Just a curiosity: Apple uses exactly the same processor as the Galaxy S in the newest iPhone!
Indeed. The processor was jointly developed by Samsung and Intrinsity (who was later acquired by Apple). So in some ways you get the power of an iPhone 4 with the freedom of Android. Sounds like a win to me.
Except we have a better GPU than the A4. SGX 540 compared to the SGX535.
Yes the samsung has the sgx540 which is twice as fast as the 53x series but the A4 has vxd375 piggybacked, so i dont know if that will have an impact, maybe on the video capabilities of the a4.
......and a bigger screen!
....and we have XDA Developers ^^
iPhone 4 Killer
We all most probably (being on xda) see the android OS as far superior to what is now called the iOS4, for many reasons such as;
- True multitasking
- FULL customization (after 3 years finally being able to change wallpapers is a joke)
- Wide variety of free + good quality apps
- MUCH greater out of the box functionality (they have to 'jailbreak' to do anything useful)
But the iPhone 3gs' spec has been ahead of all android phones so far, even with its slower proccessor it had the advantage of doing 1 proccess at a time to ease the work load, and a VERY high quality GPU compared to the adreno GPU's build into the qualcomm proccessor. However finally someone has developed a android phone with amazing hardware, although unfortunatly samsung, this is deffinitly the phone to show the iPhone users what android is capable of, and for that reason alone i will buy it .
bratfink said:
We all most probably (being on xda) see the android OS as far superior to what is now called the iOS4, for many reasons such as;
- True multitasking
- FULL customization (after 3 years finally being able to change wallpapers is a joke)
- Wide variety of free + good quality apps
- MUCH greater out of the box functionality (they have to 'jailbreak' to do anything useful)
But the iPhone 3gs' spec has been ahead of all android phones so far, even with its slower proccessor it had the advantage of doing 1 proccess at a time to ease the work load, and a VERY high quality GPU compared to the adreno GPU's build into the qualcomm proccessor. However finally someone has developed a android phone with amazing hardware, although unfortunatly samsung, this is deffinitly the phone to show the iPhone users what android is capable of, and for that reason alone i will buy it .
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Click to collapse
Totally agree... THANKS!!!!
A4 is only copy of Samsung Hummingbird
release date of Hummingbird : jule 2009
release date of A4: january 2010
A4 have "only" PowerVR 535 gpu, Hummingbird have 2-3x better PowerVR 540
bratfink said:
We all most probably (being on xda) see the android OS as far superior to what is now called the iOS4, for many reasons such as;
- True multitasking
- FULL customization (after 3 years finally being able to change wallpapers is a joke)
- Wide variety of free + good quality apps
- MUCH greater out of the box functionality (they have to 'jailbreak' to do anything useful)
But the iPhone 3gs' spec has been ahead of all android phones so far, even with its slower proccessor it had the advantage of doing 1 proccess at a time to ease the work load, and a VERY high quality GPU compared to the adreno GPU's build into the qualcomm proccessor. However finally someone has developed a android phone with amazing hardware, although unfortunatly samsung, this is deffinitly the phone to show the iPhone users what android is capable of, and for that reason alone i will buy it .
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Click to collapse
Amen to that
not that i'd want to, but i wonder if we'll see iOS hacked on the galaxy s at some point. android has already been hacked onto the iphone.
the A4 has a slightly smaller Level 2 Cache than our processor in the galaxy s...
A4: 512KB L2-Cache
Samsung: 640KB L2-Cache
Does it really matter? The iPhone 4 is going to be smoother to use no matter what.
Pre-ordered a Galaxy S today btw. Have grown tired of WM and my HD2. Still it won't be released before July here so there's still some waiting to be done.
Ben74 said:
not that i'd want to, but i wonder if we'll see iOS hacked on the galaxy s at some point. android has already been hacked onto the iphone.
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it´s impossible because iOS is closed system with driver for only narrow hardware
android is open source with many drivers for many hardware, it´s similar port it to any phone
Related
I don't really play a lot of games on my phone but I have tried a number of games such as Abduction, Robo defense, wave blazer, speed forge and It's getting visually boring .. I wonder if android will ever get a real open gl es2.0 and be able to come out with games like what iPhone has; examples, need for speed and street fighter 4..
don't get me wrong, I love my phone very much but from time to time everyone craves for more.. I mean its not really a hardware issue since the N1 has better hardware specs than our friendly Apple counterparts .. come on we want Neon Floating Point support on our n1.... don't u agree ?
