeal to consumers is sleekness. The iPhone is a sleek looking piece of hardware that bedazzles the average person (i.e. retard). When I go around a college campus and see every person with a 13 inch Mac Book that was $1500+ I have to laugh. If it was not for the sleek presentation and general "coolness" of the brand they would not be able to get away with half the crap they pull.
s15274n said:
LOL.... tell that to all the left handed people of the world
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nothing a bumper can't fix LMAO
SeanFloyd said:
a 13 inch Mac Book that was $1500+
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Off-topic:
??? Seriously ???
The 90's called they want their inaccurate arguments back.
This is America, exaggeration is perfectly legal!
well when talking about the two, you have to understand the iPhone is a piece of hardware and software and Android is software...
the iPhone and the Vibrant are generally the same in terms of hardware... however the Vibrant has some huge advantages in having an expandable memory and replaceable battery.
iOS is much more limited than Android in terms of customization, but also has an advantage as it works perfectly with the hardware.
in my opinion, the iPhone is a much more user friendly device whereas Android devices are more exciting and feature filled.
nearblack said:
well when talking about the two, you have to understand the iPhone is a piece of hardware and software and Android is software...
the iPhone and the Vibrant are generally the same in terms of hardware... however the Vibrant has some huge advantages in having an expandable memory and replaceable battery.
iOS is much more limited than Android in terms of customization, but also has an advantage as it works perfectly with the software.
in my opinion, the iPhone is a much more user friendly device whereas Android devices are more exciting and feature filled.
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I think this sums it up perfectly. The other thing is that if you don't plan on utilizing the potential of Android the difference between the two is even smaller and comes down to stock features (like- do you want a FFC or removeable storage? Tmobile or ATT?). If you plan on rooting Android will far and away kill the iphone in terms of customization and extra features.
I love my macbook but there is no way I'd get an iphone with a sweet phone like the Vibrant running Android as my other choice.
s15274n said:
LOL.... tell that to all the left handed people of the world
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cell phone companies don't care about freaks.
This is so much more interesting than I thought it would. before I posted this, I thought the answers would be "Android has such-and-such app" where iPhone could never do this (or vice versa) and here's why.
Rooting and tinkering are what I love to do, and when I bought my G1 on day one, I honestly did not realize that rooting would even be an option. I just somehow knew that Android was going to be the way to go. I kinda lucked out on the fact that we can root our phones. Without root, then these are good phones. Add root, and you have an awesome phone.
You know how sometimes you look at a really interesting photograph and you know it is interesting, but you don't know why it is interesting? And then you take a class in photography and you learn why that photograph was interesting--composition, lighting, etc? Well, now I know why I love my phone.
Bottom line is, I guess people who just want a phone to work, and not have to do anything, or deal with small, annoying "issues", then the iPhone may be a better way to go. But you have to realize that iPhone will never be the best HW/SW out there any more. I think Android will always have the edge now, due to all the competition. So if you are an above average user, or an advanced user, then the choice is easy: Android.
Android definitely does more, you just have to go out of your way to figure it all out (which is why we are all here). IPhone makes doing cool stuff more easily accessible (which works for the masses that just want a sweet phone that does sweet stuff outta the box), but the level of customization is nowhere near android. I've told my diehard iPhone friends if they were to just use an android phone for a month, they would switch. The only credit I give to the iPhone is the sick lineup of games. Android pretty much blows in that department.
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christpuncher said:
Android definitely does more, you just have to go out of your way to figure it all out (which is why we are all here). IPhone makes doing cool stuff more easily accessible (which works for the masses that just want a sweet phone that does sweet stuff outta the box), but the level of customization is nowhere near android. I've told my diehard iPhone friends if they were to just use an android phone for a month, they would switch. The only credit I give to the iPhone is the sick lineup of games. Android pretty much blows in that department.
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It'll start to catch up, Gameloft games are available on Android but the way that they deliver their games are terrible especially for people who root their phones and things of that sort. I just wish they would offer their games on the market.
But to an extent, you're totally right.. I hope that game developers will move on the Android platform and take advantage of the hardware that is always improving and improving on Android whereas Apple releases new hardware for their phone once per year.
