[Q] explanation in layman terms of why we can't - Vibrant General

1- why can't I run stock Google android on my phone ala Nexus one- and update as a nexus one would . A link as i am not afraid to read.
2- what happened to the guy who's video I saw that was close to running stock android on his vibrant.

chkn said:
1- why can't I run stock Google android on my phone ala Nexus one- and update as a nexus one would . A link as i am not afraid to read.
2- what happened to the guy who's video I saw that was close to running stock android on his vibrant.
Click to expand...
Click to collapse
You need drivers.
The CM6 project is dedicated to getting relatively stock Android running on the Vibrant.

chkn said:
1- why can't I run stock Google android on my phone ala Nexus one- and update as a nexus one would . A link as i am not afraid to read.
2- what happened to the guy who's video I saw that was close to running stock android on his vibrant.
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Click to collapse
1). As reuthermonkey stated, it's down to hardware drivers. Even though AndroidOS itself is open with source code available, this is not always the case with the drivers the OS needs to access functions on a given phone. Most of the drivers for any device (phone or otherwise) are proprietary. Samsung, HTC, Motorola, Huawei, LG, Sony...these companies have to PAY for drivers from chipset/soc manufacturers to integrate them into their devices and as such the code for those drivers isn't necessarily freely available. To gain access to these proprietary drivers is a tedious process of reverse engineering.
2). The process of getting most phones "close to running stock android" is a careful process of ripping apart a given phone's OS and cobbling together 3rd party or AOSP project tools/apps to approach being a "vanilla android" feeling experience. Many of these "custom roms" are great, but it can equally be said that most of them are personal projects made by people who love to tweak things to their liking, and not necessarily made to be great for everyone. And most of these stay in a perpetual state of beta-ness. Cyanogenmod CM6 is really the only well developed project dedicated to truly bringing the vanilla android experience to phones at the moment, and then only to phones that CM devs actually have in hand as it's an entirely volunteer project. Be grateful our phone is soon to be blessed with CM6.1.

chkn said:
1- why can't I run stock Google android on my phone ala Nexus one- and update as a nexus one would . A link as i am not afraid to read.
2- what happened to the guy who's video I saw that was close to running stock android on his vibrant.
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Click to collapse
Basically what would need to happen is someone take the source from Google. With that source you need to find a way to basically make all of your drivers (Samsung's Galaxy S Vibrant drivers) work with the android platform. It's not an easy process of adapting drivers to something else, it sounds like oh yeah include the drivers and you'll be good right? Unfortunately it's not as easy as just plug and play.
On the second note, i'm pretty sure what your thinking of is Eugene's Vanilla Rom he's been putting together.
http://forum.xda-developers.com/showthread.php?t=757000&highlight=Vanilla
It looks like he's got some good progress and there is a download going for it. I don't think it's something he's focusing on either. I think the main reason why is with Froyo coming sooner or later there's really no reason to invest time in a 2.1 vanilla rom with as much work that goes into building it from source.
Hope this answers your questions. BTW, as a reference, there is a Q&A forum which would be a better place to put this Question.

Eugene's AOSP 2.1 Port is dead. And rightly so, no need wasting time getting 2.1 AOSP running on the device.
On a side note however, another developer has jumped in to help CM 6.1 reach Vibrant. And it might take a long long time before G2 has any kind of custom rom support.