I cant wait to see the games improve
hopefully after the google io conference on may 19th..i read somewhere that google is going to be making gaming much more friendlier on android..until then try raging thunder 2 and asphalt 5
i really do miss my iphone games though :/
I made a post similer to this a wile back. Im also seeking better games. Theres a couple iphone games I hope that gets ported to android.
I hope they have games better than the iPhone...especially considering the hardware on this thing -man, it has better specs than some of the first computers I had!! haha
erebusting said:
I hope they have games better than the iPhone...especially considering the hardware on this thing -man, it has better specs than some of the first computers I had!! haha
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Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
MaximReapage said:
Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
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What are you talking about? Of course the Nexus One does have a GPU, capable of OpenGL ES 1.1 and 2.0.
MaximReapage said:
Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
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Dude, u're completely wrong. N1 has a separate chip for 3D rendering, a separate HARDWARE chip.
It's NOT CPU-based.
The snapdragon processor has a dedicated GPU called Adreno 200. A dedicated GPU is a requirement of Flash 10.1 and the reason why some older Android devices will not be able have it. The reason why some games on the iPhone look better than the N1 is because the N1 has a lot more pixels to push. The N1 can processes more Polys/second then iPhone but because there are less pixels the iPhone can render some games better than the N1.
Would be nice to see a software update the optimizes the GPU or perhaps on a new Cyanogen Rom
jlevy73 said:
The snapdragon processor has a dedicated GPU called Adreno 200. A dedicated GPU is a requirement of Flash 10.1 and the reason why some older Android devices will not be able have it. The reason why some games on the iPhone look better than the N1 is because the N1 has a lot more pixels to push. The N1 can processes more Polys/second then iPhone but because there are less pixels the iPhone can render some games better than the N1.
Would be nice to see a software update the optimizes the GPU or perhaps on a new Cyanogen Rom
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Click to collapse
Awww I thought we had the Hummingbird GPU.. I must have incorrectly read something somewhere. Oh no wait, that was the Samsung Galaxy S. It's much better than the Snapdragon, don't know about much, but it is better. 3 times better..
Why did Google render a Hummingbird in the video demonstrating the graphics processing of the Nexus -.-
Don't forget that any games designed for the Marketplace need to run on older versions of Android as well as older devices (such as the Dream). Because of that developers need to choose between making apps backwards compatible for maximum customers or writing apps better on only specific high-end devices (N1).
Eclair~ said:
Awww I thought we had the Hummingbird GPU.. I must have incorrectly read something somewhere. Oh no wait, that was the Samsung Galaxy S. It's much better than the Snapdragon, don't know about much, but it is better. 3 times better..
Why did Google render a Hummingbird in the video demonstrating the graphics processing of the Nexus -.-
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Yep the Samsung S has a PowerVR SGX540 = 90 million triangles/sec versus Nexus One = 22 million triangles/sec
Not sure why Google did what they did but Samsung is using their new S5PC110 application processor. This processor contains an ARM Cortex-A8 core paired with a PowerVR SGX540 GPU.
andythefan said:
Don't forget that any games designed for the Marketplace need to run on older versions of Android as well as older devices (such as the Dream). Because of that developers need to choose between making apps backwards compatible for maximum customers or writing apps better on only specific high-end devices (N1).
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In some respects that is true but look at Asphalt 5 for example. The game was designed with the iPhone in mind but when run on a stock N1, it lags real bad. I think a lot of these game developers make one version instead of platform specific ones.
From a Galaxy s user, I have been avoiding iphone for a very long time. However, one things worries me.:
with so many android's OS, different hardware specs and semi-chaotic andriod's app market (good apps, bad apps etc). Will applications and games on andriod ever going to be as good as the Iphone?
Yes, at the rate Android is growing the money/user base will be big enough to attract game makers.
