Astro player is a decent music player from all aspects imo. However I hv been experiencing an issue with its widget for a long time back; it is disappeared after a while and no longer available in widgets at all, untill the next update/version is released. Once you update the app to newer version, it comes with widgets but -as said- the widget is vanished later on. This has happened with the last 3 or 4 updates. Is there anyone else encountered same? Or is it just me who is suffering from that?
Sent from my HTC Desire using XDA App
Try and check where you have it installed. Any widgets in the external froyo memory vanish after a reboot (the sd gets mounted after the system starts). Go in the installed application list and try to move the music player to the internal memory.
Thanks mate.. the case is exactly as you said. Moving the back to phone internal storage solved the matter with widget. But the size of the app was 1,16 mb when in the sd-card, now 2,69 on phone after moving back. I think I will continue with it in the external storage and suffer from the widget as 1,5 mb diff makes sense.. Thanks again
Sent from my HTC Desire using XDA App
No problem, glad to have helped.
Just remember that all widgets have this problem if moved to the external memory. Just keep your widgets in internal memory and everythig else in the external.... or just install astro in the external at every reboot (or maybe never reboot )
What ROM are you using? Because with a2sd (old style with ext3 partition) does not have this "widget disappearing" side effect.
Mine is original/official froyo i.e. untouched Desire.
Sent from my HTC Desire using XDA App
Related
Sorry for the loing post, bare with me
I have installed FRF50 when it came out, after a few day when doing an update of a few app in the market I had one stuck at installation, even after reboot when I tried to update it again it did the same, after a few cleanup of my download folder and retry all the app that where encrypted in the app2sd folder (not sure of the exact folder name) where not properly decrypted by the OS, at the time I taught nothing of it and reinstalled everything (froyo image + reconfig) to do a fresh start with froyo, I also reformatted my SD card to be on the safe side... and had no issue since then...
Then came FRF72, did the exact same problem yesterday and I was able to restart the SD (if I can say so) after a few reboot.
Today same issue is back, but no go so far, all app that belong to flash are there with a generic icon, they appear on the list of app in the SD section but without their icon, it really look like if the OS is not able to decrypt them (If I understand correctly that was the stupid way google decided to implement some kind of DRM on the flash memory)
I am seriously thinkiing about going back to CM and the old way of EXT4 app2sd, it was working ok...
I've had this occur after upgrading to FRF72, it's probably because the OS didn't manage to detect the apps correctly. To solve it, I just plugged in my USB cable, mounted the SD card and then unmounting it after it showed up correctly as a removable drive on my laptop. After waiting a while for the OS to scan the card (check logcat to verify that apps are indeed being scanned one by one), my apps were back.
Another test...
Rebooted the phone without the SD, then shutdown and reboot with the SD, no change but...
If I connect the USB cable, the computer see the new drive right away (it use to take a few second after enabling the USB sharing) but is is not usable and I see no notification of the USB, that's a really weird bug...
if anybody have some idea, I know from my first encounter with this issue that changing the SD card will not fix this either...
@ Zanglang
Thanks for the sugestion, but the PC doesn't see the card, my terminal was on the flash mem and I can not install new app from market
trying a nandroid from the Recovery now... BAD DROID...
I had a problem on Frf50 with app icons turning generic and disappearing from 3d app rolodex. They were still accessible from the generic icons.
Now on Frf72 and issue seems to have subsided. Everything is where it should be. This time around i only added apps to sd they were allowable to move, i didnt force anything. When i first talked about it a while back i heard it was a bug as well as learned that certain things shouldnt go on the SD altogether. Now that i got that straightened out im good and feel like i learned something. lol
crap, no recovery
SBERG117 said:
I had a problem on Frf50 with app icons turning generic and disappearing from 3d app rolodex. They were still accessible from the generic icons.
Now on Frf72 and issue seems to have subsided. Everything is where it should be. This time around i only added apps to sd they were allowable to move, i didnt force anything. When i first talked about it a while back i heard it was a bug as well as learned that certain things shouldnt go on the SD altogether. Now that i got that straightened out im good and feel like i learned something. lol
Click to expand...