Related

Curiosity

I'm a Palm Pre user and in love with WebOS, but as we all know Palm is dying and probably won't last through the year. I'm awaiting the EVO but I'm curious to know if it'll be possible to put WebOS on it. I'm not looking to start a WebOS/Android flame-war, I've just gotten used to WebOS in the past year. What do you guys think, is it do-able/worth the time?
Regardless, I'll probably upgrade to the EVO if the price is right
Thanks!
Is it possible? Probably.. Will it happen? Probably not.
There's already a discussion/wish list for WinMo 6.5 to be ported to the Evo, and even that may be a longshot.
But I'd say that has a much better chance of happening than WebOS... But then, anything is possible!
I was thinking that might happen. In that case, if not a complete port of WebOS is it possible to simulate/emulate the "card" system on Android? That's really my favorite part of the OS and what sets it apart from Android. Honestly, If someone could combine both OS's we'd have one hell of a phone.
Thanks!
TaskOS is about as good as you're going to get at the moment, no previews, just icons for running processes, not as flashy as webOS, but the basic functionality is technically there.
still waiting on the announcement of google buying palm for the acquisition of patents to multi-touch that palm owns the rights to.
Along with that would be webOS... give it some time, their stocks are tanking, another quarter of record losses will put them on the table to be bought up.
http://www.google.com/finance?chdnp...5&chls=IntervalBasedLine&q=NASDAQ:PALM&ntsp=0
Well instead of waiting for someone else to do it, what would I need to do to try to port the OS? Are there any tutorials or instructions available for this sort of thing? Is it standard or does the process vary by phone? I'd love to try it, even try to intergrate some Android functionality -- I think if WebOS and Android were combined it would make the perfect phone OS.
At the very least, would it be possibe to drop the Sense UI from the EVO and just run 2.1?
greymalken said:
Well instead of waiting for someone else to do it, what would I need to do to try to port the OS? Are there any tutorials or instructions available for this sort of thing? Is it standard or does the process vary by phone? I'd love to try it, even try to intergrate some Android functionality -- I think if WebOS and Android were combined it would make the perfect phone OS.
At the very least, would it be possibe to drop the Sense UI from the EVO and just run 2.1?
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webOS isn't open source so you will not be able to compile it.
The open souce part of webOS would be usefull in porting android to a palm phone but not the other way around sadly.
johnsongrantr said:
webOS isn't open source so you will not be able to compile it.
The open souce part of webOS would be usefull in porting android to a palm phone but not the other way around sadly.
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That takes some wind out of my sails. What about dropping the Sense UI in favor of just running 2.1 like the Nexus One?
greymalken said:
That takes some wind out of my sails. What about dropping the Sense UI in favor of just running 2.1 like the Nexus One?
Click to expand...
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Go to YouTube and find the video called "Turning an HTC Desire into a Nexus One."
greymalken said:
That takes some wind out of my sails. What about dropping the Sense UI in favor of just running 2.1 like the Nexus One?
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Click to collapse
the 2.1 that the nexus one runs is AOSP http://source.android.com/ and a custom built launcher for the nexus (launcher2.apk) which is popular here on xda and is easily obtainable.
These will all come in good time after it's released and rooted and custom roms start popping up. One thing you can hope for as I wish the phone to be successful and bring much attention to wimax in general is that AOSP and cyanogen mods http://www.cyanogenmod.com/ gets ported to the EVO. It's the cleanest version of android without all the crapware that generally comes with feature phones and flagship phones.
Cyanogen mods is where's it's at in the android hacking community. Suggestion if you really get into hacking android, start with AOSP and cyanogen port to the EVO. It will teach you alot about the android OS without all the added htc jazz.
Hope for a quick release of the EVO kernel's source though... once you have that then you can get to work. Without that don't expect much success.
Thanks for the advice! I'll start looking into them as EVO day gets closer. Are there any good tutorials for getting into Android modding/writing apps? Good ones though, not just any result from a google search.
greymalken said:
Thanks for the advice! I'll start looking into them as EVO day gets closer. Are there any good tutorials for getting into Android modding/writing apps? Good ones though, not just any result from a google search.
Click to expand...
Click to collapse
like writing apps for anroid? or porting andorid OS? I'm not a programmer, don't know nothing about writing apps, so someone else will have to chime in there.
As far as porting, I do not know of any point and click guides for porting, this is the documented process for the Odroid, it should be relevant to your endeavor. They wrote a step by step for compiling android on Odroid, they do however use Uboot I'm not 100% certian what HTC devices use for their bootstrap.
http://dev.odroid.com/projects/android/
Hopefully that helps some. Good luck.
EDIT: found this for building for the G1
http://source.android.com/documentation/building-for-dream

[Q] Why can't we compile our own 2.2 OS?