It just annoys me that knowing Android phone having better GPU than iPhone while not having game that take advantage or UI hardware acceleration for the matter of fact.
Look at Rage HD released on iPhone/iPad Today, it simply looks amazing, and it ran well on iPad's last generation hardware. I believe the same game can run even better on Galaxy S phones; however, because of our freedom to install any application (ie. installable .apk -> Rampant piracy), many developers avoided Android market like fly's trap. (Gameloft comes to mind).
Anyways here's a short video by Gizmodo. Enjoy.
http://gizmodo.com/5693208/download-the-most-badass-iphone-first+person-shooter-ever-right-now
Edit: oh yeah, did I mention it was only $2 dollar?
Carmack has said they are working on Rage for Android next.
Yeah theyve already said they are making an Android version.
Graphics are amazing, but Im not really a fan of on-rails shooters.
Yeap thats one of the many reasons. I got like 8 hacked apk games my self! Plus apple has lots of support even through its not as open as android. Hope soon that changes. Because after playing a few 3d games on my vibrant I know how cool it would be to have a game like RageHD on android. One other reason is because there are way to many android devices with lots of different specs and that might be a big issue.
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Well...let me explain why this happens. The iPhone is great to develop for because there are essentially 3 devices (4 if you add iPad). This makes development and testing significantly easier and cheaper since you only have to support a very small number of devices. Apps that are iPhone4 or iPad only only have to be tested on a single device. For a game developer this is huge. This is why some great games only come out on Consoles and not PC's. Its because the developers don't have to test against dozens upon dozens of video cards, OS versions, screen sizes, RAM configurations, processors from multiple manufacturers. If you need to do some binary code for optimization, a single platform makes this simple.
All of this same stuff applies to Android phones. There are hundreds of different models, different screen sizes, OS versions, GPUs, Processors, Driver issues, etc etc. While app development may actually be easier on Android, its also much much harder to deliver a game experience across such a diverse platform.
Well if u like racing games check out Need For Speed Shift. Awesome game and looks and runs great!
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Augmented reality games are cool
Hopefully it picks up for us Android guys as well
http://vimeo.com/14778617
I would love to fire something up at the meeting
You guys talk about having apk files that we can streak easily but apple products can easily be jailbroken so they get those games for free 2
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Rodriguez92 said:
You guys talk about having apk files that we can streak easily but apple products can easily be jailbroken so they get those games for free 2
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No body speaks of piracy here, so I don't understand your point here.
I don't think Gameloft is withholding the games from the market strictly on piracy issues...
This game seems cool the graphics are awesome...but it not being for android reminds me of how much I want Pocket God for android.
I've been playing Hawx and Asphalt and I'm pretty impressed. I'm not really a gamer so ymmv.
Don't blame me, blame my keyboard's autocorrection algorithm.
Rodriguez92 said:
You guys talk about having apk files that we can streak easily but apple products can easily be jailbroken so they get those games for free 2
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True, but that doesn't make it any harder for them to develop for iOS, and only a very small minority of iOS users jailbreak their phones. Android comes by default allowing installable APKs. That's a huge, factorable difference. It means people only need to do a Google search to pirate software (unless they're on AT&T).
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okay first i dont know if it will be based on the galaxy s line or not but if it is these are the reasons i believe it will be.
1) 7 million galaxy s phones sold. i dont think an explanation is needed here.
2) 6-axis motion well this is a phone already made with hardware that is supposed to be supported in gingerbread, along with 7 million galaxy s users. thats a user base already set up for developers to jump into 6 axis apps. smart move.
3) gpu! if the orion set is used every single android user will be screwed. think about it. the nexus line is for developers, it sets a bar for apps to be designed for. all of the phones coming out, scorpion procs and tegra 2s have close to hummingbird gpu performance.so it only makes sense.
4) its galaxy s not galaxy 2. this is simple the nexus s would allow developers the chance to design apps for phones out and coming out. not blow every one alway and make everyone buy new phones coming out a year from now that can keep up.
5) software support. a nexus s means proper jit for the arm8 based procs. like the hummingbird and the motorola crowd. both are based closer to arm8 specs and both will benefit. also the software support for nexus s will help sammy with the entire galaxy s line.