Here is some news on it. http://www.androidguys.com/2010/07/08/android-gaming-boost-openfeint-solution/
No. Android is too fragmented and advances too quickly for it to be worthwhile for developers to make great games for it.
Now that's just nonsense.
There's exactly one processor platform which android runs on- ARM,
and two GPU platforms- Qualcomm adreno, and PowerVR SGX.
Other than that, it doesn't matter how different the devices are. The only "fragmantation" android has is two different gpu platforms.
Andoid already has some nice games from Gameloft, polarbit, hyperdevbox, and lately even EA is starting to drop in.
Given that serious and balanced android devices only exist for about a year or a year and a half (motorola droid mostly) and the iphone platform exists already 3 years...
I'd give it some more time before i reach any conclusions.
At the moment, Android (both the market and device distribution) is growing in an increasing rate, and reached an impressive pace.
As it becomes more and more popular, more developers will see potential profit in it, and we'll see more quality apps.
Pika007 said:
Now that's just nonsense.
There's exactly one processor platform which android runs on- ARM,
and two GPU platforms- Qualcomm adreno, and PowerVR SGX.
Other than that, it doesn't matter how different the devices are. The only "fragmantation" android has is two different gpu platforms.
Andoid already has some nice games from Gameloft, polarbit, hyperdevbox, and lately even EA is starting to drop in.
Given that serious and balanced android devices only exist for about a year or a year and a half (motorola droid mostly) and the iphone platform exists already 3 years...
I'd give it some more time before i reach any conclusions.
At the moment, Android (both the market and device distribution) is growing in an increasing rate, and reached an impressive pace.
As it becomes more and more popular, more developers will see potential profit in it, and we'll see more quality apps.
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Click to collapse
+1
I agree completely. Going to take some time.
But why WOULDN'T a game developer want to release "multi-platform" mobile games. More of a market for consumers to purchase their game...plus with better and better screens/processors coming out for the Android phones, there's an obvious market there, just need for Android to build up a consumer base.
Pika007 said:
Now that's just nonsense.
There's exactly one processor platform which android runs on- ARM,
and two GPU platforms- Qualcomm adreno, and PowerVR SGX.
Other than that, it doesn't matter how different the devices are. The only "fragmantation" android has is two different gpu platforms.
Andoid already has some nice games from Gameloft, polarbit, hyperdevbox, and lately even EA is starting to drop in.
Given that serious and balanced android devices only exist for about a year or a year and a half (motorola droid mostly) and the iphone platform exists already 3 years...
I'd give it some more time before i reach any conclusions.
At the moment, Android (both the market and device distribution) is growing in an increasing rate, and reached an impressive pace.
As it becomes more and more popular, more developers will see potential profit in it, and we'll see more quality apps.
Click to expand...
Click to collapse
Agreed. And in addition, Google has stated that after 2.2 there won't be drastic changes to the underlying OS on the next update. 3.0/Gingerbread will focus on the user experience/UI. This gives developers time to focus on a stable OS and not worry about OS changes coming down the road.
According to Microsoft QSD8250 is the chipset. Now how bad is it? I see people are saying it'd be better than HD2 since it'll have the perfect drivers from MS, but still wonder how this compare with the phone I am planning to get, Captivate, or an iPhone 4.
What prompted MS to choose this over so many newer (and possibly better) options?
rexian said:
What prompted MS to choose this over so many newer (and possibly better) options?
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My guess: WP7 has been in development for quite some time, so at the start of development they choose the top processor that was available. But I think that this forum focuses to much on the processor and specifications, because in the end, the whole package must be convincing and that includes the operating system that has been optimized for this processor.
Furthermore, the current specifications will be the lowest common denominator for quiet some time (perhaps until WP8) and all apps will be optimized to run satisfactory on this specification (AFAIK the 20 second start-up rule for apps will be measured with the current specification). Newer processors may speed some things up, but the current hardware will be the target platform...
The development must have started before this chipset was launched, but you are right - this was most likely the target platform.
There are not many 3D games available though, the basic working will be fluid I know when I check at the store in few days. My worries are about the 3D games that will be launched later. If the experience with those is not as good as other platforms, MS will be in trouble. Better hardware will fix the issue in future but the reputation will be ruined and be stuck for a while.