Let me start by saying I'm fairly new to Android, and that this probably should go in a general Android forum, but since I'm a Fascinate user, this seems appropriate to me. I've searched, but haven't found a real explanation, and I'm not one to take things as fact without a reasonable explanation.
So it seems like everyone is waiting for an official 2.2 release for the Fascinate, flashing 2.1 ROMs but not capable of upgrading to 2.2+; but I'm wondering why we can't just compile our own OS for our phones? Android is a Linux-like OS, and I know Linux users would never stay on an old version if a newer (better?) version was available. I'm talking down-and-dirty tweak-every-option-by-hand Slackware here. Is the source available for download? If so, why can't we do something with it? Is something in the phone completely locked and unhackable? Is it the fear of having a $500 paperweight? Is it difficult to regain Verizon network connectivity?
Again, forgive the noob question, and thanks in advance for any help you can give me!
http://forum.xda-developers.com/showthread.php?t=792986
http://forum.xda-developers.com/showthread.php?t=883004
http://forum.xda-developers.com/showthread.php?t=882946
There is currently work being done by jt, birdman, and the other skew of developers trying to develop a working AOSP version of 2.2/2.3. The biggest struggle that they have encountered was the RIL (Radio Interface Layer) binaries. Samsung produced some bogus complex proprietary binaries with no properly working source code. Because this phone is CDMA and not GSM, we can't simply use galaxy s files.
Anyways, the point is that there is work being done to bring it to our phone. They have a working AOSP 2.1 that is currently in alpha stage. Jt basically built his own RIL for this phone to get it working.
If this RIL works, we may end up with 2.3 sooner than later.
eulipion2 said:
Let me start by saying I'm fairly new to Android, and that this probably should go in a general Android forum, but since I'm a Fascinate user, this seems appropriate to me. I've searched, but haven't found a real explanation, and I'm not one to take things as fact without a reasonable explanation.
So it seems like everyone is waiting for an official 2.2 release for the Fascinate, flashing 2.1 ROMs but not capable of upgrading to 2.2+; but I'm wondering why we can't just compile our own OS for our phones? Android is a Linux-like OS, and I know Linux users would never stay on an old version if a newer (better?) version was available. I'm talking down-and-dirty tweak-every-option-by-hand Slackware here. Is the source available for download? If so, why can't we do something with it? Is something in the phone completely locked and unhackable? Is it the fear of having a $500 paperweight? Is it difficult to regain Verizon network connectivity?
Again, forgive the noob question, and thanks in advance for any help you can give me!
Click to expand...
Click to collapse
You obviously have not searched hard enough, as this has been discussed in many places. I would suggest you start by searching this forum (edit: or seeing the links and posts above).
I will say, however, that recent achievements by (edit: the developers mentioned above) have made your suggestion quite possible. If you want to get a taste of what is to come, see the aosp alpha sticky located in the development section. The rom still has bugs, but it is a giant step forward for the Fascinate.
Sent from my Galaxy-S Fascinate
Florynce said:
http://forum.xda-developers.com/showthread.php?t=792986
http://forum.xda-developers.com/showthread.php?t=883004
http://forum.xda-developers.com/showthread.php?t=882946
Click to expand...
Click to collapse
^^^^^
10char
I must add/point out that the work these guys are doing could easily pave the way for Cyanogenmod- and other well-featured roms to be compiled/ported and used on Fascinate as well.
I've read the above links, but they didn't really quite answer my question. I guess I'm wondering why a Linux-based OS isn't acting/being treated like a Linux-based OS.
Let's say I go out and buy a new computer today. I want to put Linux on it. I get the machine home, download my distro of choice and make an install cd. As I'm installing, I configure the installation either for my specific hardware or I can use a generic profile if my hardware isn't listed.
Now say a new version of the Linux kernel comes out. I can upgrade without having to wait for a version for my hardware. Or if I install MyDistro v1 when I get my machine, and MyDistro v2 comes out the next day, I don't have to wait for someone to develop a version to work with my hardware.
So my question is more of a why can't we upgrade our distro like other Linux variants? Is it because there's no generic replacement for the Samsung RIL? If I were to download the source and do a generic build, or even a specific one, I wouldn't be able to install it because...?
Sorry to be a pain, but I genuinely have no clue. Again, thank you for the insight!
2.2 will boot on the I500 just nothing works. If you would like to help http://opensource.samsung.com/
The source code can be found there. Please feel free to help the development along.
I suggest you read through the reply's to your question and pay special note to those bringing up the RIL as that seems to be the biggest hurdle right now.
I think maybe the answer you are looking for is that it is possible to do it, it's just extremely difficult because Samsung's open source is very shoddy and isn't based on AOS, which is what is used for most other phones.
Since the developers don't have a build that works, they have to work from the ground up with AOS and get every last feature on the fascinate working without using Samsung's code (TouchWiz, widgets, etc).
The links they gave you explain most of it but you have to sift through the posts. There is a dev named jt (amongst others) who is working on a ROM that is upgradable based on AOSP and it looks very promising.
edit: It's also worth noting that when I say "not based on AOS" I mean that it is proprietary software used by Samsung-only phones and is not coded by Google. It still, of course, is based on Android OS. It would be akin to a ROM coded by Samsung for their phones rather than generic ROMs that could be downloaded by other phones.
Perfect, thanks!
Try thinking of it as buying an Ubuntu laptop from dell. Sure its " Ubuntu" but not stock. It so full of bloat and badly written drivers that aren't supplied openly for the user that it would be hell trying get the latest version of ubuntu to run on it.
Sent from my SCH-I500 using XDA App
For clarification.... so I can wrap my brain around this. Is this situation kinda like having bought a new computer that's running an os, but has no installed device drivers and nowhere to download them from, so they have to be written by hand?
Edit: that last post came thru while I was writing this one, I think it basically answers my question...
So what the devs on here are trying to do is develop a "generic" profile that can work on our phone (as well as others?), creating a solid base to allow users to upgrade and change at-will without having to wait for official releases?
See, that's the part I'm having a hard time with. No generic profile built into the OS to use in the absence of a hardware specific one?
LoverBoyV said:
Try thinking of it as buying an Ubuntu laptop from dell. Sure its " Ubuntu" but not stock. It so full of bloat and badly written drivers that aren't supplied openly for the user that it would be hell trying get the latest version of ubuntu to run on it.
Click to expand...
Click to collapse
On a sidenote, I bought a Dell netbook witih Ubuntu. Didn't waste time with Ubuntu, but I chose it because I didn't want MS to get money from a license fee. Installed Mac OS X on it the day it arrived
Ya know, I tried to do the same thing with my inspiron 1525 notebook, with snow leopard 10.6.3 since I have a spare hard drive. Spent a whole day with numerous guides, trying this n that. Got it to actually boot to the desktop once, bit as I was putting the drivers in, it went into KP and from that point on, I could never even reinstall back to the desktop again.
Well, Samsung is giving us a simple/reliable update to Froyo with unique functionality, as soon as possible.
Source: (Twitter, About 12pm 1/2/2011 from Samsungtweets via Cotweet - http://twitter.com/Samsungtweets/samsung-usa )
Samsungtweets We are working to make the Android 2.2/Froyo upgrade available to all U.S Galaxy S owners as soon as possible.
Samsungtweets We want Galaxy S owners to have simple/reliable upgrade. We r running tests due to complexity/unique functionality
EDIT: gave more specific time and source of tweets. Post is meant to be objective, without definition of ASAP for this context.
Swyped w/ XDA App. When in doubt, mumble.
soba49 said:
Well, Samsung is giving us a simple/reliable update to Froyo with unique functionality, as soon as possible.
Source (Twitter, 6 hours ago):
Samsungtweets We are working to make the Android 2.2/Froyo upgrade available to all U.S Galaxy S owners as soon as possible.
Samsungtweets We want Galaxy S owners to have simple/reliable upgrade. We r running tests due to complexity/unique functionality
Swyped w/ XDA App. When in doubt, mumble.
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Click to collapse
I'm not sure if this is meant to be funny or not haha. Are those recent tweets?
Sent from my SCH-I500 using XDA App
They seem to post the same things over and over, of course this is also because people constantly ask when is froyo coming, and every time they say there is no definite date. It is coming soon that that is all they will say; yelling, moaning and crying isn't gonna make it come any sooner, just sit back and it will eventually come.