6) big finale. the orion blows away everything coming out. having a galaxy s based nexus allows sammy to come out with the next super phone that will milk money from everywhere. just like the galaxy s line. a nexus s means sammy might see that 10 million on the galaxy s line. with improved software for the entire line, and developer support. along with more customer that will switch to galaxy 2(more money)
7) last but not least, the nexus line doing what its intended for. developer phone. the nexus one was a huge success but not in sales. it set a bar for developers and phone manufacturers. by coming out with a nexus s google doesnt have to worry about sales. the line already has 7 million. the idea is to push the bar of the platform and set a phone that all others must meet or exceed.
so basically the nexus s with the hummingbird will set a bar gpu wise for app developers and push android into more gaming without losing support for current and coming phones. it will also introduce 6 axis and other technology, most we already have. it will optimize the jit for arm8/9 and set a base for future phones to meet. with this much graphic performance we might see gpu accelerated ui, either in gingerbread or honeycomb. both the nexus line will see. so there are my thoughts behind googles nexus s possibility. its a smart move and will unify android development while still killing apple. its all about customer support and being better than the rest. also money(money money money)
I would like to hear other opinions
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I actually agree with you fully here. You bring up some excellent points.
Something that really hurts android is its serious lack in gaming. The iPhone and iPod Touch have actually become real consoles, and are taking charge in that field with new features such as "Game Center".
The reason why companies don't bother with Android devices, is because of the difficulty of supporting all phones.
Setting the standard with this higher GPU, would definitely help Android in that respect.
With Samsung, Google can also highlight the importance of the display. The only display that can actually compete with the Retina at this point is the sAMOLED, and Google wants to be competitive in that field as well, by teaming with Samsung.
I think it is smart of Google to join with a company that has already done the research and already has the means to produce the hardware for a phone that Google is designing more advanced software for.
nearblack said:
The reason why companies don't bother with Android devices, is because of the difficulty of supporting all phones.
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This is the part I don't understand. Microsoft made it an open platform to support all kinds of hardware in their Windows OS, which is the primary reason why they are dominating the desktop/laptop segment. How come we don't see Android OS replicating this success in the Mobile OS platform? I know its apples to oranges but you cant help but see some resemblance and question why you do not see the same results.
anthonys2r said:
This is the part I don't understand. Microsoft made it an open platform to support all kinds of hardware in their Windows OS, which is the primary reason why they are dominating the desktop/laptop segment. How come we don't see Android OS replicating this success in the Mobile OS platform? I know its apples to oranges but you cant help but see some resemblance and question why you do not see the same results.
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MS releases a major Windows update every 3-6yrs. Google has released 4 major revisions in 2 yrs. That's the reason. It takes resources to get your phone up-to-snuff - you can't dedicate these resources to constantly improve something, so mfgs let their products stagnate. The PC is one-and-done for years at a time.
jokersax11 said:
I would like to hear other opinions
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I'd like to see more capitalization in (especially) long-ass posts. Everyone wants some thing.
-bZj
anthonys2r said:
This is the part I don't understand. Microsoft made it an open platform to support all kinds of hardware in their Windows OS, which is the primary reason why they are dominating the desktop/laptop segment. How come we don't see Android OS replicating this success in the Mobile OS platform? I know its apples to oranges but you cant help but see some resemblance and question why you do not see the same results.
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Actually it is. In one year android went from 3% to 25%, thats massive. And he meant app devs not supporting android as well. The reason comes to money market and software. Apple has an edge on the gaming field mostly because of money and software more fit for gaming. This is something google is fixing and will dominate. The ndk is the main reason we have decent games but more needs to be done and more is being done. For the moment apple has the app developers, but android has the support and customer base that will change all that. Please remember android is java based. What I think google should do is create a multilevel programming language with at least 3 levels. Low level functions for native use mid level like java with byte code and finally high level thats web based. All in a single language allowing the best performance and compatibility.
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jokersax11 said:
Actually it is. In one year android went from 3% to 25%, thats massive. And he meant app devs not supporting android as well. The reason comes to money market and software. Apple has an edge on the gaming field mostly because of money and software more fit for gaming. This is something google is fixing and will dominate. The ndk is the main reason we have decent games but more needs to be done and more is being done. For the moment apple has the app developers, but android has the support and customer base that will change all that. Please remember android is java based.