Captivate is more powerful, mainly due to its GPU being about 4 times more powerful than the qsd8250s adreno200 gpu. Though, all WP7 devices will have better looking games since Captivate runs android... And everyone knows android games look crap, no matter how how powerful the hardware is (due to devs having to make their devices run on low end hardware to get more sales)
The IP4 is a better comparison because it's hardware and software have been fully engineered to run along each other, very much like WP7 devices. While it does have a more powerful GPU compared with the QSD, there wouldn't be much difference; the adreno 200 pushes about 22million triangles per sec, where as the sgx535 pushes about 28million triangles per sec. Whether developers even use all those polygons, I'm not sure I've seen.
Though epic citadel on iOS as well as this upcoming game called Aralon sure looks good.
Aralon link: http://www.gizmodo.com.au/2010/10/oh-man-aralon-for-ios-is-gonna-be-good/
Thanks Cruzer. Now it makes sense. 22 mil vs 28 mil is not a big difference. Were they running at the same clock-speed? I hear A4 processor in iPhone 4 runs at ~800MHz, so may be they both perform in a similar manner.
Not sure how much the GPU is affected by the CPU. I think it's more to do about the speed of the actual GPU, but don't take me on that quote lol.
I have a Captivate and an iPhone 4. Im getting rid of both of them to get a HD7 or Focus. The iphone works flawlessly and isnt buggy in the slightest bit, the captivate is very choppy and i couldnt take it after a while with the lagging even after i upgraded to froyo. I would go with wp7 to be different and because it looks fun even if it uses an older processor. The hummingbird and A4 are both top of the line and its going to be hard to compete especially with each having a different os.
Writing this from my iphone 4
I just got a Galaxy S II and now Samsung is gearing up for the Galaxy III powered by Exynos 4412 @ 1.5Ghz.
Sources:
http://pinoydroid.net/samsung-galaxy-iii-quadcore-smartphone-samsung-exynox-4412
http://androidandme.com/2011/11/new...-exynos-4412-could-power-samsung-galaxy-s-iii
http://www.devicemag.com/2011/11/22...e-powered-by-quad-core-exynos-4412-processor/
Come at me bro
That would be very nice. A little sad I couldn't upgrade to the GS II but I think I can shell out for a new phone next year and a quad core Galaxy S would fit the bill.
I kinda want a galaxy Nexus, I missed out on the N1 so I do want a pure google device but samsung just gets it so right. Can't wait to see what they do with ICS.
Sent from my GT - I9000M running Tornado JVR Gold with Tornado kernel.
wtf do we need a quad core phone for when very little use dual core. Now quad core on a tablet i can somewhat understand
Gonna stick with the SGS2, unless of course the SGS3 has improved everything in which case I'll get it on launch day..
Seems pointless to me.... quad core will b battery hungry and bare use both cores on gs2 lol. Meeeeh
Sent from my GT-I9100 using xda premium
Overkill...
I this going to be the future of Android, constant hardware updates that totally outdo the previous model in a matter of months, its already a fragmented nightmare, coders cant cope with dual core, let along quad, to be honest I am getting fed up with the constant changing and new models all the time, getting ridiculous
na its for tablets. a dual A15 with A7 more likely.
THUDUK said:
I this going to be the future of Android, constant hardware updates that totally outdo the previous model in a matter of months, its already a fragmented nightmare, coders cant cope with dual core, let along quad, to be honest I am getting fed up with the constant changing and new models all the time, getting ridiculous
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Click to collapse
Then don't upgrade! you forget the other millions who didnt update this year and will be looking at 2012 for the latest and greatest. Where is the sense in wanting an Apple like crawl in progression. Android gives companies like Samsung the freedom to concentrate on the hardware. It can only be a good thing for the consumer. What I take from your post is "WWAaaAaa my fones not the bestest anymore!!11!!"
androidkid311 said:
Seems pointless to me.... quad core will b battery hungry and bare use both cores on gs2 lol. Meeeeh
Sent from my GT-I9100 using xda premium
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While I do agree that it is somewhat pointless at this point in time, it's a common misconception that newer CPUs = more power usage. By that logic, a Core i7 will consume more power than the Core 2 Quad, which it does not.