Redevelopment of apps now that gingerbread is on the horizon

Hey,
I am NOT a dev, but I would like to know what kind of work work is going to be required now that gingerbread is on the forefront?
For example, VPlayer, doesn't work... it FC... How much work is it going to take to get the program back up and running???
Im just asking because, as much as I hate to admit it, fragmentation (as everyone calls it) is going to start causing issues. I get that google wants to offer the best and the latest and greatest, but if everytime a new API get sent out, and devs' have to rewrite their work, how much time is it going to take to get the proggy back up and running??
Thanks!
Theo
theomajigga said:
I am NOT a dev,
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Click to collapse
You should've stop right there.
You realize that at this point only 1(!) phone is running official 2.3 Gingerbread and it's Samsung Nexus S. It's a drop in a bucket comparing to all of the phones that are running official 2.x firmware.
Furthermore, if an app is properly developed against 1.x or 2.x SDK then it will work with gingerbreadas as all APIs are future-compliant. The only problem would be is if an app is developed using 2.3 APIs and you would try to use it on earlier roms or if it used undocumented/unofficial APIs that were not supposed to be used and were discontinued in future releases.
We don't know what 's causing vPlayer not to work, could be many things (kernel, unfinished rom development, missing libs) or it could be things in vPlayer that were improperly implemented.
Send a log to developer and see if he/she can help you. Given that you're not running official (or at least stable!) release, you may not get far though.
But please, don't jump on that "fragmentation" train, it's not nearly as bad as people make it out to be.
borodin1 said:
You should've stop right there.
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First off, I didn't ask for you to be a ****, if I would have posted this in the dev forum that would have prompted you to respond as such.
borodin1 said:
You realize that at this point only 1(!) phone is running official 2.3 Gingerbread and it's Samsung Nexus S. It's a drop in a bucket comparing to all of the phones that are running official 2.x firmware.
Furthermore, if an app is properly developed against 1.x or 2.x SDK then it will work with gingerbreadas as all APIs are future-compliant. The only problem would be is if an app is developed using 2.3 APIs and you would try to use it on earlier roms or if it used undocumented/unofficial APIs that were not supposed to be used and were discontinued in future releases.
We don't know what 's causing vPlayer not to work, could be many things (kernel, unfinished rom development, missing libs) or it could be things in vPlayer that were improperly implemented.
Send a log to developer and see if he/she can help you. Given that you're not running official (or at least stable!) release, you may not get far though.
Click to expand...
Click to collapse
Thanks for the answer, i guess.
borodin1 said:
But please, don't jump on that "fragmentation" train, it's not nearly as bad as people make it out to be.
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Click to collapse
Now that that is out of the way, can I ask you HOW you can honestly say that Android isn't fragmented. Seriously ask your self... I LOVE android, I really do, G1-cliq-MT3G-Nexus One-HD2(androided)-MT4G, but I can't even lie about that. There is 9 API levels!! 2.3, 2.2, 2.1, 2.0.1, 2.0, 1.6, 1.5, 1.1, 1.0.
NOW I DO UNDERSTAND THAT ALMOST 45% ARE ON 2.2 and 40% ARE ON 2.1.
Ok, so now most apps are going to be working on that 84% of phones running level 7+.
But this ALSO doesn't account for the manufacture API's that are implemented buy some of them, which I KNOW causes some problems. (skype on the Samsung Galaxy Series) just to name one very big one. Skype works on other devices with 2.1, but it doesn't on the Samsung 2.1? as a consumer, I'd ask wtf, even with their limited knowledge of android.
Fragmentation is defined as is the inability to "write once and run anywhere". Rovio complained about this. Albeit not directly, but they said that they were having issues with people on some phones, with some versions of software, and that it wasn't going to work across the board.
I hate to admit it but there are certain things that need to be done to insure that Android will not only be the "Mobile OS" but it will also be the demanded one (IMHO):
1. Cut the bull**** manufacture stuff out, make only ONE set of API's, with 0 proprietary API's. Make it stuff that you can get if you want through the Android Market (custom UI's and such).
2. Control the god-damn market, find spammers, find shady devs re-uploading their apps multiple times to get ad dollars.
3. Get everybody on board to updates, require that all devices with X specifications be updated Y months after a source is released. That will get again get everyone on the same API level, and will make all apps compatible (maybe slow).
4. For the love of all holy, USE THE BEST COMPONENTS YOU CAN FIND! AND MAKE IT A STANDARD At least for the primary functions of the phone. For example, the Nexus One (my fave so far) did NOT have a competent touch screen, 2 point, and a BAD 2 point at that, and that is considered to be the new dev phone. Well who the HELL would want to dev for a platform that can only recognize two points (barely) that doesn't always even get them right? I sure as hell wouldn't. Finally I get the MT4G, the FIRST thing i did was test the touch screen, and guess what... It still is sub-par. 4 points, where my friends Galaxy S can do 6 or something. Now you are going to ask me, who uses 6 points idiot? Some games, do, and to top **** off, if you can't recognize 2 points properly, close together, how can some of the basic multi-touch functions work? (google maps on the N1)
I'm sorry for the rant, but I'm realistic. A mobile platform can't win like this.
http://www.comp.nus.edu.sg/~damithch/df/device-fragmentation.htm