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Click to collapse
All we have to do is wait, then after that android will have more developers.
jokersax11 said:
Actually it is. In one year android went from 3% to 25%, thats massive. And he meant app devs not supporting android as well. The reason comes to money market and software. Apple has an edge on the gaming field mostly because of money and software more fit for gaming. This is something google is fixing and will dominate. The ndk is the main reason we have decent games but more needs to be done and more is being done. For the moment apple has the app developers, but android has the support and customer base that will change all that. Please remember android is java based. What I think google should do is create a multilevel programming language with at least 3 levels. Low level functions for native use mid level like java with byte code and finally high level thats web based. All in a single language allowing the best performance and compatibility.
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By putting Android on every crappy piece of hardware imaginable.
Unless you think Backflips, Arias, and the barrage of low-quality devices are superphones.
Windows Mobile did the same thing, and paid for it.
Manufacturers use Android because it's cheap. Android jumping up so much in marketshare was not surprising to anyone. The tech press just rode the tidal wave because it's Google and supposedly "Open." They love things like that, and they love drama (pitting companies against each other i.e. iOS vs. Android vs. WinMo/WP7 vs. Nokia).
With the amount of support a majority of Android handsets get (updates, etc.), they mind as well be feature phones. The same could be said for a plethora of Windows Mobile 5.0-6.x and Symbian devices.
if you look at the sdk's new features its obvious the galaxy s was the perfect phone
wrong thread sryz
With the release of Ice Cream comes the "merger" of the Android OS. One OS for both tablets and phones. But Google isn't quite that interested in tablets right now, it wants to work more at developing phones with it's acquired Motorola and partnership with Samsung. And with good reason.
Read More:
http://www.cnn.com/2011/10/20/tech/...ablets-wired/index.html?eref=mrss_igoogle_cnn
all speculation
I agree with rmxo it is all speculation, to be fair I can see how tablets are less lucrative than phones. People seem to think google is something more than a business.
Not that I wouldn't like to see ICS on the galaxy tab I suspect this awesome community will a get ics rom cooked before an official tab build gets released.
I actually think samsung should be on googles back regarding ics on the tab.
That's bull****. If Google didn't "care about tablets", they wouldn't have spent millions on Honeycomb development, risked alienating the user base by locking up source code, etc.
They care a great deal about tablets. They just weren't ready for tablets at the same time the manufacturers were ready to start making them.
There's a big difference.
the article's author's opinion is really biased imo...
so.. nah... if Google decides to do this which imo won't happen... they are pissing a lot of people off...
if google doesn't care about tablets... why bother making ICS 1280x720 as a default resolution?
Ridiculous. In terms of development, you focus on phones because it is a larger market, but failing to see the rise of the next big mass media device (tablets) is not the problem Google has here. They simply are saying, right now, we are focusing on bringing the tablet experience to phones. They are making development on both platforms more efficient with single dev on ICS. Tablets likely weren't talked big because really, ICS is HC for phones AND tablets. And although it brings more features that HC does not have, it is more or less HC at it's core experience.
Asus already announced the Transformer Prime and original transformer will have ICS by end of Dec.
LG G2x - 2.3.5 MIUI
Asus Transformer - 3.2 Revolver
Why did you post this here? It's pure speculation by one tech analyst, and has basically nothing to do with this forum.
Stupid article. Sometimes these tech writers have to make logic leaps to justify a story.
At first i thought it was curious that they didnt even mention tablets. Then it started to make sense.
1, this was a samsung and google event. It was supposed to highlight ICS and samsung's latest and greatest hardware. Showing a prototype Xoom would have taken away from samsung and you cant do that.
2, this was also google's opportunity to counter iOS 5. Sorta phone vs. phone. Ipad 3 is on the horizon and why would Google show their cards this early in the game. ICS is ready for tablets but I'm sure there will be a more advanced version released in a few months (around the time Ipad3 shows up) that will add new features.