Click to collapse
Yeah, the funny part is that I did not move rom manager and I did not move anything like widget etc, I am frustrated by Google stupid way of handling memory extension tho... as for not forcing any app i am fine with the idea however too many app are not updated and it piss me off to go thru all app to move them by hand...
What's the point of encrypting the app moved to SD anyway... I can't believe how stupid this is, I hope Cyanogen will find a way to disable this altogether...
P00r said:
Yeah, the funny part is that I did not move rom manager and I did not move anything like widget etc, I am frustrated by Google stupid way of handling memory extension tho... as for not forcing any app i am fine with the idea however too many app are not updated and it piss me off to go thru all app to move them by hand...
What's the point of encrypting the app moved to SD anyway... I can't believe how stupid this is, I hope Cyanogen will find a way to disable this altogether...
Click to expand...
Click to collapse
Well now some of the icons have disappeared again. LOL.
These were all allowable by FRF72. Only one that hasnt changed yet is titanium backup. I tried, thought it was gonna hold.
I managed to do a recovery, I swapped the SD with another one and moved everything from the protected dir of the old card to the new one and all the icon came back.
When checking in the app manager, I noticed a few file marked as flash, I deleted a few and it seem ok but the one in the SD section are still not all there, and some display calculating as in the properties field forever...
So far
Froyo = 7/10 (3 total crash so far all related to the new memory management) since I used the PM setInstallLocation 2 I am not putting 0...
Cyanogen = 9/10
I am really curious to see what he will do with flash memory management!
Now running FRF83 with the first SD untouched, I recovered my nandroid then directly flashed to FRF83 from Paul, all app are there... I am also reverting to setIntallLocation 0 to see if there's improvement...
Having similar issues right now on the latest update with setinstalllocation 2. I guess I have to f around with it to get this to work again. What a pain.
Sent from my Nexus One using XDA App
adb setinstalllocation 2 doesn't seem to do much but make it seem like many apps are actually being installed on the sd card when they are in fact not.
I decided to investigate when I noticed my phone storage at 32mb of internal storage free. Installed flash player. I went to manage applications, installed on sd tab had all 7.7 megs on the sd card. I went to uninstall, the application freed up internal phone storage, all 7.7 megs on uninstall.
I don't believe this method actually does anything useful unless its an app that already allows store to sd.. which is few and far between. Furthermore you don't know what's really an app that supports that now and what isn't because most of the apps now show up in the "on sd" tab of managed applications.
I could be wrong, plan on testing some more soon.. busy for the rest of the day. Will report back
blisk said:
adb setinstalllocation 2 doesn't seem to do much but make it seem like many apps are actually being installed on the sd card when they are in fact not.
I decided to investigate when I noticed my phone storage at 32mb of internal storage free. Installed flash player. I went to manage applications, installed on sd tab had all 7.7 megs on the sd card. I went to uninstall, the application freed up internal phone storage, all 7.7 megs on uninstall.
I don't believe this method actually does anything useful unless its an app that already allows store to sd.. which is few and far between. Furthermore you don't know what's really an app that supports that now and what isn't because most of the apps now show up in the "on sd" tab of managed applications.
I could be wrong, plan on testing some more soon.. busy for the rest of the day. Will report back
Click to expand...
Click to collapse
The files are encrypted and placed in .android_secure in the root of the SD card (when I crashed that dir had 350MB size...)
so they are there, but I agree that phone memory still didn't get freed as much as it should as well, I suspect it's the way the OS had to place thumbstone so that they appear in the app manager
Also I noticed that they seem to have some kind of naming convention {com.dooblou.WiFiFileExplorerPRO-2} vs {cn.mobgo.filego-1} where some have -2 and other are -1
either way I reformatted and started again from scratch (well partially, titanium backup is very usefull) this time without forcing usage of the SD card I already feel the pain of having to go thru each and every app to toggle the move to sd and this is when it simply doesn't support the feature yet...
I really think that this app 2 sd implementation sucks big time, oh did I mention that the way google implemented it's memory expansion sucks... Also the way they implemented encryption mean that you could end up with a backup from a broken phone not working on a new phone which is quite something, almost sound like an Apple Feature...