Why the epic 4g CyanogenMod port is not backed by the CM team my opinion.

Hello,
This was brought up in another thread that is now locked.This post asked the question.
http://forum.xda-developers.com/showpost.php?p=11287492&postcount=40
and this is the blog post by Cyanogen
http://www.cyanogenmod.com/home/a-note-on-unofficial-ports-and-how-to-get-it-right
From what I can make from the blog post that Cyanogen put up on the CM website the Epic 4g as well as the other Galaxy S CM ports are not backed by Cyanogen because they do not go through the normal chain of how they add their code into their source code tree.The Galaxy S CM github has many changes to the stock android code that could possible and probably does break the code from being compiled for other phones. The framework is modified to work with the Samsung RIL that our phones use. The CM team will make additions to the stock android code not modifiy the stock code itself. So from my understanding of thing this is why Cyanogen does not consider what the CMSGS team has done as a part of the mainline CM code base. I believe this goes for all the Galaxy S phones not just the Epic.
Does being backed by the CM team make it get done any quicker? If so....
Sent from my SPH-D700 using XDA App
Being backed by the Cm team would definitely speed up the porting process, Cyanogen had the Evo Release Client up and running in a little over a month without source
So its a matter of pulling the source together and prperly placing it into their source control so their build bot can properly dov what build bots do...build...then CM helps with the port process?
If I think I'm following that right...somone better start uploading code to Cyanogens t&c's(terms and conditions) so we can have some epic awesomesauce.
Sent from my SPH-D700 using XDA App
Most importantly, no major hardware functionality should be broken.
Click to expand...
Click to collapse
What this statement implies is that no Cyanogenmod port is ever gonna be official right away; there's always an in-progress period where major functions are broken. Regardless of other issues, that's where our Epic port is at right now and part of the reason why it's not official.
Poryhack said:
What this statement implies is that no Cyanogenmod port is ever gonna be official right away; there's always an in-progress period where major functions are broken. Regardless of other issues, that's where our Epic port is at right now and part of the reason why it's not official.
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Click to collapse
True but there is code that is changed in the Galaxy S port that doesn't get changed at all in other CM ports as far as I know.
If we had HTC Epic's instead of Samsung Epic's and still identical devices... CM would officially support the Epic.
Period. They can say whatever they want but we all know this to be the case. You can't tell me Samsung changes their code that much more then HTC... last I checked Sense was a much more in depth overall to the underlying OS then Touchwiz is.. but maybe not.
The thing is, HTC uses the same hardware across the board (snapdragon processors, same camera etc.) which makes Rom ports much much easier to pull off, whereas the Hummingbird in the Galaxy S is only in the Galaxy S and only the Unlocked Galaxies and Gsm have froyo source so far.
Thanks for osting this skeeter
Android Creative Syndicate- From spontaneous ingenuity, comes creative brilliance
063_XOBX said:
The thing is, HTC uses the same hardware across the board (snapdragon processors, same camera etc.) which makes Rom ports much much easier to pull off, whereas the Hummingbird in the Galaxy S is only in the Galaxy S and only the Unlocked Galaxies and Gsm have froyo source so far.
Click to expand...
Click to collapse
The changes in the code have nothing at all to do with the cpu its all for the radio which even having froyo source will not help a bit with.Its all in the way the code changes were done. Rather then adding to the base code in CM the code was directly changed which is what Cyanogen has an issue with doing so basically could and probably has broken the radio code for other cdma phones, I don't know what or if any of the code in the frameworks was changed for the gsm Galaxy S phones so I can't say for sure that it the source from the CMSGS github wouldn't work on another GSM phone I only know that changes were made to get it working on the Epic and Fascinate.I don't think what the CMSGS team did was wrong they did what they had to do to get things working and from the time I spent working on it it didn't seem like there was much input from the CM team at all but that was probably happening in another irc channel that I was not invited into if they were involved.I was hoping that the Galaxy S would have had more interest from the CM team as a whole I know a phone or two was collected and donated to at least one dev and i also heard that Koush was supposed to take over the Captivate port of CM I am not sure if that ever happened or not but the Epic and Fascinate were from the beginning the red headed step children of the Galaxy S line it really is too bad that there wasn't for developers around to help work on it and make an offical Cyanogen backed CM port.I blame it all on the Evo personally if the Epic came out first it would be the Epic sporting all the kernel and roms that you can find in the Evo forum instead we are left with a handful or less of devs and a phone that is far from the potential that it has.
This statement brings up one of my biggest questions I have for the epic forums that I have yet to understand. If a lack of devs are the biggest problem for the epic why is it they are not attempting to train anyone else. Here's my point. I have cataloged every bit (and still am) of info I know about themeing android and the samsung epic. I wrote guides breaking down every part of installing the tools necessary and using them so anyone just sitting down with a fresh windows and their first android phone would understand. Where are our dev guides besides "read developer.android.com". I've read it, I've set everything up. I've downloaded source, I've even ran make with success. But it does nothing without proprietary files. How do you plug them in. extract files.sh dont work without cm6 running on my phone. Where do we learn how to edit our build.prop, init.rc, compile drivers and modules. Joey krimm it's a great beginners source but what about updates since the stall between ubuntu 10 64 support, and 64 becoming the default. I feel like not only it's sammy and sprint at fault, but so are devs that arent open with their knowledge. The best gift this community could have gotten in all of this "down time"waiting was time spent learning. Devs stuck waiting on modems and source, start writing and teaching so when you get that source, you'll have a team behind you. That's the spirit of linux and it dont exist on xda's Samsung Epic Development section!