I'm tired of "journalists" who write articles full of speculation and opinion and then arrive at some concrete 'conclusion' based on nothing but whatever thoughts flitted between their ears. Perhaps it's just me, but it seems like the vast majority of "technology journalists" are brain-dead iJobs fanboys looking to grind an axe and make Android as unattractive to the masses as they possibly can. It's like they're all part of some out-of-control confirmation bias machine, seeking to stroke each other's ego for their intelligence and good taste in selecting the latest iToy.
Unrelated: my wife who is deeply embedded in the Apple ecosystem was ready to throw her iPhone 4 against a wall last night when she realised that editing a contact record is disabled by default on iOS 5. Seriously, she had to dive into phone settings to enable the ability to add a phone number to an existing contact. WTF.
(please excuse my mini-rant, I have a cold and am medicating with a cocktail of OTC goodness)
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what's a tablet?
What's a tablet? Is a 5" screen device a tablet? Like for example the galaxy note? Is the Nexus Prime a bit of a tablet? No, maybe? The Galaxy Note with it's 5"+ screen is definitely almost a tablet. It has a split screen design of the software when turning the device in landscape. So it is running definitely tablet like software.
The boundary between tablets and phones isn't clear cut. And in the future the boundary will become more vague. For Android that is. That's why they focused with ICS on a sort of OS that will run on both "tablets" and "phones". From that perspective one can say that tablets are equally well supported as phones.
Here's an interesting interview with Rubin http://allthingsd.com/20111019/andy-rubin-video-highlights-from-asiad-video/ In it Androids position on tablets is very clearly explained. They just want to make an OS that supports all screensizes. (Btw Rubin says they sold 6 million tablets.. that's like 100% more than what the CNN article says)
I don't necessarily agree with Rubin's position on this, but at least it is a interesting one Again, what's a tablet anyway for a mobile operating system? A phone with a big screen? (Without calling abilities)
The strategy seems that Google is leaving it to hardware manufacturers if they want to support tablets. The software is ready for it.
My only question with this strategy is if Google can trigger developers enough to make specific outstanding tablet software. They expect developers to target all screensizes. And with the new ICS this is possible and easy. So that's okay. Nevertheless, for a developer who only wants to target the tablet because his design only fits on a tablet this won't work. Either s/he has to make a poor small screen implementation of his software or s/he sticks to a tablet only version. But the last decision will only work if they make a clear cut separation on the Android market. But then they have to make a separation after all.....
Croak said:
They care a great deal about tablets. They just weren't ready for tablets at the same time the manufacturers were ready to start making them.
There's a big difference
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I agree with this part...and that's why we ended up with betas
I think it would be cool if devs made apps that would scale up and have a tablet UI if the app is downloaded on a tablet and scale down and have a phone ui if its on a phone. Yeah it would be annoying to make 2 ui but its better than making 2 apps when trying to promote your app.
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Serious_Beans said:
I think it would be cool if devs made apps that would scale up and have a tablet UI if the app is downloaded on a tablet and scale down and have a phone ui if its on a phone. Yeah it would be annoying to make 2 ui but its better than making 2 apps when trying to promote your app.
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Click to collapse
In my experience, most well written apps already scale quite well the way you want already. However, it's really up to the devs because some of them may want to make a bit more money by having two separate apps (a phone one and a tablet / HD one).
Serious_Beans said:
I think it would be cool if devs made apps that would scale up and have a tablet UI if the app is downloaded on a tablet and scale down and have a phone ui if its on a phone. Yeah it would be annoying to make 2 ui but its better than making 2 apps when trying to promote your app.
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Click to collapse
The question is if every tablet app can have a small screen counter app. One can't demand from developers that they (for example) design a great word processor for tablets and also create a mobile phone counterpart at once.
If the market won't have clear cut tablet sections in the future, I don't expect much tablets apps for the future. It's not worthwhile for a developer to invest in good tablet design if its app will be hidden in the market between the "scalable apps"
appelflap said:
The question is if every tablet app can have a small screen counter app. One can't demand from developers that they (for example) design a great word processor for tablets and also create a mobile phone counterpart at once.