They could have to the very least added a tab in the app manager so that we can easily manage the said so option... and made an external app that could decrypt the app moved to flash for backup purpose
P00r said:
I really think that this app 2 sd implementation sucks big time, oh did I mention that the way google implemented it's memory expansion sucks... Also the way they implemented encryption mean that you could end up with a backup from a broken phone not working on a new phone which is quite something, almost sound like an Apple Feature...
They could have to the very least added a tab in the app manager so that we can easily manage the said so option... and made an external app that could decrypt the app moved to flash for backup purpose
Click to expand...
Click to collapse
Yeah it's a pretty terrible implementation. I think eventually it'll be some sort of transparent thing that the user will never see if the app developer enables it but for the time being it blows big time.
Maybe this is why Froyo hasn't yet released.... Wider audience and feedback on A2SD.
I suspect it'll either get fixed or yanked for 2.2.
I had to reinstall all the apps I moved to the SD card.
Had the same problem with FRF76..all of a sudden I couldn't install new apps from the market...soooo, what I did was:
- downgrade to CM5.0.8
- save all of my apps to apps2sd
- deleted app secure folder
- upgrade to rodrigurez r19 rom with older style apps2sd.
- now, I have all my apps n new ones my sd card n yeap..even widgets are working..
khaytsus said:
Maybe this is why Froyo hasn't yet released.... Wider audience and feedback on A2SD.
I suspect it'll either get fixed or yanked for 2.2.
Click to expand...
Click to collapse
I hope so, A guy has made a great program to move the app to SD, however on my phone I can move like 10% of all I have installed, I just had to delete co-pilot to be able to install swype
What's weird is that their protected folder system even compress the app, but as far as I am concerned I do not need more space on my SD since almost nothing can be moved there anyway... and even if, I could update my SD as needed...
I know these roms don't use partitions but do use ads2sd (install to sd). Do you have to check a box like 2.1 to activate? Do all programs that are installed go to the sd or just ones that have it built in their programs?
With my rom(and likely the other CM6 based roms) you can move any app to SD, you just hit the 'move to sd' button in the app manager. You do need to enable the 'any app' part for apps that don't specifically support it.
I've tried to move all my apps to sd from cyanogen settings, but this way my home screen takes 3-4 seconds every time to load all the icons.
so i had to reinstall all my apps into the internal memory.
any advice?
Tks
Certain apps do not perform well from the SD card, do not put any apps that load widgets onto the SD card either it can cause them to stop loading. Just put games or things like that on it.
right, by using all widgets and apps from the internal memory, it works better, but sometimes it still takes some seconds to load the home icons.
i'm also using the overclock at the maximum rate, installed in the internal memory, and a task killer to kill all the apps to free memory.
i'm not very very happy about this version 2.2 on g1: is it just my problem or is it a known problem?
Probably i'll go back to the 2.1
tks a lot.
ominide said:
right, by using all widgets and apps from the internal memory, it works better, but sometimes it still takes some seconds to load the home icons.
i'm also using the overclock at the maximum rate, installed in the internal memory, and a task killer to kill all the apps to free memory.
i'm not very very happy about this version 2.2 on g1: is it just my problem or is it a known problem?
Probably i'll go back to the 2.1
tks a lot.
Click to expand...
Click to collapse
How fast is your SD card? Sounds like just a slow card.
ominide said:
right, by using all widgets and apps from the internal memory, it works better, but sometimes it still takes some seconds to load the home icons.
i'm also using the overclock at the maximum rate, installed in the internal memory, and a task killer to kill all the apps to free memory.
i'm not very very happy about this version 2.2 on g1: is it just my problem or is it a known problem?
Probably i'll go back to the 2.1
tks a lot.
Click to expand...
Click to collapse
g1? This is an Eris forum. Anyway, apps are loading slowly because you keep killing them.
Sent from my KaosFroyoEris
i'm sorry, i didn't noticed the eris forum.
my sd is a 8gb, class 4, with partition and swap 64mb.
OK...I have searched and did the tips provided...