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dreamsforgotten said:
This statement brings up one of my biggest questions I have for the epic forums that I have yet to understand. If a lack of devs are the biggest problem for the epic why is it they are not attempting to train anyone else. Here's my point. I have cataloged every bit (and still am) of info I know about themeing android and the samsung epic. I wrote guides breaking down every part of installing the tools necessary and using them so anyone just sitting down with a fresh windows and their first android phone would understand. Where are our dev guides besides "read developer.android.com". I've read it, I've set everything up. I've downloaded source, I've even ran make with success. But it does nothing without proprietary files. How do you plug them in. extract files.sh dont work without cm6 running on my phone. Where do we learn how to edit our build.prop, init.rc, compile drivers and modules. Joey krimm it's a great beginners source but what about updates since the stall between ubuntu 10 64 support, and 64 becoming the default. I feel like not only it's sammy and sprint at fault, but so are devs that arent open with their knowledge. The best gift this community could have gotten in all of this "down time"waiting was time spent learning. Devs stuck waiting on modems and source, start writing and teaching so when you get that source, you'll have a team behind you. That's the spirit of linux and it dont exist on xda's Samsung Epic Development section!
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
Where's the thank spam? hah.
I've slowly been dipping myself into the Developer 'pool' for the epic if you will..and at first when I started working nobody really ever helped out..they just threw me a link and was like..start reading blah blah blah..
Reading only gets you so far; Imho you learn better when you've got the experience of working first hand with the material you're trying to learn.
dreamsforgotten said:
This statement brings up one of my biggest questions I have for the epic forums that I have yet to understand. If a lack of devs are the biggest problem for the epic why is it they are not attempting to train anyone else. Here's my point. I have cataloged every bit (and still am) of info I know about themeing android and the samsung epic. I wrote guides breaking down every part of installing the tools necessary and using them so anyone just sitting down with a fresh windows and their first android phone would understand. Where are our dev guides besides "read developer.android.com". I've read it, I've set everything up. I've downloaded source, I've even ran make with success. But it does nothing without proprietary files. How do you plug them in. extract files.sh dont work without cm6 running on my phone. Where do we learn how to edit our build.prop, init.rc, compile drivers and modules. Joey krimm it's a great beginners source but what about updates since the stall between ubuntu 10 64 support, and 64 becoming the default. I feel like not only it's sammy and sprint at fault, but so are devs that arent open with their knowledge. The best gift this community could have gotten in all of this "down time"waiting was time spent learning. Devs stuck waiting on modems and source, start writing and teaching so when you get that source, you'll have a team behind you. That's the spirit of linux and it dont exist on xda's Samsung Epic Development section!
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
When it comes to working on CM most of the work that needs to be done is all coding which we have very few if anyone java coders. Also you can use extract-files.sh on a phone running straight DK28 to get the propietary files needed to build CM with.When it comes to everything else most of the devs have taught themselves how to do the things they so by trial and error and alot of reading the internet. I know I have little coding skill so its would be hard to teach someone something you don't know how to do yourself and alot of the other things like putting togther device files to build android even on the google site has no real information on how to do it at all the best way I think is to just compare what the other phones use and piece it together from that.
Yet it still makes me wonder; why no epic/galaxy s support? Virtually every other phone, and even some tablets like the gtab, have CM support and even CM7 support. Even the HTC Hero, with obviously no source code for 2.2 or 2.3 and no official 2.2 ever to be released, has a working build of CM7. Is it pure incompetence of Epic developers? Is it a lack of interest? Is it simply cyanogen not wanting to support galaxy s devices? I really don't know, but I'd really like to.
theimpaler747 said:
Yet it still makes me wonder; why no epic/galaxy s support? Virtually every other phone, and even some tablets like the gtab, have CM support and even CM7 support. Even the HTC Hero, with obviously no source code for 2.2 or 2.3 and no official 2.2 ever to be released, has a working build of CM7. Is it pure incompetence of Epic developers? Is it a lack of interest? Is it simply cyanogen not wanting to support galaxy s devices? I really don't know, but I'd really like to.
Click to expand...
Click to collapse