If the market won't have clear cut tablet sections in the future, I don't expect much tablets apps for the future. It's not worthwhile for a developer to invest in good tablet design if its app will be hidden in the market between the "scalable apps"
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True. That's why I like the way Apple has structured their market -- iPad only / iPhone only / iPad+iPhone (with that '+' sign to indicate such apps).
The new Android market does provide recommendations specifically for tablets though.
True. That's why I like the way Apple has structured their market -- iPad only / iPhone only / iPad+iPhone (with that '+' sign to indicate such apps).
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Click to collapse
You see thats the **** part about apple strategy.
Why should I pay twice for the same app?
best example angry birds.
Its perfectly playable on android phones and tablets and most importantly we have it for free or 99p/$
on iDevices you pay for the same app twice just so it looks a little bit better on the iPad than iPhone.
If you think about it. If Apple releases new iPad with higher resolution all iBoys will have to buy the app again..
I think best example of how Android market (and apps) should be is by looking at apps like Flixter or IMDB
Ugh I should of never got this tab, I love android I really disapointed.
Sent from a amazing Ipad 2
MattSkeet said:
You see thats the **** part about apple strategy.
Why should I pay twice for the same app?
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Click to collapse
AFAIK, Apple leaves it up to the developer -- there are several apps which you can buy once and they will work on both the iPad and iPhone at the appropriate resolution for each device (the ones with the '+' sign indicated). However, there are developers who would rather make you buy two different versions instead.
So I don't know if it's fair to blame Apple (or Google) for separate tablet / phone apps. However, Google is to be blamed for not making it easy to determine which apps will function correctly on tablets (and quite a few don't).
---------- Post added at 01:43 PM ---------- Previous post was at 01:41 PM ----------
iloveandroid16 said:
Ugh I should of never got this tab, I love android I really disapointed.
Sent from a amazing Ipad 2
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Out of curiosity, what is it about Android that you love and is not present on the tablet?
www.mashable.com/2012/01/27/ipad-two-years-later/
Android is the leading platform on mobile. But on the tablet, the number of optimized apps are still extremely low. I’d be surprised if there were as many tablet-specific apps for Android now as there were for the iPad at its launch....
Over the last two years, plenty of so-called “iPad Killers” have entered the market. Very few found success.
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Now they're lying right thru their teeth. No shame at all.
Hate to burst your bubble, but I agree with him. Many of the apps I use are just zoomed in 2.3 apps. We need more Honeycomb/tablet optimized apps.
tynan said:
Hate to burst your bubble, but I agree with him. Many of the apps I use are just zoomed in 2.3 apps. We need more Honeycomb/tablet optimized apps.
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Hate to burst YOUR bubble but, most iPad apps were just zoomed in iPhone apps for quite awhile. It takes awhile for developers to embrace a new platform. Im hoping that the merging of phone and tablet OS's with ICS fix most of the developer qualms with android. I personally see android tablets becoming more popular than the iPad in just a couple years. Just MHO
tynan said:
Hate to burst your bubble, but I agree with him. Many of the apps I use are just zoomed in 2.3 apps. We need more Honeycomb/tablet optimized apps.
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Look at the sentence that I quoted again. Are you telling me that by now the number of tablet optimized apps in android market is not as many as the number of tablet optimized apps in apple appstore when they first launched the ipad 2 years ago? Again, read that sentence again.
And by the way, no tablet company has ever proclaimed their product was "an ipad killer". This was a term coined by ifanboys.
This is a good site..
https://www.mylookout.com/appgenome/
Some highlights..many more apps for sale on apple store, many more free apps on android
Android has exploded % wise, increasing number of apps by more % than apple, while app still has over twice as many apps in their market
Apple has 6 times as many developers contributing to their market because the profit factor on apple is much higher than android
Open source! FTW!
Android also isn't employing slave labor in china..well, at least not 700,000 slaves..that im aware of..just more reasons to love android.
The real issue between the two is not an issue of quality, fragmentation or applications. The real issue between the two tablets is price. Even if someone can afford an Ipad doesn't mean they will buy it. Seriously, who wants to throwdown seven hundred bones for a tablet with no expandable memory and limited customization? The applications will rectify themselves in time, they always do. Apple is like Mercedes. They make great computers,but like Mercedes people do not buy their cars to alter or customize them. That is the difference- nobody wants to hot rod a Mercedes!