I do not play games but my daughter has two on the device but I keep it clean with the few apps I want. I had facebooks linked but I unlinked and removed the data. I cleared cache with Astro and downloaded AndExplorer to view the internal memory and del some large wallpaper files in internal. Also did mange programs to clear other cache. I do show the HTC mail folder at about 95MB but cannot find it...all my mail is set to save to the sdcard.
The device sdcard & phone storage app never reflects the internal memory size never changes 748MB total & 636 available space . I am lost is this a 2.1 DINC issue? I am on stock OS and rooted. What else can I do...
I went through all of this and the only thing that worked was a hard reset
Sent from my ADR6300 using XDA App
I was thinking the same....I hope the 2.2 works out better...this is very frustrating
So the device has 6.06GB of memory but I cannot use this for app?? I do not under the rom space vs the phone space...
If I could store apps on the SD card would this eliminate this issue?
Hi all
I am running CM7.1 with LauncherPro.
Thanks to my kids and google's recent $.10 app deals I now have about 200 apps/games on my phone and I ran out of space on my internal so I was using Titanium Backup to move apps to SD in batches of 25-30 apps. I had no problems until the last batch I did. Now the phone freezes up within 5 minutes of booting up and I have to keep popping the battery to reboot.
I figure one of the apps in that last batch has issues being moved to SD. So I want to try just moving them back. Problem is, it doesn't stay usable long enough to get back into TB and move them. Also, I'm not sure which app it is I have to move back. I tried popping out the SD card and putting it in my PC to look at .android_secure and I can see the most recent batch of apps simply by sorting by modified date. The batch I ran was for 29 apps, but this shows only 23 apps. I tried deleting those 23 asec files, but the phone is still freezing after a few minutes up.
I really, really want to avoid going back to a previous nandroid backup because I only make them once a month and the last one was 11/24 and I have made sooo many tweaks and changes since then.
Please help. Is there a log file for TB batches maybe that can help me figure out which is the problem app? Or does it sound like it might be something else?
I'm going through the same problem myself; hoping that pushing this thread back to the top will get a reply from someone.
I didn't realize until reading this that all the moving apps to the sd card which I've done lately may have caused all my recent freezing. I've also lost the homescreen icons on several of my apps.
Is there a rule about what kind of apps shouldn't be put on an sd card?
Do you have the list of apps you moved in the last batch?
Can you post it here?
I know you must not move widget on sdcard. It's a start
Sent from my HTC Panache / CM7 using xda premium.
No widgets, no services. If any of those are moved to SD card - they won't function in the best case, and they'll make all kinds of phone weirdness in the worst case.
Bump!
This happens to me too on my galaxy s2 stock rom using my 32gb sdcard which has no issues in itself.. and i never moved apps like widgets and live wallpapers, only games with big size like angry birds etc. i dont know what can be causing this, coz without moving those apps i cant install new ones, n if i move em i cant use my phone at all what should i do ?
Yeah, not all widgets work with the app on the SD card.
Sent from my HTC Glacier using XDA App
ThreeFourSeven said:
Yeah, not all widgets work with the app on the SD card.
Sent from my HTC Glacier using XDA App
Click to expand...
Click to collapse
widgets live wallpapers and launchers aren't meant to be moved in the first place. but still i'm having issues and i dont understand why. and now that i've moved just a few apps to see what happens, this time it doesn't reboot but the media scanning starts late after the phone boots up.. and untill it actually starts scanning you cannot make a call or use the internet.. any ideas anyone! ?
Hi guys, how can i set to default lockscreen as holo locker? Like when i CLEAR MEMORY,REBOOT,ETC my lockscreen would be holo locker no matter what i'm doing.
You know what i mean ?
Try converting it as a system app or moving it to internal and see if it reappears after clearing RAM.
hitme987 said:
Try converting it as a system app or moving it to internal and see if it reappears after clearing RAM.
Click to expand...
Click to collapse
Sir to do that we hv to edit framework or system.ui i think...
Sent from my GT-S5360 using xda app-developers app
Yes, we must edit it for permanent replacement which is hard. But converting to system app or moving it to internal makes the app more stable, while booting or when app is killed etc, apps stored in SD card take more juice and sometimes needed to open manually when its killed.
rmhoh said:
Hi guys, how can i set to default lockscreen as holo locker? Like when i CLEAR MEMORY,REBOOT,ETC my lockscreen would be holo locker no matter what i'm doing.