From what I can see its not that Cyanogen doesn't want to support the galaxy s devices its that it seems they don't give any input to the devs that are working on CM for the galaxy s. They have basically split off from the main CM source tree itself and run their own source tree. It seemed like (and this is from the limited amount I saw on irc) that there was no input from the CM team they just let them work on their own. CM has ways to setup the code so the source tree remains workable across the board on all the devices it supports, the cmsgs team has just taken a different route on things and gone their own route thus making it not backed by cyanogen, was it the right way to do it who knows but it has made all the galaxy s devices redheaded step children in the eyes of Cyanogen and the CM team as a whole by the looks of it. I know from the point of view of having an Epic the major hold up to it is having coders with the proper skills to do the coding in general we had one coder working on it I don't know if he is still involved or not at this point. All I know is to make is a backed by Cyanogen CM port the coding that has been done so far would have to be completely redone in the ways that the rest of the CM team adds code to the CM source tree with as little to no modification of the stock CM code as possible.
Also I would like to add that I am not trying to put anyone down that is working on the CMSGS team they have done CM working on these devices and am in no way bad mouthing the work that has been done. This is just my view on things and why Cyanogen doesn't back the galaxy s CM ports.
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theimpaler747 said:
Yet it still makes me wonder; why no epic/galaxy s support? Virtually every other phone, and even some tablets like the gtab, have CM support and even CM7 support. Even the HTC Hero, with obviously no source code for 2.2 or 2.3 and no official 2.2 ever to be released, has a working build of CM7. Is it pure incompetence of Epic developers? Is it a lack of interest? Is it simply cyanogen not wanting to support galaxy s devices? I really don't know, but I'd really like to.
Click to expand...
Click to collapse
Well, trying to comprehend everything that is going on here, I feel like the CMTeam does not feel the Epic is worth porting to CM7 due to it's delay on a FroYo source, which I am positive would make the Epic's porting much easier.
However, it still makes me wonder why they could not have used 2.1 to port to CM7, as like you said, the Hero has been able to do.
It also confuses me that the Captivate has even been able to run a Gingerbread port (I believe cyanogen) then. I realize that the Captivate has no 4G or a slide or anything, but the fact that they were willing to work off of 2.1 I assume gets me wondering why no one has tried making a CM port for the Epic's 2.1
I am trying to understand this as best as I can, so please forgive me if I seem to be giving false input on this conversation.
Its the time taken to port a phone, combined with the number of phones above yours on their list. The fact is they have a list of other phones they feel like investing their time in over the galaxy s line in general which is even more of a reason all knowledge of development on the Epic should be layed out even in pieces like the rest of the information here. Honestly thinking "leak it to noobnl, then we'll get all the goods" isn't going to cut it. Java coders, ubuntu fanatics who have compiled a few apps, and new people willing to learn should be putting heads together compiling new ****. If we dont start a group effort of making a bone stock aosp froyo altering the existing drivers were not going to be much further with source code. And it should be layed out here irc dont work for everyone.
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acer1096xxx said:
Well, trying to comprehend everything that is going on here, I feel like the CMTeam does not feel the Epic is worth porting to CM7 due to it's delay on a FroYo source, which I am positive would make the Epic's porting much easier.
However, it still makes me wonder why they could not have used 2.1 to port to CM7, as like you said, the Hero has been able to do.
It also confuses me that the Captivate has even been able to run a Gingerbread port (I believe cyanogen) then. I realize that the Captivate has no 4G or a slide or anything, but the fact that they were willing to work off of 2.1 I assume gets me wondering why no one has tried making a CM port for the Epic's 2.1
I am trying to understand this as best as I can, so please forgive me if I seem to be giving false input on this conversation.
Click to expand...
Click to collapse
But like I said, there's CM7 (Android 2.3 if you don't know) for the HTC hero, with no 2.2 or 2.3 source code. So why not us?
theimpaler747 said:
But like I said, there's CM7 (Android 2.3 if you don't know) for the HTC hero, with no 2.2 or 2.3 source code. So why not us?
Click to expand...
Click to collapse
Alright, this is what I believe.
The Hero does not have 4G, or a QWERTY keyboard, two things the Epic does have that could make a pure AOSP port more difficult without a source. Also, HTC runs Snapdragon throughout the whole system, making tweaks a lot more simpler than SGS's Hummingbird Processor, which uses something else (I can't remember) with their system as well.
The last part I'm not sure if that makes a big deal or not, since I have seen a (what I think) CM7 port for the Samsung Captivate, so it may simply be because of 4G and the QWERTY keyboard.
I see what you're saying though. I guess the CMTeam should have no problem making a CM7 port based off of the Epic's 2.1 source...maybe they're just waiting because 2.2 might make it easier and supposedly 2.2 is coming soon so there'd be no point in starting now...otherwise I have no clue.
acer1096xxx said:
Alright, this is what I believe.
The Hero does not have 4G, or a QWERTY keyboard, two things the Epic does have that could make a pure AOSP port more difficult without a source. Also, HTC runs Snapdragon throughout the whole system, making tweaks a lot more simpler than SGS's Hummingbird Processor, which uses something else (I can't remember) with their system as well.
The last part I'm not sure if that makes a big deal or not, since I have seen a (what I think) CM7 port for the Samsung Captivate, so it may simply be because of 4G and the QWERTY keyboard.
I see what you're saying though. I guess the CMTeam should have no problem making a CM7 port based off of the Epic's 2.1 source...maybe they're just waiting because 2.2 might make it easier and supposedly 2.2 is coming soon so there'd be no point in starting now...otherwise I have no clue.
Click to expand...
Click to collapse
I think we also have 'limited functionality' w/ 2.1 as far as the phone's full capability.
2.2 will unlock some hidden potential IMO. Could be the reason why all the hubbub to 'wait for 2.2'.. again, just speculating.