I am continuously puzzled by why apple decided to put 2 crappy cameras on their star ipad2 product and no expandable memory.
goodintentions said:
I am continuously puzzled by why apple decided to put 2 crappy cameras on their star ipad2 product and no expandable memory.
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The real question is why something that lacks those things is $700.....
Please, make me pay more money for a product that has fewer customizable options and lower quality hardware than it's android opposition! -every iphan..
This is just anti-apple circle jerking. I dont think this is a "discussion" of any sorts.
Honestly, as a Transformer owner, I ENVY the lack of tablet apps on Android. It may eventually be solved, but until then
Seeing facebook and twitter run blown up phone apps which arent easy to navigate on a tablet just plain SUCKS.
Yes the iPad may not be very customizable, no expansions and stuff but the apps there are really really high quality. Also an endless amount of selection of games.
It's sad that Android doesnt even have flipboard yet
goodintentions said:
Look at the sentence that I quoted again. Are you telling me that by now the number of tablet optimized apps in android market is not as many as the number of tablet optimized apps in apple appstore when they first launched the ipad 2 years ago? Again, read that sentence again.
And by the way, no tablet company has ever proclaimed their product was "an ipad killer". This was a term coined by ifanboys.
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I remain on the fences in regards to the article. Android Market has roughly 62 tablet optimized apps, and App Brain seems to be closing in on 100 apps for tablets.
But if you are one to believe whatever you read, then I guess there is no way to sway your opinion. If you are one to do your own research and make up your own mind, then I think (in my opinion) you will be better off.
As android tablets take more and more of the market and replace even netbook pcs in the next few years there will be more tablet apps on the android market than there was on the apple market with similar age/market share. It seems that way anyway if the trends continue, especially as the android is seen as a developer's device, and ios devices are consumer level, there will always be more money in the apple store because they are geared to deep pocketed consumers to begin with, which in itself draw developers to want to put apps on the apple market. However you look at it though the two devices are not quite equals..more like similar devices.
Apples and oranges imo, in that they are both fruits and similarity really ends there.
-yawn- another nonsense article written by a clueless techie. It has all of the hallmarks. Totally ignore all of the Android devices that directly compete against the iPad and win? Check. Glorify the iPad as if it's the first tablet to have ever been created? Check. Shortsell the Android platform based on Honeycomb? Check. Compare the iPad to the Kindle Fire based on "an ecosystem"? Check.
If she thought Honeycomb was where Android should have caught up to iPad in terms of tablet compatible apps, she's naive. I should know, I've been to a Google sponsored event and I've seen just how hard these guys are trying with ICS (NOT HONEYCOMB) to stress best design practices and make all apps compatible between phones and tablets by stressing the use of classes like fragment and actionbar. Mark my words: ICS is where the phone/tablet apps will spring out and provided the app designers follow Google's tips and use the classes at their disposable, the apps will not only have stellar UI's that look good on tablets, they'll look good on phones too. Look at the G-Mail app on ICS and you'll know what I'm talking about.
Once this kind of development catches on it will steamroll apps on iOS and the chasm between phone and tablet apps will become much smaller. The hurdle is getting developers to learn these practices and adopt them on a wider scale and with Google directly helping developers by putting up training websites, I don't see this being a problem for long.
atlharp said:
The real question is why something that lacks those things is $700.....
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goodintentions said:
I am continuously puzzled by why apple decided to put 2 crappy cameras on their star ipad2 product and no expandable memory.
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So that they can upgrade the cameras on iPad3, and then add in an expandable memory in iPad3s (or iPad4). People lap up what Apple does and so Apple can get away with that ****. Their advertisement campaign is frakking admirable to be honest.
I think Android would kill Apple if they allowed the OnSkreen thing onto the OS. At the moment, Google is still waiting to see if people pick up on the fact that tablets are more than for consumption which is why they aren't picking up the OnSkreen thing since it seems like dumping money into waters that haven't shown their potential yet. It's stupid though, of course, since they could possibly be killing the competition by introducing it first..
(Maybe the projection thing will kill tablets before they become a thing and we'll have just have devices that can turn anything into a "touch screen" instead of tablets.)