You know what i mean ?
Click to expand...
Click to collapse
install by system app installer!
Anyone noticed this problem with Holo Locker? When I leave a task open such as Opera Mobile Browser or Play Store and lock the phone's screen, the task closes. When I unlock it, the task reopens.. ::
Set holo as your default launcher.
Go to launcher setting n thick the 'keep in memory' option
Sent from my GT-S5360 using xda app-developers app
Try asking here.. its original support thread...
http://forum.xda-developers.com/showthread.php?t=
Converting it into system app doesn't solves the issue..
And converting it to system app doesn't makes it more stable guys.. some apps can't work properly if you convert them to system apps.. please don't convert holo locker to system app.. after every reboot it was giving fc message for me.. not that it would happen same to u.. just sharing.. but making app a system app doesn't makes it stable..
Sent from the MUST have app!
nitubhaskar said:
Try asking here.. its original support thread...
http://forum.xda-developers.com/showthread.php?t=
Converting it into system app doesn't solves the issue..
And converting it to system app doesn't makes it more stable guys.. some apps can't work properly if you convert them to system apps.. please don't convert holo locker to system app.. after every reboot it was giving fc message for me.. not that it would happen same to u.. just sharing.. but making app a system app doesn't makes it stable..
Sent from the MUST have app!
Click to expand...
Click to collapse
It DOES makes it stable. Remember. the android system needs to access the sd card everytime it boots, the holo locker doesnt initate at boot when placed on sd card. Initiating of apps in SD card delay due to media scanner etc. Where as apps @ system app/internal memory are initiated at boot irrespective of anything.
I tested holo locker as a system app and it works. Apps that have libraries files usually gives fc when converted to system app.
Im not saying converting to system app solves the issue. It helps a bit in the correct way.
May be you are right.. that's y I said it might have happened only with me.. but which version were you using? Mine was latest..
Anyway, you have a point.. but it would have problems loading from sdcard if its not meant to be kept in sdcard.. like a force move of app using an app.. but if app has sdcard insta option.. then its written such that it supposed work from there too..?
Correct me if I'm wrong.. but AFAIK making an app system/app.. well doesn't makes it any more stable than it already was.. it will help only when the app was supposed to be installed as system app/ if it was a system app to begin with.. there are some like that.. user apps aren't going to become more stable by making them system apps.. library files depending apps will have problems.. you need to move them to system app library section when you move the app.. then they may work..
Also holo has that issue.. even though I had kept it as system app.. it never came up if I reboot.. only when I open it.. it was activated.. but that was a month back I guess.. I have uninstalled it.. has it improved now?
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thanks to your responds bro's !!
i start this question 'cause i want to finish my own theme google nexus 4
As you know, User apps can be 2 types - user apps in internal and user apps in sd card
User apps in internal memory basically perform the same way as system app(though locations are different i.e /data and /system though both are basically phone memory). Basically, internal memory apps are more efficient because the read/write speed in phone memory is always greater and effective than of SD card (even class 10 sd cards). I tend to keep all the running processes in internal memory or as a system app, due to which they takes less battery to run 24x7 and also the execution will be fast. If I place like all the running background apps (I have like 20) in sd card, they tend to take a lot of time @ boot and sometimes used to force reboot due to overload.This shows apps perform better/without much battery usage or reaction time placing on internal memory or as system app.
One basic example, lets suppose we have our samsung stock keyboard(in internal/system app) and swiftkeyx in sd card. Default keyboard is set to Swiftkeyx. once after reboot , samsung keyboard becomes the default one, I was needed to tick the option everytime to make swiftkeyx default @ every boot.
Im assuming the same in terms of lockscreens and hence suggesting it to be placed on internal memory or as a system app.
The best one is to put all holo locker in system.ui and framework...
Sent from my GT-S5360 using xda app-developers app
How ?
The easiest way is to make it system app.
Use root explorer and copy it to system/app, set the permission as r-w-r--r--
Btw what's the problem with holo launcher?
Sent from my GT-S5360 using xda premium