AOSP Roms vs NO AOSP

What is the Difference between an AOSP experience ROM and a NO AOSP ROM?
Also what is the difference between the : Android Develoment Forum and the ORIGINAL FORUM?
Hey
AOSP ROMs are Android Open Source Project Roms, so they don't have any of the HTC Sense, Touchwiz, Motoblur bullcrap (IMO) on them and are pretty much a pure google experience e.g similair to the stock firmware on a galaxy nexus/nexus 7 but most are tweaked e.g CM gives you additional mods and things
And for the second question. I think this post explains it better than i can
http://forum.xda-developers.com/showthread.php?t=1219612
dinesh690 said:
Hey
AOSP ROMs are Android Open Source Project Roms, so they don't have any of the HTC Sense, Touchwiz, Motoblur bullcrap (IMO) on them and are pretty much a pure google experience e.g similair to the stock firmware on a galaxy nexus/nexus 7 but most are tweaked e.g CM gives you additional mods and things
And for the second question. I think this post explains it better than i can
http://forum.xda-developers.com/showthread.php?t=1219612
Click to expand...
Click to collapse
Thank you , you amazed me with the difference of the 2 forums, ( that was the best EXPLANATION I have ever encounter):highfive:
I thought that nexus devices are aosp!?
There are no ASUS additions!?
Cetin said:
I thought that nexus devices are aosp!?
There are no ASUS additions!?
Click to expand...
Click to collapse
Asus didn't add anything significant to the Nexus 7. They add a few apps to their transformer series tablets and tweak the UI a little, but it's pretty close to stock as well when comparing to what Samsung and HTC do. I will only buy Asus or Nexus brand in the future because of this.
Tbh im just going for google only phones even if asus is close to vanilla from now on, don't care about how vanilla it is because most popular phones have atleast Cyanagonmod ROMS for that but I just want fast updates, good dev community and easy unlocking unlike s-off and all this other crap which is a pain in the ass
Xentar712 said:
Asus didn't add anything significant to the Nexus 7. They add a few apps to their transformer series tablets and tweak the UI a little, but it's pretty close to stock as well when comparing to what Samsung and HTC do. I will only buy Asus or Nexus brand in the future because of this.
Click to expand...
Click to collapse
That's why I don't understand why we have android development here too? It's all original here.
Cetin said:
That's why I don't understand why we have android development here too? It's all original here.
Click to expand...
Click to collapse
well, there are multiple ways you can do ROMS:
1. "I downloaded source from google.com and just hit compile without any changes whatsoever (aside from whatever was needed to get it working, like drivers etc)."
2. "Long time ago I had downloaded from google.com, but since then i have added MANY MANY of my own cool changes (like `long press volume to skip to next song'), of course I make sure i pull in whatever latest changes google made to their source too"
3. "there were 2 or 3 ROMs from the above 2 that i liked and i combined them"
#1 is `AOSP',
#2 is `NO AOSP', the person making these "drastic changes" can be HTC (in the case of senseui) or just some dude/team of dudes (in the case of CyanogenMod). This is basically `original work', in the sense that, aside from google's source which i obviously must have taken from, a lot of the stuff is my own. CyanogenMod for instance has immense amount of changes, not sure how it works, but just consider that JB for CyanogenMod is not even beta yet, even though google has stable JB obviously. Meaning their changes are so immense that they had to start from scratch and do all the cool changes to the new JB source (or smthg to that effect).
#3 is regular 'non original' roms, since there is very little 'originality' in these roms. CAn be anything from "All im doing is compiling CM10 and putting it up, although im not officially CM" to "I just added some cool stuff from CM to AOSP and compiled it".
--
I'm unsure as to the line between #2 and #3 ofc, it can get a little confusing/fuzzy at times.

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