CPU manufacturers control power consumption in a number of ways. The most common is a die shrink, manufacturing the CPU at a smaller level. The Exynos is a 45nm chip, and the next generation is supposed to be 28nm. Thus, we can expect power consumption to stay the same, or even decrease.
The other way is through the use of core gating. The OS simply shuts off the cores that are not in use, and wakes them up when they are needed.
Hopefully this helps to clear up some of the misunderstandings regarding CPUs and power consumption.
quad core has already been stated to be more battery friendly and the tegra3 chips is very clever only using more cores when needed and even having a stealth 5th core for mega low idle speeds
obvously the exynos is not a tegra3 but i am sure samsung will do some clever stuff too
quad core will be awesome , i am happy with my dual core sgs2 so wont upgrade for a while ive also bought extras etc so its not worth upgrading for me , however that doesnt stop quad core from being gooooooooooood
have you seen the gfx power it will bring , the extra camera capabillities it allows the manufactuers to use , the speed that the browser will work , how smooth the ui transisitions and scrolling will be even when multi tasking , it also brings support for up to 2gb of ram which alone is great stuff everyone knows the only thing better then ram is more ram
i think if we want our mobile to be proper mobile computers connected to bluetooth keyboards and usb hardrives then linked up to hdmi or dlna while doing back ground tasks , followed by some high end intensive 3d gaming with a bluetooth pad over hdmi while still doing background tasks , encoding high quality media on the fly and editing it without having to wait an age for it to finalise then qua core is a great thing as is the way that tech is moving so fast
the only problem i can see is fragmentation as things move so quick
its got to make it hard for devs etc which in the long turn could damage the platform a bit , however i am sure it will come to the point it will smooth out and tech wont accelerate so fast , maybe? lol
nvidia have a road map and it shows that they will be releasing a new cpu/gpu combo each year for at least the next 3-4 years before they think we will be at mobile maximum potenial , so get ready for this tradition to carry on for a while yet
Sadly I think this fragmentation might become a very big problem in the future, and is one area where Apple is unfortunately right.
Look at PC Gaming. A lot of people buy PCs not knowing exactly what the PC they bought at capable of. When it fails to run Battlefield 3 at an acceptable framerate they are not going to be happy.
For us techies, it's easy to know that you need at least a GTX 560Ti or something, but for Joe Sixpack out there they obviously don't know these things.
I think perhaps Google should enforce some sort of system requirement rating system. Give it a number scale to make it simple. So maybe the SGS2 scores 9/10, and Contract Killer requires a phone with at least 7 to run smoothly. So Joe Sixpack who bought a Galaxy 3 GT-i5800 that scores a 3 doesn't get all pissed off.
Hope I'm making sense here.
Nah fragmentation will be fine. Pc is still the choice for gamers over Apple mac, not including consoles. Transfer that to mobile phones, and as long as the android mobiles become popular enough, games will be great for them. Everyone will just know they have to have a good mobile just like their pc.
I read somewhere it would feature the AMD's new 8 core bulldozer CPU with nVidias GTX 590 in SLI.
Sent from my GT-I9100 using XDA App
i dont really understand people complaining about fragmentation. Android isnt a phone, it isnt a manufacturer, its an operating system. Do people complain the laptop market is fragmented because some computers are on xp, vista or 7? Some are on faster processors than others? Did people ever complain that symbian updated on some phones but not others?
I just dont get it, Id rather new phones/tech come out than only one release every 18 months.
Who cares? My upgrade isn't due until 2013... When I will get the top of the line handset again. I'm sure that model will be usurped within 4-6 months too.
Maybe we should all keep our phones in their original packaging like toy collectors, so they can't contribute to the disastrous fragmentation issue.
The actual effect of this media-inspired phenomena on consumers is negligible.
LOL sorry - had to point out the galaxy s III still has an 8mp camera. =p
Almost sounded like the Samsung Nexus with the 5mp camera... ahaha.
Just kidding. The phone should be solid. =)
Samsung g3 will be have 1.8 ghz processor not 1.5 ghz and will be dual core
Sent from my GT-I9100
biffsmash said:
Pc is still the choice for gamers over Apple mac, not including consoles
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Click to collapse
Android phones vs iPhone is basically like PC vs console since PC has a billion different hardware and software configs where as a console as 1 (There are a few iPhones but you generally only support the latest 2-3 versions).
Jolla will be announcing a new phone, you may have heard of this, will be announced tomorrow (20/05/13 at 4:30pm GMT), here is a live stream to the event I found from the Jolla official twitter account. #IAmTheOtherHalf
From what I have heard the screen will be no larger than 5" in size, and will likely get a physical slide out qwerty keyboard, don't quote me on this, just from research, that is all I found
It's 5/20 not 5/13. The only thing we know is Engadget guessed it was 5 inches from when Marc partially took it out of his pocket.
aironeous said:
It's 5/20 not 5/13. The only thing we know is Engadget guessed it was 5 inches from when Marc partially took it out of his pocket.
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some people in different countries represent the date in different ways, I did day/month/year as I am from UK.
UPDATE:
4.5" screen (unknown resolution at this time, known to be HD so either 720p or 1080p
dual core processor (unknown clock speed)
unknown RAM
unknown GPU
8mp AF camera
seems to have a front facing camera of unknown mp count.
replaceable battery
4G (LTE)
16GB + microsd card expandability
unknown battery size/life
(All specs quoted from jolla website)
disappointed that it is not quad core but as the OS is based on C++, efficiency will be much better than Android, providing the RAM is of decent size and the GPU is good, it shouldn't make that much difference speed wise, also doesn't seem to have a qwerty keyboard (only reason why I thought it would is that, one of the guys at Jolla in an interview, stated that more phones should have a physical qwerty keyboard.)
i am waiting for jolla :laugh:
nh1402 said:
some people in different countries represent the date in different ways, I did day/month/year as I am from UK.
UPDATE:
4.5" screen (unknown resolution at this time, known to be HD so either 720p or 1080p
dual core processor (unknown clock speed)
unknown RAM
unknown GPU
8mp AF camera
seems to have a front facing camera of unknown mp count.
replaceable battery
4G (LTE)
16GB + microsd card expandability
unknown battery size/life
(All specs quoted from jolla website)
disappointed that it is not quad core but as the OS is based on C++, efficiency will be much better than Android, providing the RAM is of decent size and the GPU is good, it shouldn't make that much difference speed wise, also doesn't seem to have a qwerty keyboard (only reason why I thought it would is that, one of the guys at Jolla in an interview, stated that more phones should have a physical qwerty keyboard.)
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Click to collapse
Quad core doesn't really matter in Android as the OS itself currently only supports 2, apps have to specifically use the extra cores, and only a few games do. I believe KLP is supposed to change that to "N" cores (along with full Intel support). Because Android used a VM, it is RAM that makes the biggest difference. That is why iOS and WP7/8 are so smooth with much lower RAM than Android.
I have read, and anyone can correct me on this, that KLP is the start of moving away from Dalvik and will support ARM and x86 natively with fat binaries. This is the rumour why KLP was not released at I/O, because they are re-writing the OS as native.
As you mentioned, Sailfish is a native OS, it won't need as high of specs as Android, which also means cheaper phones (in theory).
I was just saying future proof wise, if their OS supports Quad-Core, and they provide one in their first phone, they could just stick with this phone for a while, as it wouldn't need to be updated yearly, to keep with the competition. The phone as of the last time I checked had the equivalent price of £350, which is more than a Nexus 4, and yet that has a quad core processor, I have mentioned that to Jolla via their support page, and will be releasing more details as the release date gets closer, the main thing that was a huge turn off for me was not the Quad Core processor as much but the MASSIVE Bezel around the 4.5" screen, but then found out that the final design of the phone will have a smaller bezel, as mentioned by the lead designer at Jolla.
If they want anyone to buy their phone, it just has to be cheaper. Nokia made pretty good inroads with their Lumia devices by making them very inexpensive (and often free) on contract. Windows Phone is now at 5% market share, and it is almost entirely Lumia devices. With Jolla being former Nokia people, hopefully they will understand this instead of making the mistake Palm did with the Prē
Sent from my Nexus 4 using xda premium